Merge branch 'main' of https://forgejo.damimani-alex.org/damimani/N3OW
This commit is contained in:
commit
566a826350
3 changed files with 291 additions and 295 deletions
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@ -7194,48 +7194,48 @@ the_tower_of_london_02 = {
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# Tower Bridge
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##########
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tower_bridge_01 = {
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construction_time = very_slow_construction_time
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||||
type_icon = "icon_structure_london_bridge.dds"
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||||
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||||
can_construct_potential = {
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||||
building_requirement_tribal = no
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}
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||||
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can_construct = {
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||||
}
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cost_gold = 1000
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character_modifier = {
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cultural_head_fascination_mult = 0.10
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parochial_opinion = 5
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legitimacy_gain_mult = 0.1
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}
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province_modifier = {
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travel_danger = -30
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}
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county_modifier = {
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development_growth = 0.25
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development_growth_factor = 0.15
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tax_mult = 0.1
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county_opinion_add = 10
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}
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ai_value = {
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base = 100
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modifier = { # Fill all building slots before going for special buildings
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factor = 0
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free_building_slots > 0
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}
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}
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type = special
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flag = travel_point_of_interest_economic
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}
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#tower_bridge_01 = {
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#
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# construction_time = very_slow_construction_time
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#
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# type_icon = "icon_structure_london_bridge.dds"
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#
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# can_construct_potential = {
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# building_requirement_tribal = no
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# }
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#
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# can_construct = {
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# }
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#
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# cost_gold = 1000
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#
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# character_modifier = {
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# cultural_head_fascination_mult = 0.10
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# parochial_opinion = 5
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# legitimacy_gain_mult = 0.1
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# }
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# province_modifier = {
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# travel_danger = -30
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# }
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# county_modifier = {
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# development_growth = 0.25
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# development_growth_factor = 0.15
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# tax_mult = 0.1
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# county_opinion_add = 10
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# }
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#
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# ai_value = {
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# base = 100
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# modifier = { # Fill all building slots before going for special buildings
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# factor = 0
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# free_building_slots > 0
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# }
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# }
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#
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# type = special
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#
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# flag = travel_point_of_interest_economic
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#}
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##########
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# Windsor Castle
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@ -8647,219 +8647,218 @@ livepool_university_01 = {
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# British coal mines
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##########
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coal_mines_01 = {
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effect_desc = mines_effect_desc
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asset = {
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type = pdxmesh
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name = "building_special_mines_mesh"
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}
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type_icon = "icon_structure_mines.dds"
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can_construct_potential = {
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building_requirement_tribal = no
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}
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can_construct = {
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building_requirement_castle_city_church = { LEVEL = 01 }
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culture = {
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has_innovation = innovation_crop_rotation
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}
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}
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cost_gold = 400
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county_modifier = {
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tax_mult = 0.025
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development_growth_factor = 0.025
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}
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province_modifier = {
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monthly_income = 0.25
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stationed_airship_damage_mult = 0.10
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stationed_airship_toughness_mult = 0.10
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stationed_siege_weapon_siege_value_mult = 0.15
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stationed_gunpowder_damage_mult = 0.15
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stationed_gunpowder_toughness_mult = 0.15
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}
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province_culture_modifier = {
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parameter = cupellation_mine_building_bonuses
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tax_mult = innovation_cupellation_mine_tax_bonus_value
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}
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next_building = coal_mines_02
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ai_value = {
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base = 100
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}
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type = special
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flag = travel_point_of_interest_economic
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flag = special_mine
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}
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coal_mines_02 = {
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effect_desc = mines_effect_desc
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asset = {
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type = pdxmesh
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name = "building_special_mines_mesh"
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}
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type_icon = "icon_structure_mines.dds"
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can_construct_potential = {
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building_requirement_tribal = no
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}
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can_construct = {
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building_requirement_castle_city_church = { LEVEL = 02 }
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culture = {
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has_innovation = innovation_manorialism
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}
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}
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cost_gold = 500
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county_modifier = {
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tax_mult = 0.05
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development_growth_factor = 0.05
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}
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province_modifier = {
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monthly_income = 0.75
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stationed_airship_damage_mult = 0.15
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stationed_airship_toughness_mult = 0.15
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stationed_siege_weapon_siege_value_mult = 0.25
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stationed_gunpowder_damage_mult = 0.25
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stationed_gunpowder_toughness_mult = 0.25
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}
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province_culture_modifier = {
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parameter = cupellation_mine_building_bonuses
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tax_mult = innovation_cupellation_mine_tax_bonus_value
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}
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next_building = coal_mines_03
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ai_value = {
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base = 100
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}
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type = special
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flag = travel_point_of_interest_economic
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flag = special_mine
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}
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coal_mines_03 = {
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effect_desc = mines_effect_desc
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asset = {
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type = pdxmesh
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name = "building_special_mines_mesh"
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}
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type_icon = "icon_structure_mines.dds"
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can_construct_potential = {
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building_requirement_tribal = no
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}
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can_construct = {
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building_requirement_castle_city_church = { LEVEL = 03 }
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culture = {
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has_innovation = innovation_windmills
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}
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}
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cost_gold = 600
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county_modifier = {
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tax_mult = 0.075
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development_growth_factor = 0.075
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}
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province_modifier = {
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monthly_income = 1.50
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stationed_airship_damage_mult = 0.25
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stationed_airship_toughness_mult = 0.25
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stationed_siege_weapon_siege_value_mult = 0.40
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stationed_gunpowder_damage_mult = 0.40
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stationed_gunpowder_toughness_mult = 0.40
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}
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province_culture_modifier = {
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parameter = cupellation_mine_building_bonuses
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tax_mult = innovation_cupellation_mine_tax_bonus_value
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}
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next_building = coal_mines_04
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||||
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||||
ai_value = {
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||||
base = 100
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||||
}
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||||
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type = special
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flag = travel_point_of_interest_economic
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flag = special_mine
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}
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coal_mines_04 = {
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effect_desc = mines_effect_desc
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asset = {
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type = pdxmesh
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name = "building_special_mines_mesh"
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}
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type_icon = "icon_structure_mines.dds"
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||||
can_construct_potential = {
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||||
building_requirement_tribal = no
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}
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can_construct = {
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building_requirement_castle_city_church = { LEVEL = 04 }
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culture = {
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has_innovation = innovation_cranes
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}
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}
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cost_gold = 700
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||||
county_modifier = {
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tax_mult = 0.10
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development_growth_factor = 0.10
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}
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province_modifier = {
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monthly_income = 2.50
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stationed_airship_damage_mult = 0.50
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stationed_airship_toughness_mult = 0.50
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stationed_siege_weapon_siege_value_mult = 0.75
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stationed_gunpowder_damage_mult = 0.75
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stationed_gunpowder_toughness_mult = 0.75
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}
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province_culture_modifier = {
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parameter = cupellation_mine_building_bonuses
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tax_mult = innovation_cupellation_mine_tax_bonus_value
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||||
}
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||||
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||||
ai_value = {
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||||
base = 100
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||||
}
|
||||
|
||||
type = special
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||||
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||||
flag = travel_point_of_interest_economic
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||||
flag = special_mine
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||||
}
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#coal_mines_01 = {
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# effect_desc = mines_effect_desc
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#
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# asset = {
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# type = pdxmesh
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# name = "building_special_mines_mesh"
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# }
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||||
#
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||||
# type_icon = "icon_structure_mines.dds"
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||||
#
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||||
# can_construct_potential = {
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||||
# building_requirement_tribal = no
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||||
# }
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||||
#
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||||
# can_construct = {
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||||
# building_requirement_castle_city_church = { LEVEL = 01 }
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# culture = {
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# has_innovation = innovation_crop_rotation
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# }
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||||
# }
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#
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# cost_gold = 400
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||||
#
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||||
# county_modifier = {
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||||
# tax_mult = 0.025
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# development_growth_factor = 0.025
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||||
# }
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||||
#
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# province_modifier = {
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||||
# monthly_income = 0.25
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# stationed_airship_damage_mult = 0.10
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# stationed_airship_toughness_mult = 0.10
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# stationed_siege_weapon_siege_value_mult = 0.15
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# stationed_gunpowder_damage_mult = 0.15
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# stationed_gunpowder_toughness_mult = 0.15
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# }
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||||
#
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# province_culture_modifier = {
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# parameter = cupellation_mine_building_bonuses
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# tax_mult = innovation_cupellation_mine_tax_bonus_value
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||||
# }
|
||||
#
|
||||
# next_building = coal_mines_02
|
||||
#
|
||||
# ai_value = {
|
||||
# base = 100
|
||||
# }
|
||||
#
|
||||
# type = special
|
||||
#
|
||||
# flag = travel_point_of_interest_economic
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||||
# flag = special_mine
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||||
#}
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||||
#
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||||
#coal_mines_02 = {
|
||||
# effect_desc = mines_effect_desc
|
||||
#
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||||
# asset = {
|
||||
# type = pdxmesh
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||||
# name = "building_special_mines_mesh"
|
||||
# }
|
||||
#
|
||||
# type_icon = "icon_structure_mines.dds"
|
||||
#
|
||||
# can_construct_potential = {
|
||||
# building_requirement_tribal = no
|
||||
# }
|
||||
#
|
||||
# can_construct = {
|
||||
# building_requirement_castle_city_church = { LEVEL = 02 }
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||||
# culture = {
|
||||
# has_innovation = innovation_manorialism
|
||||
# }
|
||||
# }
|
||||
#
|
||||
# cost_gold = 500
|
||||
#
|
||||
# county_modifier = {
|
||||
# tax_mult = 0.05
|
||||
# development_growth_factor = 0.05
|
||||
# }
|
||||
#
|
||||
# province_modifier = {
|
||||
# monthly_income = 0.75
|
||||
# stationed_airship_damage_mult = 0.15
|
||||
# stationed_airship_toughness_mult = 0.15
|
||||
# stationed_siege_weapon_siege_value_mult = 0.25
|
||||
# stationed_gunpowder_damage_mult = 0.25
|
||||
# stationed_gunpowder_toughness_mult = 0.25
|
||||
# }
|
||||
#
|
||||
# province_culture_modifier = {
|
||||
# parameter = cupellation_mine_building_bonuses
|
||||
# tax_mult = innovation_cupellation_mine_tax_bonus_value
|
||||
# }
|
||||
#
|
||||
# next_building = coal_mines_03
|
||||
#
|
||||
# ai_value = {
|
||||
# base = 100
|
||||
# }
|
||||
#
|
||||
# type = special
|
||||
#
|
||||
# flag = travel_point_of_interest_economic
|
||||
# flag = special_mine
|
||||
#}
|
||||
#
|
||||
#coal_mines_03 = {
|
||||
# effect_desc = mines_effect_desc
|
||||
#
|
||||
# asset = {
|
||||
# type = pdxmesh
|
||||
# name = "building_special_mines_mesh"
|
||||
# }
|
||||
#
|
||||
# type_icon = "icon_structure_mines.dds"
|
||||
#
|
||||
# can_construct_potential = {
|
||||
# building_requirement_tribal = no
|
||||
# }
|
||||
#
|
||||
# can_construct = {
|
||||
# building_requirement_castle_city_church = { LEVEL = 03 }
|
||||
# culture = {
|
||||
# has_innovation = innovation_windmills
|
||||
# }
|
||||
# }
|
||||
#
|
||||
# cost_gold = 600
|
||||
#
|
||||
# county_modifier = {
|
||||
# tax_mult = 0.075
|
||||
# development_growth_factor = 0.075
|
||||
# }
|
||||
#
|
||||
# province_modifier = {
|
||||
# monthly_income = 1.50
|
||||
# stationed_airship_damage_mult = 0.25
|
||||
# stationed_airship_toughness_mult = 0.25
|
||||
# stationed_siege_weapon_siege_value_mult = 0.40
|
||||
# stationed_gunpowder_damage_mult = 0.40
|
||||
# stationed_gunpowder_toughness_mult = 0.40
|
||||
# }
|
||||
#
|
||||
# province_culture_modifier = {
|
||||
# parameter = cupellation_mine_building_bonuses
|
||||
# tax_mult = innovation_cupellation_mine_tax_bonus_value
|
||||
# }
|
||||
#
|
||||
# next_building = coal_mines_04
|
||||
#
|
||||
# ai_value = {
|
||||
# base = 100
|
||||
# }
|
||||
#
|
||||
# type = special
|
||||
#
|
||||
# flag = travel_point_of_interest_economic
|
||||
# flag = special_mine
|
||||
#}
|
||||
#
|
||||
#coal_mines_04 = {
|
||||
# effect_desc = mines_effect_desc
|
||||
#
|
||||
# asset = {
|
||||
# type = pdxmesh
|
||||
# name = "building_special_mines_mesh"
|
||||
# }
|
||||
#
|
||||
# type_icon = "icon_structure_mines.dds"
|
||||
#
|
||||
# can_construct_potential = {
|
||||
# building_requirement_tribal = no
|
||||
# }
|
||||
#
|
||||
# can_construct = {
|
||||
# building_requirement_castle_city_church = { LEVEL = 04 }
|
||||
# culture = {
|
||||
# has_innovation = innovation_cranes
|
||||
# }
|
||||
# }
|
||||
#
|
||||
# cost_gold = 700
|
||||
# county_modifier = {
|
||||
# tax_mult = 0.10
|
||||
# development_growth_factor = 0.10
|
||||
# }
|
||||
#
|
||||
# province_modifier = {
|
||||
# monthly_income = 2.50
|
||||
# stationed_airship_damage_mult = 0.50
|
||||
# stationed_airship_toughness_mult = 0.50
|
||||
# stationed_siege_weapon_siege_value_mult = 0.75
|
||||
# stationed_gunpowder_damage_mult = 0.75
|
||||
# stationed_gunpowder_toughness_mult = 0.75
|
||||
# }
|
||||
#
|
||||
# province_culture_modifier = {
|
||||
# parameter = cupellation_mine_building_bonuses
|
||||
# tax_mult = innovation_cupellation_mine_tax_bonus_value
|
||||
# }
|
||||
#
|
||||
# ai_value = {
|
||||
# base = 100
|
||||
# }
|
||||
#
|
||||
# type = special
|
||||
#
|
||||
# flag = travel_point_of_interest_economic
|
||||
# flag = special_mine
|
||||
#}
|
||||
|
||||
##########
|
||||
# Giant's Causeway
|
||||
|
|
|
|||
|
|
@ -41,7 +41,6 @@
|
|||
}
|
||||
1526 = {
|
||||
holding = city_holding
|
||||
special_building = tower_bridge_01
|
||||
1106.1.1 = {
|
||||
holding = church_holding
|
||||
}
|
||||
|
|
@ -555,7 +554,6 @@
|
|||
culture = norflander
|
||||
religion = anglican_england
|
||||
holding = castle_holding
|
||||
special_building_slot = coal_mines_01
|
||||
}
|
||||
1607 = {
|
||||
holding = church_holding
|
||||
|
|
@ -735,7 +733,6 @@
|
|||
culture = easlander
|
||||
religion = anglican_england
|
||||
holding = castle_holding
|
||||
special_building_slot = coal_mines_01
|
||||
}
|
||||
1619 = {
|
||||
holding = none
|
||||
|
|
|
|||
|
|
@ -55,8 +55,8 @@
|
|||
|
||||
building_type_zone_rouge_01:1 "Zone Rouge"
|
||||
building_type_zone_rouge_01_desc:0 "$building_zone_rouge_01_desc$"
|
||||
building_zone_rouge_01:0 "Scars of Devastation"
|
||||
building_zone_rouge_01_desc:0 "Zone Rouge is the remnant of the Great War from before the Event. The land, yet in many ways recovered, still bleeds and shows scars, as the vast field of poppies always reminds people of this destruction. Dangerous substances and explosive ammunition can still be found buried beneath, making travel and construction not only problematic but dangerous."
|
||||
building_zone_rouge_01:0 "No Man's Land"
|
||||
building_zone_rouge_01_desc:0 "Zone Rouge is the remnants of the Great War, a conflict which has scarred the land for hundreds of years. Dangerous substances and explosive ammunition can still be found buried beneath, making travel and construction not only problematic but dangerous. Only the humble poppy flower growing among the remains of the war that promised to end all wars."
|
||||
|
||||
building_type_verdun_memorial_01:1 "Verdun Memorial"
|
||||
building_type_verdun_memorial_01_desc:0 "$building_verdun_memorial_01_desc$"
|
||||
|
|
@ -66,7 +66,7 @@
|
|||
building_type_tour_eiffel_01:1 "Eiffel Tower"
|
||||
building_type_tour_eiffel_01_desc:0 "$building_tour_eiffel_01_desc$"
|
||||
building_tour_eiffel_01:0 "Remains of a Giant"
|
||||
building_tour_eiffel_01_desc:0 "Once the jewel of old Paris, this gargantuan monument has been largely reduced to only the foundations, with only the first level remaining after locals deemed it unstable and hazardous. Now it stands outside the city of Paris and is maintained, so what is left doesn't collapse. \n\nEven though the giant has already lost its former height, it didn't lose its charm. If it is considered to be a symbol of freedom or a place of romance, the giant is still loved and celebrated in the kingdom of France."
|
||||
building_tour_eiffel_01_desc:0 "Once the jewel of old Paris, this gargantuan monument has been reduced to its foundations, only the first level remaining after the Lords of Paris deemed it unstable and hazardous. Now it stands outside the city of Paris, continuously maintained by the settlement which has developt below it. \n\nEven though the Eiffel Tower no longer pierce's the sky, the people who look onto the Iron Lady still dream of her in her prime."
|
||||
|
||||
building_type_napoleon_line_01:1 "Napoleon's line"
|
||||
building_type_napoleon_line_01_desc:0 "$building_napoleon_line_01_desc$"
|
||||
|
|
@ -353,7 +353,7 @@
|
|||
building_type_doges_palace_01:0 "Doge's Palace"
|
||||
building_type_doges_palace_01_desc:0 "$building_doges_palace_01_desc$"
|
||||
building_doges_palace_01:0 "Doge's Palace"
|
||||
building_doges_palace_01_desc:0 "The Doge's Palace acts as the residence for the government of the Republic of Venice. An impressive structure, it houses multiple chambers dedicated to things such as the Council, Senate, administration, and justice. \n\nAfter the Event, the palace retained its importance, housing the Doge of Venice and his wealth."
|
||||
building_doges_palace_01_desc:0 "The Doge's Palace acts as the residence for the government of the Republic of Venice. An impressive structure, it houses multiple chambers dedicated to things such as the Council, Senate, administration, and justice. \n\nAfter the Event, the palace retained its importance, housing the Doge of Venice and his wealth. Albeit it is said that the palace was used for the housing of pigs shortly after the Event, the patricians of the city denying such claims to this day."
|
||||
|
||||
building_type_university_bologna_01:1 "University of Bologna"
|
||||
building_type_university_bologna_01_desc:0 "$building_university_bologna_01_desc$"
|
||||
|
|
@ -492,14 +492,14 @@
|
|||
building_croke_park_02:0 "Great City Of Croke Park"
|
||||
building_croke_park_02_desc:0 "Great City of Croke Park, as many like to call it, is not only a grand city but also a formidable fortress. Its walls no longer crumble, and its defense is now properly organized. Croke Park Stadium is now known not only as a great city but also a formidable fortress protecting the people of Dublin in tougher times."
|
||||
|
||||
building_type_westminster_pyramids_01:1 "Westminster Pyramids"
|
||||
building_type_westminster_pyramids_01:1 "Westminster Pyramid Complex"
|
||||
building_type_westminster_pyramids_01_desc:0 "$building_westminster_pyramids_01_desc$"
|
||||
building_westminster_pyramids_01:1 "WIP"
|
||||
building_westminster_pyramids_01_desc:0 "WIP"
|
||||
building_westminster_pyramids_02:1 "WIP"
|
||||
building_westminster_pyramids_02_desc:0 "WIP"
|
||||
building_westminster_pyramids_03:1 "WIP"
|
||||
building_westminster_pyramids_03_desc:0 "WIP"
|
||||
building_westminster_pyramids_01:1 "The Queen's Necropolis"
|
||||
building_westminster_pyramids_01_desc:0 "The tombs of First Lords and Ladies and of Old Albion. These Pyramids and surrounding structures are built out of limestone and stand proud along the River Thames, reminding men of their mortality and that the mark of thelemite rule on the British Isles is eternal."
|
||||
building_westminster_pyramids_02:1 "The Queen's Necropolis"
|
||||
building_westminster_pyramids_02_desc:0 "The tombs of First Lords and Ladies and of Old Albion. These Pyramids and surrounding structures are built out of limestone and stand proud along the River Thames, reminding men of their mortality and that the mark of thelemite rule on the British Isles is eternal."
|
||||
building_westminster_pyramids_03:1 "The Queen's Necropolis"
|
||||
building_westminster_pyramids_03_desc:0 "The tombs of First Lords and Ladies and of Old Albion. These Pyramids and surrounding structures are built out of limestone and stand proud along the River Thames, reminding men of their mortality and that the mark of thelemite rule on the British Isles is eternal."
|
||||
|
||||
building_type_the_tower_of_london_01:0 "The Tower of London"
|
||||
building_type_the_tower_of_london_01_desc:0 "$building_the_tower_of_london_02_desc$"
|
||||
|
|
@ -508,10 +508,10 @@
|
|||
building_the_tower_of_london_02:0 "The Tower of London"
|
||||
building_the_tower_of_london_02_desc:0 "The Tower of London is a castle that serves as both a vital fortification and a prison. The central tower is called the 'White Tower' and houses the ruling class. The position of the Tower of London means that it's vital to the defense of the entire County. \n\nEven after being mostly destroyed, the Tower now stands strong again, being ready to face the decades of war to come."
|
||||
|
||||
building_type_tower_bridge_01:1 "Tower Bridge"
|
||||
building_type_tower_bridge_01_desc:0 "$building_tower_bridge_01_desc$"
|
||||
building_tower_bridge_01:0 "Tower Bridge"
|
||||
building_tower_bridge_01_desc:0 "Tower Bridge is the most iconic bridge in the world. Spanning across the River Thames in London, it has survived the test of time, still standing after hundreds of years, even though it has to be repaired many times already. However, the unique mechanism that lifted the bridge doesn't work and people can only imagine how it once worked."
|
||||
# building_type_tower_bridge_01:1 "Tower Bridge"
|
||||
# building_type_tower_bridge_01_desc:0 "$building_tower_bridge_01_desc$"
|
||||
# building_tower_bridge_01:0 "Tower Bridge"
|
||||
# building_tower_bridge_01_desc:0 "Tower Bridge is the most iconic bridge in the world. Spanning across the River Thames in London, it has survived the test of time, still standing after hundreds of years, even though it has to be repaired many times already. However, the unique mechanism that lifted the bridge doesn't work and people can only imagine how it once worked."
|
||||
|
||||
building_type_windsor_castle_01:1 "Windsor Castle"
|
||||
building_type_windsor_castle_01_desc:0 "$building_windsor_castle_01_desc$"
|
||||
|
|
@ -533,18 +533,18 @@
|
|||
building_type_holy_site_canterbury_cathedral_01:1 "Canterbury Cathedral"
|
||||
building_type_holy_site_canterbury_cathedral_01_desc:1 "$building_type_holy_site_canterbury_cathedral_02_desc$"
|
||||
building_holy_site_canterbury_cathedral_01:1 "Canterbury Ruins"
|
||||
building_holy_site_canterbury_cathedral_01_desc:0 "Once a great Cathedral, now just a pile of rubble and charred tapestries. After the Victorians took control of the church from the Anglican church, they set fire to this grand work, destroying thousands of years of history. Many call this the Victorian fire, forever preaching of this loss."
|
||||
building_holy_site_canterbury_cathedral_01_desc:0 "Once the center of the Church of England and the Anglican Communion, now just a pile of rubble and charred tapestries. The cathedral was ordered to be set ablaze by Crowtemple's heirs, destroying thousands of years of history. Many Anglicans still vow to revenge its destruction, forever preaching of of its loss."
|
||||
building_holy_site_canterbury_cathedral_02:0 "Temple of Canterbury"
|
||||
building_holy_site_canterbury_cathedral_02_desc:0 "Augustine, Roman missionary and later archbishop, built the Canterbury Cathedral after choosing the town as his center for the episcopal see in Kent. Now standing once again, after the Victorian fire. Becoming a beacon of Christian authority in the British Isles."
|
||||
building_holy_site_canterbury_cathedral_02_desc:0 "Augustine, Roman missionary and later archbishop, built the Canterbury Cathedral after choosing the town as his center for the episcopal see in Kent. Now stands once more after its destruction, having become a beacon of Christianity in the British Isles once more."
|
||||
building_holy_site_canterbury_cathedral_03:0 "Canterbury Cathedral"
|
||||
building_holy_site_canterbury_cathedral_03_desc:0 "Canterbury Cathedral, now fully restored, stands strong in the world. Even though many priceless relics and tapestries were lost, its halls have been refilled with new ones. Now, it hopefully stands until the end of time."
|
||||
building_holy_site_canterbury_cathedral_03_desc:0 "Canterbury Cathedral, now fully restored, stands strong in the world. Even though many priceless relics and tapestries were lost, its halls have been refilled with new ones."
|
||||
|
||||
building_type_portsmouth_royal_dockyard_01:1 "Portsmouth Royal Dockyard"
|
||||
building_type_portsmouth_royal_dockyard_01_desc:0 "$building_portsmouth_royal_dockyard_01_desc$"
|
||||
building_portsmouth_royal_dockyard_01:1 "WIP"
|
||||
building_portsmouth_royal_dockyard_01_desc:0 "WIP"
|
||||
building_portsmouth_royal_dockyard_02:1 "WIP"
|
||||
building_portsmouth_royal_dockyard_02_desc:0 "WIP"
|
||||
building_portsmouth_royal_dockyard_01:1 "Portsmouth Dockyards"
|
||||
building_portsmouth_royal_dockyard_01_desc:0 "The center of the Royal Navy and the Jack Tars, Portsmouth's Royal Dockyard houses one of the largest fleets in the Old World. It is the home port HMS Trincomalee, the flagship of Britannia."
|
||||
building_portsmouth_royal_dockyard_02:1 "Portsmouth Naval Base"
|
||||
building_portsmouth_royal_dockyard_02_desc:0 "The center of the Royal Navy and the Jack Tars, Portsmouth's Royal Dockyard houses one of the largest fleets in the Old World. It is the home port HMS Trincomalee, the flagship of Britannia."
|
||||
|
||||
building_type_devonport_01:1 "Devonport"
|
||||
building_type_devonport_01_desc:0 "$building_devonport_01_desc$"
|
||||
|
|
@ -565,10 +565,10 @@
|
|||
|
||||
building_type_krowfymply_castle_01:1 "Krowfymply Castle"
|
||||
building_type_krowfymply_castle_01_desc:0 "$building_krowfymply_castle_02_desc$"
|
||||
building_krowfymply_castle_01:1 "WIP"
|
||||
building_krowfymply_castle_01_desc:0 "WIP"
|
||||
building_krowfymply_castle_02:1 "WIP"
|
||||
building_krowfymply_castle_02_desc:0 "WIP"
|
||||
building_krowfymply_castle_01:1 "The Crow's Nest"
|
||||
building_krowfymply_castle_01_desc:0 "Built by Arthur Crowtemple to solidify his dynasty's rule, it has served as the official residence of the First Lords and Ladies, over the centuries becoming merely ceremonial. \n\nThe castle's location is told in legends to be where the young Crowtemple was born and later in life converted to the teachings of the prophet Aleister Crowley."
|
||||
building_krowfymply_castle_02:1 "The Crow's Nest"
|
||||
building_krowfymply_castle_02_desc:0 "Built by Arthur Crowtemple to solidify his dynasty's rule, it has served as the official residence of the First Lords and Ladies, over the centuries becoming merely ceremonial. \n\nThe castle's location is told in legends to be where the young Crowtemple was born and later in life converted to the teachings of the prophet Aleister Crowley."
|
||||
|
||||
building_type_fortified_port_of_bristol_01:1 "Fortified Port of Bristol"
|
||||
building_type_fortified_port_of_bristol_01_desc:0 "$building_fortified_port_of_bristol_01_desc$"
|
||||
|
|
@ -604,21 +604,21 @@
|
|||
building_livepool_university_01:1 "Livepool University"
|
||||
building_livepool_university_01_desc:0 "WIP"
|
||||
|
||||
building_type_coal_mines_01:1 "Coal Mines"
|
||||
building_type_coal_mines_01_desc:0 "$building_coal_mines_01_desc$"
|
||||
building_coal_mines_01:1 "Coal Mining Settlement"
|
||||
building_coal_mines_01_desc:0 "Lying on a major coal deposit, the surrounding towns and villages have constructed small mineshafts, digging for black coal, which can be used as a source of heat, or for war."
|
||||
building_coal_mines_02:1 "Small Experiment Workshops"
|
||||
building_coal_mines_02_desc:0 "With the new uses of coal, many small experimental workshops have been set up to experiment with coal, to help produce weapons of destruction, such as airships."
|
||||
building_coal_mines_03:1 "Advanced Fire Workshops"
|
||||
building_coal_mines_03_desc:0 "With the operation getting large and breakthroughs coming, many advanced fire workshops have been made to fully utilize the hidden potential of this black rock."
|
||||
building_coal_mines_04:1 "Large Coal Mine"
|
||||
building_coal_mines_04_desc:0 "With coal being a major resource in war, the region was soon riddled with coal mines, being mined in all directions. Even though it doesn't bring much profit, the potential for war is very large."
|
||||
# building_type_coal_mines_01:1 "Coal Mines"
|
||||
# building_type_coal_mines_01_desc:0 "$building_coal_mines_01_desc$"
|
||||
# building_coal_mines_01:1 "Coal Mining Settlement"
|
||||
# building_coal_mines_01_desc:0 "Lying on a major coal deposit, the surrounding towns and villages have constructed small mineshafts, digging for black coal, which can be used as a source of heat, or for war."
|
||||
# building_coal_mines_02:1 "Small Experiment Workshops"
|
||||
# building_coal_mines_02_desc:0 "With the new uses of coal, many small experimental workshops have been set up to experiment with coal, to help produce weapons of destruction, such as airships."
|
||||
# building_coal_mines_03:1 "Advanced Fire Workshops"
|
||||
# building_coal_mines_03_desc:0 "With the operation getting large and breakthroughs coming, many advanced fire workshops have been made to fully utilize the hidden potential of this black rock."
|
||||
# building_coal_mines_04:1 "Large Coal Mine"
|
||||
# building_coal_mines_04_desc:0 "With coal being a major resource in war, the region was soon riddled with coal mines, being mined in all directions. Even though it doesn't bring much profit, the potential for war is very large."
|
||||
|
||||
building_type_giants_causeway_01:1 "Giant's Causeway"
|
||||
building_type_giants_causeway_01_desc:0 "$building_giants_causeway_01_desc$"
|
||||
building_giants_causeway_01:1 "Giant's Causeway"
|
||||
building_giants_causeway_01_desc:0 "WIP"
|
||||
building_giants_causeway_01_desc:0 "Legends say that the interlocking basalt columns are the remains of the causeway created by the Irish giant Fionn mac Cumhaill, who caused a volcanic eruption to cross the sea to fight the Scottish giant Benandonner"
|
||||
|
||||
building_type_loch_ness_01:1 "Loch Ness"
|
||||
building_type_loch_ness_01_desc:0 "$building_loch_ness_01_desc$"
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue