This commit is contained in:
Heidesommer 2026-05-26 08:04:35 -04:00
parent 72b0ebb938
commit 29b8e19ef6
58 changed files with 24636 additions and 24387 deletions

View file

@ -1378,172 +1378,172 @@ on_death = {
ep3_laamp_supporter_invalidated_effect = yes
# EP3 - Varangian Palace Pillaging
if = {
limit = {
primary_title = title:e_byzantium
OR = {
"number_maa_regiments_of_type(varangian_guards)" >= 1
number_title_maa_regiments_of_type = {
target = varangian_guards
value >= 1
}
any_court_position_holder = {
type = akolouthos_court_position
ep3_varangian_trigger = yes
}
}
}
save_scope_as = dead_emperor
if = {
limit = {
number_maa_soldiers_of_type = {
target = varangian_guards
value > 0
value <= 100
}
}
primary_heir = {
set_variable = {
name = varangian_regiments
value = 1
}
}
}
else_if = {
limit = {
number_maa_soldiers_of_type = {
target = varangian_guards
value > 100
value <= 200
}
}
primary_heir = {
set_variable = {
name = varangian_regiments
value = 2
}
}
}
else_if = {
limit = {
number_maa_soldiers_of_type = {
target = varangian_guards
value > 200
value <= 300
}
}
primary_heir = {
set_variable = {
name = varangian_regiments
value = 3
}
}
}
else_if = {
limit = {
number_maa_soldiers_of_type = {
target = varangian_guards
value > 300
value <= 400
}
}
primary_heir = {
set_variable = {
name = varangian_regiments
value = 4
}
}
}
else_if = {
limit = {
number_maa_soldiers_of_type = {
target = varangian_guards
value > 400
value <= 500
}
}
primary_heir = {
set_variable = {
name = varangian_regiments
value = 5
}
}
}
else_if = {
limit = {
number_maa_soldiers_of_type = {
target = varangian_guards
value > 500
value <= 600
}
}
primary_heir = {
set_variable = {
name = varangian_regiments
value = 6
}
}
}
else_if = {
limit = {
number_maa_soldiers_of_type = {
target = varangian_guards
value > 600
value <= 700
}
}
primary_heir = {
set_variable = {
name = varangian_regiments
value = 7
}
}
}
else_if = {
limit = {
number_maa_soldiers_of_type = {
target = varangian_guards
value > 700
value <= 800
}
}
primary_heir = {
set_variable = {
name = varangian_regiments
value = 8
}
}
}
else_if = {
limit = {
number_maa_soldiers_of_type = {
target = varangian_guards
value > 800
value <= 900
}
}
primary_heir = {
set_variable = {
name = varangian_regiments
value = 9
}
}
}
else = {
primary_heir = {
set_variable = {
name = varangian_regiments
value = 10
}
}
}
primary_heir = {
trigger_event = {
id = ep3_emperor_yearly.3000
days = { 10 20 }
}
}
}
# if = {
# limit = {
# primary_title = title:e_byzantium
# OR = {
# "number_maa_regiments_of_type(varangian_guards)" >= 1
# number_title_maa_regiments_of_type = {
# target = varangian_guards
# value >= 1
# }
# any_court_position_holder = {
# type = akolouthos_court_position
# ep3_varangian_trigger = yes
# }
# }
# }
# save_scope_as = dead_emperor
# if = {
# limit = {
# number_maa_soldiers_of_type = {
# target = varangian_guards
# value > 0
# value <= 100
# }
# }
# primary_heir = {
# set_variable = {
# name = varangian_regiments
# value = 1
# }
# }
# }
# else_if = {
# limit = {
# number_maa_soldiers_of_type = {
# target = varangian_guards
# value > 100
# value <= 200
# }
# }
# primary_heir = {
# set_variable = {
# name = varangian_regiments
# value = 2
# }
# }
# }
# else_if = {
# limit = {
# number_maa_soldiers_of_type = {
# target = varangian_guards
# value > 200
# value <= 300
# }
# }
# primary_heir = {
# set_variable = {
# name = varangian_regiments
# value = 3
# }
# }
# }
# else_if = {
# limit = {
# number_maa_soldiers_of_type = {
# target = varangian_guards
# value > 300
# value <= 400
# }
# }
# primary_heir = {
# set_variable = {
# name = varangian_regiments
# value = 4
# }
# }
# }
# else_if = {
# limit = {
# number_maa_soldiers_of_type = {
# target = varangian_guards
# value > 400
# value <= 500
# }
# }
# primary_heir = {
# set_variable = {
# name = varangian_regiments
# value = 5
# }
# }
# }
# else_if = {
# limit = {
# number_maa_soldiers_of_type = {
# target = varangian_guards
# value > 500
# value <= 600
# }
# }
# primary_heir = {
# set_variable = {
# name = varangian_regiments
# value = 6
# }
# }
# }
# else_if = {
# limit = {
# number_maa_soldiers_of_type = {
# target = varangian_guards
# value > 600
# value <= 700
# }
# }
# primary_heir = {
# set_variable = {
# name = varangian_regiments
# value = 7
# }
# }
# }
# else_if = {
# limit = {
# number_maa_soldiers_of_type = {
# target = varangian_guards
# value > 700
# value <= 800
# }
# }
# primary_heir = {
# set_variable = {
# name = varangian_regiments
# value = 8
# }
# }
# }
# else_if = {
# limit = {
# number_maa_soldiers_of_type = {
# target = varangian_guards
# value > 800
# value <= 900
# }
# }
# primary_heir = {
# set_variable = {
# name = varangian_regiments
# value = 9
# }
# }
# }
# else = {
# primary_heir = {
# set_variable = {
# name = varangian_regiments
# value = 10
# }
# }
# }
# primary_heir = {
# trigger_event = {
# id = ep3_emperor_yearly.3000
# days = { 10 20 }
# }
# }
# }
# EP3 - Grand Ambitions Story Cycle
if = {
@ -1714,26 +1714,26 @@ on_death = {
mpo_remove_blood_brother_modifiers_effect = yes
#Tracking whether Genghis is dead or not
if = {
limit = {
this = character:125501
}
set_global_variable = genghis_died
if = {
limit = {
NOT = {
any_held_title = {
this = title:e_mongol_empire
}
}
}
set_global_variable = {
name = temujin_failed
value = yes
years = 50
}
}
}
# if = {
# limit = {
# this = character:125501
# }
# set_global_variable = genghis_died
# if = {
# limit = {
# NOT = {
# any_held_title = {
# this = title:e_mongol_empire
# }
# }
# }
# set_global_variable = {
# name = temujin_failed
# value = yes
# years = 50
# }
# }
# }
#Greatest of khans stuff should pass to heir during initial war phase
if = {
limit = {