Zone Rouge work part 2
Added a rare event when you are traveling through the No Mans Land (the baronies with the special building) Made the special building more dangerous >:) Lastly, i added a warning to the travel POI, so you know where you are heading
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6 changed files with 533 additions and 2 deletions
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@ -16,6 +16,8 @@ on_travel_plan_movement = {
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adventurer_encourage_relationships_on_action
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migration_events_on_action
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delay = { days = 1 }
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zone_rouge_death_event
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delay = { days = 10 }
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}
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events = {
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@ -2097,3 +2099,20 @@ adventurer_encourage_relationships_on_action = {
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100 = ep3_travel_option_events.0004
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}
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}
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#Arriving in the Zone Rouge
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zone_rouge_death_event = {
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trigger = {
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current_travel_plan = {
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current_location = {
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has_building_with_flag = {
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flag = travel_point_of_interest_zone_rouge
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}
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}
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}
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}
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random_events = {
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85 = 0
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15 = NEOW_travel_event.0001
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}
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}
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