diff --git a/N3OW/common/decisions/80_major_decisions_british_isles.txt b/N3OW/common/decisions/80_major_decisions_british_isles.txt new file mode 100644 index 00000000..a2128aef --- /dev/null +++ b/N3OW/common/decisions/80_major_decisions_british_isles.txt @@ -0,0 +1,2 @@ +#The culture of the people both high and low is veering towards Celtic - embrace it? +### Reclaim Britannia ### \ No newline at end of file diff --git a/N3OW/common/decisions/dlc_decisions/03_fp2_decisions.txt b/N3OW/common/decisions/dlc_decisions/03_fp2_decisions.txt index 08ac3adb..66df983e 100644 --- a/N3OW/common/decisions/dlc_decisions/03_fp2_decisions.txt +++ b/N3OW/common/decisions/dlc_decisions/03_fp2_decisions.txt @@ -560,187 +560,6 @@ struggle_iberia_ending_conciliation_decision = { ai_will_do = { base = 100 } } -################################### -# Secure the Mediterranean -# By Hugo Cortell -################################### -secure_mediterranean_decision = { - title = fp2_secure_mediterranean.t - picture = { - reference = "gfx/interface/illustrations/event_scenes/fp1_ocean.dds" - } - desc = fp2_secure_mediterranean.desc - decision_group_type = major - - selection_tooltip = fp2_secure_mediterranean.tip - sort_order = 50 - - is_shown = { - # DLC check - has_fp2_dlc_trigger = yes - # Standard checks - is_playable_character = yes - exists = dynasty - NOT = { - is_target_in_global_variable_list = { - name = unavailable_unique_decisions - target = flag:flag_secured_the_mediterranean - } - } - - OR = { - completely_controls = title:k_sardinia_and_corscia - #completely_controls = title:k_trinacria - AND = { - completely_controls = title:d_mallorca - completely_controls = title:d_north_corsica - completely_controls = title:d_south_corsia - } - } - } - - is_valid = { - completely_controls = title:d_mallorca - completely_controls = title:d_sardinia - completely_controls = title:d_corsica - completely_controls = title:d_sicily - } - - is_valid_showing_failures_only = { - is_landed = yes - } - - effect = { - add_to_global_variable_list = { - name = unavailable_unique_decisions - target = flag:flag_secured_the_mediterranean - } - - # LOC - root = { - save_scope_as = mediterranean_conqueror - house = { save_scope_as = mediterranean_house } - } - title:d_mallorca = { save_scope_as = mallorca } - title:d_sardinia = { save_scope_as = sardinas } - title:d_sicily = { save_scope_as = sicily } - title:k_mediterranean_sea = { save_scope_as = mediterranean_title } - - every_player = { - limit = { - this != ROOT - any_held_title = { title_province = { geographical_region = dlc_fp2_mediterranean_shoreline } } - } - send_interface_message = { - type = event_generic_bad_with_text - title = secure_mediterranean_decision.involved_notif - desc = secure_mediterranean_decision.involved_notif_desc # Players who get this: "why do I hear boss music?" (It is meant to sound vaguely threatening) - left_icon = scope:mediterranean_conqueror - - show_as_tooltip = { - scope:mediterranean_conqueror = { - house = { - add_house_modifier = { - modifier = fp2_controls_the_mediterranean_house_modifier - years = 100 - } - } - dynasty = { add_dynasty_prestige = major_prestige_gain } - } - } - } - } - - house = { - add_house_modifier = { - modifier = fp2_controls_the_mediterranean_house_modifier - years = 100 - } - } - dynasty = { add_dynasty_prestige = major_prestige_gain } # You used to get +25% prestiege, but that caused UI issues - custom_tooltip = secure_mediterranean_decision.a - - create_title_and_vassal_change = { - type = created - save_scope_as = title_change - add_claim_on_loss = yes - } - title:k_mediterranean_sea = { - change_title_holder = { - holder = root - change = scope:title_change - } - } - resolve_title_and_vassal_change = scope:title_change - title:d_mallorca = { set_de_jure_liege_title = title:k_mediterranean_sea } - title:d_sardinia = { set_de_jure_liege_title = title:k_mediterranean_sea } - title:d_corsica = { set_de_jure_liege_title = title:k_mediterranean_sea } - title:d_sicily = { set_de_jure_liege_title = title:k_mediterranean_sea } - - hidden_effect = { - title:k_mediterranean_sea = { set_de_jure_liege_title = title:e_italy } # Straying closer to remaking the roman empire - trigger_event = iberia_north_africa.2105 - } - } - - cost = { - gold = { - value = 0 - if = { - limit = { - has_treasury = no - } - add = major_gold_value - multiply = 1.5 - round = yes - } - } - treasury = { - value = 0 - if = { - limit = { - has_treasury = yes - } - add = major_gold_value - multiply = 1.5 - round = yes - } - } - prestige = { - value = major_prestige_gain - multiply = 3 - round = yes - } - } - - ai_check_interval_by_tier = { - barony = 0 - county = 0 - duchy = 0 - kingdom = 730 - empire = 730 - hegemony = 730 - } - - ai_potential = { - is_ruler = yes - short_term_gold >= { - value = major_gold_value - multiply = 1.5 - round = yes - } - prestige >= { - value = major_prestige_gain - multiply = 3 - round = yes - } - } - - ai_will_do = { - base = 80 - } -} - ############################################# # Eat a Cheese # by Daniel "yes I know what exciting content is stop bullying me" Moore