From 141a58a2fb9ff48795b1a90e38d4c91ca0778b25 Mon Sep 17 00:00:00 2001 From: Archa3opt3ryx Date: Fri, 27 Mar 2026 13:51:26 -0400 Subject: [PATCH] Delete _holy_sites.info --- .../religion/holy_site_types/_holy_sites.info | 17 ----------------- 1 file changed, 17 deletions(-) delete mode 100644 common/religion/holy_site_types/_holy_sites.info diff --git a/common/religion/holy_site_types/_holy_sites.info b/common/religion/holy_site_types/_holy_sites.info deleted file mode 100644 index 9ae41860..00000000 --- a/common/religion/holy_site_types/_holy_sites.info +++ /dev/null @@ -1,17 +0,0 @@ -Faiths can have holy sites, giving various effects (mostly through references elsewhere in script). - -== Structure == -holy_site_name = { - county = c_somewhere - - flag = flag1 - flag = flag2 - - character_modifier = { # Optional. Applied to all characters of any faith with this holy site when the holder of the barony is of their faith - some effects - } -} - -== Localisation == -The name of the holy site will be "holy_site__name". -The custom effect description will be "holy_site__ effects". It'll be used in addition to the character modifier (if any).