religions outfitted
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110 changed files with 68595 additions and 23 deletions
173
common/script_values/00_title_tiers_values.txt
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173
common/script_values/00_title_tiers_values.txt
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tier_unlanded = 0
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tier_barony = 1
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tier_county = 2
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tier_duchy = 3
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tier_kingdom = 4
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tier_empire = 5
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highest_held_title_tier_plus_one = {
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value = highest_held_title_tier
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add = 1
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max = tier_empire
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}
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highest_held_title_tier_minus_one = {
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value = highest_held_title_tier
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subtract = 1
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min = tier_unlanded
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}
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# Referenced in code, what % of a title's counties you need to own to create it
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# Note: First item with 'desc' is considered the base and will be shown as 'neutral'
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# root = creating character
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# scope:title = the title
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create_title_counties_percentage = {
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scope:title = {
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if = {
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limit = {
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OR = {
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tier = tier_duchy
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tier = tier_kingdom
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}
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}
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add = {
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value = 0.5
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desc = CREATE_TITLE_PERCENTAGE_BASE_DUCHY_KINGDOM
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}
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if = {
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limit = { # Do you have Legitimacy?
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root ?= {
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has_legitimacy = yes
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}
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}
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if = {
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limit = {
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root = {
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has_legitimacy_flag = extra_reduced_title_creation_cost
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}
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}
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add = {
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value = -0.25 #25%
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desc = CREATE_TITLE_PERCENTAGE_LEGITIMACY_DISCOUNT_EXTRA_REDUCED
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}
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}
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else_if = {
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limit = {
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root = { has_legitimacy_flag = very_reduced_title_creation_cost }
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}
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add = {
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value = -0.20 #30%
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desc = CREATE_TITLE_PERCENTAGE_LEGITIMACY_DISCOUNT_VERY_REDUCED
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}
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}
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else_if = {
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limit = {
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root = { has_legitimacy_flag = reduced_title_creation_cost }
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}
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add = {
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value = -0.15 #35%
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desc = CREATE_TITLE_PERCENTAGE_LEGITIMACY_DISCOUNT_REDUCED
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}
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}
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else = {
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#If you're level 2/1/0 or don't have Legitimacy you get no discounts
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add = {
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value = 0.0
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desc = CREATE_TITLE_PERCENTAGE_LEGITIMACY_DISCOUNT_NONE
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}
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}
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}
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else = {
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#If you're level 2/1/0 or don't have Legitimacy you get no discounts
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add = {
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# We add 0 with a 'desc', so we show up in the GUI and people understand legitimacy is a way to improve this
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value = 0.0
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desc = CREATE_TITLE_PERCENTAGE_LEGITIMACY_DISCOUNT_NONE
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}
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}
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}
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else_if = { #Smaller discounts for Empires
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limit = {
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tier = tier_empire
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}
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add = {
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value = 0.8
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desc = CREATE_TITLE_PERCENTAGE_BASE_EMPIRE
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}
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if = {
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limit = { # Do you have Legitimacy?
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root = {
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has_legitimacy = yes
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}
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}
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if = {
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limit = {
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root = {
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has_legitimacy_flag = extra_reduced_title_creation_cost
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}
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}
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add = {
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value = -0.15 #65%
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desc = CREATE_TITLE_PERCENTAGE_LEGITIMACY_DISCOUNT_EXTRA_REDUCED
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}
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}
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else_if = {
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limit = {
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root = { has_legitimacy_flag = very_reduced_title_creation_cost }
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}
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add = {
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value = -0.10 #70%
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desc = CREATE_TITLE_PERCENTAGE_LEGITIMACY_DISCOUNT_VERY_REDUCED
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}
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}
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else_if = {
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limit = {
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root = { has_legitimacy_flag = reduced_title_creation_cost }
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}
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add = {
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value = -0.05 #75%
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desc = CREATE_TITLE_PERCENTAGE_LEGITIMACY_DISCOUNT_REDUCED
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}
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}
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else = {
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#If you're level 1/0 or don't have Legitimacy you get no discounts
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add = {
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value = 0.0
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desc = CREATE_TITLE_PERCENTAGE_LEGITIMACY_DISCOUNT_NONE
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}
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}
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}
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else = {
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#If you're level 1/0 or don't have Legitimacy you get no discounts
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add = {
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# We add 0 with a 'desc', so we show up in the GUI and people understand legitimacy is a way to improve this
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value = 0.0
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desc = CREATE_TITLE_PERCENTAGE_LEGITIMACY_DISCOUNT_NONE
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}
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}
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}
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}
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}
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# Referenced in code, what % of a title's counties you need to own to usurp it
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# root = creating character
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# scope:title = the title
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usurp_title_counties_percentage = {
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scope:title = {
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if = {
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limit = {
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OR = {
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tier = tier_duchy
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tier = tier_kingdom
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}
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}
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add = 0.5
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}
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else_if = {
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limit = {
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tier = tier_empire
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}
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add = 0.8
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}
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}
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}
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