Zone Rouge work part 2

Added a rare event when you are traveling through the No Mans Land (the baronies with the special building)
Made the special building more dangerous >:)
Lastly, i added a warning to the travel POI, so you know where you are heading
This commit is contained in:
GoTouchSomeGrass314 2026-06-07 20:03:17 +02:00
parent 6f8016462e
commit 0bd160102d
6 changed files with 533 additions and 2 deletions

View file

@ -16,6 +16,8 @@ on_travel_plan_movement = {
adventurer_encourage_relationships_on_action
migration_events_on_action
delay = { days = 1 }
zone_rouge_death_event
delay = { days = 10 }
}
events = {
@ -2097,3 +2099,20 @@ adventurer_encourage_relationships_on_action = {
100 = ep3_travel_option_events.0004
}
}
#Arriving in the Zone Rouge
zone_rouge_death_event = {
trigger = {
current_travel_plan = {
current_location = {
has_building_with_flag = {
flag = travel_point_of_interest_zone_rouge
}
}
}
}
random_events = {
85 = 0
15 = NEOW_travel_event.0001
}
}