Stavropul start
This commit is contained in:
parent
50e221bcef
commit
4c1f524d62
158 changed files with 10079 additions and 10160 deletions
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@ -551,6 +551,7 @@ tradition_gardening = {
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}
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}
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}
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NOT = { culture_tradition:tradition_tgp_ephemeral_grace = { is_in_list = traits } }
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}
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parameters = {
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@ -1624,7 +1625,7 @@ tradition_culture_blending = {
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scope:character = {
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any_sub_realm_county = {
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percent >= 0.3
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NOT = { culture = root }
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culture != root
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}
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}
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}
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@ -1718,9 +1719,7 @@ tradition_isolationist = {
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any_sub_realm_county = {
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culture = scope:character.culture
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any_neighboring_county = {
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NOT = {
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culture = scope:character.culture
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}
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culture != scope:character.culture
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culture = {
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cultural_acceptance = { target = scope:character.culture value >= 40 }
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}
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@ -1760,6 +1759,14 @@ tradition_isolationist = {
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}
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}
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can_pick = {
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# Mutually exclusive with other Isolationist
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NOR = {
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culture_tradition:tradition_tgp_inward_perfection = { is_in_list = traits }
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culture_tradition:tradition_cultural_primacy = { is_in_list = traits }
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}
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}
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ai_will_do = {
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value = 100
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if = {
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@ -1903,16 +1910,20 @@ tradition_agrarian = {
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1 = indian
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4 = farmland.dds
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}
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is_shown = {
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NOT = {
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culture_tradition:tradition_intensive_farming = { is_in_list = traits }
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}
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}
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can_pick = {
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custom_tooltip = {
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text = culture_in_farmlands_or_floodplains_terrain_desc
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any_culture_county = {
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any_county_province = {
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OR = {
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terrain = farmlands
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terrain = floodplains
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}
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county_has_province_with_terrain = {
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terrain = farmlands
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terrain = floodplains
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}
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}
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}
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@ -1966,11 +1977,9 @@ tradition_agrarian = {
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NOT = {
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any_culture_county = {
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count >= 5
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any_county_province = {
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OR = {
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terrain = farmlands
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terrain = floodplains
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}
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county_has_province_with_terrain = {
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terrain = farmlands
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terrain = floodplains
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}
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}
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}
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@ -2004,11 +2013,9 @@ tradition_agrarian = {
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any_sub_realm_county = {
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count >= 2
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culture = scope:character.culture
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any_county_province = {
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OR = {
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terrain = farmlands
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terrain = floodplains
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}
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county_has_province_with_terrain = {
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terrain = farmlands
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terrain = floodplains
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}
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}
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}
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@ -2130,11 +2137,9 @@ tradition_pastoralists = {
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any_sub_realm_county = {
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percent >= 0.6
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culture = scope:character.culture
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any_county_province = {
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OR = {
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terrain = plains
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terrain = steppe
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}
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county_has_province_with_terrain = {
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terrain = plains
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terrain = steppe
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}
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}
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}
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@ -2437,9 +2442,7 @@ tradition_staunch_traditionalists = {
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limit = {
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scope:character = {
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any_sub_realm_county = {
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NOT = {
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culture = scope:character.culture
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}
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culture != scope:character.culture
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}
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}
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}
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@ -2516,7 +2519,7 @@ tradition_hill_dwellers = {
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custom_description = {
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text = culture_in_hills_desc
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any_culture_county = {
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any_county_province = {
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county_has_province_with_terrain = {
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terrain = hills
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}
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}
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@ -2562,7 +2565,7 @@ tradition_hill_dwellers = {
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NOT = {
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any_culture_county = {
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percent >= 0.3
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any_county_province = {
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county_has_province_with_terrain = {
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terrain = hills
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}
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}
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@ -2597,7 +2600,7 @@ tradition_hill_dwellers = {
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any_sub_realm_county = {
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percent >= 0.2
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culture = scope:character.culture
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any_county_province = {
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county_has_province_with_terrain = {
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terrain = hills
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}
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}
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@ -2610,7 +2613,7 @@ tradition_hill_dwellers = {
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limit = {
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any_culture_county = {
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percent >= 0.6
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any_county_province = {
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county_has_province_with_terrain = {
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terrain = hills
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}
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}
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@ -2642,11 +2645,9 @@ tradition_forest_folk = {
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custom_description = {
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text = culture_in_forest_desc
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any_culture_county = {
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any_county_province = {
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OR = {
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terrain = forest
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terrain = taiga
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}
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county_has_province_with_terrain = {
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terrain = forest
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terrain = taiga
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}
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}
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}
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@ -2695,11 +2696,9 @@ tradition_forest_folk = {
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NOT = {
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any_culture_county = {
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percent >= 0.3
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any_county_province = {
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OR = {
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terrain = forest
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terrain = taiga
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}
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county_has_province_with_terrain = {
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terrain = forest
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terrain = taiga
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}
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}
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}
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@ -2733,11 +2732,9 @@ tradition_forest_folk = {
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any_sub_realm_county = {
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percent >= 0.2
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culture = scope:character.culture
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any_county_province = {
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OR = {
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terrain = forest
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terrain = taiga
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}
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county_has_province_with_terrain = {
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terrain = forest
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terrain = taiga
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}
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}
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}
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@ -2749,11 +2746,9 @@ tradition_forest_folk = {
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limit = {
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any_culture_county = {
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percent >= 0.6
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any_county_province = {
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OR = {
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terrain = forest
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terrain = taiga
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}
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county_has_province_with_terrain = {
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terrain = forest
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terrain = taiga
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}
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}
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}
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@ -2791,11 +2786,9 @@ tradition_mountain_homes = {
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custom_description = {
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text = culture_in_mountains_desc
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any_culture_county = {
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any_county_province = {
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OR = {
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terrain = mountains
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terrain = desert_mountains
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}
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county_has_province_with_terrain = {
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terrain = mountains
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terrain = desert_mountains
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}
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}
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}
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@ -2844,11 +2837,9 @@ tradition_mountain_homes = {
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NOT = {
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any_culture_county = {
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percent >= 0.3
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any_county_province = {
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OR = {
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terrain = mountains
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terrain = desert_mountains
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}
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county_has_province_with_terrain = {
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terrain = mountains
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terrain = desert_mountains
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}
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}
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}
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@ -2882,11 +2873,9 @@ tradition_mountain_homes = {
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any_sub_realm_county = {
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percent >= 0.2
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culture = scope:character.culture
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any_county_province = {
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OR = {
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terrain = mountains
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terrain = desert_mountains
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}
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county_has_province_with_terrain = {
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terrain = mountains
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terrain = desert_mountains
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}
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}
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}
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@ -2898,11 +2887,9 @@ tradition_mountain_homes = {
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limit = {
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any_culture_county = {
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percent >= 0.6
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any_county_province = {
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OR = {
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terrain = mountains
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terrain = desert_mountains
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}
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county_has_province_with_terrain = {
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terrain = mountains
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terrain = desert_mountains
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}
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}
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}
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@ -2924,11 +2911,9 @@ tradition_dryland_dwellers = {
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custom_description = {
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text = culture_in_dryland_desc
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any_culture_county = {
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any_county_province = {
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OR = {
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terrain = drylands
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terrain = desert
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}
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county_has_province_with_terrain = {
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terrain = drylands
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terrain = desert
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}
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}
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}
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@ -2981,11 +2966,9 @@ tradition_dryland_dwellers = {
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NOT = {
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any_culture_county = {
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percent >= 0.3
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any_county_province = {
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OR = {
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terrain = drylands
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terrain = desert
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}
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county_has_province_with_terrain = {
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terrain = drylands
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terrain = desert
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}
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}
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}
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@ -3019,11 +3002,9 @@ tradition_dryland_dwellers = {
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any_sub_realm_county = {
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percent >= 0.2
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culture = scope:character.culture
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any_county_province = {
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OR = {
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terrain = drylands
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terrain = desert
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}
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county_has_province_with_terrain = {
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terrain = drylands
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terrain = desert
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}
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}
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}
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@ -3035,11 +3016,9 @@ tradition_dryland_dwellers = {
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limit = {
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any_culture_county = {
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percent >= 0.6
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any_county_province = {
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OR = {
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terrain = drylands
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terrain = desert
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}
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county_has_province_with_terrain = {
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terrain = drylands
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terrain = desert
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}
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}
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}
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@ -3068,7 +3047,7 @@ tradition_jungle_dwellers = {
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custom_description = {
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text = culture_in_jungle_desc
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any_culture_county = {
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any_county_province = {
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county_has_province_with_terrain = {
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terrain = jungle
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}
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}
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@ -3111,7 +3090,7 @@ tradition_jungle_dwellers = {
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NOT = {
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any_culture_county = {
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percent >= 0.3
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any_county_province = {
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county_has_province_with_terrain = {
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terrain = jungle
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}
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}
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@ -3146,7 +3125,7 @@ tradition_jungle_dwellers = {
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any_sub_realm_county = {
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percent >= 0.2
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culture = scope:character.culture
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any_county_province = {
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county_has_province_with_terrain = {
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terrain = jungle
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}
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}
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@ -3159,7 +3138,7 @@ tradition_jungle_dwellers = {
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limit = {
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any_culture_county = {
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percent >= 0.6
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any_county_province = {
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county_has_province_with_terrain = {
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terrain = jungle
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}
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}
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@ -3182,7 +3161,7 @@ tradition_wetlanders = {
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custom_tooltip = {
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text = culture_in_wetlands_desc
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any_culture_county = {
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any_county_province = {
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county_has_province_with_terrain = {
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terrain = wetlands
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}
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}
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@ -3237,7 +3216,7 @@ tradition_wetlanders = {
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NOT = {
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any_culture_county = {
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count >= 3
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any_county_province = {
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county_has_province_with_terrain = {
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terrain = wetlands
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}
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}
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@ -3272,7 +3251,7 @@ tradition_wetlanders = {
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any_sub_realm_county = {
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count >= 3
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culture = scope:character.culture
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any_county_province = {
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county_has_province_with_terrain = {
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terrain = wetlands
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}
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}
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@ -3285,7 +3264,7 @@ tradition_wetlanders = {
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limit = {
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any_culture_county = {
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percent >= 0.6
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any_county_province = {
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county_has_province_with_terrain = {
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terrain = wetlands
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}
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}
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@ -3315,7 +3294,7 @@ tradition_hidden_cities = {
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custom_description = {
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text = culture_in_jungle_desc
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any_culture_county = {
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any_county_province = {
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county_has_province_with_terrain = {
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terrain = jungle
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}
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}
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@ -3358,7 +3337,7 @@ tradition_hidden_cities = {
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NOT = {
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any_culture_county = {
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percent >= 0.3
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any_county_province = {
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county_has_province_with_terrain = {
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terrain = jungle
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}
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}
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@ -3391,7 +3370,7 @@ tradition_hidden_cities = {
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NOT = {
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any_culture_county = {
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percent >= 0.3
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any_county_province = {
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county_has_province_with_terrain = {
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terrain = jungle
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}
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}
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@ -3419,8 +3398,8 @@ tradition_hidden_cities = {
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limit = {
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any_culture_county = {
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percent >= 0.6
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any_county_province = {
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terrain = wetlands
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county_has_province_with_terrain = {
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terrain = jungle
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}
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}
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}
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@ -3478,7 +3457,7 @@ tradition_ancient_miners = {
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scope:character = {
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any_sub_realm_county = {
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culture = scope:character.culture
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any_county_province = {
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county_has_province_with_terrain = {
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terrain = hills
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}
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}
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@ -3503,8 +3482,11 @@ tradition_castle_keepers = {
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custom_tooltip = {
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scope:character = {
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OR = {
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government_has_flag = government_is_feudal
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government_has_flag = government_is_clan
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government_has_flag = government_is_feudal
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government_has_flag = government_is_clan #Update for FP3
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government_has_flag = government_is_administrative
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government_has_flag = government_has_merit
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government_has_flag = government_is_japan_feudal
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}
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}
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text = must_be_feudal_or_clan
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@ -3611,13 +3593,20 @@ tradition_city_keepers = {
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can_pick = {
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trigger_if = {
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limit = { has_ep3_dlc_trigger = yes }
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limit = {
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OR = {
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has_ep3_dlc_trigger = yes
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has_tgp_dlc_trigger = yes
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}
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}
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custom_tooltip = {
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scope:character = {
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OR = {
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government_has_flag = government_is_feudal
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government_has_flag = government_is_clan #Update for FP3
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government_has_flag = government_is_clan
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government_has_flag = government_is_administrative
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government_has_flag = government_has_merit
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government_has_flag = government_is_japan_feudal
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}
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}
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text = must_be_feudal_clan_or_admin
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@ -3628,7 +3617,7 @@ tradition_city_keepers = {
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scope:character = {
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OR = {
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government_has_flag = government_is_feudal
|
||||
government_has_flag = government_is_clan #Update for FP3
|
||||
government_has_flag = government_is_clan
|
||||
}
|
||||
}
|
||||
text = must_be_feudal_or_clan
|
||||
|
|
@ -3735,9 +3724,7 @@ tradition_maritime_mercantilism = {
|
|||
custom_description = {
|
||||
text = culture_on_coast_desc
|
||||
any_culture_county = {
|
||||
any_county_province = {
|
||||
is_coastal = yes
|
||||
}
|
||||
has_coastal_province = yes
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -3779,9 +3766,7 @@ tradition_maritime_mercantilism = {
|
|||
NOT = {
|
||||
any_culture_county = {
|
||||
percent >= 0.3
|
||||
any_county_province = {
|
||||
is_coastal = yes
|
||||
}
|
||||
has_coastal_province = yes
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -3812,9 +3797,7 @@ tradition_maritime_mercantilism = {
|
|||
scope:character = {
|
||||
any_sub_realm_county = {
|
||||
percent >= 0.6
|
||||
any_county_province = {
|
||||
is_coastal = yes
|
||||
}
|
||||
has_coastal_province = yes
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -3835,9 +3818,7 @@ tradition_maritime_mercantilism = {
|
|||
scope:character = {
|
||||
any_sub_realm_county = {
|
||||
percent >= 0.3
|
||||
any_county_province = {
|
||||
is_coastal = yes
|
||||
}
|
||||
has_coastal_province = yes
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -3848,9 +3829,7 @@ tradition_maritime_mercantilism = {
|
|||
limit = {
|
||||
any_culture_county = {
|
||||
percent >= 0.6
|
||||
any_county_province = {
|
||||
is_coastal = yes
|
||||
}
|
||||
has_coastal_province = yes
|
||||
}
|
||||
}
|
||||
multiply = 2
|
||||
|
|
|
|||
|
|
@ -1238,6 +1238,7 @@ tradition_music_theory = {
|
|||
gregarious_trait_gives_bonuses = yes
|
||||
characters_are_better_court_musicians = yes # Also hooked in to increase the Feast opinion bonus
|
||||
better_court_musicians = yes
|
||||
withering_mind_less_likely = yes
|
||||
}
|
||||
|
||||
cost = {
|
||||
|
|
|
|||
|
|
@ -781,6 +781,7 @@ tradition_fp3_fierce_independence = {
|
|||
}
|
||||
|
||||
parameters = {
|
||||
unlock_maa_tawashi = yes
|
||||
harder_to_hybridize = yes
|
||||
harder_to_convert_county_culture = yes
|
||||
}
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue