Cherrymas
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126
events/NEOW_yearly_flavor_events/NEOW_yearly_flavor_events.txt
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126
events/NEOW_yearly_flavor_events/NEOW_yearly_flavor_events.txt
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namespace = NEOW_yearly_flavor_events
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# 0021 - Among the Blossoms - Hanami (Cherry Blossoms)
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NEOW_yearly_flavor_events.0021 = {
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type = character_event
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title = NEOW_yearly_flavor_events.0021.t
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desc = NEOW_yearly_flavor_events.0021.desc
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theme = love
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override_background = garden
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cooldown = { years = 15 }
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left_portrait = {
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character = root
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animation = toast_goblet
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}
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right_portrait = {
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character = scope:cherry_enjoyer
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animation = storyteller
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}
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trigger = {
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drinks_alcohol_trigger = yes
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any_courtier = {
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NOT = { has_trait = blind }
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is_available_healthy_adult = yes
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}
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location = {
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geographical_region = custom_cherry_blossom_region
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}
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NOT = { has_trait = blind }
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is_available_healthy_adult = yes
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is_at_war = no
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#The trees are in bloom between the end of March until early May
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current_season_spring = yes
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}
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immediate = {
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random_courtier = {
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limit = {
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NOT = { has_trait = blind }
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is_available_healthy_adult = yes
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}
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save_scope_as = cherry_enjoyer
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}
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}
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#Make an offering of sake to appease the gods
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option = {
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name = NEOW_yearly_flavor_events.0021.a
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random_list = {
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#Character modifier
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40 = {
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show_chance = no
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desc = NEOW_yearly_flavor_events.0021.a_char_modifier.tt
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send_interface_toast = {
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right_icon = root
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title = NEOW_yearly_flavor_events.0021.a_char_modifier.tt
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add_character_modifier = {
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modifier = NEOW_cherrymas_character_modifier
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years = 5
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}
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}
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}
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#County modifier
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40 = {
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show_chance = no
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desc = tgp_japan_yearly_events.0021.a_pleased_deities.tt
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send_interface_toast = {
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right_icon = root
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title = tgp_japan_yearly_events.0021.a_county_modifier.tt
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capital_county = {
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add_county_modifier = {
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modifier = NEOW_cherrymas_county_modifier
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years = 5
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}
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}
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}
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}
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#Nothing happens
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20 = {
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show_chance = no
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desc = NEOW_yearly_flavor_events.0021.a_nothing_happens.tt
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send_interface_toast = {
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right_icon = root
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title = NEOW_yearly_flavor_events.0021.a_nothing_happens.tt
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}
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}
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}
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add_piety = minor_piety_gain
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add_stress = minor_stress_loss
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stress_impact = {
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shy = minor_stress_impact_gain
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humble = minor_stress_impact_gain
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drunkard = minor_stress_impact_loss
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generous = miniscule_stress_impact_loss
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gregarious = miniscule_stress_impact_loss
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}
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ai_chance = {
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base = 100
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ai_value_modifier = {
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ai_zeal = 1
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ai_energy = 1
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}
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}
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}
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option = {
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name = tgp_japan_yearly_events.0021.b
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add_prestige = miniscule_prestige_gain
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add_stress = major_stress_loss
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stress_impact = {
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calm = minor_stress_impact_loss
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humble = minor_stress_impact_loss
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}
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ai_chance = {
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base = 100
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ai_value_modifier = {
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ai_zeal = -1
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ai_energy = 1
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}
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}
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}
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}
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