Fixing the Fixes
This commit is contained in:
parent
066ca149c5
commit
54423c926c
19 changed files with 1022 additions and 914 deletions
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@ -62,7 +62,7 @@
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}
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}
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government_has_flag = government_is_tribal
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government_has_flag = government_is_minority
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government_has_flag = government_is_landless_minority
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}
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}
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succession = {
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@ -598,7 +598,7 @@
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}
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should_start_with = {
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has_ep3_dlc_trigger = yes
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# has_title = title:e_byzantium
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has_title = title:e_byzantium
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government_allows = administrative
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}
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succession = {
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@ -1405,7 +1405,7 @@
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should_start_with = {
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government_has_flag = government_is_japan_administrative
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is_independent_ruler = no
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NOT = { has_title = title:k_chrysanthemum_throne }
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# NOT = { has_title = title:k_chrysanthemum_throne }
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NOT = { vassal_contract_has_flag = japan_administrative_military_appointment }
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}
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succession = {
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@ -1,420 +1 @@
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title_succession_laws = {
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# Default Feudal Elective
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feudal_elective_succession_law = {
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can_have = {
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government_has_flag = government_is_feudal
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highest_held_title_tier >= tier_county
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NOR = { #Cultures have their special flavor.
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government_has_flag = government_is_prepublic
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government_has_flag = government_is_urepublic
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culture = { has_cultural_parameter = witenagemot_succession_enabled }
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culture = { has_cultural_parameter = scandinavian_elective_enabled }
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culture = { has_cultural_parameter = tribal_elective_enabled } #FP3 addition
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}
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}
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can_pass = {
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can_change_title_law_trigger = yes
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}
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can_title_have = {
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can_title_have_law_general_trigger = yes
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}
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succession = {
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order_of_succession = election
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election_type = feudal_elective
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}
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flag = elective_succession_law
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title_allegiance_opinion = 10
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revoke_cost = {
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prestige = change_title_succession_law_prestige_cost
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}
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pass_cost = {
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prestige = change_title_succession_law_prestige_cost
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}
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}
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# # HRE Succession
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# princely_elective_succession_law = {
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# can_have = {
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# OR = {
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# government_has_flag = government_is_feudal
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# government_has_flag = government_is_clan
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# }
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# NOR = { #Cultures have their special flavor.
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# government_has_flag = government_is_prepublic
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# government_has_flag = government_is_urepublic
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# }
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# highest_held_title_tier = tier_empire
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# }
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# can_pass = {
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# can_change_title_law_trigger = yes
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# }
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# can_title_have = {
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# this = title:e_hre
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# can_title_have_law_general_trigger = yes
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# }
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# succession = {
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# order_of_succession = election
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# election_type = princely_elective
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# }
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# flag = elective_succession_law
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# title_allegiance_opinion = 10
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# modifier = {
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# vassal_limit = 20
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# minority_opinion = -15
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# }
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# revoke_cost = {
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# prestige = change_hre_title_succession_law_prestige_cost
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# }
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# pass_cost = {
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# prestige = change_title_succession_law_prestige_cost
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# }
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# }
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# Witenagemot
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saxon_elective_succession_law = {
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can_have = {
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government_has_flag = government_is_prepublic
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}
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can_pass = {
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can_change_title_law_trigger = yes
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}
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can_title_have = {
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tier >= tier_county
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is_temporal_head_of_faith_trigger = no
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NOT = {
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is_nomad_title = yes
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}
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}
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succession = {
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order_of_succession = election
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election_type = saxon_elective
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}
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should_start_with = {
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government_has_flag = government_is_prepublic
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}
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flag = elective_succession_law
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flag = titles_cannot_leave_realm_on_succession
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title_allegiance_opinion = 5
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revoke_cost = {
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prestige = change_title_succession_law_prestige_cost
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}
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pass_cost = {
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prestige = change_title_succession_law_prestige_cost
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}
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potential = {
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government_has_flag = government_is_prepublic
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}
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}
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urban_elective_succession_law = {
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can_have = {
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government_has_flag = government_is_urepublic
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}
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can_pass = {
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can_change_title_law_trigger = yes
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}
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can_title_have = {
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tier >= tier_county
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is_temporal_head_of_faith_trigger = no
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NOT = {
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is_nomad_title = yes
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}
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}
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succession = {
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order_of_succession = election
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election_type = urban_elective
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}
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should_start_with = {
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government_has_flag = government_is_urepublic
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}
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flag = elective_succession_law
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flag = titles_cannot_leave_realm_on_succession
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title_allegiance_opinion = 5
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revoke_cost = {
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prestige = change_title_succession_law_prestige_cost
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}
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pass_cost = {
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prestige = change_title_succession_law_prestige_cost
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}
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potential = {
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government_has_flag = government_is_urepublic
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}
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}
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# Thing
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scandinavian_elective_succession_law = {
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can_have = {
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OR = {
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government_has_flag = government_is_feudal
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government_has_flag = government_is_clan
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government_has_flag = government_is_tribal
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}
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NOR = {
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government_has_flag = government_is_prepublic
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government_has_flag = government_is_urepublic
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}
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highest_held_title_tier >= tier_duchy
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}
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can_pass = {
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can_change_title_law_trigger = yes
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culture = { has_cultural_parameter = scandinavian_elective_enabled }
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}
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can_title_have = {
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can_title_have_law_general_trigger = yes
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}
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succession = {
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order_of_succession = election
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election_type = scandinavian_elective
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}
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flag = elective_succession_law
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title_allegiance_opinion = 5
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revoke_cost = {
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prestige = change_title_succession_law_prestige_cost
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}
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pass_cost = {
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prestige = change_title_succession_law_prestige_cost
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}
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}
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# Tanistry
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gaelic_elective_succession_law = {
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can_have = {
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OR = {
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government_has_flag = government_is_feudal
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government_has_flag = government_is_clan
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government_has_flag = government_is_tribal
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}
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NOR = {
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government_has_flag = government_is_prepublic
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government_has_flag = government_is_urepublic
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}
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highest_held_title_tier >= tier_duchy
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}
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can_pass = {
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can_change_title_law_trigger = yes
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custom_description = {
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OR = {
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culture = { has_cultural_pillar = heritage_brythonic }
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culture = { has_cultural_pillar = heritage_goidelic }
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}
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text = succession_laws_must_have_valid_tanistry_culture
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}
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}
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can_title_have = {
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can_title_have_law_general_trigger = yes
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}
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succession = {
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order_of_succession = election
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election_type = gaelic_elective
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}
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flag = elective_succession_law
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title_allegiance_opinion = 5
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revoke_cost = {
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prestige = change_title_succession_law_prestige_cost
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}
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pass_cost = {
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prestige = change_title_succession_law_prestige_cost
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}
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}
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# Jirga elective
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tribal_elective_succession_law = { #FOR FP3
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can_have = {
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OR = {
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government_has_flag = government_is_feudal
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government_has_flag = government_is_clan
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government_has_flag = government_is_tribal
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}
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NOR = {
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government_has_flag = government_is_prepublic
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government_has_flag = government_is_urepublic
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}
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highest_held_title_tier >= tier_kingdom
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}
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can_pass = {
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can_change_title_law_trigger = yes
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culture = { has_cultural_parameter = tribal_elective_enabled }
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}
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can_title_have = {
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can_title_have_law_general_trigger = yes
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}
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succession = {
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order_of_succession = election
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election_type = tribal_elective
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}
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flag = elective_succession_law
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title_allegiance_opinion = 5
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revoke_cost = {
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prestige = change_title_succession_law_prestige_cost
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}
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pass_cost = {
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prestige = change_title_succession_law_prestige_cost
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}
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}
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# Player Heir
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temporal_head_of_faith_succession_law = {
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can_title_have = {
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is_temporal_head_of_faith_trigger = yes
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}
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should_show_for_title = { # Never show this in the UI, just apply it through script
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always = no
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}
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can_remove_from_title = {
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custom_description = {
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text = succession_laws_must_not_be_temporal
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is_temporal_head_of_faith_trigger = no
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}
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}
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succession = {
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order_of_succession = player_heir
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}
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}
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# Noble Family Succession
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noble_family_succession_law = {
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can_title_have = {
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OR = {
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is_noble_family_title = yes
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is_nomad_title = yes
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}
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}
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should_show_for_title = { # Never show this in the UI, just apply it through script
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always = no
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}
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can_remove_from_title = {
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always = no
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}
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succession = {
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order_of_succession = noble_family
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title_division = single_heir
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}
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flag = can_designate_heirs
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}
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# Law of the Land Title Succession
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# Applied in on_title_gain when a county title's capital province has required heir government types defined and the new holder does not meet the requirement.
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law_of_the_land_succession_law = {
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can_title_have = {
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tier = tier_county
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title_province = {
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holding_type = {
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has_required_heir_governments = yes
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NOT = {
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any_required_heir_government_type = {
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this = root.holder.government_type
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}
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}
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}
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}
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}
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# Never show this in the UI, just apply it through script
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should_show_for_title = { always = no }
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can_remove_from_title = { always = no }
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succession = {
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order_of_succession = generate_from_template
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}
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}
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#Confederation elective
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confederation_elective_succession_law = {
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can_title_have = {
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tier >= tier_kingdom
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}
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should_show_for_title = {
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has_variable = confederation_culture
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}
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succession = {
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order_of_succession = election
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election_type = confederation_elective
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}
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flag = elective_succession_law
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title_allegiance_opinion = 10
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revoke_cost = {
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prestige = {
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value = change_title_succession_law_prestige_cost
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multiply = 8
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if = {
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limit = {
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NOR = {
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government_has_flag = government_is_tribal
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government_has_flag = government_is_nomadic
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}
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}
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multiply = 0.1
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}
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}
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}
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pass_cost = {
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prestige = change_title_succession_law_prestige_cost
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}
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}
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# Celestial Ministry Succession
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celestial_ministry_appointment_succession_law = {
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can_have = {
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government_has_flag = government_is_celestial
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NOR = {
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government_has_flag = government_is_prepublic
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government_has_flag = government_is_urepublic
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}
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}
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can_pass = {
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}
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can_title_have = {
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tgp_is_civilian_minister_title = yes
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}
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can_realm_have = {
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always = no
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}
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can_remove_from_title = {
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custom_tooltip = {
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text = celestial_ministry_appointment_cannot_remove_desc
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always = no
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}
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}
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succession = {
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order_of_succession = appointment
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appointment_type = celestial_minister
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}
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modifier = {
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celestial_government_opinion = 5
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}
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flag = appointment_type_succession
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flag = appointment_with_level_requirement
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}
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# # Celestial Grand Marshal Succession
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# celestial_grand_marshal_appointment_succession_law = {
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# can_have = {
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# government_has_flag = government_is_celestial
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# NOR = {
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# government_has_flag = government_is_prepublic
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# government_has_flag = government_is_urepublic
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# }
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# }
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# can_pass = {
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# }
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# can_title_have = {
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# this = title:e_minister_grand_marshal
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# }
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# can_realm_have = {
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# always = no
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# }
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# can_remove_from_title = {
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# custom_tooltip = {
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# text = celestial_ministry_appointment_cannot_remove_desc
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# always = no
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# }
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# }
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# succession = {
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# order_of_succession = appointment
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# appointment_type = celestial_military_governor
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# }
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# modifier = {
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# celestial_government_opinion = 5
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# }
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# flag = appointment_type_succession
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# flag = appointment_with_level_requirement
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# }
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}
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@ -1,4 +1,421 @@
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title_succession_laws = {
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# Default Feudal Elective
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feudal_elective_succession_law = {
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can_have = {
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government_has_flag = government_is_feudal
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highest_held_title_tier >= tier_county
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NOR = { #Cultures have their special flavor.
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government_has_flag = government_is_prepublic
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government_has_flag = government_is_urepublic
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culture = { has_cultural_parameter = witenagemot_succession_enabled }
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culture = { has_cultural_parameter = scandinavian_elective_enabled }
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culture = { has_cultural_parameter = tribal_elective_enabled } #FP3 addition
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}
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}
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can_pass = {
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can_change_title_law_trigger = yes
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}
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can_title_have = {
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can_title_have_law_general_trigger = yes
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}
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succession = {
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order_of_succession = election
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election_type = feudal_elective
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}
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flag = elective_succession_law
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title_allegiance_opinion = 10
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revoke_cost = {
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prestige = change_title_succession_law_prestige_cost
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}
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pass_cost = {
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prestige = change_title_succession_law_prestige_cost
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}
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}
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# # HRE Succession
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# princely_elective_succession_law = {
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# can_have = {
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# OR = {
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# government_has_flag = government_is_feudal
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# government_has_flag = government_is_clan
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# }
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# NOR = { #Cultures have their special flavor.
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# government_has_flag = government_is_prepublic
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# government_has_flag = government_is_urepublic
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# }
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# highest_held_title_tier = tier_empire
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# }
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# can_pass = {
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# can_change_title_law_trigger = yes
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# }
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# can_title_have = {
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# this = title:e_hre
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# can_title_have_law_general_trigger = yes
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# }
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# succession = {
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# order_of_succession = election
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# election_type = princely_elective
|
||||
# }
|
||||
# flag = elective_succession_law
|
||||
# title_allegiance_opinion = 10
|
||||
# modifier = {
|
||||
# vassal_limit = 20
|
||||
# minority_opinion = -15
|
||||
# }
|
||||
# revoke_cost = {
|
||||
# prestige = change_hre_title_succession_law_prestige_cost
|
||||
# }
|
||||
# pass_cost = {
|
||||
# prestige = change_title_succession_law_prestige_cost
|
||||
# }
|
||||
# }
|
||||
|
||||
# Witenagemot
|
||||
saxon_elective_succession_law = {
|
||||
can_have = {
|
||||
government_has_flag = government_is_prepublic
|
||||
}
|
||||
can_pass = {
|
||||
can_change_title_law_trigger = yes
|
||||
}
|
||||
can_title_have = {
|
||||
tier >= tier_county
|
||||
is_temporal_head_of_faith_trigger = no
|
||||
NOT = {
|
||||
is_nomad_title = yes
|
||||
}
|
||||
}
|
||||
succession = {
|
||||
order_of_succession = election
|
||||
election_type = saxon_elective
|
||||
}
|
||||
should_start_with = {
|
||||
government_has_flag = government_is_prepublic
|
||||
}
|
||||
flag = elective_succession_law
|
||||
flag = titles_cannot_leave_realm_on_succession
|
||||
title_allegiance_opinion = 5
|
||||
revoke_cost = {
|
||||
prestige = change_title_succession_law_prestige_cost
|
||||
}
|
||||
pass_cost = {
|
||||
prestige = change_title_succession_law_prestige_cost
|
||||
}
|
||||
potential = {
|
||||
government_has_flag = government_is_prepublic
|
||||
}
|
||||
}
|
||||
|
||||
urban_elective_succession_law = {
|
||||
can_have = {
|
||||
government_has_flag = government_is_urepublic
|
||||
}
|
||||
can_pass = {
|
||||
can_change_title_law_trigger = yes
|
||||
}
|
||||
can_title_have = {
|
||||
tier >= tier_county
|
||||
is_temporal_head_of_faith_trigger = no
|
||||
NOT = {
|
||||
is_nomad_title = yes
|
||||
}
|
||||
}
|
||||
succession = {
|
||||
order_of_succession = election
|
||||
election_type = urban_elective
|
||||
}
|
||||
should_start_with = {
|
||||
government_has_flag = government_is_urepublic
|
||||
}
|
||||
flag = elective_succession_law
|
||||
flag = titles_cannot_leave_realm_on_succession
|
||||
title_allegiance_opinion = 5
|
||||
revoke_cost = {
|
||||
prestige = change_title_succession_law_prestige_cost
|
||||
}
|
||||
pass_cost = {
|
||||
prestige = change_title_succession_law_prestige_cost
|
||||
}
|
||||
potential = {
|
||||
government_has_flag = government_is_urepublic
|
||||
}
|
||||
}
|
||||
# Thing
|
||||
scandinavian_elective_succession_law = {
|
||||
can_have = {
|
||||
OR = {
|
||||
government_has_flag = government_is_feudal
|
||||
government_has_flag = government_is_clan
|
||||
government_has_flag = government_is_tribal
|
||||
}
|
||||
NOR = {
|
||||
government_has_flag = government_is_prepublic
|
||||
government_has_flag = government_is_urepublic
|
||||
}
|
||||
highest_held_title_tier >= tier_duchy
|
||||
}
|
||||
can_pass = {
|
||||
can_change_title_law_trigger = yes
|
||||
culture = { has_cultural_parameter = scandinavian_elective_enabled }
|
||||
}
|
||||
can_title_have = {
|
||||
can_title_have_law_general_trigger = yes
|
||||
}
|
||||
succession = {
|
||||
order_of_succession = election
|
||||
election_type = scandinavian_elective
|
||||
}
|
||||
flag = elective_succession_law
|
||||
title_allegiance_opinion = 5
|
||||
revoke_cost = {
|
||||
prestige = change_title_succession_law_prestige_cost
|
||||
}
|
||||
pass_cost = {
|
||||
prestige = change_title_succession_law_prestige_cost
|
||||
}
|
||||
}
|
||||
|
||||
# Tanistry
|
||||
gaelic_elective_succession_law = {
|
||||
can_have = {
|
||||
OR = {
|
||||
government_has_flag = government_is_feudal
|
||||
government_has_flag = government_is_clan
|
||||
government_has_flag = government_is_tribal
|
||||
}
|
||||
NOR = {
|
||||
government_has_flag = government_is_prepublic
|
||||
government_has_flag = government_is_urepublic
|
||||
}
|
||||
highest_held_title_tier >= tier_duchy
|
||||
}
|
||||
can_pass = {
|
||||
can_change_title_law_trigger = yes
|
||||
custom_description = {
|
||||
OR = {
|
||||
culture = { has_cultural_pillar = heritage_brythonic }
|
||||
culture = { has_cultural_pillar = heritage_goidelic }
|
||||
}
|
||||
text = succession_laws_must_have_valid_tanistry_culture
|
||||
}
|
||||
}
|
||||
can_title_have = {
|
||||
can_title_have_law_general_trigger = yes
|
||||
}
|
||||
succession = {
|
||||
order_of_succession = election
|
||||
election_type = gaelic_elective
|
||||
}
|
||||
flag = elective_succession_law
|
||||
title_allegiance_opinion = 5
|
||||
revoke_cost = {
|
||||
prestige = change_title_succession_law_prestige_cost
|
||||
}
|
||||
pass_cost = {
|
||||
prestige = change_title_succession_law_prestige_cost
|
||||
}
|
||||
}
|
||||
|
||||
# Jirga elective
|
||||
tribal_elective_succession_law = { #FOR FP3
|
||||
can_have = {
|
||||
OR = {
|
||||
government_has_flag = government_is_feudal
|
||||
government_has_flag = government_is_clan
|
||||
government_has_flag = government_is_tribal
|
||||
}
|
||||
NOR = {
|
||||
government_has_flag = government_is_prepublic
|
||||
government_has_flag = government_is_urepublic
|
||||
}
|
||||
highest_held_title_tier >= tier_kingdom
|
||||
}
|
||||
can_pass = {
|
||||
can_change_title_law_trigger = yes
|
||||
culture = { has_cultural_parameter = tribal_elective_enabled }
|
||||
}
|
||||
can_title_have = {
|
||||
can_title_have_law_general_trigger = yes
|
||||
}
|
||||
succession = {
|
||||
order_of_succession = election
|
||||
election_type = tribal_elective
|
||||
}
|
||||
flag = elective_succession_law
|
||||
title_allegiance_opinion = 5
|
||||
revoke_cost = {
|
||||
prestige = change_title_succession_law_prestige_cost
|
||||
}
|
||||
pass_cost = {
|
||||
prestige = change_title_succession_law_prestige_cost
|
||||
}
|
||||
}
|
||||
|
||||
# Player Heir
|
||||
temporal_head_of_faith_succession_law = {
|
||||
can_title_have = {
|
||||
is_temporal_head_of_faith_trigger = yes
|
||||
}
|
||||
should_show_for_title = { # Never show this in the UI, just apply it through script
|
||||
always = no
|
||||
}
|
||||
can_remove_from_title = {
|
||||
custom_description = {
|
||||
text = succession_laws_must_not_be_temporal
|
||||
is_temporal_head_of_faith_trigger = no
|
||||
}
|
||||
}
|
||||
succession = {
|
||||
order_of_succession = player_heir
|
||||
}
|
||||
}
|
||||
|
||||
# Noble Family Succession
|
||||
noble_family_succession_law = {
|
||||
can_title_have = {
|
||||
OR = {
|
||||
is_noble_family_title = yes
|
||||
is_nomad_title = yes
|
||||
}
|
||||
}
|
||||
should_show_for_title = { # Never show this in the UI, just apply it through script
|
||||
always = no
|
||||
}
|
||||
can_remove_from_title = {
|
||||
always = no
|
||||
}
|
||||
succession = {
|
||||
order_of_succession = noble_family
|
||||
title_division = single_heir
|
||||
}
|
||||
flag = can_designate_heirs
|
||||
}
|
||||
|
||||
# Law of the Land Title Succession
|
||||
# Applied in on_title_gain when a county title's capital province has required heir government types defined and the new holder does not meet the requirement.
|
||||
law_of_the_land_succession_law = {
|
||||
can_title_have = {
|
||||
tier = tier_county
|
||||
title_province = {
|
||||
holding_type = {
|
||||
has_required_heir_governments = yes
|
||||
NOT = {
|
||||
any_required_heir_government_type = {
|
||||
this = root.holder.government_type
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
# Never show this in the UI, just apply it through script
|
||||
should_show_for_title = { always = no }
|
||||
can_remove_from_title = { always = no }
|
||||
succession = {
|
||||
order_of_succession = generate_from_template
|
||||
}
|
||||
}
|
||||
#Confederation elective
|
||||
confederation_elective_succession_law = {
|
||||
can_title_have = {
|
||||
tier >= tier_kingdom
|
||||
}
|
||||
should_show_for_title = {
|
||||
has_variable = confederation_culture
|
||||
}
|
||||
succession = {
|
||||
order_of_succession = election
|
||||
election_type = confederation_elective
|
||||
}
|
||||
flag = elective_succession_law
|
||||
title_allegiance_opinion = 10
|
||||
revoke_cost = {
|
||||
prestige = {
|
||||
value = change_title_succession_law_prestige_cost
|
||||
multiply = 8
|
||||
if = {
|
||||
limit = {
|
||||
NOR = {
|
||||
government_has_flag = government_is_tribal
|
||||
government_has_flag = government_is_nomadic
|
||||
}
|
||||
}
|
||||
multiply = 0.1
|
||||
}
|
||||
}
|
||||
}
|
||||
pass_cost = {
|
||||
prestige = change_title_succession_law_prestige_cost
|
||||
}
|
||||
}
|
||||
|
||||
# Celestial Ministry Succession
|
||||
celestial_ministry_appointment_succession_law = {
|
||||
can_have = {
|
||||
government_has_flag = government_is_celestial
|
||||
NOR = {
|
||||
government_has_flag = government_is_prepublic
|
||||
government_has_flag = government_is_urepublic
|
||||
}
|
||||
}
|
||||
can_pass = {
|
||||
}
|
||||
can_title_have = {
|
||||
tgp_is_civilian_minister_title = yes
|
||||
}
|
||||
can_realm_have = {
|
||||
always = no
|
||||
}
|
||||
can_remove_from_title = {
|
||||
custom_tooltip = {
|
||||
text = celestial_ministry_appointment_cannot_remove_desc
|
||||
always = no
|
||||
}
|
||||
}
|
||||
succession = {
|
||||
order_of_succession = appointment
|
||||
appointment_type = celestial_minister
|
||||
}
|
||||
modifier = {
|
||||
celestial_government_opinion = 5
|
||||
}
|
||||
flag = appointment_type_succession
|
||||
flag = appointment_with_level_requirement
|
||||
}
|
||||
|
||||
# # Celestial Grand Marshal Succession
|
||||
# celestial_grand_marshal_appointment_succession_law = {
|
||||
# can_have = {
|
||||
# government_has_flag = government_is_celestial
|
||||
# NOR = {
|
||||
# government_has_flag = government_is_prepublic
|
||||
# government_has_flag = government_is_urepublic
|
||||
# }
|
||||
# }
|
||||
# can_pass = {
|
||||
# }
|
||||
# can_title_have = {
|
||||
# this = title:e_minister_grand_marshal
|
||||
# }
|
||||
# can_realm_have = {
|
||||
# always = no
|
||||
# }
|
||||
# can_remove_from_title = {
|
||||
# custom_tooltip = {
|
||||
# text = celestial_ministry_appointment_cannot_remove_desc
|
||||
# always = no
|
||||
# }
|
||||
# }
|
||||
# succession = {
|
||||
# order_of_succession = appointment
|
||||
# appointment_type = celestial_military_governor
|
||||
# }
|
||||
# modifier = {
|
||||
# celestial_government_opinion = 5
|
||||
# }
|
||||
# flag = appointment_type_succession
|
||||
# flag = appointment_with_level_requirement
|
||||
# }
|
||||
|
||||
theomonarchy_succession_law = { # For Helvetics and Monarchomachs
|
||||
can_have = {
|
||||
government_has_flag = government_is_feudal
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue