Various Minor Fixes Relating to herder in Peasant Gov

This commit is contained in:
Fishedotjpg 2026-03-14 22:10:57 +00:00
parent e09b8834c9
commit 552de94e9f
23 changed files with 49535 additions and 38 deletions

View file

@ -72,7 +72,7 @@
is_shown = {
scope:recipient = {
NOT = { government_has_flag = government_is_herder } # They have their own interaction without cooldowns/maluses
NOT = { government_has_flag = government_is_true_herder } # They have their own interaction without cooldowns/maluses
is_landed_or_landless_administrative = yes
# should be shown but be disabled for indirect vassals
target_is_liege_or_above = scope:actor
@ -667,7 +667,7 @@
limit = {
scope:landed_title.tier != tier_barony
NOT = {
scope:recipient = { government_has_flag = government_is_herder }
scope:recipient = { government_has_flag = government_is_true_herder }
}
}
scope:actor = {
@ -677,7 +677,7 @@
}
if = {
limit = {
scope:recipient = { government_has_flag = government_is_herder }
scope:recipient = { government_has_flag = government_is_true_herder }
}
scope:recipient = {
add_opinion = {
@ -703,7 +703,7 @@
limit = {
scope:actor = { has_realm_law_flag = vassal_refusal_is_treason }
NOT = {
scope:recipient = { government_has_flag = government_is_herder }
scope:recipient = { government_has_flag = government_is_true_herder }
}
}
scope:actor = {
@ -828,7 +828,7 @@
modifier = {
scope:recipient = {
government_has_flag = government_is_herder
government_has_flag = government_is_true_herder
}
add = 40
desc = MIGRATION_INTERACTION_HERDER