Merge branch 'next-version-dev' of https://forgejo.damimani-alex.org/damimani/N3OW into next-version-dev

This commit is contained in:
edwardtheelbowhigh 2026-05-10 19:40:47 +01:00
commit 235d9f0e5f
22 changed files with 626 additions and 320 deletions

View file

@ -188,6 +188,7 @@ NEOW_peloponnesian = {
tradition_fp1_the_right_to_prove
tradition_stand_and_fight
tradition_mountain_homes
tradition_romanticised_banditry
}
name_list = name_list_greek

View file

@ -135,6 +135,7 @@ NEOW_slovak = {
tradition_equitable
tradition_loyal_soldiers
tradition_wine_culture
tradition_romanticised_banditry
}
name_list = name_list_slovien
@ -258,6 +259,7 @@ goral = {
traditions = {
tradition_mountaineer_ruralism
tradition_zealous_people
tradition_romanticised_banditry
}
dlc_tradition = {
trait = tradition_fp2_malleable_subjects

View file

@ -1026,7 +1026,7 @@ tradition_midnight_herders = {
layers = {
0 = steward
2 = western
1 = western
4 = horses.dds
}
@ -1132,3 +1132,61 @@ tradition_midnight_herders = {
}
}
}
tradition_romanticised_banditry = { # romanticized banditry
category = societal
layers = {
0 = martial
1 = mediterranean
4 = fierce_independence.dds
}
is_shown = {
OR = {
has_cultural_pillar = heritage_greek
this = culture:goral
any_parent_culture_or_above = {
OR = {
this = culture:goral
}
}
}
}
parameters = {
banditry_gives_bonuses = yes
more_likely_to_leave_court = yes
unlocks_contract_assistance = yes
unlock_voluntary_laampdom = yes
more_likely_to_be_laamps = yes
}
character_modifier = {
}
county_modifier = {
development_growth_factor = -0.1
monthly_county_control_growth_factor = -0.1
}
province_modifier = {
travel_danger = 5
}
cost = {
prestige = {
add = {
value = tradition_base_cost
desc = BASE
format = "BASE_VALUE_FORMAT"
}
multiply = tradition_replacement_cost_if_relevant
}
}
ai_will_do = {
value = 0
}
}

View file

@ -537,186 +537,186 @@ struggle_iberia_ending_conciliation_decision = {
ai_will_do = { base = 100 }
}
###################################
# Secure the Mediterranean
# By Hugo Cortell
###################################
### Secure The Mediterranean ###
secure_mediterranean_decision = {
title = fp2_secure_mediterranean.t
picture = {
reference = "gfx/interface/illustrations/event_scenes/fp1_ocean.dds"
}
desc = fp2_secure_mediterranean.desc
decision_group_type = major
selection_tooltip = fp2_secure_mediterranean.tip
sort_order = 50
is_shown = {
# DLC check
has_fp2_dlc_trigger = yes
# Standard checks
is_playable_character = yes
exists = dynasty
NOT = {
is_target_in_global_variable_list = {
name = unavailable_unique_decisions
target = flag:flag_secured_the_mediterranean
}
}
OR = {
completely_controls = title:d_sardinia
completely_controls = title:d_sicily
AND = {
completely_controls = title:d_mallorca
completely_controls = title:d_corsica
}
}
}
is_valid = {
completely_controls = title:d_mallorca
completely_controls = title:d_sardinia
completely_controls = title:d_corsica
completely_controls = title:d_sicily
}
is_valid_showing_failures_only = {
is_landed = yes
}
effect = {
add_to_global_variable_list = {
name = unavailable_unique_decisions
target = flag:flag_secured_the_mediterranean
}
# LOC
root = {
save_scope_as = mediterranean_conqueror
house = { save_scope_as = mediterranean_house }
}
title:d_mallorca = { save_scope_as = mallorca }
title:d_sardinia = { save_scope_as = sardinas }
title:d_sicily = { save_scope_as = sicily }
title:k_mediterranean_sea = { save_scope_as = mediterranean_title }
every_player = {
limit = {
this != ROOT
any_held_title = { title_province = { geographical_region = dlc_fp2_mediterranean_shoreline } }
}
send_interface_message = {
type = event_generic_bad_with_text
title = secure_mediterranean_decision.involved_notif
desc = secure_mediterranean_decision.involved_notif_desc # Players who get this: "why do I hear boss music?" (It is meant to sound vaguely threatening)
left_icon = scope:mediterranean_conqueror
show_as_tooltip = {
scope:mediterranean_conqueror = {
house = {
add_house_modifier = {
modifier = fp2_controls_the_mediterranean_house_modifier
years = 100
}
}
dynasty = { add_dynasty_prestige = major_prestige_gain }
}
}
}
}
house = {
add_house_modifier = {
modifier = fp2_controls_the_mediterranean_house_modifier
years = 100
}
}
dynasty = { add_dynasty_prestige = major_prestige_gain } # You used to get +25% prestiege, but that caused UI issues
custom_tooltip = secure_mediterranean_decision.a
create_title_and_vassal_change = {
type = created
save_scope_as = title_change
add_claim_on_loss = yes
}
title:k_mediterranean_sea = {
change_title_holder = {
holder = root
change = scope:title_change
}
}
resolve_title_and_vassal_change = scope:title_change
title:d_mallorca = { set_de_jure_liege_title = title:k_mediterranean_sea }
title:d_sardinia = { set_de_jure_liege_title = title:k_mediterranean_sea }
title:d_corsica = { set_de_jure_liege_title = title:k_mediterranean_sea }
title:d_sicily = { set_de_jure_liege_title = title:k_mediterranean_sea }
hidden_effect = {
title:k_mediterranean_sea = { set_de_jure_liege_title = title:e_italy } # Straying closer to remaking the roman empire
trigger_event = iberia_north_africa.2105
}
}
cost = {
gold = {
value = 0
if = {
limit = {
has_treasury = no
}
add = major_gold_value
multiply = 1.5
round = yes
}
}
treasury = {
value = 0
if = {
limit = {
has_treasury = yes
}
add = major_gold_value
multiply = 1.5
round = yes
}
}
prestige = {
value = major_prestige_gain
multiply = 3
round = yes
}
}
ai_check_interval_by_tier = {
barony = 0
county = 0
duchy = 0
kingdom = 730
empire = 730
hegemony = 730
}
ai_potential = {
is_ruler = yes
short_term_gold >= {
value = major_gold_value
multiply = 1.5
round = yes
}
prestige >= {
value = major_prestige_gain
multiply = 3
round = yes
}
}
ai_will_do = {
base = 80
}
}
####################################
## Secure the Mediterranean
## By Hugo Cortell
####################################
#### Secure The Mediterranean ###
#secure_mediterranean_decision = {
# title = fp2_secure_mediterranean.t
# picture = {
# reference = "gfx/interface/illustrations/event_scenes/fp1_ocean.dds"
# }
# desc = fp2_secure_mediterranean.desc
# decision_group_type = major
#
# selection_tooltip = fp2_secure_mediterranean.tip
# sort_order = 50
#
# is_shown = {
# # DLC check
# has_fp2_dlc_trigger = yes
# # Standard checks
# is_playable_character = yes
# exists = dynasty
# NOT = {
# is_target_in_global_variable_list = {
# name = unavailable_unique_decisions
# target = flag:flag_secured_the_mediterranean
# }
# }
#
# OR = {
# completely_controls = title:d_sardinia
# completely_controls = title:d_sicily
# AND = {
# completely_controls = title:d_mallorca
# completely_controls = title:d_corsica
# }
# }
# }
#
# is_valid = {
# completely_controls = title:d_mallorca
# completely_controls = title:d_sardinia
# completely_controls = title:d_corsica
# completely_controls = title:d_sicily
# }
#
# is_valid_showing_failures_only = {
# is_landed = yes
# }
#
# effect = {
# add_to_global_variable_list = {
# name = unavailable_unique_decisions
# target = flag:flag_secured_the_mediterranean
# }
#
# # LOC
# root = {
# save_scope_as = mediterranean_conqueror
# house = { save_scope_as = mediterranean_house }
# }
# title:d_mallorca = { save_scope_as = mallorca }
# title:d_sardinia = { save_scope_as = sardinas }
# title:d_sicily = { save_scope_as = sicily }
# title:k_mediterranean_sea = { save_scope_as = mediterranean_title }
#
# every_player = {
# limit = {
# this != ROOT
# any_held_title = { title_province = { geographical_region = dlc_fp2_mediterranean_shoreline } }
# }
# send_interface_message = {
# type = event_generic_bad_with_text
# title = secure_mediterranean_decision.involved_notif
# desc = secure_mediterranean_decision.involved_notif_desc # Players who get this: "why do I hear boss music?" (It is meant to sound vaguely threatening)
# left_icon = scope:mediterranean_conqueror
#
# show_as_tooltip = {
# scope:mediterranean_conqueror = {
# house = {
# add_house_modifier = {
# modifier = fp2_controls_the_mediterranean_house_modifier
# years = 100
# }
# }
# dynasty = { add_dynasty_prestige = major_prestige_gain }
# }
# }
# }
# }
#
# house = {
# add_house_modifier = {
# modifier = fp2_controls_the_mediterranean_house_modifier
# years = 100
# }
# }
# dynasty = { add_dynasty_prestige = major_prestige_gain } # You used to get +25% prestiege, but that caused UI issues
# custom_tooltip = secure_mediterranean_decision.a
#
# create_title_and_vassal_change = {
# type = created
# save_scope_as = title_change
# add_claim_on_loss = yes
# }
# title:k_mediterranean_sea = {
# change_title_holder = {
# holder = root
# change = scope:title_change
# }
# }
# resolve_title_and_vassal_change = scope:title_change
# title:d_mallorca = { set_de_jure_liege_title = title:k_mediterranean_sea }
# title:d_sardinia = { set_de_jure_liege_title = title:k_mediterranean_sea }
# title:d_corsica = { set_de_jure_liege_title = title:k_mediterranean_sea }
# title:d_sicily = { set_de_jure_liege_title = title:k_mediterranean_sea }
#
# hidden_effect = {
# title:k_mediterranean_sea = { set_de_jure_liege_title = title:e_italy } # Straying closer to remaking the roman empire
# trigger_event = iberia_north_africa.2105
# }
# }
#
# cost = {
# gold = {
# value = 0
# if = {
# limit = {
# has_treasury = no
# }
# add = major_gold_value
# multiply = 1.5
# round = yes
# }
# }
# treasury = {
# value = 0
# if = {
# limit = {
# has_treasury = yes
# }
# add = major_gold_value
# multiply = 1.5
# round = yes
# }
# }
# prestige = {
# value = major_prestige_gain
# multiply = 3
# round = yes
# }
# }
#
# ai_check_interval_by_tier = {
# barony = 0
# county = 0
# duchy = 0
# kingdom = 730
# empire = 730
# hegemony = 730
# }
#
# ai_potential = {
# is_ruler = yes
# short_term_gold >= {
# value = major_gold_value
# multiply = 1.5
# round = yes
# }
# prestige >= {
# value = major_prestige_gain
# multiply = 3
# round = yes
# }
# }
#
# ai_will_do = {
# base = 80
# }
#}
#############################################
# Eat a Cheese

View file

@ -840,7 +840,7 @@ e_greece = {
color = { 0 118 224 }
#capital = 3728 # Levadia
b_levadia = {
b_livadeia = {
province = 3728
color = { 0 118 224 }
@ -872,27 +872,25 @@ e_greece = {
color = { 0 128 244 }
}
}
c_neopatras = {
c_phthiotis = {
color = { 0 138 254 }
#capital = 3795 # Neopatras
b_neopatras = {
province = 3793
color = { 0 138 254 }
}
b_zetouni = {
b_lamia = {
province = 3794
color = { 0 138 254 }
}
b_boudounitsa = {
b_ypati = {
province = 3793
color = { 0 138 254 }
}
b_atalanti = {
province = 3727
color = { 0 138 254 }
}
b_gardikia = {
b_pelasgia = {
province = 3792
color = { 0 138 254 }
@ -970,7 +968,7 @@ e_greece = {
capital = c_epeiros # Arta
c_epeiros = {
c_epirus = {
color = { 0 138 204 }
#capital = 3708 # Ioaninna
@ -985,24 +983,28 @@ e_greece = {
color = { 0 138 204 }
}
b_grava = { # Modern Igoumenitsa
b_igoumenitsa = {
province = 3709
color = { 0 138 204 }
}
}
c_metzovo = {
color = { 185 130 150 }
#capital = 3702 # Metzovo
b_metzovo = {
province = 3702
b_tzoumerka = {
province = 3704
color = { 185 130 150 }
}
b_vrestenitsa = {
province = 3704
}
c_metsovo = {
color = { 185 130 150 }
b_metsovo = {
province = 12326
color = { 185 130 150 }
}
b_konitsa = {
province = 12327
color = { 185 130 150 }
}
@ -1014,15 +1016,15 @@ e_greece = {
name_list_albanian = cn_epiri_i_veriut
}
b_buthrotum = { # Sarandë
b_sarande = { # Sarandë
province = 472
color = { 190 90 70 }
}
b_vella = { # Dropull
b_dropull = { # Dropull
province = 3707
color = { 140 70 75 }
}
b_konitsa = { # Ersekë
b_erseke = { # Ersekë
province = 3706
color = { 140 70 75 }
}
@ -1206,33 +1208,33 @@ e_greece = {
color = { 0 158 204 }
}
}
c_demetrias = {
color = { 205 35 165 }
c_magnesia = {
color = { 0 148 194 }
#capital = 488 # Demetrias
b_demetrias = {
b_volos = {
province = 488
color = { 205 35 165 }
color = { 0 148 194 }
}
b_velestino = {
province = 3789
color = { 205 35 165 }
color = { 0 148 194 }
}
b_halmyros = {
b_almyros = {
province = 3790
color = { 205 35 165 }
color = { 0 148 194 }
}
b_skopelos = {
province = 3725
color = { 195 40 135 }
color = { 0 148 194 }
}
}
c_thessaliotis = { # Megalo Vlachia
c_trikala = {
color = { 155 30 210 }
#capital = 3797 # Trikala
@ -1242,17 +1244,17 @@ e_greece = {
color = { 155 30 210 }
}
b_stagoi = {
b_kalabaka = {
province = 3796
color = { 155 30 210 }
}
b_pharsalos = {
b_farsala = {
province = 3570
color = { 155 30 210 }
}
b_gardiki = { # Pindus Gardiki, ancient Pelinna
b_pyli = {
province = 3703
color = { 185 130 150 }
@ -1266,7 +1268,7 @@ e_greece = {
capital = c_thessalonika
d_macedonia = {
color = { 204 40 51 }
color = { 248 233 46 }
capital = c_skopje
@ -1385,64 +1387,64 @@ e_greece = {
}
}
d_thessalonika = {
color = { 189 19 130 }
color = { 248 163 66 }
capital = c_thessalonika # Thessaloniki
c_thessalonika = {
color = { 189 19 130 }
color = { 248 163 66 }
#capital = 490 # Thessaloniki
b_thessaloniki = {
province = 490
color = { 189 19 130 }
color = { 248 163 66 }
}
b_langades = {
b_lagkadas = {
province = 3779
color = { 189 19 130 }
color = { 248 163 66 }
}
b_mavrouda = {
b_profitis = {
province = 3780
color = { 189 19 130 }
color = { 248 163 66 }
}
b_chrysopolis = {
b_asprovalta = {
province = 3774
color = { 70 35 130 }
color = { 248 163 66 }
}
}
c_chalkidike = {
color = { 165 30 170 }
color = { 198 123 46 }
#capital = 491 # Polygyros
b_polygyros= {
province = 491
color = { 165 30 170 }
color = { 198 123 46 }
}
b_rendina = {
b_stavros = {
province = 3775
color = { 165 30 170 }
color = { 198 123 46 }
}
b_kassandreia = {
b_nea_moudania = {
province = 3777
color = { 165 30 170 }
color = { 198 123 46 }
}
}
c_athos = {
color = { 165 30 170 }
color = { 178 103 26 }
b_ierrisos = {
province = 3776
color = { 165 30 170 }
color = { 178 103 26 }
}
}
c_west_macedonia = {
@ -1452,9 +1454,19 @@ e_greece = {
color = { 220 50 170 }
}
b_kastoria = {
b_florina = {
province = 3640
color = { 135 90 110 }
}
b_grevena = {
province = 3702
color = { 135 90 110 }
}
b_kastoria = {
province = 12325
color = { 135 90 110 }
}
}
@ -1465,7 +1477,7 @@ e_greece = {
color = { 170 30 165 }
}
b_grevena = {
b_kozani = {
province = 3795
color = { 155 30 210 }

View file

@ -11685,6 +11685,13 @@ gallowsbait = {
same_opinion = 50
culture_modifier = {
parameter = banditry_gives_bonuses
same_culture_opinion = 10
legitimacy_gain_mult = 0.25
legitimacy_loss_mult = -0.25
}
desc = {
first_valid = {
triggered_desc = {
@ -11705,29 +11712,66 @@ gallowsbait = {
general_opinion = -2
courtier_and_guest_opinion = 2
martial = 1
culture_modifier = {
parameter = banditry_gives_bonuses
same_culture_opinion = 2
prowess = 1
hills_advantage = 1
mountains_advantage = 1
monthly_prestige_gain_mult = 0.01
}
}
40 = {
barons_and_minor_landholders_opinion = -5
general_opinion = -2
courtier_and_guest_opinion = 2
culture_modifier = {
parameter = banditry_gives_bonuses
same_culture_opinion = 2
hills_advantage = 1
mountains_advantage = 1
monthly_prestige_gain_mult = 0.01
}
}
60 = {
barons_and_minor_landholders_opinion = -5
general_opinion = -2
courtier_and_guest_opinion = 2
martial = 1
culture_modifier = {
parameter = banditry_gives_bonuses
same_culture_opinion = 2
hills_advantage = 1
mountains_advantage = 1
monthly_prestige_gain_mult = 0.01
}
}
80 = {
barons_and_minor_landholders_opinion = -5
general_opinion = -5
courtier_and_guest_opinion = 5
monthly_prestige_gain_per_dread_add = 0.01
culture_modifier = {
parameter = banditry_gives_bonuses
same_culture_opinion = 2
hills_advantage = 1
mountains_advantage = 1
monthly_prestige_gain_mult = 0.01
}
}
100 = {
barons_and_minor_landholders_opinion = -10
general_opinion = -10
courtier_and_guest_opinion = 10
monthly_prestige_gain_per_dread_add = 0.01
culture_modifier = {
parameter = banditry_gives_bonuses
same_culture_opinion = 2
prowess = 1
hills_advantage = 1
mountains_advantage = 1
monthly_prestige_gain_mult = 0.01
}
}
}
# Con artistry, huckstering, etc.

View file

@ -1,4 +1,4 @@
game_object_locator={
game_object_locator={
name="activities"
render_pass=Map
clamp_to_water_level=no
@ -64973,6 +64973,72 @@
rotation={ 0.000000 0.999645 0.000000 0.026627 }
scale={ 1.000000 1.000000 1.000000 }
}
{
id=12325
position={ 2160.000000 0.000000 2390.000000 }
rotation={ -0.000000 -0.000000 -0.000000 1.000000 }
scale={ 1.000000 1.000000 1.000000 }
}
{
id=12326
position={ 2168.000000 0.000000 2362.000000 }
rotation={ -0.000000 -0.000000 -0.000000 1.000000 }
scale={ 1.000000 1.000000 1.000000 }
}
{
id=12327
position={ 2154.000000 0.000000 2357.000000 }
rotation={ -0.000000 -0.000000 -0.000000 1.000000 }
scale={ 1.000000 1.000000 1.000000 }
}
{
id=12328
position={ 2216.000000 0.000000 2271.000000 }
rotation={ -0.000000 -0.000000 -0.000000 1.000000 }
scale={ 1.000000 1.000000 1.000000 }
}
{
id=12329
position={ 2301.000000 0.000000 2191.000000 }
rotation={ -0.000000 -0.000000 -0.000000 1.000000 }
scale={ 1.000000 1.000000 1.000000 }
}
{
id=12330
position={ 2210.000000 0.000000 2212.000000 }
rotation={ -0.000000 -0.000000 -0.000000 1.000000 }
scale={ 1.000000 1.000000 1.000000 }
}
{
id=12331
position={ 2258.000000 0.000000 2223.000000 }
rotation={ -0.000000 -0.000000 -0.000000 1.000000 }
scale={ 1.000000 1.000000 1.000000 }
}
{
id=12332
position={ 2081.000000 0.000000 2713.000000 }
rotation={ -0.000000 -0.000000 -0.000000 1.000000 }
scale={ 1.000000 1.000000 1.000000 }
}
{
id=12333
position={ 2099.000000 0.000000 2741.000000 }
rotation={ -0.000000 -0.000000 -0.000000 1.000000 }
scale={ 1.000000 1.000000 1.000000 }
}
{
id=12334
position={ 2057.000000 0.000000 2796.000000 }
rotation={ -0.000000 -0.000000 -0.000000 1.000000 }
scale={ 1.000000 1.000000 1.000000 }
}
{
id=12335
position={ 2046.000000 0.000000 2816.000000 }
rotation={ -0.000000 -0.000000 -0.000000 1.000000 }
scale={ 1.000000 1.000000 1.000000 }
}
{
id=12336
position={ 2858.542969 0.000000 2797.503174 }
@ -69743,12 +69809,6 @@
rotation={ -0.000000 -0.000000 -0.000000 1.000000 }
scale={ 1.000000 1.000000 1.000000 }
}
{
id=13518
position={ 6694.000000 0.000000 2577.000000 }
rotation={ -0.000000 -0.000000 -0.000000 1.000000 }
scale={ 1.000000 1.000000 1.000000 }
}
{
id=13519
position={ 6756.000000 0.000000 2930.000000 }

View file

@ -64973,6 +64973,72 @@
rotation={ 0.000000 0.999645 0.000000 0.026627 }
scale={ 1.000000 1.000000 1.000000 }
}
{
id=12325
position={ 2156.000000 0.000000 2391.000000 }
rotation={ -0.000000 -0.000000 -0.000000 1.000000 }
scale={ 1.000000 1.000000 1.000000 }
}
{
id=12326
position={ 2175.000000 0.000000 2363.000000 }
rotation={ -0.000000 -0.000000 -0.000000 1.000000 }
scale={ 1.000000 1.000000 1.000000 }
}
{
id=12327
position={ 2157.000000 0.000000 2362.000000 }
rotation={ -0.000000 -0.000000 -0.000000 1.000000 }
scale={ 1.000000 1.000000 1.000000 }
}
{
id=12328
position={ 2215.000000 0.000000 2265.000000 }
rotation={ -0.000000 -0.000000 -0.000000 1.000000 }
scale={ 1.000000 1.000000 1.000000 }
}
{
id=12329
position={ 2305.000000 0.000000 2190.000000 }
rotation={ -0.000000 -0.000000 -0.000000 1.000000 }
scale={ 1.000000 1.000000 1.000000 }
}
{
id=12330
position={ 2210.000000 0.000000 2209.000000 }
rotation={ -0.000000 -0.000000 -0.000000 1.000000 }
scale={ 1.000000 1.000000 1.000000 }
}
{
id=12331
position={ 2265.000000 0.000000 2221.000000 }
rotation={ -0.000000 -0.000000 -0.000000 1.000000 }
scale={ 1.000000 1.000000 1.000000 }
}
{
id=12332
position={ 2081.000000 0.000000 2715.000000 }
rotation={ -0.000000 -0.000000 -0.000000 1.000000 }
scale={ 1.000000 1.000000 1.000000 }
}
{
id=12333
position={ 2109.000000 0.000000 2737.000000 }
rotation={ -0.000000 -0.000000 -0.000000 1.000000 }
scale={ 1.000000 1.000000 1.000000 }
}
{
id=12334
position={ 2048.000000 0.000000 2793.000000 }
rotation={ -0.000000 -0.000000 -0.000000 1.000000 }
scale={ 1.000000 1.000000 1.000000 }
}
{
id=12335
position={ 2041.000000 0.000000 2803.000000 }
rotation={ -0.000000 -0.000000 -0.000000 1.000000 }
scale={ 1.000000 1.000000 1.000000 }
}
{
id=12336
position={ 2861.000000 0.000000 2787.000000 }
@ -69743,12 +69809,6 @@
rotation={ -0.000000 -0.484081 -0.000000 0.875023 }
scale={ 1.000000 1.000000 1.000000 }
}
{
id=13518
position={ 6554.859375 0.000000 2392.671387 }
rotation={ -0.000000 -0.532166 -0.000000 0.846640 }
scale={ 1.000000 1.000000 1.000000 }
}
{
id=13519
position={ 6616.859375 0.000000 2745.671387 }

View file

@ -71455,67 +71455,67 @@
}
{
id=12325
position={ 0.000000 0.000000 -3.000000 }
position={ 2161.810547 0.000000 2387.536865 }
rotation={ -0.000000 -0.000000 -0.000000 1.000000 }
scale={ 1.000000 1.000000 1.000000 }
}
{
id=12326
position={ 0.000000 0.000000 -3.000000 }
position={ 2173.604736 0.000000 2368.819092 }
rotation={ -0.000000 -0.000000 -0.000000 1.000000 }
scale={ 1.000000 1.000000 1.000000 }
}
{
id=12327
position={ 0.000000 0.000000 -3.000000 }
position={ 2155.591553 0.000000 2363.696533 }
rotation={ -0.000000 -0.000000 -0.000000 1.000000 }
scale={ 1.000000 1.000000 1.000000 }
}
{
id=12328
position={ 0.000000 0.000000 -3.000000 }
position={ 2217.759521 0.000000 2268.970703 }
rotation={ -0.000000 -0.000000 -0.000000 1.000000 }
scale={ 1.000000 1.000000 1.000000 }
}
{
id=12329
position={ 0.000000 0.000000 -3.000000 }
position={ 2306.675781 0.000000 2190.453613 }
rotation={ -0.000000 -0.000000 -0.000000 1.000000 }
scale={ 1.000000 1.000000 1.000000 }
}
{
id=12330
position={ 0.000000 0.000000 -3.000000 }
position={ 2214.391357 0.000000 2210.428223 }
rotation={ -0.000000 -0.000000 -0.000000 1.000000 }
scale={ 1.000000 1.000000 1.000000 }
}
{
id=12331
position={ 0.000000 0.000000 -3.000000 }
position={ 2264.911133 0.000000 2227.046631 }
rotation={ -0.000000 -0.000000 -0.000000 1.000000 }
scale={ 1.000000 1.000000 1.000000 }
}
{
id=12332
position={ 0.000000 0.000000 -3.000000 }
position={ 2085.442139 0.000000 2709.518066 }
rotation={ -0.000000 -0.000000 -0.000000 1.000000 }
scale={ 1.000000 1.000000 1.000000 }
}
{
id=12333
position={ 0.000000 0.000000 -3.000000 }
position={ 2103.264404 0.000000 2740.061279 }
rotation={ -0.000000 -0.000000 -0.000000 1.000000 }
scale={ 1.000000 1.000000 1.000000 }
}
{
id=12334
position={ 0.000000 0.000000 -3.000000 }
position={ 2065.857422 0.000000 2800.399902 }
rotation={ -0.000000 -0.000000 -0.000000 1.000000 }
scale={ 1.000000 1.000000 1.000000 }
}
{
id=12335
position={ 0.000000 0.000000 -3.000000 }
position={ 2047.561523 0.000000 2814.025146 }
rotation={ -0.000000 -0.000000 -0.000000 1.000000 }
scale={ 1.000000 1.000000 1.000000 }
}

View file

@ -71455,67 +71455,67 @@
}
{
id=12325
position={ 0.000000 0.000000 0.000000 }
position={ 2166.000000 0.000000 2389.000000 }
rotation={ -0.000000 -0.000000 -0.000000 1.000000 }
scale={ 1.000000 1.000000 1.000000 }
}
{
id=12326
position={ 0.000000 0.000000 0.000000 }
position={ 2184.000000 0.000000 2357.000000 }
rotation={ -0.000000 -0.000000 -0.000000 1.000000 }
scale={ 1.000000 1.000000 1.000000 }
}
{
id=12327
position={ 0.000000 0.000000 0.000000 }
position={ 2167.000000 0.000000 2355.000000 }
rotation={ -0.000000 -0.000000 -0.000000 1.000000 }
scale={ 1.000000 1.000000 1.000000 }
}
{
id=12328
position={ 0.000000 0.000000 0.000000 }
position={ 2225.000000 0.000000 2263.000000 }
rotation={ -0.000000 -0.000000 -0.000000 1.000000 }
scale={ 1.000000 1.000000 1.000000 }
}
{
id=12329
position={ 0.000000 0.000000 0.000000 }
position={ 2306.675781 0.000000 2193.453613 }
rotation={ -0.000000 -0.000000 -0.000000 1.000000 }
scale={ 1.000000 1.000000 1.000000 }
}
{
id=12330
position={ 0.000000 0.000000 0.000000 }
position={ 2214.391357 0.000000 2213.428223 }
rotation={ -0.000000 -0.000000 -0.000000 1.000000 }
scale={ 1.000000 1.000000 1.000000 }
}
{
id=12331
position={ 0.000000 0.000000 0.000000 }
position={ 2264.911133 0.000000 2230.046631 }
rotation={ -0.000000 -0.000000 -0.000000 1.000000 }
scale={ 1.000000 1.000000 1.000000 }
}
{
id=12332
position={ 0.000000 0.000000 0.000000 }
position={ 2085.442139 0.000000 2712.518066 }
rotation={ -0.000000 -0.000000 -0.000000 1.000000 }
scale={ 1.000000 1.000000 1.000000 }
}
{
id=12333
position={ 0.000000 0.000000 0.000000 }
position={ 2103.264404 0.000000 2743.061279 }
rotation={ -0.000000 -0.000000 -0.000000 1.000000 }
scale={ 1.000000 1.000000 1.000000 }
}
{
id=12334
position={ 0.000000 0.000000 0.000000 }
position={ 2058.000000 0.000000 2792.000000 }
rotation={ -0.000000 -0.000000 -0.000000 1.000000 }
scale={ 1.000000 1.000000 1.000000 }
}
{
id=12335
position={ 0.000000 0.000000 0.000000 }
position={ 2047.561523 0.000000 2817.025146 }
rotation={ -0.000000 -0.000000 -0.000000 1.000000 }
scale={ 1.000000 1.000000 1.000000 }
}

View file

@ -68221,67 +68221,67 @@
}
{
id=12325
position={ 3.000000 0.000000 0.000000 }
position={ 2164.810547 0.000000 2390.536865 }
rotation={ -0.000000 -0.000025 -0.000000 1.000000 }
scale={ 1.000000 1.000000 1.000000 }
}
{
id=12326
position={ 3.000000 0.000000 0.000000 }
position={ 2167.037598 0.000000 2370.273438 }
rotation={ -0.000000 -0.000025 -0.000000 1.000000 }
scale={ 1.000000 1.000000 1.000000 }
}
{
id=12327
position={ 3.000000 0.000000 0.000000 }
position={ 2151.433838 0.000000 2362.516846 }
rotation={ -0.000000 -0.000025 -0.000000 1.000000 }
scale={ 1.000000 1.000000 1.000000 }
}
{
id=12328
position={ 3.000000 0.000000 0.000000 }
position={ 2220.759521 0.000000 2271.970703 }
rotation={ -0.000000 -0.000025 -0.000000 1.000000 }
scale={ 1.000000 1.000000 1.000000 }
}
{
id=12329
position={ 3.000000 0.000000 0.000000 }
position={ 2309.675781 0.000000 2193.453613 }
rotation={ -0.000000 -0.000025 -0.000000 1.000000 }
scale={ 1.000000 1.000000 1.000000 }
}
{
id=12330
position={ 3.000000 0.000000 0.000000 }
position={ 2217.391357 0.000000 2213.428223 }
rotation={ -0.000000 -0.000025 -0.000000 1.000000 }
scale={ 1.000000 1.000000 1.000000 }
}
{
id=12331
position={ 3.000000 0.000000 0.000000 }
position={ 2267.911133 0.000000 2230.046631 }
rotation={ -0.000000 -0.000025 -0.000000 1.000000 }
scale={ 1.000000 1.000000 1.000000 }
}
{
id=12332
position={ 3.000000 0.000000 0.000000 }
position={ 2088.442139 0.000000 2712.518066 }
rotation={ -0.000000 -0.000025 -0.000000 1.000000 }
scale={ 1.000000 1.000000 1.000000 }
}
{
id=12333
position={ 3.000000 0.000000 0.000000 }
position={ 2106.264404 0.000000 2743.061279 }
rotation={ -0.000000 -0.000025 -0.000000 1.000000 }
scale={ 1.000000 1.000000 1.000000 }
}
{
id=12334
position={ 3.000000 0.000000 0.000000 }
position={ 2068.857422 0.000000 2803.399902 }
rotation={ -0.000000 -0.000025 -0.000000 1.000000 }
scale={ 1.000000 1.000000 1.000000 }
}
{
id=12335
position={ 3.000000 0.000000 0.000000 }
position={ 2050.561523 0.000000 2817.025146 }
rotation={ -0.000000 -0.000025 -0.000000 1.000000 }
scale={ 1.000000 1.000000 1.000000 }
}

View file

@ -64973,6 +64973,72 @@ game_object_locator={
rotation={ -0.000000 -0.134782 -0.000000 -0.990875 }
scale={ 1.000000 1.000000 1.000000 }
}
{
id=12325
position={ 2163.000000 0.000000 2390.000000 }
rotation={ -0.000000 -0.987597 -0.000000 0.157013 }
scale={ 1.000000 1.000000 1.000000 }
}
{
id=12326
position={ 2171.000000 0.000000 2362.000000 }
rotation={ -0.000000 -0.110778 -0.000000 -0.993845 }
scale={ 1.000000 1.000000 1.000000 }
}
{
id=12327
position={ 2157.000000 0.000000 2357.000000 }
rotation={ -0.000000 -0.908579 -0.000000 0.417712 }
scale={ 1.000000 1.000000 1.000000 }
}
{
id=12328
position={ 2219.000000 0.000000 2271.000000 }
rotation={ -0.000000 -0.688511 -0.000000 -0.725226 }
scale={ 1.000000 1.000000 1.000000 }
}
{
id=12329
position={ 2304.000000 0.000000 2191.000000 }
rotation={ -0.000000 -0.281626 -0.000000 0.959524 }
scale={ 1.000000 1.000000 1.000000 }
}
{
id=12330
position={ 2213.000000 0.000000 2212.000000 }
rotation={ -0.000000 -0.715077 -0.000000 -0.699046 }
scale={ 1.000000 1.000000 1.000000 }
}
{
id=12331
position={ 2261.000000 0.000000 2223.000000 }
rotation={ -0.000000 -0.754782 -0.000000 0.655975 }
scale={ 1.000000 1.000000 1.000000 }
}
{
id=12332
position={ 2084.000000 0.000000 2713.000000 }
rotation={ -0.000000 -0.940512 -0.000000 0.339759 }
scale={ 1.000000 1.000000 1.000000 }
}
{
id=12333
position={ 2102.000000 0.000000 2741.000000 }
rotation={ -0.000000 -0.988946 -0.000000 0.148275 }
scale={ 1.000000 1.000000 1.000000 }
}
{
id=12334
position={ 2060.000000 0.000000 2796.000000 }
rotation={ -0.000000 -0.593636 -0.000000 -0.804734 }
scale={ 1.000000 1.000000 1.000000 }
}
{
id=12335
position={ 2049.000000 0.000000 2816.000000 }
rotation={ -0.000000 -0.237407 -0.000000 0.971410 }
scale={ 1.000000 1.000000 1.000000 }
}
{
id=12336
position={ 2861.000000 0.000000 2787.000000 }
@ -69743,12 +69809,6 @@ game_object_locator={
rotation={ -0.000000 -0.939101 -0.000000 0.343642 }
scale={ 1.000000 1.000000 1.000000 }
}
{
id=13518
position={ 6697.000000 0.000000 2577.000000 }
rotation={ -0.000000 -0.024746 -0.000000 0.999694 }
scale={ 1.000000 1.000000 1.000000 }
}
{
id=13519
position={ 6759.000000 0.000000 2930.000000 }

View file

@ -500,11 +500,14 @@
3790 = { #Halmyros tied to the ancient city of Alos
holding = city_holding
}
3794 = { #Zetouni aka Lamia
culture = NEOW_pindusian
religion = megalocratic
holding = city_holding
}
###c_neopatras
3793 = { #Neopatras
culture = NEOW_pindusian
religion = megalocratic
holding = castle_holding
}
3791 = { #Domokos
@ -513,9 +516,6 @@
3792 = { #Gardikia
holding = none
}
3794 = { #Zetouni aka Lamia
holding = city_holding
}
###c_thessaliotis
3797 = { #Trikala
@ -566,9 +566,12 @@
}
}
}
3730 = { #Thebes
3728 = { #Levadia
culture = NEOW_arvantika
religion = megalocratic
holding = castle_holding
}
3730 = { #Thebes
holding = city_holding
}
3731 = { #Megara
@ -577,11 +580,6 @@
}
###c_boeotia
3728 = { #Levadia
culture = NEOW_peloponnesian
religion = megalocratic
holding = castle_holding
}
3727 = { #Boudounitsa AKA Mendenitsa
holding = none
}
@ -764,7 +762,7 @@
}
###c_metzovo
3702 = { #Metzovo
12326 = { #Metzovo
culture = aromanian
religion = orthodox
holding = castle_holding

View file

@ -36,7 +36,7 @@ c_phocis= {
}
}
c_neopatras= {
c_phthiotis= {
2554.1.1 = {
holder = greece0004
}

View file

@ -48,4 +48,9 @@
tradition_midnight_herders_name:0 "Midnight Herders"
tradition_midnight_herders_desc:1 "This culture has made their home in the far north, raising great herds of reindeer on the frozen tundra."
culture_in_taiga_desc:0 "The [culture|E] does not have #V 40%#! of its [counties|E] in Taiga[terrain|E]"
culture_parameter_taiga_wetland_pastures_allowed:0 "The [GetBuilding('pastures_01').GetTypeName|V] line of [buildings|E] may be built in [GetTerrain( 'taiga' ).GetName] and [GetTerrain( 'wetlands' ).GetName]"
culture_parameter_taiga_wetland_pastures_allowed:0 "The [GetBuilding('pastures_01').GetTypeName|V] line of [buildings|E] may be built in [GetTerrain( 'taiga' ).GetName] and [GetTerrain( 'wetlands' ).GetName]"
#
tradition_romanticised_banditry_name:0 "Romanticised Banditry"
tradition_romanticised_banditry_desc:1 "This culture celebrates the exploits of mountain outlaws and rebel bands who thrive beyond the reach of kings. Their songs glorify daring raids, hidden strongholds, and lives spent resisting foreign masters and oppressive rulers alike. To many here, a clever brigand is worth more than a dutiful noble."
culture_parameter_banditry_gives_bonuses:0 "The #EMP Bandit# $game_concept_trait_level_track$ of the [GetTrait('gallowsbait').GetName( GetNullCharacter )] [fame_trait|E] gives bonuses."

View file

@ -12323,10 +12323,10 @@
12322;53;31;44;;x
12323;107;73;104;;x
12324;113;23;248;;x
12325;122;49;25;;x
12326;78;9;135;;x
12327;127;117;110;;x
12328;104;79;92;;x
12325;122;49;25;Nestorio;x
12326;78;9;135;Metsovo;x
12327;127;117;110;Konitsa;x
12328;104;79;92;Naupaktos;x
12329;49;47;66;Ermioni;x
12330;232;128;88;Olympia;x
12331;66;59;27;Xylokastro;x

1 0 0 0 0 x x
12323 12322 53 31 44 x
12324 12323 107 73 104 x
12325 12324 113 23 248 x
12326 12325 122 49 25 Nestorio x
12327 12326 78 9 135 Metsovo x
12328 12327 127 117 110 Konitsa x
12329 12328 104 79 92 Naupaktos x
12330 12329 49 47 66 Ermioni x
12331 12330 232 128 88 Olympia x
12332 12331 66 59 27 Xylokastro x

View file

@ -829,10 +829,11 @@ material_woods_pine_and_fir = {
world_siberia
world_asia_north_east
}
kingdoms = {
k_austria k_bavaria k_tirol
}
duchies = {
d_western_isles d_galloway
d_bavaria d_nordgau d_salzburg d_augsburg d_steyermark d_lower_austria d_upper_austria d_tyrol d_carinthia
d_bohemia d_krusnohori d_severovychodni_cechy d_moravia
}
}
@ -930,6 +931,7 @@ material_woods_cherry = {
world_burma
world_india
world_tibet
world_europe_west
}
}
@ -1715,6 +1717,10 @@ custom_northern_england = {
}
custom_slavia = {
empires = {
e_visegrad
e_yugoslavia
}
duchies = {
#Poland
d_lubusz d_lesser_poland d_podlachia d_lubelia d_wielkopolska d_mazovia d_upper_silesia d_lower_silesia d_imperial_silesia d_kuyavia

BIN
map_data/heightmap.png (Stored with Git LFS)

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map_data/packed_heightmap.png (Stored with Git LFS)

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BIN
map_data/provinces.png (Stored with Git LFS)

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BIN
map_data/rivers.png (Stored with Git LFS)

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