diff --git a/common/bookmarks/bookmarks/00_bookmarks.txt b/common/bookmarks/bookmarks/00_bookmarks.txt index abfa14f7..1da28968 100644 --- a/common/bookmarks/bookmarks/00_bookmarks.txt +++ b/common/bookmarks/bookmarks/00_bookmarks.txt @@ -76,7 +76,7 @@ birth = 2506.1.1 title = d_buckingham government = administrative_government - culture = soueyrneg + culture = souflander religion = "victorian" difficulty = "BOOKMARK_CHARACTER_DIFFICULTY_EASY" history_id = britannia_windsor_george diff --git a/common/culture/cultures/NEOW_central_germanic.txt b/common/culture/cultures/NEOW_central_germanic.txt index 88917185..6941faec 100644 --- a/common/culture/cultures/NEOW_central_germanic.txt +++ b/common/culture/cultures/NEOW_central_germanic.txt @@ -251,7 +251,7 @@ low_saxon = { #Platdüütsch head_determination = head_determination_domain traditions = { - tradition_agrarian + tradition_republican_legacy tradition_pastoralists tradition_forbearing tradition_modest diff --git a/common/dna_data/zz_NEOW_dna.txt b/common/dna_data/zz_NEOW_dna.txt index a7edbe2f..c8eb6cf1 100644 --- a/common/dna_data/zz_NEOW_dna.txt +++ b/common/dna_data/zz_NEOW_dna.txt @@ -484,3 +484,119 @@ portrait_info={ enabled = yes } + +dna_charlotte_schengen = { +portrait_info={ + type=female + genes={ hair_color={ 24 76 182 182 } + skin_color={ 77 99 77 99 } + eye_color={ 129 145 129 145 } + gene_chin_forward={ "chin_forward_neg" 73 "chin_forward_neg" 113 } + gene_chin_height={ "chin_height_pos" 135 "chin_height_pos" 135 } + gene_chin_width={ "chin_width_neg" 125 "chin_width_neg" 125 } + gene_eye_angle={ "eye_angle_pos" 139 "eye_angle_pos" 139 } + gene_eye_depth={ "eye_depth_neg" 126 "eye_depth_neg" 126 } + gene_eye_height={ "eye_height_pos" 127 "eye_height_pos" 127 } + gene_eye_distance={ "eye_distance_pos" 136 "eye_distance_pos" 136 } + gene_eye_shut={ "eye_shut_pos" 137 "eye_shut_pos" 137 } + gene_forehead_angle={ "forehead_angle_pos" 141 "forehead_angle_pos" 141 } + gene_forehead_brow_height={ "forehead_brow_height_neg" 104 "forehead_brow_height_neg" 104 } + gene_forehead_roundness={ "forehead_roundness_pos" 179 "forehead_roundness_pos" 179 } + gene_forehead_width={ "forehead_width_pos" 131 "forehead_width_pos" 131 } + gene_forehead_height={ "forehead_height_neg" 67 "forehead_height_neg" 67 } + gene_head_height={ "head_height_pos" 178 "head_height_pos" 178 } + gene_head_width={ "head_width_neg" 125 "head_width_neg" 80 } + gene_head_profile={ "head_profile_neg" 128 "head_profile_neg" 89 } + gene_head_top_height={ "head_top_height_neg" 121 "head_top_height_neg" 92 } + gene_head_top_width={ "head_top_width_pos" 255 "head_top_width_pos" 134 } + gene_jaw_angle={ "jaw_angle_pos" 134 "jaw_angle_pos" 134 } + gene_jaw_forward={ "jaw_forward_pos" 140 "jaw_forward_pos" 140 } + gene_jaw_height={ "jaw_height_neg" 119 "jaw_height_neg" 119 } + gene_jaw_width={ "jaw_width_pos" 143 "jaw_width_pos" 143 } + gene_mouth_corner_depth={ "mouth_corner_depth_neg" 89 "mouth_corner_depth_neg" 95 } + gene_mouth_corner_height={ "mouth_corner_height_pos" 137 "mouth_corner_height_pos" 137 } + gene_mouth_forward={ "mouth_forward_neg" 121 "mouth_forward_neg" 121 } + gene_mouth_height={ "mouth_height_neg" 125 "mouth_height_neg" 125 } + gene_mouth_width={ "mouth_width_pos" 92 "mouth_width_pos" 127 } + gene_mouth_upper_lip_size={ "mouth_upper_lip_size_pos" 146 "mouth_upper_lip_size_pos" 146 } + gene_mouth_lower_lip_size={ "mouth_lower_lip_size_neg" 137 "mouth_lower_lip_size_neg" 105 } + gene_mouth_open={ "mouth_open_neg" 16 "mouth_open_neg" 16 } + gene_neck_length={ "neck_length_pos" 160 "neck_length_pos" 149 } + gene_neck_width={ "neck_width_neg" 155 "neck_width_neg" 104 } + gene_bs_cheek_forward={ "cheek_forward_neg" 48 "cheek_forward_neg" 48 } + gene_bs_cheek_height={ "cheek_height_pos" 19 "cheek_height_pos" 19 } + gene_bs_cheek_width={ "cheek_width_neg" 46 "cheek_width_neg" 46 } + gene_bs_ear_angle={ "ear_angle_pos" 1 "ear_angle_pos" 1 } + gene_bs_ear_inner_shape={ "ear_inner_shape_pos" 43 "ear_inner_shape_pos" 43 } + gene_bs_ear_bend={ "ear_both_bend_pos" 3 "ear_both_bend_pos" 3 } + gene_bs_ear_outward={ "ear_outward_neg" 22 "ear_outward_neg" 22 } + gene_bs_ear_size={ "ear_size_pos" 146 "ear_size_pos" 146 } + gene_bs_eye_corner_depth={ "eye_corner_depth_pos" 104 "eye_corner_depth_pos" 104 } + gene_bs_eye_fold_shape={ "eye_fold_shape_neg" 44 "eye_fold_shape_neg" 44 } + gene_bs_eye_size={ "eye_size_neg" 41 "eye_size_neg" 41 } + gene_bs_eye_upper_lid_size={ "eye_upper_lid_size_pos" 108 "eye_upper_lid_size_pos" 108 } + gene_bs_forehead_brow_curve={ "forehead_brow_curve_neg" 161 "forehead_brow_curve_neg" 161 } + gene_bs_forehead_brow_forward={ "forehead_brow_forward_neg" 28 "forehead_brow_forward_neg" 28 } + gene_bs_forehead_brow_inner_height={ "forehead_brow_inner_height_neg" 56 "forehead_brow_inner_height_neg" 56 } + gene_bs_forehead_brow_outer_height={ "forehead_brow_outer_height_neg" 40 "forehead_brow_outer_height_neg" 40 } + gene_bs_forehead_brow_width={ "forehead_brow_width_neg" 28 "forehead_brow_width_neg" 28 } + gene_bs_jaw_def={ "jaw_def_pos" 30 "jaw_def_pos" 30 } + gene_bs_mouth_lower_lip_def={ "mouth_lower_lip_def_pos" 41 "mouth_lower_lip_def_pos" 41 } + gene_bs_mouth_lower_lip_full={ "mouth_lower_lip_full_neg" 124 "mouth_lower_lip_full_neg" 124 } + gene_bs_mouth_lower_lip_pad={ "mouth_lower_lip_pad_pos" 59 "mouth_lower_lip_pad_neg" 5 } + gene_bs_mouth_lower_lip_width={ "mouth_lower_lip_width_pos" 47 "mouth_lower_lip_width_neg" 33 } + gene_bs_mouth_philtrum_def={ "mouth_philtrum_def_pos" 5 "mouth_philtrum_def_pos" 5 } + gene_bs_mouth_philtrum_shape={ "mouth_philtrum_shape_pos" 3 "mouth_philtrum_shape_pos" 10 } + gene_bs_mouth_philtrum_width={ "mouth_philtrum_width_pos" 30 "mouth_philtrum_width_pos" 30 } + gene_bs_mouth_upper_lip_def={ "mouth_upper_lip_def_pos" 51 "mouth_upper_lip_def_pos" 51 } + gene_bs_mouth_upper_lip_full={ "mouth_upper_lip_full_pos" 15 "mouth_upper_lip_full_pos" 15 } + gene_bs_mouth_upper_lip_profile={ "mouth_upper_lip_profile_pos" 9 "mouth_upper_lip_profile_neg" 42 } + gene_bs_mouth_upper_lip_width={ "mouth_upper_lip_width_pos" 81 "mouth_upper_lip_width_neg" 95 } + gene_bs_nose_forward={ "nose_forward_pos" 35 "nose_forward_pos" 35 } + gene_bs_nose_height={ "nose_height_neg" 43 "nose_height_neg" 112 } + gene_bs_nose_length={ "nose_length_neg" 255 "nose_length_neg" 4 } + gene_bs_nose_nostril_height={ "nose_nostril_height_neg" 27 "nose_nostril_height_neg" 27 } + gene_bs_nose_nostril_width={ "nose_nostril_width_neg" 8 "nose_nostril_width_neg" 8 } + gene_bs_nose_profile={ "nose_profile_pos" 103 "nose_profile_pos" 25 } + gene_bs_nose_ridge_angle={ "nose_ridge_angle_neg" 255 "nose_ridge_angle_neg" 19 } + gene_bs_nose_ridge_width={ "nose_ridge_width_neg" 51 "nose_ridge_width_neg" 51 } + gene_bs_nose_size={ "nose_size_pos" 70 "nose_size_pos" 70 } + gene_bs_nose_tip_angle={ "nose_tip_angle_pos" 9 "nose_tip_angle_pos" 9 } + gene_bs_nose_tip_forward={ "nose_tip_forward_pos" 91 "nose_tip_forward_pos" 91 } + gene_bs_nose_tip_width={ "nose_tip_width_neg" 38 "nose_tip_width_neg" 38 } + face_detail_cheek_def={ "cheek_def_02" 0 "cheek_def_02" 7 } + face_detail_cheek_fat={ "cheek_fat_01_pos" 107 "cheek_fat_01_pos" 107 } + face_detail_chin_cleft={ "chin_dimple" 19 "chin_dimple" 19 } + face_detail_chin_def={ "chin_def" 106 "chin_def" 228 } + face_detail_eye_lower_lid_def={ "eye_lower_lid_def" 15 "eye_lower_lid_def" 15 } + face_detail_eye_socket={ "eye_socket_color_03" 60 "eye_socket_color_03" 60 } + face_detail_nasolabial={ "nasolabial_03" 4 "nasolabial_03" 4 } + face_detail_nose_ridge_def={ "nose_ridge_def_pos" 184 "nose_ridge_def_pos" 102 } + face_detail_nose_tip_def={ "nose_tip_def" 209 "nose_tip_def" 209 } + face_detail_temple_def={ "temple_def" 254 "temple_def" 254 } + expression_brow_wrinkles={ "brow_wrinkles_04" 255 "brow_wrinkles_01" 24 } + expression_eye_wrinkles={ "eye_wrinkles_01" 56 "eye_wrinkles_01" 56 } + expression_forehead_wrinkles={ "forehead_wrinkles_03" 134 "forehead_wrinkles_03" 134 } + expression_other={ "cheek_wrinkles_both_01" 0 "cheek_wrinkles_both_01" 0 } + complexion={ "complexion_smooth_1" 239 "complexion_3" 206 } + gene_height={ "normal_height" 135 "normal_height" 135 } + gene_bs_body_type={ "body_fat_head_fat_medium" 122 "body_fat_head_fat_medium" 129 } + gene_bs_body_shape={ "body_shape_rectangle_half" 50 "body_shape_rectangle_half" 25 } + gene_bs_bust={ "bust_clothes" 100 "bust_shape_3_full" 154 } + gene_age={ "old_2" 123 "old_2" 123 } + gene_eyebrows_shape={ "avg_spacing_low_thickness" 148 "avg_spacing_low_thickness" 148 } + gene_eyebrows_fullness={ "layer_2_avg_thickness" 178 "layer_2_avg_thickness" 178 } + gene_body_hair={ "body_hair_sparse" 156 "body_hair_sparse" 156 } + gene_hair_type={ "hair_wavy" 109 "hair_wavy" 109 } + gene_baldness={ "male_pattern_baldness" 174 "male_pattern_baldness" 174 } + eye_accessory={ "normal_eyes" 85 "normal_eyes" 85 } + teeth_accessory={ "normal_teeth" 0 "normal_teeth" 0 } + eyelashes_accessory={ "normal_eyelashes" 89 "normal_eyelashes" 89 } + beards={ "no_beard" 255 "no_beard" 0 } + hairstyles={ "ep3_byzantine_hairstyle" 126 "all_hairstyles" 0 } + clothes={ "western_bedchamber" 79 "most_clothes" 0 } + gene_balding_hair_effect={ "no_baldness" 255 "no_baldness" 0 } + } + } + enabled = yes +} diff --git a/common/flavorization/00_title_holders.txt b/common/flavorization/00_title_holders.txt index bfb80ea7..44ea5a16 100644 --- a/common/flavorization/00_title_holders.txt +++ b/common/flavorization/00_title_holders.txt @@ -104,7 +104,7 @@ title_prince = { gender = male special = holder priority = 60 - titles = { k_wales d_monaco d_lictenstein k_dacia k_moldavia c_chios k_bulgaria } + titles = { k_wales d_monaco d_lictenstein k_dacia k_moldavia c_chios k_bulgaria d_piedmonte } governments = { feudal_government tribal_government administrative_government } #flavourization_rules = { # top_liege = no @@ -115,7 +115,7 @@ title_princess = { gender = female special = holder priority = 60 - titles = { k_wales d_monaco d_lictenstein k_dacia k_moldavia c_chios k_bulgaria} + titles = { k_wales d_monaco d_lictenstein k_dacia k_moldavia c_chios k_bulgaria d_piedmonte } governments = { feudal_government tribal_government administrative_government } #flavourization_rules = { # top_liege = no @@ -123,7 +123,7 @@ title_princess = { } title_principality = { type = title - titles = { k_wales d_monaco d_lictenstein d_andorra k_dacia k_moldavia c_chios k_bulgaria } + titles = { k_wales d_monaco d_lictenstein k_dacia k_moldavia c_chios k_bulgaria d_piedmonte } priority = 160 governments = { feudal_government tribal_government administrative_government } #flavourization_rules = { @@ -2755,72 +2755,115 @@ count_republic_latin_male = { gender = male special = holder tier = county - priority = 18 + priority = 102 flavourization_rules = { top_liege = no } - governments = { republic_government } - heritages = { heritage_latin } + governments = { republic_government urbanrepublic_government } + heritages = { heritage_italian } } count_republic_latin_female = { type = character gender = female special = holder tier = county - priority = 18 + priority = 102 flavourization_rules = { top_liege = no } - governments = { republic_government } - heritages = { heritage_latin } + governments = { republic_government urbanrepublic_government } + heritages = { heritage_italian } } duke_republic_male_latin_group = { type = character gender = male special = holder tier = duchy - priority = 27 + priority = 102 flavourization_rules = { top_liege = no } - governments = { republic_government } - heritages = { heritage_latin } + governments = { republic_government urbanrepublic_government } + heritages = { heritage_italian } } duke_republic_female_latin_group = { type = character gender = female special = holder tier = duchy - priority = 27 + priority = 102 flavourization_rules = { top_liege = no } - governments = { republic_government } - heritages = { heritage_latin } + governments = { republic_government urbanrepublic_government } + heritages = { heritage_italian } } king_republic_male_latin_group = { type = character gender = male special = holder tier = kingdom - priority = 47 + priority = 102 flavourization_rules = { top_liege = no } - governments = { republic_government } - heritages = { heritage_latin } + governments = { republic_government urbanrepublic_government } + heritages = { heritage_italian } } king_republic_female_latin_group = { type = character gender = female special = holder tier = kingdom - priority = 47 + priority = 102 flavourization_rules = { top_liege = no } - governments = { republic_government } - heritages = { heritage_latin } + governments = { republic_government urbanrepublic_government } + heritages = { heritage_italian } +} + +duchy_republic_latin_group = { + type = title + tier = duchy + priority = 102 + flavourization_rules = { + top_liege = no + } + governments = { republic_government urbanrepublic_government } + heritages = { heritage_italian } +} + +kingdom_republic_latin_group = { + type = title + tier = kingdom + priority = 102 + flavourization_rules = { + top_liege = no + } + governments = { republic_government urbanrepublic_government } + heritages = { heritage_italian } +} + +empire_republic_latin_group = { + type = title + tier = empire + priority = 102 + flavourization_rules = { + top_liege = no + } + governments = { republic_government urbanrepublic_government } + heritages = { heritage_italian } +} +venice_genoa_lucca_republic_group= { + type = title + titles = { d_venice d_genoa c_lucca } + priority = 160 + governments = { republic_government urbanrepublic_government } + heritages = { heritage_italian } + #flavourization_rules = { + # top_liege = no + #} } ### Roman ### @@ -3789,7 +3832,7 @@ king_feudal_male_grand_duke_independent = { priority = 47 governments = { feudal_government administrative_government tribal_government } #name_lists = { name_list_lithuanian } - titles = { k_lotharingia k_brittany k_lithuania k_white_rus k_esthonia k_pribaltia k_latvia k_east_francia } + titles = { k_lotharingia k_brittany k_lithuania k_white_rus k_esthonia k_pribaltia k_latvia k_east_francia k_finland } flavourization_rules = { #only_independent = yes } @@ -3802,7 +3845,7 @@ king_feudal_female_grand_duke_independent = { priority = 47 governments = { feudal_government administrative_government tribal_government } #name_lists = { name_list_lithuanian } - titles = { k_lotharingia k_brittany k_lithuania k_white_rus k_esthonia k_pribaltia k_latvia k_east_francia } + titles = { k_lotharingia k_brittany k_lithuania k_white_rus k_esthonia k_pribaltia k_latvia k_east_francia k_finland } flavourization_rules = { #only_independent = yes } @@ -3813,7 +3856,7 @@ kingdom_feudal_grand_duke_independent = { priority = 47 governments = { feudal_government administrative_government tribal_government } #name_lists = { name_list_lithuanian } - titles = { k_lotharingia k_brittany k_lithuania k_white_rus k_esthonia k_pribaltia k_latvia k_east_francia } + titles = { k_lotharingia k_brittany k_lithuania k_white_rus k_esthonia k_pribaltia k_latvia k_east_francia k_finland } flavourization_rules = { #only_independent = yes } @@ -10830,7 +10873,7 @@ county_herder = { romuva_head_of_faith_male = { type = character - gender = female + gender = male special = holder tier = kingdom governments = { theocracy_government } diff --git a/common/flavorization/NEOW_title_holders.txt b/common/flavorization/NEOW_title_holders.txt index a6511144..c3ef2833 100644 --- a/common/flavorization/NEOW_title_holders.txt +++ b/common/flavorization/NEOW_title_holders.txt @@ -773,7 +773,7 @@ baron_urbanrepublic_male = { gender = male special = holder tier = barony - priority = 7 + priority = 100 governments = { urbanrepublic_government } flavourization_rules = { top_liege = no @@ -784,7 +784,7 @@ baron_urbanrepublic_female = { gender = female special = holder tier = barony - priority = 7 + priority = 100 governments = { urbanrepublic_government } flavourization_rules = { top_liege = no @@ -793,7 +793,7 @@ baron_urbanrepublic_female = { barony_urbanrepublic = { type = title tier = barony - priority = 7 + priority = 100 governments = { urbanrepublic_government } flavourization_rules = { top_liege = no @@ -804,7 +804,7 @@ count_urbanrepublic_male = { gender = male special = holder tier = county - priority = 28 + priority = 100 governments = { urbanrepublic_government } flavourization_rules = { top_liege = no @@ -815,7 +815,7 @@ count_urbanrepublic_female = { gender = female special = holder tier = county - priority = 28 + priority = 100 governments = { urbanrepublic_government } flavourization_rules = { top_liege = no @@ -824,7 +824,7 @@ count_urbanrepublic_female = { county_urbanrepublic = { type = title tier = county - priority = 51 + priority = 100 governments = { urbanrepublic_government } flavourization_rules = { top_liege = no @@ -835,7 +835,7 @@ duke_urbanrepublic_male = { gender = male special = holder tier = duchy - priority = 29 + priority = 100 governments = { urbanrepublic_government } flavourization_rules = { top_liege = no @@ -846,7 +846,7 @@ duke_urbanrepublic_female = { gender = female special = holder tier = duchy - priority = 29 + priority = 100 governments = { urbanrepublic_government } flavourization_rules = { top_liege = no @@ -855,7 +855,7 @@ duke_urbanrepublic_female = { duchy_urbanrepublic = { type = title tier = duchy - priority = 60 + priority = 100 governments = { urbanrepublic_government } flavourization_rules = { top_liege = no @@ -867,7 +867,7 @@ king_urbanrepublic_male = { gender = male special = holder tier = kingdom - priority = 75 + priority = 100 governments = { urbanrepublic_government } flavourization_rules = { top_liege = no @@ -879,7 +879,7 @@ king_urbanrepublic_female = { gender = female special = holder tier = kingdom - priority = 75 + priority = 100 governments = { urbanrepublic_government } flavourization_rules = { top_liege = no @@ -889,7 +889,7 @@ king_urbanrepublic_female = { kingdom_urbanrepublic = { type = title tier = kingdom - priority = 75 + priority = 100 governments = { urbanrepublic_government } flavourization_rules = { top_liege = no @@ -901,7 +901,7 @@ emperor_urbanrepublic_male = { gender = male special = holder tier = empire - priority = 102 + priority = 100 governments = { urbanrepublic_government } flavourization_rules = { top_liege = no @@ -913,7 +913,7 @@ emperor_urbanrepublic_female = { gender = female special = holder tier = empire - priority = 102 + priority = 100 governments = { urbanrepublic_government } flavourization_rules = { top_liege = no @@ -923,7 +923,7 @@ emperor_urbanrepublic_female = { empire_urbanrepublic = { type = title tier = empire - priority = 102 + priority = 100 governments = { urbanrepublic_government } flavourization_rules = { top_liege = no diff --git a/common/governments/00_government_types.txt b/common/governments/00_government_types.txt index 303cb424..43913b8d 100644 --- a/common/governments/00_government_types.txt +++ b/common/governments/00_government_types.txt @@ -725,7 +725,8 @@ peasantrepublic_government = { culture = { OR = { has_cultural_tradition = tradition_farmer_republics - has_cultural_tradition = tradition_collective_lands + has_cultural_tradition = tradition_collective_lands + has_cultural_tradition = tradition_landstinget } } faith = { @@ -815,7 +816,6 @@ urbanrepublic_government = { inherit_from_dynastic_government = no treasury = yes replace_gold_cost_by_treasury = yes - regiments_use_barter_goods_as_gold = yes house_aspirations = yes } diff --git a/common/landed_titles/alps.txt b/common/landed_titles/alps.txt index f2bc1914..e9e60bd9 100644 --- a/common/landed_titles/alps.txt +++ b/common/landed_titles/alps.txt @@ -6,7 +6,7 @@ e_alps = { color={ 175 216 234 } - capital = c_zurich + capital = c_bern k_switzerland = { color = { 229 68 68 } @@ -1363,7 +1363,7 @@ e_alps = { } b_gap = { - province = 2059 + province = 2298 color = { 196 193 59 } } @@ -1384,7 +1384,7 @@ e_alps = { } } b_barcelonette = { - province = 2298 + province = 2059 color = { 125 63 23 } cultural_names = { diff --git a/common/landed_titles/france.txt b/common/landed_titles/france.txt index 68a98d2c..bf95dcf4 100644 --- a/common/landed_titles/france.txt +++ b/common/landed_titles/france.txt @@ -1113,7 +1113,10 @@ e_france = { name_list_provencal=cn_diepo name_list_NEOW_normaund=cn_dgieppe } - + b_eu = { + province = 2178 + color = { 20 20 130 } + } b_dieppe = { province = 2177 color = { 20 20 130 } @@ -1124,10 +1127,7 @@ e_france = { name_list_NEOW_normaund=cn_dgieppe } } - b_eu = { - province = 2178 - color = { 20 20 130 } - } + b_aumale = { province = 2182 color = { 20 20 130 } @@ -1580,7 +1580,10 @@ e_france = { cultural_names = { name_list_occitan=cn_beuna } - + b_tonnerre = { # Semur-en-Auxois + province = 2379 + color = { 60 110 180 } + } b_beaune = { province = 2376 color = { 35 105 165 } @@ -1593,10 +1596,7 @@ e_france = { province = 2377 color = { 35 105 165 } } - b_tonnerre = { # Semur-en-Auxois - province = 2379 - color = { 60 110 180 } - } + } c_macon = { color = { 38 38 127 } diff --git a/common/landed_titles/germany.txt b/common/landed_titles/germany.txt index fe9c4f20..b443ebd2 100644 --- a/common/landed_titles/germany.txt +++ b/common/landed_titles/germany.txt @@ -3011,7 +3011,20 @@ e_germany = { name_list_NEOW_brandenburger = cn_hagenau #name_list_NEOW_franconian = cn_hagenau } - + b_saverne = { # Saverne + province = 9762 + color = { 145 145 160 } + + cultural_names = { + name_list_NEOW_low_saxon = cn_zabern + name_list_NEOW_bavarian = cn_zawern + name_list_NEOW_swabian = cn_z_a_grv_were + name_list_NEOW_palatine = cn_z_a_grv_were + name_list_NEOW_rhinelander = cn_zabern + name_list_NEOW_brandenburger = cn_zabern + #name_list_NEOW_franconian = cn_zabern + } + } b_haguenau = { # Haguenau province = 2722 color = { 205 205 230 } @@ -3040,20 +3053,6 @@ e_germany = { #name_list_NEOW_franconian = cn_wei_ss_enburg } } - b_saverne = { # Saverne - province = 9762 - color = { 145 145 160 } - - cultural_names = { - name_list_NEOW_low_saxon = cn_zabern - name_list_NEOW_bavarian = cn_zawern - name_list_NEOW_swabian = cn_z_a_grv_were - name_list_NEOW_palatine = cn_z_a_grv_were - name_list_NEOW_rhinelander = cn_zabern - name_list_NEOW_brandenburger = cn_zabern - #name_list_NEOW_franconian = cn_zabern - } - } } c_sundgau = { # Sundgau color = { 91 229 91 } diff --git a/common/landed_titles/visegrad.txt b/common/landed_titles/visegrad.txt index 77113e97..a46f54db 100644 --- a/common/landed_titles/visegrad.txt +++ b/common/landed_titles/visegrad.txt @@ -502,7 +502,15 @@ e_visegrad = { } } c_zary = { # Żary - color = { 255 84 50 } + color = { 255 84 50 } + b_forst = { # Forst + province = 3143 + color = { 255 175 180 } + + cultural_names = { + name_list_NEOW_sorbian = cn_bar_s_crn__c_act_ + } + } b_gubin = { # Żary province = 3139 color = { 210 85 30 } @@ -519,14 +527,7 @@ e_visegrad = { name_list_NEOW_czech = cn__z_crn_arov } } - b_forst = { # Forst - province = 3143 - color = { 255 175 180 } - cultural_names = { - name_list_NEOW_sorbian = cn_bar_s_crn__c_act_ - } - } } } d_wielkopolska = { # Greater Poland diff --git a/common/landed_titles/yugoslavia.txt b/common/landed_titles/yugoslavia.txt index 59862602..e5e6a66b 100644 --- a/common/landed_titles/yugoslavia.txt +++ b/common/landed_titles/yugoslavia.txt @@ -755,16 +755,12 @@ e_yugoslavia = { province = 3864 color = { 49 62 124 } - } - } - c_palilula = { - color = { 45 72 144 } - + } b_palilula = { province = 12333 color = { 49 52 124 } - } + } } } d_serbia = { diff --git a/common/religion/holy_site_types/00_holy_site_types.txt b/common/religion/holy_site_types/00_holy_site_types.txt index 7fe51460..3248e505 100644 --- a/common/religion/holy_site_types/00_holy_site_types.txt +++ b/common/religion/holy_site_types/00_holy_site_types.txt @@ -108,13 +108,13 @@ nantes = { } } -lyon_fr = { - county = c_rhone - character_modifier = { - learning_per_prestige_level = 1 - development_growth_factor = 0.05 - } -} +#lyon_fr = { +# county = c_rhone +# character_modifier = { +# learning_per_prestige_level = 1 +# development_growth_factor = 0.05 +# } +#} ### rosencrosser @@ -301,6 +301,16 @@ paris = { } } +bordeaux = { + county = c_bordeaux + + character_modifier = { + name = holy_site_bordeaux_effect_name + monthly_county_control_growth_factor = 0.5 + } +} + + cefalu = { county = c_palermo barony = b_cefalu @@ -1346,7 +1356,7 @@ esztergom = { ## Cathers were also referred to as Albigensians, after the city Albi where the movement first took hold. albi = { - county = c_albi + county = c_tarn character_modifier = { name = holy_site_albi_effect_name @@ -1384,7 +1394,7 @@ toledo_mozarabic = { ## Lyon, for the latter part of Felix of Urgell's life (plus as an interesting/unusual point of conflict). ### Urgell omitted because Felix *was* its bishop, but it wasn't ever strictly a focal point for his teachings or memory. He was generally pretty mobile, with the exception of the years he spent under house/town arrest in Lyon. lyon = { - county = c_lyon + county = c_rhone character_modifier = { name = holy_site_lyon_effect_name @@ -1671,7 +1681,7 @@ panticapaeum = { #Major Radhanite settlement on the Steppe } itil = { #Khazar capital - county = c_itil + county = c_astrakhan character_modifier = { name = holy_site_itil_effect_name @@ -2582,8 +2592,7 @@ raivola = { } hiiumaa = { - county = c_osel - barony = b_hiiumaa + county = c_hiiumaa character_modifier = { name = holy_site_hiiumaa_effect_name @@ -2614,7 +2623,7 @@ perm = { # Slavic -kiev = { +kyiv = { county = c_kiev character_modifier = { @@ -2867,7 +2876,7 @@ poszony = { } sarysyn = { - county = c_sarysyn + county = c_volgograd character_modifier = { name = holy_site_sarysyn_effect_name diff --git a/common/religion/religion_types/NEOW_baltic.txt b/common/religion/religion_types/NEOW_baltic.txt index 6c5b9c1a..973ae9d8 100644 --- a/common/religion/religion_types/NEOW_baltic.txt +++ b/common/religion/religion_types/NEOW_baltic.txt @@ -42,8 +42,8 @@ baltic_religion = { #placeholder doctrine = doctrine_no_anointment traits = { - virtues = { forgiving compassionate chaste } - sins = { vengeful sadistic lustful } + virtues = { humble compassionate forgiving } + sins = { arrogant sadistic vengeful } } reserved_male_names = { #these might be alright? diff --git a/common/religion/religion_types/NEOW_chronicler.txt b/common/religion/religion_types/NEOW_chronicler.txt index 59192503..60823e53 100644 --- a/common/religion/religion_types/NEOW_chronicler.txt +++ b/common/religion/religion_types/NEOW_chronicler.txt @@ -39,8 +39,8 @@ doctrine = doctrine_no_anointment traits = { - virtues = { } - sins = { } + virtues = { shrewd scholar theologian diligent ambitious } + sins = { lazy content arrogant } } reserved_male_names = { diff --git a/common/religion/religion_types/NEOW_cosmist.txt b/common/religion/religion_types/NEOW_cosmist.txt index 0876e91a..bb859d0b 100644 --- a/common/religion/religion_types/NEOW_cosmist.txt +++ b/common/religion/religion_types/NEOW_cosmist.txt @@ -1,7 +1,7 @@ cosmist_religion = { family = rf_esoteric - doctrine_background_icon = core_tenet_banner_christian.dds + doctrine_background_icon = core_tenet_banner_cosmist.dds doctrine = antediluvianist_hostility_doctrine #Main Group | placeholder @@ -41,8 +41,8 @@ doctrine = doctrine_no_anointment traits = { - virtues = { forgiving compassionate chaste } - sins = { vengeful sadistic lustful } + virtues = { ambitious brave diligent } + sins = { content craven lazy } } reserved_male_names = { #these might be alright? @@ -71,158 +71,141 @@ holy_order_maa = { teutonic_knights } #placeholder - localization = { - #HighGod | placeholder + localization = { # Cosmists are all new agey/esoteric monotheists and pantheists, i imagined them going "PRAISE THE COSMOS" for every miniscule thing which is why their only generic gods are "the cosmos" and "the stars" + #HighGod HighGodName = cosmist_high_god_name - HighGodName2 = cosmist_high_god_name_2 HighGodNamePossessive = cosmist_high_god_name_possessive - HighGodNameSheHe = CHARACTER_SHEHE_HE - HighGodHerselfHimself = CHARACTER_HIMSELF - HighGodHerHis = CHARACTER_HERHIS_HIS + HighGodNameSheHe = CHARACTER_SHEHE_THEY + HighGodHerselfHimself = CHARACTER_THEMSELF + HighGodHerHis = CHARACTER_HERHIS_THEIR HighGodNameAlternate = cosmist_high_god_name_alternate HighGodNameAlternatePossessive = cosmist_high_god_name_alternate_possessive - #Creator | placeholder - CreatorName = cosmist_creator_god_name - CreatorNamePossessive = cosmist_creator_god_name_possessive - CreatorSheHe = CHARACTER_SHEHE_HE - CreatorHerHis = CHARACTER_HERHIS_HIS - CreatorHerHim = CHARACTER_HERHIM_HIM + #Creator + CreatorName = cosmist_high_god_name + CreatorNamePossessive = cosmist_high_god_name_possessive + CreatorSheHe = CHARACTER_SHEHE_THEY + CreatorHerHis = CHARACTER_HERHIS_THEIR + CreatorHerHim = CHARACTER_HERHIM_THEM - #HealthGod | placeholder - HealthGodName = cosmist_health_god_name - HealthGodNamePossessive = cosmist_health_god_name_possessive - HealthGodSheHe = CHARACTER_SHEHE_HE - HealthGodHerHis = CHARACTER_HERHIS_HIS - HealthGodHerHim = CHARACTER_HERHIM_HIM + #HealthGod + HealthGodName = cosmist_high_god_name + HealthGodNamePossessive = cosmist_high_god_name_possessive + HealthGodSheHe = CHARACTER_SHEHE_THEY + HealthGodHerHis = CHARACTER_HERHIS_THEIR + HealthGodHerHim = CHARACTER_HERHIM_THEM - #FertilityGod | placeholder - FertilityGodName = cosmist_fertility_god_name - FertilityGodNamePossessive = cosmist_fertility_god_name_possessive - FertilityGodSheHe = CHARACTER_SHEHE_HE - FertilityGodHerHis = CHARACTER_HERHIS_HIS - FertilityGodHerHim = CHARACTER_HERHIM_HIM + #FertilityGod + FertilityGodName = cosmist_high_god_name + FertilityGodNamePossessive = cosmist_high_god_name_possessive + FertilityGodSheHe = CHARACTER_SHEHE_THEY + FertilityGodHerHis = CHARACTER_HERHIS_THEIR + FertilityGodHerHim = CHARACTER_HERHIM_THEM - #WealthGod | placeholder - WealthGodName = cosmist_wealth_god_name - WealthGodNamePossessive = cosmist_wealth_god_name_possessive - WealthGodSheHe = CHARACTER_SHEHE_HE - WealthGodHerHis = CHARACTER_HERHIS_HIS - WealthGodHerHim = CHARACTER_HERHIM_HIM + #WealthGod + WealthGodName = cosmist_high_god_name + WealthGodNamePossessive = cosmist_high_god_name_possessive + WealthGodSheHe = CHARACTER_SHEHE_THEY + WealthGodHerHis = CHARACTER_HERHIS_THEIR + WealthGodHerHim = CHARACTER_HERHIM_THEM - #HouseholdGod | placeholder - HouseholdGodName = cosmist_household_god_name - HouseholdGodNamePossessive = cosmist_household_god_name_possessive - HouseholdGodSheHe = CHARACTER_SHEHE_HE - HouseholdGodHerHis = CHARACTER_HERHIS_HIS - HouseholdGodHerHim = CHARACTER_HERHIM_HIM + #HouseholdGod + HouseholdGodName = cosmist_high_god_name + HouseholdGodNamePossessive = cosmist_high_god_name_possessive + HouseholdGodSheHe = CHARACTER_SHEHE_THEY + HouseholdGodHerHis = CHARACTER_HERHIS_THEIR + HouseholdGodHerHim = CHARACTER_HERHIM_THEM - #FateGod | placeholder - FateGodName = cosmist_fate_god_name - FateGodNamePossessive = cosmist_fate_god_name_possessive - FateGodSheHe = CHARACTER_SHEHE_HE - FateGodHerHis = CHARACTER_HERHIS_HIS - FateGodHerHim = CHARACTER_HERHIM_HIM + #FateGod + FateGodName = cosmist_high_god_name + FateGodNamePossessive = cosmist_high_god_name_possessive + FateGodSheHe = CHARACTER_SHEHE_THEY + FateGodHerHis = CHARACTER_HERHIS_THEIR + FateGodHerHim = CHARACTER_HERHIM_THEM - #KnowledgeGod | placeholder - KnowledgeGodName = cosmist_knowledge_god_name - KnowledgeGodNamePossessive = cosmist_knowledge_god_name_possessive - KnowledgeGodSheHe = CHARACTER_SHEHE_HE - KnowledgeGodHerHis = CHARACTER_HERHIS_HIS - KnowledgeGodHerHim = CHARACTER_HERHIM_HIM + #KnowledgeGod + KnowledgeGodName = cosmist_high_god_name + KnowledgeGodNamePossessive = cosmist_high_god_name_possessive + KnowledgeGodSheHe = CHARACTER_SHEHE_THEY + KnowledgeGodHerHis = CHARACTER_HERHIS_THEIR + KnowledgeGodHerHim = CHARACTER_HERHIM_THEM - #WarGod | placeholder - WarGodName = cosmist_war_god_name - WarGodNamePossessive = cosmist_war_god_name_possessive - WarGodSheHe = CHARACTER_SHEHE_HE - WarGodHerHis = CHARACTER_HERHIS_HIS - WarGodHerHim = CHARACTER_HERHIM_HIM + #WarGod + WarGodName = cosmist_high_god_name + WarGodNamePossessive = cosmist_high_god_name_possessive + WarGodSheHe = CHARACTER_SHEHE_THEY + WarGodHerHis = CHARACTER_HERHIS_THEIR + WarGodHerHim = CHARACTER_HERHIM_THEM - #TricksterGod | placeholder - TricksterGodName = cosmist_trickster_god_name - TricksterGodNamePossessive = cosmist_trickster_god_name_possessive - TricksterGodSheHe = CHARACTER_SHEHE_HE - TricksterGodHerHis = CHARACTER_HERHIS_HIS - TricksterGodHerHim = CHARACTER_HERHIM_HIM + #TricksterGod + TricksterGodName = cosmist_high_god_name + TricksterGodNamePossessive = cosmist_high_god_name_possessive + TricksterGodSheHe = CHARACTER_SHEHE_THEY + TricksterGodHerHis = CHARACTER_HERHIS_THEIR + TricksterGodHerHim = CHARACTER_HERHIM_THEM - #NightGod | placeholder - NightGodName = cosmist_night_god_name - NightGodNamePossessive = cosmist_night_god_name_possessive - NightGodSheHe = CHARACTER_SHEHE_HE - NightGodHerHis = CHARACTER_HERHIS_HIS - NightGodHerHim = CHARACTER_HERHIM_HIM + #NightGod + NightGodName = cosmist_high_god_name + NightGodNamePossessive = cosmist_high_god_name_possessive + NightGodSheHe = CHARACTER_SHEHE_THEY + NightGodHerHis = CHARACTER_HERHIS_THEIR + NightGodHerHim = CHARACTER_HERHIM_THEM - #WaterGod | placeholder - WaterGodName = cosmist_water_god_name - WaterGodNamePossessive = cosmist_water_god_name_possessive - WaterGodSheHe = CHARACTER_SHEHE_HE - WaterGodHerHis = CHARACTER_HERHIS_HIS - WaterGodHerHim = CHARACTER_HERHIM_HIM + #WaterGod + WaterGodName = cosmist_high_god_name + WaterGodNamePossessive = cosmist_high_god_name_possessive + WaterGodSheHe = CHARACTER_SHEHE_THEY + WaterGodHerHis = CHARACTER_HERHIS_THEIR + WaterGodHerHim = CHARACTER_HERHIM_THEM PantheonTerm = cosmist_high_god_name - PantheonTerm2 = cosmist_high_god_name_2 - PantheonTerm3 = cosmist_high_god_name_3 - PantheonTermHasHave = pantheon_term_has + PantheonTermHasHave = pantheon_term_have GoodGodNames = { cosmist_high_god_name cosmist_high_god_name_alternate } DevilName = cosmist_devil_name DevilNamePossessive = cosmist_devil_name_possessive - DevilSheHe = CHARACTER_SHEHE_HE - DevilHerHis = CHARACTER_HERHIS_HIS - DevilHerHis = CHARACTER_HERHIS_HIS - DevilHerselfHimself = CHARACTER_HIMSELF + DevilSheHe = CHARACTER_SHEHE_IT + DevilHerHis = CHARACTER_HERHIS_ITS + DevilHerselfHimself = CHARACTER_ITSELF EvilGodNames = { cosmist_devil_name } HouseOfWorship = cosmist_house_of_worship - HouseOfWorship2 = cosmist_house_of_worship_2 - HouseOfWorship3 = cosmist_house_of_worship_3 HouseOfWorshipPlural = cosmist_house_of_worship_plural ReligiousSymbol = cosmist_religious_symbol - ReligiousSymbol2 = cosmist_religious_symbol_2 - ReligiousSymbol3 = cosmist_religious_symbol_3 ReligiousText = cosmist_religious_text - ReligiousText2 = cosmist_religious_text_2 - ReligiousText3 = cosmist_religious_text_3 ReligiousHeadName = cosmist_religious_head_title ReligiousHeadTitleName = cosmist_religious_head_title_name - DevoteeMale = cosmist_devotee_male - DevoteeMalePlural = cosmist_devotee_male_plural - DevoteeFemale = cosmist_devotee_female - DevoteeFemalePlural = cosmist_devotee_female_plural - DevoteeNeuter = cosmist_devotee_neuter - DevoteeNeuterPlural = cosmist_devotee_neuter_plural - PriestMale = cosmist_priest_male - PriestMalePlural = cosmist_priest_male_plural - PriestFemale = cosmist_priest_male - PriestFemalePlural = cosmist_priest_male_plural - PriestNeuter = cosmist_priest_male - PriestNeuterPlural = cosmist_priest_male_plural - AltPriestTermPlural = cosmist_priest_alternate_plural + DevoteeMale = cosmist_devotee + DevoteeMalePlural = cosmist_devotee_plural + DevoteeFemale = cosmist_devotee + DevoteeFemalePlural = cosmist_devotee_plural + DevoteeNeuter = cosmist_devotee + DevoteeNeuterPlural = cosmist_devotee_plural + PriestMale = cosmist_priest + PriestMalePlural = cosmist_priest_plural + PriestFemale = cosmist_priest + PriestFemalePlural = cosmist_priest_plural + PriestNeuter = cosmist_priest + PriestNeuterPlural = cosmist_priest_plural BishopMale = cosmist_bishop BishopMalePlural = cosmist_bishop_plural BishopFemale = cosmist_bishop BishopFemalePlural = cosmist_bishop_plural BishopNeuter = cosmist_bishop BishopNeuterPlural = cosmist_bishop_plural - DivineRealm = cosmist_positive_afterlife - DivineRealm2 = cosmist_positive_afterlife_2 - DivineRealm3 = cosmist_positive_afterlife_3 - PositiveAfterLife = cosmist_positive_afterlife - PositiveAfterLife2 = cosmist_positive_afterlife_2 - PositiveAfterLife3 = cosmist_positive_afterlife_3 - NegativeAfterLife = cosmist_negative_afterlife - NegativeAfterLife2 = cosmist_negative_afterlife_2 - NegativeAfterLife3 = cosmist_negative_afterlife_3 - DeathDeityName = cosmist_death_deity_name - DeathDeityNamePossessive = cosmist_death_deity_name_possessive - DeathDeitySheHe = CHARACTER_SHEHE_HE - DeathDeityHerHis = CHARACTER_HERHIS_HIS - DeathDeityHerHim = CHARACTER_HERHIM_HIM - WitchGodName = cosmist_witch_god_name - WitchGodNamePossessive = cosmist_witch_god_name_possessive + DivineRealm = cosmist_high_god_name + PositiveAfterLife = cosmist_afterlife + NegativeAfterLife = cosmist_afterlife + DeathDeityName = cosmist_high_god_name + DeathDeityNamePossessive = cosmist_high_god_name_possessive + DeathDeitySheHe = CHARACTER_SHEHE_THEY + DeathDeityHerHis = CHARACTER_HERHIS_THEIR + DeathDeityHerHim = CHARACTER_HERHIM_THEM + WitchGodName = cosmist_devil_god_name + WitchGodNamePossessive = cosmist_devil_god_name_possessive WitchGodHerHis = CHARACTER_HERHIS_HIS WitchGodSheHe = CHARACTER_SHEHE_HE WitchGodHerHim = CHARACTER_HERHIM_HIM @@ -262,6 +245,100 @@ holy_order_names = { #placeholder } + localization = { + #HighGod + HighGodName = fracture_high_god_name + HighGodNamePossessive = fracture_high_god_name_possessive + HighGodNameSheHe = CHARACTER_SHEHE_IT + HighGodHerselfHimself = CHARACTER_ITSELF + HighGodHerHis = CHARACTER_HERHIS_ITS + HighGodNameAlternate = fracture_high_god_name_alternate + HighGodNameAlternatePossessive = fracture_high_god_name_alternate_possessive + + #Creator + CreatorName = cosmist_high_god_name + CreatorNamePossessive = cosmist_high_god_name_possessive + CreatorSheHe = CHARACTER_SHEHE_THEY + CreatorHerHis = CHARACTER_HERHIS_THEIR + CreatorHerHim = CHARACTER_HERHIM_THEM + + #HealthGod + HealthGodName = fracture_high_god_name_alternate_2 + HealthGodNamePossessive = fracture_high_god_name_alternate_2_possessive + HealthGodSheHe = CHARACTER_SHEHE_IT + HealthGodHerHis = CHARACTER_HERHIS_ITS + HealthGodHerHim = CHARACTER_HERHIM_IT + + #FertilityGod + FertilityGodName = fracture_high_god_name_alternate_2 + FertilityGodNamePossessive = fracture_high_god_name_alternate_2_possessive + FertilityGodSheHe = CHARACTER_SHEHE_IT + FertilityGodHerHis = CHARACTER_HERHIS_ITS + FertilityGodHerHim = CHARACTER_HERHIM_IT + + #WealthGod + WealthGodName = fracture_high_god_name_alternate_2 + WealthGodNamePossessive = fracture_high_god_name_alternate_2_possessive + WealthGodSheHe = CHARACTER_SHEHE_IT + WealthGodHerHis = CHARACTER_HERHIS_ITS + WealthGodHerHim = CHARACTER_HERHIM_IT + + #HouseholdGod + HouseholdGodName = fracture_high_god_name_alternate_2 + HouseholdGodNamePossessive = fracture_high_god_name_alternate_2_possessive + HouseholdGodSheHe = CHARACTER_SHEHE_IT + HouseholdGodHerHis = CHARACTER_HERHIS_ITS + HouseholdGodHerHim = CHARACTER_HERHIM_IT + + #FateGod + FateGodName = fracture_high_god_name_alternate_2 + FateGodNamePossessive = fracture_high_god_name_alternate_2_possessive + FateGodSheHe = CHARACTER_SHEHE_IT + FateGodHerHis = CHARACTER_HERHIS_ITS + FateGodHerHim = CHARACTER_HERHIM_IT + + #KnowledgeGod + KnowledgeGodName = fracture_high_god_name_alternate_2 + KnowledgeGodNamePossessive = fracture_high_god_name_alternate_2_possessive + KnowledgeGodSheHe = CHARACTER_SHEHE_IT + KnowledgeGodHerHis = CHARACTER_HERHIS_ITS + KnowledgeGodHerHim = CHARACTER_HERHIM_IT + + #WarGod + WarGodName = fracture_high_god_name_alternate_2 + WarGodNamePossessive = fracture_high_god_name_alternate_2_possessive + WarGodSheHe = CHARACTER_SHEHE_IT + WarGodHerHis = CHARACTER_HERHIS_ITS + WarGodHerHim = CHARACTER_HERHIM_IT + + #TricksterGod + TricksterGodName = fracture_high_god_name_alternate_2 + TricksterGodNamePossessive = fracture_high_god_name_alternate_2_possessive + TricksterGodSheHe = CHARACTER_SHEHE_IT + TricksterGodHerHis = CHARACTER_HERHIS_ITS + TricksterGodHerHim = CHARACTER_HERHIM_IT + + #NightGod + NightGodName = fracture_high_god_name_alternate_2 + NightGodNamePossessive = fracture_high_god_name_alternate_2_possessive + NightGodSheHe = CHARACTER_SHEHE_IT + NightGodHerHis = CHARACTER_HERHIS_ITS + NightGodHerHim = CHARACTER_HERHIM_IT + + #WaterGod + WaterGodName = fracture_high_god_name_alternate_2 + WaterGodNamePossessive = fracture_high_god_name_alternate_2_possessive + WaterGodSheHe = CHARACTER_SHEHE_IT + WaterGodHerHis = CHARACTER_HERHIS_ITS + WaterGodHerHim = CHARACTER_HERHIM_IT + + GoodGodNames = { + fracture_high_god_name + fracture_high_god_name_alternate + fracture_high_god_name_alternate_2 + } + } + } zimiran = { color = { 20 33 102 } @@ -288,6 +365,62 @@ holy_order_names = { #placeholder } + + localization = { + #HighGod + HighGodName = zimiran_high_god_name + HighGodNamePossessive = zimiran_high_god_name_possessive + HighGodNameSheHe = CHARACTER_SHEHE_HE + HighGodHerselfHimself = CHARACTER_HIMSELF + HighGodHerHis = CHARACTER_HERHIS_HIS + HighGodNameAlternate = zimiran_high_god_name_alternate + HighGodNameAlternatePossessive = zimiran_high_god_name_alternate_possessive + + #Creator + CreatorName = zimiran_high_god_name + CreatorNamePossessive = zimiran_high_god_name_possessive + CreatorSheHe = CHARACTER_SHEHE_HE + CreatorHerHis = CHARACTER_HERHIS_HIS + CreatorHerHim = CHARACTER_HERHIM_HIM + + #FateGod + FateGodName = zimiran_high_god_name + FateGodNamePossessive = zimiran_high_god_name_possessive + FateGodSheHe = CHARACTER_SHEHE_HE + FateGodHerHis = CHARACTER_HERHIS_HIS + FateGodHerHim = CHARACTER_HERHIM_HIM + + #KnowledgeGod + KnowledgeGodName = zimiran_high_god_name + KnowledgeGodNamePossessive = zimiran_high_god_name_possessive + KnowledgeGodSheHe = CHARACTER_SHEHE_HE + KnowledgeGodHerHis = CHARACTER_HERHIS_HIS + KnowledgeGodHerHim = CHARACTER_HERHIM_HIM + + #WarGod + WarGodName = zimiran_high_god_name + WarGodNamePossessive = zimiran_high_god_name_possessive + WarGodSheHe = CHARACTER_SHEHE_HE + WarGodHerHis = CHARACTER_HERHIS_HIS + WarGodHerHim = CHARACTER_HERHIM_HIM + + GoodGodNames = { + zimiran_high_god_name + zimiran_high_god_name_alternate + cosmist_high_god_name + cosmist_high_god_name_alternate + } + DevilName = zimiran_devil_name + DevilNamePossessive = zimiran_devil_name_possessive + DevilSheHe = CHARACTER_SHEHE_HE + DevilHerHis = CHARACTER_HERHIS_HIS + DevilHerselfHimself = CHARACTER_HIMELF + EvilGodNames = { + cosmist_devil_name + zimiran_devil_name + } + ReligiousSymbol = zimiran_religious_symbol + } } cosmonaut = { @@ -315,6 +448,51 @@ holy_order_names = { #placeholder } + + localization = { + #HighGod + HighGodName = cosmonaut_high_god_name + HighGodNamePossessive = cosmonaut_high_god_name_possessive + HighGodNameSheHe = CHARACTER_SHEHE_HE + HighGodHerselfHimself = CHARACTER_HIMSELF + HighGodHerHis = CHARACTER_HERHIS_HIS + HighGodNameAlternate = cosmonaut_high_god_name_alternate + HighGodNameAlternatePossessive = cosmonaut_high_god_name_alternate_possessive + + #Creator + CreatorName = cosmonaut_high_god_name + CreatorNamePossessive = cosmonaut_high_god_name_possessive + CreatorSheHe = CHARACTER_SHEHE_HE + CreatorHerHis = CHARACTER_HERHIS_HIS + CreatorHerHim = CHARACTER_HERHIM_HIM + + #FateGod + FateGodName = cosmonaut_high_god_name + FateGodNamePossessive = cosmonaut_high_god_name_possessive + FateGodSheHe = CHARACTER_SHEHE_HE + FateGodHerHis = CHARACTER_HERHIS_HIS + FateGodHerHim = CHARACTER_HERHIM_HIM + + #KnowledgeGod + KnowledgeGodName = cosmonaut_high_god_name + KnowledgeGodNamePossessive = cosmonaut_high_god_name_possessive + KnowledgeGodSheHe = CHARACTER_SHEHE_HE + KnowledgeGodHerHis = CHARACTER_HERHIS_HIS + KnowledgeGodHerHim = CHARACTER_HERHIM_HIM + + #WarGod + WarGodName = cosmonaut_high_god_name + WarGodNamePossessive = cosmonaut_high_god_name_possessive + WarGodSheHe = CHARACTER_SHEHE_HE + WarGodHerHis = CHARACTER_HERHIS_HIS + WarGodHerHim = CHARACTER_HERHIM_HIM + + GoodGodNames = { + cosmonaut_high_god_name + cosmist_high_god_name + cosmist_high_god_name_alternate + } + } } } diff --git a/common/religion/religion_types/NEOW_octobrist.txt b/common/religion/religion_types/NEOW_octobrist.txt index 75d42b70..4cb35ee2 100644 --- a/common/religion/religion_types/NEOW_octobrist.txt +++ b/common/religion/religion_types/NEOW_octobrist.txt @@ -41,8 +41,8 @@ doctrine = doctrine_no_anointment traits = { - virtues = { forgiving compassionate chaste } - sins = { vengeful sadistic lustful } + virtues = { generous compassionate humble } + sins = { callous sadistic arrogant } } reserved_male_names = { #these might be alright? diff --git a/common/religion/religion_types/NEOW_pantheonic.txt b/common/religion/religion_types/NEOW_pantheonic.txt index bd0b895e..1e7b0c94 100644 --- a/common/religion/religion_types/NEOW_pantheonic.txt +++ b/common/religion/religion_types/NEOW_pantheonic.txt @@ -233,7 +233,7 @@ holy_site = paris holy_site = provence holy_site = bordeaux - holy_site = rome + holy_site = verdun holy_site = grenoble holy_site = athens @@ -297,7 +297,7 @@ holy_site = paris holy_site = provence - holy_site = lyon_fr + holy_site = lyon holy_site = berlin holy_site = trier holy_site = capua diff --git a/common/religion/religion_types/NEOW_slavic.txt b/common/religion/religion_types/NEOW_slavic.txt index 045a4d34..312d691b 100644 --- a/common/religion/religion_types/NEOW_slavic.txt +++ b/common/religion/religion_types/NEOW_slavic.txt @@ -42,8 +42,8 @@ slavic_religion = { #placeholder doctrine = doctrine_no_anointment traits = { - virtues = { forgiving compassionate chaste } - sins = { vengeful sadistic lustful } + virtues = { honest compassionate stubborn } + sins = { deceitful sadistic fickle } } reserved_male_names = { #these might be alright? diff --git a/common/religion/religion_types/NEOW_yugoslavist.txt b/common/religion/religion_types/NEOW_yugoslavist.txt index e872f6d7..dfe2b2f0 100644 --- a/common/religion/religion_types/NEOW_yugoslavist.txt +++ b/common/religion/religion_types/NEOW_yugoslavist.txt @@ -39,8 +39,8 @@ doctrine = doctrine_no_anointment traits = { - virtues = { forgiving compassionate chaste } - sins = { vengeful sadistic lustful } + virtues = { forgiving brave generous } + sins = { vengeful craven greedy } } reserved_male_names = { #put witch names here later diff --git a/common/succession_election/04_saxon_elective.txt b/common/succession_election/04_saxon_elective.txt index 1938e6dc..fd51a1ab 100644 --- a/common/succession_election/04_saxon_elective.txt +++ b/common/succession_election/04_saxon_elective.txt @@ -135,6 +135,9 @@ saxon_elective = { #Farmer Elective type = holder_close_or_extended_family limit = { feudal_elective_potential_landless_dynastic_candidate_trigger = yes + NOT = { + government_has_flag = government_is_theocracy + } OR = { culture = { has_cultural_tradition = tradition_farmer_republics @@ -173,6 +176,9 @@ saxon_elective = { #Farmer Elective is_courtier_of = scope:holder target_is_liege_or_above = scope:holder #All de jure vassals, no matter the tier, sub-vassals included. } + NOT = { + government_has_flag = government_is_theocracy + } OR = { culture = { has_cultural_tradition = tradition_farmer_republics @@ -309,6 +315,9 @@ urban_elective = { #Urban Elective target_is_liege_or_above = scope:holder #All de jure vassals, no matter the tier, sub-vassals included. feudal_elective_potential_landed_candidate_trigger = yes government_has_flag = government_is_urepublic + NOT = { + government_has_flag = government_is_theocracy + } OR = { culture = { has_cultural_tradition = tradition_republican_legacy @@ -326,6 +335,9 @@ urban_elective = { #Urban Elective type = holder_close_or_extended_family limit = { feudal_elective_potential_landless_dynastic_candidate_trigger = yes + NOT = { + government_has_flag = government_is_theocracy + } OR = { culture = { has_cultural_tradition = tradition_republican_legacy @@ -364,6 +376,9 @@ urban_elective = { #Urban Elective is_courtier_of = scope:holder target_is_liege_or_above = scope:holder #All de jure vassals, no matter the tier, sub-vassals included. } + NOT = { + government_has_flag = government_is_theocracy + } OR = { culture = { has_cultural_tradition = tradition_republican_legacy diff --git a/common/travel/point_of_interest_types/NEOW_travel_point_of_interest_types.txt b/common/travel/point_of_interest_types/NEOW_travel_point_of_interest_types.txt index a4702399..823e877c 100644 --- a/common/travel/point_of_interest_types/NEOW_travel_point_of_interest_types.txt +++ b/common/travel/point_of_interest_types/NEOW_travel_point_of_interest_types.txt @@ -18,7 +18,7 @@ poi_special_buildings_zone_rouge = { wanderer_lifestyle_destination_effect = yes - traveler_dnager_xp_effect = { + traveler_danger_xp_effect = { MIN = 2 MAX = 3 } diff --git a/common/travel/point_of_interest_types/travel_point_of_interest_types.txt b/common/travel/point_of_interest_types/travel_point_of_interest_types.txt new file mode 100644 index 00000000..1ed12552 --- /dev/null +++ b/common/travel/point_of_interest_types/travel_point_of_interest_types.txt @@ -0,0 +1,1415 @@ + +# Update points_of_interest_tracker_effect when you change this! + +# Capitals +poi_capitals = { + build_province_list = { + every_kingdom = { + limit = { + this = this.holder.primary_title + } + holder.capital_province ?= { + add_to_list = provinces + } + } + every_empire = { + limit = { + this = this.holder.primary_title + } + holder.capital_province ?= { + add_to_list = provinces + } + } + every_hegemony = { + limit = { + this = this.holder.primary_title + } + holder.capital_province ?= { + add_to_list = provinces + } + } + } + + on_visit = { + send_interface_toast = { + title = poi_capitals.visit + left_icon = root + + scope:province.barony.holder = { + if = { + limit = { + primary_title = { + tier >= tier_empire + } + } + save_temporary_scope_value_as = { + name = xp_gain_amount + value = root.travel_major_xp + } + } + else = { + save_temporary_scope_value_as = { + name = xp_gain_amount + value = root.travel_medium_xp + } + } + + + if = { # Merit-government Capitals that have royal courts give merit and the regular reward + limit = { + has_royal_court = yes + government_allows = merit + root = { + government_allows = merit + } + } + root = { + change_merit = medium_merit_gain + } + } + + if = { # Merit-government Capitals without royal courts give just merit (no diplo) + limit = { + has_royal_court = no + government_allows = merit + root = { + government_allows = merit + } + } + root = { + change_merit = medium_merit_gain + } + } + else_if = { + limit = { + OR = { + has_royal_court = no + has_court_type = court_diplomatic + } + } + root = { + poi_lifestyle_experience_effect = { + LIFESTYLE = diplomacy + VALUE = scope:xp_gain_amount + } + } + } + else_if = { + limit = { + OR = { + has_court_type = court_warlike + has_court_type = court_tribal + has_court_type = court_nomadic + } + } + root = { + poi_lifestyle_experience_effect = { + LIFESTYLE = martial + VALUE = scope:xp_gain_amount + } + } + } + else_if = { + limit = { + has_court_type = court_administrative + } + root = { + poi_lifestyle_experience_effect = { + LIFESTYLE = stewardship + VALUE = scope:xp_gain_amount + } + } + } + else_if = { + limit = { + has_court_type = court_intrigue + } + root = { + poi_lifestyle_experience_effect = { + LIFESTYLE = intrigue + VALUE = scope:xp_gain_amount + } + } + } + else_if = { + limit = { + has_court_type = court_scholarly + } + root = { + poi_lifestyle_experience_effect = { + LIFESTYLE = learning + VALUE = scope:xp_gain_amount + } + } + } + else = { + root = { + poi_lifestyle_experience_effect = { + LIFESTYLE = diplomacy + VALUE = scope:xp_gain_amount + } + } + } + # Prestige for Wanderers + wanderer_lifestyle_destination_effect = yes + } + + traveler_travel_xp_effect = { + MIN = 3 + MAX = 5 + } + if = { + limit = { + has_government = landless_adventurer_government + has_perk = organized_muster_rolls_perk + } + add_gold = see_how_its_done_gold_reward_value + } + if = { + limit = { + has_government = landless_adventurer_government + has_perk = centralization_perk + } + custom_tooltip = { + text = adventurers_centralization_perk.effect + } + every_courtier = { + hidden_effect = { + scope:province.barony.holder = { + if = { + limit = { + has_royal_court = yes + has_court_type = court_diplomatic + } + prev = { + add_diplomacy_skill = 1 + force_character_skill_recalculation = yes + } + } + else_if = { + limit = { + has_royal_court = yes + has_court_type = court_warlike + } + prev = { + add_martial_skill = 1 + force_character_skill_recalculation = yes + } + } + else_if = { + limit = { + has_royal_court = yes + has_court_type = court_administrative + } + prev = { + add_stewardship_skill = 1 + force_character_skill_recalculation = yes + } + } + else_if = { + limit = { + has_royal_court = yes + has_court_type = court_intrigue + } + prev = { + add_intrigue_skill = 1 + force_character_skill_recalculation = yes + } + } + else_if = { + limit = { + has_royal_court = yes + has_court_type = court_scholarly + } + prev = { + add_learning_skill = 1 + force_character_skill_recalculation = yes + } + } + else_if = { + limit = { + has_royal_court = yes + OR = { + has_court_type = court_tribal + has_court_type = court_nomadic + } + } + prev = { + add_prowess_skill = 1 + force_character_skill_recalculation = yes + } + } + else = { + prev = { + random_list = { + 1 = { + add_prowess_skill = 1 + } + 1 = { + add_learning_skill = 1 + } + 1 = { + add_intrigue_skill = 1 + } + 1 = { + add_stewardship_skill = 1 + } + 1 = { + add_martial_skill = 1 + } + 1 = { + add_diplomacy_skill = 1 + } + } + force_character_skill_recalculation = yes + } + } + } + } + } + } + } + + visiting_poi_effect = yes + } +} + +# Walls and Forts +poi_special_buildings_martial = { + build_province_list = { + every_special_building_province = { + limit = { + OR = { + has_building_with_flag = { flag = travel_point_of_interest_martial } + has_building_with_flag = { flag = travel_point_of_interest_martial_minor } + } + } + add_to_list = provinces + } + } + + on_visit = { + send_interface_toast = { + title = poi_special_buildings.visit + left_icon = root + if = { + # Walls and Forts + limit = { + scope:province = { + has_building_with_flag = { flag = travel_point_of_interest_martial } + } + } + add_poi_martial_experience_effect = yes + traveler_danger_xp_effect = { + MIN = 3 + MAX = 5 + } + } + else_if = { + # Minor POI (mostly for multi-province defenses like Hadrian's wall) + limit = { + scope:province = { + has_building_with_flag = { flag = travel_point_of_interest_martial_minor } + } + } + poi_lifestyle_experience_effect = { + LIFESTYLE = martial + VALUE = travel_miniscule_lifestyle_xp + } + traveler_travel_xp_effect = { + MIN = 1 + MAX = 1 + } + } + else = { + # Rest / Fallback + add_poi_learning_experience_effect = yes + traveler_travel_xp_effect = { + MIN = 3 + MAX = 5 + } + } + if = { + limit = { + has_government = landless_adventurer_government + has_perk = organized_muster_rolls_perk + } + add_gold = see_how_its_done_gold_reward_value + } + + # Prestige for Wanderers + wanderer_lifestyle_destination_effect = yes + } + + #For Cilician Gates and other EP3 monuments + trigger_event = { + on_action = on_visited_ep3_monument + } + + visiting_poi_effect = yes + } +} + +# Universities & places of general learning +poi_special_buildings_learning = { + build_province_list = { + every_special_building_province = { + limit = { + has_building_with_flag = { flag = travel_point_of_interest_learning } + } + add_to_list = provinces + } + } + + on_visit = { + send_interface_toast = { + title = poi_special_buildings.visit + left_icon = root + + if = { + limit = { + has_lifestyle = diplomacy_lifestyle + } + add_poi_diplomacy_experience_effect = yes + } + else_if = { + limit = { + has_lifestyle = martial_lifestyle + } + add_poi_martial_experience_effect = yes + } + else_if = { + limit = { + has_lifestyle = stewardship_lifestyle + } + add_poi_stewardship_experience_effect = yes + } + else_if = { + limit = { + has_lifestyle = intrigue_lifestyle + } + add_poi_intrigue_experience_effect = yes + } + else = { + add_poi_learning_experience_effect = yes + } + # Prestige for Wanderers + wanderer_lifestyle_destination_effect = yes + + traveler_travel_xp_effect = { + MIN = 3 + MAX = 5 + } + if = { + limit = { + has_government = landless_adventurer_government + has_perk = organized_muster_rolls_perk + } + add_gold = see_how_its_done_gold_reward_value + } + } + + visiting_poi_effect = yes + } +} + +# Religious sites +poi_special_buildings_religious = { + build_province_list = { + every_special_building_province = { + limit = { + has_building_with_flag = { flag = travel_point_of_interest_religious } + } + add_to_list = provinces + } + } + + on_visit = { + send_interface_toast = { + title = poi_special_buildings.visit + left_icon = root + + add_poi_learning_experience_effect = yes + if = { + limit = { + scope:province.barony ?= { + is_holy_site_of = root.faith + } + } + add_piety = point_of_interest_piety_value + } + + # Prestige for Wanderers + wanderer_lifestyle_destination_effect = yes + + if = { + limit = { + has_trait = lifestyle_mystic + } + add_trait_xp = { + trait = lifestyle_mystic + value = lifestyle_mystic_xp_gain_minor_value + } + } + + traveler_travel_xp_effect = { + MIN = 3 + MAX = 5 + } + if = { + limit = { + has_government = landless_adventurer_government + has_perk = organized_muster_rolls_perk + } + add_gold = see_how_its_done_gold_reward_value + } + if = { + limit = { + has_perk = church_and_state_perk + has_government = landless_adventurer_government + } + add_piety = major_piety_gain + } + } + + visiting_poi_effect = yes + } +} + +# Palaces & Political places +poi_special_buildings_diplomatic = { + build_province_list = { + every_special_building_province = { + limit = { + has_building_with_flag = { flag = travel_point_of_interest_diplomatic } + } + add_to_list = provinces + } + } + + on_visit = { + send_interface_toast = { + title = poi_special_buildings.visit + left_icon = root + + add_poi_diplomacy_experience_effect = yes + + # Prestige for Wanderers + wanderer_lifestyle_destination_effect = yes + + traveler_travel_xp_effect = { + MIN = 3 + MAX = 5 + } + if = { + limit = { + has_government = landless_adventurer_government + has_perk = organized_muster_rolls_perk + } + add_gold = see_how_its_done_gold_reward_value + } + } + + visiting_poi_effect = yes + } +} + +# Grand Cities +poi_grand_city = { + build_province_list = { + province:4828 = { add_to_list = provinces } #Baghdad + province:2575 = { add_to_list = provinces } #Rome + province:496 = { add_to_list = provinces } #Constantinople + } + + on_visit = { + trigger_event = { + on_action = on_visited_grand_city + } + if = { + limit = { + scope:province.county.holder != root #If I own it then it does not make sense to visit it. + } + custom_tooltip = poi_grand_city_visit_event_tt + } + if = { + limit = { + NOT = { + has_trait = lifestyle_traveler + } + } + add_trait = lifestyle_traveler + traveler_travel_xp_effect = { + MIN = 1 + MAX = 3 + } + if = { + limit = { + is_landless_adventurer = yes + has_perk = organized_muster_rolls_perk + } + send_interface_toast = { + title = poi_grand_city.visit + left_icon = root + + add_gold = minor_gold_laamps_value + } + } + } + else = { + send_interface_toast = { + title = poi_grand_city.visit + left_icon = root + + traveler_travel_xp_effect = { + MIN = 3 + MAX = 5 + } + if = { + limit = { + has_government = landless_adventurer_government + has_perk = organized_muster_rolls_perk + } + add_gold = minor_gold_laamps_value + } + } + } + # Prestige for Wanderers + wanderer_lifestyle_destination_effect = yes + + visiting_poi_effect = yes + } +} + +# Ancient / New wonders +poi_special_buildings_wonder = { + build_province_list = { + every_special_building_province = { + limit = { + has_building_with_flag = { flag = travel_point_of_interest_wonder } + } + add_to_list = provinces + } + } + + on_visit = { + send_interface_toast = { + title = poi_special_buildings.visit + left_icon = root + + add_poi_stewardship_experience_effect = yes + point_of_interest_prestige_effect = yes + + if = { + limit = { + has_trait = lifestyle_mystic + } + add_trait_xp = { + trait = lifestyle_mystic + value = lifestyle_mystic_xp_gain_minor_value + } + } + + traveler_travel_xp_effect = { + MIN = 3 + MAX = 5 + } + if = { + limit = { + has_government = landless_adventurer_government + has_perk = organized_muster_rolls_perk + } + add_gold = see_how_its_done_gold_reward_value + } + } + + visiting_poi_effect = yes + } +} + +# Economic Buildings (mines, ports) +poi_special_buildings_economic = { + build_province_list = { + every_special_building_province = { + limit = { + has_building_with_flag = { flag = travel_point_of_interest_economic } + } + add_to_list = provinces + } + } + + on_visit = { + send_interface_toast = { + title = poi_special_buildings.visit + left_icon = root + + add_poi_stewardship_experience_effect = yes + + # Prestige for Wanderers + wanderer_lifestyle_destination_effect = yes + + traveler_danger_xp_effect = { + MIN = 3 + MAX = 5 + } + if = { + limit = { + has_government = landless_adventurer_government + has_perk = organized_muster_rolls_perk + } + add_gold = see_how_its_done_gold_reward_value + } + } + + visiting_poi_effect = yes + } +} + +poi_mausoleum_at_halicarnassus = { + on_visit = { + send_interface_toast = { + title = poi_mausoleum_at_halicarnassus.visit + left_icon = root + + add_poi_stewardship_experience_effect = yes + point_of_interest_prestige_effect = yes + + traveler_travel_xp_effect = { + MIN = 3 + MAX = 5 + } + if = { + limit = { + has_government = landless_adventurer_government + has_perk = organized_muster_rolls_perk + } + add_gold = see_how_its_done_gold_reward_value + } + } + + visiting_poi_effect = yes + } +} + +poi_lighthouse_of_alexandria = { + on_visit = { + send_interface_toast = { + title = poi_lighthouse_of_alexandria.visit + left_icon = root + + add_poi_stewardship_experience_effect = yes + point_of_interest_prestige_effect = yes + + traveler_travel_xp_effect = { + MIN = 3 + MAX = 5 + } + if = { + limit = { + has_government = landless_adventurer_government + has_perk = organized_muster_rolls_perk + } + add_gold = see_how_its_done_gold_reward_value + } + } + + visiting_poi_effect = yes + } +} + +# Natural features, e.g. Mount X, Lake X +poi_natural_feature = { + build_province_list = { + every_special_building_province = { + limit = { + has_building_with_flag = { flag = travel_point_of_interest_natural_feature } + } + add_to_list = provinces + } + } + + on_visit = { + send_interface_toast = { + title = poi_natural_feature.visit + left_icon = root + add_poi_wanderer_experience_effect = yes + stress_impact = { base = minor_stress_impact_loss } + + if = { + limit = { + NOT = { + has_trait = lifestyle_traveler + } + } + send_interface_toast = { + title = poi_natural_feature.visit + left_icon = root + add_trait = lifestyle_traveler + traveler_travel_xp_effect = { + MIN = 1 + MAX = 3 + } + if = { + limit = { + has_government = landless_adventurer_government + has_perk = organized_muster_rolls_perk + } + add_gold = minor_gold_laamps_value + } + } + } + else = { + send_interface_toast = { + title = poi_natural_feature.visit + left_icon = root + traveler_travel_xp_effect = { + MIN = 3 + MAX = 5 + } + if = { + limit = { + has_government = landless_adventurer_government + has_perk = organized_muster_rolls_perk + } + add_gold = minor_gold_laamps_value + } + } + } + + # Prestige for Wanderers + wanderer_lifestyle_destination_effect = yes + } + + visiting_poi_effect = yes + } +} + +# Legend stuff +poi_legend_capitals = { + build_province_list = { + every_legend = { + limit = { + OR = { + legend_quality = illustrious + legend_quality = mythical + } + } + legend_owner.capital_province ?= { + add_to_list = provinces + } + } + } + + on_visit = { + send_interface_toast = { + title = poi_legend_capitals.visit + left_icon = root + + add_poi_diplomacy_experience_effect = yes + traveler_travel_xp_effect = { + MIN = 3 + MAX = 5 + } + if = { + limit = { + has_government = landless_adventurer_government + has_perk = organized_muster_rolls_perk + } + add_gold = see_how_its_done_gold_reward_value + } + } + visiting_poi_effect = yes + } +} + +poi_battles = { + build_province_list = { + every_in_global_list = { + variable = battle_poi_list + limit = { + has_variable = battle_poi_winner + has_variable = battle_poi_loser + has_variable = battle_poi_date_day + has_variable = battle_poi_date_month + has_variable = battle_poi_date_year + NOT = { has_travel_point_of_interest = poi_battles_historical } + } + add_to_list = provinces + } + } + + on_visit = { + send_interface_toast = { + title = poi_battles.visit + left_icon = root + + if = { + limit = { + OR = { + has_variable = battle_poi_trait_gained + number_of_commander_traits > 1 + } + } + add_poi_martial_experience_effect = yes + } + else = { + poi_lifestyle_experience_effect = { + LIFESTYLE = martial + VALUE = travel_minor_lifestyle_xp + } + } + # Prestige for Wanderers + wanderer_lifestyle_destination_effect = yes + } + + if = { + limit = { + NOR = { + has_variable = battle_poi_trait_gained + number_of_commander_traits > 1 + } + } + scope:province = { + random_list = { + 80 = { + root = { add_poi_martial_experience_effect = yes } + } + 20 = { + switch = { + trigger = terrain + forest = { battle_poi_trait_effect = { TRAIT = forest_fighter } } + taiga = { battle_poi_trait_effect = { TRAIT = forest_fighter } } + farmlands = { battle_poi_trait_effect = { TRAIT = open_terrain_expert } } + plains = { battle_poi_trait_effect = { TRAIT = open_terrain_expert } } + steppe = { battle_poi_trait_effect = { TRAIT = open_terrain_expert } } + hills = { battle_poi_trait_effect = { TRAIT = rough_terrain_expert } } + mountains = { battle_poi_trait_effect = { TRAIT = rough_terrain_expert } } + wetlands = { battle_poi_trait_effect = { TRAIT = rough_terrain_expert } } + drylands = { battle_poi_trait_effect = { TRAIT = desert_warrior } } + desert = { battle_poi_trait_effect = { TRAIT = desert_warrior } } + desert_mountains = { battle_poi_trait_effect = { TRAIT = desert_warrior } } + oasis = { battle_poi_trait_effect = { TRAIT = desert_warrior } } + jungle = { battle_poi_trait_effect = { TRAIT = jungle_stalker } } + floodplains = { battle_poi_trait_effect = { TRAIT = flexible_leader } } + } + root = { + set_variable = battle_poi_trait_gained + } + } + } + } + } + + traveler_danger_xp_effect = { + MIN = 1 + MAX = 3 + } + + visiting_poi_effect = yes + } +} + +poi_battles_historical = { + build_province_list = { + # Note, please try to keep these in chronological order + if = { # Battle of Yarmuk + limit = { game_start_date > 636.8.20 } + province:5954 = { add_to_list = provinces } + } + if = { # Battle of Aror + limit = { game_start_date > 711.1.1 } + province:1175 = { add_to_list = provinces } + } + if = { # Battle of Tours + limit = { game_start_date > 732.10.10 } + province:2253 = { add_to_list = provinces } + } + if = { # Battle of Talas + limit = { game_start_date > 751.1.1 } + province:7132 = { add_to_list = provinces } + } + if = { # Battle of Lechfeld + limit = { game_start_date > 955.8.10 } + province:2778 = { add_to_list = provinces } + } + if = { # Battle of Svolder + limit = { game_start_date > 999.9.9 } + province:2811 = { add_to_list = provinces } + } + if = { # Battle of Dandanaqan + limit = { game_start_date > 1040.5.23 } + province:4008 = { add_to_list = provinces } + } + if = { # Battle of Civitate + limit = { game_start_date > 1053.6.18 } + province:2605 = { add_to_list = provinces } + } + if = { # The Battle of Stamford Bridge + limit = { game_start_date > 1066.9.25 } + province:1595 = { add_to_list = provinces } + } + if = { # The Battle of Hastings + limit = { game_start_date > 1066.10.14 } + province:1509 = { add_to_list = provinces } + } + if = { # The Battle of Manzikert + limit = { game_start_date > 1071.8.26 } + province:701 = { add_to_list = provinces } + } + + #Japan + if = { #Battle of Subushi + limit = { game_start_date > 789.5.28 } + province:10698 = { add_to_list = provinces } + } + #Korea + if = { #Battle of Baekgang + limit = { game_start_date > 663.10.5 } + province:9953 = { add_to_list = provinces } + } + #Sumatra + if = { #Battle of Palembang + limit = { game_start_date > 1025.3.1 } + province:11296 = { add_to_list = provinces } + } + #Khmer + if = { #Battle of Angkor + limit = { game_start_date > 1177.1.5 } + province:10816 = { add_to_list = provinces } + } + #Vietnam + if = { #Siege of Songping + limit = { game_start_date > 863.3.1 } + province:10861 = { add_to_list = provinces } + } + #China + if = { #Battle of Muye + limit = { game_start_date > 1.1.1 } #1046 BCE + province:10355 = { add_to_list = provinces } + } + if = { #Battle of Red Cliffs + limit = { game_start_date > 208.11.26 } + province:8978 = { add_to_list = provinces } + } + if = { #Battle of Guandu + limit = { game_start_date > 200.9.30 } + province:9820 = { add_to_list = provinces } + } + if = { #Battle of Yiling + limit = { game_start_date > 221.8.2 } + province:10020 = { add_to_list = provinces } + } + if = { #Battle of Fei River + limit = { game_start_date > 383.11.30 } + province:10249 = { add_to_list = provinces } + } + if = { #Battle of Canhe Slope + limit = { game_start_date > 395.12.8 } + province:11715 = { add_to_list = provinces } + } + if = { #Battle of Xiangji Temple + limit = { game_start_date > 757.11.13 } + province:10430 = { add_to_list = provinces } + } + if = { #Battle of Gaoliang River + limit = { game_start_date > 979.1.3 } + province:9702 = { add_to_list = provinces } + } + } + + on_visit = { + send_interface_toast = { + title = travel_point_historical_name_visit_message + left_icon = root + + if = { + limit = { + OR = { + has_variable = battle_poi_trait_gained + number_of_commander_traits > 1 + } + } + add_poi_martial_experience_effect = yes + } + else = { + poi_lifestyle_experience_effect = { + LIFESTYLE = martial + VALUE = travel_minor_lifestyle_xp + } + } + + if = { + limit = { + NOR = { + has_variable = battle_poi_trait_gained + number_of_commander_traits > 1 + } + } + random_list = { + 80 = { + add_poi_martial_experience_effect = yes + } + 20 = { + scope:province = { + switch = { + trigger = this + # Tours + province:2256 = { battle_poi_trait_effect = { TRAIT = unyielding_defender } } + # Lechfeld + province:2778 = { battle_poi_trait_effect = { TRAIT = open_terrain_expert } } + # Hastings + province:1509 = { battle_poi_trait_effect = { TRAIT = aggressive_attacker } } + # Stamford Bridge + province:1588 = { battle_poi_trait_effect = { TRAIT = organizer } } + # Manzikert + province:701 = { battle_poi_trait_effect = { TRAIT = flexible_leader } } + # Yarmuk + province:5954 = { battle_poi_trait_effect = { TRAIT = reckless } } + # Dandanaqan + province:4008 = { battle_poi_trait_effect = { TRAIT = desert_warrior } } + # Battle of Aror + province:1175 = { battle_poi_trait_effect = { TRAIT = flexible_leader } } + # Battle of Svolder + province:2811 = { battle_poi_trait_effect = { TRAIT = holy_warrior } } + # Battle of Civitate + province:2605 = { battle_poi_trait_effect = { TRAIT = open_terrain_expert } } + # Battle of Talas + province:7132 = { battle_poi_trait_effect = { TRAIT = desert_warrior } } + #Battle of Sufuku + province:10698 = { battle_poi_trait_effect = { TRAIT = rough_terrain_expert } } + #Battle of Baekgang + province:9953 = { battle_poi_trait_effect = { TRAIT = unyielding_defender } } + #Battle of Palembang + province:11296 = { battle_poi_trait_effect = { TRAIT = flexible_leader } } + #Battle of Angkor + province:10816 = { battle_poi_trait_effect = { TRAIT = reaver } } + #Battle of Songping + province:10861 = { battle_poi_trait_effect = { TRAIT = reaver } } + #Battle of Muye + province:10355 = { battle_poi_trait_effect = { TRAIT = aggressive_attacker } } + #Battle of Guandu + province:9820 = { battle_poi_trait_effect = { TRAIT = flexible_leader } } + #Battle of Red Cliffs + province:8978 = { battle_poi_trait_effect = { TRAIT = forder } } + #Battle of Yiling + province:10020 = { battle_poi_trait_effect = { TRAIT = reckless } } + #Battle of Fei River + province:10249 = { battle_poi_trait_effect = { TRAIT = unyielding_defender } } + #Battle of Canhe Slope + province:11715 = { battle_poi_trait_effect = { TRAIT = organizer } } + #Battle of Xiangji Temple + province:10430 = { battle_poi_trait_effect = { TRAIT = unyielding_defender } } + #Battle of Gaoliang River + province:9702 = { battle_poi_trait_effect = { TRAIT = logistician } } + } + } + set_variable = battle_poi_trait_gained + } + } + } + + traveler_danger_xp_effect = { + MIN = 1 + MAX = 3 + } + + # Prestige for Wanderers + wanderer_lifestyle_destination_effect = yes + } + + visiting_poi_effect = yes + } +} + +# Stress relief +poi_special_buildings_stress_relief = { + build_province_list = { + every_special_building_province = { + limit = { + has_building_with_flag = { flag = travel_point_of_interest_stress_relief } + } + add_to_list = provinces + } + } + + on_visit = { + send_interface_toast = { + title = poi_special_buildings.visit + left_icon = root + + # Stress loss + stress_impact = { + base = -10 + lazy = -5 + content = -5 + eccentric = 5 + } + + # If you have the Reveler trait, gain some XP + if = { + limit = { has_trait = lifestyle_reveler } + add_trait_xp = { + trait = lifestyle_reveler + value = 5 + } + } + + # Prestige for Wanderers + wanderer_lifestyle_destination_effect = yes + + # Travel trait XP + traveler_travel_xp_effect = { + MIN = 2 + MAX = 4 + } + } + } +} + +poi_silk_road_node = { + build_province_list = { + every_special_building_province = { + limit = { + has_building_with_flag = { flag = silk_road_node } + } + add_to_list = provinces + } + } + + on_visit = { + send_interface_toast = { + title = poi_special_buildings.visit + left_icon = root + + add_poi_stewardship_experience_effect = yes + + # Prestige for Wanderers + wanderer_lifestyle_destination_effect = yes + + traveler_danger_xp_effect = { + MIN = 3 + MAX = 5 + } + if = { + limit = { + has_government = landless_adventurer_government + has_perk = organized_muster_rolls_perk + } + add_gold = see_how_its_done_gold_reward_value + } + } + + visiting_poi_effect = yes + } +} + +# Religious sites +poi_mandala_capital = { + build_province_list = { + every_in_global_list = { + variable = mandala_poi_list + limit = { has_building_with_flag = { flag = mandala_capital_building } } + add_to_list = provinces + } + } + + on_visit = { + send_interface_toast = { + title = poi_gp_buildings.visit + left_icon = root + + add_learning_lifestyle_xp = minor_lifestyle_experience + + #Visiting Mandala Capital + scope:province = { + if = { + limit = { #Visiting Mandala Overlord + root = { + OR = { + is_tributary = yes + is_independent_ruler = no + } + } + root.overlord ?= { government_has_flag = government_is_mandala } + this = root.overlord.capital_province + has_ruined_great_building = no + } + save_temporary_scope_value_as = { + name = piety_gain_amount + value = { + value = { + if = { + limit = { + root = { government_has_flag = government_is_mandala } + } + value = medium_piety_value + } + else = { + value = minor_piety_value + } + } + multiply = { + switch = { + trigger = has_building + mandala_capital_01 = { value = 1 } + mandala_capital_02 = { value = 2 } + mandala_capital_03 = { value = 3 } + mandala_capital_04 = { value = 4 } + mandala_capital_05 = { value = 5 } + } + } + } + } + } + else_if = { #Visiting Mandala Capital - Unaffiliated + limit = { + this.county.holder.capital_province = this + NOT = { root = this.county.holder } + has_ruined_great_building = no + root = { #Only Tribals, Mandalas, or those of the same religion care + OR = { + government_has_flag = government_is_mandala + government_has_flag = government_is_tribal + faith.religion = prev.county.holder.faith.religion + } + } + } + save_temporary_scope_value_as = { + name = piety_gain_amount + value = { + value = { + if = { + limit = { + root = { government_has_flag = government_is_mandala } + } + value = minor_piety_value + } + else = { + value = miniscule_piety_value + } + } + multiply = { + switch = { + trigger = has_building + mandala_capital_01 = { value = 1 } + mandala_capital_02 = { value = 2 } + mandala_capital_03 = { value = 3 } + mandala_capital_04 = { value = 4 } + mandala_capital_05 = { value = 5 } + } + } + } + } + } + else_if = { #Visiting Mandala Capital - Ruined + limit = { + NOT = { root = this.county.holder } + has_ruined_great_building = yes + root = { #Only Tribals, Mandalas, or those of the same religion care + OR = { + government_has_flag = government_is_mandala + government_has_flag = government_is_tribal + faith.religion = prev.county.holder.faith.religion + } + } + } + save_temporary_scope_value_as = { + name = piety_gain_amount + value = miniscule_piety_value + } + } + #Otherwise we do not care at all + + #Now you get your piety: + if = { + limit = { exists = scope:piety_gain_amount } + root = { add_piety = scope:piety_gain_amount } + } + } + + # Prestige for Wanderers + wanderer_lifestyle_destination_effect = yes + + if = { #Small XP Boost based on Mandala holders aspect + limit = { + government_has_flag = government_is_mandala + scope:province.county.holder.capital_province = scope:province + scope:province.county.holder = { has_mandala_aspect_trigger = yes } + } + scope:province.county.holder.house ?= { + switch = { + trigger = has_house_aspiration_parameter + aspect_of_creation = { + root = { + poi_lifestyle_experience_effect = { + LIFESTYLE = stewardship + VALUE = minor_lifestyle_xp + } + } + } + aspect_of_serenity = { + root = { + poi_lifestyle_experience_effect = { + LIFESTYLE = diplomacy + VALUE = minor_lifestyle_xp + } + } + } + aspect_of_destruction = { + root = { + poi_lifestyle_experience_effect = { + LIFESTYLE = martial + VALUE = minor_lifestyle_xp + } + } + } + aspect_of_trickery = { + root = { + poi_lifestyle_experience_effect = { + LIFESTYLE = intrigue + VALUE = minor_lifestyle_xp + } + } + } + } + } + } + + if = { + limit = { + has_trait = lifestyle_mystic + } + add_trait_xp = { + trait = lifestyle_mystic + value = lifestyle_mystic_xp_gain_minor_value + } + } + + #Dynasty Legacy - Legitimacy Bonus for Visiting Wanua or Mandala + if = { + limit = { + dynasty ?= { + has_dynasty_perk = tgp_sea_legacy_1 + } + } + add_legitimacy_effect = { LEGITIMACY = minor_legitimacy_gain } + } + + traveler_travel_xp_effect = { + MIN = 3 + MAX = 5 + } + + if = { + limit = { + has_government = landless_adventurer_government + has_perk = organized_muster_rolls_perk + } + add_gold = see_how_its_done_gold_reward_value + } + + } + + visiting_poi_effect = yes + } +} diff --git a/events/religion_events/NEOW_novelist_decision_events.txt b/events/religion_events/NEOW_novelist_decision_events.txt new file mode 100644 index 00000000..637b892a --- /dev/null +++ b/events/religion_events/NEOW_novelist_decision_events.txt @@ -0,0 +1,156 @@ +namespace = novelist_decisions + +novelist_decisions.0001 = { + type = character_event + title = novelist_decisions.0001.t + desc = novelist_decisions.0001.desc + theme = faith + left_portrait = { + character = scope:scoped_ruler + animation = personality_zealous + } + right_portrait = { + character = scope:new_priest + animation = happiness + } + + immediate = { + play_music_cue = "mx_cue_faith_conversion" + save_scope_as = scoped_ruler + if = { #remove the HoF blocker for all novelist faiths + limit = { + religion = { + any_faith = { has_doctrine = special_doctrine_not_allowed_to_hof } + } + } + religion = { + every_faith = { + limit = { + has_doctrine = special_doctrine_not_allowed_to_hof + } + remove_doctrine = special_doctrine_not_allowed_to_hof + } + } + } + if = { # Check if Temporal first. + limit = { + faith = { has_doctrine = doctrine_temporal_head } + } + save_scope_as = new_priest + } + else_if = { # Pick your chaplain first. + limit = { + exists = cp:councillor_court_chaplain + cp:councillor_court_chaplain = { faith = scope:scoped_ruler.faith } + } + cp:councillor_court_chaplain = { save_scope_as = new_priest } + } + else = { + hidden_effect = { + create_character = { + employer = root + template = religious_leader_character + random_traits = no + save_scope_as = new_priest + dynasty = generate + } + } + scope:new_priest = { + add_trait = education_learning_3 + add_trait = zealous + add_trait = intellect_good_1 + random_list = { + 1 = { add_trait = lustful } + 1 = { add_trait = chaste } + 1 = { add_trait = wrathful } + 1 = { add_trait = diligent } + 1 = { add_trait = impatient } + 1 = { add_trait = arrogant } + 1 = { add_trait = humble } + 1 = { add_trait = gregarious } + } + random_list = { + 1 = { add_trait = honest } + 1 = { add_trait = ambitious } + 1 = { add_trait = just } + 1 = { add_trait = cynical } + 1 = { add_trait = zealous } + 1 = { add_trait = compassionate } + 1 = { add_trait = stubborn } + } + } + } + create_title_and_vassal_change = { + type = created + save_scope_as = change + add_claim_on_loss = no + } + root.faith.religious_head_title = { + change_title_holder = { + holder = scope:new_priest + change = scope:change + } + } + resolve_title_and_vassal_change = scope:change + } + + option = { + name = novelist_decisions.0001.a + add_prestige = major_prestige_gain + add_piety = major_piety_gain + faith = { + change_fervor = { + value = 10 + desc = fervor_gain_priesthood_recreated + } + } + if = { # Vassalize if possible/needed. + limit = { + highest_held_title_tier > scope:new_priest.highest_held_title_tier + NOT = { scope:new_priest = { any_liege_or_above = { this = root } } } + } + create_title_and_vassal_change = { + type = created + save_scope_as = change + add_claim_on_loss = no + } + scope:new_priest = { + change_liege = { + liege = root + change = scope:change + } + } + resolve_title_and_vassal_change = scope:change + } + #create_legend_seed = { + # type = holy + # quality = famed + # chronicle = priesthood_restoration + # properties = { + # founder = scope:new_priest + # faith = scope:new_priest.faith + # religion = scope:new_priest.religion + # } + #} + #hidden_effect = { + # every_player = { + # limit = { + # this != root + # OR = { + # faith.religion = root.faith.religion + # AND = { + # is_landed = yes + # capital_province = { + # OR = { + # geographical_region = world_middle_east + # geographical_region = world_persian_empire + # } + # } + # } + # } + # } + # trigger_event = middle_east_decisions.0010 + # } + #} + } +} \ No newline at end of file diff --git a/events/religion_events/NEOW_religious_decision_events.txt b/events/religion_events/NEOW_religious_decision_events.txt index 82aa8c57..4976d54f 100644 --- a/events/religion_events/NEOW_religious_decision_events.txt +++ b/events/religion_events/NEOW_religious_decision_events.txt @@ -214,159 +214,3 @@ NEOW_religious_decision.0104 = { #custom icons for orthodoxy } } } - - -novelist_decisions.0001 = { - type = character_event - title = novelist_decisions.0001.t - desc = novelist_decisions.0001.desc - theme = faith - left_portrait = { - character = scope:scoped_ruler - animation = personality_zealous - } - right_portrait = { - character = scope:new_priest - animation = happiness - } - - immediate = { - play_music_cue = "mx_cue_faith_conversion" - save_scope_as = scoped_ruler - if = { #remove the HoF blocker for all novelist faiths - limit = { - religion = { - any_faith = { has_doctrine = special_doctrine_not_allowed_to_hof } - } - } - religion = { - every_faith = { - limit = { - has_doctrine = special_doctrine_not_allowed_to_hof - } - remove_doctrine = special_doctrine_not_allowed_to_hof - } - } - } - if = { # Check if Temporal first. - limit = { - faith = { has_doctrine = doctrine_temporal_head } - } - save_scope_as = new_priest - } - else_if = { # Pick your chaplain first. - limit = { - exists = cp:councillor_court_chaplain - cp:councillor_court_chaplain = { faith = scope:scoped_ruler.faith } - } - cp:councillor_court_chaplain = { save_scope_as = new_priest } - } - else = { - hidden_effect = { - create_character = { - employer = root - template = religious_leader_character - random_traits = no - save_scope_as = new_priest - dynasty = generate - } - } - scope:new_priest = { - add_trait = education_learning_3 - add_trait = zealous - add_trait = intellect_good_1 - random_list = { - 1 = { add_trait = lustful } - 1 = { add_trait = chaste } - 1 = { add_trait = wrathful } - 1 = { add_trait = diligent } - 1 = { add_trait = impatient } - 1 = { add_trait = arrogant } - 1 = { add_trait = humble } - 1 = { add_trait = gregarious } - } - random_list = { - 1 = { add_trait = honest } - 1 = { add_trait = ambitious } - 1 = { add_trait = just } - 1 = { add_trait = cynical } - 1 = { add_trait = zealous } - 1 = { add_trait = compassionate } - 1 = { add_trait = stubborn } - } - } - } - create_title_and_vassal_change = { - type = created - save_scope_as = change - add_claim_on_loss = no - } - root.faith.religious_head_title = { - change_title_holder = { - holder = scope:new_priest - change = scope:change - } - } - resolve_title_and_vassal_change = scope:change - } - - option = { - name = novelist_decisions.0001.a - add_prestige = major_prestige_gain - add_piety = major_piety_gain - faith = { - change_fervor = { - value = 10 - desc = fervor_gain_priesthood_recreated - } - } - if = { # Vassalize if possible/needed. - limit = { - highest_held_title_tier > scope:new_priest.highest_held_title_tier - NOT = { scope:new_priest = { any_liege_or_above = { this = root } } } - } - create_title_and_vassal_change = { - type = created - save_scope_as = change - add_claim_on_loss = no - } - scope:new_priest = { - change_liege = { - liege = root - change = scope:change - } - } - resolve_title_and_vassal_change = scope:change - } - #create_legend_seed = { - # type = holy - # quality = famed - # chronicle = priesthood_restoration - # properties = { - # founder = scope:new_priest - # faith = scope:new_priest.faith - # religion = scope:new_priest.religion - # } - #} - #hidden_effect = { - # every_player = { - # limit = { - # this != root - # OR = { - # faith.religion = root.faith.religion - # AND = { - # is_landed = yes - # capital_province = { - # OR = { - # geographical_region = world_middle_east - # geographical_region = world_persian_empire - # } - # } - # } - # } - # } - # trigger_event = middle_east_decisions.0010 - # } - #} - } -} \ No newline at end of file diff --git a/gfx/coat_of_arms/colored_emblems/NEOW_ce_red_deer.dds b/gfx/coat_of_arms/colored_emblems/NEOW_ce_red_deer.dds new file mode 100644 index 00000000..6bc772ae --- /dev/null +++ b/gfx/coat_of_arms/colored_emblems/NEOW_ce_red_deer.dds @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:293d1d3c189a5d532d8d9ea1d0966da23b9838d108a010aaaefa3fc66109e70a +size 1398228 diff --git a/gfx/interface/icons/faith/fracture.dds b/gfx/interface/icons/faith/fracture.dds index 54372bfa..3af86525 100644 --- a/gfx/interface/icons/faith/fracture.dds +++ b/gfx/interface/icons/faith/fracture.dds @@ -1,3 +1,3 @@ version https://git-lfs.github.com/spec/v1 -oid sha256:4d8da504561f5be3481ab6cfd7a7cdc145af41677a1421541a8552e8dd7a6a0f +oid sha256:3728186aba9fe9c4960073f6ca5ffd4d8d065459941c2f1dc8b4c664b29e341b size 40128 diff --git a/gfx/interface/icons/faith/stalinist.dds b/gfx/interface/icons/faith/stalinist.dds index 6fc7145d..a750c534 100644 --- a/gfx/interface/icons/faith/stalinist.dds +++ b/gfx/interface/icons/faith/stalinist.dds @@ -1,3 +1,3 @@ version https://git-lfs.github.com/spec/v1 -oid sha256:8af0342cb3fa5c9eb9609f4eee009fcba28a0d35664fe81eed62fa4a6ee5ab2d +oid sha256:360725b9099af9fabab7c60abadfad1697968af8b20c8844b6d0f66360a97436 size 40128 diff --git a/gfx/interface/icons/faith_doctrines/core_tenet_banner_cosmist.dds b/gfx/interface/icons/faith_doctrines/core_tenet_banner_cosmist.dds new file mode 100644 index 00000000..db06278b --- /dev/null +++ b/gfx/interface/icons/faith_doctrines/core_tenet_banner_cosmist.dds @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:496c1d9bdb6d8df4ae8dcea6f4b27385a163592ee0798aed32176594a4d0ce3d +size 416128 diff --git a/gfx/interface/icons/faith_doctrines/core_tenet_banner_europeanis.dds b/gfx/interface/icons/faith_doctrines/core_tenet_banner_europeanis.dds deleted file mode 100644 index c0756913..00000000 --- a/gfx/interface/icons/faith_doctrines/core_tenet_banner_europeanis.dds +++ /dev/null @@ -1,3 +0,0 @@ -version https://git-lfs.github.com/spec/v1 -oid sha256:9086d14fa182a62636efa3da863db205cf023b78c38df203fcba59e2cba65b48 -size 416128 diff --git a/gfx/interface/icons/faith_doctrines/core_tenet_banner_fremch.dds b/gfx/interface/icons/faith_doctrines/core_tenet_banner_fremch.dds deleted file mode 100644 index 487b5e1a..00000000 --- a/gfx/interface/icons/faith_doctrines/core_tenet_banner_fremch.dds +++ /dev/null @@ -1,3 +0,0 @@ -version https://git-lfs.github.com/spec/v1 -oid sha256:fd5504ee72e11ce4cbfe9f7ddb7bac41d290d0ff69c1d5826f751748c93bea78 -size 416128 diff --git a/gfx/interface/illustrations/event_scenes/chernobyl.dds b/gfx/interface/illustrations/event_scenes/chernobyl.dds new file mode 100644 index 00000000..3979c925 --- /dev/null +++ b/gfx/interface/illustrations/event_scenes/chernobyl.dds @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:a695d623128b0ff6f537a5a1cda82fe4ed6bca4b6f4d1e2556fbeab5a6352629 +size 5400192 diff --git a/gfx/interface/illustrations/event_scenes/poppy_field.dds b/gfx/interface/illustrations/event_scenes/poppy_field.dds new file mode 100644 index 00000000..067b3590 --- /dev/null +++ b/gfx/interface/illustrations/event_scenes/poppy_field.dds @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:b8a56e2a92a6f781e7803fe3c10979c12f9793854aa1e87ed5414d48cfb76177 +size 5400192 diff --git a/gfx/interface/illustrations/event_scenes/spomenik.dds b/gfx/interface/illustrations/event_scenes/spomenik.dds new file mode 100644 index 00000000..d5f44740 --- /dev/null +++ b/gfx/interface/illustrations/event_scenes/spomenik.dds @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:e18234c1ec5b4765bf9bbcf7476c18742260a633537347ef5db0649047477791 +size 5400192 diff --git a/gfx/interface/illustrations/event_scenes/ukrainian_steppe.dds b/gfx/interface/illustrations/event_scenes/ukrainian_steppe.dds new file mode 100644 index 00000000..d22d079b --- /dev/null +++ b/gfx/interface/illustrations/event_scenes/ukrainian_steppe.dds @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:90e99c40efc65048b1e57cbef07bb1526c3f5ad8c11c0671f8caea8c95548e3c +size 5400192 diff --git a/gfx/interface/illustrations/scripted_illustrations/ingame.txt b/gfx/interface/illustrations/scripted_illustrations/ingame.txt index c2500ec0..6d4e663a 100644 --- a/gfx/interface/illustrations/scripted_illustrations/ingame.txt +++ b/gfx/interface/illustrations/scripted_illustrations/ingame.txt @@ -11694,7 +11694,22 @@ religion_interior = { texture = { trigger = { this = faith:trenchsinger } - reference = "event_scenes/battlefield.dds" + reference = "event_scenes/poppy_field.dds" + } + + texture = { + trigger = { this = faith:fracture } + reference = "event_scenes/chernobyl.dds" + } + + texture = { + trigger = { this = faith:kozachina } + reference = "event_scenes/ukrainian_steppe.dds" + } + + texture = { + trigger = { religion = religion:yugoslavic_religion } + reference = "event_scenes/spomenik.dds" } texture = { diff --git a/gui/hud.gui b/gui/hud.gui index 9637a9a9..859356b1 100644 --- a/gui/hud.gui +++ b/gui/hud.gui @@ -501,7 +501,7 @@ widget = { widget_hud_main_tab = { name = "tab_council" - visible = "[Not( IsLandlessAdventurer( GetPlayer ) )]" + visible = "[Not( Or(GetPlayer.GetGovernment.IsType( 'landless_adventurer_government' ), GetPlayer.GetGovernment.IsType( 'landless_minority_government' )) )]" blockoverride "maintab_button" { @@ -621,7 +621,7 @@ widget = { widget_hud_main_tab = { name = "tab_contracts" - visible = "[Not(Or(GetPlayer.GetGovernment.IsType( 'landless_adventurer_government' ), GetPlayer.GetGovernment.IsType( 'landless_minority_government' )))]" + visible = "[Or(GetPlayer.GetGovernment.IsType( 'landless_adventurer_government' ), GetPlayer.GetGovernment.IsType( 'landless_minority_government' ))]" blockoverride "maintab_button" { @@ -708,7 +708,7 @@ widget = { datacontext = "[LocalPlayerCachedData.AccessNewArtifacts]" datacontext = "[LocalPlayerCachedData.AccessCourtEvents]" datacontext = "[Character.GetCourtGrandeurData]" - visible = "[And(Character.HasRoyalCourt ,And(And( And( Not( IsPauseMenuShown ), And(Or(Not(IsObserver), GetPlayer.IsValid), IsDefaultGUIMode)), HasDlcFeature( 'court_room_view' )), Not(Or(GetPlayer.GetGovernment.IsType( 'landless_adventurer_government' ), GetPlayer.GetGovernment.IsType( 'landless_minority_government' )))))]" + visible = "[And(Character.HasRoyalCourt ,And(And( And( Not( IsPauseMenuShown ), And(Or(Not(IsObserver), GetPlayer.IsValid), IsDefaultGUIMode)), HasDlcFeature( 'court_room_view' )), Not( Or(GetPlayer.GetGovernment.IsType( 'landless_adventurer_government' ), GetPlayer.GetGovernment.IsType( 'landless_minority_government' )) )))]" allow_outside = yes name = "royal_court_button_tutorial_uses_this" @@ -3881,7 +3881,7 @@ types HUD datacontext = "[Character.GetHouse]" datacontext = "[DynastyHouse.GetHouseAspiration]" - visible = "[And(InGameBottomBar.ShouldShowHousePowerInHUD, Not(Or(GetPlayer.GetGovernment.IsType( 'landless_adventurer_government' ), GetPlayer.GetGovernment.IsType( 'landless_minority_government' ))) )]" + visible = "[And(InGameBottomBar.ShouldShowHousePowerInHUD, Not( Or(GetPlayer.GetGovernment.IsType( 'landless_adventurer_government' ), GetPlayer.GetGovernment.IsType( 'landless_minority_government' )) ) )]" size = { 56 56 } @@ -6621,7 +6621,7 @@ types HUD widget = { name = "provisions" - visible = "[Or(IsLandlessAdventurer( GetPlayer ), GetPlayer.GetGovernment.IsType( 'landless_minority_government' ) )]" + visible = "[Or(GetPlayer.GetGovernment.IsType( 'landless_adventurer_government' ), GetPlayer.GetGovernment.IsType( 'landless_minority_government' ))]" size = { 112 70 } widget = { @@ -7059,7 +7059,7 @@ types HUD widget = { name = "domain_limit" - visible = "[Not(Or(GetPlayer.GetGovernment.IsType( 'landless_adventurer_government' ), GetPlayer.GetGovernment.IsType( 'landless_minority_government' )))]" + visible = "[Not( Or(GetPlayer.GetGovernment.IsType( 'landless_adventurer_government' ), GetPlayer.GetGovernment.IsType( 'landless_minority_government' )))]" layoutpolicy_vertical = expanding diff --git a/history/characters/NEOW_e_benelux.txt b/history/characters/NEOW_e_benelux.txt index 723ab802..4d7c026d 100644 --- a/history/characters/NEOW_e_benelux.txt +++ b/history/characters/NEOW_e_benelux.txt @@ -167,6 +167,12 @@ benelux_oranje_nassau_weilburg_philippe = { mother = benelux_zwolle_charlotte sexuality = bisexual female = yes + dna = dna_charlotte_schengen + portrait_override={ + portrait_modifier_overrides={ + custom_hair=female_hair_ep3_byzantine_hairstyle + } + } 2519.1.1 = { birth = yes } diff --git a/history/characters/NEOW_e_france.txt b/history/characters/NEOW_e_france.txt index 50d0c894..040a610d 100644 --- a/history/characters/NEOW_e_france.txt +++ b/history/characters/NEOW_e_france.txt @@ -1560,7 +1560,13 @@ france_bookwyrm_raphael={ stewardship=9 intrigue=5 learning=11 - prowess=5 + prowess=5 + portrait_override={ + portrait_modifier_overrides={ + custom_hair=male_hair_ep3_byzantine_hairstyle + custom_beards=male_beard_sp3_beards_straight + } + } 2532.1.1 = { birth = yes } diff --git a/history/characters/NEOW_e_greece.txt b/history/characters/NEOW_e_greece.txt index f880bee0..f4b3a444 100644 --- a/history/characters/NEOW_e_greece.txt +++ b/history/characters/NEOW_e_greece.txt @@ -713,7 +713,7 @@ greece0048 = { # a cruel and strict ruler, and the last remaining Makedon loyali culture = NEOW_macedonian female = yes trait = education_martial_2 - trait = arrogant + trait = sadistic trait = zealous trait = vengeful trait = depressed_1 diff --git a/history/provinces/e_baltic.txt b/history/provinces/e_baltic.txt index 0d72c4ee..5102578d 100644 --- a/history/provinces/e_baltic.txt +++ b/history/provinces/e_baltic.txt @@ -579,7 +579,7 @@ 3219 = { # Kętrzyn culture = NEOW_pribaltic religion = mariavite - holding = city_holding + holding = castle_holding } 157 = { # Gołdap holding = church_holding diff --git a/history/provinces/e_britannia.txt b/history/provinces/e_britannia.txt index 3eb6d47a..5110d178 100644 --- a/history/provinces/e_britannia.txt +++ b/history/provinces/e_britannia.txt @@ -1156,7 +1156,6 @@ culture = gaelic religion = old_thelema holding = tribal_holding - special_building = loch_ness_01 } 1711 = { holding = none @@ -1165,6 +1164,7 @@ holding = church_holding culture = gaelic religion = presbyterian + special_building = loch_ness_01 } 1701 = { holding = none @@ -1456,7 +1456,8 @@ holding = temple_citadel_holding } 9673 = { - holding = none + holding = city_holding + special_building = giants_causeway_01 } ###c_down 15 = { @@ -1487,7 +1488,6 @@ } 9672 = { holding = city_holding - special_building = giants_causeway_01 } 8743 = { holding = church_holding diff --git a/history/provinces/e_france.txt b/history/provinces/e_france.txt index 31bc5e01..0757acb2 100644 --- a/history/provinces/e_france.txt +++ b/history/provinces/e_france.txt @@ -448,11 +448,13 @@ } 2178 = { holding = castle_holding + culture = normaund + religion = romanticist } 2182 = { holding = none 996.1.1 = { - holding = castle_holding + holding = church_holding } } ###c_evreux @@ -713,7 +715,9 @@ } } 2379 = { - holding = city_holding + holding = castle_holding + culture = bourguignon + religion = ascensionist } ###c_macon 2302 = { @@ -804,7 +808,7 @@ } } 2256 = { - holding = none + holding = church_holding } 2249 = { culture = poitevin diff --git a/history/provinces/e_germany.txt b/history/provinces/e_germany.txt index 37c2fc91..ef096e4e 100644 --- a/history/provinces/e_germany.txt +++ b/history/provinces/e_germany.txt @@ -83,6 +83,7 @@ 3143 = { culture = sorbian religion = roman_catholic + holding = castle_holding } 3140 = { culture = sorbian @@ -933,7 +934,7 @@ 3136 = { culture = sorbian religion = roman_catholic - holding = castle_holding + holding = none } 4135 = { holding = none @@ -1262,7 +1263,9 @@ holding = none } 9762 = { - holding = none + culture = elsasse + religion = roman_catholic + holding = castle_holding } ###c_sundgau 2717 = { @@ -1560,12 +1563,12 @@ 2968 = { culture = bavarian religion = volksmarchen - holding = city_holding + holding = tribal_holding_holding } 2969 = { culture = franconian religion = volksmarchen - holding = tribal_holding + holding = church_holding } ###c_straubing 2963 = { @@ -1573,7 +1576,7 @@ religion = roman_catholic holding = none 1230.1.1 = { - holding = city_holding + holding = tribal_holding_holding } } 2965 = { @@ -1848,12 +1851,7 @@ religion = orionist } 3003 = { - culture = sorbian - religion = volksmarchen holding = none - 1120.1.1 = { - culture = franconian - } } 3038 = { holding = none diff --git a/history/provinces/e_nistrenia.txt b/history/provinces/e_nistrenia.txt index 037640f6..fc91a760 100644 --- a/history/provinces/e_nistrenia.txt +++ b/history/provinces/e_nistrenia.txt @@ -681,6 +681,7 @@ 3908 = { # Nagybanya AKA Baia Mare culture = NEOW_carpathian religion = greek_catholic + holding = castle_holding #1st mention in XIVth } 3909 = { #Salaj diff --git a/history/provinces/e_zapadoslavia.txt b/history/provinces/e_zapadoslavia.txt index 1389b551..2e62b122 100644 --- a/history/provinces/e_zapadoslavia.txt +++ b/history/provinces/e_zapadoslavia.txt @@ -916,7 +916,7 @@ ###c_nysa 3048 = { # Nysa culture = NEOW_silesian - religion = hussite + religion = osvicenist holding = castle_holding 2555.1.1 = { buildings = { @@ -1133,7 +1133,7 @@ holding = none 950.1.1 = { - holding = city_holding + holding = castle_holding culture = hungarian religion = nepmese #notably inhabited by avars and other indigenous people @@ -1200,7 +1200,7 @@ holding = none 1066.1.1 = { - holding = city_holding + holding = castle_holding #1st mention in XIIIth, but somewhat inhabited before #Set as city_holding in 1066 to have a 2nd pre-built holding in the county } diff --git a/history/titles/k_castille.txt b/history/titles/k_castille.txt index 16da59e6..ea993f2f 100644 --- a/history/titles/k_castille.txt +++ b/history/titles/k_castille.txt @@ -9,7 +9,7 @@ k_castille_leon = { c_madrid = { 2505.1.1 = { - change_development_level = 16 + change_development_level = 13 } 2530.1.1 = { holder = hispania0002 diff --git a/history/titles/k_england.txt b/history/titles/k_england.txt index 738deab9..c8d4c2ad 100644 --- a/history/titles/k_england.txt +++ b/history/titles/k_england.txt @@ -109,7 +109,7 @@ d_london = { c_london = { 2505.1.1 = { - change_development_level = 14 + change_development_level = 15 } } diff --git a/history/titles/k_northumberland.txt b/history/titles/k_northumberland.txt index e7caffb1..9543dd68 100644 --- a/history/titles/k_northumberland.txt +++ b/history/titles/k_northumberland.txt @@ -44,7 +44,7 @@ d_york = { c_liverpool = { 2520.1.1 = { - change_development_level = 16 + change_development_level = 14 } } diff --git a/history/titles/k_relgious_heads.txt b/history/titles/k_relgious_heads.txt index fc6b214e..5c83a5ab 100644 --- a/history/titles/k_relgious_heads.txt +++ b/history/titles/k_relgious_heads.txt @@ -91,14 +91,14 @@ k_sevillian_papacy = { d_sevilla = { 2550.1.1 = { holder = hispania0005 - change_development_level = 10 + change_development_level = 7 } } c_sevilla = { 2550.1.1 = { holder = hispania0005 - change_development_level = 13 + change_development_level = 11 } } @@ -126,7 +126,7 @@ c_niebla = { 2550.1.1 = { holder = andalusia_manrique_almonte liege = k_sevillian_papacy - change_development_level = 11 + change_development_level = 9 } } @@ -134,7 +134,7 @@ c_cadiz = { 2550.1.1 = { holder = andalusia_jesus_de_la_torre liege = k_sevillian_papacy - change_development_level = 16 + change_development_level = 10 } } diff --git a/history/titles/k_silesia.txt b/history/titles/k_silesia.txt index 9707efc9..6e27fff7 100644 --- a/history/titles/k_silesia.txt +++ b/history/titles/k_silesia.txt @@ -3,6 +3,9 @@ k_silesia = { } d_lower_silesia = { + 2500.1.1 = { + change_development_level = 7 + } 2551.9.14 = { holder = zapadoslavia0048 # Duke Władysław } diff --git a/history/titles/k_transyvania.txt b/history/titles/k_transyvania.txt index 97fc09f3..96175d8b 100644 --- a/history/titles/k_transyvania.txt +++ b/history/titles/k_transyvania.txt @@ -218,12 +218,6 @@ c_keve= { } } -c_palilula= { - 2554.1.1 = { - holder = nistria0060 - } -} - c_stavropul= { 2554.1.1 = { holder = caucasus0010 diff --git a/localization/english/replace/culture/zz_NEOW_culture_titles_l_english.yml b/localization/english/replace/culture/zz_NEOW_culture_titles_l_english.yml index b7555185..197f6456 100644 --- a/localization/english/replace/culture/zz_NEOW_culture_titles_l_english.yml +++ b/localization/english/replace/culture/zz_NEOW_culture_titles_l_english.yml @@ -182,6 +182,11 @@ hegemony_administrative_female_brit: "Queen-Empress" hegemony_administrative_brit: "Empire" + kingdom_republic_latin_group:"Most Serene Republic" + duchy_republic_latin_group:"Republic" + empire_republic_latin_group:"Most Serene Republic" + venice_genoa_lucca_republic_group:"Most Serene Republic" + king_administrative_male_brittanic: "Lôrd-Llefftennant" king_administrative_female_brittanic: "Lôrd-Llefftennant" duchy_administrative_independent_brittanic: "Llefftennatiæth" diff --git a/localization/english/replace/religion/zz_NEOW_religion_baltic_l_english.yml b/localization/english/replace/religion/zz_NEOW_religion_baltic_l_english.yml index f886164f..1d22bd30 100644 --- a/localization/english/replace/religion/zz_NEOW_religion_baltic_l_english.yml +++ b/localization/english/replace/religion/zz_NEOW_religion_baltic_l_english.yml @@ -11,7 +11,7 @@ romuva_adherent:0 "Romuvan" romuva_adherent_plural:0 "Romuvans" romuva_desc:0 "Romuva is the ancestral polytheistic faith of Lithuania, with a pantheon of gods led by Dievas, the sky father. Other important deities include Perkunas, the god of thunder, Saule, the goddess of the sun, Žemyna, the earth mother, and Vydunas, the patron god of Lithuania. Following the Event, the survival of the krivių krivaitis and the subsequent codification of the faith led to a massive resurgence for the Romuva community, much to the ire of the surviving Christians." - romuva_religious_head_title:0 "Krivių" + romuva_head_of_faith_male:0 "Krivių" romuva_head_of_faith_female:0 "Krivė" romuva_religious_head_title_name:0 "Krivių Krivaitis" diff --git a/localization/english/replace/religion/zz_NEOW_religion_cosmist_l_english.yml b/localization/english/replace/religion/zz_NEOW_religion_cosmist_l_english.yml index 029c131e..981ffe8c 100644 --- a/localization/english/replace/religion/zz_NEOW_religion_cosmist_l_english.yml +++ b/localization/english/replace/religion/zz_NEOW_religion_cosmist_l_english.yml @@ -7,75 +7,37 @@ cosmist_religion_desc:1 "Despite a myriad of different beliefs and practices dividing them, all Cosmists are united around their central hope for humanity's future. This destiny is believed to not lie upon this ruined ground, but instead among the stars, somewhere beyond the sky. While nearly impossible to imagine now, once the frontier of the stars is reached, it is known that humanity's woes and troubles will all fade away like some terrible dream." cosmist_high_god_name:0 "The Cosmos" - cosmist_high_god_name_2:0 "The Universe" - cosmist_high_god_name_3:0 "The All" cosmist_high_god_name_possessive:0 "The Cosmos'" - cosmist_high_god_name_alternate:0 "The Great Beyond" - cosmist_high_god_name_alternate_possessive:0 "The Great Beyond's" - cosmist_creator_god_name:0 "The Singularity" - cosmist_creator_god_name_possessive:0 "The Singularity's" - cosmist_health_god_name:0 "The Astral Light" - cosmist_health_god_name_possessive:0 "The Astral Light's" - cosmist_fertility_god_name:0 "The Nebula" - cosmist_fertility_god_name_possessive:0 "The Nebula's" - cosmist_wealth_god_name:0 "The Star-Iron" - cosmist_wealth_god_name_possessive:0 "The Star-Iron's" - cosmist_household_god_name:0 "The Hearth-Star" - cosmist_household_god_name_possessive:0 "The Hearth-Star's" - cosmist_fate_god_name:0 "The Great Filter" - cosmist_fate_god_name_possessive:0 "The Great Filter's" - cosmist_knowledge_god_name:0 "The Void-Seeker" - cosmist_knowledge_god_name_possessive:0 "The Void-Seeker's" - cosmist_war_god_name:0 "The Solar Flare" - cosmist_war_god_name_possessive:0 "The Solar Flare's" - cosmist_trickster_god_name:0 "The Comet" - cosmist_trickster_god_name_possessive:0 "The Comet's" - cosmist_night_god_name:0 "The Dark Matter" - cosmist_night_god_name_possessive:0 "The Dark Matter's" - cosmist_water_god_name:0 "The Cosmic Sea" - cosmist_water_god_name_possessive:0 "The Cosmic Sea's" - cosmist_devil_name:0 "The Entropy" - cosmist_devil_name_possessive:0 "The Entropy's" - cosmist_house_of_worship:0 "observatory" - cosmist_house_of_worship_2:0 "station" - cosmist_house_of_worship_3:0 "shrine" - cosmist_house_of_worship_plural:0 "observatories" - cosmist_religious_symbol:0 "pulsar" - cosmist_religious_symbol_2:0 "orbit" - cosmist_religious_symbol_3:0 "star" - cosmist_religious_text:0 "The Star-Charts" - cosmist_religious_text_2:0 "The Logs" - cosmist_religious_text_3:0 "The Transmission" + cosmist_high_god_name_alternate:0 "The Stars" + cosmist_high_god_name_alternate_possessive:0 "The Stars'" + cosmist_devil_name:0 "Entropy" + cosmist_devil_name_possessive:0 "Entropy's" + cosmist_house_of_worship:0 "cosmodrome" + cosmist_house_of_worship_plural:0 "cosmodromes" + cosmist_religious_symbol:0 "cosmos" + cosmist_religious_text:0 "The Common Task" cosmist_religious_head_title:0 "High Astronomer" - cosmist_religious_head_title_name:0 "The Astronomical Council" - cosmist_devotee_male:0 "astronomer" - cosmist_devotee_male_plural:0 "astronomers" - cosmist_devotee_female:0 "astronomer" - cosmist_devotee_female_plural:0 "astronomers" - cosmist_devotee_neuter:0 "astronomer" - cosmist_devotee_neuter_plural:0 "astronomers" - cosmist_priest_male:0 "observer" - cosmist_priest_male_plural:0 "observers" - cosmist_priest_alternate_plural:0 "observers" + cosmist_religious_head_title_name:0 "Ascendancy" + cosmist_devotee:0 "cosmologist" + cosmist_devotee_plural:0 "cosmologists" + cosmist_priest:0 "director" + cosmist_priest_plural:0 "directors" cosmist_bishop:0 "director" cosmist_bishop_plural:0 "directors" - cosmist_positive_afterlife:0 "The Celestial Hub" - cosmist_positive_afterlife_2:0 "The Higher Orbit" - cosmist_positive_afterlife_3:0 "The Galactic Core" - cosmist_negative_afterlife:0 "The Event Horizon" - cosmist_negative_afterlife_2:0 "The Deep Vacuum" - cosmist_negative_afterlife_3:0 "The Void" - cosmist_death_deity_name:0 "The Supernova" - cosmist_death_deity_name_possessive:0 "The Supernova's" - cosmist_witch_god_name:0 "The Unknown" - cosmist_witch_god_name_possessive:0 "The Unknown's" + cosmist_afterlife:0 "The Omega Point" - fracture:0 "Fracturism" fracture_adj:0 "Fracturist" fracture_adherent:0 "Fracturist" fracture_adherent_plural:0 "Fracturists" fracture_desc:0 "It is said that deep within the bowels of the Great Sarcophagus lies a shard of creation. This Fracture within time and space is out of control and without thought, and threatens to unmake anyone or anything unfortunate enough to venture too close. It is thanks to its worshippers, the Fracturists, that the Exclusion Zone still stands all these years, distinguished by amethyst charms warning passersby of dangerous energy in the area. They watch the Zone day and night, reinforcing the ancient defenses of the Sarcophagus, harnessing its unimaginable power through esoteric rituals, and making sure nobody can get too close." + + fracture_high_god_name:0 "The Fracture" + fracture_high_god_name_possessive:0 "The Fracture's" + fracture_high_god_name_alternate:0 "The God Fragment" + fracture_high-god_name_alternate_possessive:0 "The God Fragment's" + fracture_high_god_name_alternate_2:0 "The Shard" + fracture_high_god_name_alternate_2_possessive:0 "The Shard's" cosmonaut:0 "Cosmonaut" cosmonaut_adj:0 "Cosmonaut" @@ -83,8 +45,19 @@ cosmonaut_adherent_plural:0 "Cosmonauts" cosmonaut_desc:0 "Cosmonauts believe the fire god Agni gifted the Fire of Heaven to the stars long before the beginning of time, from which would eventually emerge the fire which burns in the soul of every human. As humanity came from the stars, they believe it is also humanity's duty to return to them, and reclaim the holy flame in order to bolster their own divinity and conquer the heavens. Although returning to the stars carries quite a literal meaning to the Cosmonauts, a more metaphysical closeness to them is gained through rituals such as meditation and bodily purification. Asceticism is especially revered among the Cosmonauts, as the divine fire burning out of control is what caused humanity's initial fall, ending their holy reclamation of the cosmos." + cosmonaut_high_god_name:0 "Agni" + cosmonaut_high_god_name_possessive:0 "Agni's" + zimiran:0 "Zimiran" zimiran_adj:0 "Zimiran" zimiran_adherent:0 "Zimiran" zimiran_adherent_plural:0 "Zimiran" - zimiran_desc:0 "Along the sacred steppes and desert oases, the Zimiran faithful remember the days in which the men rode steel chariots to the stars. The world, however, now lies broken, with the secrets of the stars being long lost. As the almighty and merciful God decreed that his Messiah is to be the one to lead humanity back to the stars, the Zimiran faithful work to bring about the Day of Judgment by studying the mysteries of the stars. They hope that through wisdom and knowledge, they are brought closer to God. Only once one has achieved total awareness can they take the leap of faith to achieve cosmic oneness with the Almighty, and serve as companions to the next Prophet of this world." \ No newline at end of file + zimiran_desc:0 "Along the sacred steppes and desert oases, the Zimiran faithful remember the days in which the men rode steel chariots to the stars. The world, however, now lies broken, with the secrets of the stars being long lost. As the almighty and merciful God decreed that his Messiah is to be the one to lead humanity back to the cosmos, the Zimiran faithful work to bring about the Day of Judgment by studying the mysteries of the stars. They hope that through wisdom and knowledge, they are brought closer to God. Only once one has achieved total awareness can they take the leap of faith to achieve cosmic oneness with the Almighty, and serve as companions to the next Prophet of this world." + + zimiran_high_god_name:0 "Al-Muqaddim" + zimiran_high_god_name_possessive:0 "Al-Muqaddim's" + zimiran_high_god_name_alternate:0 "The Almighty" + zimiran_high-god_name_alternate_possessive:0 "The Almighty's" + zimiran_religious_symbol:0 "zimiran" + zimiran_devil_name:0 "Shayṭān" + zimiran_devil_name_possessive:0 "Shayṭān's" \ No newline at end of file diff --git a/localization/english/replace/urepublic_loc_l_english.yml b/localization/english/replace/urepublic_loc_l_english.yml index 02135450..cbbbcd36 100644 --- a/localization/english/replace/urepublic_loc_l_english.yml +++ b/localization/english/replace/urepublic_loc_l_english.yml @@ -23,7 +23,7 @@ barony_urbanrepublic: "Town" baron_urbanrepublic_male: "Mayor" baron_urbanrepublic_female: "Mayor" - county_urbanrepublic: "City" + county_urbanrepublic: "Republic" count_urbanrepublic_male: "Lord-Mayor" count_urbanrepublic_female: "Lady-Mayor" duchy_urbanrepublic: "Urban Republic"