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3c3ad0328d
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3 changed files with 120 additions and 15 deletions
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@ -465,6 +465,7 @@ task_conversion = {
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desc = STEWARD_PROMOTE_CULTURE_DEVELOPMENT_PENALTY
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}
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}
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}
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multiply = court_chaplain_conversion_factors
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@ -689,7 +689,7 @@ task_promote_culture = {
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trigger = {
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scope:councillor_liege = {
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any_vassal = {
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vassal_stance = minority
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has_vassal_stance = minority
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}
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}
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}
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@ -700,7 +700,7 @@ task_promote_culture = {
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trigger_if = {
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limit = { exists = scope:county }
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scope:county = {
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culture != scope:councillor_liege.culture
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NOT = { culture = scope:councillor_liege.culture }
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}
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NOT = {
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scope:councillor_liege.culture = {
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@ -810,6 +810,110 @@ task_promote_culture = {
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desc = STEWARD_PROMOTE_CULTURE_DEVELOPMENT_PENALTY
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}
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}
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####
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if = { # Development reduces the speed. Should be the last non-multiply modifier applied to avoid negative values
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limit = {
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exists = scope:county
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scope:county = {
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county_control <= 25
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county_control >= 0
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}
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}
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multiply = {
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value = 0.4
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desc = STEWARD_PROMOTE_CULTURE_LOW_CONTROL_PENALTY
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}
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}
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if = { # Development reduces the speed. Should be the last non-multiply modifier applied to avoid negative values
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limit = {
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exists = scope:county
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scope:county = {
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county_control <= 50
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county_control > 25
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}
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}
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multiply = {
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value = 0.5
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desc = STEWARD_PROMOTE_CULTURE_MEDIUM_CONTROL_PENALTY
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}
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}
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if = { # Development reduces the speed. Should be the last non-multiply modifier applied to avoid negative values
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limit = {
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exists = scope:county
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scope:county = {
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county_control <= 75
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county_control > 50
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}
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}
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multiply = {
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value = 0.6
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desc = STEWARD_PROMOTE_CULTURE_HIGH_CONTROL_PENALTY
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}
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}
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if = { # Development reduces the speed. Should be the last non-multiply modifier applied to avoid negative values
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limit = {
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exists = scope:county
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scope:county = {
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county_control <= 100
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county_control > 75
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}
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}
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multiply = {
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value = 1.1
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desc = STEWARD_PROMOTE_CULTURE_HIGH_CONTROL_BONUS
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}
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}
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if = { # Development reduces the speed. Should be the last non-multiply modifier applied to avoid negative values
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limit = {
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exists = scope:county
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scope:county = {
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county_control > 100
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}
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}
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multiply = {
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value = 1.5
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desc = STEWARD_PROMOTE_CULTURE_ABSOLUTE_CONTROL_BONUS
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}
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}
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#####
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if = { # Development reduces the speed. Should be the last non-multiply modifier applied to avoid negative values
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limit = {
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exists = scope:county.title_province
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scope:county.title_province = {
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OR = {
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terrain = jungle
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terrain = mountains
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terrain = desert
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terrain = desert_mountains
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terrain = taiga
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terrain = wetlands
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}
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}
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}
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multiply = {
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value = 0.4
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desc = STEWARD_PROMOTE_CULTURE_HIGH_TERRAIN_PENALTY
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}
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}
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if = { # Development reduces the speed. Should be the last non-multiply modifier applied to avoid negative values
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limit = {
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exists = scope:county.title_province
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scope:county.title_province = {
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OR = {
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terrain = floodplains
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terrain = drylands
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terrain = steppe
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terrain = forest
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terrain = hills
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terrain = tells
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}
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}
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}
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multiply = {
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value = 0.5
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desc = STEWARD_PROMOTE_CULTURE_LOW_TERRAIN_PENALTY
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}
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}
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# Conversion speed game rules
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if = {
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