fixes progress rage apathy regardingholy orders
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af1088e515
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2 changed files with 7 additions and 7 deletions
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@ -58,7 +58,7 @@ on_game_start = {
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holder.faith = scope:holy_order_faith #{ has_doctrine_parameter = holy_order_head_of_faith }
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holder.faith = scope:holy_order_faith #{ has_doctrine_parameter = holy_order_head_of_faith }
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}
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}
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holder = {
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holder = {
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trigger_event = { id = ate_holy_order.0001 }
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trigger_event = { id = N3OW_holy_order.0001 }
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}
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}
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}
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}
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}
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}
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@ -504,7 +504,7 @@ on_game_start = {
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holder.faith = scope:holy_order_faith #{ has_doctrine_parameter = holy_order_head_of_faith }
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holder.faith = scope:holy_order_faith #{ has_doctrine_parameter = holy_order_head_of_faith }
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}
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}
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holder = {
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holder = {
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trigger_event = { id = ate_holy_order.0001 }
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trigger_event = { id = N3OW_holy_order.0001 }
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}
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}
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}
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}
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}
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}
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@ -1,4 +1,4 @@
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namespace = ate_faith_creation
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namespace = N3OW_faith_creation
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# Fired when you make a faith. Holy Order rel head setup
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# Fired when you make a faith. Holy Order rel head setup
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ate_faith_creation.0001 = {
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ate_faith_creation.0001 = {
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@ -12,7 +12,7 @@ ate_faith_creation.0001 = {
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}
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}
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immediate = {
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immediate = {
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trigger_event = ate_holy_order.0003
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trigger_event = N3OW_holy_order.0003
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}
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}
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}
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}
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@ -20,7 +20,7 @@ namespace = ate_holy_order
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# this event needs localisations #fune
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# this event needs localisations #fune
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# Create Holy Order HoF Titles
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# Create Holy Order HoF Titles
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ate_holy_order.0001 = {
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N3OW_holy_order.0001 = {
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hidden = yes
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hidden = yes
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type = character_event
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type = character_event
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@ -208,7 +208,7 @@ ate_holy_order.0001 = {
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}
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}
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#generic Holy Order creation
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#generic Holy Order creation
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ate_holy_order.0002 = {
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N3OW_holy_order.0002 = {
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hidden = yes
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hidden = yes
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type = character_event
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type = character_event
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@ -334,7 +334,7 @@ ate_holy_order.0002 = {
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}
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}
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# Fired when you make a faith (if you meet the reqs) or recreate the Head of Faith
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# Fired when you make a faith (if you meet the reqs) or recreate the Head of Faith
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ate_holy_order.0003 = {
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N3OW_holy_order.0003 = {
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hidden = yes
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hidden = yes
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trigger = {
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trigger = {
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