sutf half working locs for tenets mostly

This commit is contained in:
Greekman 2026-11-08 06:27:19 +00:00
parent 3d9d4cd334
commit 1b375e8fa5
10 changed files with 3673 additions and 405 deletions

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@ -490,7 +490,7 @@ liturgical_language = {
# The alignment doctrine is applied by script to rites matching their
# mainline liturgy; it must never be chosen independently when creating rites.
neow_liturgical_language_alignment_group = {
category = special
category = not_creatable
doctrine_lock = rite
is_available_on_create = { always = no }
}

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@ -22,7 +22,7 @@ key = {
# Defaults to: <tenet_key> + "_name"
#
# Supported scope:
# root ( Faith )
# root ( Rite )
#
name = { ... }
@ -31,17 +31,26 @@ key = {
# Defaults to: <tenet_key> + "_desc"
#
# Supported scopes:
# root ( Faith )
# root ( Rite )
#
desc = { ... }
### brief: historical_glossary ( optional dynamic description )
# Dynamic description selecting the historical glossary of tenet (e.g. a Glossary link to its historical background).
# Defaults to: empty (no historical glossary)
#
# Supported scopes:
# root ( Rite )
#
historical_glossary = { ... }
### brief: visible ( bool )
# Will this tenet show up in gui views?
# Defaults to: yes
#
visible = yes/no
### brief: requires_dlc_flag ( bool )
### brief: requires_dlc_flag ( dlc feature flag )
# What dlc feature is required for this tenet to be available?
# doesn't automatically fail is_shown checks, this only applies to code-driven tenet lists
# Empty (not locked) by default
@ -55,14 +64,14 @@ key = {
param_name
}
### Brief: piety_cost ( optional scripted cost )
### Brief: piety_cost ( optional script value )
# How much does this tenet cost?
#
# Supported scopes:
# root ( Rite )
#
piety_cost = {
<scripted_cost>
<script_value>
}
### Brief: is_shown ( trigger )
@ -78,8 +87,8 @@ key = {
### Brief: can_pick ( trigger )
# When can this tenet be picked when choosing tenets?
# When tenets should refer to other selected tenets when creating a new faith (e.g. for mutually exclusive tenets), use:
# flag:required_tenet = { is_in_list = selected_tenets }
# The "selected_tenets" list is the list of tenets currently selected in the UI. (It might be different from the tenets in
# tenet:required_tenet = { is_in_list = selected_doctrines }
# The "selected_doctrines" list is the list of core tenets and doctrines currently selected in the UI. (It might be different from the tenets in
# the faith, since the player can change multiple tenets when creating a faith.)
#
# Supported scopes:
@ -108,15 +117,29 @@ key = {
divergence_multiplier = 1
### Brief: character_modifier ( modifiers )
# All characters of this faith get this modifier.
# All characters whose rite has this as a core tenet get this modifier.
# Ex: { monthly_piety_gain_mult = -0.25, same_faith_opinion = -5 }
#
character_modifier = {
<modifier>
}
### Brief: clergy_modifier ( modifiers )
# All clergy characters whose rite has this as a core tenet get this modifier.
#
clergy_modifier = {
<modifier>
}
### Brief: county_modifier ( modifiers )
# All counties whose rite has this as a core tenet get this modifier.
#
county_modifier = {
<modifier>
}
### Brief: traits ( database keys )
# Adds additional sins/virtues. See traits in _religions.info. If a trait is already a sin or virtue in the religion, the tenet takes precedence.
# Adds additional sins/virtues. See traits in _religion_types.info. If a trait is already a sin or virtue in the religion, the tenet takes precedence.
#
traits = { ... }