men at arms loc

This commit is contained in:
edwardtheelbowhigh 2026-01-13 16:19:08 +00:00
parent 8db70d6833
commit 0d69b79bbc
6 changed files with 157 additions and 27 deletions

View file

@ -133,8 +133,6 @@ county_sardinian = { # judiacate
priority = 28
governments = { administrative_government }
name_lists = { name_list_sardinian }
flavourization_rules = {
}
}
county_male_sardinian = { # Judex
type = character
@ -144,8 +142,6 @@ county_male_sardinian = { # Judex
priority = 28
governments = { administrative_government }
name_lists = { name_list_sardinian }
flavourization_rules = {
}
}
county_female_sardinian = { # Judex
type = character
@ -155,17 +151,14 @@ county_female_sardinian = { # Judex
priority = 28
governments = { administrative_government }
name_lists = { name_list_sardinian }
flavourization_rules = {
}
}
duchy_feudal_sardinian = { # judiacate
duchy_sardinian = { # judiacate
type = title
tier = duchy
priority = 28
governments = { administrative_government }
name_lists = { name_list_sardinian }
flavourization_rules = {
}
}
duke_male_sardinian = { # Judex
type = character
@ -175,8 +168,6 @@ duke_male_sardinian = { # Judex
priority = 28
governments = { administrative_government }
name_lists = { name_list_sardinian }
flavourization_rules = {
}
}
duke_female_sardinian = { # Judex
type = character
@ -186,8 +177,6 @@ duke_female_sardinian = { # Judex
priority = 28
governments = { administrative_government }
name_lists = { name_list_sardinian }
flavourization_rules = {
}
}
king_administrative_sardinian = { # Archonesa
@ -196,8 +185,6 @@ king_administrative_sardinian = { # Archonesa
priority = 106
governments = { administrative_government }
name_lists = { name_list_sardinian }
flavourization_rules = {
}
}
king_male_sardinian = { # Judex
@ -208,8 +195,6 @@ king_male_sardinian = { # Judex
priority = 106
governments = { administrative_government }
name_lists = { name_list_sardinian }
flavourization_rules = {
}
}
king_female_sardinian = { # Judex
@ -219,7 +204,4 @@ king_female_sardinian = { # Judex
tier = kingdom
priority = 106
governments = { administrative_government }
name_lists = { name_list_sardinian }
flavourization_rules = {
}
}

View file

@ -1,4 +1,26 @@
#handgonners = { # Vanilla added them to base lmao
# standard costs
@maa_buy_cost = 150
@maa_low_maintenance_cost = 1.0
@maa_high_maintenance_cost = 5.0
@cultural_maa_extra_ai_score = 80 # Equivalent to having 8 extra regiments beyond what the code scoring would indicate (see NEGATIVE_SCORE_PER_EXISTING_REGIMENT)
# Must be synced between files with the values located at "# Provisions Costs #".
@provisions_cost_infantry_cheap = 3
@provisions_cost_infantry_moderate = 7
@provisions_cost_infantry_expensive = 12
@provisions_cost_infantry_bankrupting = 15
@provisions_cost_cavalry_cheap = 7
@provisions_cost_cavalry_moderate = 15
@provisions_cost_cavalry_expensive = 21
@provisions_cost_cavalry_bankrupting = 30
@provisions_cost_special_cheap = 6
@provisions_cost_special_moderate = 12
@provisions_cost_special_expensive = 18
@provisions_cost_special_bankrupting = 24
#handgonners = { # Vanilla added them to base lmao
# type = archers
#
# damage = 50
@ -66,7 +88,7 @@ redcoats = {
buy_cost = { gold = conrois_recruitment_cost }
low_maintenance_cost = { gold = conrois_low_maint_cost }
high_maintenance_cost = { gold = conrois_high_maint_cost }
provision_cost = @provisions_cost_infantry_moderate
provision_cost = @provisions_cost_infantry_bankrupting
ai_quality = {
value = counter_synergy_ai_weight_gunpowder
@ -82,8 +104,8 @@ redcoats = {
ironsides = {
type = heavy_cavalry
damage = 110
toughness = 50
damage = 125
toughness = 60
pursuit = 0
screen = 10
@ -100,7 +122,8 @@ ironsides = {
counters = {
archers = 1
heavy_infantry = 1
heavy_infantry = 2
skirmishers = 2
heavy_cavalry = 1
}