MaAs - Bike Cav

also some adjustments
This commit is contained in:
ProHunter1023 2026-08-16 18:42:07 +08:00
parent c7fd955b24
commit 2dfbff8ff5
3 changed files with 69 additions and 0 deletions

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@ -306,6 +306,7 @@ innovation_betyars = {
this = culture:NEOW_moravian
this = culture:NEOW_slovak
this = culture:goral
this = culture:NEOW_carpathian
}
}
unlock_maa = betyars
@ -342,6 +343,9 @@ innovation_tachanka {
this = culture:NEOW_kievan
this = culture:NEOW_cossack
this = culture:NEOW_crimean
this = culture:NEOW_nizhnevolzhan
this = culture:NEOW_povolzhan
this = culture:kalmyk
}
}
unlock_maa = tachanka
@ -367,10 +371,31 @@ innovation_uhlan = {
this = culture:NEOW_pribaltic
this = culture:NEOW_polessian
this = culture:NEOW_minskian
this = culture:NEOW_vohlynian
this = culture:lithuanian
this = culture:samogitian
}
}
unlock_maa = uhlan
flag = global_maa
}
innovation_bike_cav = {
skill = martial
group = culture_group_military
culture_era = culture_era_early_medieval
icon = @maa_01
potential = {
OR = {
this = culture:latvian
this = culture:latgalian
this = culture:estonian
this = culture:livonian
this = culture:voroseto
}
}
unlock_maa = bike_cav
flag = global_maa
}

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@ -1008,6 +1008,44 @@ uhlan = {
}
}
bike_cav = {
type = light_cavalry
damage = 30
toughness = 13
pursuit = 40
screen = 25
terrain_bonus = {
plains = { damage = 15 }
drylands = { damage = 15 }
hills = { damage = -5 }
mountains = { damage = -10 pursuit = -20 }
desert_mountains = { damage = -15 pursuit = -20 }
wetlands = { damage = -15 toughness = -10 pursuit = -30 screen = -30 }
}
counters = {
archers = 1
gunpowder = 1
}
can_recruit = {
valid_for_maa_trigger = { PARAMETER = unlock_maa_bike_cav }
}
buy_cost = { gold = light_cavalry_recruitment_cost }
low_maintenance_cost = { gold = light_cavalry_low_maint_cost }
high_maintenance_cost = { gold = light_cavalry_high_maint_cost }
provision_cost = @provisions_cost_cavalry_cheap
stack = 100
ai_quality = {
value = culture_ai_weight_light_cavalry
add = counter_synergy_ai_weight_light_cavalry
}
}
stadswacht = {
type = pikemen

View file

@ -107,6 +107,12 @@
innovation_uhlan_desc:0 "The Uhlan are a cavalry force rooted in antediluvian origins. Lancers that charge throughout are their claim to fame."
uhlan:0 "Uhlan"
uhlan_flavor:0 "#F The Uhlan are a prestigious lancer regiment formed by the finest horses of the land. Their lance charges penetrate the enemy with relative ease."
innovation_bike_cav:0 "$innovation_bike_cav$"
innovation_bike_cav_desc:0 "$innovation_bike_cav_desc$"
innovation_bike_cav:0 "Bicycle Cavalry"
innovation_bike_cav_desc:0 "These special forms of cavalry use an antediluvian way of transportation known as bicycles in order to either charge, or to do hit-and-run tactics."
bike_cav:0 "Bicycle Cavalry"
bike_cav_flavor:0 "#F The Bicycle Cavalry are a special form of cavalry, using the bicycles they ride in order to charge towards battle, or to harrass the enemy and retreat away."
NEOW_militia:0 "Peasant Militia"
NEOW_militia_flavor:1 "#F Trained to an above average level by a militarily Competent Noble these peasants will hold their own in the field#!\n#help Enabled by the [GetBuilding('city_01').GetName].#!"
carabineers:0 "Carabineers"