many edits incoming

This commit is contained in:
Fishedotjpg 2026-10-30 18:39:30 +00:00
parent 915f503495
commit 37a82a94b4
33 changed files with 9764 additions and 1291 deletions

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@ -625,7 +625,7 @@
# #Must be feudalised.
# OR = {
# government_has_flag = government_is_feudal
# government_allows = administrative
# government_has_mechanic = administrative
# }
# #Must be something other than pagan.
# NOT = {
@ -895,7 +895,7 @@
# OR = {
# government_has_flag = government_is_feudal
# government_has_flag = government_is_clan
# government_allows = administrative
# government_has_mechanic = administrative
# }
# }
#

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@ -65,7 +65,7 @@ appoint_a_righteous_caliph_decision = { # Appoint a righteous caliph
government_has_flag = government_is_tribal
government_has_flag = government_is_feudal
government_has_flag = government_is_clan
government_allows = administrative
government_has_mechanic = administrative
}
}
@ -1444,7 +1444,7 @@ ai_create_head_of_faith_decision = {
government_has_flag = government_is_tribal
government_has_flag = government_is_feudal
government_has_flag = government_is_clan
government_allows = administrative
government_has_mechanic = administrative
}
}

View file

@ -2554,7 +2554,7 @@ found_duchy_decision = {
has_game_rule = on_custom_duchies
}
NOR = {
government_allows = administrative
government_has_mechanic = administrative
government_has_flag = government_is_nomadic
government_is_japanese_trigger = yes
}

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@ -178,7 +178,7 @@
# OR = {
# government_has_flag = government_is_feudal
# government_has_flag = government_is_clan
# government_allows = administrative
# government_has_mechanic = administrative
# government_has_flag = government_is_landless_adventurer
# }
# capital_province = {

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@ -612,7 +612,7 @@
# government_has_flag = government_is_feudal
# government_has_flag = government_is_republic
# government_has_flag = government_is_clan
# government_allows = administrative
# government_has_mechanic = administrative
# government_has_flag = government_is_landless_adventurer
# }
# }

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@ -722,7 +722,7 @@
# OR = { #Government conditions.
# government_has_flag = government_is_feudal
# government_has_flag = government_is_clan
# government_allows = administrative
# government_has_mechanic = administrative
# }
# exists = faith.religious_head
# }

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@ -33,7 +33,7 @@
# government_has_flag = government_is_feudal
# government_has_flag = government_is_republic
# government_has_flag = government_is_clan
# government_allows = administrative
# government_has_mechanic = administrative
# }
# }
#

View file

@ -559,7 +559,7 @@
# OR = { #Government conditions.
# government_has_flag = government_is_feudal
# government_has_flag = government_is_clan
# government_allows = administrative
# government_has_mechanic = administrative
# government_has_flag = government_is_landless_adventurer
# }
# OR = {

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@ -1611,7 +1611,7 @@ hold_triumph_decision = {
#
# is_shown = {
# has_ep3_dlc_trigger = yes
# government_allows = administrative
# government_has_mechanic = administrative
# primary_title.tier ?= tier_empire
# dynasty ?= { has_dynasty_perk = ep3_administrative_legacy_5 }
# }
@ -2019,7 +2019,7 @@ adopt_state_faith = {
if = {
limit = { NOT = { has_character_flag = adopted_state_faith } }
if = {
limit = { government_allows = administrative }
limit = { government_has_mechanic = administrative }
change_influence = monumental_influence_gain
}
add_piety = massive_piety_gain
@ -2388,7 +2388,7 @@ commission_icon_decision = {
is_valid_showing_failures_only = {
trigger_if = {
limit = {
government_allows = administrative
government_has_mechanic = administrative
}
domicile ?= {
has_domicile_building_or_higher = temple_monastery_04
@ -2772,7 +2772,7 @@ establish_silk_production_decision = {
is_shown = {
has_ep3_dlc_trigger = yes
government_allows = administrative
government_has_mechanic = administrative
OR = {
this = house.house_head
AND = {
@ -2887,7 +2887,7 @@ commission_silk_regalia_decision = {
is_shown = {
has_dlc_feature = roads_to_power
government_allows = administrative
government_has_mechanic = administrative
this = house.house_head
domicile ?= {
has_domicile_parameter = estate_unlock_silk_regalia_decision
@ -3012,7 +3012,7 @@ foster_integration_decision = {
has_dlc_feature = roads_to_power
is_adult = yes
this = house.house_head
government_allows = administrative
government_has_mechanic = administrative
domicile ?= {
is_domicile_type = estate
}
@ -3144,7 +3144,7 @@ foster_integration_decision = {
}
ai_potential = {
government_allows = administrative
government_has_mechanic = administrative
exists = top_liege
root.top_liege != root
}
@ -3180,7 +3180,7 @@ gather_faction_support_decision = {
is_shown = {
has_dlc_feature = roads_to_power
government_allows = administrative
government_has_mechanic = administrative
exists = top_liege
top_liege != root
is_adult = yes
@ -3239,7 +3239,7 @@ gather_faction_support_decision = {
}
ai_potential = {
government_allows = administrative
government_has_mechanic = administrative
exists = top_liege
top_liege != root
}
@ -3409,7 +3409,7 @@ gather_faction_support_decision = {
# show_as_tooltip = {
# if = {
# limit = {
# government_allows = administrative
# government_has_mechanic = administrative
# }
# custom_tooltip = legitimize_latin_holder_influence_tt
# }

View file

@ -667,7 +667,7 @@ consolidate_rule_decision = {
}
is_valid = {
government_allows = administrative
government_has_mechanic = administrative
}
is_valid_showing_failures_only = {
@ -788,14 +788,14 @@ convert_to_administrative_decision = {
}
trigger_if = {
limit = { top_liege != this }
liege = { government_allows = administrative }
liege = { government_has_mechanic = administrative }
}
}
is_valid = {
trigger_if = {
limit = { top_liege != this }
liege = { government_allows = administrative }
liege = { government_has_mechanic = administrative }
}
trigger_else = {
OR = {
@ -1319,7 +1319,7 @@ convert_to_feudalism_from_administrative_decision = {
limit = { has_title = title:h_china }
NOT = { government_has_flag = government_is_celestial }
}
government_allows = administrative
government_has_mechanic = administrative
tgp_is_ceremonial_liege_trigger = no
tgp_is_ceremonial_regent_trigger = no
tgp_is_any_minister = no

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@ -64,7 +64,7 @@ become_landless_adventurer_decision = {
is_landed = yes
AND = {
is_ai = no
government_allows = administrative
government_has_mechanic = administrative
top_liege = this
is_landed = no
}
@ -77,7 +77,7 @@ become_landless_adventurer_decision = {
has_character_modifier = tgp_gave_up_modifier
AND = {
is_ai = no
government_allows = administrative
government_has_mechanic = administrative
top_liege = this
is_landed = no
}
@ -114,7 +114,7 @@ become_landless_adventurer_decision = {
limit = {
NAND = {
is_ai = no
government_allows = administrative
government_has_mechanic = administrative
top_liege = this
is_landed = no
}

View file

@ -92,7 +92,7 @@
# trigger_if = {
# limit = {
# top_liege = {
# government_allows = administrative
# government_has_mechanic = administrative
# NOT = { government_has_flag = government_is_japan_feudal }
# }
# }
@ -152,7 +152,7 @@
# if = {
# limit = {
# is_independent_ruler = no
# top_liege = { government_allows = administrative }
# top_liege = { government_has_mechanic = administrative }
# NOR = {
# var:petition_liege_house_fief_allowed_flag ?= scope:new_head.top_liege
# top_liege = {
@ -344,7 +344,7 @@
# limit = {
# is_landed = yes
# top_liege = root.top_liege
# NOT = { government_allows = administrative }
# NOT = { government_has_mechanic = administrative }
# }
# add = 30
# }
@ -468,7 +468,7 @@
# # Crown Authority
# trigger_if = {
# limit = {
# top_liege = { government_allows = administrative }
# top_liege = { government_has_mechanic = administrative }
# }
# custom_tooltip = {
# text = tgp_japan_establish_house_fief_centralization_trigger
@ -1511,7 +1511,7 @@
# completely_controls = title:d_west_bando
# completely_controls = title:d_north_saikaido
# OR = {
# government_allows = administrative
# government_has_mechanic = administrative
# government_allows = create_cadet_branches
# }
# }

View file

@ -45,7 +45,7 @@
# }
#
# is_valid = {
# government_allows = administrative
# government_has_mechanic = administrative
# highest_held_title_tier < tier_empire
# OR = {
# has_title = title:k_silla