This commit is contained in:
edwardtheelbowhigh 2026-02-04 10:48:23 +00:00
commit 214aeb0dc5
7 changed files with 151 additions and 8 deletions

View file

@ -204,7 +204,6 @@ walls_of_nijmegen_01 = {
county_modifier = { county_modifier = {
hostile_raid_time = 0.35 hostile_raid_time = 0.35
defender_holding_advantage = 2
development_growth_factor = 0.15 development_growth_factor = 0.15
development_growth = 0.15 development_growth = 0.15
} }
@ -212,6 +211,7 @@ walls_of_nijmegen_01 = {
province_modifier = { province_modifier = {
monthly_income = 0.75 monthly_income = 0.75
fort_level = 2 fort_level = 2
defender_holding_advantage = 2
garrison_size = 0.15 garrison_size = 0.15
travel_danger = -15 travel_danger = -15
} }
@ -684,7 +684,6 @@ napoleon_line_01 = {
county_modifier = { county_modifier = {
hostile_raid_time = 0.25 hostile_raid_time = 0.25
defender_holding_advantage = 2
development_growth_factor = 0.10 development_growth_factor = 0.10
development_growth = 0.10 development_growth = 0.10
} }
@ -692,6 +691,7 @@ napoleon_line_01 = {
province_modifier = { province_modifier = {
monthly_income = 0.50 monthly_income = 0.50
fort_level = 2 fort_level = 2
defender_holding_advantage = 2
garrison_size = 0.25 garrison_size = 0.25
travel_danger = -10 travel_danger = -10
} }
@ -730,7 +730,6 @@ napoleon_line_02 = {
county_modifier = { county_modifier = {
hostile_raid_time = 0.5 hostile_raid_time = 0.5
defender_holding_advantage = 5
development_growth_factor = 0.20 development_growth_factor = 0.20
development_growth = 0.20 development_growth = 0.20
county_opinion_add = 10 county_opinion_add = 10
@ -739,6 +738,7 @@ napoleon_line_02 = {
province_modifier = { province_modifier = {
monthly_income = 1.50 monthly_income = 1.50
fort_level = 5 fort_level = 5
defender_holding_advantage = 5
garrison_size = 0.35 garrison_size = 0.35
travel_danger = -20 travel_danger = -20
} }
@ -1574,12 +1574,12 @@ fort_de_bordeaux_01 = {
development_growth = 0.20 development_growth = 0.20
development_growth_factor = 0.25 development_growth_factor = 0.25
hostile_raid_time = 0.50 hostile_raid_time = 0.50
defender_holding_advantage = 5
} }
province_modifier = { province_modifier = {
monthly_income = 2.50 monthly_income = 2.50
fort_level = 4 fort_level = 4
defender_holding_advantage = 5
garrison_size = 0.20 garrison_size = 0.20
travel_danger = -15 travel_danger = -15
} }
@ -1626,12 +1626,12 @@ fortified_port_of_monaco_01 = {
development_growth = 0.10 development_growth = 0.10
development_growth_factor = 0.10 development_growth_factor = 0.10
hostile_raid_time = 0.25 hostile_raid_time = 0.25
defender_holding_advantage = 2
} }
province_modifier = { province_modifier = {
monthly_income = 1 monthly_income = 1
fort_level = 1 fort_level = 1
defender_holding_advantage = 2
garrison_size = 0.10 garrison_size = 0.10
travel_danger = -10 travel_danger = -10
} }
@ -1678,12 +1678,12 @@ fortified_port_of_monaco_02 = {
development_growth = 0.15 development_growth = 0.15
development_growth_factor = 0.20 development_growth_factor = 0.20
hostile_raid_time = 0.35 hostile_raid_time = 0.35
defender_holding_advantage = 3
} }
province_modifier = { province_modifier = {
monthly_income = 3 monthly_income = 3
fort_level = 2 fort_level = 2
defender_holding_advantage = 3
garrison_size = 0.15 garrison_size = 0.15
travel_danger = -15 travel_danger = -15
} }
@ -1731,12 +1731,12 @@ fortified_port_of_monaco_03 = {
development_growth = 0.25 development_growth = 0.25
development_growth_factor = 0.35 development_growth_factor = 0.35
hostile_raid_time = 0.50 hostile_raid_time = 0.50
defender_holding_advantage = 5
} }
province_modifier = { province_modifier = {
monthly_income = 7.50 monthly_income = 7.50
fort_level = 4 fort_level = 4
defender_holding_advantage = 5
garrison_size = 0.25 garrison_size = 0.25
travel_danger = -20 travel_danger = -20
} }
@ -1927,13 +1927,13 @@ mont_saint_michel_01 = {
tax_mult = 0.15 tax_mult = 0.15
development_growth = 0.15 development_growth = 0.15
development_growth_factor = 0.15 development_growth_factor = 0.15
defender_holding_advantage = 5
hostile_raid_time = 0.50 hostile_raid_time = 0.50
} }
province_modifier = { province_modifier = {
monthly_income = 1.50 monthly_income = 1.50
fort_level = 4 fort_level = 4
defender_holding_advantage = 5
garrison_size = 0.15 garrison_size = 0.15
travel_danger = -20 travel_danger = -20
} }
@ -2177,7 +2177,98 @@ fourviere_01 = {
# BRYTANNYA # BRYTANNYA
######################################## ########################################
##########
# Croke Park Stadium - one of the largest stadiums in Europe (Dublin)
##########
croke_park_01 = {
constrcution_time = very_slow_construction_time
type_icon = "icon_structure_kyz_kala.dds"
can_construct_potential = {
building_requirement_tribal = no
}
cost_gold = 750
county_modifier = {
hostile_raid_time = 0.25
county_opinion_add = 10
tax_mult = 0.10
development_growth_factor = 0.10
}
province_modifier = {
monthly_income = 1.50
fort_level = 2
defender_holding_advantage = 3
garrison_size = 0.10
}
ai_value = {
base = 100
modifier = { # Fill all building slots before going for special buildings
factor = 0
free_building_slots > 0
}
}
next_building = croke_park_02
type = special
flag = travel_point_of_interest_martial
}
croke_park_02 = {
constrcution_time = very_slow_construction_time
type_icon = "icon_structure_kyz_kala.dds"
can_construct_potential = {
scope:holder.culture = { has_innovation = innovation_windmills }
building_requirement_castle_city_church = { LEVEL = 03 }
}
cost_gold = 1500
county_holder_character_modifier = {
monthly_prestige_gain_mult = 0.10
monthly_prestige = 0.25
martial_per_prestige_level = 1
}
county_modifier = {
hostile_raid_time = 0.50
county_opinion_add = 20
tax_mult = 0.20
development_growth = 0.15
development_growth_factor = 0.20
}
province_modifier = {
monthly_income = 4
fort_level = 5
defender_holding_advantage = 6
garrison_size = 0.25
travel_danger = -10
}
ai_value = {
base = 100
modifier = { # Fill all building slots before going for special buildings
factor = 0
free_building_slots > 0
}
}
type = special
flag = travel_point_of_interest_martial
}
######################################## ########################################
# GERMANIA # GERMANIA

BIN
gfx/coat_of_arms/colored_emblems/NEOW_ce_flame.dds (Stored with Git LFS) Normal file

Binary file not shown.

View file

@ -157,6 +157,7 @@ NEOW_ce_tree_fir.dds = { colors = 2 category = nature }
NEOW_ce_trefoil.dds = { colors = 1 category = nature } NEOW_ce_trefoil.dds = { colors = 1 category = nature }
NEOW_ce_vergina.dds = { colors = 1 category = nature } NEOW_ce_vergina.dds = { colors = 1 category = nature }
NEOW_ce_zanzibar.dds = { colors = 1 category = nature } NEOW_ce_zanzibar.dds = { colors = 1 category = nature }
NEOW_ce_flame.dds = { colors = 1 category = nature }
###PATTERNS ###PATTERNS
NEOW_ce_bend_alsace.dds = { colors = 1 category = patterns } NEOW_ce_bend_alsace.dds = { colors = 1 category = patterns }

Binary file not shown.

View file

@ -0,0 +1,37 @@
# albanian cultures (only arbereshe for the moment)
2300.1.1 = {
discover_innovation = innovation_motte
discover_innovation = innovation_catapult
discover_innovation = innovation_quilted_armor
#
discover_innovation = innovation_gavelkind
discover_innovation = innovation_currency_01
discover_innovation = innovation_crop_rotation
discover_innovation = innovation_bannus
}
2450.1.1 = {
discover_innovation = innovation_ledger
discover_innovation = innovation_barracks
discover_innovation = innovation_mustering_grounds
#
discover_innovation = innovation_development_01
discover_innovation = innovation_city_planning
discover_innovation = innovation_plenary_assemblies
discover_innovation = innovation_casus_belli
#
join_era = culture_era_early_medieval
}
2555.1.1 = {
discover_innovation = innovation_burhs
discover_innovation = innovation_mangonel
discover_innovation = innovation_house_soldiers
#
discover_innovation = innovation_hereditary_rule
discover_innovation = innovation_manorialism
discover_innovation = innovation_currency_02
discover_innovation = innovation_baliffs
#
}

View file

@ -1416,6 +1416,7 @@
culture = irish culture = irish
religion = celtic religion = celtic
holding = castle_holding holding = castle_holding
special_building = croke_park_01
988.1.1 = { 988.1.1 = {
holding = castle_holding holding = castle_holding
} }

View file

@ -169,3 +169,10 @@
building_type_fourviere_01_desc:0 "$building_fourviere_01_desc$" building_type_fourviere_01_desc:0 "$building_fourviere_01_desc$"
building_fourviere_01:0 "Fourvière" building_fourviere_01:0 "Fourvière"
building_fourviere_01_desc:0 "Fourvière, the historical center of Lyon. Settled by the Romans and developed by Christians and those after them, Fourvière is a true jewel of the city. Over time , the collection of temples, cathedrals, and other religious sites grew, transforming the city into the city we know." building_fourviere_01_desc:0 "Fourvière, the historical center of Lyon. Settled by the Romans and developed by Christians and those after them, Fourvière is a true jewel of the city. Over time , the collection of temples, cathedrals, and other religious sites grew, transforming the city into the city we know."
building_type_croke_park_01:1 "Croke Park Stadium City"
building_type_croke_park_01_desc:0 "$building_croke_park_01_desc$"
building_croke_park_01:0 "Basic Stadium Housing"
building_croke_park_01_desc:0 "Croke Park Stadium, once one of the greatest stadiums in Europe, is now used as a foundation for a settlement. Even though its walls are crumbling, many people call this place home, as the high walls protect them from enemy attacks. The field in the middle is used for many games, keeping the people in the nearby region happier. But alas , its great potential is still unused."
building_croke_park_02:0 "Great City Of Croke Park"
building_croke_park_02_desc:0 "Great City of Croke Park, as many like to call it, is not only a grand city but also a formidable fortress. Its walls no longer crumble, and its defense is now properly organized. Croke Park Stadium is now known not only as a great city but also a formidable fortress protecting the people of Dublin in tougher times."