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129
common/script_values/00_county_control_values.txt
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129
common/script_values/00_county_control_values.txt
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######################
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# County Corruption values
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######################
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miniscule_county_control_loss = -5
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minor_county_control_loss = -10
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medium_county_control_loss = -20
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major_county_control_loss = -30
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extreme_county_control_loss = -40
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massive_county_control_loss = -50
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monumental_county_control_loss = -75
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miniscule_county_control_gain = 5
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minor_county_control_gain = 10
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medium_county_control_gain = 20
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major_county_control_gain = 30
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extreme_county_control_gain = 40
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massive_county_control_gain = 50
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monumental_county_control_gain = 75
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low_county_control = 33
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medium_county_control = 66
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full_county_control = 100
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low_county_control_limit = 35
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high_county_control_limit = 95
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high_control_county_corruption_removal_chance = 35
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max_county_corruption_modifiers_at_once = 3
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script_county_control = {
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value = 0
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add = county_control
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}
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county_corruption_modifier_count = {
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if = {
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limit = {
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has_county_modifier = county_corruption_inefficient_tax_collection_modifier
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}
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add = 1
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}
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if = {
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limit = {
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has_county_modifier = county_corruption_deserting_levies_modifier
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}
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add = 1
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}
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if = {
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limit = {
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has_county_modifier = county_corruption_smuggling_ring_modifier
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}
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add = 1
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}
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if = {
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limit = {
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has_county_modifier = county_corruption_inefficient_census_modifier
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}
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add = 1
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}
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if = {
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limit = {
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has_county_modifier = county_corruption_lack_of_sheriffs_modifier
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}
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add = 1
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}
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if = {
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limit = {
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has_county_modifier = county_corruption_lack_of_courts_modifier
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}
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add = 1
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}
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if = {
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limit = {
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has_county_modifier = county_corruption_thieves_guild_modifier
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}
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add = 1
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}
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if = {
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limit = {
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has_county_modifier = county_corruption_unsafe_highways_modifier
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}
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add = 1
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}
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if = {
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limit = {
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has_county_modifier = county_corruption_uncooperative_guilds_modifier
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}
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add = 1
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}
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if = {
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limit = {
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has_county_modifier = county_corruption_lackluster_administration_modifier
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}
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add = 1
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}
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}
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county_control_corruption_gain_chance = {
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add = low_county_control_limit
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#Account for actual county control
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subtract = county_control # At low_county_control_limit Control, there is a 0 percent chance of gaining Corruption
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divide = {
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add = 5 # A base of approximately 25% chance of gaining corruption per year at 0 Control
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}
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divide = { # Further reduce the chance of corruption per corruption modifier the County already has
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add = county_corruption_modifier_count
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multiply = 2
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min = 1
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}
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}
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in_debt_county_corruption_gain_chance = {
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value = 3
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add = { #Gold should always be a negative value at this point
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value = 0
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subtract = holder.gold
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multiply = 0.005 #Make it 1% more likely per -200 gold
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max = 5
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}
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#Make it linearly less likely to accrue additional modifiers for each modifiers you have
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divide = {
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add = 1
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add = county_corruption_modifier_count
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}
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}
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