Stavropul start

This commit is contained in:
Heidesommer 2026-04-25 18:55:31 -04:00
parent 50e221bcef
commit 4c1f524d62
158 changed files with 10079 additions and 10160 deletions

View file

@ -4469,7 +4469,7 @@ proving_grounds_01 = {
}
proving_grounds_02 = {
construction_time = @camp_building_main_slot_construction_duration_t2
allowed_domicile_types = { camp}
allowed_domicile_types = { camp }
previous_building = proving_grounds_01
internal_slots = 2
@ -4518,7 +4518,7 @@ proving_grounds_02 = {
}
proving_grounds_03 = {
construction_time = @camp_building_main_slot_construction_duration_t3
allowed_domicile_types = { camp}
allowed_domicile_types = { camp }
previous_building = proving_grounds_02
internal_slots = 3
@ -4567,7 +4567,7 @@ proving_grounds_03 = {
}
proving_grounds_04 = {
construction_time = @camp_building_main_slot_construction_duration_t4
allowed_domicile_types = { camp}
allowed_domicile_types = { camp }
previous_building = proving_grounds_03
internal_slots = 4
@ -4619,7 +4619,7 @@ proving_grounds_04 = {
}
proving_grounds_05 = {
construction_time = @camp_building_main_slot_construction_duration_t5
allowed_domicile_types = { camp}
allowed_domicile_types = { camp }
previous_building = proving_grounds_04
internal_slots = 5
@ -4670,7 +4670,7 @@ proving_grounds_05 = {
}
proving_grounds_06 = {
construction_time = @camp_building_main_slot_construction_duration_t6
allowed_domicile_types = { camp}
allowed_domicile_types = { camp }
previous_building = proving_grounds_05
internal_slots = 6
@ -4725,7 +4725,7 @@ proving_grounds_06 = {
proving_grounds_horse_run = { # Horse Run
slot_type = internal
construction_time = @camp_building_internal_slot_construction_duration_t2
allowed_domicile_types = { camp}
allowed_domicile_types = { camp }
previous_building = proving_grounds_01
cost = { gold = proving_grounds_horse_run_domicile_building_gold_cost_value }
@ -4790,7 +4790,7 @@ proving_grounds_horse_run = { # Horse Run
proving_grounds_camel_run = { # Camel Run
slot_type = internal
construction_time = @camp_building_internal_slot_construction_duration_t2
allowed_domicile_types = { camp}
allowed_domicile_types = { camp }
previous_building = proving_grounds_01
cost = { gold = proving_grounds_camel_run_domicile_building_gold_cost_value }
@ -4859,7 +4859,7 @@ proving_grounds_camel_run = { # Camel Run
proving_grounds_elephantry_reserve = { # Elephantry Reserve
slot_type = internal
construction_time = @camp_building_internal_slot_construction_duration_t3
allowed_domicile_types = { camp}
allowed_domicile_types = { camp }
previous_building = proving_grounds_01
cost = { gold = proving_grounds_elephantry_reserve_domicile_building_gold_cost_value }
@ -4922,7 +4922,7 @@ proving_grounds_elephantry_reserve = { # Elephantry Reserve
proving_grounds_nightly_barding_drills = { # Nightly Barding Drills
slot_type = internal
construction_time = @camp_building_internal_slot_construction_duration_t3
allowed_domicile_types = { camp}
allowed_domicile_types = { camp }
previous_building = proving_grounds_01
cost = { gold = proving_grounds_nightly_barding_drills_domicile_building_gold_cost_value }
@ -4987,7 +4987,7 @@ proving_grounds_nightly_barding_drills = { # Nightly Barding Drills
proving_grounds_life_in_the_saddle = { # Life in the Saddle
slot_type = internal
construction_time = @camp_building_internal_slot_construction_duration_t3
allowed_domicile_types = { camp}
allowed_domicile_types = { camp }
previous_building = proving_grounds_01
cost = { gold = proving_grounds_life_in_the_saddle_domicile_building_gold_cost_value }
@ -5002,12 +5002,7 @@ proving_grounds_life_in_the_saddle = { # Life in the Saddle
can_construct = {
custom_tooltip = {
text = proving_grounds_life_in_the_saddle_horse_archers_tt
any_maa_regiment = {
OR = {
is_maa_type = horse_archers
is_maa_type = heavy_horse_archers
}
}
number_maa_regiments_of_base_type:archer_cavalry > 0
}
}
@ -5065,7 +5060,7 @@ proving_grounds_life_in_the_saddle = { # Life in the Saddle
proving_grounds_the_stump = { # The Stump
slot_type = internal
construction_time = @camp_building_internal_slot_construction_duration_t3
allowed_domicile_types = { camp}
allowed_domicile_types = { camp }
previous_building = proving_grounds_01
cost = { gold = proving_grounds_the_stump_domicile_building_gold_cost_value }
@ -5130,7 +5125,7 @@ proving_grounds_the_stump = { # The Stump
proving_grounds_personal_bouts = { # Personal Bouts
slot_type = internal
construction_time = @camp_building_internal_slot_construction_duration_t3
allowed_domicile_types = { camp}
allowed_domicile_types = { camp }
previous_building = proving_grounds_01
cost = { gold = proving_grounds_personal_bouts_domicile_building_gold_cost_value }
@ -5196,7 +5191,7 @@ proving_grounds_personal_bouts = { # Personal Bouts
proving_grounds_training_circle = { # Training Circle
slot_type = internal
construction_time = @camp_building_internal_slot_construction_duration_t3
allowed_domicile_types = { camp}
allowed_domicile_types = { camp }
previous_building = proving_grounds_01
cost = { gold = proving_grounds_training_circle_domicile_building_gold_cost_value }
@ -5262,7 +5257,7 @@ proving_grounds_training_circle = { # Training Circle
proving_grounds_mock_battle_drills = { # Mock Battle Drills
slot_type = internal
construction_time = @camp_building_internal_slot_construction_duration_t3
allowed_domicile_types = { camp}
allowed_domicile_types = { camp }
previous_building = proving_grounds_01
cost = { gold = proving_grounds_mock_battle_drills_domicile_building_gold_cost_value }
@ -5327,7 +5322,7 @@ proving_grounds_mock_battle_drills = { # Mock Battle Drills
proving_grounds_lockwagon = { # Lockwagon
slot_type = internal
construction_time = @camp_building_internal_slot_construction_duration_t2
allowed_domicile_types = { camp}
allowed_domicile_types = { camp }
previous_building = proving_grounds_01
cost = { gold = proving_grounds_lockwagon_domicile_building_gold_cost_value }
@ -5392,7 +5387,7 @@ proving_grounds_lockwagon = { # Lockwagon
proving_grounds_martial_study = { # Martial Study
slot_type = internal
construction_time = @camp_building_internal_slot_construction_duration_t3
allowed_domicile_types = { camp}
allowed_domicile_types = { camp }
previous_building = proving_grounds_01
cost = { gold = proving_grounds_martial_study_domicile_building_gold_cost_value }
@ -5454,7 +5449,7 @@ proving_grounds_martial_study = { # Martial Study
proving_grounds_the_stick_game = { # The Stick Game
slot_type = internal
construction_time = @camp_building_internal_slot_construction_duration_t1
allowed_domicile_types = { camp}
allowed_domicile_types = { camp }
previous_building = proving_grounds_01
cost = { gold = proving_grounds_the_stick_game_domicile_building_gold_cost_value }
@ -5514,7 +5509,7 @@ proving_grounds_the_stick_game = { # The Stick Game
proving_grounds_bodyguard_drills = { # Bodyguard Drills
slot_type = internal
construction_time = @camp_building_internal_slot_construction_duration_t3
allowed_domicile_types = { camp}
allowed_domicile_types = { camp }
previous_building = proving_grounds_01
cost = { gold = proving_grounds_bodyguard_drills_domicile_building_gold_cost_value }
@ -5535,7 +5530,7 @@ proving_grounds_bodyguard_drills = { # Bodyguard Drills
character_modifier = {
enemy_hostile_scheme_phase_duration_add = minor_scheme_phase_duration_malus_value
scheme_discovery_chance_mult = 0.15
enemy_scheme_secrecy_add = -15
}
parameters = {
@ -5907,7 +5902,7 @@ camp_perimeter_good_siting = { # Good Siting
}
character_modifier = {
scheme_discovery_chance_mult = 0.1
enemy_scheme_secrecy_add = -10
enemy_hostile_scheme_phase_duration_add = minor_scheme_phase_duration_malus_value
}
@ -6021,7 +6016,7 @@ camp_perimeter_extra_watch = { # Extra Watch
character_modifier = {
enemy_hostile_scheme_phase_duration_add = major_scheme_phase_duration_malus_value
scheme_discovery_chance_mult = 0.1
enemy_scheme_secrecy_add = -10
archers_damage_mult = 0.1
archer_cavalry_damage_mult = 0.05
}

View file

@ -633,9 +633,7 @@ east_asian_peasant_quarters_01 = {
}
can_construct = {
top_participant_group:dynastic_cycle ?= {
NOT = { participant_group_type = conservative_movement }
}
}
cost = {
@ -668,9 +666,7 @@ east_asian_peasant_quarters_02 = {
previous_building = east_asian_peasant_quarters_01
can_construct = {
top_participant_group:dynastic_cycle ?= {
NOT = { participant_group_type = conservative_movement }
}
}
cost = {
@ -704,9 +700,7 @@ east_asian_peasant_quarters_03 = {
previous_building = east_asian_peasant_quarters_02
can_construct = {
top_participant_group:dynastic_cycle ?= {
NOT = { participant_group_type = conservative_movement }
}
}
cost = {
@ -742,9 +736,7 @@ east_asian_peasant_quarters_04 = {
previous_building = east_asian_peasant_quarters_03
can_construct = {
top_participant_group:dynastic_cycle ?= {
NOT = { participant_group_type = conservative_movement }
}
}
cost = {
@ -2656,7 +2648,10 @@ east_asian_estate_commander_study_01 = {
custom_tooltip = {
text = is_a_military_governor_county_or_above_desc
highest_held_title_tier >= tier_county
vassal_contract_has_flag = celestial_military_appointment
OR = {
vassal_contract_has_flag = celestial_military_appointment
vassal_contract_has_flag = meritocratic_military_appointment
}
}
}
}
@ -2674,6 +2669,7 @@ east_asian_estate_commander_study_01 = {
parameters = {
celestial_military_score_bonus_1 = yes
meritocratic_military_score_bonus_1 = yes
}
character_modifier = {
@ -2701,7 +2697,10 @@ east_asian_estate_commander_study_02 = {
custom_tooltip = {
text = is_a_military_governor_duchy_or_above_desc
highest_held_title_tier >= tier_duchy
vassal_contract_has_flag = celestial_military_appointment
OR = {
vassal_contract_has_flag = celestial_military_appointment
vassal_contract_has_flag = meritocratic_military_appointment
}
}
}
@ -2718,6 +2717,7 @@ east_asian_estate_commander_study_02 = {
parameters = {
celestial_military_score_bonus_2 = yes
meritocratic_military_score_bonus_2 = yes
}
character_modifier = {
@ -2746,7 +2746,10 @@ east_asian_estate_commander_study_03 = {
custom_tooltip = {
text = is_a_military_governor_kingdom_or_above_desc
highest_held_title_tier >= tier_kingdom
vassal_contract_has_flag = celestial_military_appointment
OR = {
vassal_contract_has_flag = celestial_military_appointment
vassal_contract_has_flag = meritocratic_military_appointment
}
}
domicile ?= { has_domicile_building_or_higher = east_asian_estate_main_02 }
}
@ -2764,6 +2767,7 @@ east_asian_estate_commander_study_03 = {
parameters = {
celestial_military_score_bonus_3 = yes
meritocratic_military_score_bonus_3 = yes
}
character_modifier = {
@ -2806,6 +2810,7 @@ east_asian_estate_commander_study_04 = {
parameters = {
celestial_military_score_bonus_4 = yes
meritocratic_military_score_bonus_4 = yes
}
character_modifier = {
@ -2837,7 +2842,10 @@ east_asian_estate_office_01 = {
custom_tooltip = {
text = is_a_civilian_governor_county_or_above_desc
highest_held_title_tier >= tier_county
vassal_contract_has_flag = celestial_civil_appointment
OR = {
vassal_contract_has_flag = celestial_civil_appointment
vassal_contract_has_flag = meritocratic_civil_appointment
}
}
}
@ -2854,6 +2862,7 @@ east_asian_estate_office_01 = {
parameters = {
celestial_civilian_score_bonus_1 = yes
meritocratic_civilian_score_bonus_1 = yes
}
character_modifier = {
@ -2881,7 +2890,10 @@ east_asian_estate_office_02 = {
custom_tooltip = {
text = is_a_civilian_governor_duchy_or_above_desc
highest_held_title_tier >= tier_duchy
vassal_contract_has_flag = celestial_civil_appointment
OR = {
vassal_contract_has_flag = celestial_civil_appointment
vassal_contract_has_flag = meritocratic_civil_appointment
}
}
}
@ -2898,6 +2910,7 @@ east_asian_estate_office_02 = {
parameters = {
celestial_civilian_score_bonus_2 = yes
meritocratic_civilian_score_bonus_2 = yes
estate_governor_efficiency_bonus = yes
}
@ -2926,7 +2939,10 @@ east_asian_estate_office_03 = {
custom_tooltip = {
text = is_a_civilian_governor_kingdom_or_above_desc
highest_held_title_tier >= tier_kingdom
vassal_contract_has_flag = celestial_civil_appointment
OR = {
vassal_contract_has_flag = celestial_civil_appointment
vassal_contract_has_flag = meritocratic_civil_appointment
}
}
domicile ?= { has_domicile_building_or_higher = east_asian_estate_main_02 }
}
@ -2944,6 +2960,7 @@ east_asian_estate_office_03 = {
parameters = {
celestial_civilian_score_bonus_3 = yes
meritocratic_civilian_score_bonus_3 = yes
estate_governor_efficiency_bonus = yes
estate_governor_efficiency_bonus_for_house_members = yes
}
@ -2986,6 +3003,7 @@ east_asian_estate_office_04 = {
parameters = {
celestial_civilian_score_bonus_4 = yes
meritocratic_civilian_score_bonus_4 = yes
estate_governor_efficiency_bonus = yes
estate_governor_efficiency_bonus_for_house_members = yes
estate_governor_trait_xp_bonus_for_contracts = yes
@ -4007,9 +4025,6 @@ east_asian_estate_reception_hall_01 = {
previous_building = east_asian_estate_main_01
can_construct_potential = {
top_participant_group:dynastic_cycle ?= {
participant_group_type = conservative_movement
}
}
cost = {
@ -4050,9 +4065,6 @@ east_asian_estate_reception_hall_02 = {
previous_building = east_asian_estate_reception_hall_01
can_construct = {
top_participant_group:dynastic_cycle ?= {
participant_group_type = conservative_movement
}
}
cost = {
@ -4094,9 +4106,6 @@ east_asian_estate_reception_hall_03 = {
previous_building = east_asian_estate_reception_hall_02
can_construct = {
top_participant_group:dynastic_cycle ?= {
participant_group_type = conservative_movement
}
domicile ?= { has_domicile_building_or_higher = east_asian_estate_main_02 }
}
@ -4138,11 +4147,6 @@ east_asian_estate_reception_hall_04 = {
slot_type = internal
previous_building = east_asian_estate_reception_hall_03
can_construct = {
top_participant_group:dynastic_cycle ?= {
participant_group_type = conservative_movement
}
}
cost = {
gold = {
@ -4183,9 +4187,6 @@ east_asian_estate_reception_hall_05 = {
previous_building = east_asian_estate_reception_hall_04
can_construct = {
top_participant_group:dynastic_cycle ?= {
participant_group_type = conservative_movement
}
domicile ?= { has_domicile_building_or_higher = east_asian_estate_main_04 }
}
@ -4229,7 +4230,7 @@ east_asian_estate_cabinet_of_curiosities_01 = {
slot_type = internal
previous_building = east_asian_estate_main_01
can_construct_potential = {
can_construct = {
dynasty ?= { has_dynasty_perk = ep3_administrative_legacy_4 }
}
@ -5106,6 +5107,7 @@ east_asian_estate_health_01 = {
parameters = {
estate_increase_safe_treatment_success_1 = yes
estate_increase_physician_aptitude_1 = yes
}
ai_value = {
@ -5152,7 +5154,7 @@ east_asian_estate_health_02 = {
parameters = {
estate_increase_safe_treatment_success_1 = yes
estate_increase_physician_aptitude = yes
estate_increase_physician_aptitude_2 = yes
}
ai_value = {
@ -5194,7 +5196,7 @@ east_asian_estate_health_03 = {
parameters = {
estate_increase_safe_treatment_success_1 = yes
estate_increase_physician_aptitude = yes
estate_increase_physician_aptitude_3 = yes
}
ai_value = {
@ -5236,7 +5238,7 @@ east_asian_estate_health_04 = {
parameters = {
estate_increase_safe_treatment_success_2 = yes
estate_increase_physician_aptitude_2 = yes
estate_increase_physician_aptitude_4 = yes
}
ai_value = {
@ -5278,7 +5280,7 @@ east_asian_estate_health_05 = {
parameters = {
estate_increase_safe_treatment_success_2 = yes
estate_increase_physician_aptitude_2 = yes
estate_increase_physician_aptitude_5 = yes
}
ai_value = {
@ -5320,7 +5322,7 @@ east_asian_estate_health_06 = {
parameters = {
estate_increase_safe_treatment_success_2 = yes
estate_increase_physician_aptitude_3 = yes
estate_increase_physician_aptitude_6 = yes
}
ai_value = {
@ -6572,6 +6574,7 @@ east_asian_estate_watchtower_01 = {
}
parameters = {
estate_increase_bodyguard_aptitude_1 = yes
raids_less_likely_to_make_prisoners_1 = yes
house_head_can_ask_for_knight = yes
}
@ -6617,7 +6620,7 @@ east_asian_estate_watchtower_02 = {
parameters = {
raids_less_likely_to_make_prisoners_1 = yes
estate_increase_bodyguard_aptitude_1 = yes
estate_increase_bodyguard_aptitude_2 = yes
house_head_can_ask_for_knight = yes
}
@ -6657,7 +6660,7 @@ east_asian_estate_watchtower_03 = {
parameters = {
raids_less_likely_to_make_prisoners_2 = yes
estate_unlock_bolster_security_decision = yes
estate_increase_bodyguard_aptitude_1 = yes
estate_increase_bodyguard_aptitude_3 = yes
house_head_can_ask_for_knight = yes
house_head_can_ask_for_maa = yes
}
@ -6709,7 +6712,7 @@ east_asian_estate_watchtower_04 = {
raids_less_likely_to_make_prisoners_2 = yes
house_head_can_ask_for_maa = yes
estate_unlock_bolster_security_decision = yes
estate_increase_bodyguard_aptitude_2 = yes
estate_increase_bodyguard_aptitude_4 = yes
house_head_can_ask_for_knight = yes
}
@ -6760,7 +6763,7 @@ east_asian_estate_watchtower_05 = {
raids_less_likely_to_make_prisoners_3 = yes
house_head_can_ask_for_maa = yes
estate_unlock_bolster_security_decision = yes
estate_increase_bodyguard_aptitude_2 = yes
estate_increase_bodyguard_aptitude_5 = yes
house_head_can_ask_for_knight = yes
}
@ -6812,7 +6815,7 @@ east_asian_estate_watchtower_06 = {
estate_unlock_patrol_decision = yes
house_head_can_ask_for_maa = yes
estate_unlock_bolster_security_decision = yes
estate_increase_bodyguard_aptitude_2 = yes
estate_increase_bodyguard_aptitude_6 = yes
house_head_can_ask_for_knight = yes
}
@ -7119,7 +7122,7 @@ east_asian_estate_garden_leisure_04 = {
}
parameters = {
increased_gardener_aptitude_3 = yes
increased_gardener_aptitude_4 = yes
}
on_complete = {
@ -7206,7 +7209,7 @@ east_asian_estate_garden_leisure_05 = {
}
parameters = {
increased_gardener_aptitude_3 = yes
increased_gardener_aptitude_5 = yes
}
on_complete = {
@ -7293,7 +7296,7 @@ east_asian_estate_garden_leisure_06 = {
}
parameters = {
increased_gardener_aptitude_3 = yes
increased_gardener_aptitude_6 = yes
}
on_complete = {
@ -7383,7 +7386,7 @@ east_asian_estate_garden_fruit_04 = {
}
parameters = {
increased_gardener_aptitude_3 = yes
increased_gardener_aptitude_4 = yes
}
on_complete = {
@ -7471,7 +7474,7 @@ east_asian_estate_garden_fruit_05 = {
}
parameters = {
increased_gardener_aptitude_3 = yes
increased_gardener_aptitude_5 = yes
}
on_complete = {
@ -7559,7 +7562,7 @@ east_asian_estate_garden_fruit_06 = {
}
parameters = {
increased_gardener_aptitude_3 = yes
increased_gardener_aptitude_6 = yes
}
on_complete = {
@ -11280,7 +11283,10 @@ east_asian_estate_militia_muster_green_01 = {
can_construct = {
custom_tooltip = {
text = celestial_military_appointment_allowed_desc
vassal_contract_has_flag = celestial_military_appointment
OR = {
vassal_contract_has_flag = celestial_military_appointment
vassal_contract_has_flag = meritocratic_military_appointment
}
}
}
@ -11436,7 +11442,10 @@ east_asian_estate_ration_wine_stores_01 = {
can_construct = {
custom_tooltip = {
text = celestial_military_appointment_allowed_desc
vassal_contract_has_flag = celestial_military_appointment
OR = {
vassal_contract_has_flag = celestial_military_appointment
vassal_contract_has_flag = meritocratic_military_appointment
}
}
}
@ -13765,7 +13774,10 @@ east_asian_estate_tea_horse_road_office_01 = {
custom_tooltip = {
text = is_a_military_governor_county_or_above_desc
highest_held_title_tier >= tier_county
vassal_contract_has_flag = celestial_military_appointment
OR = {
vassal_contract_has_flag = celestial_military_appointment
vassal_contract_has_flag = meritocratic_military_appointment
}
}
}
}
@ -14626,7 +14638,10 @@ east_asian_estate_field_surgeon_cart_01 = {
custom_tooltip = {
text = is_a_military_governor_county_or_above_desc
highest_held_title_tier >= tier_county
vassal_contract_has_flag = celestial_military_appointment
OR = {
vassal_contract_has_flag = celestial_military_appointment
vassal_contract_has_flag = meritocratic_military_appointment
}
}
}
}
@ -15870,7 +15885,7 @@ east_asian_estate_history_school_04 = {
}
}
parameters = {
estate_increased_tutor_aptitude_1 = yes
estate_increased_tutor_aptitude_4 = yes
}
character_modifier = {
monthly_merit = @east_asian_manor_monthly_merit_2
@ -16316,7 +16331,10 @@ east_asian_estate_armorer_01 = {
custom_tooltip = {
text = is_a_military_governor_county_or_above_desc
highest_held_title_tier >= tier_county
vassal_contract_has_flag = celestial_military_appointment
OR = {
vassal_contract_has_flag = celestial_military_appointment
vassal_contract_has_flag = meritocratic_military_appointment
}
}
}
}
@ -16741,7 +16759,10 @@ east_asian_estate_sergeants_school_01 = {
custom_tooltip = {
text = is_a_military_governor_county_or_above_desc
highest_held_title_tier >= tier_county
vassal_contract_has_flag = celestial_military_appointment
OR = {
vassal_contract_has_flag = celestial_military_appointment
vassal_contract_has_flag = meritocratic_military_appointment
}
}
}
}
@ -16886,7 +16907,10 @@ east_asian_estate_drill_yard_01 = {
custom_tooltip = {
text = is_a_military_governor_county_or_above_desc
highest_held_title_tier >= tier_county
vassal_contract_has_flag = celestial_military_appointment
OR = {
vassal_contract_has_flag = celestial_military_appointment
vassal_contract_has_flag = meritocratic_military_appointment
}
}
}
}
@ -17604,7 +17628,10 @@ east_asian_estate_crossbow_storage_01 = {
can_construct = {
custom_tooltip = {
text = celestial_military_appointment_allowed_desc
vassal_contract_has_flag = celestial_military_appointment
OR = {
vassal_contract_has_flag = celestial_military_appointment
vassal_contract_has_flag = meritocratic_military_appointment
}
}
}
@ -18445,7 +18472,10 @@ east_asian_estate_foaling_pens_01 = {
custom_tooltip = {
text = is_a_military_governor_county_or_above_desc
highest_held_title_tier >= tier_county
vassal_contract_has_flag = celestial_military_appointment
OR = {
vassal_contract_has_flag = celestial_military_appointment
vassal_contract_has_flag = meritocratic_military_appointment
}
}
}
}
@ -19712,7 +19742,10 @@ east_asian_estate_leatherworks_01 = {
can_construct = {
custom_tooltip = {
text = celestial_military_appointment_allowed_desc
vassal_contract_has_flag = celestial_military_appointment
OR = {
vassal_contract_has_flag = celestial_military_appointment
vassal_contract_has_flag = meritocratic_military_appointment
}
}
}
@ -20987,7 +21020,10 @@ east_asian_estate_salt_lick_terraces_01 = {
custom_tooltip = {
text = is_a_military_governor_county_or_above_desc
highest_held_title_tier >= tier_county
vassal_contract_has_flag = celestial_military_appointment
OR = {
vassal_contract_has_flag = celestial_military_appointment
vassal_contract_has_flag = meritocratic_military_appointment
}
}
}
}

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