scripted_triggers updated files
This commit is contained in:
parent
37045a17ee
commit
072e45c086
36 changed files with 4934 additions and 1754 deletions
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@ -39,6 +39,37 @@ basic_is_available_ai = {
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has_contagious_deadly_disease_trigger = no
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has_contagious_deadly_disease_trigger = no
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}
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}
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is_in_activity = {
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OR = {
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custom_description = {
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text = ALREADY_IN_ACTIVITY
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OR = {
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exists = involved_activity
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has_variable = {
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name = homage_liege_scope
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name = meditation_character_flag
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name = local_shrine_rite
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name = petition_liege_character_flag
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name = petition_head_of_faith_petitioner
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name = holding_court_character_flag
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name = gone_adventuring
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name = merchant_var # only added here since they should always be travelling
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}
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is_being_visited_on_tour_strict = yes
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}
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}
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custom_description = {
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text = ALREADY_PLANNING_ACTIVITY
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has_character_flag = planning_an_activity
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}
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# Variable set on Mandala succession
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custom_tooltip = {
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text = busy_in_mandala_succession
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has_variable = busy_in_mandala_succession
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}
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}
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}
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is_available_allow_travelling = {
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is_available_allow_travelling = {
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is_available_quick = {
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is_available_quick = {
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alive = yes
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alive = yes
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@ -56,7 +87,10 @@ is_available_allow_travelling = {
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name = meditation_character_flag
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name = meditation_character_flag
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name = local_shrine_rite
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name = local_shrine_rite
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name = petition_liege_character_flag
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name = petition_liege_character_flag
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name = petition_head_of_faith_petitioner
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name = holding_court_character_flag
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name = holding_court_character_flag
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name = gone_adventuring
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name = merchant_var # only added here since they should always be travelling
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}
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}
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is_being_visited_on_tour_strict = yes
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is_being_visited_on_tour_strict = yes
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}
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}
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@ -65,8 +99,6 @@ is_available_allow_travelling = {
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text = ALREADY_PLANNING_ACTIVITY
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text = ALREADY_PLANNING_ACTIVITY
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NOT = { has_character_flag = planning_an_activity }
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NOT = { has_character_flag = planning_an_activity }
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}
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}
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# Variable set within the adventure inspiration events
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NOT = { has_variable = gone_adventuring }
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# Variable set on Mandala succession
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# Variable set on Mandala succession
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custom_tooltip = {
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custom_tooltip = {
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text = busy_in_mandala_succession
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text = busy_in_mandala_succession
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@ -93,7 +125,9 @@ is_available = {
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name = meditation_character_flag
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name = meditation_character_flag
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name = local_shrine_rite
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name = local_shrine_rite
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name = petition_liege_character_flag
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name = petition_liege_character_flag
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name = petition_head_of_faith_petitioner
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name = holding_court_character_flag
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name = holding_court_character_flag
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name = gone_adventuring
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}
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}
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is_being_visited_on_tour_strict = yes
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is_being_visited_on_tour_strict = yes
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}
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}
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@ -102,8 +136,6 @@ is_available = {
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text = ALREADY_PLANNING_ACTIVITY
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text = ALREADY_PLANNING_ACTIVITY
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NOT = { has_character_flag = planning_an_activity }
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NOT = { has_character_flag = planning_an_activity }
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}
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}
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# Variable set within the adventure inspiration events
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NOT = { has_variable = gone_adventuring }
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# Variable set on Mandala succession
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# Variable set on Mandala succession
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custom_tooltip = {
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custom_tooltip = {
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text = busy_in_mandala_succession
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text = busy_in_mandala_succession
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@ -121,9 +153,10 @@ is_available_travelling = {
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travel = yes
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travel = yes
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}
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}
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has_contagious_deadly_disease_trigger = no
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has_contagious_deadly_disease_trigger = no
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NOR = {
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has_none_of_variables = {
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has_character_flag = is_in_task_contract_event_chain
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name = is_in_task_contract_event_chain
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has_variable = gone_adventuring
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name = gone_adventuring
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name = merchant_var
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}
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}
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}
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}
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@ -138,9 +171,10 @@ is_available_travelling_adult = {
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incapable = no
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incapable = no
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}
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}
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has_contagious_deadly_disease_trigger = no
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has_contagious_deadly_disease_trigger = no
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NOR = {
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has_none_of_variables = {
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has_character_flag = is_in_task_contract_event_chain
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name = is_in_task_contract_event_chain
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has_variable = gone_adventuring
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name = gone_adventuring
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name = merchant_var
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}
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}
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}
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}
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@ -156,9 +190,10 @@ is_available_travelling_ai_adult = {
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incapable = no
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incapable = no
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}
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}
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has_contagious_deadly_disease_trigger = no
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has_contagious_deadly_disease_trigger = no
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NOR = {
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has_none_of_variables = {
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has_character_flag = is_in_task_contract_event_chain
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name = is_in_task_contract_event_chain
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has_variable = gone_adventuring
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name = gone_adventuring
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name = merchant_var
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}
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}
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}
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}
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@ -222,7 +257,9 @@ is_available_ai = {
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name = meditation_character_flag
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name = meditation_character_flag
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name = local_shrine_rite
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name = local_shrine_rite
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name = petition_liege_character_flag
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name = petition_liege_character_flag
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name = petition_head_of_faith_petitioner
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name = holding_court_character_flag
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name = holding_court_character_flag
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name = gone_adventuring
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}
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}
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is_being_visited_on_tour_strict = yes
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is_being_visited_on_tour_strict = yes
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}
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}
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@ -231,8 +268,6 @@ is_available_ai = {
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text = ALREADY_PLANNING_ACTIVITY
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text = ALREADY_PLANNING_ACTIVITY
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NOT = { has_character_flag = planning_an_activity }
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NOT = { has_character_flag = planning_an_activity }
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}
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}
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# Variable set within the adventure inspiration events
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NOT = { has_variable = gone_adventuring }
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}
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}
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# If you update one of the available triggers, update all of them. It's a lot better for performance to not have scripted triggers within scripted triggers when they're checked as often as these ones are.
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# If you update one of the available triggers, update all of them. It's a lot better for performance to not have scripted triggers within scripted triggers when they're checked as often as these ones are.
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@ -256,7 +291,9 @@ is_available_child = {
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name = meditation_character_flag
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name = meditation_character_flag
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name = local_shrine_rite
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name = local_shrine_rite
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name = petition_liege_character_flag
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name = petition_liege_character_flag
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name = petition_head_of_faith_petitioner
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name = holding_court_character_flag
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name = holding_court_character_flag
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name = gone_adventuring
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}
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}
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is_being_visited_on_tour_strict = yes
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is_being_visited_on_tour_strict = yes
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}
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}
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@ -265,8 +302,6 @@ is_available_child = {
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text = ALREADY_PLANNING_ACTIVITY
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text = ALREADY_PLANNING_ACTIVITY
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NOT = { has_character_flag = planning_an_activity }
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NOT = { has_character_flag = planning_an_activity }
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}
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}
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# Variable set within the adventure inspiration events
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NOT = { has_variable = gone_adventuring }
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}
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}
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# If you update one of the available triggers, update all of them. It's a lot better for performance to not have scripted triggers within scripted triggers when they're checked as often as these ones are.
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# If you update one of the available triggers, update all of them. It's a lot better for performance to not have scripted triggers within scripted triggers when they're checked as often as these ones are.
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@ -289,7 +324,9 @@ is_available_child_allow_travel = {
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name = meditation_character_flag
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name = meditation_character_flag
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name = local_shrine_rite
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name = local_shrine_rite
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name = petition_liege_character_flag
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name = petition_liege_character_flag
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name = petition_head_of_faith_petitioner
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name = holding_court_character_flag
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name = holding_court_character_flag
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name = gone_adventuring
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}
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}
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is_being_visited_on_tour_strict = yes
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is_being_visited_on_tour_strict = yes
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}
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}
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@ -298,8 +335,6 @@ is_available_child_allow_travel = {
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text = ALREADY_PLANNING_ACTIVITY
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text = ALREADY_PLANNING_ACTIVITY
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NOT = { has_character_flag = planning_an_activity }
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NOT = { has_character_flag = planning_an_activity }
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}
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}
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# Variable set within the adventure inspiration events
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NOT = { has_variable = gone_adventuring }
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}
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}
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# If you update one of the available triggers, update all of them. It's a lot better for performance to not have scripted triggers within scripted triggers when they're checked as often as these ones are.
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# If you update one of the available triggers, update all of them. It's a lot better for performance to not have scripted triggers within scripted triggers when they're checked as often as these ones are.
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@ -323,7 +358,9 @@ is_available_ai_child = {
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name = meditation_character_flag
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name = meditation_character_flag
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name = local_shrine_rite
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name = local_shrine_rite
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name = petition_liege_character_flag
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name = petition_liege_character_flag
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name = petition_head_of_faith_petitioner
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name = holding_court_character_flag
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name = holding_court_character_flag
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name = gone_adventuring
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}
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}
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is_being_visited_on_tour_strict = yes
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is_being_visited_on_tour_strict = yes
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}
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}
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@ -332,8 +369,6 @@ is_available_ai_child = {
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text = ALREADY_PLANNING_ACTIVITY
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text = ALREADY_PLANNING_ACTIVITY
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NOT = { has_character_flag = planning_an_activity }
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NOT = { has_character_flag = planning_an_activity }
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}
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}
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# Variable set within the adventure inspiration events
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NOT = { has_variable = gone_adventuring }
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}
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}
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# If you update one of the available triggers, update all of them. It's a lot better for performance to not have scripted triggers within scripted triggers when they're checked as often as these ones are.
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# If you update one of the available triggers, update all of them. It's a lot better for performance to not have scripted triggers within scripted triggers when they're checked as often as these ones are.
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@ -356,7 +391,9 @@ is_available_healthy_child = {
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name = meditation_character_flag
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name = meditation_character_flag
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name = local_shrine_rite
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name = local_shrine_rite
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name = petition_liege_character_flag
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name = petition_liege_character_flag
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name = petition_head_of_faith_petitioner
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name = holding_court_character_flag
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name = holding_court_character_flag
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name = gone_adventuring
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}
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}
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is_being_visited_on_tour_strict = yes
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is_being_visited_on_tour_strict = yes
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}
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}
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@ -365,8 +402,6 @@ is_available_healthy_child = {
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text = ALREADY_PLANNING_ACTIVITY
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text = ALREADY_PLANNING_ACTIVITY
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NOT = { has_character_flag = planning_an_activity }
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NOT = { has_character_flag = planning_an_activity }
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}
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}
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# Variable set within the adventure inspiration events
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NOT = { has_variable = gone_adventuring }
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}
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}
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# If you update one of the available triggers, update all of them. It's a lot better for performance to not have scripted triggers within scripted triggers when they're checked as often as these ones are.
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# If you update one of the available triggers, update all of them. It's a lot better for performance to not have scripted triggers within scripted triggers when they're checked as often as these ones are.
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@ -390,7 +425,9 @@ is_available_healthy_ai_child = {
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name = meditation_character_flag
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name = meditation_character_flag
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name = local_shrine_rite
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name = local_shrine_rite
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name = petition_liege_character_flag
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name = petition_liege_character_flag
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name = petition_head_of_faith_petitioner
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name = holding_court_character_flag
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name = holding_court_character_flag
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name = gone_adventuring
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}
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}
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is_being_visited_on_tour_strict = yes
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is_being_visited_on_tour_strict = yes
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}
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}
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@ -399,8 +436,6 @@ is_available_healthy_ai_child = {
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text = ALREADY_PLANNING_ACTIVITY
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text = ALREADY_PLANNING_ACTIVITY
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NOT = { has_character_flag = planning_an_activity }
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NOT = { has_character_flag = planning_an_activity }
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}
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}
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# Variable set within the adventure inspiration events
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NOT = { has_variable = gone_adventuring }
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}
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}
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# If you update one of the available triggers, update all of them. It's a lot better for performance to not have scripted triggers within scripted triggers when they're checked as often as these ones are.
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# If you update one of the available triggers, update all of them. It's a lot better for performance to not have scripted triggers within scripted triggers when they're checked as often as these ones are.
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@ -423,7 +458,9 @@ is_available_adult = {
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name = meditation_character_flag
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name = meditation_character_flag
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name = local_shrine_rite
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name = local_shrine_rite
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name = petition_liege_character_flag
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name = petition_liege_character_flag
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name = petition_head_of_faith_petitioner
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name = holding_court_character_flag
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name = holding_court_character_flag
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name = gone_adventuring
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}
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}
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is_being_visited_on_tour_strict = yes
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is_being_visited_on_tour_strict = yes
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}
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}
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@ -432,8 +469,6 @@ is_available_adult = {
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text = ALREADY_PLANNING_ACTIVITY
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text = ALREADY_PLANNING_ACTIVITY
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NOT = { has_character_flag = planning_an_activity }
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NOT = { has_character_flag = planning_an_activity }
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}
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}
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# Variable set within the adventure inspiration events
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NOT = { has_variable = gone_adventuring }
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}
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}
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# If you update one of the available triggers, update all of them. It's a lot better for performance to not have scripted triggers within scripted triggers when they're checked as often as these ones are.
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# If you update one of the available triggers, update all of them. It's a lot better for performance to not have scripted triggers within scripted triggers when they're checked as often as these ones are.
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@ -457,7 +492,9 @@ is_available_ai_adult = {
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name = meditation_character_flag
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name = meditation_character_flag
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name = local_shrine_rite
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name = local_shrine_rite
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name = petition_liege_character_flag
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name = petition_liege_character_flag
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name = petition_head_of_faith_petitioner
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name = holding_court_character_flag
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name = holding_court_character_flag
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name = gone_adventuring
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}
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}
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is_being_visited_on_tour_strict = yes
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is_being_visited_on_tour_strict = yes
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}
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}
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@ -466,8 +503,6 @@ is_available_ai_adult = {
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text = ALREADY_PLANNING_ACTIVITY
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text = ALREADY_PLANNING_ACTIVITY
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NOT = { has_character_flag = planning_an_activity }
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NOT = { has_character_flag = planning_an_activity }
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}
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}
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# Variable set within the adventure inspiration events
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NOT = { has_variable = gone_adventuring }
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}
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}
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# If you update one of the available triggers, update all of them. It's a lot better for performance to not have scripted triggers within scripted triggers when they're checked as often as these ones are.
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# If you update one of the available triggers, update all of them. It's a lot better for performance to not have scripted triggers within scripted triggers when they're checked as often as these ones are.
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@ -490,7 +525,9 @@ is_available_healthy_adult = {
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name = meditation_character_flag
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name = meditation_character_flag
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name = local_shrine_rite
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name = local_shrine_rite
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name = petition_liege_character_flag
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name = petition_liege_character_flag
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name = petition_head_of_faith_petitioner
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name = holding_court_character_flag
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name = holding_court_character_flag
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name = gone_adventuring
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}
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}
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is_being_visited_on_tour_strict = yes
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is_being_visited_on_tour_strict = yes
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}
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}
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@ -499,8 +536,6 @@ is_available_healthy_adult = {
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text = ALREADY_PLANNING_ACTIVITY
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text = ALREADY_PLANNING_ACTIVITY
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NOT = { has_character_flag = planning_an_activity }
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NOT = { has_character_flag = planning_an_activity }
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}
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}
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# Variable set within the adventure inspiration events
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NOT = { has_variable = gone_adventuring }
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}
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}
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|
||||||
# If you update one of the available triggers, update all of them. It's a lot better for performance to not have scripted triggers within scripted triggers when they're checked as often as these ones are.
|
# If you update one of the available triggers, update all of them. It's a lot better for performance to not have scripted triggers within scripted triggers when they're checked as often as these ones are.
|
||||||
|
|
@ -524,7 +559,9 @@ is_available_healthy_ai_adult = {
|
||||||
name = meditation_character_flag
|
name = meditation_character_flag
|
||||||
name = local_shrine_rite
|
name = local_shrine_rite
|
||||||
name = petition_liege_character_flag
|
name = petition_liege_character_flag
|
||||||
|
name = petition_head_of_faith_petitioner
|
||||||
name = holding_court_character_flag
|
name = holding_court_character_flag
|
||||||
|
name = gone_adventuring
|
||||||
}
|
}
|
||||||
is_being_visited_on_tour_strict = yes
|
is_being_visited_on_tour_strict = yes
|
||||||
}
|
}
|
||||||
|
|
@ -533,8 +570,6 @@ is_available_healthy_ai_adult = {
|
||||||
text = ALREADY_PLANNING_ACTIVITY
|
text = ALREADY_PLANNING_ACTIVITY
|
||||||
NOT = { has_character_flag = planning_an_activity }
|
NOT = { has_character_flag = planning_an_activity }
|
||||||
}
|
}
|
||||||
# Variable set within the adventure inspiration events
|
|
||||||
NOT = { has_variable = gone_adventuring }
|
|
||||||
}
|
}
|
||||||
|
|
||||||
is_available_adult_or_is_commanding = {
|
is_available_adult_or_is_commanding = {
|
||||||
|
|
@ -564,7 +599,9 @@ is_available_at_peace = {
|
||||||
name = meditation_character_flag
|
name = meditation_character_flag
|
||||||
name = local_shrine_rite
|
name = local_shrine_rite
|
||||||
name = petition_liege_character_flag
|
name = petition_liege_character_flag
|
||||||
|
name = petition_head_of_faith_petitioner
|
||||||
name = holding_court_character_flag
|
name = holding_court_character_flag
|
||||||
|
name = gone_adventuring
|
||||||
}
|
}
|
||||||
is_being_visited_on_tour_strict = yes
|
is_being_visited_on_tour_strict = yes
|
||||||
}
|
}
|
||||||
|
|
@ -573,8 +610,6 @@ is_available_at_peace = {
|
||||||
text = ALREADY_PLANNING_ACTIVITY
|
text = ALREADY_PLANNING_ACTIVITY
|
||||||
NOT = { has_character_flag = planning_an_activity }
|
NOT = { has_character_flag = planning_an_activity }
|
||||||
}
|
}
|
||||||
# Variable set within the adventure inspiration events
|
|
||||||
NOT = { has_variable = gone_adventuring }
|
|
||||||
}
|
}
|
||||||
|
|
||||||
# If you update one of the available triggers, update all of them. It's a lot better for performance to not have scripted triggers within scripted triggers when they're checked as often as these ones are.
|
# If you update one of the available triggers, update all of them. It's a lot better for performance to not have scripted triggers within scripted triggers when they're checked as often as these ones are.
|
||||||
|
|
@ -598,7 +633,9 @@ is_available_at_peace_adult = {
|
||||||
name = meditation_character_flag
|
name = meditation_character_flag
|
||||||
name = local_shrine_rite
|
name = local_shrine_rite
|
||||||
name = petition_liege_character_flag
|
name = petition_liege_character_flag
|
||||||
|
name = petition_head_of_faith_petitioner
|
||||||
name = holding_court_character_flag
|
name = holding_court_character_flag
|
||||||
|
name = gone_adventuring
|
||||||
}
|
}
|
||||||
is_being_visited_on_tour_strict = yes
|
is_being_visited_on_tour_strict = yes
|
||||||
}
|
}
|
||||||
|
|
@ -607,8 +644,6 @@ is_available_at_peace_adult = {
|
||||||
text = ALREADY_PLANNING_ACTIVITY
|
text = ALREADY_PLANNING_ACTIVITY
|
||||||
NOT = { has_character_flag = planning_an_activity }
|
NOT = { has_character_flag = planning_an_activity }
|
||||||
}
|
}
|
||||||
# Variable set within the adventure inspiration events
|
|
||||||
NOT = { has_variable = gone_adventuring }
|
|
||||||
}
|
}
|
||||||
|
|
||||||
# If you update one of the available triggers, update all of them. It's a lot better for performance to not have scripted triggers within scripted triggers when they're checked as often as these ones are.
|
# If you update one of the available triggers, update all of them. It's a lot better for performance to not have scripted triggers within scripted triggers when they're checked as often as these ones are.
|
||||||
|
|
@ -634,7 +669,9 @@ is_available_at_peace_ai_adult = {
|
||||||
name = meditation_character_flag
|
name = meditation_character_flag
|
||||||
name = local_shrine_rite
|
name = local_shrine_rite
|
||||||
name = petition_liege_character_flag
|
name = petition_liege_character_flag
|
||||||
|
name = petition_head_of_faith_petitioner
|
||||||
name = holding_court_character_flag
|
name = holding_court_character_flag
|
||||||
|
name = gone_adventuring
|
||||||
}
|
}
|
||||||
is_being_visited_on_tour_strict = yes
|
is_being_visited_on_tour_strict = yes
|
||||||
}
|
}
|
||||||
|
|
@ -643,8 +680,6 @@ is_available_at_peace_ai_adult = {
|
||||||
text = ALREADY_PLANNING_ACTIVITY
|
text = ALREADY_PLANNING_ACTIVITY
|
||||||
NOT = { has_character_flag = planning_an_activity }
|
NOT = { has_character_flag = planning_an_activity }
|
||||||
}
|
}
|
||||||
# Variable set within the adventure inspiration events
|
|
||||||
NOT = { has_variable = gone_adventuring }
|
|
||||||
}
|
}
|
||||||
|
|
||||||
# If you update one of the available triggers, update all of them. It's a lot better for performance to not have scripted triggers within scripted triggers when they're checked as often as these ones are.
|
# If you update one of the available triggers, update all of them. It's a lot better for performance to not have scripted triggers within scripted triggers when they're checked as often as these ones are.
|
||||||
|
|
@ -669,7 +704,9 @@ is_available_at_peace_adult_lenient = {
|
||||||
name = meditation_character_flag
|
name = meditation_character_flag
|
||||||
name = local_shrine_rite
|
name = local_shrine_rite
|
||||||
name = petition_liege_character_flag
|
name = petition_liege_character_flag
|
||||||
|
name = petition_head_of_faith_petitioner
|
||||||
name = holding_court_character_flag
|
name = holding_court_character_flag
|
||||||
|
name = gone_adventuring
|
||||||
}
|
}
|
||||||
is_being_visited_on_tour_strict = yes
|
is_being_visited_on_tour_strict = yes
|
||||||
}
|
}
|
||||||
|
|
@ -678,8 +715,6 @@ is_available_at_peace_adult_lenient = {
|
||||||
text = ALREADY_PLANNING_ACTIVITY
|
text = ALREADY_PLANNING_ACTIVITY
|
||||||
NOT = { has_character_flag = planning_an_activity }
|
NOT = { has_character_flag = planning_an_activity }
|
||||||
}
|
}
|
||||||
# Variable set within the adventure inspiration events
|
|
||||||
NOT = { has_variable = gone_adventuring }
|
|
||||||
}
|
}
|
||||||
|
|
||||||
# If you update one of the available triggers, update all of them. It's a lot better for performance to not have scripted triggers within scripted triggers when they're checked as often as these ones are.
|
# If you update one of the available triggers, update all of them. It's a lot better for performance to not have scripted triggers within scripted triggers when they're checked as often as these ones are.
|
||||||
|
|
@ -704,7 +739,9 @@ is_available_even_at_war_adult = {
|
||||||
name = meditation_character_flag
|
name = meditation_character_flag
|
||||||
name = local_shrine_rite
|
name = local_shrine_rite
|
||||||
name = petition_liege_character_flag
|
name = petition_liege_character_flag
|
||||||
|
name = petition_head_of_faith_petitioner
|
||||||
name = holding_court_character_flag
|
name = holding_court_character_flag
|
||||||
|
name = gone_adventuring
|
||||||
}
|
}
|
||||||
is_being_visited_on_tour_strict = yes
|
is_being_visited_on_tour_strict = yes
|
||||||
}
|
}
|
||||||
|
|
@ -713,8 +750,6 @@ is_available_even_at_war_adult = {
|
||||||
text = ALREADY_PLANNING_ACTIVITY
|
text = ALREADY_PLANNING_ACTIVITY
|
||||||
NOT = { has_character_flag = planning_an_activity }
|
NOT = { has_character_flag = planning_an_activity }
|
||||||
}
|
}
|
||||||
# Variable set within the adventure inspiration events
|
|
||||||
NOT = { has_variable = gone_adventuring }
|
|
||||||
}
|
}
|
||||||
|
|
||||||
is_capable_adult = {
|
is_capable_adult = {
|
||||||
|
|
@ -863,26 +898,38 @@ is_landless_adventurer = {
|
||||||
|
|
||||||
# This trigger checks if a character is a governor in an admin realm (implying they are landed)
|
# This trigger checks if a character is a governor in an admin realm (implying they are landed)
|
||||||
is_governor = {
|
is_governor = {
|
||||||
government_allows = administrative
|
custom_description = {
|
||||||
is_landed = yes
|
text = is_governor
|
||||||
top_liege != this
|
subject = this
|
||||||
OR = {
|
government_has_mechanic = administrative
|
||||||
highest_held_title_tier >= main_administrative_tier
|
is_landed = yes
|
||||||
highest_held_title_tier >= min_title_maa_tier
|
top_liege != this
|
||||||
|
OR = {
|
||||||
|
highest_held_title_tier >= main_administrative_tier
|
||||||
|
highest_held_title_tier >= min_title_maa_tier
|
||||||
|
}
|
||||||
|
tgp_is_ceremonial_liege_trigger = no
|
||||||
}
|
}
|
||||||
tgp_is_ceremonial_liege_trigger = no
|
|
||||||
}
|
}
|
||||||
is_governor_or_admin_count = {
|
is_governor_or_admin_count = {
|
||||||
government_allows = administrative
|
government_has_mechanic = administrative
|
||||||
is_landed = yes
|
is_landed = yes
|
||||||
top_liege != this
|
top_liege != this
|
||||||
highest_held_title_tier >= tier_county
|
highest_held_title_tier >= tier_county
|
||||||
tgp_is_ceremonial_liege_trigger = no
|
tgp_is_ceremonial_liege_trigger = no
|
||||||
}
|
}
|
||||||
|
|
||||||
|
is_governor_or_landless_admin = {
|
||||||
|
OR = {
|
||||||
|
is_governor = yes
|
||||||
|
is_landless_administrative = yes
|
||||||
|
tgp_is_any_minister = yes
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
# Checks if a character is a landless house_head within an admin realm
|
# Checks if a character is a landless house_head within an admin realm
|
||||||
is_landless_administrative = {
|
is_landless_administrative = {
|
||||||
government_allows = administrative
|
government_has_mechanic = administrative
|
||||||
is_landed = no
|
is_landed = no
|
||||||
is_house_head = yes
|
is_house_head = yes
|
||||||
has_domicile = yes
|
has_domicile = yes
|
||||||
|
|
@ -901,20 +948,38 @@ is_landed_or_landless_administrative = {
|
||||||
OR = {
|
OR = {
|
||||||
is_landed = yes
|
is_landed = yes
|
||||||
is_landless_administrative = yes
|
is_landless_administrative = yes
|
||||||
|
tgp_is_any_minister = yes # ministers should receive admin events and activity even if they are not house head
|
||||||
|
}
|
||||||
|
}
|
||||||
|
is_landed_or_landless_administrative_or_theocratic = {
|
||||||
|
OR = {
|
||||||
|
is_landed = yes
|
||||||
|
is_landless_administrative = yes
|
||||||
|
tgp_is_any_minister = yes # ministers should receive admin events and activity even if they are not house head
|
||||||
|
AND = {
|
||||||
|
is_ruler = yes
|
||||||
|
government_has_flag = government_is_theocracy
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
# Checks if a character is either landed, a landless house head within an admin realm, a landless nomad, a landless adventurer, a landless soryo, or a minister
|
# Checks if a character is either landed, a landless house head within an admin realm, a landless nomad, a landless adventurer, a landless soryo, or a minister
|
||||||
is_playable_character = {
|
is_playable_character = {
|
||||||
|
is_ruler = yes
|
||||||
OR = {
|
OR = {
|
||||||
government_has_flag = government_is_prepublic
|
exists = domicile
|
||||||
government_has_flag = government_is_urepublic
|
# exclude barons
|
||||||
is_landed = yes
|
trigger_if = {
|
||||||
is_landless_administrative = yes
|
limit = {
|
||||||
is_landless_adventurer = yes
|
OR = {
|
||||||
is_landless_nomad = yes
|
is_landed = yes
|
||||||
is_landless_soryo = yes
|
government_has_flag = government_is_theocracy
|
||||||
tgp_is_any_minister = yes # To keep ministers playable, regardless of having a nobel family title or not
|
}
|
||||||
|
}
|
||||||
|
highest_held_title_tier > tier_barony
|
||||||
|
}
|
||||||
|
tgp_is_any_minister = yes # To keep ministers playable, regardless of having a noble family title or not
|
||||||
|
has_variable = laamp_transition
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
@ -937,3 +1002,13 @@ is_eunuch_trigger = {
|
||||||
has_trait = beardless_eunuch
|
has_trait = beardless_eunuch
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
should_in_default_location_trigger = {
|
||||||
|
is_available_quick = {
|
||||||
|
alive = yes
|
||||||
|
travel = no
|
||||||
|
in_army = no
|
||||||
|
imprisoned = no
|
||||||
|
}
|
||||||
|
NOT = { exists = involved_activity }
|
||||||
|
}
|
||||||
|
|
|
||||||
|
|
@ -46,7 +46,7 @@ building_requirement_nomad_holding_in_county = {
|
||||||
|
|
||||||
building_requirement_herder = {
|
building_requirement_herder = {
|
||||||
scope:holder ?= {
|
scope:holder ?= {
|
||||||
government_has_flag = government_is_true_herder
|
government_has_flag = government_is_herder
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
@ -60,6 +60,46 @@ building_requirement_herder_holding_in_county = {
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
holding_is_tribal = {
|
||||||
|
OR = {
|
||||||
|
has_holding_type = tribal_holding
|
||||||
|
has_holding_type = nomad_holding
|
||||||
|
has_holding_type = herder_holding
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
holding_is_nomad = {
|
||||||
|
OR = {
|
||||||
|
has_holding_type = nomad_holding
|
||||||
|
has_holding_type = herder_holding
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
holding_is_castle = {
|
||||||
|
OR = {
|
||||||
|
has_holding_type = castle_holding
|
||||||
|
has_holding_type = temple_citadel_holding
|
||||||
|
}
|
||||||
|
}
|
||||||
|
holding_is_church = {
|
||||||
|
OR = {
|
||||||
|
has_holding_type = church_holding
|
||||||
|
has_holding_type = temple_citadel_holding
|
||||||
|
}
|
||||||
|
}
|
||||||
|
holding_is_city = {
|
||||||
|
has_holding_type = city_holding
|
||||||
|
}
|
||||||
|
|
||||||
|
holding_is_feudalized = {
|
||||||
|
OR = {
|
||||||
|
has_holding_type = castle_holding
|
||||||
|
has_holding_type = city_holding
|
||||||
|
has_holding_type = church_holding
|
||||||
|
has_holding_type = temple_citadel_holding
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
######################################################################
|
######################################################################
|
||||||
# Holding Level
|
# Holding Level
|
||||||
######################################################################
|
######################################################################
|
||||||
|
|
@ -175,15 +215,6 @@ building_pastures_requirement_terrain = {
|
||||||
terrain = jungle
|
terrain = jungle
|
||||||
NOT = { geographical_region = world_innovation_elephants }
|
NOT = { geographical_region = world_innovation_elephants }
|
||||||
}
|
}
|
||||||
AND = {
|
|
||||||
OR = {
|
|
||||||
terrain = taiga
|
|
||||||
terrain = wetlands
|
|
||||||
}
|
|
||||||
culture = {
|
|
||||||
has_cultural_parameter = taiga_wetland_pastures_allowed
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
@ -285,8 +316,17 @@ building_paddy_fields_requirement_terrain = {
|
||||||
text = building_paddy_fields_requirement_terrain_tt
|
text = building_paddy_fields_requirement_terrain_tt
|
||||||
OR = {
|
OR = {
|
||||||
terrain = terraced_hills
|
terrain = terraced_hills
|
||||||
terrain = floodplains
|
AND = {
|
||||||
terrain = wetlands
|
terrain = floodplains
|
||||||
|
OR = {
|
||||||
|
geographical_region = graphical_east_asia
|
||||||
|
geographical_region = custom_viet_lands
|
||||||
|
}
|
||||||
|
}
|
||||||
|
AND = {
|
||||||
|
terrain = wetlands
|
||||||
|
county.culture = { has_cultural_parameter = champa_rice_wet_land_paddies }
|
||||||
|
}
|
||||||
AND = {
|
AND = {
|
||||||
OR = {
|
OR = {
|
||||||
terrain = hills
|
terrain = hills
|
||||||
|
|
@ -566,6 +606,7 @@ building_hospices_requirement_terrain = {
|
||||||
has_any_special_mine_trigger = {
|
has_any_special_mine_trigger = {
|
||||||
has_building_with_flag = special_mine
|
has_building_with_flag = special_mine
|
||||||
#OR = {
|
#OR = {
|
||||||
|
# has_building_or_higher = rammelsberg_mines_01
|
||||||
# has_building_or_higher = kutna_hora_mines_01
|
# has_building_or_higher = kutna_hora_mines_01
|
||||||
# has_building_or_higher = kremnica_mines_01
|
# has_building_or_higher = kremnica_mines_01
|
||||||
# has_building_or_higher = falun_mines_01
|
# has_building_or_higher = falun_mines_01
|
||||||
|
|
@ -861,7 +902,6 @@ religious_special_building_exclusion_trigger = { # checks if any special buildin
|
||||||
has_building = holy_site_chinese_temple_01
|
has_building = holy_site_chinese_temple_01
|
||||||
has_building = holy_site_se_asia_pagan_temple_01
|
has_building = holy_site_se_asia_pagan_temple_01
|
||||||
has_building = izumo_taisha_01
|
has_building = izumo_taisha_01
|
||||||
has_building = bone_temple_melar_01
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
AND = { # Islamic
|
AND = { # Islamic
|
||||||
|
|
@ -906,7 +946,7 @@ religious_special_building_exclusion_trigger = { # checks if any special buildin
|
||||||
|
|
||||||
building_monastic_schools_holding_level_requirement_trigger = {
|
building_monastic_schools_holding_level_requirement_trigger = {
|
||||||
trigger_if = {
|
trigger_if = {
|
||||||
limit = { scope:holder.faith = { has_doctrine_parameter = monastic_schools_allowed_in_every_holding_type } }
|
limit = { scope:holder.rite = { rite_has_parameter = monastic_schools_allowed_in_every_holding_type } }
|
||||||
OR = {
|
OR = {
|
||||||
has_building_or_higher = castle_$LEVEL$
|
has_building_or_higher = castle_$LEVEL$
|
||||||
has_building_or_higher = city_$LEVEL$
|
has_building_or_higher = city_$LEVEL$
|
||||||
|
|
@ -950,7 +990,6 @@ building_spice_plantation_requirement_terrain = {
|
||||||
geographical_region = world_asia_sulawesi_maluku
|
geographical_region = world_asia_sulawesi_maluku
|
||||||
geographical_region = world_asia_indonesia
|
geographical_region = world_asia_indonesia
|
||||||
geographical_region = world_india
|
geographical_region = world_india
|
||||||
geographical_region = world_burma
|
|
||||||
}
|
}
|
||||||
OR = {
|
OR = {
|
||||||
terrain = jungle
|
terrain = jungle
|
||||||
|
|
|
||||||
|
|
@ -5,12 +5,13 @@
|
||||||
# Character must have a valid reasion to be naked.
|
# Character must have a valid reasion to be naked.
|
||||||
OR = {
|
OR = {
|
||||||
has_character_modifier = diplomacy_majesty_4090_no_raiment_modifier # Lunatic event where character goes naked instead of buying new clothes.
|
has_character_modifier = diplomacy_majesty_4090_no_raiment_modifier # Lunatic event where character goes naked instead of buying new clothes.
|
||||||
|
has_character_modifier = natural_primitivism_court_naturism_modifier
|
||||||
has_character_flag = is_naked # Special flag used in certain events.
|
has_character_flag = is_naked # Special flag used in certain events.
|
||||||
# faith = { has_doctrine_parameter = naked_adherents_active }
|
rite = { rite_has_parameter = naked_adherents_active }
|
||||||
culture = { has_cultural_parameter = naked_culture_active }
|
culture = { has_cultural_parameter = naked_culture_active }
|
||||||
trigger_if = {
|
trigger_if = {
|
||||||
limit = {
|
limit = {
|
||||||
faith = { has_doctrine_parameter = naked_priests_active }
|
rite = { rite_has_parameter = naked_priests_active }
|
||||||
}
|
}
|
||||||
OR = {
|
OR = {
|
||||||
government_has_flag = government_is_theocracy
|
government_has_flag = government_is_theocracy
|
||||||
|
|
@ -23,6 +24,25 @@
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
natural_primitivism_supports_naturism_trigger = {
|
||||||
|
exists = this
|
||||||
|
OR = {
|
||||||
|
should_be_naked_trigger = yes
|
||||||
|
rite = { rite_has_parameter = naked_adherents_active }
|
||||||
|
rite = { rite_has_parameter = naked_priests_active }
|
||||||
|
culture = { has_cultural_parameter = naked_culture_active }
|
||||||
|
has_personal_tenet_flag = tenet_natural_primitivism_promote_naturism_decision
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
natural_primitivism_fulfillment_trigger = {
|
||||||
|
exists = this
|
||||||
|
OR = {
|
||||||
|
rite = { rite_has_parameter = naked_adherents_active }
|
||||||
|
has_personal_tenet_flag = tenet_natural_primitivism_promote_naturism_decision
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
# Can only be checked in the interface since the setting isn't synced
|
# Can only be checked in the interface since the setting isn't synced
|
||||||
should_be_fully_naked_portrait_trigger = {
|
should_be_fully_naked_portrait_trigger = {
|
||||||
should_show_nudity = yes
|
should_show_nudity = yes
|
||||||
|
|
@ -120,12 +140,12 @@ portrait_wear_armor_trigger = {
|
||||||
is_in_army = yes
|
is_in_army = yes
|
||||||
}
|
}
|
||||||
OR = {
|
OR = {
|
||||||
# Mercenaries, Holy Orders, Adventurers
|
# Mercenaries, Military Orders, Adventurers
|
||||||
AND = {
|
AND = {
|
||||||
is_ruler = yes
|
is_ruler = yes
|
||||||
OR = {
|
OR = {
|
||||||
government_has_flag = government_is_mercenary
|
government_has_flag = government_is_mercenary
|
||||||
government_has_flag = government_is_holy_order
|
government_has_flag = government_is_military_holy_order
|
||||||
has_realm_law = camp_purpose_mercenaries
|
has_realm_law = camp_purpose_mercenaries
|
||||||
has_realm_law = camp_purpose_brigands
|
has_realm_law = camp_purpose_brigands
|
||||||
}
|
}
|
||||||
|
|
@ -137,7 +157,7 @@ portrait_wear_armor_trigger = {
|
||||||
exists = knight_army
|
exists = knight_army
|
||||||
AND = {
|
AND = {
|
||||||
OR = {
|
OR = {
|
||||||
is_landed_or_landless_administrative = no
|
is_landed_or_landless_administrative_or_theocratic = no
|
||||||
liege = { is_at_war = yes }
|
liege = { is_at_war = yes }
|
||||||
}
|
}
|
||||||
is_councillor = no
|
is_councillor = no
|
||||||
|
|
@ -176,7 +196,7 @@ portrait_wear_armor_trigger = {
|
||||||
AND = {
|
AND = {
|
||||||
has_council_position = councillor_marshal
|
has_council_position = councillor_marshal
|
||||||
OR = {
|
OR = {
|
||||||
is_landed_or_landless_administrative = no
|
is_landed_or_landless_administrative_or_theocratic = no
|
||||||
primary_title.tier < tier_kingdom
|
primary_title.tier < tier_kingdom
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
@ -184,22 +204,16 @@ portrait_wear_armor_trigger = {
|
||||||
trigger_if = {
|
trigger_if = {
|
||||||
limit = {
|
limit = {
|
||||||
is_independent_ruler = no
|
is_independent_ruler = no
|
||||||
OR = {
|
government_allows = merit
|
||||||
has_government = celestial_government
|
|
||||||
has_government = meritocratic_government
|
|
||||||
has_government = steppe_admin_government
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
OR = {
|
OR = {
|
||||||
vassal_contract_has_flag = celestial_province_protectorate
|
vassal_contract_has_flag = province_military
|
||||||
vassal_contract_has_flag = celestial_province_military
|
vassal_contract_has_flag = celestial_grand_marshal_obligation
|
||||||
vassal_contract_has_flag = meritocratic_province_military
|
|
||||||
has_title = title:e_minister_grand_marshal
|
|
||||||
}
|
}
|
||||||
is_adult = yes
|
is_adult = yes
|
||||||
trigger_if = {
|
trigger_if = {
|
||||||
limit = { has_trait = devoted }
|
limit = { has_trait = devoted }
|
||||||
faith = { has_doctrine_parameter = clergy_can_fight }
|
rite = { rite_has_parameter = clergy_can_fight }
|
||||||
}
|
}
|
||||||
save_temporary_scope_as = fighter_temp
|
save_temporary_scope_as = fighter_temp
|
||||||
can_be_combatant_based_on_gender_trigger = { ARMY_OWNER = scope:fighter_temp }
|
can_be_combatant_based_on_gender_trigger = { ARMY_OWNER = scope:fighter_temp }
|
||||||
|
|
@ -262,7 +276,7 @@ portrait_accoladed_knight_trigger = {
|
||||||
}
|
}
|
||||||
AND = {
|
AND = {
|
||||||
liege ?= {
|
liege ?= {
|
||||||
highest_held_title_tier = tier_empire
|
highest_held_title_tier >= tier_empire
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
@ -294,17 +308,24 @@ portrait_wear_helmet_trigger = { # Different from Armor, as (crowned) Kings and
|
||||||
government_has_flag = government_is_landless_adventurer
|
government_has_flag = government_is_landless_adventurer
|
||||||
has_realm_law = camp_purpose_mercenaries
|
has_realm_law = camp_purpose_mercenaries
|
||||||
}
|
}
|
||||||
# Holy Orders
|
# Military Orders
|
||||||
|
# Rank-and-file military order members only wear helmets when actively fighting
|
||||||
|
# (commanding an army or riding out as a knight). Otherwise they're shown in their
|
||||||
|
# tonsured monastic form. Mirrors the commanding-army / knight_army logic used for
|
||||||
|
# regular knights & marshals below. NOTE: portrait_wear_armor_trigger still lets
|
||||||
|
# them wear their armor at all times, per the military-order aesthetic.
|
||||||
AND = {
|
AND = {
|
||||||
is_ruler = yes
|
has_trait = order_member
|
||||||
government_has_flag = government_is_holy_order
|
OR = {
|
||||||
|
is_commanding_army = yes
|
||||||
|
exists = knight_army
|
||||||
|
}
|
||||||
}
|
}
|
||||||
has_trait = order_member
|
|
||||||
# Commanding and lower than a King or uncrowned
|
# Commanding and lower than a King or uncrowned
|
||||||
AND = {
|
AND = {
|
||||||
is_commanding_army = yes
|
is_commanding_army = yes
|
||||||
OR = {
|
OR = {
|
||||||
is_landed_or_landless_administrative = no
|
is_landed_or_landless_administrative_or_theocratic = no
|
||||||
AND = {
|
AND = {
|
||||||
exists = primary_title
|
exists = primary_title
|
||||||
OR = {
|
OR = {
|
||||||
|
|
@ -321,7 +342,7 @@ portrait_wear_helmet_trigger = { # Different from Armor, as (crowned) Kings and
|
||||||
is_knight = yes
|
is_knight = yes
|
||||||
is_councillor = no
|
is_councillor = no
|
||||||
OR = {
|
OR = {
|
||||||
is_landed_or_landless_administrative = no
|
is_landed_or_landless_administrative_or_theocratic = no
|
||||||
AND = {
|
AND = {
|
||||||
exists = primary_title
|
exists = primary_title
|
||||||
primary_title.tier < tier_kingdom
|
primary_title.tier < tier_kingdom
|
||||||
|
|
@ -341,7 +362,7 @@ portrait_wear_helmet_trigger = { # Different from Armor, as (crowned) Kings and
|
||||||
AND = {
|
AND = {
|
||||||
has_council_position = councillor_marshal
|
has_council_position = councillor_marshal
|
||||||
OR = {
|
OR = {
|
||||||
is_landed_or_landless_administrative = no
|
is_landed_or_landless_administrative_or_theocratic = no
|
||||||
primary_title.tier < tier_duchy
|
primary_title.tier < tier_duchy
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
@ -359,21 +380,27 @@ portrait_wear_helmet_trigger = { # Different from Armor, as (crowned) Kings and
|
||||||
# Military style governor
|
# Military style governor
|
||||||
AND = {
|
AND = {
|
||||||
is_independent_ruler = no
|
is_independent_ruler = no
|
||||||
|
government_allows = merit
|
||||||
OR = {
|
OR = {
|
||||||
has_government = celestial_government
|
vassal_contract_has_flag = province_military
|
||||||
has_government = meritocratic_government
|
vassal_contract_has_flag = celestial_grand_marshal_obligation
|
||||||
has_government = steppe_admin_government
|
AND = {
|
||||||
}
|
has_council_position = councillor_marshal
|
||||||
OR = {
|
liege = {
|
||||||
vassal_contract_has_flag = celestial_province_protectorate
|
OR = {
|
||||||
vassal_contract_has_flag = celestial_province_military
|
AND = {
|
||||||
vassal_contract_has_flag = meritocratic_province_military
|
is_independent_ruler = yes
|
||||||
has_title = title:e_minister_grand_marshal
|
highest_held_title_tier >= tier_kingdom
|
||||||
|
}
|
||||||
|
tgp_is_ceremonial_liege_trigger = yes
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
}
|
}
|
||||||
is_adult = yes
|
is_adult = yes
|
||||||
trigger_if = {
|
trigger_if = {
|
||||||
limit = { has_trait = devoted }
|
limit = { has_trait = devoted }
|
||||||
faith = { has_doctrine_parameter = clergy_can_fight }
|
rite = { rite_has_parameter = clergy_can_fight }
|
||||||
}
|
}
|
||||||
save_temporary_scope_as = fighter_temp
|
save_temporary_scope_as = fighter_temp
|
||||||
can_be_combatant_based_on_gender_trigger = { ARMY_OWNER = scope:fighter_temp }
|
can_be_combatant_based_on_gender_trigger = { ARMY_OWNER = scope:fighter_temp }
|
||||||
|
|
@ -391,7 +418,7 @@ portrait_wear_helmet_trigger = { # Different from Armor, as (crowned) Kings and
|
||||||
is_leading_faction_type = peasant_faction
|
is_leading_faction_type = peasant_faction
|
||||||
AND = {
|
AND = {
|
||||||
is_ruler = yes
|
is_ruler = yes
|
||||||
is_landed_or_landless_administrative = no
|
is_landed_or_landless_administrative_or_theocratic = no
|
||||||
OR = {
|
OR = {
|
||||||
government_has_flag = government_is_feudal
|
government_has_flag = government_is_feudal
|
||||||
government_has_flag = government_is_clan
|
government_has_flag = government_is_clan
|
||||||
|
|
@ -434,27 +461,27 @@ portrait_wear_no_crown_trigger = { # Rulers should be coronated to wear a crown
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
portrait_wear_christian_holy_order_trigger = { # Christian holy order members/vassals should wear different armor
|
portrait_wear_christian_holy_order_trigger = { # Christian Military Order members/vassals should wear different armor
|
||||||
OR = {
|
OR = {
|
||||||
AND = { # Is a Christian holy order member
|
AND = { # Is a Christian Military Order member
|
||||||
OR = {
|
OR = {
|
||||||
religion = religion:eastern_orthodox_religion
|
religion = religion:eastern_orthodox_religion
|
||||||
religion = religion:catholic_religion
|
religion = religion:catholic_religion
|
||||||
religion = religion:protestant_religion
|
religion = religion:protestant_religion
|
||||||
religion = religion:oriental_orthodox_religion
|
religion = religion:oriental_orthodox_religion
|
||||||
}
|
|
||||||
government_has_flag = government_is_holy_order
|
|
||||||
}
|
}
|
||||||
AND = { # Is a Christian holy order vassal
|
government_has_flag = government_is_military_holy_order
|
||||||
OR = {
|
}
|
||||||
religion = religion:eastern_orthodox_religion
|
AND = { # Is a Christian Military Order vassal
|
||||||
religion = religion:catholic_religion
|
OR = {
|
||||||
religion = religion:protestant_religion
|
religion = religion:eastern_orthodox_religion
|
||||||
religion = religion:oriental_orthodox_religion
|
religion = religion:catholic_religion
|
||||||
}
|
religion = religion:protestant_religion
|
||||||
|
religion = religion:oriental_orthodox_religion
|
||||||
|
}
|
||||||
is_playable_character = no
|
is_playable_character = no
|
||||||
portrait_wear_armor_trigger = yes
|
portrait_wear_armor_trigger = yes
|
||||||
liege ?= { government_has_flag = government_is_holy_order }
|
liege ?= { government_has_flag = government_is_military_holy_order }
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
@ -733,12 +760,12 @@ portrait_fp2_iberian_christian_clothing_trigger = {
|
||||||
trigger_if = {
|
trigger_if = {
|
||||||
limit = { exists = this }
|
limit = { exists = this }
|
||||||
AND = {
|
AND = {
|
||||||
OR = {
|
OR = {
|
||||||
religion = religion:eastern_orthodox_religion
|
religion = religion:eastern_orthodox_religion
|
||||||
religion = religion:catholic_religion
|
religion = religion:catholic_religion
|
||||||
religion = religion:protestant_religion
|
religion = religion:protestant_religion
|
||||||
religion = religion:oriental_orthodox_religion
|
religion = religion:oriental_orthodox_religion
|
||||||
}
|
}
|
||||||
capital_province ?= {
|
capital_province ?= {
|
||||||
geographical_region = world_europe_west_iberia
|
geographical_region = world_europe_west_iberia
|
||||||
}
|
}
|
||||||
|
|
@ -755,12 +782,12 @@ portrait_fp2_iberian_christian_clothing_spouse_trigger = {
|
||||||
CULTURE_FLAG = iberian_christian
|
CULTURE_FLAG = iberian_christian
|
||||||
}
|
}
|
||||||
AND = {
|
AND = {
|
||||||
OR = {
|
OR = {
|
||||||
religion = religion:eastern_orthodox_religion
|
religion = religion:eastern_orthodox_religion
|
||||||
religion = religion:catholic_religion
|
religion = religion:catholic_religion
|
||||||
religion = religion:protestant_religion
|
religion = religion:protestant_religion
|
||||||
religion = religion:oriental_orthodox_religion
|
religion = religion:oriental_orthodox_religion
|
||||||
}
|
}
|
||||||
capital_province ?= {
|
capital_province ?= {
|
||||||
geographical_region = world_europe_west_iberia
|
geographical_region = world_europe_west_iberia
|
||||||
}
|
}
|
||||||
|
|
@ -2628,34 +2655,34 @@ portrait_war_nobles_helmet_trigger = {
|
||||||
portrait_$CULTURE_INPUT$_clothing_trigger = yes
|
portrait_$CULTURE_INPUT$_clothing_trigger = yes
|
||||||
NOR = {
|
NOR = {
|
||||||
AND = {
|
AND = {
|
||||||
OR = {
|
OR = {
|
||||||
religion = religion:eastern_orthodox_religion
|
religion = religion:eastern_orthodox_religion
|
||||||
religion = religion:catholic_religion
|
religion = religion:catholic_religion
|
||||||
religion = religion:protestant_religion
|
religion = religion:protestant_religion
|
||||||
religion = religion:oriental_orthodox_religion
|
religion = religion:oriental_orthodox_religion
|
||||||
}
|
}
|
||||||
government_has_flag = government_is_holy_order
|
government_has_flag = government_is_military_holy_order
|
||||||
}
|
}
|
||||||
AND = {
|
AND = {
|
||||||
OR = {
|
OR = {
|
||||||
religion = religion:eastern_orthodox_religion
|
religion = religion:eastern_orthodox_religion
|
||||||
religion = religion:catholic_religion
|
religion = religion:catholic_religion
|
||||||
religion = religion:protestant_religion
|
religion = religion:protestant_religion
|
||||||
religion = religion:oriental_orthodox_religion
|
religion = religion:oriental_orthodox_religion
|
||||||
}
|
}
|
||||||
is_playable_character = no
|
is_playable_character = no
|
||||||
portrait_wear_armor_trigger = yes
|
portrait_wear_armor_trigger = yes
|
||||||
liege ?= {
|
liege ?= {
|
||||||
government_has_flag = government_is_holy_order
|
government_has_flag = government_is_military_holy_order
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
AND = {
|
AND = {
|
||||||
OR = {
|
OR = {
|
||||||
religion = religion:eastern_orthodox_religion
|
religion = religion:eastern_orthodox_religion
|
||||||
religion = religion:catholic_religion
|
religion = religion:catholic_religion
|
||||||
religion = religion:protestant_religion
|
religion = religion:protestant_religion
|
||||||
religion = religion:oriental_orthodox_religion
|
religion = religion:oriental_orthodox_religion
|
||||||
}
|
}
|
||||||
portrait_wear_armor_trigger = yes
|
portrait_wear_armor_trigger = yes
|
||||||
OR = {
|
OR = {
|
||||||
any_character_war = {
|
any_character_war = {
|
||||||
|
|
@ -2704,34 +2731,34 @@ portrait_western_crusades_trigger = {
|
||||||
exists = this
|
exists = this
|
||||||
OR = {
|
OR = {
|
||||||
AND = {
|
AND = {
|
||||||
OR = {
|
OR = {
|
||||||
religion = religion:eastern_orthodox_religion
|
religion = religion:eastern_orthodox_religion
|
||||||
religion = religion:catholic_religion
|
religion = religion:catholic_religion
|
||||||
religion = religion:protestant_religion
|
religion = religion:protestant_religion
|
||||||
religion = religion:oriental_orthodox_religion
|
religion = religion:oriental_orthodox_religion
|
||||||
}
|
}
|
||||||
government_has_flag = government_is_holy_order
|
government_has_flag = government_is_military_holy_order
|
||||||
}
|
}
|
||||||
AND = {
|
AND = {
|
||||||
OR = {
|
OR = {
|
||||||
religion = religion:eastern_orthodox_religion
|
religion = religion:eastern_orthodox_religion
|
||||||
religion = religion:catholic_religion
|
religion = religion:catholic_religion
|
||||||
religion = religion:protestant_religion
|
religion = religion:protestant_religion
|
||||||
religion = religion:oriental_orthodox_religion
|
religion = religion:oriental_orthodox_religion
|
||||||
}
|
}
|
||||||
is_playable_character = no
|
is_playable_character = no
|
||||||
portrait_wear_armor_trigger = yes
|
portrait_wear_armor_trigger = yes
|
||||||
liege ?= {
|
liege ?= {
|
||||||
government_has_flag = government_is_holy_order
|
government_has_flag = government_is_military_holy_order
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
AND = {
|
AND = {
|
||||||
OR = {
|
OR = {
|
||||||
religion = religion:eastern_orthodox_religion
|
religion = religion:eastern_orthodox_religion
|
||||||
religion = religion:catholic_religion
|
religion = religion:catholic_religion
|
||||||
religion = religion:protestant_religion
|
religion = religion:protestant_religion
|
||||||
religion = religion:oriental_orthodox_religion
|
religion = religion:oriental_orthodox_religion
|
||||||
}
|
}
|
||||||
portrait_wear_armor_trigger = yes
|
portrait_wear_armor_trigger = yes
|
||||||
OR = {
|
OR = {
|
||||||
any_character_war = {
|
any_character_war = {
|
||||||
|
|
@ -2754,6 +2781,25 @@ portrait_western_crusades_trigger = {
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
#Add culture triggers because this is only western armor... so why are we applying it elsewhere...?
|
||||||
|
portrait_era3_armor_trigger = yes
|
||||||
|
|
||||||
|
OR = {
|
||||||
|
faith = faith:roman_catholic
|
||||||
|
portrait_commoner_armor_trigger = {
|
||||||
|
CULTURE_INPUT = western
|
||||||
|
}
|
||||||
|
portrait_low_nobles_armor_trigger = {
|
||||||
|
CULTURE_INPUT = western
|
||||||
|
}
|
||||||
|
portrait_high_nobles_armor_trigger = {
|
||||||
|
CULTURE_INPUT = western
|
||||||
|
}
|
||||||
|
portrait_royalty_armor_trigger = {
|
||||||
|
CULTURE_INPUT = western
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
|
|
@ -2815,6 +2861,19 @@ portrait_prisoner_trigger = {
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
|
# Saints count as beautified even if Beautify Deceased is off, but de-aging still needs the setting
|
||||||
|
portrait_beautified_trigger = {
|
||||||
|
exists = this
|
||||||
|
OR = {
|
||||||
|
AND = {
|
||||||
|
is_alive = no
|
||||||
|
should_limit_age_for_dead_portraits = yes
|
||||||
|
}
|
||||||
|
has_trait = saint
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
portrait_sickness_trigger = {
|
portrait_sickness_trigger = {
|
||||||
exists = this
|
exists = this
|
||||||
OR = {
|
OR = {
|
||||||
|
|
@ -2859,20 +2918,31 @@ portrait_religious_devoted_trigger = {
|
||||||
OR = {
|
OR = {
|
||||||
AND = {
|
AND = {
|
||||||
has_character_flag = need_priest_outfit
|
has_character_flag = need_priest_outfit
|
||||||
faith = {
|
rite = {
|
||||||
has_doctrine_parameter = vows_of_poverty_active
|
rite_has_parameter = vows_of_poverty_active
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
portrait_has_trait_trigger = { TRAIT = devoted }
|
portrait_has_trait_trigger = { TRAIT = devoted }
|
||||||
|
# Clerics with a poverty rite take the habit, because portrait_religious_high bars the priestly look
|
||||||
AND = {
|
AND = {
|
||||||
faith = {
|
portrait_has_trait_trigger = { TRAIT = cleric }
|
||||||
has_doctrine_parameter = vows_of_poverty_active
|
rite = {
|
||||||
|
rite_has_parameter = vows_of_poverty_active
|
||||||
|
}
|
||||||
|
OR = {
|
||||||
|
is_ruler = no
|
||||||
|
pam_is_clergy_ruler_trigger = yes
|
||||||
|
}
|
||||||
|
}
|
||||||
|
AND = {
|
||||||
|
rite = {
|
||||||
|
rite_has_parameter = vows_of_poverty_active
|
||||||
}
|
}
|
||||||
OR = {
|
OR = {
|
||||||
AND = {
|
AND = {
|
||||||
has_council_position = councillor_court_chaplain
|
has_council_position = councillor_court_chaplain
|
||||||
faith = {
|
rite = {
|
||||||
has_doctrine = doctrine_theocracy_lay_clergy
|
rite_has_doctrine = doctrine_theocracy_lay_clergy
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
is_theocratic_lessee = yes
|
is_theocratic_lessee = yes
|
||||||
|
|
@ -2885,13 +2955,100 @@ portrait_religious_devoted_trigger = {
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
# Historical Latin monastic orders grouped by habit color (PAM art), in landed title scope
|
||||||
|
# Dynamic orders have no static title key and fall back to the mixed devoted pool
|
||||||
|
portrait_pam_black_habit_order_title_trigger = {
|
||||||
|
OR = {
|
||||||
|
this = title:d_benedictine_order
|
||||||
|
this = title:d_cluniacs
|
||||||
|
this = title:d_iberian_cluniacs
|
||||||
|
this = title:d_eastern_cluniacs
|
||||||
|
this = title:d_fleurians
|
||||||
|
this = title:d_columban_benedictines
|
||||||
|
this = title:d_sankt_gallen_benedictines
|
||||||
|
this = title:d_maurian_benedictines
|
||||||
|
this = title:d_ottonian_benedictines
|
||||||
|
this = title:d_guntherian_benedictines
|
||||||
|
this = title:d_hirsau_benedictines
|
||||||
|
this = title:d_princely_benedictines
|
||||||
|
this = title:d_ripollese_benedictines
|
||||||
|
this = title:d_anianian_benedictines
|
||||||
|
this = title:d_st_denis_benedictines
|
||||||
|
this = title:d_corbine_benedictines
|
||||||
|
this = title:d_gurloesian_benedictines
|
||||||
|
this = title:d_gallic_benedictines
|
||||||
|
this = title:d_latin_benedictines
|
||||||
|
this = title:d_ugo_benedictines
|
||||||
|
this = title:d_glagolitic_benedictines
|
||||||
|
this = title:d_martinian_benedictines
|
||||||
|
this = title:d_edgaric_benedictines
|
||||||
|
this = title:d_pastoral_benedictines
|
||||||
|
this = title:d_norman_benedictines
|
||||||
|
this = title:d_augustinian_canons
|
||||||
|
this = title:d_fontevraud_order
|
||||||
|
this = title:d_dominicans # Blackfriars: the black template includes the black-and-white habits
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
portrait_pam_white_habit_order_title_trigger = {
|
||||||
|
OR = {
|
||||||
|
this = title:d_carthusians
|
||||||
|
this = title:d_premonstratensians
|
||||||
|
this = title:d_cistercians
|
||||||
|
this = title:d_norman_cistercians
|
||||||
|
this = title:d_baltic_cistercians
|
||||||
|
this = title:d_iberian_cistercians
|
||||||
|
this = title:d_eastern_cistercians
|
||||||
|
this = title:d_eremetic_benedictines # Romualdine hermits, precursors of the white-clad Camaldolese
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
portrait_pam_gray_habit_order_title_trigger = {
|
||||||
|
this = title:d_tironensians # The Grey Monks of Tiron
|
||||||
|
}
|
||||||
|
|
||||||
|
portrait_pam_brown_habit_order_title_trigger = {
|
||||||
|
OR = {
|
||||||
|
this = title:d_vallombrosans
|
||||||
|
this = title:d_franciscans
|
||||||
|
this = title:d_carmelites
|
||||||
|
# Insular abbeys: undyed wool habits
|
||||||
|
this = title:d_ulaid_monasteries
|
||||||
|
this = title:d_midlands_monasteries
|
||||||
|
this = title:d_gaelic_columbans
|
||||||
|
this = title:d_brythonic_abbeys
|
||||||
|
this = title:d_gaelic_abbeys
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
portrait_pam_camaldolese_order_title_trigger = {
|
||||||
|
this = title:d_camaldolese
|
||||||
|
}
|
||||||
|
|
||||||
|
# Ruler of a historical monastic order, or a monk/nun in its court.
|
||||||
|
portrait_pam_monastic_order_member_trigger = {
|
||||||
|
OR = {
|
||||||
|
AND = {
|
||||||
|
government_has_flag = government_is_monastic_holy_order
|
||||||
|
primary_title ?= { $ORDER_TITLE_TRIGGER$ = yes }
|
||||||
|
}
|
||||||
|
AND = {
|
||||||
|
employer ?= {
|
||||||
|
government_has_flag = government_is_monastic_holy_order
|
||||||
|
primary_title ?= { $ORDER_TITLE_TRIGGER$ = yes }
|
||||||
|
}
|
||||||
|
portrait_religious_devoted_trigger = yes
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
portrait_religious_high_trigger = {
|
portrait_religious_high_trigger = {
|
||||||
exists = this
|
exists = this
|
||||||
OR = {
|
OR = {
|
||||||
has_character_flag = need_priest_outfit
|
has_character_flag = need_priest_outfit
|
||||||
is_theocratic_lessee = yes
|
is_theocratic_lessee = yes
|
||||||
AND = {
|
AND = {
|
||||||
is_ruler = yes
|
exists = primary_title # Check exists = primary_title instead of is_ruler, as dead characters aren't rulers
|
||||||
government_has_flag = government_is_theocracy
|
government_has_flag = government_is_theocracy
|
||||||
}
|
}
|
||||||
AND = {
|
AND = {
|
||||||
|
|
@ -2903,10 +3060,97 @@ portrait_religious_high_trigger = {
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
# Ordained clerics dress as priests, unless they rise to lay rule
|
||||||
|
AND = {
|
||||||
|
portrait_has_trait_trigger = { TRAIT = cleric }
|
||||||
|
OR = {
|
||||||
|
is_ruler = no
|
||||||
|
pam_is_clergy_ruler_trigger = yes
|
||||||
|
}
|
||||||
|
}
|
||||||
}
|
}
|
||||||
NOT = {
|
NOT = {
|
||||||
faith = {
|
rite = {
|
||||||
has_doctrine_parameter = vows_of_poverty_active
|
rite_has_parameter = vows_of_poverty_active
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
portrait_is_archbishop_trigger = {
|
||||||
|
exists = this
|
||||||
|
exists = primary_title # Check exists = primary_title instead of is_ruler, as dead characters aren't rulers
|
||||||
|
government_has_flag = government_is_theocracy
|
||||||
|
OR = {
|
||||||
|
any_held_title = {
|
||||||
|
has_clerical_region = yes
|
||||||
|
}
|
||||||
|
primary_title = {
|
||||||
|
has_clerical_region = yes
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
portrait_is_prince_bishop_trigger = {
|
||||||
|
exists = this
|
||||||
|
is_landed = yes
|
||||||
|
government_has_flag = government_is_theocracy
|
||||||
|
any_held_title = {
|
||||||
|
tier = tier_county
|
||||||
|
}
|
||||||
|
portrait_is_archbishop_trigger = no
|
||||||
|
}
|
||||||
|
|
||||||
|
portrait_is_kingdom_bishop_trigger = {
|
||||||
|
exists = this
|
||||||
|
highest_held_title_tier < tier_county
|
||||||
|
has_council_position = councillor_court_chaplain
|
||||||
|
liege ?= {
|
||||||
|
highest_held_title_tier >= tier_kingdom
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
portrait_is_cardinal_trigger = {
|
||||||
|
exists = this
|
||||||
|
has_pam_dlc_trigger = yes
|
||||||
|
exists = clerical_elector_title
|
||||||
|
portrait_religious_head_no_poverty_trigger = no
|
||||||
|
NOT = {
|
||||||
|
rite = {
|
||||||
|
rite_has_parameter = vows_of_poverty_active
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
# Shared with the no_cloak weight cut in 06_cloaks_special.txt
|
||||||
|
portrait_pam_prelate_cope_trigger = {
|
||||||
|
exists = this
|
||||||
|
has_pam_dlc_trigger = yes
|
||||||
|
is_female = no # The cope has no female variant
|
||||||
|
portrait_religious_western_christian_trigger = yes
|
||||||
|
portrait_is_cardinal_trigger = no
|
||||||
|
NOT = {
|
||||||
|
rite = {
|
||||||
|
rite_has_parameter = vows_of_poverty_active
|
||||||
|
}
|
||||||
|
}
|
||||||
|
OR = {
|
||||||
|
portrait_religious_head_popes_trigger = yes
|
||||||
|
AND = {
|
||||||
|
portrait_religious_high_trigger = yes
|
||||||
|
OR = {
|
||||||
|
portrait_is_archbishop_trigger = yes
|
||||||
|
portrait_is_prince_bishop_trigger = yes
|
||||||
|
portrait_is_kingdom_bishop_trigger = yes
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
NOR = {
|
||||||
|
has_character_modifier = vow_of_poverty_modifier
|
||||||
|
should_be_naked_trigger = yes
|
||||||
|
portrait_wear_armor_trigger = yes
|
||||||
|
AND = {
|
||||||
|
portrait_sickness_trigger = yes
|
||||||
|
portrait_beautified_trigger = no
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
@ -2914,7 +3158,7 @@ portrait_religious_high_trigger = {
|
||||||
portrait_iconoclast_high_trigger = {
|
portrait_iconoclast_high_trigger = {
|
||||||
exists = this
|
exists = this
|
||||||
AND = {
|
AND = {
|
||||||
faith = { has_doctrine = tenet_aniconism }
|
rite = { rite_has_tenet = tenet_aniconism }
|
||||||
faith = { OR = { religion_tag = eastern_orthodox_religion religion_tag = catholic_religion religion_tag = protestant_religion religion_tag = oriental_orthodox_religion } }
|
faith = { OR = { religion_tag = eastern_orthodox_religion religion_tag = catholic_religion religion_tag = protestant_religion religion_tag = oriental_orthodox_religion } }
|
||||||
}
|
}
|
||||||
OR = {
|
OR = {
|
||||||
|
|
@ -2927,8 +3171,8 @@ portrait_iconoclast_high_trigger = {
|
||||||
has_council_position = councillor_court_chaplain
|
has_council_position = councillor_court_chaplain
|
||||||
}
|
}
|
||||||
NOT = {
|
NOT = {
|
||||||
faith = {
|
rite = {
|
||||||
has_doctrine_parameter = vows_of_poverty_active
|
rite_has_parameter = vows_of_poverty_active
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
@ -2973,33 +3217,41 @@ portrait_religious_high_headgear_trigger = {
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
NOT = {
|
NOT = {
|
||||||
faith = {
|
rite = {
|
||||||
has_doctrine_parameter = vows_of_poverty_active
|
rite_has_parameter = vows_of_poverty_active
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
# Includes Challenger HoFs
|
||||||
portrait_religious_head_trigger = {
|
portrait_religious_head_trigger = {
|
||||||
exists = this
|
exists = this
|
||||||
primary_title ?= {
|
OR = {
|
||||||
is_head_of_faith = yes
|
primary_title ?= {
|
||||||
|
is_head_of_faith = yes
|
||||||
|
}
|
||||||
|
has_character_flag = antipope_flag
|
||||||
}
|
}
|
||||||
NOT = {
|
NOT = {
|
||||||
faith = {
|
rite = {
|
||||||
has_doctrine_parameter = vows_of_poverty_active
|
rite_has_parameter = vows_of_poverty_active
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
portrait_religious_head_no_poverty_trigger = {
|
portrait_religious_head_no_poverty_trigger = {
|
||||||
exists = this
|
exists = this
|
||||||
primary_title ?= {
|
OR = {
|
||||||
is_head_of_faith = yes
|
primary_title ?= {
|
||||||
|
is_head_of_faith = yes
|
||||||
|
}
|
||||||
|
has_character_flag = antipope_flag
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
portrait_religious_head_popes_trigger = {
|
portrait_religious_head_popes_trigger = {
|
||||||
exists = this
|
exists = this
|
||||||
|
# Every held-title check is paired with a primary_title one, as dead characters hold no titles
|
||||||
OR = {
|
OR = {
|
||||||
AND = {
|
AND = {
|
||||||
OR = {
|
OR = {
|
||||||
|
|
@ -3007,13 +3259,20 @@ portrait_religious_head_popes_trigger = {
|
||||||
faith = faith:roman_catholic
|
faith = faith:roman_catholic
|
||||||
}
|
}
|
||||||
is_adult = yes
|
is_adult = yes
|
||||||
primary_title ?= {
|
OR = {
|
||||||
is_head_of_faith = yes
|
any_held_title ?= {
|
||||||
|
is_head_of_faith = yes
|
||||||
|
}
|
||||||
|
primary_title ?= {
|
||||||
|
is_head_of_faith = yes
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
any_equipped_character_artifact = {
|
any_equipped_character_artifact = {
|
||||||
has_variable = pope_hat
|
has_variable = pope_hat
|
||||||
}
|
}
|
||||||
|
has_title = title:k_papal_state
|
||||||
|
primary_title ?= title:k_papal_state
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
@ -3024,8 +3283,8 @@ portrait_religious_head_ruler_trigger = {
|
||||||
}
|
}
|
||||||
is_ruler = yes
|
is_ruler = yes
|
||||||
NOT = {
|
NOT = {
|
||||||
faith = {
|
rite = {
|
||||||
has_doctrine_parameter = vows_of_poverty_active
|
rite_has_parameter = vows_of_poverty_active
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
@ -3051,23 +3310,68 @@ portrait_religious_faith_or_foundational_trigger = {
|
||||||
|
|
||||||
portrait_religious_christian_trigger = {
|
portrait_religious_christian_trigger = {
|
||||||
OR = {
|
OR = {
|
||||||
religion = religion:catholic_religion
|
|
||||||
religion = religion:eastern_orthodox_religion
|
religion = religion:eastern_orthodox_religion
|
||||||
|
religion = religion:catholic_religion
|
||||||
religion = religion:protestant_religion
|
religion = religion:protestant_religion
|
||||||
religion = religion:oriental_orthodox_religion
|
religion = religion:oriental_orthodox_religion
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
portrait_religious_catholic_trigger = {
|
portrait_religious_catholic_trigger = {
|
||||||
religion = religion:catholic_religion
|
faith = {
|
||||||
|
portrait_religious_faith_or_foundational_trigger = { FAITH = faith:roman_catholic }
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
# Eastern Christian: Orthodox, Miaphysite, Church of the East, Iconoclast, Bogomilist, Paulician, Messalian, etc.
|
||||||
|
# Rite doctrine, not faith: Chalcedonian christian_faith has rites of both traditions
|
||||||
portrait_religious_orthodox_trigger = {
|
portrait_religious_orthodox_trigger = {
|
||||||
OR = {
|
OR = {
|
||||||
faith = faith:chaldean
|
rite = {
|
||||||
faith = faith:greek_catholic
|
rite_has_doctrine = special_doctrine_is_eastern_christian_faith
|
||||||
religion = religion:eastern_orthodox_religion
|
}
|
||||||
religion = religion:oriental_orthodox_religion
|
portrait_christian_faith_orthodox_trigger = yes
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
# Western Christian: Catholic, Cathar, Waldensian, Lollard, Adamites, Bosnian Church, Adoptionist, Conversos, etc.
|
||||||
|
# Rite doctrine, not faith, with a culture fallback for the doctrine-less Chalcedonian faith
|
||||||
|
portrait_religious_western_christian_trigger = {
|
||||||
|
OR = {
|
||||||
|
rite = {
|
||||||
|
rite_has_doctrine = special_doctrine_is_western_christian_faith
|
||||||
|
}
|
||||||
|
AND = {
|
||||||
|
portrait_religious_christian_trigger = yes
|
||||||
|
NOT = { portrait_religious_orthodox_trigger = yes }
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
portrait_christian_faith_orthodox_trigger = {
|
||||||
|
AND = { # Fallback for the generic Chalcedonian christian_faith (no Western/Eastern doctrine).
|
||||||
|
faith = faith:christian_faith
|
||||||
|
OR = { # 867 start date
|
||||||
|
culture = culture:greek
|
||||||
|
culture = culture:bulgarian
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
portrait_religious_orthodox_landed_clergy_trigger = {
|
||||||
|
exists = this
|
||||||
|
portrait_religious_orthodox_trigger = yes
|
||||||
|
OR = {
|
||||||
|
is_ruler = yes
|
||||||
|
AND = { # Vassal of a king+ ruler
|
||||||
|
liege != root
|
||||||
|
liege.highest_held_title_tier >= tier_empire
|
||||||
|
is_clergy = yes
|
||||||
|
}
|
||||||
|
}
|
||||||
|
OR = {
|
||||||
|
is_theocratic_lessee = yes
|
||||||
|
government_has_flag = government_is_theocracy
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
@ -3083,6 +3387,33 @@ portrait_religious_muslim_trigger = {
|
||||||
religion = religion:islam_religion
|
religion = religion:islam_religion
|
||||||
}
|
}
|
||||||
|
|
||||||
|
portrait_western_christian_clean_shaven_clergy_trigger = {
|
||||||
|
exists = this
|
||||||
|
portrait_religious_western_christian_trigger = yes
|
||||||
|
OR = {
|
||||||
|
portrait_religious_devoted_trigger = yes
|
||||||
|
portrait_religious_high_trigger = yes
|
||||||
|
portrait_religious_high_no_poverty_trigger = yes
|
||||||
|
}
|
||||||
|
NOT = { has_trait = order_member }
|
||||||
|
}
|
||||||
|
|
||||||
|
# Used by the +200 weight entries in 01_beards_base.txt
|
||||||
|
should_always_have_beard_trigger = {
|
||||||
|
OR = {
|
||||||
|
scope:faith.religion = religion:islam_religion
|
||||||
|
is_culture_or_descended_from_trigger = { CULTURE = culture:emishi }
|
||||||
|
AND = {
|
||||||
|
portrait_religious_orthodox_trigger = yes
|
||||||
|
OR = {
|
||||||
|
portrait_religious_devoted_trigger = yes
|
||||||
|
portrait_religious_high_trigger = yes
|
||||||
|
portrait_religious_high_no_poverty_trigger = yes
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
portrait_religious_norse_trigger = {
|
portrait_religious_norse_trigger = {
|
||||||
religion = religion:folkgerman_religion
|
religion = religion:folkgerman_religion
|
||||||
}
|
}
|
||||||
|
|
@ -3106,8 +3437,7 @@ portrait_religious_sami_trigger = {
|
||||||
|
|
||||||
portrait_religious_emishi_trigger = {
|
portrait_religious_emishi_trigger = {
|
||||||
has_cp7_dlc_trigger = yes
|
has_cp7_dlc_trigger = yes
|
||||||
always = no
|
religion = religion:kamuyism_religion
|
||||||
# religion = religion:kamuyism_religion
|
|
||||||
}
|
}
|
||||||
portrait_religious_shamanism_trigger = {
|
portrait_religious_shamanism_trigger = {
|
||||||
# technically this just makes it so shamanists wear vanilla steppe religious clothing so probably doesn't need a dlc check
|
# technically this just makes it so shamanists wear vanilla steppe religious clothing so probably doesn't need a dlc check
|
||||||
|
|
@ -3129,7 +3459,7 @@ portrait_religious_steppe_trigger = {
|
||||||
# religion = religion:tani_religion
|
# religion = religion:tani_religion
|
||||||
religion = religion:mediterranean_religion
|
religion = religion:mediterranean_religion
|
||||||
# faith = {
|
# faith = {
|
||||||
# portrait_religious_faith_or_foundational_trigger = { FAITH = faith:old_bon }
|
# portrait_religious_faith_or_foundational_trigger = { FAITH = faith:bon_faith }
|
||||||
# }
|
# }
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
@ -3138,7 +3468,7 @@ portrait_religious_buddhist_trigger = {
|
||||||
OR = {
|
OR = {
|
||||||
religion = religion:buddhism_religion
|
religion = religion:buddhism_religion
|
||||||
# faith = {
|
# faith = {
|
||||||
# portrait_religious_faith_or_foundational_trigger = { FAITH = faith:bon }
|
# portrait_religious_faith_or_foundational_trigger = { FAITH = faith:bon_faith }
|
||||||
# }
|
# }
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
@ -3161,7 +3491,7 @@ portrait_religious_zoroastrian_trigger = {
|
||||||
# religion = religion:yazidi_religion
|
# religion = religion:yazidi_religion
|
||||||
# religion = religion:zunism_religion
|
# religion = religion:zunism_religion
|
||||||
# faith = {
|
# faith = {
|
||||||
# portrait_religious_faith_or_foundational_trigger = { FAITH = faith:mandeaism }
|
# portrait_religious_faith_or_foundational_trigger = { FAITH = faith:mandaean_faith }
|
||||||
# }
|
# }
|
||||||
# religion = religion:dualism_religion
|
# religion = religion:dualism_religion
|
||||||
# religion = religion:basque_religion
|
# religion = religion:basque_religion
|
||||||
|
|
@ -3362,6 +3692,39 @@ use_longsword_default_trigger = {
|
||||||
culture = { has_cultural_pillar = heritage_japonic }
|
culture = { has_cultural_pillar = heritage_japonic }
|
||||||
}
|
}
|
||||||
|
|
||||||
|
royal_councillor_or_regent_trigger = {
|
||||||
|
OR = {
|
||||||
|
AND = {
|
||||||
|
is_councillor = yes
|
||||||
|
liege = {
|
||||||
|
OR = {
|
||||||
|
AND = {
|
||||||
|
is_independent_ruler = yes
|
||||||
|
highest_held_title_tier >= tier_kingdom
|
||||||
|
}
|
||||||
|
tgp_is_ceremonial_liege_trigger = yes
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
tgp_is_ceremonial_regent_trigger = yes
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
korea_high_rank_trigger = {
|
||||||
|
merit_level >= 5
|
||||||
|
}
|
||||||
|
|
||||||
|
korea_mid_rank_trigger = {
|
||||||
|
OR = {
|
||||||
|
merit_level = 4
|
||||||
|
merit_level = 3
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
korea_low_rank_trigger = {
|
||||||
|
merit_level <= 2
|
||||||
|
}
|
||||||
|
|
||||||
### N3OW triggers ###
|
### N3OW triggers ###
|
||||||
|
|
||||||
artifact_visual_after_death_trigger = {
|
artifact_visual_after_death_trigger = {
|
||||||
|
|
|
||||||
|
|
@ -75,14 +75,18 @@ coa_castilian_trigger = {
|
||||||
coa_coptic_trigger = {
|
coa_coptic_trigger = {
|
||||||
always = no
|
always = no
|
||||||
# OR = {
|
# OR = {
|
||||||
# scope:faith = faith:coptic
|
# scope:faith.main_rite ?= rite:coptic_rite
|
||||||
|
# AND = {
|
||||||
|
# exists = root
|
||||||
|
# rite ?= rite:coptic_rite
|
||||||
|
# }
|
||||||
# }
|
# }
|
||||||
}
|
}
|
||||||
|
|
||||||
coa_cross_trigger = {
|
coa_cross_trigger = {
|
||||||
scope:faith = {
|
scope:faith = {
|
||||||
OR = { religion = religion:catholic_religion religion = religion:eastern_orthodox_religion religion = religion:protestant_religion religion = religion:oriental_orthodox_religion }
|
OR = { religion = religion:catholic_religion religion = religion:eastern_orthodox_religion religion = religion:protestant_religion religion = religion:oriental_orthodox_religion }
|
||||||
NOT = { has_doctrine = tenet_aniconism }
|
NOT = { main_rite = { rite_has_tenet = tenet_aniconism } }
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
@ -347,198 +351,198 @@ has_recognizable_chinese_seal = {
|
||||||
limit = { exists = scope:title }
|
limit = { exists = scope:title }
|
||||||
scope:title = { is_noble_family_title = yes }
|
scope:title = { is_noble_family_title = yes }
|
||||||
}
|
}
|
||||||
house ?= {
|
dynasty ?= {
|
||||||
OR = {
|
OR = {
|
||||||
### CHINESE ###
|
### CHINESE ###
|
||||||
has_base_name = "dynn_Bai_767D"
|
dynasty_has_base_name = "dynn_Bai_767D"
|
||||||
has_base_name = "dynn_Cai_8521"
|
dynasty_has_base_name = "dynn_Cai_8521"
|
||||||
has_base_name = "dynn_Cao_66F9"
|
dynasty_has_base_name = "dynn_Cao_66F9"
|
||||||
has_base_name = "dynn_Chen_9673"
|
dynasty_has_base_name = "dynn_Chen_9673"
|
||||||
has_base_name = "dynn_Cheng_7A0B"
|
dynasty_has_base_name = "dynn_Cheng_7A0B"
|
||||||
has_base_name = "dynn_Cui_5D14"
|
dynasty_has_base_name = "dynn_Cui_5D14"
|
||||||
has_base_name = "dynn_Da_5927"
|
dynasty_has_base_name = "dynn_Da_5927"
|
||||||
has_base_name = "dynn_Dai_6234"
|
dynasty_has_base_name = "dynn_Dai_6234"
|
||||||
has_base_name = "dynn_Deng_9127"
|
dynasty_has_base_name = "dynn_Deng_9127"
|
||||||
has_base_name = "dynn_Ding_4E01"
|
dynasty_has_base_name = "dynn_Ding_4E01"
|
||||||
has_base_name = "dynn_Dong_8463"
|
dynasty_has_base_name = "dynn_Dong_8463"
|
||||||
has_base_name = "dynn_Du_675C"
|
dynasty_has_base_name = "dynn_Du_675C"
|
||||||
has_base_name = "dynn_Duan_6BB5"
|
dynasty_has_base_name = "dynn_Duan_6BB5"
|
||||||
has_base_name = "dynn_Fan_8303"
|
dynasty_has_base_name = "dynn_Fan_8303"
|
||||||
has_base_name = "dynn_Fang_65B9"
|
dynasty_has_base_name = "dynn_Fang_65B9"
|
||||||
has_base_name = "dynn_Feng_99AE"
|
dynasty_has_base_name = "dynn_Feng_99AE"
|
||||||
has_base_name = "dynn_Fu_5085"
|
dynasty_has_base_name = "dynn_Fu_5085"
|
||||||
has_base_name = "dynn_Gao_9AD8"
|
dynasty_has_base_name = "dynn_Gao_9AD8"
|
||||||
has_base_name = "dynn_Gong_9F94"
|
dynasty_has_base_name = "dynn_Gong_9F94"
|
||||||
has_base_name = "dynn_Gu_9867"
|
dynasty_has_base_name = "dynn_Gu_9867"
|
||||||
has_base_name = "dynn_Guo_90ED"
|
dynasty_has_base_name = "dynn_Guo_90ED"
|
||||||
has_base_name = "dynn_Han_97D3"
|
dynasty_has_base_name = "dynn_Han_97D3"
|
||||||
has_base_name = "dynn_Hao_90DD"
|
dynasty_has_base_name = "dynn_Hao_90DD"
|
||||||
has_base_name = "dynn_He_4F55"
|
dynasty_has_base_name = "dynn_He_4F55"
|
||||||
has_base_name = "dynn_He_8CC0"
|
dynasty_has_base_name = "dynn_He_8CC0"
|
||||||
has_base_name = "dynn_Hou_4FAF"
|
dynasty_has_base_name = "dynn_Hou_4FAF"
|
||||||
has_base_name = "dynn_Hu_80E1"
|
dynasty_has_base_name = "dynn_Hu_80E1"
|
||||||
has_base_name = "dynn_Huang_9EC3"
|
dynasty_has_base_name = "dynn_Huang_9EC3"
|
||||||
has_base_name = "dynn_Jia_8CC8"
|
dynasty_has_base_name = "dynn_Jia_8CC8"
|
||||||
has_base_name = "dynn_Jiang_59DC"
|
dynasty_has_base_name = "dynn_Jiang_59DC"
|
||||||
has_base_name = "dynn_Jiang_6C5F"
|
dynasty_has_base_name = "dynn_Jiang_6C5F"
|
||||||
has_base_name = "dynn_Jiang_8523"
|
dynasty_has_base_name = "dynn_Jiang_8523"
|
||||||
has_base_name = "dynn_Jin_91D1"
|
dynasty_has_base_name = "dynn_Jin_91D1"
|
||||||
has_base_name = "dynn_Kong_5B54"
|
dynasty_has_base_name = "dynn_Kong_5B54"
|
||||||
has_base_name = "dynn_Lei_96F7"
|
dynasty_has_base_name = "dynn_Lei_96F7"
|
||||||
has_base_name = "dynn_Li_674E"
|
dynasty_has_base_name = "dynn_Li_674E"
|
||||||
has_base_name = "dynn_Li_9ECE"
|
dynasty_has_base_name = "dynn_Li_9ECE"
|
||||||
has_base_name = "dynn_Liang_6881"
|
dynasty_has_base_name = "dynn_Liang_6881"
|
||||||
has_base_name = "dynn_Liao_5ED6"
|
dynasty_has_base_name = "dynn_Liao_5ED6"
|
||||||
has_base_name = "dynn_Liao_907C"
|
dynasty_has_base_name = "dynn_Liao_907C"
|
||||||
has_base_name = "dynn_Lin_6797"
|
dynasty_has_base_name = "dynn_Lin_6797"
|
||||||
has_base_name = "dynn_Liu_5289"
|
dynasty_has_base_name = "dynn_Liu_5289"
|
||||||
has_base_name = "dynn_Long_9F8D"
|
dynasty_has_base_name = "dynn_Long_9F8D"
|
||||||
has_base_name = "dynn_Lu_5442"
|
dynasty_has_base_name = "dynn_Lu_5442"
|
||||||
has_base_name = "dynn_Lu_76E7"
|
dynasty_has_base_name = "dynn_Lu_76E7"
|
||||||
has_base_name = "dynn_Lu_9678"
|
dynasty_has_base_name = "dynn_Lu_9678"
|
||||||
has_base_name = "dynn_Luo_7F85"
|
dynasty_has_base_name = "dynn_Luo_7F85"
|
||||||
has_base_name = "dynn_Ma_99AC"
|
dynasty_has_base_name = "dynn_Ma_99AC"
|
||||||
has_base_name = "dynn_Mao_6BDB"
|
dynasty_has_base_name = "dynn_Mao_6BDB"
|
||||||
has_base_name = "dynn_Meng_5B5F"
|
dynasty_has_base_name = "dynn_Meng_5B5F"
|
||||||
has_base_name = "dynn_Meng_8499"
|
dynasty_has_base_name = "dynn_Meng_8499"
|
||||||
has_base_name = "dynn_Mo_83AB"
|
dynasty_has_base_name = "dynn_Mo_83AB"
|
||||||
has_base_name = "dynn_Nan_5357"
|
dynasty_has_base_name = "dynn_Nan_5357"
|
||||||
has_base_name = "dynn_Nangong_5357"
|
dynasty_has_base_name = "dynn_Nangong_5357"
|
||||||
has_base_name = "dynn_Ou_6B50"
|
dynasty_has_base_name = "dynn_Ou_6B50"
|
||||||
has_base_name = "dynn_Pan_6F58"
|
dynasty_has_base_name = "dynn_Pan_6F58"
|
||||||
has_base_name = "dynn_Peng_5F6D"
|
dynasty_has_base_name = "dynn_Peng_5F6D"
|
||||||
has_base_name = "dynn_Po_6734"
|
dynasty_has_base_name = "dynn_Po_6734"
|
||||||
has_base_name = "dynn_Qian_9322"
|
dynasty_has_base_name = "dynn_Qian_9322"
|
||||||
has_base_name = "dynn_Qin_79E6"
|
dynasty_has_base_name = "dynn_Qin_79E6"
|
||||||
has_base_name = "dynn_Qiu_90B1"
|
dynasty_has_base_name = "dynn_Qiu_90B1"
|
||||||
has_base_name = "dynn_Quan_6B0A"
|
dynasty_has_base_name = "dynn_Quan_6B0A"
|
||||||
has_base_name = "dynn_Ren_4EFB"
|
dynasty_has_base_name = "dynn_Ren_4EFB"
|
||||||
has_base_name = "dynn_Shan_55AE"
|
dynasty_has_base_name = "dynn_Shan_55AE"
|
||||||
has_base_name = "dynn_Shao_90B5"
|
dynasty_has_base_name = "dynn_Shao_90B5"
|
||||||
has_base_name = "dynn_Shen_6C88"
|
dynasty_has_base_name = "dynn_Shen_6C88"
|
||||||
has_base_name = "dynn_Shi_53F2"
|
dynasty_has_base_name = "dynn_Shi_53F2"
|
||||||
has_base_name = "dynn_Shi_77F3"
|
dynasty_has_base_name = "dynn_Shi_77F3"
|
||||||
has_base_name = "dynn_Situ_53F8_5F92"
|
dynasty_has_base_name = "dynn_Situ_53F8_5F92"
|
||||||
has_base_name = "dynn_Song_5B8B"
|
dynasty_has_base_name = "dynn_Song_5B8B"
|
||||||
has_base_name = "dynn_Su_8607"
|
dynasty_has_base_name = "dynn_Su_8607"
|
||||||
has_base_name = "dynn_Sun_5B6B"
|
dynasty_has_base_name = "dynn_Sun_5B6B"
|
||||||
has_base_name = "dynn_Tan_8983"
|
dynasty_has_base_name = "dynn_Tan_8983"
|
||||||
has_base_name = "dynn_Tan_8B5A"
|
dynasty_has_base_name = "dynn_Tan_8B5A"
|
||||||
has_base_name = "dynn_Tang_5510"
|
dynasty_has_base_name = "dynn_Tang_5510"
|
||||||
has_base_name = "dynn_Tao_9676"
|
dynasty_has_base_name = "dynn_Tao_9676"
|
||||||
has_base_name = "dynn_Tian_7530"
|
dynasty_has_base_name = "dynn_Tian_7530"
|
||||||
has_base_name = "dynn_Wan_842C"
|
dynasty_has_base_name = "dynn_Wan_842C"
|
||||||
has_base_name = "dynn_Wang_6C6A"
|
dynasty_has_base_name = "dynn_Wang_6C6A"
|
||||||
has_base_name = "dynn_Wang_738B"
|
dynasty_has_base_name = "dynn_Wang_738B"
|
||||||
has_base_name = "dynn_Wei_97CB"
|
dynasty_has_base_name = "dynn_Wei_97CB"
|
||||||
has_base_name = "dynn_Wei_9B4F"
|
dynasty_has_base_name = "dynn_Wei_9B4F"
|
||||||
has_base_name = "dynn_Wen_6587"
|
dynasty_has_base_name = "dynn_Wen_6587"
|
||||||
has_base_name = "dynn_Wu_5433"
|
dynasty_has_base_name = "dynn_Wu_5433"
|
||||||
has_base_name = "dynn_Wu_6B66"
|
dynasty_has_base_name = "dynn_Wu_6B66"
|
||||||
has_base_name = "dynn_Xia_590F"
|
dynasty_has_base_name = "dynn_Xia_590F"
|
||||||
has_base_name = "dynn_Xiang_5411"
|
dynasty_has_base_name = "dynn_Xiang_5411"
|
||||||
has_base_name = "dynn_Xiao_856D"
|
dynasty_has_base_name = "dynn_Xiao_856D"
|
||||||
has_base_name = "dynn_Xie_8B1D"
|
dynasty_has_base_name = "dynn_Xie_8B1D"
|
||||||
has_base_name = "dynn_Xie_90aa"
|
dynasty_has_base_name = "dynn_Xie_90aa"
|
||||||
has_base_name = "dynn_Xi_897F"
|
dynasty_has_base_name = "dynn_Xi_897F"
|
||||||
has_base_name = "dynn_Xin_8F9B"
|
dynasty_has_base_name = "dynn_Xin_8F9B"
|
||||||
has_base_name = "dynn_Xiong_718A"
|
dynasty_has_base_name = "dynn_Xiong_718A"
|
||||||
has_base_name = "dynn_Xu_5F90"
|
dynasty_has_base_name = "dynn_Xu_5F90"
|
||||||
has_base_name = "dynn_Xu_8A31"
|
dynasty_has_base_name = "dynn_Xu_8A31"
|
||||||
has_base_name = "dynn_Xue_859B"
|
dynasty_has_base_name = "dynn_Xue_859B"
|
||||||
has_base_name = "dynn_Yan_56B4"
|
dynasty_has_base_name = "dynn_Yan_56B4"
|
||||||
has_base_name = "dynn_Yan_95BB"
|
dynasty_has_base_name = "dynn_Yan_95BB"
|
||||||
has_base_name = "dynn_Yang_694A"
|
dynasty_has_base_name = "dynn_Yang_694A"
|
||||||
has_base_name = "dynn_Yao_59DA"
|
dynasty_has_base_name = "dynn_Yao_59DA"
|
||||||
has_base_name = "dynn_Ye_8449"
|
dynasty_has_base_name = "dynn_Ye_8449"
|
||||||
has_base_name = "dynn_Yin_5C39"
|
dynasty_has_base_name = "dynn_Yin_5C39"
|
||||||
has_base_name = "dynn_Yu_4E8E"
|
dynasty_has_base_name = "dynn_Yu_4E8E"
|
||||||
has_base_name = "dynn_Yu_4F59"
|
dynasty_has_base_name = "dynn_Yu_4F59"
|
||||||
has_base_name = "dynn_Yuan_8881"
|
dynasty_has_base_name = "dynn_Yuan_8881"
|
||||||
has_base_name = "dynn_Yue_8D8A"
|
dynasty_has_base_name = "dynn_Yue_8D8A"
|
||||||
has_base_name = "dynn_Zeng_66FE"
|
dynasty_has_base_name = "dynn_Zeng_66FE"
|
||||||
has_base_name = "dynn_Zhang_5F35"
|
dynasty_has_base_name = "dynn_Zhang_5F35"
|
||||||
has_base_name = "dynn_Zhao_8A54"
|
dynasty_has_base_name = "dynn_Zhao_8A54"
|
||||||
has_base_name = "dynn_Zhao_8D99"
|
dynasty_has_base_name = "dynn_Zhao_8D99"
|
||||||
has_base_name = "dynn_Zheng_912D"
|
dynasty_has_base_name = "dynn_Zheng_912D"
|
||||||
has_base_name = "dynn_Zhong_937E"
|
dynasty_has_base_name = "dynn_Zhong_937E"
|
||||||
has_base_name = "dynn_Zhou_5468"
|
dynasty_has_base_name = "dynn_Zhou_5468"
|
||||||
has_base_name = "dynn_Zhu_6731"
|
dynasty_has_base_name = "dynn_Zhu_6731"
|
||||||
has_base_name = "dynn_Zou_9112"
|
dynasty_has_base_name = "dynn_Zou_9112"
|
||||||
### KOREAN/BALHAE ###
|
### KOREAN/BALHAE ###
|
||||||
has_base_name = "dynn_An_694A"
|
dynasty_has_base_name = "dynn_An_694A"
|
||||||
has_base_name = "dynn_Baek_767D"
|
dynasty_has_base_name = "dynn_Baek_767D"
|
||||||
has_base_name = "dynn_Bak_6734"
|
dynasty_has_base_name = "dynn_Bak_6734"
|
||||||
has_base_name = "dynn_Chae_8521"
|
dynasty_has_base_name = "dynn_Chae_8521"
|
||||||
has_base_name = "dynn_Choe_5D14"
|
dynasty_has_base_name = "dynn_Choe_5D14"
|
||||||
has_base_name = "dynn_Dae_5927"
|
dynasty_has_base_name = "dynn_Dae_5927"
|
||||||
has_base_name = "dynn_Du_675C_KO"
|
dynasty_has_base_name = "dynn_Du_675C_KO"
|
||||||
has_base_name = "dynn_Gang_59DC"
|
dynasty_has_base_name = "dynn_Gang_59DC"
|
||||||
has_base_name = "dynn_Gim_91D1"
|
dynasty_has_base_name = "dynn_Gim_91D1"
|
||||||
has_base_name = "dynn_Go_9AD8"
|
dynasty_has_base_name = "dynn_Go_9AD8"
|
||||||
has_base_name = "dynn_Gwak_90ED"
|
dynasty_has_base_name = "dynn_Gwak_90ED"
|
||||||
has_base_name = "dynn_Gwon_6B0A"
|
dynasty_has_base_name = "dynn_Gwon_6B0A"
|
||||||
has_base_name = "dynn_Ha_590F"
|
dynasty_has_base_name = "dynn_Ha_590F"
|
||||||
has_base_name = "dynn_Ha_8CC0"
|
dynasty_has_base_name = "dynn_Ha_8CC0"
|
||||||
has_base_name = "dynn_Han_97D3_KO"
|
dynasty_has_base_name = "dynn_Han_97D3_KO"
|
||||||
has_base_name = "dynn_I_674E"
|
dynasty_has_base_name = "dynn_I_674E"
|
||||||
has_base_name = "dynn_Im_4EFB"
|
dynasty_has_base_name = "dynn_Im_4EFB"
|
||||||
has_base_name = "dynn_Jang_5F35"
|
dynasty_has_base_name = "dynn_Jang_5F35"
|
||||||
has_base_name = "dynn_Jeong_912D"
|
dynasty_has_base_name = "dynn_Jeong_912D"
|
||||||
has_base_name = "dynn_Jo_8D99"
|
dynasty_has_base_name = "dynn_Jo_8D99"
|
||||||
has_base_name = "dynn_Ju_5468"
|
dynasty_has_base_name = "dynn_Ju_5468"
|
||||||
has_base_name = "dynn_Ju_6731"
|
dynasty_has_base_name = "dynn_Ju_6731"
|
||||||
has_base_name = "dynn_Ma_99AC_KO"
|
dynasty_has_base_name = "dynn_Ma_99AC_KO"
|
||||||
has_base_name = "dynn_Mun_6587"
|
dynasty_has_base_name = "dynn_Mun_6587"
|
||||||
has_base_name = "dynn_O_5433"
|
dynasty_has_base_name = "dynn_O_5433"
|
||||||
has_base_name = "dynn_Pung_99AE"
|
dynasty_has_base_name = "dynn_Pung_99AE"
|
||||||
has_base_name = "dynn_Ra_7F85"
|
dynasty_has_base_name = "dynn_Ra_7F85"
|
||||||
has_base_name = "dynn_Rim_6797"
|
dynasty_has_base_name = "dynn_Rim_6797"
|
||||||
has_base_name = "dynn_Sa_53F2"
|
dynasty_has_base_name = "dynn_Sa_53F2"
|
||||||
has_base_name = "dynn_Seo_5F90"
|
dynasty_has_base_name = "dynn_Seo_5F90"
|
||||||
has_base_name = "dynn_Sin_8F9B"
|
dynasty_has_base_name = "dynn_Sin_8F9B"
|
||||||
has_base_name = "dynn_Song_5B8B_KO"
|
dynasty_has_base_name = "dynn_Song_5B8B_KO"
|
||||||
has_base_name = "dynn_Wang_738B_KO"
|
dynasty_has_base_name = "dynn_Wang_738B_KO"
|
||||||
has_base_name = "dynn_Yang_6881"
|
dynasty_has_base_name = "dynn_Yang_6881"
|
||||||
has_base_name = "dynn_Yang_694A_KO"
|
dynasty_has_base_name = "dynn_Yang_694A_KO"
|
||||||
has_base_name = "dynn_Yeo_5442"
|
dynasty_has_base_name = "dynn_Yeo_5442"
|
||||||
has_base_name = "dynn_Yu_5289"
|
dynasty_has_base_name = "dynn_Yu_5289"
|
||||||
has_base_name = "dynn_Yun_5C39"
|
dynasty_has_base_name = "dynn_Yun_5C39"
|
||||||
### VIET ###
|
### VIET ###
|
||||||
has_base_name = "dynn_Bach_767D"
|
dynasty_has_base_name = "dynn_Bach_767D"
|
||||||
has_base_name = "dynn_Cao_9AD8"
|
dynasty_has_base_name = "dynn_Cao_9AD8"
|
||||||
has_base_name = "dynn_Chu_6731"
|
dynasty_has_base_name = "dynn_Chu_6731"
|
||||||
has_base_name = "dynn_Dao_9676"
|
dynasty_has_base_name = "dynn_Dao_9676"
|
||||||
has_base_name = "dynn_Dinh_4E01"
|
dynasty_has_base_name = "dynn_Dinh_4E01"
|
||||||
has_base_name = "dynn_Doan_6BB5"
|
dynasty_has_base_name = "dynn_Doan_6BB5"
|
||||||
has_base_name = "dynn_Dong_8463_VN"
|
dynasty_has_base_name = "dynn_Dong_8463_VN"
|
||||||
has_base_name = "dynn_Duong_694A"
|
dynasty_has_base_name = "dynn_Duong_694A"
|
||||||
has_base_name = "dynn_Ha_4F55"
|
dynasty_has_base_name = "dynn_Ha_4F55"
|
||||||
has_base_name = "dynn_Ho_80E1"
|
dynasty_has_base_name = "dynn_Ho_80E1"
|
||||||
has_base_name = "dynn_Hoang_9EC3"
|
dynasty_has_base_name = "dynn_Hoang_9EC3"
|
||||||
has_base_name = "dynn_Lam_6797"
|
dynasty_has_base_name = "dynn_Lam_6797"
|
||||||
has_base_name = "dynn_Le_9ECE"
|
dynasty_has_base_name = "dynn_Le_9ECE"
|
||||||
has_base_name = "dynn_Loi_96F7"
|
dynasty_has_base_name = "dynn_Loi_96F7"
|
||||||
has_base_name = "dynn_Luu_5289"
|
dynasty_has_base_name = "dynn_Luu_5289"
|
||||||
has_base_name = "dynn_Ly_674E"
|
dynasty_has_base_name = "dynn_Ly_674E"
|
||||||
has_base_name = "dynn_Mac_83AB"
|
dynasty_has_base_name = "dynn_Mac_83AB"
|
||||||
has_base_name = "dynn_Ngo_5433"
|
dynasty_has_base_name = "dynn_Ngo_5433"
|
||||||
has_base_name = "dynn_Phan_6F58"
|
dynasty_has_base_name = "dynn_Phan_6F58"
|
||||||
has_base_name = "dynn_Pham_8303"
|
dynasty_has_base_name = "dynn_Pham_8303"
|
||||||
has_base_name = "dynn_Phung_99AE"
|
dynasty_has_base_name = "dynn_Phung_99AE"
|
||||||
has_base_name = "dynn_Quach_90ED"
|
dynasty_has_base_name = "dynn_Quach_90ED"
|
||||||
has_base_name = "dynn_Quyen_6B0A"
|
dynasty_has_base_name = "dynn_Quyen_6B0A"
|
||||||
has_base_name = "dynn_Ta_8B1D"
|
dynasty_has_base_name = "dynn_Ta_8B1D"
|
||||||
has_base_name = "dynn_To_8607"
|
dynasty_has_base_name = "dynn_To_8607"
|
||||||
has_base_name = "dynn_Ton_5B6B"
|
dynasty_has_base_name = "dynn_Ton_5B6B"
|
||||||
has_base_name = "dynn_Tong_5B8B"
|
dynasty_has_base_name = "dynn_Tong_5B8B"
|
||||||
has_base_name = "dynn_Tran_9673"
|
dynasty_has_base_name = "dynn_Tran_9673"
|
||||||
has_base_name = "dynn_Trieu_8D99"
|
dynasty_has_base_name = "dynn_Trieu_8D99"
|
||||||
has_base_name = "dynn_Trinh_912D"
|
dynasty_has_base_name = "dynn_Trinh_912D"
|
||||||
has_base_name = "dynn_Truong_5F35"
|
dynasty_has_base_name = "dynn_Truong_5F35"
|
||||||
has_base_name = "dynn_Van_6587"
|
dynasty_has_base_name = "dynn_Van_6587"
|
||||||
has_base_name = "dynn_Vu_6B66"
|
dynasty_has_base_name = "dynn_Vu_6B66"
|
||||||
has_base_name = "dynn_Vuong_738B"
|
dynasty_has_base_name = "dynn_Vuong_738B"
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
|
||||||
|
|
@ -33,11 +33,17 @@ can_be_councillor_gender_trigger = {
|
||||||
has_variable = can_be_councillor_override
|
has_variable = can_be_councillor_override
|
||||||
AND = {
|
AND = {
|
||||||
is_female = yes
|
is_female = yes
|
||||||
$COURT_OWNER$.faith = { NOT = { has_doctrine_parameter = male_dominated_council } }
|
$COURT_OWNER$.rite = { NOT = { rite_has_parameter = male_dominated_council } }
|
||||||
|
}
|
||||||
|
AND = {
|
||||||
|
is_female = yes
|
||||||
|
$COURT_OWNER$ = {
|
||||||
|
has_personal_tenet_flag = tenet_hyperdulia_women_can_be_councillors
|
||||||
|
}
|
||||||
}
|
}
|
||||||
AND = {
|
AND = {
|
||||||
is_male = yes
|
is_male = yes
|
||||||
$COURT_OWNER$.faith = { NOT = { has_doctrine_parameter = female_dominated_council } }
|
$COURT_OWNER$.rite = { NOT = { rite_has_parameter = female_dominated_council } }
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
@ -49,7 +55,7 @@ can_be_chancellor_trigger = {
|
||||||
}
|
}
|
||||||
NAND = {
|
NAND = {
|
||||||
has_council_position = councillor_court_chaplain
|
has_council_position = councillor_court_chaplain
|
||||||
faith = { has_doctrine_parameter = clerical_appointment_fixed }
|
rite = { rite_has_parameter = clerical_appointment_fixed }
|
||||||
}
|
}
|
||||||
NOR = {
|
NOR = {
|
||||||
has_council_position = councillor_spouse
|
has_council_position = councillor_spouse
|
||||||
|
|
@ -68,7 +74,7 @@ can_be_steward_trigger = {
|
||||||
}
|
}
|
||||||
NAND = {
|
NAND = {
|
||||||
has_council_position = councillor_court_chaplain
|
has_council_position = councillor_court_chaplain
|
||||||
faith = { has_doctrine_parameter = clerical_appointment_fixed }
|
rite = { rite_has_parameter = clerical_appointment_fixed }
|
||||||
}
|
}
|
||||||
NOR = {
|
NOR = {
|
||||||
has_council_position = councillor_spouse
|
has_council_position = councillor_spouse
|
||||||
|
|
@ -88,7 +94,7 @@ can_be_marshal_trigger = {
|
||||||
is_hostage = no
|
is_hostage = no
|
||||||
NAND = {
|
NAND = {
|
||||||
has_council_position = councillor_court_chaplain
|
has_council_position = councillor_court_chaplain
|
||||||
faith = { has_doctrine_parameter = clerical_appointment_fixed }
|
rite = { rite_has_parameter = clerical_appointment_fixed }
|
||||||
}
|
}
|
||||||
NOR = {
|
NOR = {
|
||||||
has_council_position = councillor_spouse
|
has_council_position = councillor_spouse
|
||||||
|
|
@ -110,7 +116,7 @@ can_be_spymaster_trigger = {
|
||||||
can_be_councillor_basics_trigger = yes
|
can_be_councillor_basics_trigger = yes
|
||||||
NAND = {
|
NAND = {
|
||||||
has_council_position = councillor_court_chaplain
|
has_council_position = councillor_court_chaplain
|
||||||
faith = { has_doctrine_parameter = clerical_appointment_fixed }
|
rite = { rite_has_parameter = clerical_appointment_fixed }
|
||||||
}
|
}
|
||||||
NOR = {
|
NOR = {
|
||||||
has_council_position = councillor_spouse
|
has_council_position = councillor_spouse
|
||||||
|
|
@ -135,11 +141,11 @@ can_be_court_chaplain_trigger = {
|
||||||
liege = { has_diarchy_active_parameter = diarchy_is_vizierate }
|
liege = { has_diarchy_active_parameter = diarchy_is_vizierate }
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
$COURT_OWNER$.faith = { has_allowed_gender_for_clergy = scope:court_chaplain_check }
|
$COURT_OWNER$.rite = { rite_has_allowed_gender_for_clergy = scope:court_chaplain_check }
|
||||||
faith = $COURT_OWNER$.faith
|
rite = $COURT_OWNER$.rite
|
||||||
trigger_if = {
|
trigger_if = {
|
||||||
limit = {
|
limit = {
|
||||||
faith = { has_doctrine = doctrine_theocracy_temporal }
|
rite = { rite_has_doctrine = doctrine_theocracy_temporal }
|
||||||
}
|
}
|
||||||
OR = {
|
OR = {
|
||||||
is_ruler = no
|
is_ruler = no
|
||||||
|
|
@ -158,6 +164,48 @@ can_be_court_chaplain_trigger = {
|
||||||
}
|
}
|
||||||
NOT = { has_trait = excommunicated }
|
NOT = { has_trait = excommunicated }
|
||||||
}
|
}
|
||||||
|
trigger_if = { # Married characters are excluded if the doctrine is not there
|
||||||
|
limit = {
|
||||||
|
rite = {
|
||||||
|
NOT = { rite_has_parameter = clergy_can_marry }
|
||||||
|
}
|
||||||
|
}
|
||||||
|
is_married = no
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
# Shared with the chaplain position's can_fire, can_reassign and can_change_once
|
||||||
|
can_appoint_own_court_chaplain_trigger = {
|
||||||
|
OR = {
|
||||||
|
religious_head_or_challenger ?= this # The appointment authority itself has no one to request a chaplain from
|
||||||
|
rite = {
|
||||||
|
NOT = { rite_has_parameter = clerical_appointment_fixed }
|
||||||
|
}
|
||||||
|
tgp_has_access_to_ministry_trigger = yes
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
# Whether this character is a suitable landed Realm Priest for $COURT_OWNER$.
|
||||||
|
can_be_landed_realm_priest_trigger = {
|
||||||
|
is_vassal_of = $COURT_OWNER$ # liege resolves to self for independent rulers, so don't compare lieges here
|
||||||
|
is_physically_able_adult = yes
|
||||||
|
government_has_flag = government_is_theocracy
|
||||||
|
rite = $COURT_OWNER$.rite
|
||||||
|
can_be_court_chaplain_trigger = { COURT_OWNER = $COURT_OWNER$ }
|
||||||
|
}
|
||||||
|
|
||||||
|
court_chaplain_endorse_override_trigger = {
|
||||||
|
trigger_if = {
|
||||||
|
limit = { exists = scope:ruler }
|
||||||
|
OR = {
|
||||||
|
scope:ruler = { has_strong_hook = scope:lessee }
|
||||||
|
puppeteer ?= scope:ruler
|
||||||
|
}
|
||||||
|
}
|
||||||
|
trigger_else = {
|
||||||
|
liege = { has_strong_hook = prev }
|
||||||
|
puppeteer ?= liege
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
can_be_spouse_councillor_trigger = {
|
can_be_spouse_councillor_trigger = {
|
||||||
|
|
@ -218,11 +266,11 @@ can_be_kurultai_trigger = {
|
||||||
is_ruler = yes
|
is_ruler = yes
|
||||||
AND = {
|
AND = {
|
||||||
is_female = yes
|
is_female = yes
|
||||||
$COURT_OWNER$.faith = { NOT = { has_doctrine_parameter = male_dominated_council } }
|
$COURT_OWNER$.rite = { NOT = { rite_has_parameter = male_dominated_council } }
|
||||||
}
|
}
|
||||||
AND = {
|
AND = {
|
||||||
is_male = yes
|
is_male = yes
|
||||||
$COURT_OWNER$.faith = { NOT = { has_doctrine_parameter = female_dominated_council } }
|
$COURT_OWNER$.rite = { NOT = { rite_has_parameter = female_dominated_council } }
|
||||||
}
|
}
|
||||||
AND = {
|
AND = {
|
||||||
has_trait = shieldmaiden
|
has_trait = shieldmaiden
|
||||||
|
|
@ -265,11 +313,11 @@ can_be_any_kurultai_trigger = {
|
||||||
is_ruler = yes
|
is_ruler = yes
|
||||||
AND = {
|
AND = {
|
||||||
is_female = yes
|
is_female = yes
|
||||||
$COURT_OWNER$.faith = { NOT = { has_doctrine_parameter = male_dominated_council } }
|
$COURT_OWNER$.rite = { NOT = { rite_has_parameter = male_dominated_council } }
|
||||||
}
|
}
|
||||||
AND = {
|
AND = {
|
||||||
is_male = yes
|
is_male = yes
|
||||||
$COURT_OWNER$.faith = { NOT = { has_doctrine_parameter = female_dominated_council } }
|
$COURT_OWNER$.rite = { NOT = { rite_has_parameter = female_dominated_council } }
|
||||||
}
|
}
|
||||||
AND = {
|
AND = {
|
||||||
has_trait = shieldmaiden
|
has_trait = shieldmaiden
|
||||||
|
|
@ -388,10 +436,10 @@ can_be_fired_from_council_trigger = {
|
||||||
has_council_position = councillor_court_chaplain
|
has_council_position = councillor_court_chaplain
|
||||||
liege = { tgp_has_access_to_ministry_trigger = no }
|
liege = { tgp_has_access_to_ministry_trigger = no }
|
||||||
}
|
}
|
||||||
faith = {
|
rite = {
|
||||||
OR = {
|
OR = {
|
||||||
has_doctrine = doctrine_clerical_succession_temporal_appointment
|
rite_has_doctrine = doctrine_clerical_succession_temporal_appointment
|
||||||
has_doctrine = doctrine_clerical_succession_spiritual_appointment
|
rite_has_doctrine = doctrine_clerical_succession_spiritual_appointment
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
@ -709,7 +757,7 @@ spouse_learning_tier_1_trigger = {
|
||||||
OR = {
|
OR = {
|
||||||
has_character_modifier = councillor_spouse_learning_2_modifier
|
has_character_modifier = councillor_spouse_learning_2_modifier
|
||||||
has_character_modifier = councillor_spouse_learning_1_modifier
|
has_character_modifier = councillor_spouse_learning_1_modifier
|
||||||
has_trait = scholar
|
has_trait = erudite
|
||||||
learning >= spouse_skill_rating_1
|
learning >= spouse_skill_rating_1
|
||||||
is_performing_council_task = task_patronage
|
is_performing_council_task = task_patronage
|
||||||
}
|
}
|
||||||
|
|
@ -724,7 +772,7 @@ spouse_learning_tier_2_trigger = {
|
||||||
}
|
}
|
||||||
OR = {
|
OR = {
|
||||||
has_character_modifier = councillor_spouse_learning_2_modifier
|
has_character_modifier = councillor_spouse_learning_2_modifier
|
||||||
has_trait = scholar
|
has_trait = erudite
|
||||||
learning >= spouse_skill_rating_3
|
learning >= spouse_skill_rating_3
|
||||||
AND = {
|
AND = {
|
||||||
is_performing_council_task = task_patronage
|
is_performing_council_task = task_patronage
|
||||||
|
|
@ -732,7 +780,7 @@ spouse_learning_tier_2_trigger = {
|
||||||
learning >= spouse_skill_rating_2
|
learning >= spouse_skill_rating_2
|
||||||
has_character_modifier = councillor_spouse_learning_2_modifier
|
has_character_modifier = councillor_spouse_learning_2_modifier
|
||||||
has_character_modifier = councillor_spouse_learning_1_modifier
|
has_character_modifier = councillor_spouse_learning_1_modifier
|
||||||
has_trait = scholar
|
has_trait = erudite
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
@ -746,14 +794,14 @@ spouse_learning_tier_3_trigger = {
|
||||||
value > 50
|
value > 50
|
||||||
}
|
}
|
||||||
OR = {
|
OR = {
|
||||||
has_trait = scholar
|
has_trait = erudite
|
||||||
learning >= spouse_skill_rating_4
|
learning >= spouse_skill_rating_4
|
||||||
AND = {
|
AND = {
|
||||||
is_performing_council_task = task_patronage
|
is_performing_council_task = task_patronage
|
||||||
OR = {
|
OR = {
|
||||||
learning >= spouse_skill_rating_2
|
learning >= spouse_skill_rating_2
|
||||||
has_character_modifier = councillor_spouse_learning_2_modifier
|
has_character_modifier = councillor_spouse_learning_2_modifier
|
||||||
has_trait = scholar
|
has_trait = erudite
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
@ -967,6 +1015,305 @@ steward_task_county_corruption_county_trigger = {
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
# expect scope:councillor_liege, scope:councillor
|
||||||
|
task_conversion_valid_county_trigger = {
|
||||||
|
is_landless_type_title = no
|
||||||
|
save_temporary_scope_as = county_check
|
||||||
|
# Liege rite when the county will convert into the liege's faith
|
||||||
|
trigger_if = {
|
||||||
|
limit = {
|
||||||
|
OR = {
|
||||||
|
scope:councillor_liege = {
|
||||||
|
tgp_has_access_to_ministry_trigger = yes
|
||||||
|
}
|
||||||
|
faith = scope:councillor_liege.faith
|
||||||
|
scope:councillor.faith = scope:councillor_liege.faith
|
||||||
|
}
|
||||||
|
}
|
||||||
|
custom_tooltip = {
|
||||||
|
text = task_conversion.tt.county_rite_already_matches_liege
|
||||||
|
rite != scope:councillor_liege.rite
|
||||||
|
}
|
||||||
|
}
|
||||||
|
trigger_else = {
|
||||||
|
custom_tooltip = {
|
||||||
|
text = task_conversion.tt.county_rite_already_matches_chaplain
|
||||||
|
rite != scope:councillor.rite
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
trigger_if = {
|
||||||
|
limit = {
|
||||||
|
scope:councillor_liege = {
|
||||||
|
is_alive = yes
|
||||||
|
has_variable = hold_court_8120_religion_block
|
||||||
|
}
|
||||||
|
}
|
||||||
|
custom_tooltip = {
|
||||||
|
text = hold_court_8120_conversion_tt
|
||||||
|
faith != scope:councillor_liege.var:hold_court_8120_religion_block
|
||||||
|
}
|
||||||
|
}
|
||||||
|
custom_description = { # Vassal Contract forbids meddling by liege
|
||||||
|
text = "is_protected_via_contract_self_or_liege"
|
||||||
|
subject = holder
|
||||||
|
# don't "protect" same faith in edge cases
|
||||||
|
trigger_if = {
|
||||||
|
limit = {
|
||||||
|
scope:county_check.holder = { is_vassal_or_below_of = scope:councillor_liege }
|
||||||
|
scope:councillor_liege.faith != scope:county_check.holder.faith
|
||||||
|
}
|
||||||
|
holder = {
|
||||||
|
NOR = {
|
||||||
|
vassal_contract_has_flag = religiously_protected
|
||||||
|
any_liege_or_above = {
|
||||||
|
is_vassal_or_below_of = scope:councillor_liege
|
||||||
|
vassal_contract_has_flag = religiously_protected
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
trigger_if = {
|
||||||
|
limit = {
|
||||||
|
var:cannot_be_converted_by_value ?= scope:councillor_liege
|
||||||
|
}
|
||||||
|
custom_tooltip = {
|
||||||
|
text = promised_to_not_convert_county
|
||||||
|
NOT = {
|
||||||
|
var:cannot_be_converted_by_value ?= scope:councillor_liege
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
trigger_if = {
|
||||||
|
limit = {
|
||||||
|
scope:councillor_liege = { is_ai = yes }
|
||||||
|
OR = {
|
||||||
|
faith = scope:councillor_liege.faith
|
||||||
|
faith = scope:councillor.faith
|
||||||
|
}
|
||||||
|
}
|
||||||
|
NOT = {
|
||||||
|
rite = { has_variable = pam_rite_grace_period }
|
||||||
|
}
|
||||||
|
}
|
||||||
|
trigger_if = {
|
||||||
|
limit = { scope:councillor_liege = { is_ai = yes } }
|
||||||
|
# Unreformed Pagans do not tend to even try conversion of non-unreformed faiths unless zealous
|
||||||
|
trigger_if = {
|
||||||
|
limit = {
|
||||||
|
scope:councillor_liege = {
|
||||||
|
faith = {
|
||||||
|
has_doctrine_parameter = unreformed
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
OR = {
|
||||||
|
scope:councillor_liege = {
|
||||||
|
has_character_flag = vassal_directive_convert_faith
|
||||||
|
vassal_is_valid_and_follows_directive_trigger = { VASSAL = this LIEGE = liege }
|
||||||
|
}
|
||||||
|
scope:councillor_liege = { ai_zeal >= 50 }
|
||||||
|
scope:county_check.faith = { has_doctrine_parameter = unreformed }
|
||||||
|
scope:county_check = { # Always convert holy sites
|
||||||
|
any_county_province = {
|
||||||
|
barony = {
|
||||||
|
is_holy_site_of = scope:councillor_liege.faith
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
# Do not convert Righteous faiths, unless disturbingly zealous
|
||||||
|
trigger_if = {
|
||||||
|
limit = {
|
||||||
|
scope:councillor_liege = {
|
||||||
|
faith = {
|
||||||
|
faith_hostility_level = {
|
||||||
|
target = scope:county_check.faith
|
||||||
|
value <= faith_fully_accepted_level
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
OR = {
|
||||||
|
scope:councillor_liege = {
|
||||||
|
has_character_flag = vassal_directive_convert_faith
|
||||||
|
vassal_is_valid_and_follows_directive_trigger = { VASSAL = this LIEGE = liege }
|
||||||
|
}
|
||||||
|
scope:councillor_liege = {
|
||||||
|
ai_zeal >= 100
|
||||||
|
ai_rationality <= -50
|
||||||
|
}
|
||||||
|
scope:county_check = { # Always convert holy sites
|
||||||
|
any_county_province = {
|
||||||
|
barony = {
|
||||||
|
is_holy_site_of = scope:councillor_liege.faith
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
# Converting Astray faiths only happens during certain circumstances
|
||||||
|
trigger_if = {
|
||||||
|
limit = {
|
||||||
|
scope:councillor_liege = {
|
||||||
|
faith = {
|
||||||
|
faith_hostility_level = {
|
||||||
|
target = scope:county_check.faith
|
||||||
|
value <= faith_astray_level
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
trigger_if = {
|
||||||
|
limit = {
|
||||||
|
scope:councillor_liege = {
|
||||||
|
has_tolerant_faith_or_culture_trigger = yes
|
||||||
|
}
|
||||||
|
}
|
||||||
|
OR = {
|
||||||
|
scope:councillor_liege = {
|
||||||
|
has_character_flag = vassal_directive_convert_faith
|
||||||
|
vassal_is_valid_and_follows_directive_trigger = { VASSAL = this LIEGE = liege }
|
||||||
|
}
|
||||||
|
scope:councillor_liege = { ai_zeal >= 100 }
|
||||||
|
scope:county_check = { county_opinion <= -25 }
|
||||||
|
scope:county_check = { # Always convert holy sites
|
||||||
|
any_county_province = {
|
||||||
|
barony = {
|
||||||
|
is_holy_site_of = scope:councillor_liege.faith
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
trigger_else_if = {
|
||||||
|
limit = {
|
||||||
|
scope:councillor_liege = {
|
||||||
|
rite = { rite_has_doctrine = doctrine_pluralism_fundamentalist }
|
||||||
|
}
|
||||||
|
}
|
||||||
|
OR = {
|
||||||
|
scope:councillor_liege = {
|
||||||
|
has_character_flag = vassal_directive_convert_faith
|
||||||
|
vassal_is_valid_and_follows_directive_trigger = { VASSAL = this LIEGE = liege }
|
||||||
|
}
|
||||||
|
scope:councillor_liege = { ai_zeal >= 0 }
|
||||||
|
scope:county_check = { county_opinion <= -10 }
|
||||||
|
scope:county_check = { # Always convert holy sites
|
||||||
|
any_county_province = {
|
||||||
|
barony = {
|
||||||
|
is_holy_site_of = scope:councillor_liege.faith
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
trigger_else = {
|
||||||
|
OR = {
|
||||||
|
scope:councillor_liege = {
|
||||||
|
has_character_flag = vassal_directive_convert_faith
|
||||||
|
vassal_is_valid_and_follows_directive_trigger = { VASSAL = this LIEGE = liege }
|
||||||
|
}
|
||||||
|
scope:councillor_liege = { ai_zeal >= 25 }
|
||||||
|
scope:county_check = { county_opinion <= -15 }
|
||||||
|
scope:county_check = { # Always convert holy sites
|
||||||
|
any_county_province = {
|
||||||
|
barony = {
|
||||||
|
is_holy_site_of = scope:councillor_liege.faith
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
# Ash'ari in Spain tend to not convert Muwhalladi often
|
||||||
|
trigger_if = {
|
||||||
|
limit = {
|
||||||
|
scope:councillor_liege = {
|
||||||
|
faith = faith:sunni
|
||||||
|
capital_province ?= { geographical_region = world_europe_west_iberia }
|
||||||
|
scope:county_check.rite = rite:maliki
|
||||||
|
}
|
||||||
|
scope:county_check = {
|
||||||
|
title_province = { geographical_region = world_europe_west_iberia }
|
||||||
|
}
|
||||||
|
}
|
||||||
|
OR = {
|
||||||
|
scope:councillor_liege = {
|
||||||
|
has_character_flag = vassal_directive_convert_faith
|
||||||
|
vassal_is_valid_and_follows_directive_trigger = { VASSAL = this LIEGE = liege }
|
||||||
|
}
|
||||||
|
scope:councillor_liege = { ai_zeal >= 50 }
|
||||||
|
scope:county_check = { county_opinion <= -20 }
|
||||||
|
scope:county_check = { # Always convert holy sites
|
||||||
|
any_county_province = {
|
||||||
|
barony = {
|
||||||
|
is_holy_site_of = scope:councillor_liege.faith
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
# If a ruler has Jizya tax, they'll only convert the same *religious family* when ai_zeal is really high, they're converting unreformed pagans, counties in a kingdom with a Holy Site, or others of the same religion
|
||||||
|
trigger_if = {
|
||||||
|
limit = {
|
||||||
|
scope:councillor_liege = {
|
||||||
|
OR = {
|
||||||
|
rite = { rite_has_tenet = tenet_tax_nonbelievers }
|
||||||
|
faith = { has_doctrine = special_doctrine_jizya }
|
||||||
|
}
|
||||||
|
}
|
||||||
|
scope:councillor_liege.faith = { faith_is_in_same_rf = { FAITH = scope:county_check.faith } }
|
||||||
|
}
|
||||||
|
OR = {
|
||||||
|
scope:councillor_liege = {
|
||||||
|
has_character_flag = vassal_directive_convert_faith
|
||||||
|
vassal_is_valid_and_follows_directive_trigger = { VASSAL = this LIEGE = liege }
|
||||||
|
}
|
||||||
|
scope:councillor_liege = { ai_zeal >= 50 }
|
||||||
|
scope:county_check.faith = { has_doctrine_parameter = unreformed }
|
||||||
|
scope:councillor_liege.faith = {
|
||||||
|
any_holy_site_barony = {
|
||||||
|
kingdom = scope:county_check.kingdom
|
||||||
|
}
|
||||||
|
}
|
||||||
|
#scope:county_check.religion = scope:councillor_liege.religion # Excluded, as tax nonbelievers actually works for different faiths within the same religion
|
||||||
|
AND = { # Islamic heartlands, to help fend off encroaching faiths
|
||||||
|
scope:councillor_liege.religion = religion:islam_religion
|
||||||
|
scope:county_check.title_province = {
|
||||||
|
geographical_region = islamic_heartlands
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
# Struggle phases may sometimes restrict targets for involved characters.
|
||||||
|
trigger_if = {
|
||||||
|
# Give an exception for pre-existing conversions: these can take a while and it's not fair to lose years or decades of progress to a phase change.
|
||||||
|
limit = {
|
||||||
|
NOT = {
|
||||||
|
scope:county_check = { is_target_of_council_task = task_conversion }
|
||||||
|
}
|
||||||
|
}
|
||||||
|
NOT = {
|
||||||
|
scope:councillor_liege = {
|
||||||
|
custom_tooltip = {
|
||||||
|
text = task_conversion.tt.forbidden.due_to_struggle_phase
|
||||||
|
any_character_struggle = {
|
||||||
|
involvement = involved
|
||||||
|
is_struggle_parameter_active_secondary_county_trigger = {
|
||||||
|
PARAMETER = county_conversion_disabled_for_involved_faiths_within_region
|
||||||
|
COUNTY = scope:county_check
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
councillor_spouse_learning_2603_valid_councillor_trigger = {
|
councillor_spouse_learning_2603_valid_councillor_trigger = {
|
||||||
is_available_ai_adult = yes
|
is_available_ai_adult = yes
|
||||||
this != scope:councillor
|
this != scope:councillor
|
||||||
|
|
@ -1085,25 +1432,8 @@ can_be_trained_as_knight_now_light_trigger = {
|
||||||
can_be_knight_now_light_trigger = yes
|
can_be_knight_now_light_trigger = yes
|
||||||
is_in_army = no
|
is_in_army = no
|
||||||
has_contagious_deadly_disease_trigger = no
|
has_contagious_deadly_disease_trigger = no
|
||||||
NOT = { has_trait = incapable }
|
is_incapable = no
|
||||||
custom_description = {
|
is_in_activity = yes
|
||||||
text = ALREADY_IN_ACTIVITY
|
|
||||||
NOR = {
|
|
||||||
exists = involved_activity
|
|
||||||
has_variable = homage_liege_scope
|
|
||||||
has_character_flag = meditation_character_flag
|
|
||||||
has_character_flag = local_shrine_rite
|
|
||||||
has_character_flag = petition_liege_character_flag
|
|
||||||
has_character_flag = holding_court_character_flag
|
|
||||||
is_being_visited_on_tour_strict = yes
|
|
||||||
}
|
|
||||||
}
|
|
||||||
custom_description = {
|
|
||||||
text = ALREADY_PLANNING_ACTIVITY
|
|
||||||
NOT = { has_character_flag = planning_an_activity }
|
|
||||||
}
|
|
||||||
# Variable set within the adventure inspiration events
|
|
||||||
NOT = { has_variable = gone_adventuring }
|
|
||||||
}
|
}
|
||||||
|
|
||||||
teacher_has_trait_that_student_does_not_trigger = {
|
teacher_has_trait_that_student_does_not_trigger = {
|
||||||
|
|
|
||||||
|
|
@ -320,11 +320,14 @@ guest_allowed_to_arrive_trigger = {
|
||||||
#Isn't too good for host
|
#Isn't too good for host
|
||||||
NAND = {
|
NAND = {
|
||||||
OR = {
|
OR = {
|
||||||
any_claim = { tier = tier_empire }
|
any_claim = { tier >= tier_empire }
|
||||||
any_close_family_member = { highest_held_title_tier = tier_empire }
|
any_close_family_member = { highest_held_title_tier >= tier_empire }
|
||||||
}
|
}
|
||||||
$HOST$ = { highest_held_title_tier <= tier_county }
|
$HOST$ = { highest_held_title_tier <= tier_county }
|
||||||
}
|
}
|
||||||
|
|
||||||
|
# Prevent paiza merchants from arriving as guests
|
||||||
|
NOT = { has_variable = merchant_var }
|
||||||
} #Note: this trigger used to contain opinion triggers but then some awful rulers could never get guests because everyone hates them
|
} #Note: this trigger used to contain opinion triggers but then some awful rulers could never get guests because everyone hates them
|
||||||
|
|
||||||
|
|
||||||
|
|
@ -558,6 +561,13 @@ can_recruit_character_to_court_trigger = {
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
custom_description = {
|
||||||
|
text = "is_paiza_merchant"
|
||||||
|
subject = scope:recruitee
|
||||||
|
scope:recruitee = {
|
||||||
|
has_variable = merchant_var
|
||||||
|
}
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
@ -587,7 +597,7 @@ useful_courtier_or_guest_claim_trigger = {
|
||||||
#The higher tier the ruler has, the longer distance is acceptable
|
#The higher tier the ruler has, the longer distance is acceptable
|
||||||
#We prefer to measure against the title's province, but if there is none, check its holder
|
#We prefer to measure against the title's province, but if there is none, check its holder
|
||||||
trigger_if = {
|
trigger_if = {
|
||||||
limit = { $RULER$ = { highest_held_title_tier = tier_empire } }
|
limit = { $RULER$ = { highest_held_title_tier >= tier_empire } }
|
||||||
trigger_if = {
|
trigger_if = {
|
||||||
limit = { exists = title_province }
|
limit = { exists = title_province }
|
||||||
title_province = { squared_distance = { target = $RULER$.capital_province value <= squared_distance_almost_massive } }
|
title_province = { squared_distance = { target = $RULER$.capital_province value <= squared_distance_almost_massive } }
|
||||||
|
|
@ -791,6 +801,7 @@ pool_character_is_pruneable_trigger = {
|
||||||
is_ai = no
|
is_ai = no
|
||||||
}
|
}
|
||||||
has_character_flag = easteregg
|
has_character_flag = easteregg
|
||||||
|
has_variable = merchant_var
|
||||||
}
|
}
|
||||||
trigger_if = {
|
trigger_if = {
|
||||||
limit = {
|
limit = {
|
||||||
|
|
@ -837,14 +848,14 @@ is_courtier_or_knight_of_root = {
|
||||||
}
|
}
|
||||||
|
|
||||||
guest_herder_candidate_trigger = {
|
guest_herder_candidate_trigger = {
|
||||||
government_has_flag = government_is_true_herder
|
government_has_flag = government_is_herder
|
||||||
has_trait = lifestyle_seasoned_pastor
|
has_trait = lifestyle_seasoned_pastor
|
||||||
trigger_if = {
|
trigger_if = {
|
||||||
limit = { root.faith = { has_doctrine = doctrine_gender_male_dominated } }
|
limit = { root.rite = { rite_has_doctrine = doctrine_gender_male_dominated } }
|
||||||
is_male = yes
|
is_male = yes
|
||||||
}
|
}
|
||||||
trigger_if = {
|
trigger_if = {
|
||||||
limit = { root.faith = { has_doctrine = doctrine_gender_female_dominated } }
|
limit = { root.rite = { rite_has_doctrine = doctrine_gender_female_dominated } }
|
||||||
is_female = yes
|
is_female = yes
|
||||||
}
|
}
|
||||||
age < 45
|
age < 45
|
||||||
|
|
|
||||||
|
|
@ -599,7 +599,7 @@ cultures_share_relevant_region_trigger = {
|
||||||
AND = {
|
AND = {
|
||||||
culture_overlaps_geographical_region = world_asia_china
|
culture_overlaps_geographical_region = world_asia_china
|
||||||
scope:culture = {
|
scope:culture = {
|
||||||
culture_overlaps_geographical_region = world_asia_southeast
|
culture_overlaps_geographical_region = world_asia_southeast_mainland
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
AND = {
|
AND = {
|
||||||
|
|
@ -627,7 +627,7 @@ faith_is_vegetarian_trigger = {
|
||||||
religion = religion:jainism_religion
|
religion = religion:jainism_religion
|
||||||
# religion = religion:bon_religion
|
# religion = religion:bon_religion
|
||||||
# this = faith:mazdakism
|
# this = faith:mazdakism
|
||||||
# this = faith:manichean
|
# this = faith:manichaean_faith
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
@ -648,3 +648,14 @@ culture_is_or_has_ancestor_trigger = {
|
||||||
any_parent_culture_or_above = { this = $CULTURE$ }
|
any_parent_culture_or_above = { this = $CULTURE$ }
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
culture_is_historically_admin_trigger = {
|
||||||
|
OR = {
|
||||||
|
culture_is_or_has_ancestor_trigger = { CULTURE = culture:moldavian }
|
||||||
|
culture_is_or_has_ancestor_trigger = { CULTURE = culture:banatian }
|
||||||
|
culture_is_or_has_ancestor_trigger = { CULTURE = culture:translyvanian }
|
||||||
|
culture_is_or_has_ancestor_trigger = { CULTURE = culture:wallachian }
|
||||||
|
culture_is_or_has_ancestor_trigger = { CULTURE = culture:NEOW_gagauz }
|
||||||
|
culture_is_or_has_ancestor_trigger = { CULTURE = culture:NEOW_pannonisch }
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
|
||||||
|
|
@ -111,23 +111,23 @@ is_diarch_able_trigger = {
|
||||||
regency_for_personal_reasons_trigger = no
|
regency_for_personal_reasons_trigger = no
|
||||||
# You'd clearly be preoccupied.
|
# You'd clearly be preoccupied.
|
||||||
trigger_if = {
|
trigger_if = {
|
||||||
limit = { exists = involved_activity }
|
limit = {
|
||||||
|
exists = involved_activity
|
||||||
|
# An independent candidate has no liege whose realm could clash with the activity
|
||||||
|
exists = liege
|
||||||
|
}
|
||||||
save_temporary_scope_as = diarch_temp
|
save_temporary_scope_as = diarch_temp
|
||||||
involved_activity.activity_location.county.holder = {
|
involved_activity.activity_location.county.holder = {
|
||||||
NOR = {
|
target_is_same_character_or_above = scope:diarch_temp.liege
|
||||||
this = scope:diarch_temp.liege
|
|
||||||
NOT = {
|
|
||||||
any_liege_or_above = { this = scope:diarch_temp.liege }
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
# allow diarchy of diarchy of diarchy anyway, otherwise grand secretary get broken.
|
||||||
# If you're in a diarchy for any other reason, you need to chill.
|
# If you're in a diarchy for any other reason, you need to chill.
|
||||||
NOT = { has_active_diarchy = yes }
|
# NOT = { has_active_diarchy = yes }
|
||||||
}
|
}
|
||||||
|
|
||||||
# And *this* needs to be added to guest activity intents to keep diarchs from showing up to the same parties as their liege.
|
# And *this* needs to be added to guest activity intents to keep diarchs from showing up to the same parties as their liege.
|
||||||
bannable_serving_diarch_trigger = {
|
bannable_serving_diarch_trigger = {
|
||||||
liege ?= {
|
liege ?= {
|
||||||
NOR = {
|
NOR = {
|
||||||
is_landless_adventurer = yes
|
is_landless_adventurer = yes
|
||||||
|
|
@ -169,15 +169,15 @@ diarch_matches_liege_faith_gender_preference_trigger = {
|
||||||
# Female preference.
|
# Female preference.
|
||||||
AND = {
|
AND = {
|
||||||
is_female = yes
|
is_female = yes
|
||||||
liege.faith = { has_doctrine = doctrine_gender_female_dominated }
|
liege.rite = { rite_has_doctrine = doctrine_gender_female_dominated }
|
||||||
}
|
}
|
||||||
# Male preference.
|
# Male preference.
|
||||||
AND = {
|
AND = {
|
||||||
is_male = yes
|
is_male = yes
|
||||||
liege.faith = { has_doctrine = doctrine_gender_male_dominated }
|
liege.rite = { rite_has_doctrine = doctrine_gender_male_dominated }
|
||||||
}
|
}
|
||||||
# Equality.
|
# Equality.
|
||||||
liege.faith = { has_doctrine = doctrine_gender_equal }
|
liege.rite = { rite_has_doctrine = doctrine_gender_equal }
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
@ -186,7 +186,7 @@ diarch_matches_liege_faith_gender_preference_trigger = {
|
||||||
|
|
||||||
basic_eligible_for_diarchy_trigger = {
|
basic_eligible_for_diarchy_trigger = {
|
||||||
highest_held_title_tier >= tier_county
|
highest_held_title_tier >= tier_county
|
||||||
is_landed_or_landless_administrative = yes
|
is_landed_or_landless_administrative_or_theocratic = yes
|
||||||
has_active_diarchy = no
|
has_active_diarchy = no
|
||||||
NOT = { government_has_flag = government_is_landless_adventurer } # Laamps don't use diarchs
|
NOT = { government_has_flag = government_is_landless_adventurer } # Laamps don't use diarchs
|
||||||
}
|
}
|
||||||
|
|
@ -198,7 +198,7 @@ regency_for_personal_reasons_trigger = {
|
||||||
AND = {
|
AND = {
|
||||||
is_adult = no
|
is_adult = no
|
||||||
NOT = {
|
NOT = {
|
||||||
liege = { has_diarchy_parameter = diarchy_type_is_junior_emperorship }
|
liege ?= { has_diarchy_parameter = diarchy_type_is_junior_emperorship }
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
is_incapable = yes
|
is_incapable = yes
|
||||||
|
|
@ -326,17 +326,17 @@ diarch_swing_scales_valid_shared_hof_trigger = {
|
||||||
# You must share a HoF to be able to petition one.
|
# You must share a HoF to be able to petition one.
|
||||||
custom_tooltip = {
|
custom_tooltip = {
|
||||||
text = swing_scales_currency_interaction.tt.no_shared_hof
|
text = swing_scales_currency_interaction.tt.no_shared_hof
|
||||||
exists = scope:actor.faith.religious_head
|
exists = scope:actor.religious_head_or_challenger
|
||||||
exists = scope:recipient.faith.religious_head
|
exists = scope:recipient.religious_head_or_challenger
|
||||||
scope:actor.faith.religious_head = scope:recipient.faith.religious_head
|
scope:actor.religious_head_or_challenger = scope:recipient.religious_head_or_challenger
|
||||||
}
|
}
|
||||||
# And opinions've gotta line up.
|
# And opinions've gotta line up.
|
||||||
trigger_if = {
|
trigger_if = {
|
||||||
limit = { exists = scope:actor.faith.religious_head }
|
limit = { exists = scope:actor.religious_head_or_challenger }
|
||||||
# They must like you.
|
# They must like you.
|
||||||
custom_tooltip = {
|
custom_tooltip = {
|
||||||
text = swing_scales_currency_interaction.tt.hof_needs_to_like_you_more
|
text = swing_scales_currency_interaction.tt.hof_needs_to_like_you_more
|
||||||
scope:actor.faith.religious_head = {
|
scope:actor.religious_head_or_challenger = {
|
||||||
opinion = {
|
opinion = {
|
||||||
target = scope:actor
|
target = scope:actor
|
||||||
value >= high_positive_opinion
|
value >= high_positive_opinion
|
||||||
|
|
@ -346,7 +346,7 @@ diarch_swing_scales_valid_shared_hof_trigger = {
|
||||||
# And not like scope:recipient too much.
|
# And not like scope:recipient too much.
|
||||||
custom_tooltip = {
|
custom_tooltip = {
|
||||||
text = swing_scales_currency_interaction.tt.hof_needs_to_like_them_less
|
text = swing_scales_currency_interaction.tt.hof_needs_to_like_them_less
|
||||||
scope:actor.faith.religious_head = {
|
scope:actor.religious_head_or_challenger = {
|
||||||
opinion = {
|
opinion = {
|
||||||
target = scope:recipient
|
target = scope:recipient
|
||||||
value <= medium_positive_opinion
|
value <= medium_positive_opinion
|
||||||
|
|
@ -357,7 +357,7 @@ diarch_swing_scales_valid_shared_hof_trigger = {
|
||||||
custom_tooltip = {
|
custom_tooltip = {
|
||||||
text = swing_scales_currency_interaction.tt.hof_refuses_to_cross_recipient
|
text = swing_scales_currency_interaction.tt.hof_refuses_to_cross_recipient
|
||||||
NOT = {
|
NOT = {
|
||||||
scope:recipient = { has_strong_hook = scope:actor.faith.religious_head }
|
scope:recipient = { has_strong_hook = scope:actor.religious_head_or_challenger }
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
@ -547,7 +547,7 @@ governor_can_be_called_as_ally_in_expedition_war_basic_trigger = {
|
||||||
scope:recipient = {
|
scope:recipient = {
|
||||||
liege ?= scope:actor.liege
|
liege ?= scope:actor.liege
|
||||||
# Must be a governor.
|
# Must be a governor.
|
||||||
government_has_flag = government_is_special_administrative
|
government_has_mechanic = administrative
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
@ -572,6 +572,10 @@ liege_should_systematically_maim_co_ruler_trigger = {
|
||||||
liege_can_maim_co_ruler_without_killing_them_trigger = yes
|
liege_can_maim_co_ruler_without_killing_them_trigger = yes
|
||||||
is_diarch_of_target = scope:recipient
|
is_diarch_of_target = scope:recipient
|
||||||
}
|
}
|
||||||
|
AND = {
|
||||||
|
has_diarchy_active_parameter = diarchy_type_is_co_monarchy
|
||||||
|
diarch ?= scope:recipient
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
@ -755,10 +759,7 @@ diarch_coup_attempt_is_valid_trigger = {
|
||||||
is_imprisoned = no
|
is_imprisoned = no
|
||||||
is_travelling = no
|
is_travelling = no
|
||||||
is_at_war = no
|
is_at_war = no
|
||||||
custom_tooltip = {
|
is_in_activity = no
|
||||||
text = custom.not_attending_activity
|
|
||||||
NOT = { exists = involved_activity }
|
|
||||||
}
|
|
||||||
age >= 5
|
age >= 5
|
||||||
}
|
}
|
||||||
# Support checks.
|
# Support checks.
|
||||||
|
|
@ -873,6 +874,19 @@ diarch_wants_to_engage_with_mandates_trigger = {
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
is_powerful_vassal_or_house_head_trigger = {
|
||||||
|
custom_tooltip = {
|
||||||
|
text = custom_description.tt.is_power_vassal_or_family
|
||||||
|
OR = {
|
||||||
|
AND = {
|
||||||
|
house ?= { is_powerful_family = yes }
|
||||||
|
is_house_head = yes
|
||||||
|
}
|
||||||
|
is_powerful_vassal = yes
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
##################################################
|
##################################################
|
||||||
# Events
|
# Events
|
||||||
|
|
||||||
|
|
|
||||||
|
|
@ -30,6 +30,7 @@ has_unelectable_trait_trigger = {
|
||||||
|
|
||||||
has_unelectable_government_trigger = {
|
has_unelectable_government_trigger = {
|
||||||
OR = {
|
OR = {
|
||||||
|
government_has_flag = government_is_republic
|
||||||
government_has_flag = government_is_theocracy
|
government_has_flag = government_is_theocracy
|
||||||
government_has_flag = government_is_mercenary
|
government_has_flag = government_is_mercenary
|
||||||
government_has_flag = government_is_holy_order
|
government_has_flag = government_is_holy_order
|
||||||
|
|
@ -37,22 +38,22 @@ has_unelectable_government_trigger = {
|
||||||
}
|
}
|
||||||
|
|
||||||
this_is_martial_society_trigger = {
|
this_is_martial_society_trigger = {
|
||||||
faith = {
|
rite = {
|
||||||
NOR = {
|
NOR = {
|
||||||
has_doctrine = tenet_pacifism
|
rite_has_tenet = tenet_pacifism
|
||||||
has_doctrine = tenet_dharmic_pacifism
|
rite_has_tenet = tenet_dharmic_pacifism
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
OR = {
|
OR = {
|
||||||
government_has_flag = government_is_clan
|
government_has_flag = government_is_clan
|
||||||
government_has_flag = government_is_tribal
|
government_has_flag = government_is_tribal
|
||||||
government_has_flag = government_is_mercenary
|
government_has_flag = government_is_mercenary
|
||||||
government_has_flag = government_is_holy_order
|
government_has_flag = government_is_military_holy_order
|
||||||
faith = {
|
rite = {
|
||||||
OR = {
|
OR = {
|
||||||
has_doctrine_parameter = great_holy_wars_active
|
rite_has_parameter = great_holy_wars_active
|
||||||
has_doctrine_parameter = great_holy_wars_active_if_reformed
|
rite_has_parameter = great_holy_wars_active_if_reformed
|
||||||
has_doctrine_parameter = cheaper_holy_wars_active
|
rite_has_parameter = cheaper_holy_wars_active
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
culture = {
|
culture = {
|
||||||
|
|
@ -68,28 +69,32 @@ this_is_diplomatic_society_trigger = {
|
||||||
government_has_flag = government_is_theocracy
|
government_has_flag = government_is_theocracy
|
||||||
}
|
}
|
||||||
OR = {
|
OR = {
|
||||||
faith = { has_doctrine = tenet_communal_identity }
|
rite = { rite_has_tenet = tenet_communal_identity }
|
||||||
faith = { has_doctrine = tenet_alexandrian_catechism }
|
rite = { rite_has_tenet = tenet_alexandrian_catechism }
|
||||||
faith = { has_doctrine = tenet_legalism }
|
rite = { rite_has_tenet = tenet_legalism }
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
this_is_spiritual_society_trigger = {
|
this_is_spiritual_society_trigger = {
|
||||||
faith = {
|
rite = {
|
||||||
NOR = {
|
NOR = {
|
||||||
has_doctrine = tenet_false_conversion_sanction
|
rite_has_tenet = tenet_false_conversion_sanction
|
||||||
has_doctrine = tenet_hedonistic
|
rite_has_tenet = tenet_hedonistic
|
||||||
has_doctrine = tenet_carnal_exaltation
|
rite_has_tenet = tenet_carnal_exaltation
|
||||||
has_doctrine = tenet_exaltation_of_pain
|
rite_has_tenet = tenet_exaltation_of_pain
|
||||||
has_doctrine = tenet_pursuit_of_power
|
rite_has_tenet = tenet_pursuit_of_power
|
||||||
}
|
}
|
||||||
OR = {
|
}
|
||||||
has_doctrine = tenet_inner_journey
|
OR = {
|
||||||
has_doctrine = tenet_asceticism
|
rite = {
|
||||||
has_doctrine = tenet_literalism
|
OR = {
|
||||||
has_doctrine = tenet_esotericism
|
rite_has_tenet = tenet_inner_journey
|
||||||
has_doctrine = tenet_astrology
|
rite_has_tenet = tenet_asceticism
|
||||||
has_doctrine = tenet_monasticism
|
rite_has_tenet = tenet_literalism
|
||||||
|
rite_has_tenet = tenet_esotericism
|
||||||
|
rite_has_tenet = tenet_astrology
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
faith = { faith_has_monasticism_trigger = yes }
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
@ -152,7 +157,11 @@ parent_for_elective_succession_trigger = { #This trigger is used to prevent gran
|
||||||
|
|
||||||
feudal_elective_potential_landed_candidate_trigger = {
|
feudal_elective_potential_landed_candidate_trigger = {
|
||||||
save_temporary_scope_as = potential_candidate
|
save_temporary_scope_as = potential_candidate
|
||||||
has_same_government = scope:holder
|
# Same-government matching empties the pool when the holder has an unelectable government, so fall back to electable candidates.
|
||||||
|
OR = {
|
||||||
|
has_same_government = scope:holder
|
||||||
|
scope:holder = { has_unelectable_government_trigger = yes }
|
||||||
|
}
|
||||||
#Either the candidate is in the realm, or the title is independent, or the realm of the title does NOT have protected inheritance.
|
#Either the candidate is in the realm, or the title is independent, or the realm of the title does NOT have protected inheritance.
|
||||||
OR = {
|
OR = {
|
||||||
any_liege_or_above = {
|
any_liege_or_above = {
|
||||||
|
|
@ -275,12 +284,12 @@ feudal_elective_potential_landless_dynastic_candidate_trigger = {
|
||||||
exists = mother
|
exists = mother
|
||||||
exists = father
|
exists = father
|
||||||
mother = {
|
mother = {
|
||||||
relation_with_character_is_incestuous_in_my_or_lieges_faith_trigger = { CHARACTER = prev.father }
|
relation_with_character_is_incestuous_in_my_or_lieges_rite_trigger = { CHARACTER = prev.father }
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
#Let's make the incredibly bold assumption that if incest is completely allowed we'll just default to check the child instead of parents
|
#Let's make the incredibly bold assumption that if incest is completely allowed we'll just default to check the child instead of parents
|
||||||
scope:holder.faith = {
|
scope:holder.rite = {
|
||||||
has_doctrine_parameter = consanguinity_unrestricted_incest
|
rite_has_parameter = consanguinity_unrestricted_incest
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
|
||||||
|
|
@ -16,7 +16,7 @@
|
||||||
#hungarian_migration_valid_pannonian_target_trigger = {
|
#hungarian_migration_valid_pannonian_target_trigger = {
|
||||||
# NOR = {
|
# NOR = {
|
||||||
# culture = culture:mogyer
|
# culture = culture:mogyer
|
||||||
# any_liege_or_above = {sre = culture:mogyer }
|
# any_liege_or_above = { culture = culture:mogyer }
|
||||||
# }
|
# }
|
||||||
# is_ai = yes
|
# is_ai = yes
|
||||||
# any_realm_county = {
|
# any_realm_county = {
|
||||||
|
|
@ -53,22 +53,21 @@ exclave_independence_trigger = {
|
||||||
# Sometimes we disable these events for specific characters.
|
# Sometimes we disable these events for specific characters.
|
||||||
harm_game_rule_enablement_trigger = {
|
harm_game_rule_enablement_trigger = {
|
||||||
# Disable entirely if harm_safe.
|
# Disable entirely if harm_safe.
|
||||||
trigger_if = {
|
switch = {
|
||||||
limit = { has_game_rule = harm_safe }
|
trigger = has_game_rule
|
||||||
always = no
|
harm_safe = {
|
||||||
|
always = no
|
||||||
|
}
|
||||||
|
harm_target_player_only = {
|
||||||
|
is_ai = no
|
||||||
|
}
|
||||||
|
harm_target_ai_only = {
|
||||||
|
is_ai = yes
|
||||||
|
}
|
||||||
|
fallback = {
|
||||||
|
always = yes
|
||||||
|
}
|
||||||
}
|
}
|
||||||
# harm_target_player_only
|
|
||||||
trigger_else_if = {
|
|
||||||
limit = { has_game_rule = harm_target_player_only }
|
|
||||||
is_ai = no
|
|
||||||
}
|
|
||||||
# harm_target_ai_only
|
|
||||||
trigger_else_if = {
|
|
||||||
limit = { has_game_rule = harm_target_ai_only }
|
|
||||||
is_ai = yes
|
|
||||||
}
|
|
||||||
# harm_target_all
|
|
||||||
trigger_else = { always = yes }
|
|
||||||
# Never just kill the player if it'd utterly game-over them.
|
# Never just kill the player if it'd utterly game-over them.
|
||||||
trigger_if = {
|
trigger_if = {
|
||||||
limit = { is_ai = no }
|
limit = { is_ai = no }
|
||||||
|
|
@ -118,132 +117,30 @@ rule_title_creation_imperial_power_projection_title_creation_targeting_trigger =
|
||||||
rule_title_creation_imperial_power_projection_title_creation_trigger = {
|
rule_title_creation_imperial_power_projection_title_creation_trigger = {
|
||||||
trigger_if = {
|
trigger_if = {
|
||||||
limit = {
|
limit = {
|
||||||
has_game_rule = title_creation_imperial_power_projection_any_power_advantage
|
empire_faith_gate_enabled_trigger = yes
|
||||||
rule_title_creation_imperial_power_projection_title_creation_targeting_trigger = yes
|
|
||||||
highest_held_title_tier <= tier_kingdom
|
|
||||||
}
|
}
|
||||||
custom_tooltip = {
|
can_create_empire_faith_gate_trigger = yes
|
||||||
text = rule_title_creation_imperial_power_projection_title_creation_trigger.tt.any_power_advantage
|
empire_creation_hof_requirements_trigger = yes
|
||||||
any_neighboring_top_liege_realm_owner = {
|
trigger_if = {
|
||||||
count = all
|
limit = { is_ai = yes }
|
||||||
trigger_if = {
|
ai_only_check_stronger_same_faith_empire_exists_trigger = no
|
||||||
limit = { highest_held_title_tier >= tier_empire }
|
|
||||||
save_temporary_scope_as = char_temp
|
|
||||||
OR = {
|
|
||||||
any_close_family_member = { is_spouse_of = root }
|
|
||||||
root = { has_strong_hook = scope:char_temp }
|
|
||||||
root.current_military_strength >= scope:char_temp.fifty_percent_more_of_current_military_strength
|
|
||||||
}
|
|
||||||
}
|
|
||||||
trigger_else = { always = yes }
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
trigger_else_if = {
|
|
||||||
|
trigger_if = {
|
||||||
limit = {
|
limit = {
|
||||||
has_game_rule = title_creation_imperial_power_projection_hard_power_only
|
|
||||||
rule_title_creation_imperial_power_projection_title_creation_targeting_trigger = yes
|
rule_title_creation_imperial_power_projection_title_creation_targeting_trigger = yes
|
||||||
highest_held_title_tier <= tier_kingdom
|
highest_held_title_tier <= tier_kingdom
|
||||||
}
|
}
|
||||||
custom_tooltip = {
|
switch = {
|
||||||
text = rule_title_creation_imperial_power_projection_title_creation_trigger.tt.hard_power_only
|
trigger = has_game_rule
|
||||||
any_neighboring_top_liege_realm_owner = {
|
title_creation_imperial_power_projection_any_power_advantage = {
|
||||||
count = all
|
custom_tooltip = {
|
||||||
trigger_if = {
|
text = rule_title_creation_imperial_power_projection_title_creation_trigger.tt.any_power_advantage
|
||||||
limit = { highest_held_title_tier >= tier_empire }
|
any_neighboring_top_liege_realm_owner = {
|
||||||
save_temporary_scope_as = char_temp
|
count = all
|
||||||
root.current_military_strength >= scope:char_temp.fifty_percent_more_of_current_military_strength
|
trigger_if = {
|
||||||
}
|
limit = { highest_held_title_tier >= tier_empire }
|
||||||
trigger_else = { always = yes }
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
trigger_else_if = {
|
|
||||||
limit = {
|
|
||||||
has_game_rule = title_creation_imperial_power_projection_soft_power_only
|
|
||||||
rule_title_creation_imperial_power_projection_title_creation_targeting_trigger = yes
|
|
||||||
highest_held_title_tier <= tier_kingdom
|
|
||||||
}
|
|
||||||
custom_tooltip = {
|
|
||||||
text = rule_title_creation_imperial_power_projection_title_creation_trigger.tt.soft_power_only
|
|
||||||
any_neighboring_top_liege_realm_owner = {
|
|
||||||
count = all
|
|
||||||
trigger_if = {
|
|
||||||
limit = { highest_held_title_tier >= tier_empire }
|
|
||||||
save_temporary_scope_as = char_temp
|
|
||||||
OR = {
|
|
||||||
any_close_family_member = { is_spouse_of = root }
|
|
||||||
root = { has_strong_hook = scope:char_temp }
|
|
||||||
}
|
|
||||||
}
|
|
||||||
trigger_else = { always = yes }
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
trigger_else_if = {
|
|
||||||
limit = {
|
|
||||||
has_game_rule = title_creation_imperial_power_projection_hard_power_only_strict
|
|
||||||
rule_title_creation_imperial_power_projection_title_creation_targeting_trigger = yes
|
|
||||||
highest_held_title_tier <= tier_kingdom
|
|
||||||
}
|
|
||||||
custom_tooltip = {
|
|
||||||
text = rule_title_creation_imperial_power_projection_title_creation_trigger.tt.hard_power_only_strict.neighbours
|
|
||||||
any_neighboring_top_liege_realm_owner = {
|
|
||||||
count = all
|
|
||||||
trigger_if = {
|
|
||||||
limit = { highest_held_title_tier >= tier_empire }
|
|
||||||
save_temporary_scope_as = char_temp
|
|
||||||
root.current_military_strength >= scope:char_temp.fifty_percent_more_of_current_military_strength
|
|
||||||
}
|
|
||||||
trigger_else = { always = yes }
|
|
||||||
}
|
|
||||||
}
|
|
||||||
custom_tooltip = {
|
|
||||||
text = rule_title_creation_imperial_power_projection_title_creation_trigger.tt.hard_power_only_strict.de_jure_sharers
|
|
||||||
any_sub_realm_county = {
|
|
||||||
count = all
|
|
||||||
empire = {
|
|
||||||
OR = {
|
|
||||||
is_title_created = no
|
|
||||||
holder = {
|
|
||||||
save_temporary_scope_as = char_temp
|
|
||||||
root.current_military_strength >= scope:char_temp.fifty_percent_more_of_current_military_strength
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
trigger_else_if = {
|
|
||||||
limit = {
|
|
||||||
has_game_rule = title_creation_imperial_power_projection_any_power_strict
|
|
||||||
rule_title_creation_imperial_power_projection_title_creation_targeting_trigger = yes
|
|
||||||
highest_held_title_tier <= tier_kingdom
|
|
||||||
}
|
|
||||||
custom_tooltip = {
|
|
||||||
text = rule_title_creation_imperial_power_projection_title_creation_trigger.tt.any_power_strict.neighbours
|
|
||||||
any_neighboring_top_liege_realm_owner = {
|
|
||||||
count = all
|
|
||||||
trigger_if = {
|
|
||||||
limit = { highest_held_title_tier >= tier_empire }
|
|
||||||
save_temporary_scope_as = char_temp
|
|
||||||
OR = {
|
|
||||||
any_close_family_member = { is_spouse_of = root }
|
|
||||||
root = { has_strong_hook = scope:char_temp }
|
|
||||||
root.current_military_strength >= scope:char_temp.fifty_percent_more_of_current_military_strength
|
|
||||||
}
|
|
||||||
}
|
|
||||||
trigger_else = { always = yes }
|
|
||||||
}
|
|
||||||
}
|
|
||||||
custom_tooltip = {
|
|
||||||
text = rule_title_creation_imperial_power_projection_title_creation_trigger.tt.any_power_strict.de_jure_sharers
|
|
||||||
any_sub_realm_county = {
|
|
||||||
count = all
|
|
||||||
empire = {
|
|
||||||
OR = {
|
|
||||||
is_title_created = no
|
|
||||||
holder = {
|
|
||||||
save_temporary_scope_as = char_temp
|
save_temporary_scope_as = char_temp
|
||||||
OR = {
|
OR = {
|
||||||
any_close_family_member = { is_spouse_of = root }
|
any_close_family_member = { is_spouse_of = root }
|
||||||
|
|
@ -254,9 +151,103 @@ rule_title_creation_imperial_power_projection_title_creation_trigger = {
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
title_creation_imperial_power_projection_hard_power_only = {
|
||||||
|
custom_tooltip = {
|
||||||
|
text = rule_title_creation_imperial_power_projection_title_creation_trigger.tt.hard_power_only
|
||||||
|
any_neighboring_top_liege_realm_owner = {
|
||||||
|
count = all
|
||||||
|
trigger_if = {
|
||||||
|
limit = { highest_held_title_tier >= tier_empire }
|
||||||
|
save_temporary_scope_as = char_temp
|
||||||
|
root.current_military_strength >= scope:char_temp.fifty_percent_more_of_current_military_strength
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
title_creation_imperial_power_projection_soft_power_only = {
|
||||||
|
custom_tooltip = {
|
||||||
|
text = rule_title_creation_imperial_power_projection_title_creation_trigger.tt.soft_power_only
|
||||||
|
any_neighboring_top_liege_realm_owner = {
|
||||||
|
count = all
|
||||||
|
trigger_if = {
|
||||||
|
limit = { highest_held_title_tier >= tier_empire }
|
||||||
|
save_temporary_scope_as = char_temp
|
||||||
|
OR = {
|
||||||
|
any_close_family_member = { is_spouse_of = root }
|
||||||
|
root = { has_strong_hook = scope:char_temp }
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
title_creation_imperial_power_projection_hard_power_only_strict = {
|
||||||
|
custom_tooltip = {
|
||||||
|
text = rule_title_creation_imperial_power_projection_title_creation_trigger.tt.hard_power_only_strict.neighbours
|
||||||
|
any_neighboring_top_liege_realm_owner = {
|
||||||
|
count = all
|
||||||
|
trigger_if = {
|
||||||
|
limit = { highest_held_title_tier >= tier_empire }
|
||||||
|
save_temporary_scope_as = char_temp
|
||||||
|
root.current_military_strength >= scope:char_temp.fifty_percent_more_of_current_military_strength
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
custom_tooltip = {
|
||||||
|
text = rule_title_creation_imperial_power_projection_title_creation_trigger.tt.hard_power_only_strict.de_jure_sharers
|
||||||
|
any_sub_realm_county = {
|
||||||
|
count = all
|
||||||
|
empire = {
|
||||||
|
OR = {
|
||||||
|
is_title_created = no
|
||||||
|
holder = {
|
||||||
|
save_temporary_scope_as = char_temp
|
||||||
|
root.current_military_strength >= scope:char_temp.fifty_percent_more_of_current_military_strength
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
title_creation_imperial_power_projection_any_power_strict = {
|
||||||
|
custom_tooltip = {
|
||||||
|
text = rule_title_creation_imperial_power_projection_title_creation_trigger.tt.any_power_strict.neighbours
|
||||||
|
any_neighboring_top_liege_realm_owner = {
|
||||||
|
count = all
|
||||||
|
trigger_if = {
|
||||||
|
limit = { highest_held_title_tier >= tier_empire }
|
||||||
|
save_temporary_scope_as = char_temp
|
||||||
|
OR = {
|
||||||
|
any_close_family_member = { is_spouse_of = root }
|
||||||
|
root = { has_strong_hook = scope:char_temp }
|
||||||
|
root.current_military_strength >= scope:char_temp.fifty_percent_more_of_current_military_strength
|
||||||
|
}
|
||||||
|
}
|
||||||
|
trigger_else = { always = yes }
|
||||||
|
}
|
||||||
|
}
|
||||||
|
custom_tooltip = {
|
||||||
|
text = rule_title_creation_imperial_power_projection_title_creation_trigger.tt.any_power_strict.de_jure_sharers
|
||||||
|
any_sub_realm_county = {
|
||||||
|
count = all
|
||||||
|
empire = {
|
||||||
|
OR = {
|
||||||
|
is_title_created = no
|
||||||
|
holder = {
|
||||||
|
save_temporary_scope_as = char_temp
|
||||||
|
OR = {
|
||||||
|
any_close_family_member = { is_spouse_of = root }
|
||||||
|
root = { has_strong_hook = scope:char_temp }
|
||||||
|
root.current_military_strength >= scope:char_temp.fifty_percent_more_of_current_military_strength
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
fallback = { always = yes }
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
trigger_else = { always = yes }
|
|
||||||
}
|
}
|
||||||
|
|
||||||
game_rule_rig_norman_conquest_for_hereward_trigger = {
|
game_rule_rig_norman_conquest_for_hereward_trigger = {
|
||||||
|
|
|
||||||
|
|
@ -65,7 +65,6 @@ should_use_temple_character_background_trigger = {
|
||||||
}
|
}
|
||||||
trigger_else = {
|
trigger_else = {
|
||||||
OR = {
|
OR = {
|
||||||
has_trait = order_member
|
|
||||||
has_council_position = councillor_court_chaplain
|
has_council_position = councillor_court_chaplain
|
||||||
government_has_flag = government_is_theocracy
|
government_has_flag = government_is_theocracy
|
||||||
is_clergy = yes
|
is_clergy = yes
|
||||||
|
|
@ -81,11 +80,11 @@ has_mandala_culture_trigger = {
|
||||||
}
|
}
|
||||||
|
|
||||||
has_mandala_faith_trigger = {
|
has_mandala_faith_trigger = {
|
||||||
custom_description = {
|
custom_tooltip = {
|
||||||
text = "hof_interaction_unreformed_faith"
|
text = HOF_INTERACTION_UNREFORMED_FAITH
|
||||||
NOT = {
|
NOT = {
|
||||||
faith = { has_doctrine_parameter = unreformed }
|
faith = { has_doctrine_parameter = unreformed }
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
faith = { has_doctrine = doctrine_polytheist }
|
rite = { rite_has_doctrine = doctrine_polytheist }
|
||||||
}
|
}
|
||||||
|
|
|
||||||
|
|
@ -658,7 +658,6 @@ steppe_building_gfx_use_indian_trigger = {
|
||||||
OR = {
|
OR = {
|
||||||
#western steppe should only be mena if you are clan
|
#western steppe should only be mena if you are clan
|
||||||
geographical_region = world_india
|
geographical_region = world_india
|
||||||
geographical_region = world_burma
|
|
||||||
geographical_region = world_tibet
|
geographical_region = world_tibet
|
||||||
geographical_region = world_asia_southeast
|
geographical_region = world_asia_southeast
|
||||||
}
|
}
|
||||||
|
|
@ -753,7 +752,7 @@ high_tier_throne_room_spouse_trigger = {
|
||||||
|
|
||||||
byzantine_governor_trigger = {
|
byzantine_governor_trigger = {
|
||||||
is_landed = yes
|
is_landed = yes
|
||||||
government_allows = administrative
|
government_has_mechanic = administrative
|
||||||
liege ?= {
|
liege ?= {
|
||||||
OR = {
|
OR = {
|
||||||
# is_roman_emperor_primary_title_trigger = yes
|
# is_roman_emperor_primary_title_trigger = yes
|
||||||
|
|
@ -772,11 +771,11 @@ byzantine_governor_trigger = {
|
||||||
byzantine_governor_close_family_trigger = {
|
byzantine_governor_close_family_trigger = {
|
||||||
location = prev.location
|
location = prev.location
|
||||||
is_landed = yes
|
is_landed = yes
|
||||||
government_has_flag = government_is_special_administrative
|
government_has_mechanic = administrative
|
||||||
exists = top_liege
|
exists = top_liege
|
||||||
top_liege = {
|
top_liege = {
|
||||||
OR = {
|
OR = {
|
||||||
# is_roman_emperor_primary_title_trigger = yes
|
is_roman_emperor_primary_title_trigger = yes
|
||||||
AND = {
|
AND = {
|
||||||
culture = {
|
culture = {
|
||||||
OR = {
|
OR = {
|
||||||
|
|
@ -791,7 +790,7 @@ byzantine_governor_close_family_trigger = {
|
||||||
|
|
||||||
east_asian_governor_trigger = {
|
east_asian_governor_trigger = {
|
||||||
is_landed = yes
|
is_landed = yes
|
||||||
government_allows = administrative
|
government_has_mechanic = administrative
|
||||||
top_liege ?= {
|
top_liege ?= {
|
||||||
OR = {
|
OR = {
|
||||||
primary_title = title:h_china
|
primary_title = title:h_china
|
||||||
|
|
@ -807,7 +806,7 @@ east_asian_governor_trigger = {
|
||||||
east_asian_governor_close_family_trigger = {
|
east_asian_governor_close_family_trigger = {
|
||||||
location = prev.location
|
location = prev.location
|
||||||
is_landed = yes
|
is_landed = yes
|
||||||
government_has_flag = government_is_special_administrative
|
government_has_mechanic = administrative
|
||||||
top_liege ?= {
|
top_liege ?= {
|
||||||
OR = {
|
OR = {
|
||||||
primary_title = title:h_china
|
primary_title = title:h_china
|
||||||
|
|
|
||||||
|
|
@ -69,7 +69,7 @@ has_extra_criminal_reason_against_trigger = {
|
||||||
}
|
}
|
||||||
|
|
||||||
title_revocation_standard_valid_showing_failures_only_trigger = {
|
title_revocation_standard_valid_showing_failures_only_trigger = {
|
||||||
scope:actor = {
|
scope:puppet_or_actor = {
|
||||||
NOR = {
|
NOR = {
|
||||||
is_at_war_with = scope:recipient
|
is_at_war_with = scope:recipient
|
||||||
has_truce = scope:recipient
|
has_truce = scope:recipient
|
||||||
|
|
@ -86,7 +86,7 @@ title_revocation_standard_valid_showing_failures_only_trigger = {
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
scope:recipient = {
|
scope:recipient = {
|
||||||
NOT = { has_strong_hook = scope:actor }
|
NOT = { has_strong_hook = scope:puppet_or_actor }
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
@ -106,6 +106,25 @@ title_revocation_standard_can_pick_title_trigger = {
|
||||||
text = "character_interactions_not_rel_head_title"
|
text = "character_interactions_not_rel_head_title"
|
||||||
is_head_of_faith = no
|
is_head_of_faith = no
|
||||||
}
|
}
|
||||||
|
custom_description = {
|
||||||
|
text = "character_interactions_not_clerical_region_title"
|
||||||
|
has_clerical_region = no
|
||||||
|
}
|
||||||
|
custom_description = {
|
||||||
|
text = "character_interactions_not_clerical_elector_title"
|
||||||
|
pam_title_is_clerical_elector_trigger = no
|
||||||
|
}
|
||||||
|
custom_description = {
|
||||||
|
text = "character_interactions_not_antipope_office_title"
|
||||||
|
pam_title_is_antipope_office_trigger = no
|
||||||
|
}
|
||||||
|
custom_tooltip = {
|
||||||
|
text = special_title_cannot_be_revoked.tt
|
||||||
|
NOR = {
|
||||||
|
this = title:k_papal_state
|
||||||
|
this = title:k_orthodox
|
||||||
|
}
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
diarch_revocation_has_claim_check_trigger = {
|
diarch_revocation_has_claim_check_trigger = {
|
||||||
|
|
@ -121,11 +140,11 @@ diarch_revocation_has_claim_check_trigger = {
|
||||||
}
|
}
|
||||||
|
|
||||||
title_revocation_is_admin_governor_trigger = {
|
title_revocation_is_admin_governor_trigger = {
|
||||||
government_allows = administrative
|
government_has_mechanic = administrative
|
||||||
top_liege = this
|
top_liege = this
|
||||||
save_temporary_scope_as = liege_temp
|
save_temporary_scope_as = liege_temp
|
||||||
$VASSAL$ = {
|
$VASSAL$ = {
|
||||||
is_landed_or_landless_administrative = yes
|
government_has_mechanic = administrative
|
||||||
target_is_liege_or_above = scope:liege_temp
|
target_is_liege_or_above = scope:liege_temp
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
@ -139,23 +158,36 @@ title_revocation_is_tyrannical_trigger = {
|
||||||
has_claim_on = scope:landed_title
|
has_claim_on = scope:landed_title
|
||||||
}
|
}
|
||||||
title_revocation_is_admin_governor_trigger = { VASSAL = $VASSAL$ }
|
title_revocation_is_admin_governor_trigger = { VASSAL = $VASSAL$ }
|
||||||
faith = {
|
AND = {
|
||||||
|
rite = { rite_has_parameter = tenet_legalism_sinful_revocation }
|
||||||
$VASSAL$ = {
|
$VASSAL$ = {
|
||||||
NOT = { vassal_contract_has_flag = religiously_protected}
|
num_sinful_traits = {
|
||||||
|
value > 0
|
||||||
|
target = prev.rite
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
AND = {
|
||||||
|
$VASSAL$ = {
|
||||||
|
NOT = { vassal_contract_has_flag = religiously_protected }
|
||||||
}
|
}
|
||||||
OR = {
|
OR = {
|
||||||
AND = {
|
AND = {
|
||||||
has_doctrine_parameter = pluralism_righteous_revocation_tyranny_reduced
|
rite = { rite_has_parameter = pluralism_righteous_revocation_tyranny_reduced }
|
||||||
faith_hostility_level = {
|
faith = {
|
||||||
target = $VASSAL$.faith
|
faith_hostility_level = {
|
||||||
value = faith_evil_level
|
target = $VASSAL$.faith
|
||||||
|
value = faith_evil_level
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
AND = {
|
AND = {
|
||||||
has_doctrine_parameter = pluralism_fundamentalist_revocation_tyranny_minimal
|
rite = { rite_has_parameter = pluralism_fundamentalist_revocation_tyranny_minimal }
|
||||||
faith_hostility_level = {
|
faith = {
|
||||||
target = $VASSAL$.faith
|
faith_hostility_level = {
|
||||||
value >= faith_hostile_level
|
target = $VASSAL$.faith
|
||||||
|
value >= faith_hostile_level
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
@ -163,27 +195,39 @@ title_revocation_is_tyrannical_trigger = {
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
# The liege is root, and $VASSAL$ is the target
|
||||||
|
# Sets liege_temp and rebel_temp for revoke_refusal_war_rising_strength_value
|
||||||
|
revoke_refusal_war_would_be_massive_trigger = {
|
||||||
|
NOT = { has_revoke_title_reason = $VASSAL$ }
|
||||||
|
NOT = { government_has_flag = no_powerful_vassals }
|
||||||
|
save_temporary_scope_as = liege_temp
|
||||||
|
$VASSAL$ = { save_temporary_scope_as = rebel_temp }
|
||||||
|
current_military_strength < revoke_refusal_war_rising_strength_value
|
||||||
|
}
|
||||||
|
|
||||||
vassal_revocation_is_tyrannical_trigger = {
|
vassal_revocation_is_tyrannical_trigger = {
|
||||||
NOR = {
|
NOR = {
|
||||||
exists = scope:administrative_revocation
|
exists = scope:administrative_revocation
|
||||||
AND = {
|
AND = {
|
||||||
government_allows = administrative
|
government_has_mechanic = administrative
|
||||||
$VASSAL$ = {
|
$VASSAL$ = {
|
||||||
government_allows = administrative
|
government_has_mechanic = administrative
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
has_revoke_title_reason = $VASSAL$
|
has_revoke_title_reason = $VASSAL$
|
||||||
faith = {
|
OR = {
|
||||||
OR = {
|
AND = {
|
||||||
AND = {
|
rite = { rite_has_parameter = pluralism_righteous_revocation_tyranny_reduced }
|
||||||
has_doctrine_parameter = pluralism_righteous_revocation_tyranny_reduced
|
faith = {
|
||||||
faith_hostility_level = {
|
faith_hostility_level = {
|
||||||
target = $VASSAL$.faith
|
target = $VASSAL$.faith
|
||||||
value = faith_evil_level
|
value = faith_evil_level
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
AND = {
|
}
|
||||||
has_doctrine_parameter = pluralism_fundamentalist_revocation_tyranny_minimal
|
AND = {
|
||||||
|
rite = { rite_has_parameter = pluralism_fundamentalist_revocation_tyranny_minimal }
|
||||||
|
faith = {
|
||||||
faith_hostility_level = {
|
faith_hostility_level = {
|
||||||
target = $VASSAL$.faith
|
target = $VASSAL$.faith
|
||||||
value >= faith_hostile_level
|
value >= faith_hostile_level
|
||||||
|
|
@ -196,10 +240,10 @@ vassal_revocation_is_tyrannical_trigger = {
|
||||||
|
|
||||||
vassal_retraction_standard_valid_showing_failures_only_trigger = {
|
vassal_retraction_standard_valid_showing_failures_only_trigger = {
|
||||||
NOT = {
|
NOT = {
|
||||||
scope:actor = { is_at_war_with = scope:recipient }
|
scope:puppet_or_actor = { is_at_war_with = scope:recipient }
|
||||||
}
|
}
|
||||||
scope:recipient = {
|
scope:recipient = {
|
||||||
NOT = { has_strong_hook = scope:actor }
|
NOT = { has_strong_hook = scope:puppet_or_actor }
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
@ -271,7 +315,7 @@ can_any_traveling_family_members_travel_trigger = {
|
||||||
}
|
}
|
||||||
|
|
||||||
imprison_neutral_is_valid_showing_failures_only_triggers_trigger = {
|
imprison_neutral_is_valid_showing_failures_only_triggers_trigger = {
|
||||||
scope:actor.liege = {
|
scope:puppet_or_actor.liege = {
|
||||||
trigger_if = {
|
trigger_if = {
|
||||||
limit = { has_realm_law_flag = imprisonment_toggle_enable }
|
limit = { has_realm_law_flag = imprisonment_toggle_enable }
|
||||||
# TIT-43801
|
# TIT-43801
|
||||||
|
|
@ -279,7 +323,7 @@ imprison_neutral_is_valid_showing_failures_only_triggers_trigger = {
|
||||||
NOT = { has_realm_law = tribal_authority_0 }
|
NOT = { has_realm_law = tribal_authority_0 }
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
scope:actor = { is_imprisoned = no }
|
scope:puppet_or_actor = { is_imprisoned = no }
|
||||||
custom_description = {
|
custom_description = {
|
||||||
text = cannot_imprison_almohad_leader
|
text = cannot_imprison_almohad_leader
|
||||||
subject = scope:recipient
|
subject = scope:recipient
|
||||||
|
|
|
||||||
|
|
@ -29,7 +29,7 @@ maa_regiments_valid_to_refill_trigger = {
|
||||||
scope:actor = { OR = { government_has_flag = government_is_landless_adventurer government_has_flag = government_is_landless_minority } }
|
scope:actor = { OR = { government_has_flag = government_is_landless_adventurer government_has_flag = government_is_landless_minority } }
|
||||||
is_unit_type = elephant_cavalry
|
is_unit_type = elephant_cavalry
|
||||||
}
|
}
|
||||||
scope:actor.domicile ?= { has_domicile_parameter = camp_reinforce_elephant_regiments_anywhere }
|
regiment_owner.domicile ?= { has_domicile_parameter = camp_reinforce_elephant_regiments_anywhere }
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
@ -54,7 +54,7 @@ any_laamp_portion_at_sea_trigger = {
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
#
|
|
||||||
#character_is_valid_for_harrying_of_the_north_trigger = {
|
#character_is_valid_for_harrying_of_the_north_trigger = {
|
||||||
# title:k_england.holder ?= { owns_story_of_type = story_cycle_harrying_of_the_north }
|
# title:k_england.holder ?= { owns_story_of_type = story_cycle_harrying_of_the_north }
|
||||||
# trigger_if = {
|
# trigger_if = {
|
||||||
|
|
@ -115,7 +115,7 @@ any_laamp_portion_at_sea_trigger = {
|
||||||
# limit = { scope:recipient = character:90028 }
|
# limit = { scope:recipient = character:90028 }
|
||||||
# custom_tooltip = {
|
# custom_tooltip = {
|
||||||
# text = owns_a_story_trigger
|
# text = owns_a_story_trigger
|
||||||
# scope:actor = {
|
# scope:puppet_or_actor = {
|
||||||
# NOR = {
|
# NOR = {
|
||||||
# owns_story_of_type = story_cycle_harrying_of_the_north
|
# owns_story_of_type = story_cycle_harrying_of_the_north
|
||||||
# any_liege_or_above = { owns_story_of_type = story_cycle_harrying_of_the_north }
|
# any_liege_or_above = { owns_story_of_type = story_cycle_harrying_of_the_north }
|
||||||
|
|
@ -124,7 +124,7 @@ any_laamp_portion_at_sea_trigger = {
|
||||||
# }
|
# }
|
||||||
# }
|
# }
|
||||||
#}
|
#}
|
||||||
#
|
|
||||||
#disable_interaction_for_hasan_trigger = {
|
#disable_interaction_for_hasan_trigger = {
|
||||||
# trigger_if = {
|
# trigger_if = {
|
||||||
# limit = { scope:recipient = character:41702 }
|
# limit = { scope:recipient = character:41702 }
|
||||||
|
|
@ -160,7 +160,7 @@ is_valid_for_laampdom = {
|
||||||
limit = {
|
limit = {
|
||||||
NAND = {
|
NAND = {
|
||||||
is_ai = no
|
is_ai = no
|
||||||
government_allows = administrative
|
government_has_mechanic = administrative
|
||||||
top_liege = this
|
top_liege = this
|
||||||
is_landed = no
|
is_landed = no
|
||||||
}
|
}
|
||||||
|
|
@ -294,7 +294,7 @@ ep3_negotiate_settlement_valid_county_trigger = {
|
||||||
holder = scope:actor
|
holder = scope:actor
|
||||||
trigger_if = {
|
trigger_if = {
|
||||||
limit = {
|
limit = {
|
||||||
scope:actor = { government_has_flag = government_is_special_administrative }
|
scope:actor = { government_has_mechanic = administrative }
|
||||||
}
|
}
|
||||||
holder = { target_is_liege_or_above = scope:actor }
|
holder = { target_is_liege_or_above = scope:actor }
|
||||||
}
|
}
|
||||||
|
|
@ -412,7 +412,7 @@ valid_laamp_basic_trigger = {
|
||||||
# Plus some standard stuff.
|
# Plus some standard stuff.
|
||||||
is_alive = yes
|
is_alive = yes
|
||||||
is_adult = yes
|
is_adult = yes
|
||||||
NOT = { government_has_flag = government_is_true_herder }
|
NOT = { government_has_flag = government_is_herder }
|
||||||
}
|
}
|
||||||
$EMPLOYER$ = { is_incapable = no }
|
$EMPLOYER$ = { is_incapable = no }
|
||||||
# Laamps shouldn't offer contracts in their local area, ever.
|
# Laamps shouldn't offer contracts in their local area, ever.
|
||||||
|
|
@ -482,11 +482,18 @@ employer_has_treasury_to_offer_job_trigger = {
|
||||||
limit = { is_ai = no }
|
limit = { is_ai = no }
|
||||||
scope:employer = {
|
scope:employer = {
|
||||||
OR = {
|
OR = {
|
||||||
treasury_or_gold >= 50
|
treasury_or_gold >= {
|
||||||
|
value = 50
|
||||||
|
multiply = task_contract_employer_tier_gold_multiplier_value
|
||||||
|
}
|
||||||
trigger_if = {
|
trigger_if = {
|
||||||
limit = { government_allows = barter }
|
limit = { government_allows = barter }
|
||||||
# no define:NBarter|BARTER_GOODS_TO_LOOT_MULT here. wanua rulers start as lower than 100 barter goods
|
barter_goods >= {
|
||||||
barter_goods >= 50
|
value = 50
|
||||||
|
multiply = task_contract_employer_tier_gold_multiplier_value
|
||||||
|
# wanua rulers start with lower than 100 barter goods
|
||||||
|
# divide = define:NBarter|BARTER_GOODS_TO_LOOT_MULT
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
@ -507,7 +514,7 @@ valid_laamp_sensible_start_trigger = {
|
||||||
limit = {
|
limit = {
|
||||||
any_character_task_contract = {
|
any_character_task_contract = {
|
||||||
count >= 1
|
count >= 1
|
||||||
task_contract_employer = scope:employer
|
task_contract_employer ?= scope:employer
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
always = no
|
always = no
|
||||||
|
|
@ -682,7 +689,8 @@ council_task_contract_valid_employer_trigger = {
|
||||||
# Travel Triggers
|
# Travel Triggers
|
||||||
|
|
||||||
is_laamp_exiled_from_province_trigger = {
|
is_laamp_exiled_from_province_trigger = {
|
||||||
$PROVINCE$.county.holder = {
|
# Sea provinces have no county and a county can sit unheld; nobody there can have exiled us
|
||||||
|
$PROVINCE$.county.holder ?= {
|
||||||
is_laamp_exiled_from_holder_or_liege_trigger = { LAAMP = $LAAMP$ }
|
is_laamp_exiled_from_holder_or_liege_trigger = { LAAMP = $LAAMP$ }
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
|
||||||
|
|
@ -61,12 +61,136 @@ has_partition_succession_realm_law_trigger = {
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
can_increase_government_authority = {
|
||||||
|
realm_law_authority_level_max = no
|
||||||
|
realm_law_use_government_authority = yes
|
||||||
|
trigger_if = {
|
||||||
|
limit = {
|
||||||
|
has_realm_law_flag = has_requirement_for_authority_level
|
||||||
|
}
|
||||||
|
trigger_if = {
|
||||||
|
limit = {
|
||||||
|
realm_law_use_church_authority = yes
|
||||||
|
}
|
||||||
|
switch = {
|
||||||
|
trigger = has_realm_law_flag
|
||||||
|
authority_level_2 = { can_pass_law_church_authority_3_trigger = yes }
|
||||||
|
authority_level_1 = { can_pass_law_church_authority_2_trigger = yes }
|
||||||
|
authority_level_0 = { can_pass_law_church_authority_1_trigger = yes }
|
||||||
|
fallback = { always = no }
|
||||||
|
}
|
||||||
|
}
|
||||||
|
trigger_else = {
|
||||||
|
switch = {
|
||||||
|
trigger = has_realm_law_flag
|
||||||
|
authority_level_2 = { can_pass_law_ca3_trigger = yes }
|
||||||
|
authority_level_1 = { can_pass_law_ca2_trigger = yes }
|
||||||
|
authority_level_0 = { can_pass_law_ca1_trigger = yes }
|
||||||
|
fallback = { always = no }
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
realm_law_use_government_authority = {
|
||||||
|
custom_description = {
|
||||||
|
text = use_government_authority
|
||||||
|
has_realm_law_flag = authority_level_0
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
realm_law_authority_level_0 = {
|
||||||
|
has_realm_law_flag = authority_level_0
|
||||||
|
NOT = { has_realm_law_flag = authority_level_1 }
|
||||||
|
}
|
||||||
|
|
||||||
|
realm_law_authority_level_1 = {
|
||||||
|
has_realm_law_flag = authority_level_1
|
||||||
|
NOT = { has_realm_law_flag = authority_level_2 }
|
||||||
|
}
|
||||||
|
|
||||||
|
realm_law_authority_level_2 = {
|
||||||
|
has_realm_law_flag = authority_level_2
|
||||||
|
NOT = { has_realm_law_flag = authority_level_3 }
|
||||||
|
}
|
||||||
|
|
||||||
|
realm_law_authority_level_3 = {
|
||||||
|
has_realm_law_flag = authority_level_3
|
||||||
|
NOT = { has_realm_law_flag = authority_level_4 }
|
||||||
|
}
|
||||||
|
|
||||||
|
realm_law_authority_level_max = {
|
||||||
|
has_realm_law_flag = max_authority_level
|
||||||
|
}
|
||||||
|
|
||||||
|
should_synchronize_liege_law = {
|
||||||
|
top_liege != this
|
||||||
|
OR = {
|
||||||
|
trigger_if = {
|
||||||
|
limit = { realm_law_use_japanese_bureaucracy = yes }
|
||||||
|
liege = { realm_law_use_japanese_bureaucracy = yes }
|
||||||
|
}
|
||||||
|
trigger_else = {
|
||||||
|
government_has_mechanic = administrative
|
||||||
|
top_liege = {
|
||||||
|
government_has_mechanic = administrative
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
use_same_authority_with_liege = yes
|
||||||
|
}
|
||||||
|
|
||||||
|
use_same_authority_with_liege = {
|
||||||
|
OR = {
|
||||||
|
government_type = liege.government_type
|
||||||
|
trigger_if = {
|
||||||
|
limit = { realm_law_use_crown_authority = yes }
|
||||||
|
liege = { realm_law_use_crown_authority = yes }
|
||||||
|
}
|
||||||
|
trigger_else_if = {
|
||||||
|
limit = { realm_law_use_tribal_authority = yes }
|
||||||
|
liege = { realm_law_use_tribal_authority = yes }
|
||||||
|
}
|
||||||
|
trigger_else_if = {
|
||||||
|
limit = { realm_law_use_imperial_bureaucracy = yes }
|
||||||
|
liege = { realm_law_use_imperial_bureaucracy = yes }
|
||||||
|
}
|
||||||
|
trigger_else_if = {
|
||||||
|
limit = { realm_law_use_nomadic_authority = yes }
|
||||||
|
liege = { realm_law_use_nomadic_authority = yes }
|
||||||
|
}
|
||||||
|
trigger_else_if = {
|
||||||
|
limit = { realm_law_use_celestial_bureaucracy = yes }
|
||||||
|
liege = { realm_law_use_celestial_bureaucracy = yes }
|
||||||
|
}
|
||||||
|
trigger_else_if = {
|
||||||
|
limit = { realm_law_use_meritocratic_bureaucracy = yes }
|
||||||
|
liege = { realm_law_use_meritocratic_bureaucracy = yes }
|
||||||
|
}
|
||||||
|
trigger_else_if = {
|
||||||
|
limit = { realm_law_use_japanese_bureaucracy = yes }
|
||||||
|
liege = { realm_law_use_japanese_bureaucracy = yes }
|
||||||
|
}
|
||||||
|
trigger_else_if = {
|
||||||
|
limit = { realm_law_use_church_authority = yes }
|
||||||
|
liege = { realm_law_use_church_authority = yes }
|
||||||
|
}
|
||||||
|
trigger_else = {
|
||||||
|
always = no
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
realm_law_use_crown_authority = {
|
realm_law_use_crown_authority = {
|
||||||
government_has_flag = government_uses_crown_authority
|
government_has_flag = government_uses_crown_authority
|
||||||
}
|
}
|
||||||
|
|
||||||
|
realm_law_use_church_authority = {
|
||||||
|
government_has_flag = government_uses_church_authority
|
||||||
|
}
|
||||||
|
|
||||||
realm_law_use_tribal_authority = {
|
realm_law_use_tribal_authority = {
|
||||||
government_has_flag = government_is_tribal
|
government_has_flag = government_uses_tribal_authority
|
||||||
}
|
}
|
||||||
|
|
||||||
realm_law_use_camp_purpose = {
|
realm_law_use_camp_purpose = {
|
||||||
|
|
@ -74,13 +198,7 @@ realm_law_use_camp_purpose = {
|
||||||
}
|
}
|
||||||
|
|
||||||
realm_law_use_imperial_bureaucracy = {
|
realm_law_use_imperial_bureaucracy = {
|
||||||
government_allows = administrative
|
government_has_flag = government_uses_imperial_bureaucracy
|
||||||
NOR = {
|
|
||||||
government_has_flag = government_is_celestial
|
|
||||||
government_has_flag = government_is_meritocratic
|
|
||||||
government_has_flag = government_is_steppe_admin
|
|
||||||
government_has_flag = government_is_japan_administrative
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|
||||||
realm_law_use_nomadic_authority = {
|
realm_law_use_nomadic_authority = {
|
||||||
|
|
@ -88,7 +206,7 @@ realm_law_use_nomadic_authority = {
|
||||||
}
|
}
|
||||||
|
|
||||||
realm_law_use_celestial_bureaucracy = {
|
realm_law_use_celestial_bureaucracy = {
|
||||||
government_has_flag = government_is_celestial
|
government_has_flag = government_uses_celestial_bureaucracy
|
||||||
}
|
}
|
||||||
|
|
||||||
realm_law_is_mandala = {
|
realm_law_is_mandala = {
|
||||||
|
|
@ -96,10 +214,7 @@ realm_law_is_mandala = {
|
||||||
}
|
}
|
||||||
|
|
||||||
realm_law_use_meritocratic_bureaucracy = {
|
realm_law_use_meritocratic_bureaucracy = {
|
||||||
OR = {
|
government_has_flag = government_uses_meritocratic_bureaucracy
|
||||||
government_has_flag = government_is_meritocratic
|
|
||||||
government_has_flag = government_is_steppe_admin
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|
||||||
realm_uses_treasury_laws_trigger = {
|
realm_uses_treasury_laws_trigger = {
|
||||||
|
|
@ -107,7 +222,7 @@ realm_uses_treasury_laws_trigger = {
|
||||||
}
|
}
|
||||||
|
|
||||||
realm_law_use_japanese_bureaucracy = {
|
realm_law_use_japanese_bureaucracy = {
|
||||||
government_is_japanese_trigger = yes
|
government_has_flag = government_uses_japanese_bureaucracy
|
||||||
}
|
}
|
||||||
|
|
||||||
can_have_confederate_partition_succession_law_trigger = {
|
can_have_confederate_partition_succession_law_trigger = {
|
||||||
|
|
@ -189,7 +304,7 @@ can_keep_high_partition_succession_law_trigger = {
|
||||||
# has_title = title:e_omnod_dalai_khanate
|
# has_title = title:e_omnod_dalai_khanate
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
NOT = { government_has_flag = government_is_clan}
|
NOT = { government_has_flag = government_is_clan }
|
||||||
}
|
}
|
||||||
|
|
||||||
can_have_high_partition_succession_law_trigger = {
|
can_have_high_partition_succession_law_trigger = {
|
||||||
|
|
@ -264,7 +379,7 @@ can_have_single_heir_succession_law_trigger = {
|
||||||
OR = {
|
OR = {
|
||||||
government_has_flag = government_is_feudal
|
government_has_flag = government_is_feudal
|
||||||
government_has_flag = government_is_clan
|
government_has_flag = government_is_clan
|
||||||
government_allows = administrative
|
government_has_mechanic = administrative
|
||||||
government_has_flag = government_is_japan_feudal
|
government_has_flag = government_is_japan_feudal
|
||||||
tgp_has_ceremonial_liege_title_trigger = yes
|
tgp_has_ceremonial_liege_title_trigger = yes
|
||||||
}
|
}
|
||||||
|
|
@ -284,7 +399,7 @@ can_have_single_heir_succession_law_trigger = {
|
||||||
}
|
}
|
||||||
# Admin rules
|
# Admin rules
|
||||||
trigger_if = {
|
trigger_if = {
|
||||||
limit = { government_allows = administrative }
|
limit = { government_has_mechanic = administrative }
|
||||||
trigger_if = {
|
trigger_if = {
|
||||||
limit = { tgp_realm_has_ceremonial_liege_trigger = yes }
|
limit = { tgp_realm_has_ceremonial_liege_trigger = yes }
|
||||||
tgp_has_ceremonial_liege_title_trigger = yes
|
tgp_has_ceremonial_liege_title_trigger = yes
|
||||||
|
|
@ -320,7 +435,7 @@ can_have_single_heir_youngest_succession_law_trigger = {
|
||||||
OR = {
|
OR = {
|
||||||
government_has_flag = government_is_feudal
|
government_has_flag = government_is_feudal
|
||||||
government_has_flag = government_is_clan
|
government_has_flag = government_is_clan
|
||||||
government_allows = administrative
|
government_has_mechanic = administrative
|
||||||
government_has_flag = government_is_japan_feudal
|
government_has_flag = government_is_japan_feudal
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
@ -337,7 +452,7 @@ can_have_single_heir_youngest_succession_law_trigger = {
|
||||||
}
|
}
|
||||||
trigger_if = {
|
trigger_if = {
|
||||||
limit = {
|
limit = {
|
||||||
government_allows = administrative
|
government_has_mechanic = administrative
|
||||||
}
|
}
|
||||||
is_independent_ruler = yes
|
is_independent_ruler = yes
|
||||||
}
|
}
|
||||||
|
|
@ -385,7 +500,7 @@ can_have_single_heir_dynasty_house_trigger = {
|
||||||
government_has_flag = government_is_japan_feudal
|
government_has_flag = government_is_japan_feudal
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
NOT = { government_allows = administrative }
|
NOT = { government_has_mechanic = administrative }
|
||||||
}
|
}
|
||||||
|
|
||||||
can_have_bishop_theocratic_succession_law_trigger = {
|
can_have_bishop_theocratic_succession_law_trigger = {
|
||||||
|
|
@ -395,6 +510,25 @@ can_have_bishop_theocratic_succession_law_trigger = {
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
should_use_theocratic_elective_succession_law_trigger = {
|
||||||
|
faith = {
|
||||||
|
has_doctrine_parameter = has_clerical_electors
|
||||||
|
trigger_if = {
|
||||||
|
limit = { exists = religious_head_title }
|
||||||
|
religious_head ?= prev
|
||||||
|
}
|
||||||
|
trigger_else = {
|
||||||
|
prev = { has_title = title:k_papal_state }
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
should_use_clerical_appointment_law_trigger = {
|
||||||
|
government_has_mechanic = theocracy
|
||||||
|
highest_held_title_tier >= tier_county
|
||||||
|
should_use_theocratic_elective_succession_law_trigger = no
|
||||||
|
}
|
||||||
|
|
||||||
is_temporal_head_of_faith_trigger = {
|
is_temporal_head_of_faith_trigger = {
|
||||||
is_head_of_faith = yes
|
is_head_of_faith = yes
|
||||||
holder.faith = { has_doctrine = doctrine_temporal_head }
|
holder.faith = { has_doctrine = doctrine_temporal_head }
|
||||||
|
|
@ -404,13 +538,43 @@ can_title_have_law_general_trigger = {
|
||||||
tier >= tier_duchy
|
tier >= tier_duchy
|
||||||
is_temporal_head_of_faith_trigger = no
|
is_temporal_head_of_faith_trigger = no
|
||||||
}
|
}
|
||||||
can_title_have_law_county_trigger = {
|
|
||||||
tier >= tier_county
|
|
||||||
is_temporal_head_of_faith_trigger = no
|
|
||||||
}
|
|
||||||
|
|
||||||
can_have_holy_order_succession_law_trigger = {
|
can_have_holy_order_succession_law_trigger = {
|
||||||
government_has_flag = government_is_holy_order
|
government_has_flag = government_is_military_holy_order
|
||||||
|
NOT = {
|
||||||
|
primary_title ?= {
|
||||||
|
has_variable = order_heritage
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
can_have_cultural_holy_order_succession_law_trigger = {
|
||||||
|
government_has_flag = government_is_military_holy_order
|
||||||
|
primary_title ?= {
|
||||||
|
has_variable = order_heritage
|
||||||
|
}
|
||||||
|
}
|
||||||
|
can_have_monastic_holy_order_succession_law_trigger = {
|
||||||
|
government_has_flag = government_is_monastic_holy_order
|
||||||
|
NOR = {
|
||||||
|
primary_title ?= {
|
||||||
|
has_variable = female_order
|
||||||
|
}
|
||||||
|
primary_title ?= {
|
||||||
|
has_variable = male_order
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
can_have_female_monastic_holy_order_succession_law_trigger = {
|
||||||
|
government_has_flag = government_is_monastic_holy_order
|
||||||
|
primary_title ?= {
|
||||||
|
has_variable = female_order
|
||||||
|
}
|
||||||
|
}
|
||||||
|
can_have_male_monastic_holy_order_succession_law_trigger = {
|
||||||
|
government_has_flag = government_is_monastic_holy_order
|
||||||
|
primary_title ?= {
|
||||||
|
has_variable = male_order
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
can_have_mercenary_succession_law_trigger = {
|
can_have_mercenary_succession_law_trigger = {
|
||||||
|
|
@ -422,7 +586,7 @@ can_have_city_succession_law_trigger = {
|
||||||
}
|
}
|
||||||
|
|
||||||
can_have_herder_succession_law_trigger = {
|
can_have_herder_succession_law_trigger = {
|
||||||
government_has_flag = government_is_true_herder
|
government_has_flag = government_is_herder
|
||||||
}
|
}
|
||||||
|
|
||||||
title_can_reduce_partition_law_trigger = {
|
title_can_reduce_partition_law_trigger = {
|
||||||
|
|
@ -454,15 +618,28 @@ can_pass_law_ca3_trigger = {
|
||||||
culture = { has_innovation = innovation_royal_prerogative }
|
culture = { has_innovation = innovation_royal_prerogative }
|
||||||
}
|
}
|
||||||
|
|
||||||
|
can_pass_law_church_authority_1_trigger = {
|
||||||
|
can_pass_law_ca1_trigger = yes
|
||||||
|
piety_level >= low_piety_level
|
||||||
|
}
|
||||||
|
|
||||||
|
can_pass_law_church_authority_2_trigger = {
|
||||||
|
culture = { has_innovation = innovation_chronicle_writing }
|
||||||
|
piety_level >= medium_piety_level
|
||||||
|
}
|
||||||
|
|
||||||
|
can_pass_law_church_authority_3_trigger = {
|
||||||
|
culture = { has_innovation = innovation_divine_right }
|
||||||
|
piety_level >= high_piety_level
|
||||||
|
}
|
||||||
|
|
||||||
can_have_acclamation_succession_law_trigger = {
|
can_have_acclamation_succession_law_trigger = {
|
||||||
has_ep3_dlc_trigger = yes
|
has_ep3_dlc_trigger = yes
|
||||||
top_liege = this
|
top_liege = this
|
||||||
government_allows = administrative
|
government_has_mechanic = administrative
|
||||||
NOR = {
|
NOR = {
|
||||||
government_has_flag = government_is_celestial
|
government_has_flag = government_has_merit
|
||||||
government_has_flag = government_is_japan_administrative
|
government_has_flag = government_is_japan_administrative
|
||||||
government_has_flag = government_is_meritocratic
|
|
||||||
government_has_flag = government_is_steppe_admin
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
@ -482,11 +659,10 @@ can_change_acclamation_succession_law_trigger = {
|
||||||
|
|
||||||
can_have_appointment_succession_law_trigger = {
|
can_have_appointment_succession_law_trigger = {
|
||||||
has_ep3_dlc_trigger = yes
|
has_ep3_dlc_trigger = yes
|
||||||
government_allows = administrative
|
government_has_mechanic = administrative
|
||||||
NOR = {
|
NOR = {
|
||||||
government_has_flag = government_is_celestial
|
government_has_flag = government_has_merit
|
||||||
government_has_flag = government_is_japan_administrative
|
government_has_flag = government_is_japan_administrative
|
||||||
government_has_flag = government_is_meritocratic
|
|
||||||
}
|
}
|
||||||
is_independent_ruler = no
|
is_independent_ruler = no
|
||||||
}
|
}
|
||||||
|
|
@ -504,3 +680,35 @@ can_keep_appointment_succession_law_trigger = {
|
||||||
can_change_appointment_succession_law_trigger = {
|
can_change_appointment_succession_law_trigger = {
|
||||||
has_ep3_dlc_trigger = yes
|
has_ep3_dlc_trigger = yes
|
||||||
}
|
}
|
||||||
|
|
||||||
|
# Scope's $AUTHORITY$ authority law level is at least $CHARACTER$'s
|
||||||
|
has_higher_or_equal_authority_trigger = {
|
||||||
|
OR = {
|
||||||
|
has_realm_law = $AUTHORITY$_authority_3
|
||||||
|
AND = {
|
||||||
|
has_realm_law = $AUTHORITY$_authority_2
|
||||||
|
$CHARACTER$ = {
|
||||||
|
OR = {
|
||||||
|
has_realm_law = $AUTHORITY$_authority_0
|
||||||
|
has_realm_law = $AUTHORITY$_authority_1
|
||||||
|
has_realm_law = $AUTHORITY$_authority_2
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
AND = {
|
||||||
|
has_realm_law = $AUTHORITY$_authority_1
|
||||||
|
$CHARACTER$ = {
|
||||||
|
OR = {
|
||||||
|
has_realm_law = $AUTHORITY$_authority_0
|
||||||
|
has_realm_law = $AUTHORITY$_authority_1
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
AND = {
|
||||||
|
has_realm_law = $AUTHORITY$_authority_0
|
||||||
|
$CHARACTER$ = {
|
||||||
|
has_realm_law = $AUTHORITY$_authority_0
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
|
||||||
|
|
@ -31,9 +31,16 @@ can_change_succession_laws_realm_flag_trigger = {
|
||||||
has_realm_law_flag = can_change_succession_laws
|
has_realm_law_flag = can_change_succession_laws
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
trigger_else_if = {
|
||||||
|
limit = { government_has_flag = government_is_japan_feudal }
|
||||||
|
custom_description = {
|
||||||
|
text = has_crown_law_allowing_succession_law_change_japanese_feudal
|
||||||
|
has_realm_law_flag = can_change_succession_laws
|
||||||
|
}
|
||||||
|
}
|
||||||
trigger_else = {
|
trigger_else = {
|
||||||
custom_description = {
|
custom_description = {
|
||||||
text = "has_crown_law_allowing_succession_law_change"
|
text = "has_crown_law_allowing_succession_law_change_feudal"
|
||||||
has_realm_law_flag = can_change_succession_laws
|
has_realm_law_flag = can_change_succession_laws
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
@ -96,7 +103,7 @@ can_change_to_equal_succession_law_trigger = {
|
||||||
}
|
}
|
||||||
OR = {
|
OR = {
|
||||||
culture = { has_cultural_parameter = gender_equal_inheritance }
|
culture = { has_cultural_parameter = gender_equal_inheritance }
|
||||||
faith = { has_doctrine = doctrine_gender_equal }
|
rite = { rite_has_doctrine = doctrine_gender_equal }
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
trigger_else = {
|
trigger_else = {
|
||||||
|
|
@ -143,14 +150,7 @@ can_change_partition_succession_law_trigger = {
|
||||||
can_designate_heir_trigger = {
|
can_designate_heir_trigger = {
|
||||||
trigger_if = {
|
trigger_if = {
|
||||||
# Admin always has access to this
|
# Admin always has access to this
|
||||||
limit = { government_allows = administrative }
|
limit = { government_has_mechanic = administrative }
|
||||||
|
|
||||||
custom_description = {
|
|
||||||
text = "has_admin_allowing_designate_heir"
|
|
||||||
any_held_title = {
|
|
||||||
is_noble_family_title = yes
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
trigger_else_if = {
|
trigger_else_if = {
|
||||||
# Feudal and clan can get this by increasing crown authority
|
# Feudal and clan can get this by increasing crown authority
|
||||||
|
|
|
||||||
|
|
@ -170,7 +170,7 @@ launch_hungarian_migration_misplaced_count_suitable_liege_trigger = {
|
||||||
#favour_the_countryside_basques_rationale_virtuous_basque_pagan_traits_trigger = {
|
#favour_the_countryside_basques_rationale_virtuous_basque_pagan_traits_trigger = {
|
||||||
# num_virtuous_traits = {
|
# num_virtuous_traits = {
|
||||||
# value >= favour_the_countryside_basques_decision_basque_pagan_virtues_tally_value
|
# value >= favour_the_countryside_basques_decision_basque_pagan_virtues_tally_value
|
||||||
# target = faith:basque_pagan
|
# target = faith:basque_pagan.main_rite
|
||||||
# }
|
# }
|
||||||
#}
|
#}
|
||||||
#
|
#
|
||||||
|
|
@ -192,9 +192,9 @@ launch_hungarian_migration_misplaced_count_suitable_liege_trigger = {
|
||||||
# }
|
# }
|
||||||
#}
|
#}
|
||||||
#
|
#
|
||||||
##################################################
|
###################################################
|
||||||
# Rebuke Roman Revanchism Triggers
|
## Rebuke Roman Revanchism Triggers
|
||||||
|
#
|
||||||
#rebuke_roman_revanchism_counties_controlled_trigger = {
|
#rebuke_roman_revanchism_counties_controlled_trigger = {
|
||||||
# holder = {
|
# holder = {
|
||||||
# OR = {
|
# OR = {
|
||||||
|
|
@ -244,3 +244,23 @@ launch_hungarian_migration_misplaced_count_suitable_liege_trigger = {
|
||||||
# }
|
# }
|
||||||
#}
|
#}
|
||||||
#
|
#
|
||||||
|
#hre_valid_prince_elector_trigger = {
|
||||||
|
# is_landed = yes
|
||||||
|
# faith = root.faith
|
||||||
|
# OR = { # must be de-jure vassal of empire
|
||||||
|
# AND = {
|
||||||
|
# capital_province.kingdom.holder ?= root
|
||||||
|
# capital_province.empire != title:e_italy
|
||||||
|
# }
|
||||||
|
# capital_province.empire.holder ?= root
|
||||||
|
# }
|
||||||
|
# NOT = { # not already selected
|
||||||
|
# any_held_title = {
|
||||||
|
# is_target_in_global_variable_list = {
|
||||||
|
# name = hre_elector_list
|
||||||
|
# target = this
|
||||||
|
# }
|
||||||
|
# }
|
||||||
|
# }
|
||||||
|
#}
|
||||||
|
#
|
||||||
|
|
@ -31,18 +31,14 @@ can_marry_common_trigger = {
|
||||||
}
|
}
|
||||||
is_leading_faction_type = peasant_faction
|
is_leading_faction_type = peasant_faction
|
||||||
is_leading_faction_type = populist_faction
|
is_leading_faction_type = populist_faction
|
||||||
government_has_flag = government_is_true_herder
|
government_has_flag = government_is_herder
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
# Clergy cannot marry if their faith disallows it
|
# Clergy cannot marry if their faith disallows it
|
||||||
trigger_if = {
|
trigger_if = {
|
||||||
limit = {
|
limit = { is_clergy = yes }
|
||||||
is_clergy = yes
|
marriage_clergy_can_marry_trigger = yes
|
||||||
}
|
|
||||||
faith = {
|
|
||||||
has_doctrine_parameter = clergy_can_marry
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
trigger_if = {
|
trigger_if = {
|
||||||
limit = {
|
limit = {
|
||||||
|
|
@ -62,11 +58,8 @@ can_marry_trigger = {
|
||||||
|
|
||||||
allowed_to_marry_same_sex_trigger = {
|
allowed_to_marry_same_sex_trigger = {
|
||||||
has_game_rule = accepted_same_sex_marriage
|
has_game_rule = accepted_same_sex_marriage
|
||||||
faith = {
|
rite = {
|
||||||
NOR = {
|
rite_has_parameter = homosexuality_accepted
|
||||||
has_doctrine_parameter = homosexuality_shunned
|
|
||||||
has_doctrine_parameter = homosexuality_illegal
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
@ -106,8 +99,8 @@ could_marry_character_trigger = {
|
||||||
#Faith hostility & consanguinity
|
#Faith hostility & consanguinity
|
||||||
trigger_if = {
|
trigger_if = {
|
||||||
limit = { NOT = { is_courtier_of = $CHARACTER$ } } #If you're someone's courtier, your liege can marry you anyway
|
limit = { NOT = { is_courtier_of = $CHARACTER$ } } #If you're someone's courtier, your liege can marry you anyway
|
||||||
faith = {
|
rite = {
|
||||||
faith_allows_marriage_consanguinity_trigger = {
|
rite_allows_marriage_consanguinity_trigger = {
|
||||||
CHARACTER_1 = scope:can_marry_check
|
CHARACTER_1 = scope:can_marry_check
|
||||||
CHARACTER_2 = $CHARACTER$
|
CHARACTER_2 = $CHARACTER$
|
||||||
}
|
}
|
||||||
|
|
@ -119,8 +112,8 @@ could_marry_character_trigger = {
|
||||||
}
|
}
|
||||||
trigger_if = {
|
trigger_if = {
|
||||||
limit = { $CHARACTER$ = { NOT = { is_courtier_of = scope:can_marry_check } } } #If you're someone's courtier, your liege can marry you anyway
|
limit = { $CHARACTER$ = { NOT = { is_courtier_of = scope:can_marry_check } } } #If you're someone's courtier, your liege can marry you anyway
|
||||||
$CHARACTER$.faith = {
|
$CHARACTER$.rite = {
|
||||||
faith_allows_marriage_consanguinity_trigger = {
|
rite_allows_marriage_consanguinity_trigger = {
|
||||||
CHARACTER_1 = scope:can_marry_check
|
CHARACTER_1 = scope:can_marry_check
|
||||||
CHARACTER_2 = $CHARACTER$
|
CHARACTER_2 = $CHARACTER$
|
||||||
}
|
}
|
||||||
|
|
@ -151,8 +144,8 @@ can_take_as_concubine_character_trigger = {
|
||||||
#Faith hostility & consanguinity
|
#Faith hostility & consanguinity
|
||||||
trigger_if = {
|
trigger_if = {
|
||||||
limit = { NOT = { is_courtier_of = $CHARACTER$ } } #If you're someone's courtier, your liege can marry you anyway
|
limit = { NOT = { is_courtier_of = $CHARACTER$ } } #If you're someone's courtier, your liege can marry you anyway
|
||||||
faith = {
|
rite = {
|
||||||
faith_allows_marriage_consanguinity_trigger = {
|
rite_allows_marriage_consanguinity_trigger = {
|
||||||
CHARACTER_1 = scope:can_marry_check
|
CHARACTER_1 = scope:can_marry_check
|
||||||
CHARACTER_2 = $CHARACTER$
|
CHARACTER_2 = $CHARACTER$
|
||||||
}
|
}
|
||||||
|
|
@ -164,8 +157,8 @@ can_take_as_concubine_character_trigger = {
|
||||||
}
|
}
|
||||||
trigger_if = {
|
trigger_if = {
|
||||||
limit = { $CHARACTER$ = { NOT = { is_courtier_of = scope:can_marry_check } } } #If you're someone's courtier, your liege can marry you anyway
|
limit = { $CHARACTER$ = { NOT = { is_courtier_of = scope:can_marry_check } } } #If you're someone's courtier, your liege can marry you anyway
|
||||||
$CHARACTER$.faith = {
|
$CHARACTER$.rite = {
|
||||||
faith_allows_marriage_consanguinity_trigger = {
|
rite_allows_marriage_consanguinity_trigger = {
|
||||||
CHARACTER_1 = scope:can_marry_check
|
CHARACTER_1 = scope:can_marry_check
|
||||||
CHARACTER_2 = $CHARACTER$
|
CHARACTER_2 = $CHARACTER$
|
||||||
}
|
}
|
||||||
|
|
@ -359,46 +352,47 @@ marriage_interaction_can_be_picked_trigger = {
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
marriage_clergy_can_marry_trigger = {
|
||||||
|
#Monks can never marry
|
||||||
|
NOR = {
|
||||||
|
has_trait = devoted
|
||||||
|
has_trait = order_member
|
||||||
|
}
|
||||||
|
OR = {
|
||||||
|
rite = { rite_has_parameter = clergy_can_marry }
|
||||||
|
# AND = {
|
||||||
|
# is_ruler = yes
|
||||||
|
# top_participant_group:the_christian_church ?= { has_participant_group_parameter = clergy_can_marry }
|
||||||
|
# trigger_if = {
|
||||||
|
# limit = { is_ai = yes }
|
||||||
|
# saeculum_obscurum_clergy_would_marry_trigger = yes
|
||||||
|
# }
|
||||||
|
# }
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
marriage_interaction_valid_target_trigger = {
|
marriage_interaction_valid_target_trigger = {
|
||||||
# Clergy cannot marry if their faith doesn't allow it
|
# Clergy cannot marry if their faith doesn't allow it
|
||||||
trigger_if = {
|
trigger_if = {
|
||||||
limit = {
|
limit = {
|
||||||
scope:secondary_actor = {
|
scope:secondary_actor = { is_clergy = yes }
|
||||||
is_clergy = yes
|
|
||||||
NOT = {
|
|
||||||
faith = {
|
|
||||||
has_doctrine_parameter = clergy_can_marry
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
custom_description = {
|
custom_description = {
|
||||||
text = character_is_clergy_and_cannot_marry
|
text = character_is_clergy_and_cannot_marry
|
||||||
subject = scope:secondary_actor
|
subject = scope:secondary_actor
|
||||||
object = scope:secondary_recipient
|
object = scope:secondary_recipient
|
||||||
scope:secondary_actor = {
|
scope:secondary_actor = { marriage_clergy_can_marry_trigger = yes }
|
||||||
is_clergy = no
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
trigger_else_if = {
|
trigger_else_if = {
|
||||||
limit = {
|
limit = {
|
||||||
scope:secondary_recipient = {
|
scope:secondary_recipient = { is_clergy = yes }
|
||||||
is_clergy = yes
|
|
||||||
NOT = {
|
|
||||||
faith = {
|
|
||||||
has_doctrine_parameter = clergy_can_marry
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
custom_description = {
|
custom_description = {
|
||||||
text = character_is_clergy_and_cannot_marry
|
text = character_is_clergy_and_cannot_marry
|
||||||
subject = scope:secondary_recipient
|
subject = scope:secondary_recipient
|
||||||
object = scope:secondary_actor
|
object = scope:secondary_actor
|
||||||
scope:secondary_recipient = {
|
scope:secondary_recipient = { marriage_clergy_can_marry_trigger = yes }
|
||||||
is_clergy = no
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
#Marriage
|
#Marriage
|
||||||
|
|
@ -468,9 +462,9 @@ marriage_interaction_auto_accept_trigger = {
|
||||||
#Strong hook = 100% accept (unless marrying 1st or 2nd player heir or the ruler and asking for matrilineal/partrilineal resulting in no dynasty children for them)
|
#Strong hook = 100% accept (unless marrying 1st or 2nd player heir or the ruler and asking for matrilineal/partrilineal resulting in no dynasty children for them)
|
||||||
custom_description = {
|
custom_description = {
|
||||||
text = "spending_hook"
|
text = "spending_hook"
|
||||||
subject = scope:actor
|
subject = scope:puppet_or_actor
|
||||||
object = scope:recipient
|
object = scope:recipient
|
||||||
scope:actor = { has_strong_hook = scope:recipient }
|
scope:puppet_or_actor = { has_strong_hook = scope:recipient }
|
||||||
scope:recipient = {
|
scope:recipient = {
|
||||||
NAND = {
|
NAND = {
|
||||||
#Secondary recipient can't be recipient or 1st/2nd heir...
|
#Secondary recipient can't be recipient or 1st/2nd heir...
|
||||||
|
|
@ -502,16 +496,16 @@ marriage_interaction_auto_accept_trigger = {
|
||||||
}
|
}
|
||||||
|
|
||||||
make_concubine_is_shown_trigger = {
|
make_concubine_is_shown_trigger = {
|
||||||
scope:actor = {
|
scope:puppet_or_actor = {
|
||||||
allowed_concubines = yes
|
allowed_concubines = yes
|
||||||
is_adult = yes
|
is_adult = yes
|
||||||
}
|
}
|
||||||
scope:recipient = {
|
scope:recipient = {
|
||||||
OR = {
|
OR = {
|
||||||
is_courtier_of = scope:actor
|
is_courtier_of = scope:puppet_or_actor
|
||||||
is_imprisoned_by = scope:actor
|
is_imprisoned_by = scope:puppet_or_actor
|
||||||
}
|
}
|
||||||
can_become_concubine_of_character_valid_trigger = { CHARACTER = scope:actor }
|
can_become_concubine_of_character_valid_trigger = { CHARACTER = scope:puppet_or_actor }
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
@ -519,7 +513,7 @@ make_concubine_is_valid_trigger = {
|
||||||
custom_description = {
|
custom_description = {
|
||||||
text = take_concubine_allowed_more
|
text = take_concubine_allowed_more
|
||||||
object = scope:recipient
|
object = scope:recipient
|
||||||
scope:actor = {
|
scope:puppet_or_actor = {
|
||||||
allowed_more_concubines = yes
|
allowed_more_concubines = yes
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
@ -529,13 +523,13 @@ make_concubine_is_valid_trigger = {
|
||||||
NOT = {
|
NOT = {
|
||||||
has_opinion_modifier = {
|
has_opinion_modifier = {
|
||||||
modifier = divorced_me_opinion
|
modifier = divorced_me_opinion
|
||||||
target = scope:actor
|
target = scope:puppet_or_actor
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
OR = {
|
OR = {
|
||||||
AND = {
|
AND = {
|
||||||
is_imprisoned_by = scope:actor
|
is_imprisoned_by = scope:puppet_or_actor
|
||||||
is_married = yes
|
is_married = yes
|
||||||
}
|
}
|
||||||
is_married = no
|
is_married = no
|
||||||
|
|
@ -648,25 +642,25 @@ cost_prestige_for_break_betrothal_trigger = {
|
||||||
OR = {
|
OR = {
|
||||||
scope:rejected_betrothed = {
|
scope:rejected_betrothed = {
|
||||||
OR = {
|
OR = {
|
||||||
is_close_family_of = scope:actor
|
is_close_family_of = scope:puppet_or_actor
|
||||||
AND = {
|
AND = {
|
||||||
exists = dynasty
|
exists = dynasty
|
||||||
exists = scope:actor.dynasty
|
exists = scope:puppet_or_actor.dynasty
|
||||||
dynasty = scope:actor.dynasty
|
dynasty = scope:puppet_or_actor.dynasty
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
scope:rejecting_betrothed = {
|
scope:rejecting_betrothed = {
|
||||||
OR = {
|
OR = {
|
||||||
is_close_family_of = scope:actor
|
is_close_family_of = scope:puppet_or_actor
|
||||||
AND = {
|
AND = {
|
||||||
exists = dynasty
|
exists = dynasty
|
||||||
exists = scope:actor.dynasty
|
exists = scope:puppet_or_actor.dynasty
|
||||||
dynasty = scope:actor.dynasty
|
dynasty = scope:puppet_or_actor.dynasty
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
scope:actor = {
|
scope:puppet_or_actor = {
|
||||||
yields_alliance = {
|
yields_alliance = {
|
||||||
candidate = scope:rejecting_betrothed
|
candidate = scope:rejecting_betrothed
|
||||||
target = scope:rejected_betrothal_owner
|
target = scope:rejected_betrothal_owner
|
||||||
|
|
|
||||||
|
|
@ -44,11 +44,10 @@ can_set_relation_lover_trigger = {
|
||||||
this = $CHARACTER$
|
this = $CHARACTER$
|
||||||
has_relation_lover = $CHARACTER$
|
has_relation_lover = $CHARACTER$
|
||||||
}
|
}
|
||||||
is_attracted_to_gender_of = $CHARACTER$
|
|
||||||
$CHARACTER$ = {
|
$CHARACTER$ = {
|
||||||
is_adult = yes
|
is_adult = yes
|
||||||
is_attracted_to_gender_of = prev
|
|
||||||
}
|
}
|
||||||
|
matching_gender_and_sexuality_with_trigger = { CHARACTER = $CHARACTER$ }
|
||||||
}
|
}
|
||||||
|
|
||||||
can_set_relation_soulmate_trigger = {
|
can_set_relation_soulmate_trigger = {
|
||||||
|
|
@ -291,7 +290,10 @@ upgrade_ready_rival_to_nemesis_trigger = {
|
||||||
|
|
||||||
is_below_ai_friend_soft_cap_trigger = {
|
is_below_ai_friend_soft_cap_trigger = {
|
||||||
trigger_if = {
|
trigger_if = {
|
||||||
limit = { is_ai = yes }
|
limit = {
|
||||||
|
is_ai = yes
|
||||||
|
NOT = { puppeteer ?= { is_ai = no } }
|
||||||
|
}
|
||||||
|
|
||||||
trigger_if = {
|
trigger_if = {
|
||||||
limit = {
|
limit = {
|
||||||
|
|
@ -313,7 +315,10 @@ is_below_ai_friend_soft_cap_trigger = {
|
||||||
|
|
||||||
is_below_ai_lover_soft_cap_trigger = {
|
is_below_ai_lover_soft_cap_trigger = {
|
||||||
trigger_if = {
|
trigger_if = {
|
||||||
limit = { is_ai = yes }
|
limit = {
|
||||||
|
is_ai = yes
|
||||||
|
NOT = { puppeteer ?= { is_ai = no } }
|
||||||
|
}
|
||||||
|
|
||||||
trigger_if = {
|
trigger_if = {
|
||||||
limit = {
|
limit = {
|
||||||
|
|
@ -589,7 +594,7 @@ is_of_major_interest_trigger = {
|
||||||
exists = $CHARACTER$.faith.religious_head
|
exists = $CHARACTER$.faith.religious_head
|
||||||
this = $CHARACTER$.faith.religious_head
|
this = $CHARACTER$.faith.religious_head
|
||||||
}
|
}
|
||||||
|
# Powerful vassals (including fellow)
|
||||||
trigger_if = {
|
trigger_if = {
|
||||||
limit = {
|
limit = {
|
||||||
top_liege = this
|
top_liege = this
|
||||||
|
|
@ -598,7 +603,7 @@ is_of_major_interest_trigger = {
|
||||||
this = $CHARACTER$
|
this = $CHARACTER$
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
#House Head
|
# House Head
|
||||||
trigger_if = {
|
trigger_if = {
|
||||||
limit = {
|
limit = {
|
||||||
exists = $CHARACTER$.house.house_head
|
exists = $CHARACTER$.house.house_head
|
||||||
|
|
@ -613,6 +618,10 @@ is_of_major_interest_trigger = {
|
||||||
}
|
}
|
||||||
intent_target = $CHARACTER$
|
intent_target = $CHARACTER$
|
||||||
}
|
}
|
||||||
|
# Relations
|
||||||
|
has_relation_nemesis = $CHARACTER$
|
||||||
|
has_relation_soulmate = $CHARACTER$
|
||||||
|
has_relation_best_friend = $CHARACTER$
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
@ -758,7 +767,7 @@ major_interest_liege_trigger = {
|
||||||
|
|
||||||
#Support trigger
|
#Support trigger
|
||||||
major_interest_realm_priest_trigger = {
|
major_interest_realm_priest_trigger = {
|
||||||
faith = { has_doctrine = doctrine_theocracy_temporal }
|
rite = { rite_has_doctrine = doctrine_theocracy_temporal }
|
||||||
exists = cp:councillor_court_chaplain
|
exists = cp:councillor_court_chaplain
|
||||||
NOT = {
|
NOT = {
|
||||||
cp:councillor_court_chaplain = { is_in_list = $LISTNAME$ }
|
cp:councillor_court_chaplain = { is_in_list = $LISTNAME$ }
|
||||||
|
|
@ -1160,6 +1169,10 @@ has_RelationToMe_relation = {
|
||||||
$CHARACTER$ = { top_liege != this }
|
$CHARACTER$ = { top_liege != this }
|
||||||
liege = $CHARACTER$.liege
|
liege = $CHARACTER$.liege
|
||||||
}
|
}
|
||||||
|
AND = {
|
||||||
|
faith = $CHARACTER$.faith
|
||||||
|
$CHARACTER$.capital_county.clerical_region_title.holder ?= scope:relation_check
|
||||||
|
}
|
||||||
has_relation_crush = $CHARACTER$
|
has_relation_crush = $CHARACTER$
|
||||||
has_relation_ward = $CHARACTER$
|
has_relation_ward = $CHARACTER$
|
||||||
has_relation_guardian = $CHARACTER$
|
has_relation_guardian = $CHARACTER$
|
||||||
|
|
@ -1212,6 +1225,10 @@ has_RelationToMe_relation = {
|
||||||
$CHARACTER$ = {
|
$CHARACTER$ = {
|
||||||
host ?= scope:relation_check
|
host ?= scope:relation_check
|
||||||
}
|
}
|
||||||
|
superior ?= $CHARACTER$
|
||||||
|
$CHARACTER$ = {
|
||||||
|
superior ?= scope:relation_check
|
||||||
|
}
|
||||||
is_knight_of = $CHARACTER$
|
is_knight_of = $CHARACTER$
|
||||||
AND = {
|
AND = {
|
||||||
is_female = yes
|
is_female = yes
|
||||||
|
|
|
||||||
File diff suppressed because it is too large
Load diff
|
|
@ -9,6 +9,7 @@ can_raid_trigger = {
|
||||||
vassal_contract_has_flag = vassal_contract_allow_raiding
|
vassal_contract_has_flag = vassal_contract_allow_raiding
|
||||||
# Faith Logic.
|
# Faith Logic.
|
||||||
faith = { has_doctrine_parameter = faith_can_raid }
|
faith = { has_doctrine_parameter = faith_can_raid }
|
||||||
|
has_personal_tenet_flag = unlock_destruction_raid_intent_personal
|
||||||
# Dynasty logic.
|
# Dynasty logic.
|
||||||
dynasty ?= {
|
dynasty ?= {
|
||||||
OR = {
|
OR = {
|
||||||
|
|
@ -54,7 +55,8 @@ can_raid_trigger = {
|
||||||
# Some faiths prohibit this.
|
# Some faiths prohibit this.
|
||||||
OR = {
|
OR = {
|
||||||
NOR = {
|
NOR = {
|
||||||
faith = { has_doctrine_parameter = holy_wars_forbidden }
|
rite ?= { rite_has_parameter = holy_wars_forbidden }
|
||||||
|
rite ?= { rite_has_parameter = tenet_peace_of_god_raid_ban }
|
||||||
government_has_flag = government_is_landless_adventurer
|
government_has_flag = government_is_landless_adventurer
|
||||||
}
|
}
|
||||||
# But not for Nomads or Wanua
|
# But not for Nomads or Wanua
|
||||||
|
|
|
||||||
|
|
@ -24,7 +24,7 @@ special_succession_jirga_trigger = {
|
||||||
|
|
||||||
historical_succession_access_single_heir_succession_law_trigger = {
|
historical_succession_access_single_heir_succession_law_trigger = {
|
||||||
trigger_if = {
|
trigger_if = {
|
||||||
limit = { government_allows = administrative }
|
limit = { government_has_mechanic = administrative }
|
||||||
OR = {
|
OR = {
|
||||||
tgp_japan_single_heir_succession_override_trigger = yes
|
tgp_japan_single_heir_succession_override_trigger = yes
|
||||||
tgp_korea_single_heir_succession_override_trigger = yes
|
tgp_korea_single_heir_succession_override_trigger = yes
|
||||||
|
|
@ -59,7 +59,7 @@ historical_succession_access_single_heir_succession_law_trigger = {
|
||||||
}
|
}
|
||||||
|
|
||||||
historical_succession_access_single_heir_succession_law_youngest_trigger = {
|
historical_succession_access_single_heir_succession_law_youngest_trigger = {
|
||||||
NOT = { government_allows = administrative }
|
NOT = { government_has_mechanic = administrative }
|
||||||
# OR = {
|
# OR = {
|
||||||
# #has_title = title:e_byzantium
|
# #has_title = title:e_byzantium
|
||||||
# #Add any subsequent exceptions here.
|
# #Add any subsequent exceptions here.
|
||||||
|
|
@ -67,7 +67,7 @@ historical_succession_access_single_heir_succession_law_youngest_trigger = {
|
||||||
}
|
}
|
||||||
|
|
||||||
historical_succession_access_single_heir_dynasty_house_trigger = {
|
historical_succession_access_single_heir_dynasty_house_trigger = {
|
||||||
NOT = { government_allows = administrative }
|
NOT = { government_has_mechanic = administrative }
|
||||||
AND = {
|
AND = {
|
||||||
has_title = title:d_bohemia
|
has_title = title:d_bohemia
|
||||||
culture = { has_innovation = innovation_table_of_princes }
|
culture = { has_innovation = innovation_table_of_princes }
|
||||||
|
|
@ -78,7 +78,7 @@ can_have_meritocratic_regency_succession_law_trigger = {
|
||||||
has_tgp_dlc_trigger = yes
|
has_tgp_dlc_trigger = yes
|
||||||
is_independent_ruler = yes
|
is_independent_ruler = yes
|
||||||
highest_held_title_tier = tier_empire
|
highest_held_title_tier = tier_empire
|
||||||
government_allows = administrative
|
government_has_mechanic = administrative
|
||||||
government_allows = merit
|
government_allows = merit
|
||||||
NOT = { government_allows = obedience } # Stop Khanates
|
NOT = { government_allows = obedience } # Stop Khanates
|
||||||
OR = {
|
OR = {
|
||||||
|
|
|
||||||
|
|
@ -119,11 +119,12 @@ title_counts_towards_too_many_duchies_trigger = {
|
||||||
title_lost_from_realm_on_foreign_ruler_succession_trigger = {
|
title_lost_from_realm_on_foreign_ruler_succession_trigger = {
|
||||||
tier > $VASSAL$.highest_held_title_tier
|
tier > $VASSAL$.highest_held_title_tier
|
||||||
exists = holder # Ignoring titles that will be created by confederate partition, cause that be magic and unlikely to make a warning anyway
|
exists = holder # Ignoring titles that will be created by confederate partition, cause that be magic and unlikely to make a warning anyway
|
||||||
|
NOT = { heir_resigns_realm_on_inheriting = $VASSAL$ }
|
||||||
holder = {
|
holder = {
|
||||||
NOR = {
|
NOR = {
|
||||||
this = $LIEGE$
|
this = $LIEGE$
|
||||||
target_is_liege_or_above = $LIEGE$
|
target_is_liege_or_above = $LIEGE$
|
||||||
government_has_flag = government_is_special_administrative # Ignoring because admin counts do not take it with them, but immediately resign it when they inherit a governorship
|
government_has_mechanic = administrative # Ignoring because admin counts do not take it with them, but immediately resign it when they inherit a governorship
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
@ -136,14 +137,14 @@ character_title_allows_off_screen_wandering_trigger = {
|
||||||
AND = {
|
AND = {
|
||||||
highest_held_title_tier >= tier_empire
|
highest_held_title_tier >= tier_empire
|
||||||
OR = {
|
OR = {
|
||||||
government_has_flag = government_is_special_administrative
|
government_has_mechanic = administrative
|
||||||
government_has_flag = government_is_clan
|
government_has_flag = government_is_clan
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
# No administrative kings.
|
# No administrative kings.
|
||||||
AND = {
|
AND = {
|
||||||
highest_held_title_tier = tier_kingdom
|
highest_held_title_tier = tier_kingdom
|
||||||
government_has_flag = government_is_special_administrative
|
government_has_mechanic = administrative
|
||||||
}
|
}
|
||||||
# No religious heads.
|
# No religious heads.
|
||||||
faith.religious_head ?= this
|
faith.religious_head ?= this
|
||||||
|
|
|
||||||
|
|
@ -220,29 +220,255 @@ can_potentially_call_ally_trigger = {
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
war_declarer_needs_hook_on_liege = {
|
admin_governor_allows_declaring_war_trigger = {
|
||||||
scope:actor = {
|
OR = {
|
||||||
top_liege != this
|
vassal_contract_has_flag = admin_theme_frontier
|
||||||
liege != scope:recipient
|
vassal_contract_has_flag = admin_theme_naval
|
||||||
NAND = {
|
}
|
||||||
government_allows = administrative
|
}
|
||||||
liege = { government_allows = administrative }
|
|
||||||
|
allows_declaring_war_against_target_trigger = {
|
||||||
|
save_temporary_scope_as = attacker_check
|
||||||
|
$TARGET$ = { save_temporary_scope_as = defender_check }
|
||||||
|
custom_tooltip = {
|
||||||
|
text = sworn_peace_tt
|
||||||
|
NOT = { has_character_flag = sworn_peace }
|
||||||
|
}
|
||||||
|
is_incapable = no
|
||||||
|
trigger_if = {
|
||||||
|
limit = {
|
||||||
|
NOT = {
|
||||||
|
has_cb_on = {
|
||||||
|
target = scope:defender_check
|
||||||
|
casus_belli = pam_humiliation_cb
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
can_attack_in_hierarchy = scope:defender_check
|
||||||
|
}
|
||||||
|
trigger_if = {
|
||||||
|
limit = {
|
||||||
|
NOT = {
|
||||||
|
government_has_flag = can_start_war_with_raised_troops
|
||||||
|
}
|
||||||
|
}
|
||||||
|
has_raised_armies = no
|
||||||
|
}
|
||||||
|
trigger_else = {
|
||||||
|
custom_description = {
|
||||||
|
text = army_blocks_defender_army
|
||||||
|
NOT = {
|
||||||
|
any_army = {
|
||||||
|
location.county.holder ?= {
|
||||||
|
target_is_same_character_or_above = scope:defender_check
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
NOT = {
|
||||||
|
is_allied_in_war = scope:defender_check
|
||||||
|
}
|
||||||
|
custom_description = {
|
||||||
|
text = "is_not_bankrupt"
|
||||||
|
is_in_debt = no
|
||||||
|
}
|
||||||
|
is_in_activity = no
|
||||||
|
trigger_if = {
|
||||||
|
limit = {
|
||||||
|
culture = { has_cultural_parameter = cannot_attack_allies }
|
||||||
}
|
}
|
||||||
NOT = {
|
NOT = {
|
||||||
vassal_contract_has_flag = vassal_contract_war_override
|
is_allied_to = scope:defender_check
|
||||||
}
|
}
|
||||||
OR = {
|
}
|
||||||
AND = {
|
trigger_if = {
|
||||||
liege = scope:recipient.liege
|
limit = {
|
||||||
liege = { has_realm_law_flag = vassal_internal_wars_banned }
|
culture = { has_cultural_parameter = cannot_attack_truces }
|
||||||
}
|
}
|
||||||
liege = { has_realm_law_flag = vassal_all_wars_banned }
|
NOT = {
|
||||||
AND = {
|
has_truce = scope:defender_check
|
||||||
has_realm_law = japanese_bureaucracy_2
|
}
|
||||||
NOT = { government_allows = administrative }
|
}
|
||||||
|
is_imprisoned = no
|
||||||
|
trigger_if = {
|
||||||
|
limit = {
|
||||||
|
has_variable_list = subjugation_offer_under_consideration
|
||||||
|
}
|
||||||
|
custom_description = {
|
||||||
|
text = is_not_considering_offer_of_subjugation
|
||||||
|
NOT = {
|
||||||
|
is_target_in_variable_list = {
|
||||||
|
name = subjugation_offer_under_consideration
|
||||||
|
target = scope:defender_check
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
scope:defender_check = {
|
||||||
|
custom_tooltip = {
|
||||||
|
text = is_a_herder_recipient_tt
|
||||||
|
NOT = { government_has_flag = government_is_herder } # herders can't fight
|
||||||
|
}
|
||||||
|
NOT = { is_tributary_of_suzerain_or_above = scope:attacker_check } # can't fight your tributaries or your tributaries' tributaries
|
||||||
|
NOT = { has_strong_hook = scope:attacker_check }
|
||||||
|
trigger_if = {
|
||||||
|
limit = { is_imprisoned = yes }
|
||||||
|
custom_tooltip = {
|
||||||
|
text = declare_war_target_is_your_prisoner_tt
|
||||||
|
imprisoner != scope:attacker_check
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
trigger_if = {
|
||||||
|
limit = { liege != this }
|
||||||
|
trigger_if = {
|
||||||
|
limit = {
|
||||||
|
government_has_mechanic = administrative
|
||||||
|
}
|
||||||
|
# internal war
|
||||||
|
trigger_if = {
|
||||||
|
limit = { top_liege = scope:defender_check.top_liege }
|
||||||
|
trigger_if = {
|
||||||
|
limit = {
|
||||||
|
scope:defender_check = { government_has_mechanic = administrative }
|
||||||
|
top_liege != scope:defender_check
|
||||||
|
}
|
||||||
|
custom_tooltip = {
|
||||||
|
text = admin_cannot_declare_internal_wars
|
||||||
|
always = no
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
trigger_else = {
|
||||||
|
trigger_if = { # Admin - Laws prevent all vassals from declaring war
|
||||||
|
limit = {
|
||||||
|
top_liege = {
|
||||||
|
has_realm_law_flag = admin_vassal_wars_banned
|
||||||
|
}
|
||||||
|
}
|
||||||
|
custom_tooltip = {
|
||||||
|
text = admin_all_vassal_wars_banned
|
||||||
|
always = no
|
||||||
|
}
|
||||||
|
}
|
||||||
|
trigger_else = {
|
||||||
|
trigger_if = { # Admin - Laws only allow frontier and naval themes to declare war
|
||||||
|
limit = {
|
||||||
|
top_liege = {
|
||||||
|
has_realm_law_flag = admin_vassal_wars_restricted
|
||||||
|
}
|
||||||
|
}
|
||||||
|
custom_tooltip = {
|
||||||
|
text = admin_all_vassal_wars_banned
|
||||||
|
admin_governor_allows_declaring_war_trigger = yes
|
||||||
|
}
|
||||||
|
}
|
||||||
|
trigger_if = { # Admin - Laws only allow frontier and naval themes to declare war IF they have permission
|
||||||
|
limit = {
|
||||||
|
top_liege = {
|
||||||
|
has_realm_law_flag = admin_vassal_wars_permission_only
|
||||||
|
}
|
||||||
|
}
|
||||||
|
custom_tooltip = {
|
||||||
|
text = admin_vassal_wars_permission_only_desc
|
||||||
|
has_variable = admin_permission_to_declare_war
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
trigger_else = {
|
||||||
|
trigger_if = {
|
||||||
|
limit = {
|
||||||
|
liege ?= {
|
||||||
|
has_realm_law_flag = vassal_all_wars_banned_permanent
|
||||||
|
}
|
||||||
|
NOT = {
|
||||||
|
top_participant_group:dynastic_cycle ?= {
|
||||||
|
has_participant_group_parameter = dynastic_cycle_vassal_internal_wars_allowed
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
custom_tooltip = {
|
||||||
|
text = admin_all_vassal_wars_banned
|
||||||
|
government_has_mechanic = administrative
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
trigger_if = {
|
||||||
|
limit = {
|
||||||
|
trigger_if = {
|
||||||
|
limit = { NOT = { exists = scope:recipient } }
|
||||||
|
scope:defender_check = {
|
||||||
|
save_temporary_scope_as = recipient
|
||||||
|
}
|
||||||
|
}
|
||||||
|
war_declarer_needs_hook_on_liege = yes
|
||||||
|
}
|
||||||
|
has_usable_hook = liege
|
||||||
|
}
|
||||||
|
}
|
||||||
|
trigger_if = {
|
||||||
|
limit = {
|
||||||
|
scope:defender_check = {
|
||||||
|
OR = {
|
||||||
|
has_subject_contract_group = tributary_celestial
|
||||||
|
has_subject_contract_group = tributary_hegemonic
|
||||||
|
}
|
||||||
|
}
|
||||||
|
is_independent_ruler = no # to avoid duplicating tooltips already applying to the top_liege
|
||||||
|
}
|
||||||
|
NOT = {
|
||||||
|
scope:defender_check = {
|
||||||
|
is_tributary_of = scope:attacker_check.top_liege
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
scope:attacker_check = {
|
||||||
|
trigger_if = {
|
||||||
|
limit = { has_government = landless_adventurer_government }
|
||||||
|
custom_tooltip = {
|
||||||
|
text = camp_located_in_defender_realm.tt
|
||||||
|
domicile.domicile_location.county.holder = {
|
||||||
|
NOT = {
|
||||||
|
target_is_same_character_or_above = scope:defender_check
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
trigger_if = {
|
||||||
|
limit = {
|
||||||
|
scope:attacker_check = {
|
||||||
|
is_confederation_member = yes
|
||||||
|
}
|
||||||
|
}
|
||||||
|
NOT = {
|
||||||
|
scope:defender_check = {
|
||||||
|
is_member_of_confederation = scope:attacker_check.confederation
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
war_declarer_needs_hook_on_liege = {
|
||||||
|
top_liege != this
|
||||||
|
liege != scope:recipient
|
||||||
|
NAND = {
|
||||||
|
government_has_mechanic = administrative
|
||||||
|
liege = { government_has_mechanic = administrative }
|
||||||
|
}
|
||||||
|
NOT = {
|
||||||
|
vassal_contract_has_flag = vassal_contract_war_override
|
||||||
|
}
|
||||||
|
OR = {
|
||||||
|
AND = {
|
||||||
|
liege = scope:recipient.liege
|
||||||
|
liege = { has_realm_law_flag = vassal_internal_wars_banned }
|
||||||
|
}
|
||||||
|
liege = { has_realm_law_flag = vassal_all_wars_banned }
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
any_liege_or_above_is_participant_trigger = {
|
any_liege_or_above_is_participant_trigger = {
|
||||||
|
|
@ -261,7 +487,7 @@ can_use_conquest_cbs_trigger = {
|
||||||
government_has_flag = government_is_clan
|
government_has_flag = government_is_clan
|
||||||
government_has_flag = government_is_nomadic
|
government_has_flag = government_is_nomadic
|
||||||
government_has_flag = government_is_steppe_admin
|
government_has_flag = government_is_steppe_admin
|
||||||
faith = { has_doctrine_parameter = conquest_cb_enabled }
|
rite = { rite_has_parameter = conquest_cb_enabled }
|
||||||
culture = { has_cultural_parameter = can_use_conquest_cbs }
|
culture = { has_cultural_parameter = can_use_conquest_cbs }
|
||||||
AND = {
|
AND = {
|
||||||
government_has_flag = government_is_japan_feudal
|
government_has_flag = government_is_japan_feudal
|
||||||
|
|
@ -289,7 +515,7 @@ can_be_warrior_trigger = {
|
||||||
#not for admin
|
#not for admin
|
||||||
$ARMY_OWNER$ = {
|
$ARMY_OWNER$ = {
|
||||||
NOT = {
|
NOT = {
|
||||||
government_allows = administrative
|
government_has_mechanic = administrative
|
||||||
}
|
}
|
||||||
culture = { has_cultural_parameter = non_admin_close_family_non_martial_gender_knights_in_defensive_wars }
|
culture = { has_cultural_parameter = non_admin_close_family_non_martial_gender_knights_in_defensive_wars }
|
||||||
}
|
}
|
||||||
|
|
@ -318,7 +544,8 @@ can_be_knight_trigger = {
|
||||||
can_be_warrior_trigger = { ARMY_OWNER = $ARMY_OWNER$ }
|
can_be_warrior_trigger = { ARMY_OWNER = $ARMY_OWNER$ }
|
||||||
trigger_if = { # Admin governors cannot be knights
|
trigger_if = { # Admin governors cannot be knights
|
||||||
limit = {
|
limit = {
|
||||||
government_allows = administrative
|
$ARMY_OWNER$ = { government_has_mechanic = administrative }
|
||||||
|
is_courtier = no
|
||||||
exists = primary_title
|
exists = primary_title
|
||||||
}
|
}
|
||||||
primary_title = {
|
primary_title = {
|
||||||
|
|
@ -342,7 +569,13 @@ can_be_knight_trigger = {
|
||||||
is_clergy = yes
|
is_clergy = yes
|
||||||
}
|
}
|
||||||
OR = {
|
OR = {
|
||||||
faith = { has_doctrine_parameter = clergy_can_fight }
|
rite = { rite_has_parameter = clergy_can_fight }
|
||||||
|
AND = {
|
||||||
|
has_personal_tenet_flag = clergy_can_fight_personal
|
||||||
|
NOT = {
|
||||||
|
rite = { rite_has_parameter = pacifist }
|
||||||
|
}
|
||||||
|
}
|
||||||
culture = { has_cultural_parameter = culture_clergy_can_fight }
|
culture = { has_cultural_parameter = culture_clergy_can_fight }
|
||||||
AND = {
|
AND = {
|
||||||
$ARMY_OWNER$.culture = {
|
$ARMY_OWNER$.culture = {
|
||||||
|
|
@ -390,14 +623,6 @@ can_be_commander_basic_trigger = {
|
||||||
incapable = no
|
incapable = no
|
||||||
hostage = no
|
hostage = no
|
||||||
}
|
}
|
||||||
NAND = {
|
|
||||||
is_clergy = yes
|
|
||||||
NOR = {
|
|
||||||
has_trait = order_member # Order Members will fight for their faith even if their faith says no
|
|
||||||
faith = { has_doctrine_parameter = clergy_can_fight }
|
|
||||||
culture = { has_cultural_parameter = culture_clergy_can_fight }
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
OR = { # You can always lead your own armies
|
OR = { # You can always lead your own armies
|
||||||
this = $ARMY_OWNER$
|
this = $ARMY_OWNER$
|
||||||
|
|
@ -438,6 +663,7 @@ can_be_commander_now_trigger = {
|
||||||
has_character_flag = meditation_character_flag
|
has_character_flag = meditation_character_flag
|
||||||
has_character_flag = local_shrine_rite
|
has_character_flag = local_shrine_rite
|
||||||
has_character_flag = petition_liege_character_flag
|
has_character_flag = petition_liege_character_flag
|
||||||
|
has_variable = petition_head_of_faith_petitioner
|
||||||
has_character_flag = holding_court_character_flag
|
has_character_flag = holding_court_character_flag
|
||||||
is_being_visited_on_tour_strict = yes
|
is_being_visited_on_tour_strict = yes
|
||||||
}
|
}
|
||||||
|
|
@ -446,18 +672,23 @@ can_be_commander_now_trigger = {
|
||||||
|
|
||||||
get_valid_commander_list_trigger = {
|
get_valid_commander_list_trigger = {
|
||||||
any_vassal = {
|
any_vassal = {
|
||||||
|
count = all
|
||||||
add_to_temporary_list = temp$LIST$
|
add_to_temporary_list = temp$LIST$
|
||||||
}
|
}
|
||||||
any_courtier = {
|
any_courtier = {
|
||||||
|
count = all
|
||||||
add_to_temporary_list = temp$LIST$
|
add_to_temporary_list = temp$LIST$
|
||||||
}
|
}
|
||||||
|
|
||||||
any_in_list = {
|
any_in_list = {
|
||||||
list = temp$LIST$
|
list = temp$LIST$
|
||||||
count = all
|
count = all
|
||||||
can_be_commander_now_trigger = { ARMY_OWNER = scope:army_owner }
|
trigger_if = {
|
||||||
|
limit = {
|
||||||
add_to_temporary_list = $LIST$
|
can_be_commander_now_trigger = { ARMY_OWNER = scope:army_owner }
|
||||||
|
}
|
||||||
|
add_to_temporary_list = $LIST$
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
@ -686,13 +917,25 @@ is_religious_war = {
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
# scope:attacker and scope:defender come from holy war defensive joining
|
||||||
|
same_faith_clergy_war_trigger = {
|
||||||
|
scope:attacker.faith = scope:defender.faith
|
||||||
|
scope:attacker = { government_has_flag = government_uses_church_authority }
|
||||||
|
scope:defender = {
|
||||||
|
OR = {
|
||||||
|
government_has_flag = government_is_theocracy
|
||||||
|
government_has_flag = government_is_holy_order
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
conquest_cb_holder_under_target_can_be_vassalized = {
|
conquest_cb_holder_under_target_can_be_vassalized = {
|
||||||
# If there is no holder they can't be vassalized!
|
# If there is no holder they can't be vassalized!
|
||||||
holder ?= {
|
holder ?= {
|
||||||
# We can only vassalize characters of a lower tier than us.
|
# We can only vassalize characters of a lower tier than us.
|
||||||
highest_held_title_tier < scope:attacker.highest_held_title_tier
|
highest_held_title_tier < scope:attacker.highest_held_title_tier
|
||||||
# We can't vassalize Governors
|
# We can't vassalize Governors
|
||||||
NOT = { government_has_flag = government_is_special_administrative }
|
NOT = { government_has_mechanic = administrative }
|
||||||
# Only (sub)vassals of the defender can be considered for transfer (no poaching vassals from 3rd parties without fighting them!)
|
# Only (sub)vassals of the defender can be considered for transfer (no poaching vassals from 3rd parties without fighting them!)
|
||||||
target_is_liege_or_above = scope:defender
|
target_is_liege_or_above = scope:defender
|
||||||
# *All* of a character's subrealm must be within the target area. If we're attacking for Jerusalem, we don't want to also be stealing parts of Egypt, Syria, etc.
|
# *All* of a character's subrealm must be within the target area. If we're attacking for Jerusalem, we don't want to also be stealing parts of Egypt, Syria, etc.
|
||||||
|
|
@ -707,17 +950,17 @@ religious_cb_holder_under_target_can_be_vassalized = {
|
||||||
conquest_cb_holder_under_target_can_be_vassalized = yes
|
conquest_cb_holder_under_target_can_be_vassalized = yes
|
||||||
|
|
||||||
# Religious Tolerance Check
|
# Religious Tolerance Check
|
||||||
scope:attacker.faith = {
|
OR = {
|
||||||
OR = {
|
# For all Faiths, if the attacker views this vassal's faith more favorably than the defender does, they are 'liberated' and become vassals under the attacker.
|
||||||
# For all Faiths, if the attacker views this vassal's faith more favorably than the defender does, they are 'liberated' and become vassals under the attacker.
|
# For example, if Catholics are crusading against Ash'aris(viewed as Evil), any Messalian vassals (viewed as Hostile) will become vassals under the Catholic attacker.
|
||||||
# For example, if Catholics are crusading against Ash'aris(viewed as Evil), any Messalian vassals (viewed as Hostile) will become vassals under the Catholic attacker.
|
scope:attacker.faith = {
|
||||||
faith_hostility_level_comparison = {
|
faith_hostility_level_comparison = {
|
||||||
prev.holder.faith < scope:defender.faith
|
prev.holder.faith < scope:defender.faith
|
||||||
}
|
}
|
||||||
|
|
||||||
# Pluralist faiths always attempt to preserve vassals if possible, even if the vassal follows an Evil faith.
|
|
||||||
has_doctrine_parameter = pluralism_pluralistic_holy_wars_preserve_vassals
|
|
||||||
}
|
}
|
||||||
|
|
||||||
|
# Pluralist faiths always attempt to preserve vassals if possible, even if the vassal follows an Evil faith.
|
||||||
|
scope:attacker.rite = { rite_has_parameter = pluralism_pluralistic_holy_wars_preserve_vassals }
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
@ -767,7 +1010,7 @@ can_use_viking_invasion_cbs_trigger = {
|
||||||
|
|
||||||
can_use_viking_invasion_cbs_dlc_trigger = {
|
can_use_viking_invasion_cbs_dlc_trigger = {
|
||||||
culture = { has_innovation = innovation_longboats }
|
culture = { has_innovation = innovation_longboats }
|
||||||
faith = { has_doctrine = tenet_warmonger }
|
rite = { rite_has_tenet = tenet_warmonger }
|
||||||
any_sub_realm_county = { is_coastal_county = yes }
|
any_sub_realm_county = { is_coastal_county = yes }
|
||||||
trigger_if = {
|
trigger_if = {
|
||||||
limit = { is_ai = yes }
|
limit = { is_ai = yes }
|
||||||
|
|
@ -779,7 +1022,7 @@ can_use_viking_invasion_cbs_dlc_trigger = {
|
||||||
NOT = {
|
NOT = {
|
||||||
any_liege_or_above = {
|
any_liege_or_above = {
|
||||||
NOT = {
|
NOT = {
|
||||||
faith = { has_doctrine = tenet_warmonger }
|
rite = { rite_has_tenet = tenet_warmonger }
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
@ -906,7 +1149,7 @@ herders_and_tributary_constraints = {
|
||||||
NOR = {
|
NOR = {
|
||||||
custom_tooltip = {
|
custom_tooltip = {
|
||||||
text = is_a_herder_defender_tt # herders can't fight
|
text = is_a_herder_defender_tt # herders can't fight
|
||||||
government_has_flag = government_is_true_herder
|
government_has_flag = government_is_herder
|
||||||
}
|
}
|
||||||
is_tributary_of_suzerain_or_above = scope:attacker # can't fight your tributaries or your tributaries' tributaries
|
is_tributary_of_suzerain_or_above = scope:attacker # can't fight your tributaries or your tributaries' tributaries
|
||||||
}
|
}
|
||||||
|
|
@ -985,7 +1228,7 @@ feudal_clan_tribal_conquest_constraints = {
|
||||||
short_term_gold < 200
|
short_term_gold < 200
|
||||||
OR = {
|
OR = {
|
||||||
AND = {
|
AND = {
|
||||||
government_has_flag = government_is_special_administrative
|
government_has_mechanic = administrative
|
||||||
short_term_gold < 700
|
short_term_gold < 700
|
||||||
this != top_liege
|
this != top_liege
|
||||||
}
|
}
|
||||||
|
|
|
||||||
|
|
@ -106,7 +106,6 @@ tropical_seasons_region_trigger = {
|
||||||
geographical_region = world_africa_west
|
geographical_region = world_africa_west
|
||||||
geographical_region = world_africa_east
|
geographical_region = world_africa_east
|
||||||
geographical_region = world_india_deccan
|
geographical_region = world_india_deccan
|
||||||
geographical_region = world_burma
|
|
||||||
geographical_region = world_asia_china
|
geographical_region = world_asia_china
|
||||||
geographical_region = world_asia_southeast
|
geographical_region = world_asia_southeast
|
||||||
}
|
}
|
||||||
|
|
@ -394,15 +393,22 @@ current_season_dry_season = {
|
||||||
current_month < 3
|
current_month < 3
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
trigger_else = {
|
trigger_else_if = {
|
||||||
location = {
|
limit = {
|
||||||
geographical_region = seasonal_region_deccan
|
location = {
|
||||||
|
geographical_region = seasonal_region_deccan
|
||||||
|
}
|
||||||
}
|
}
|
||||||
OR = {
|
OR = {
|
||||||
current_month >= 12
|
current_month >= 12
|
||||||
current_month < 3
|
current_month < 3
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
trigger_else = { # June, July and August are generally dry
|
||||||
|
#Generic Northern Hemisphere
|
||||||
|
current_month >= 6
|
||||||
|
current_month < 9
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
current_season_rainy_season = {
|
current_season_rainy_season = {
|
||||||
|
|
@ -501,6 +507,14 @@ current_season_wet = {
|
||||||
current_season_rainy_season = yes
|
current_season_rainy_season = yes
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
current_season_wet_extended = {
|
||||||
|
OR = {
|
||||||
|
current_season_spring = yes
|
||||||
|
current_season_autumn = yes
|
||||||
|
current_season_winter = yes
|
||||||
|
current_season_rainy_season = yes
|
||||||
|
}
|
||||||
|
}
|
||||||
current_season_dry = {
|
current_season_dry = {
|
||||||
OR = {
|
OR = {
|
||||||
current_season_summer = yes
|
current_season_summer = yes
|
||||||
|
|
|
||||||
|
|
@ -211,7 +211,7 @@ basic_can_have_trial_by_combat_trigger = {
|
||||||
|
|
||||||
can_have_trial_by_combat_trigger = {
|
can_have_trial_by_combat_trigger = {
|
||||||
# First, evaluate culture to trim down our potentials list.
|
# First, evaluate culture to trim down our potentials list.
|
||||||
scope:actor = { basic_can_have_trial_by_combat_trigger = yes }
|
scope:puppet_or_actor = { basic_can_have_trial_by_combat_trigger = yes }
|
||||||
scope:recipient = { basic_can_have_trial_by_combat_trigger = yes }
|
scope:recipient = { basic_can_have_trial_by_combat_trigger = yes }
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
@ -221,14 +221,14 @@ eligible_knight_to_champion_trial_by_combat_trigger = {
|
||||||
}
|
}
|
||||||
|
|
||||||
trial_by_combat_shown_and_not_invalid_trigger = {
|
trial_by_combat_shown_and_not_invalid_trigger = {
|
||||||
# Scope:actor must be able to fight personally.
|
# Scope:puppet_or_actor must be able to fight personally.
|
||||||
scope:actor = { can_start_single_combat_trigger = yes }
|
scope:puppet_or_actor = { can_start_single_combat_trigger = yes }
|
||||||
# Scope:actor cannot challenge someone they have a ceasefire against.
|
# Scope:puppet_or_actor cannot challenge someone they have a ceasefire against.
|
||||||
scope:actor = {
|
scope:puppet_or_actor = {
|
||||||
NOT = { has_truce = scope:recipient }
|
NOT = { has_truce = scope:recipient }
|
||||||
}
|
}
|
||||||
# Scope:actor *definitely* cannot challenge someone they're at war with.
|
# Scope:puppet_or_actor *definitely* cannot challenge someone they're at war with.
|
||||||
scope:actor = {
|
scope:puppet_or_actor = {
|
||||||
NOT = { is_at_war_with = scope:recipient }
|
NOT = { is_at_war_with = scope:recipient }
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
@ -237,7 +237,7 @@ trial_by_combat_is_valid_trigger = {
|
||||||
# Calc some stuff that might invalidate elsewhere before the bout is sorted.
|
# Calc some stuff that might invalidate elsewhere before the bout is sorted.
|
||||||
trial_by_combat_shown_and_not_invalid_trigger = yes
|
trial_by_combat_shown_and_not_invalid_trigger = yes
|
||||||
# Must have an imprisonment reason on the character.
|
# Must have an imprisonment reason on the character.
|
||||||
scope:actor = { has_imprisonment_reason = scope:recipient }
|
scope:puppet_or_actor = { has_imprisonment_reason = scope:recipient }
|
||||||
# Scope:recipient must be able to fight or else have at least *one* designatable champion.
|
# Scope:recipient must be able to fight or else have at least *one* designatable champion.
|
||||||
scope:recipient = {
|
scope:recipient = {
|
||||||
trigger_if = {
|
trigger_if = {
|
||||||
|
|
@ -273,7 +273,7 @@ trial_by_combat_is_valid_trigger = {
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
# Neither of the characters can be imprisoned.
|
# Neither of the characters can be imprisoned.
|
||||||
scope:actor = { is_imprisoned = no }
|
scope:puppet_or_actor = { is_imprisoned = no }
|
||||||
scope:recipient = { is_imprisoned = no }
|
scope:recipient = { is_imprisoned = no }
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
|
||||||
|
|
@ -19,6 +19,8 @@ ep1_is_valid_character_for_inspiration_trigger = {
|
||||||
any_traveling_family_member = {
|
any_traveling_family_member = {
|
||||||
count = 1
|
count = 1
|
||||||
}
|
}
|
||||||
|
# Prevent paiza merchants from becoming inspired
|
||||||
|
NOT = { has_variable = merchant_var }
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
@ -290,7 +292,6 @@ hold_court_8010_county_trigger = {
|
||||||
}
|
}
|
||||||
|
|
||||||
target_of_powerful_faction_trigger = {
|
target_of_powerful_faction_trigger = {
|
||||||
exists = yes
|
|
||||||
OR = {
|
OR = {
|
||||||
faction_is_type = liberty_faction
|
faction_is_type = liberty_faction
|
||||||
faction_is_type = claimant_faction
|
faction_is_type = claimant_faction
|
||||||
|
|
|
||||||
|
|
@ -59,14 +59,8 @@ eligible_for_fp2_dynasty_legacies_trigger = {
|
||||||
|
|
||||||
#is_toledo_ownership_valid_trigger = {
|
#is_toledo_ownership_valid_trigger = {
|
||||||
# title:c_toledo.holder = {
|
# title:c_toledo.holder = {
|
||||||
# OR = {
|
# target_is_same_character_or_above = root
|
||||||
# this = root
|
# rite = rite:mozarabic_church
|
||||||
# liege = root
|
|
||||||
# top_liege = root
|
|
||||||
# }
|
|
||||||
# faith = {
|
|
||||||
# portrait_religious_faith_or_foundational_trigger = { FAITH = faith:mozarabic_church }
|
|
||||||
# }
|
|
||||||
# }
|
# }
|
||||||
#}
|
#}
|
||||||
|
|
||||||
|
|
@ -507,10 +501,15 @@ fp2_struggle_secure_iberian_foothold_faith_trigger = {
|
||||||
}
|
}
|
||||||
|
|
||||||
fp2_struggle_secure_iberian_foothold_outsider_kingdom_trigger = {
|
fp2_struggle_secure_iberian_foothold_outsider_kingdom_trigger = {
|
||||||
|
exists = empire
|
||||||
|
empire != title:e_spain
|
||||||
|
kingdom.holder.top_liege = root
|
||||||
|
}
|
||||||
|
|
||||||
|
fp2_struggle_secure_iberian_foothold_neighbor_with_outsider_kingdom_trigger = {
|
||||||
any_de_jure_county = {
|
any_de_jure_county = {
|
||||||
any_title_to_title_neighboring_and_across_water_county = {
|
any_title_to_title_neighboring_and_across_water_county = {
|
||||||
NOT = { empire = title:e_spain }
|
fp2_struggle_secure_iberian_foothold_outsider_kingdom_trigger = yes
|
||||||
kingdom.holder = root
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
@ -618,7 +617,8 @@ struggle_can_access_unlocks_bargain_fealty_interaction_trigger = {
|
||||||
#
|
#
|
||||||
#fp2_lyonese_monk_0002_valid_character_configuration_trigger = {
|
#fp2_lyonese_monk_0002_valid_character_configuration_trigger = {
|
||||||
# OR = {
|
# OR = {
|
||||||
# has_trait = scholar
|
# has_trait = erudite
|
||||||
|
# has_trait = lifestyle_scholar
|
||||||
# has_trait = theologian
|
# has_trait = theologian
|
||||||
# has_trait = lifestyle_mystic
|
# has_trait = lifestyle_mystic
|
||||||
# AND = {
|
# AND = {
|
||||||
|
|
@ -662,7 +662,7 @@ struggle_can_access_unlocks_bargain_fealty_interaction_trigger = {
|
||||||
# is_alive = no
|
# is_alive = no
|
||||||
# is_imprisoned = yes
|
# is_imprisoned = yes
|
||||||
# AND = {
|
# AND = {
|
||||||
# is_landed_or_landless_administrative = no
|
# is_landed_or_landless_administrative_or_theocratic = no
|
||||||
# NOT = {
|
# NOT = {
|
||||||
# host = scope:acolyte_host
|
# host = scope:acolyte_host
|
||||||
# # Make an exception if you're in prison, since that should give a different event.
|
# # Make an exception if you're in prison, since that should give a different event.
|
||||||
|
|
@ -670,7 +670,7 @@ struggle_can_access_unlocks_bargain_fealty_interaction_trigger = {
|
||||||
# }
|
# }
|
||||||
# }
|
# }
|
||||||
# AND = {
|
# AND = {
|
||||||
# is_landed_or_landless_administrative = yes
|
# is_landed_or_landless_administrative_or_theocratic = yes
|
||||||
# NOT = {
|
# NOT = {
|
||||||
# any_liege_or_above = { this = scope:acolyte_host }
|
# any_liege_or_above = { this = scope:acolyte_host }
|
||||||
# }
|
# }
|
||||||
|
|
@ -682,13 +682,13 @@ struggle_can_access_unlocks_bargain_fealty_interaction_trigger = {
|
||||||
#fp2_lyonese_monk_0000_out_of_freedom_trigger = { is_imprisoned = yes }
|
#fp2_lyonese_monk_0000_out_of_freedom_trigger = { is_imprisoned = yes }
|
||||||
#
|
#
|
||||||
#fp2_lyonese_monk_0000_out_of_popes_trigger = {
|
#fp2_lyonese_monk_0000_out_of_popes_trigger = {
|
||||||
# NOT = { exists = scope:story.var:base_faith.religious_head }
|
# NOT = { exists = faith.main_rite.head_of_rite }
|
||||||
#}
|
#}
|
||||||
#
|
#
|
||||||
#fp2_lyonese_monk_0000_out_of_faith_trigger = {
|
#fp2_lyonese_monk_0000_out_of_faith_trigger = {
|
||||||
# OR = {
|
# OR = {
|
||||||
# scope:acolyte.faith.religious_head != scope:story.var:base_faith.religious_head
|
# scope:acolyte.faith.main_rite.head_of_rite != scope:story.var:base_faith.main_rite.head_of_rite
|
||||||
# scope:acolyte_host.faith.religious_head != scope:story.var:base_faith.religious_head
|
# scope:acolyte_host.faith.main_rite.head_of_rite != scope:story.var:base_faith.main_rite.head_of_rite
|
||||||
# }
|
# }
|
||||||
#}
|
#}
|
||||||
#
|
#
|
||||||
|
|
@ -731,5 +731,6 @@ fp2_purchase_truce_interaction_soft_requirements_trigger = {
|
||||||
# }
|
# }
|
||||||
has_perk = defensive_negotiations_perk
|
has_perk = defensive_negotiations_perk
|
||||||
culture = { has_cultural_parameter = unlocks_purchase_truce }
|
culture = { has_cultural_parameter = unlocks_purchase_truce }
|
||||||
|
has_personal_tenet_flag = tenet_peace_of_god_personal_truce
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
|
||||||
|
|
@ -5,7 +5,7 @@
|
||||||
dynasty = {
|
dynasty = {
|
||||||
OR = {
|
OR = {
|
||||||
dynast = {
|
dynast = {
|
||||||
government_allows = administrative
|
government_has_mechanic = administrative
|
||||||
}
|
}
|
||||||
has_dynasty_perk = ep3_administrative_legacy_1
|
has_dynasty_perk = ep3_administrative_legacy_1
|
||||||
}
|
}
|
||||||
|
|
@ -72,7 +72,7 @@ valid_for_byz_governor_content_trigger = {
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
#
|
|
||||||
valid_for_byz_succession_trigger = {
|
valid_for_byz_succession_trigger = {
|
||||||
is_eunuch_trigger = no
|
is_eunuch_trigger = no
|
||||||
NOR = {
|
NOR = {
|
||||||
|
|
@ -125,14 +125,14 @@ available_charioteers_spots_trigger = {
|
||||||
#}
|
#}
|
||||||
|
|
||||||
is_competing_for_same_title_as = {
|
is_competing_for_same_title_as = {
|
||||||
government_allows = administrative
|
government_has_mechanic = administrative
|
||||||
any_heir_title = {
|
any_heir_title = {
|
||||||
exists = this
|
exists = this
|
||||||
is_noble_family_title = no
|
is_noble_family_title = no
|
||||||
save_temporary_scope_as = temp_title
|
save_temporary_scope_as = temp_title
|
||||||
}
|
}
|
||||||
$CHARACTER$ = {
|
$CHARACTER$ = {
|
||||||
government_allows = administrative
|
government_has_mechanic = administrative
|
||||||
}
|
}
|
||||||
scope:temp_title = {
|
scope:temp_title = {
|
||||||
any_title_heir = {
|
any_title_heir = {
|
||||||
|
|
@ -266,12 +266,12 @@ is_candidate_for_title_trigger = {
|
||||||
|
|
||||||
valid_governor_contract_trigger = {
|
valid_governor_contract_trigger = {
|
||||||
OR = {
|
OR = {
|
||||||
government_allows = administrative
|
government_has_mechanic = administrative
|
||||||
AND = {
|
AND = {
|
||||||
government_has_flag = government_is_landless_minority
|
government_has_flag = government_is_landless_minority
|
||||||
exists = liege
|
exists = liege
|
||||||
liege = {
|
liege = {
|
||||||
government_allows = administrative
|
government_has_mechanic = administrative
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
@ -286,30 +286,28 @@ valid_governor_contract_trigger = {
|
||||||
valid_governor_contract_basic_trigger = {
|
valid_governor_contract_basic_trigger = {
|
||||||
task_contract_taker = {
|
task_contract_taker = {
|
||||||
#you have to be a governor
|
#you have to be a governor
|
||||||
OR = {
|
trigger_if = {
|
||||||
trigger_if = {
|
limit = {
|
||||||
limit = {
|
government_has_flag = government_is_celestial
|
||||||
government_has_flag = government_is_celestial
|
|
||||||
}
|
|
||||||
is_governor_or_admin_count = yes
|
|
||||||
}
|
}
|
||||||
trigger_else = {
|
AND = {
|
||||||
is_governor = yes
|
government_has_flag = government_is_landless_minority
|
||||||
|
exists = liege
|
||||||
|
liege = {
|
||||||
|
government_has_mechanic = administrative
|
||||||
|
}
|
||||||
}
|
}
|
||||||
#and the location has to be in your realm
|
is_governor_or_admin_count = yes
|
||||||
custom_tooltip = {
|
}
|
||||||
text = task_contract_location_not_in_realm
|
trigger_else = {
|
||||||
any_sub_realm_county = {
|
is_governor = yes
|
||||||
any_county_province = {
|
}
|
||||||
this = root.task_contract_location
|
#and the location has to be in your realm
|
||||||
}
|
custom_tooltip = {
|
||||||
}
|
text = task_contract_location_not_in_realm
|
||||||
}
|
any_sub_realm_county = {
|
||||||
AND = {
|
any_county_province = {
|
||||||
government_has_flag = government_is_landless_minority
|
this = root.task_contract_location
|
||||||
exists = liege
|
|
||||||
liege = {
|
|
||||||
government_allows = administrative
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
@ -886,9 +884,33 @@ is_appointment_valid_trigger = {
|
||||||
$TOP_LIEGE$ = { save_temporary_scope_as = top_liege_temp }
|
$TOP_LIEGE$ = { save_temporary_scope_as = top_liege_temp }
|
||||||
custom_tooltip = { # Capital should be never a valid appointment (go for higher title instead
|
custom_tooltip = { # Capital should be never a valid appointment (go for higher title instead
|
||||||
text = not_top_liege_capital_county_tt
|
text = not_top_liege_capital_county_tt
|
||||||
NOT = { scope:title_temp ?= scope:candidate_temp.top_liege.capital_county }
|
trigger_if = { # Candidates outside a landed realm have no capital county to clash with
|
||||||
|
limit = { exists = scope:candidate_temp.top_liege.capital_county }
|
||||||
|
NOT = { scope:title_temp ?= scope:candidate_temp.top_liege.capital_county }
|
||||||
|
}
|
||||||
}
|
}
|
||||||
scope:candidate_temp = {
|
scope:candidate_temp = {
|
||||||
|
trigger_if = {
|
||||||
|
limit = {
|
||||||
|
scope:top_liege_temp = { tgp_realm_has_ceremonial_liege_trigger = yes }
|
||||||
|
tgp_is_in_ceremonial_house_trigger = yes
|
||||||
|
}
|
||||||
|
trigger_if = {
|
||||||
|
limit = {
|
||||||
|
scope:title_temp ?= { has_variable = administrative_ui_special_title }
|
||||||
|
}
|
||||||
|
custom_tooltip = {
|
||||||
|
text = ceremonial_liege_only_heir_can_be_ruler_trigger
|
||||||
|
tgp_is_ceremonial_liege_or_direct_heir_trigger = yes
|
||||||
|
}
|
||||||
|
}
|
||||||
|
trigger_else = {
|
||||||
|
custom_tooltip = {
|
||||||
|
text = ceremonial_liege_cannot_be_governor_trigger
|
||||||
|
tgp_is_ceremonial_liege_trigger = no
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
trigger_if = {
|
trigger_if = {
|
||||||
limit = { exists = scope:title_temp }
|
limit = { exists = scope:title_temp }
|
||||||
custom_tooltip = { # Has relevant law
|
custom_tooltip = { # Has relevant law
|
||||||
|
|
@ -900,6 +922,10 @@ is_appointment_valid_trigger = {
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
custom_tooltip = {
|
||||||
|
text = follows_other_title_appointment_tt
|
||||||
|
$TITLE$.tier = $TITLE$.holder.primary_title.tier
|
||||||
|
}
|
||||||
trigger_if = {
|
trigger_if = {
|
||||||
limit = {
|
limit = {
|
||||||
NOT = { top_liege.highest_held_title_tier = scope:title_temp.tier }
|
NOT = { top_liege.highest_held_title_tier = scope:title_temp.tier }
|
||||||
|
|
@ -956,13 +982,21 @@ is_appointment_valid_trigger = {
|
||||||
text = only_administrative_tt
|
text = only_administrative_tt
|
||||||
trigger_if = {
|
trigger_if = {
|
||||||
limit = { is_landed = yes }
|
limit = { is_landed = yes }
|
||||||
government_allows = administrative
|
government_has_mechanic = administrative
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
is_clergy = no
|
is_clergy = no
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
domicile_is_estate_trigger = {
|
||||||
|
OR = {
|
||||||
|
is_domicile_type = estate
|
||||||
|
is_domicile_type = east_asian_estate
|
||||||
|
is_domicile_type = japanese_manor
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
ep3_adventurer_ai_logic_valid_trigger = {
|
ep3_adventurer_ai_logic_valid_trigger = {
|
||||||
is_alive = yes
|
is_alive = yes
|
||||||
is_ai = yes
|
is_ai = yes
|
||||||
|
|
@ -973,8 +1007,8 @@ ep3_adventurer_ai_logic_valid_trigger = {
|
||||||
ep3_laamp_diplo_range_trigger = {
|
ep3_laamp_diplo_range_trigger = {
|
||||||
custom_description = {
|
custom_description = {
|
||||||
text = ep3_laamp_diplo_range_trigger_tt
|
text = ep3_laamp_diplo_range_trigger_tt
|
||||||
subject = scope:actor
|
subject = $LAAMP$
|
||||||
object = scope:recipient
|
object = $TARGET$
|
||||||
trigger_if = {
|
trigger_if = {
|
||||||
limit = { exists = $LAAMP$.domicile.domicile_location }
|
limit = { exists = $LAAMP$.domicile.domicile_location }
|
||||||
trigger_if = {
|
trigger_if = {
|
||||||
|
|
@ -1095,9 +1129,9 @@ cid_story_cycle_start_trigger = {
|
||||||
is_alive = yes
|
is_alive = yes
|
||||||
is_playable_character = yes
|
is_playable_character = yes
|
||||||
has_ep3_dlc_trigger = yes
|
has_ep3_dlc_trigger = yes
|
||||||
NOR = {
|
has_none_of_variables = {
|
||||||
has_variable = ongoing_cid_story_cycle
|
name = ongoing_cid_story_cycle
|
||||||
has_variable = had_cid_story_cycle
|
name = had_cid_story_cycle
|
||||||
}
|
}
|
||||||
has_government = landless_adventurer_government
|
has_government = landless_adventurer_government
|
||||||
top_liege ?= {
|
top_liege ?= {
|
||||||
|
|
@ -1156,13 +1190,13 @@ has_any_gallowsbait_xp_trigger = {
|
||||||
# }
|
# }
|
||||||
#}
|
#}
|
||||||
|
|
||||||
faith_is_interesting_heresy_to_state_faith_trigger = {
|
rite_is_interesting_heresy_to_state_rite_trigger = {
|
||||||
religion = root.top_liege.primary_title.state_faith.religion
|
faith.religion = root.top_liege.primary_title.state_rite.faith.religion
|
||||||
this != root.top_liege.primary_title.state_faith
|
this != root.top_liege.primary_title.state_rite
|
||||||
num_county_followers >= 3
|
num_rite_county_followers >= 3
|
||||||
save_temporary_scope_as = temp_heresy
|
save_temporary_scope_as = temp_heresy
|
||||||
root.top_liege.primary_title.state_faith = {
|
root.top_liege.primary_title.state_rite = {
|
||||||
faith_hostility_level = {
|
rite_hostility_level = {
|
||||||
target = scope:temp_heresy
|
target = scope:temp_heresy
|
||||||
value >= faith_hostile_level
|
value >= faith_hostile_level
|
||||||
}
|
}
|
||||||
|
|
@ -1250,7 +1284,7 @@ ep3_interesting_courtier_to_ask_trigger = {
|
||||||
ep3_admin_faction_trigger = {
|
ep3_admin_faction_trigger = {
|
||||||
trigger_if = { # Enabled for all admin realms with EP3
|
trigger_if = { # Enabled for all admin realms with EP3
|
||||||
limit = { has_ep3_dlc_trigger = yes }
|
limit = { has_ep3_dlc_trigger = yes }
|
||||||
$FACTION_TARGET$ = { government_allows = administrative }
|
$FACTION_TARGET$ = { government_has_mechanic = administrative }
|
||||||
}
|
}
|
||||||
# trigger_else = { # Enabled for Byzantium without EP3
|
# trigger_else = { # Enabled for Byzantium without EP3
|
||||||
# $FACTION_TARGET$ = { has_title = title:e_byzantium }
|
# $FACTION_TARGET$ = { has_title = title:e_byzantium }
|
||||||
|
|
@ -1513,7 +1547,6 @@ ep3_adventurer_ai_valid_contract_trigger = {
|
||||||
can_create_task_contract = { type_name = laamp_join_faction_contract employer = $EMPLOYER$ }
|
can_create_task_contract = { type_name = laamp_join_faction_contract employer = $EMPLOYER$ }
|
||||||
can_create_task_contract = { type_name = laamp_help_faith_conversion_contract employer = $EMPLOYER$ }
|
can_create_task_contract = { type_name = laamp_help_faith_conversion_contract employer = $EMPLOYER$ }
|
||||||
can_create_task_contract = { type_name = laamp_fight_faith_conversion_contract employer = $EMPLOYER$ }
|
can_create_task_contract = { type_name = laamp_fight_faith_conversion_contract employer = $EMPLOYER$ }
|
||||||
can_create_task_contract = { type_name = laamp_help_find_secrets_contract employer = $EMPLOYER$ }
|
|
||||||
can_create_task_contract = { type_name = laamp_help_fabricate_claim_contract employer = $EMPLOYER$ }
|
can_create_task_contract = { type_name = laamp_help_fabricate_claim_contract employer = $EMPLOYER$ }
|
||||||
can_create_task_contract = { type_name = laamp_help_increase_control_contract employer = $EMPLOYER$ }
|
can_create_task_contract = { type_name = laamp_help_increase_control_contract employer = $EMPLOYER$ }
|
||||||
can_create_task_contract = { type_name = laamp_help_find_secrets_contract employer = $EMPLOYER$ }
|
can_create_task_contract = { type_name = laamp_help_find_secrets_contract employer = $EMPLOYER$ }
|
||||||
|
|
|
||||||
|
|
@ -8,20 +8,21 @@
|
||||||
# NOT = { exists = title:e_latin_empire.holder }
|
# NOT = { exists = title:e_latin_empire.holder }
|
||||||
# #Byzantine emperor is Christian, but not Catholic
|
# #Byzantine emperor is Christian, but not Catholic
|
||||||
# title:e_byzantium.holder.faith = {
|
# title:e_byzantium.holder.faith = {
|
||||||
# NOT = { this = faith:catholic }
|
# religion = religion:christianity_religion
|
||||||
# OR = { religion = religion:eastern_orthodox_religion religion = religion:catholic_religion religion = religion:protestant_religion }
|
# }
|
||||||
|
# title:e_byzantium.holder.rite = {
|
||||||
|
# rite_has_doctrine = special_doctrine_is_eastern_christian_faith
|
||||||
# }
|
# }
|
||||||
# trigger_if = {
|
# trigger_if = {
|
||||||
# limit = {
|
# limit = {
|
||||||
# title:e_byzantium.holder = {
|
# title:e_byzantium.holder = {
|
||||||
# government_has_flag = government_is_special_administrative
|
# government_has_mechanic = administrative
|
||||||
# }
|
# }
|
||||||
# }
|
# }
|
||||||
# #Byzantine state faith is not Catholic
|
# #Byzantine state rite is still Eastern Christian (not Latin)
|
||||||
# title:e_byzantium.holder.primary_title = {
|
# title:e_byzantium.holder.primary_title = {
|
||||||
# state_faith = {
|
# state_rite = {
|
||||||
# NOT = { this = faith:catholic }
|
# rite_has_doctrine = special_doctrine_is_eastern_christian_faith
|
||||||
# OR = { religion = religion:eastern_orthodox_religion religion = religion:catholic_religion religion = religion:protestant_religion }
|
|
||||||
# }
|
# }
|
||||||
# }
|
# }
|
||||||
# }
|
# }
|
||||||
|
|
@ -130,17 +131,22 @@
|
||||||
#ep3_frankokratia_transiting_relative_trigger = {
|
#ep3_frankokratia_transiting_relative_trigger = {
|
||||||
# OR = {
|
# OR = {
|
||||||
# is_ruler = no
|
# is_ruler = no
|
||||||
|
# # Prefer char_temp; root is a faith in great_holy_war.0001, so do not evaluate root.highest_held_title_tier there.
|
||||||
# AND = {
|
# AND = {
|
||||||
# exists = scope:char_temp
|
# trigger_if = {
|
||||||
# highest_held_title_tier <= scope:char_temp.highest_held_title_tier
|
# limit = {
|
||||||
# }
|
# exists = scope:char_temp
|
||||||
# AND = {
|
# }
|
||||||
# exists = root
|
# highest_held_title_tier <= scope:char_temp.highest_held_title_tier
|
||||||
# highest_held_title_tier <= root.highest_held_title_tier
|
# }
|
||||||
|
# trigger_else = {
|
||||||
|
# exists = root
|
||||||
|
# highest_held_title_tier <= root.highest_held_title_tier
|
||||||
|
# }
|
||||||
# }
|
# }
|
||||||
# highest_held_title_tier < tier_county
|
# highest_held_title_tier < tier_county
|
||||||
# NOT = {
|
# NOT = {
|
||||||
# religion = religion:catholic_religion
|
# faith = faith:catholic
|
||||||
# }
|
# }
|
||||||
# is_imprisoned = yes
|
# is_imprisoned = yes
|
||||||
# is_incapable = yes
|
# is_incapable = yes
|
||||||
|
|
@ -164,7 +170,7 @@
|
||||||
#
|
#
|
||||||
#ep3_frankokratia_story_owner_trigger = {
|
#ep3_frankokratia_story_owner_trigger = {
|
||||||
# save_temporary_scope_as = char_temp
|
# save_temporary_scope_as = char_temp
|
||||||
# religion = religion:catholic_religion
|
# faith = faith:catholic
|
||||||
# is_playable_character = yes
|
# is_playable_character = yes
|
||||||
# highest_held_title_tier >= tier_county
|
# highest_held_title_tier >= tier_county
|
||||||
# highest_held_title_tier <= tier_kingdom
|
# highest_held_title_tier <= tier_kingdom
|
||||||
|
|
@ -382,7 +388,7 @@
|
||||||
#}
|
#}
|
||||||
#
|
#
|
||||||
#ep3_frankokratia_financier_trigger = {
|
#ep3_frankokratia_financier_trigger = {
|
||||||
# religion = religion:catholic_religion
|
# faith = faith:catholic
|
||||||
# is_ai = yes
|
# is_ai = yes
|
||||||
# #Not pals with byz emperor
|
# #Not pals with byz emperor
|
||||||
# NOR = {
|
# NOR = {
|
||||||
|
|
@ -577,8 +583,8 @@
|
||||||
# has_trait = incapable
|
# has_trait = incapable
|
||||||
# has_trait = devoted
|
# has_trait = devoted
|
||||||
# AND = {
|
# AND = {
|
||||||
# scope:frankokratia_crusader.faith = {
|
# scope:frankokratia_crusader.rite = {
|
||||||
# has_doctrine = doctrine_theocracy_temporal
|
# rite_has_doctrine = doctrine_theocracy_temporal
|
||||||
# }
|
# }
|
||||||
# has_council_position = councillor_court_chaplain
|
# has_council_position = councillor_court_chaplain
|
||||||
# }
|
# }
|
||||||
|
|
@ -675,8 +681,9 @@
|
||||||
# }
|
# }
|
||||||
# }
|
# }
|
||||||
# #Most affected Christians
|
# #Most affected Christians
|
||||||
# religion = religion:catholic_religion
|
# faith = faith:catholic
|
||||||
# faith = faith:orthodox
|
# faith = faith:orthodox
|
||||||
|
# faith = faith:miaphysitism
|
||||||
# faith = faith:armenian_apostolic
|
# faith = faith:armenian_apostolic
|
||||||
# #Target faith of crusade
|
# #Target faith of crusade
|
||||||
# faith = scope:defender.faith
|
# faith = scope:defender.faith
|
||||||
|
|
@ -697,6 +704,13 @@
|
||||||
#}
|
#}
|
||||||
#
|
#
|
||||||
#ep3_orthodox_faith_trigger = {
|
#ep3_orthodox_faith_trigger = {
|
||||||
# religion = religion:eastern_orthodox_religion
|
# OR = {
|
||||||
|
# faith = faith:orthodox
|
||||||
|
# faith = faith:miaphysitism
|
||||||
|
# faith = faith:armenian_apostolic
|
||||||
|
# faith = faith:iconoclast
|
||||||
|
# faith = faith:bogomilist
|
||||||
|
# faith = faith:paulician
|
||||||
|
# faith = faith:nestorian
|
||||||
|
# }
|
||||||
#}
|
#}
|
||||||
#
|
|
||||||
|
|
@ -53,7 +53,7 @@ mpo_gok_coalition_member_trigger = {
|
||||||
}
|
}
|
||||||
|
|
||||||
highest_held_title_tier < tier_county
|
highest_held_title_tier < tier_county
|
||||||
government_has_flag = government_is_true_herder
|
government_has_flag = government_is_herder
|
||||||
is_imprisoned_by = root
|
is_imprisoned_by = root
|
||||||
is_obedient_to = root
|
is_obedient_to = root
|
||||||
}
|
}
|
||||||
|
|
@ -140,7 +140,7 @@ mpo_gok_submitting_coward_trigger = {
|
||||||
}
|
}
|
||||||
OR = {
|
OR = {
|
||||||
is_imprisoned_by = root
|
is_imprisoned_by = root
|
||||||
government_has_flag = government_is_true_herder
|
government_has_flag = government_is_herder
|
||||||
has_relation_friend = root
|
has_relation_friend = root
|
||||||
AND = {
|
AND = {
|
||||||
exists = root.house
|
exists = root.house
|
||||||
|
|
@ -279,10 +279,7 @@ gok_desirable_vassal_trigger = {
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
mpo_greatest_of_khans_0030_willing_nomad_vassal = {
|
mpo_greatest_of_khans_0030_willing_nomad_vassal = {
|
||||||
OR = {
|
government_has_flag = government_is_in_steppe
|
||||||
government_has_flag = government_is_nomadic
|
|
||||||
government_has_flag = government_is_true_herder
|
|
||||||
}
|
|
||||||
OR = {
|
OR = {
|
||||||
is_obedient = yes
|
is_obedient = yes
|
||||||
opinion = {
|
opinion = {
|
||||||
|
|
@ -304,10 +301,7 @@ mpo_greatest_of_khans_0030_willing_nomad_vassal = {
|
||||||
}
|
}
|
||||||
|
|
||||||
mpo_greatest_of_khans_0030_dominated_nomad_vassal = {
|
mpo_greatest_of_khans_0030_dominated_nomad_vassal = {
|
||||||
OR = {
|
government_has_flag = government_is_in_steppe
|
||||||
government_has_flag = government_is_nomadic
|
|
||||||
government_has_flag = government_is_true_herder
|
|
||||||
}
|
|
||||||
OR = {
|
OR = {
|
||||||
is_obedient = yes
|
is_obedient = yes
|
||||||
opinion = {
|
opinion = {
|
||||||
|
|
@ -334,8 +328,7 @@ mpo_greatest_of_khans_0030_dominated_nomad_vassal = {
|
||||||
|
|
||||||
mpo_greatest_of_khans_0030_willing_sedentary_vassal = {
|
mpo_greatest_of_khans_0030_willing_sedentary_vassal = {
|
||||||
NOR = {
|
NOR = {
|
||||||
government_has_flag = government_is_nomadic
|
government_has_flag = government_is_in_steppe
|
||||||
government_has_flag = government_is_true_herder
|
|
||||||
government_has_flag = government_is_theocracy
|
government_has_flag = government_is_theocracy
|
||||||
government_has_flag = government_is_landless_adventurer
|
government_has_flag = government_is_landless_adventurer
|
||||||
}
|
}
|
||||||
|
|
@ -360,8 +353,7 @@ mpo_greatest_of_khans_0030_willing_sedentary_vassal = {
|
||||||
}
|
}
|
||||||
mpo_greatest_of_khans_0030_dominated_sedentary_vassal = {
|
mpo_greatest_of_khans_0030_dominated_sedentary_vassal = {
|
||||||
NOR = {
|
NOR = {
|
||||||
government_has_flag = government_is_nomadic
|
government_has_flag = government_is_in_steppe
|
||||||
government_has_flag = government_is_true_herder
|
|
||||||
government_has_flag = government_is_theocracy
|
government_has_flag = government_is_theocracy
|
||||||
government_has_flag = government_is_landless_adventurer
|
government_has_flag = government_is_landless_adventurer
|
||||||
}
|
}
|
||||||
|
|
@ -414,10 +406,9 @@ gok_willing_new_admin_vassal_trigger = {
|
||||||
OR = {
|
OR = {
|
||||||
mpo_greatest_of_khans_0030_dominated_nomad_vassal = yes
|
mpo_greatest_of_khans_0030_dominated_nomad_vassal = yes
|
||||||
mpo_greatest_of_khans_0030_willing_sedentary_vassal = yes
|
mpo_greatest_of_khans_0030_willing_sedentary_vassal = yes
|
||||||
|
culture_is_historically_admin_trigger = yes
|
||||||
}
|
}
|
||||||
NOR = {
|
NOR = {
|
||||||
government_has_flag = government_is_special_administrative
|
|
||||||
government_has_flag = government_is_administrative
|
|
||||||
government_has_flag = government_is_tribal
|
government_has_flag = government_is_tribal
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
|
||||||
|
|
@ -11,7 +11,7 @@
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
trigger_if = {
|
trigger_if = {
|
||||||
limit = { government_allows = administrative }
|
limit = { government_has_mechanic = administrative }
|
||||||
is_independent_ruler = yes
|
is_independent_ruler = yes
|
||||||
}
|
}
|
||||||
trigger_else = {
|
trigger_else = {
|
||||||
|
|
@ -66,15 +66,132 @@ coronation_hostile_to_host_trigger = {
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
is_important_hof_trigger = {
|
# We save coronation_anointment_authority silently because another tooltip trigger already reports it
|
||||||
faith = {
|
coronation_anointment_save_authority_trigger = {
|
||||||
# The HoF actually matters
|
trigger_if = {
|
||||||
NOT = { has_doctrine = doctrine_theocracy_temporal }
|
limit = { exists = religious_head_or_challenger }
|
||||||
# And this HoF is relevant to the activity
|
religious_head_or_challenger = { save_temporary_scope_as = coronation_anointment_authority }
|
||||||
this = scope:host.faith
|
|
||||||
}
|
}
|
||||||
|
trigger_else_if = {
|
||||||
|
limit = {
|
||||||
|
exists = rite.head_of_rite
|
||||||
|
rite.head_of_rite = { pam_is_clergy_ruler_trigger = yes }
|
||||||
|
}
|
||||||
|
rite.head_of_rite = { save_temporary_scope_as = coronation_anointment_authority }
|
||||||
|
}
|
||||||
|
trigger_else = {
|
||||||
|
# No authority: callers check scope:coronation_anointment_authority
|
||||||
|
always = yes
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
coronation_anointment_authority_available_trigger = {
|
||||||
|
coronation_anointment_save_authority_trigger = yes
|
||||||
|
custom_description = {
|
||||||
|
text = CORONATION_RELIGIOUS_AUTHORITY_DOESNT_EXIST
|
||||||
|
exists = scope:coronation_anointment_authority
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
# Kept in step with activity_types/coronation.txt is_location_valid for anointment location
|
||||||
|
coronation_anointment_no_holy_site_available_trigger = {
|
||||||
|
NOT = {
|
||||||
|
AND = {
|
||||||
|
$AUTHORITY$ = { is_landed = yes }
|
||||||
|
$AUTHORITY$.faith = {
|
||||||
|
any_holy_site_barony = {
|
||||||
|
holder = {
|
||||||
|
target_is_same_character_or_above = $AUTHORITY$
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
NOT = {
|
||||||
|
$HOST$.faith = {
|
||||||
|
any_holy_site_barony = {
|
||||||
|
holder = {
|
||||||
|
target_is_same_character_or_above = $HOST$
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
coronation_anointment_authority_is_trigger = {
|
||||||
|
trigger_if = {
|
||||||
|
limit = { exists = religious_head_or_challenger }
|
||||||
|
religious_head_or_challenger ?= $CHARACTER$
|
||||||
|
}
|
||||||
|
trigger_else_if = {
|
||||||
|
limit = {
|
||||||
|
exists = rite.head_of_rite
|
||||||
|
rite.head_of_rite = { pam_is_clergy_ruler_trigger = yes }
|
||||||
|
}
|
||||||
|
rite.head_of_rite ?= $CHARACTER$
|
||||||
|
}
|
||||||
|
trigger_else = {
|
||||||
|
always = no
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
is_important_hof_trigger = {
|
||||||
|
# The HoF actually matters
|
||||||
|
rite = { NOT = { rite_has_doctrine = doctrine_theocracy_temporal } }
|
||||||
government_has_flag = government_is_theocracy
|
government_has_flag = government_is_theocracy
|
||||||
any_held_title = { is_head_of_faith = yes }
|
OR = {
|
||||||
|
AND = {
|
||||||
|
# Preserve the ordinary-coronation Head of Faith behavior
|
||||||
|
faith = scope:host.faith
|
||||||
|
any_held_title = { is_head_of_faith = yes }
|
||||||
|
}
|
||||||
|
AND = {
|
||||||
|
scope:host.involved_activity ?= {
|
||||||
|
has_activity_option = {
|
||||||
|
category = special_type
|
||||||
|
option = coronation_type_anointment
|
||||||
|
}
|
||||||
|
}
|
||||||
|
scope:host = {
|
||||||
|
coronation_anointment_authority_is_trigger = { CHARACTER = root }
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
is_coronation_artifact_trigger = {
|
||||||
|
artifact_owner = {
|
||||||
|
trigger_if = {
|
||||||
|
limit = {
|
||||||
|
faith = {
|
||||||
|
coronation_proper_artifact_crown_trigger = yes
|
||||||
|
coronation_proper_artifact_regalia_trigger = no
|
||||||
|
}
|
||||||
|
}
|
||||||
|
prev = {
|
||||||
|
artifact_slot_type = helmet
|
||||||
|
}
|
||||||
|
}
|
||||||
|
trigger_else_if = {
|
||||||
|
limit = {
|
||||||
|
faith = {
|
||||||
|
coronation_proper_artifact_regalia_trigger = yes
|
||||||
|
coronation_proper_artifact_crown_trigger = no
|
||||||
|
}
|
||||||
|
}
|
||||||
|
prev = {
|
||||||
|
artifact_slot_type = regalia
|
||||||
|
}
|
||||||
|
}
|
||||||
|
trigger_else = {
|
||||||
|
prev = {
|
||||||
|
OR = {
|
||||||
|
artifact_slot_type = helmet
|
||||||
|
artifact_slot_type = regalia
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
coronation_has_proper_artifact_trigger = {
|
coronation_has_proper_artifact_trigger = {
|
||||||
|
|
|
||||||
|
|
@ -22,7 +22,7 @@ tgp_is_japanese_governor_trigger = {
|
||||||
|
|
||||||
can_have_kampaku_acclamation_succession_law_trigger = {
|
can_have_kampaku_acclamation_succession_law_trigger = {
|
||||||
has_tgp_dlc_trigger = yes
|
has_tgp_dlc_trigger = yes
|
||||||
government_allows = administrative
|
government_has_mechanic = administrative
|
||||||
is_independent_ruler = yes
|
is_independent_ruler = yes
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
@ -178,7 +178,7 @@ tgp_ceremonial_candidacy_restriction_trigger = {
|
||||||
}
|
}
|
||||||
trigger_if = {
|
trigger_if = {
|
||||||
limit = {
|
limit = {
|
||||||
top_liege.primary_title.var:administrative_ui_special_title.holder = { tgp_has_ceremonial_liege_title_trigger = yes }
|
top_liege.primary_title.var:administrative_ui_special_title.holder = { tgp_is_ceremonial_liege_trigger = yes }
|
||||||
}
|
}
|
||||||
custom_tooltip = {
|
custom_tooltip = {
|
||||||
text = ceremonial_liege_only_heir_can_be_ruler_trigger
|
text = ceremonial_liege_only_heir_can_be_ruler_trigger
|
||||||
|
|
@ -227,11 +227,11 @@ tgp_ceremonial_title_revoke_restriction_trigger = {
|
||||||
trigger_if = {
|
trigger_if = {
|
||||||
limit = {
|
limit = {
|
||||||
exists = scope:recipient.house
|
exists = scope:recipient.house
|
||||||
scope:actor.top_liege.primary_title.var:administrative_ui_special_title.holder ?= scope:recipient
|
scope:puppet_or_actor.top_liege.primary_title.var:administrative_ui_special_title.holder ?= scope:recipient
|
||||||
}
|
}
|
||||||
custom_tooltip = {
|
custom_tooltip = {
|
||||||
text = tgp_blocked_ceremonial_title_revocation_trigger
|
text = tgp_blocked_ceremonial_title_revocation_trigger
|
||||||
NOT = { scope:target ?= scope:actor.top_liege.primary_title.var:administrative_ui_special_title }
|
NOT = { scope:target ?= scope:puppet_or_actor.top_liege.primary_title.var:administrative_ui_special_title }
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
@ -411,6 +411,7 @@ realm_law_use_imperial_policy_trigger = {
|
||||||
tgp_japan_defense_mobilization_valid_trigger = {
|
tgp_japan_defense_mobilization_valid_trigger = {
|
||||||
custom_tooltip = {
|
custom_tooltip = {
|
||||||
text = defense_mobilization_law_valid_trigger
|
text = defense_mobilization_law_valid_trigger
|
||||||
|
exists = capital_county
|
||||||
OR = {
|
OR = {
|
||||||
AND = {
|
AND = {
|
||||||
is_at_war = yes
|
is_at_war = yes
|
||||||
|
|
@ -436,7 +437,7 @@ tgp_japan_defense_mobilization_valid_trigger = {
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
capital_county.empire = {
|
capital_county.empire ?= {
|
||||||
any_de_jure_county = { holder.top_liege != root.top_liege }
|
any_de_jure_county = { holder.top_liege != root.top_liege }
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
@ -496,10 +497,10 @@ tgp_install_regent_faction_can_create_trigger = {
|
||||||
trigger_if = {
|
trigger_if = {
|
||||||
limit = {
|
limit = {
|
||||||
scope:target ?= {
|
scope:target ?= {
|
||||||
has_government = meritocratic_government # am I a compatible government type?
|
government_has_flag = government_is_meritocratic # am I a compatible government type?
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
has_government = meritocratic_government
|
government_has_flag = government_is_meritocratic
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
@ -683,7 +684,7 @@ tgp_japan_cadet_creates_dynasty_trigger = {
|
||||||
this = dynasty.dynast
|
this = dynasty.dynast
|
||||||
this = house.house_head
|
this = house.house_head
|
||||||
}
|
}
|
||||||
dynasty.dynast ?= { government_allows = administrative }
|
dynasty.dynast ?= { government_has_mechanic = administrative }
|
||||||
}
|
}
|
||||||
|
|
||||||
tgp_soryo_or_bushido_trigger = {
|
tgp_soryo_or_bushido_trigger = {
|
||||||
|
|
@ -720,6 +721,7 @@ should_learn_chinese_trigger = {
|
||||||
government_is_japanese_trigger = yes
|
government_is_japanese_trigger = yes
|
||||||
#This will account for korea and friends
|
#This will account for korea and friends
|
||||||
government_allows = merit
|
government_allows = merit
|
||||||
|
culture = { culture_use_chinese_character_trigger = yes } # it's free content so don't block everything in gov type
|
||||||
}
|
}
|
||||||
OR = {
|
OR = {
|
||||||
#Cultural acceptance will be our guiding light for teaching young, noblemen (dominate gender) adults Chinese. These values will be set in game_start.txt
|
#Cultural acceptance will be our guiding light for teaching young, noblemen (dominate gender) adults Chinese. These values will be set in game_start.txt
|
||||||
|
|
@ -730,9 +732,10 @@ should_learn_chinese_trigger = {
|
||||||
value >= 65
|
value >= 65
|
||||||
}
|
}
|
||||||
any_parent_culture_or_above = { this = culture:han }
|
any_parent_culture_or_above = { this = culture:han }
|
||||||
|
has_cultural_tradition = tradition_sinophilic
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
top_liege = {
|
top_liege ?= {
|
||||||
highest_held_title_tier >= tier_kingdom
|
highest_held_title_tier >= tier_kingdom
|
||||||
has_dlc_feature = royal_court
|
has_dlc_feature = royal_court
|
||||||
has_court_language_of_culture = culture:han
|
has_court_language_of_culture = culture:han
|
||||||
|
|
|
||||||
|
|
@ -85,7 +85,9 @@ administrative_tier_allows_independence = {
|
||||||
limit = {
|
limit = {
|
||||||
administrative_counts_can_be_independent = yes
|
administrative_counts_can_be_independent = yes
|
||||||
}
|
}
|
||||||
highest_held_title_tier >= tier_county
|
any_held_county = {
|
||||||
|
is_noble_family_title = no
|
||||||
|
}
|
||||||
}
|
}
|
||||||
trigger_else = { # Administrative/default
|
trigger_else = { # Administrative/default
|
||||||
highest_held_title_tier >= tier_kingdom
|
highest_held_title_tier >= tier_kingdom
|
||||||
|
|
@ -361,10 +363,7 @@ should_be_mandala_tributary_trigger = {
|
||||||
AND = {
|
AND = {
|
||||||
$SUZERAIN$ = { has_government = mandala_government }
|
$SUZERAIN$ = { has_government = mandala_government }
|
||||||
$TRIBUTARY$ = {
|
$TRIBUTARY$ = {
|
||||||
OR = {
|
government_has_flag = government_is_tribal
|
||||||
has_government = tribal_government
|
|
||||||
has_government = wanua_government
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
@ -515,7 +514,7 @@ tgp_should_become_meritocratic_trigger = {
|
||||||
is_independent_ruler = yes
|
is_independent_ruler = yes
|
||||||
liege = {
|
liege = {
|
||||||
NOT = {
|
NOT = {
|
||||||
government_has_flag = government_is_administrative
|
government_has_mechanic = administrative
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
@ -523,7 +522,6 @@ tgp_should_become_meritocratic_trigger = {
|
||||||
OR = {
|
OR = {
|
||||||
geographical_region = world_asia
|
geographical_region = world_asia
|
||||||
geographical_region = world_tibet
|
geographical_region = world_tibet
|
||||||
geographical_region = world_burma
|
|
||||||
geographical_region = world_steppe_east
|
geographical_region = world_steppe_east
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
@ -558,6 +556,15 @@ tgp_can_become_celestial_trigger = {
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
tgp_can_become_japanese_feudal_trigger = {
|
||||||
|
has_tgp_dlc_trigger = yes
|
||||||
|
OR = {
|
||||||
|
top_liege = { government_is_japanese_trigger = yes } # Soryo not created outside Ritsuryo/Soryo Realms
|
||||||
|
domicile ?= { is_domicile_type = japanese_manor } # Vassalized Ritsuryo/Soryo stay Soryo
|
||||||
|
has_character_flag = can_become_japanese_feudal
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
tgp_mongol_vassal_will_become_admin = {
|
tgp_mongol_vassal_will_become_admin = {
|
||||||
highest_held_title_tier > tier_barony
|
highest_held_title_tier > tier_barony
|
||||||
primary_title = {
|
primary_title = {
|
||||||
|
|
@ -576,12 +583,7 @@ tgp_mongol_vassal_will_become_admin = {
|
||||||
#An admin type
|
#An admin type
|
||||||
has_trait = governor
|
has_trait = governor
|
||||||
faith.religion = religion:confucianism_religion
|
faith.religion = religion:confucianism_religion
|
||||||
culture = {
|
culture_is_historically_admin_trigger = yes
|
||||||
has_cultural_pillar = heritage_chinese
|
|
||||||
}
|
|
||||||
culture = {
|
|
||||||
has_cultural_pillar = heritage_korean
|
|
||||||
}
|
|
||||||
#Nomad type
|
#Nomad type
|
||||||
government_has_flag = government_is_nomadic
|
government_has_flag = government_is_nomadic
|
||||||
has_trait = nomadic_philosophy
|
has_trait = nomadic_philosophy
|
||||||
|
|
@ -638,12 +640,36 @@ tgp_is_chinese_style_emperor_trigger = {
|
||||||
government_allows = merit
|
government_allows = merit
|
||||||
}
|
}
|
||||||
|
|
||||||
|
culture_use_chinese_character_trigger = {
|
||||||
|
OR = {
|
||||||
|
culture_use_standard_chinese_character_trigger = yes
|
||||||
|
culture_use_variant_chinese_character_trigger = yes
|
||||||
|
}
|
||||||
|
}
|
||||||
|
culture_use_standard_chinese_character_trigger = {
|
||||||
|
OR = {
|
||||||
|
has_cultural_pillar = language_chinese
|
||||||
|
has_cultural_pillar = language_korean
|
||||||
|
has_cultural_pillar = language_japonic
|
||||||
|
has_cultural_pillar = language_vietnamese
|
||||||
|
}
|
||||||
|
}
|
||||||
|
culture_use_variant_chinese_character_trigger = {
|
||||||
|
OR = {
|
||||||
|
has_cultural_pillar = language_khitan
|
||||||
|
has_cultural_pillar = language_tungusic # all 3 cultures using this has different chinese character variant
|
||||||
|
has_cultural_tradition = tradition_sinophilic # assume they have do same thing
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
is_valid_for_east_asian_events_trigger = {
|
is_valid_for_east_asian_events_trigger = {
|
||||||
culture = {
|
culture = {
|
||||||
OR = {
|
OR = {
|
||||||
has_cultural_pillar = heritage_japonic
|
has_cultural_pillar = heritage_japonic
|
||||||
has_cultural_pillar = heritage_chinese
|
has_cultural_pillar = heritage_chinese
|
||||||
has_cultural_pillar = heritage_korean
|
has_cultural_pillar = heritage_korean
|
||||||
|
has_cultural_pillar = heritage_buyeo
|
||||||
|
has_cultural_pillar = heritage_viet
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
@ -668,10 +694,7 @@ shared_raid_estate_participant_valid_trigger = {
|
||||||
any_held_title = { is_noble_family_title = yes }
|
any_held_title = { is_noble_family_title = yes }
|
||||||
house.house_head ?= this
|
house.house_head ?= this
|
||||||
}
|
}
|
||||||
OR = {
|
government_allows = noble_families
|
||||||
government_allows = administrative
|
|
||||||
government_is_japanese_trigger = yes
|
|
||||||
}
|
|
||||||
tgp_is_ceremonial_liege_trigger = no
|
tgp_is_ceremonial_liege_trigger = no
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
@ -913,6 +936,7 @@ is_merit_based_official = {
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
tgp_is_ceremonial_regent_trigger = yes
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
@ -947,13 +971,7 @@ tgp_is_ceremonial_petition_valid_trigger = {
|
||||||
}
|
}
|
||||||
|
|
||||||
take_vows_available_trigger = {
|
take_vows_available_trigger = {
|
||||||
OR = {
|
rite = { rite_has_parameter = take_vows_active }
|
||||||
faith = { has_doctrine_parameter = take_vows_active }
|
|
||||||
AND = {
|
|
||||||
religion:buddhism_religion ?= religion
|
|
||||||
faith = { has_doctrine = special_doctrine_immaterial_harmony }
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|
||||||
tgp_use_chinese_naming_trigger = {
|
tgp_use_chinese_naming_trigger = {
|
||||||
|
|
@ -1076,3 +1094,20 @@ farm_estates_3_4_trigger = {
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
culture_uses_eastern_siege_weapons_trigger = {
|
||||||
|
OR = {
|
||||||
|
has_cultural_pillar = heritage_chinese
|
||||||
|
has_cultural_pillar = heritage_korean
|
||||||
|
has_cultural_pillar = heritage_japonic
|
||||||
|
has_cultural_pillar = heritage_buyeo
|
||||||
|
has_cultural_pillar = heritage_viet
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
tgp_cranial_trophies_collection_trigger = {
|
||||||
|
OR = {
|
||||||
|
rite = { rite_has_parameter = killing_bestows_heads }
|
||||||
|
has_personal_tenet_flag = killing_bestows_heads
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
|
||||||
|
|
@ -48,6 +48,13 @@ valid_confederation_member_trigger = {
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
custom_tooltip = {
|
||||||
|
OR = {
|
||||||
|
government_has_flag = government_is_tribal
|
||||||
|
government_has_flag = government_is_nomadic
|
||||||
|
}
|
||||||
|
text = is_nomadic_or_tribal_tt
|
||||||
|
}
|
||||||
is_confederation_member = no
|
is_confederation_member = no
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
@ -189,14 +196,14 @@ mpo_valid_heir_friend_trigger = {
|
||||||
NOT = {
|
NOT = {
|
||||||
has_relation_blood_brother = $CHARACTER$.player_heir
|
has_relation_blood_brother = $CHARACTER$.player_heir
|
||||||
}
|
}
|
||||||
custom_description = {
|
custom_tooltip = {
|
||||||
text = not_friends_with_player_heir_tt
|
text = not_friends_with_player_heir_tt
|
||||||
NOR = {
|
NOR = {
|
||||||
has_relation_friend = $CHARACTER$.player_heir
|
has_relation_friend = $CHARACTER$.player_heir
|
||||||
has_relation_best_friend = $CHARACTER$.player_heir
|
has_relation_best_friend = $CHARACTER$.player_heir
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
custom_description = {
|
custom_tooltip = {
|
||||||
text = not_bad_relation_with_player_heir_tt
|
text = not_bad_relation_with_player_heir_tt
|
||||||
NOT = {
|
NOT = {
|
||||||
has_any_bad_relationship_with_character_trigger = { CHARACTER = $CHARACTER$.player_heir }
|
has_any_bad_relationship_with_character_trigger = { CHARACTER = $CHARACTER$.player_heir }
|
||||||
|
|
@ -205,10 +212,7 @@ mpo_valid_heir_friend_trigger = {
|
||||||
is_imprisoned = no
|
is_imprisoned = no
|
||||||
is_incapable = no
|
is_incapable = no
|
||||||
OR = {
|
OR = {
|
||||||
custom_description = {
|
government_has_flag = government_is_nomadic
|
||||||
text = is_nomadic_tt
|
|
||||||
government_has_flag = government_is_nomadic
|
|
||||||
}
|
|
||||||
has_trait = nomadic_philosophy
|
has_trait = nomadic_philosophy
|
||||||
}
|
}
|
||||||
highest_held_title_tier >= tier_county
|
highest_held_title_tier >= tier_county
|
||||||
|
|
@ -621,10 +625,8 @@ mpo_overrunning_willing_vassal_trigger = {
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
highest_held_title_tier >= tier_county
|
highest_held_title_tier = tier_county
|
||||||
government_has_flag = government_is_nomadic
|
government_has_flag = government_is_nomadic
|
||||||
highest_held_title_tier < tier_duchy
|
|
||||||
NOT = { government_has_flag = government_is_herder }
|
|
||||||
}
|
}
|
||||||
|
|
||||||
is_tsagaan_sar = {
|
is_tsagaan_sar = {
|
||||||
|
|
@ -740,10 +742,10 @@ mpo_valid_widow_marrier_trigger = {
|
||||||
# faith.religion = faith:tengri_pagan.religion
|
# faith.religion = faith:tengri_pagan.religion
|
||||||
}
|
}
|
||||||
#Can have multiple wives or concubines
|
#Can have multiple wives or concubines
|
||||||
faith = {
|
rite = {
|
||||||
OR = {
|
OR = {
|
||||||
has_doctrine = doctrine_polygamy
|
rite_has_doctrine = doctrine_polygamy
|
||||||
has_doctrine = doctrine_concubines
|
rite_has_doctrine = doctrine_concubines
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
is_male = yes
|
is_male = yes
|
||||||
|
|
@ -760,7 +762,7 @@ mpo_valid_widow_marrier_trigger = {
|
||||||
}
|
}
|
||||||
#Can marry the widow
|
#Can marry the widow
|
||||||
NOT = {
|
NOT = {
|
||||||
relation_with_character_is_incestuous_in_my_faith_trigger = { CHARACTER = scope:widow }
|
relation_with_character_is_incestuous_in_my_rite_trigger = { CHARACTER = scope:widow }
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
@ -1056,8 +1058,8 @@ mpo_can_be_blood_brothers_trigger = {
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
$CHARACTER_1$.faith = {
|
$CHARACTER_1$.rite = {
|
||||||
NOT = { has_doctrine_parameter = gender_equal_law }
|
NOT = { rite_has_parameter = gender_equal_law }
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
custom_tooltip = {
|
custom_tooltip = {
|
||||||
|
|
@ -1391,6 +1393,7 @@ mpo_blood_brother_loving_trigger = {
|
||||||
|
|
||||||
has_bad_season_nomadic_capital_root_trigger = {
|
has_bad_season_nomadic_capital_root_trigger = {
|
||||||
any_county_situation_sub_region = {
|
any_county_situation_sub_region = {
|
||||||
|
situation_sub_region_has_county = prev
|
||||||
OR = {
|
OR = {
|
||||||
sub_region_current_phase = situation_steppe_white_zud_season
|
sub_region_current_phase = situation_steppe_white_zud_season
|
||||||
sub_region_current_phase = situation_steppe_cold_zud_season
|
sub_region_current_phase = situation_steppe_cold_zud_season
|
||||||
|
|
@ -1401,61 +1404,67 @@ has_bad_season_nomadic_capital_root_trigger = {
|
||||||
}
|
}
|
||||||
|
|
||||||
has_zud_season_nomadic_capital_root_trigger = {
|
has_zud_season_nomadic_capital_root_trigger = {
|
||||||
any_character_situation = {
|
root ?= {
|
||||||
OR = {
|
any_character_situation = {
|
||||||
any_situation_sub_region = {
|
OR = {
|
||||||
sub_region_current_phase = situation_steppe_white_zud_season
|
any_situation_sub_region = {
|
||||||
situation_sub_region_has_county = root.capital_county
|
sub_region_current_phase = situation_steppe_white_zud_season
|
||||||
}
|
situation_sub_region_has_county = root.capital_county
|
||||||
any_situation_sub_region = {
|
}
|
||||||
sub_region_current_phase = situation_steppe_cold_zud_season
|
any_situation_sub_region = {
|
||||||
situation_sub_region_has_county = root.capital_county
|
sub_region_current_phase = situation_steppe_cold_zud_season
|
||||||
}
|
situation_sub_region_has_county = root.capital_county
|
||||||
any_situation_sub_region = {
|
}
|
||||||
sub_region_current_phase = situation_steppe_havsarsan_zud_season
|
any_situation_sub_region = {
|
||||||
situation_sub_region_has_county = root.capital_county
|
sub_region_current_phase = situation_steppe_havsarsan_zud_season
|
||||||
|
situation_sub_region_has_county = root.capital_county
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
has_zud_season_in_county_trigger = {
|
has_zud_season_in_county_trigger = {
|
||||||
any_character_situation = {
|
$COUNTY$ = {
|
||||||
OR = {
|
any_county_situation = {
|
||||||
any_situation_sub_region = {
|
OR = {
|
||||||
sub_region_current_phase = situation_steppe_white_zud_season
|
any_situation_sub_region = {
|
||||||
situation_sub_region_has_county = $COUNTY$
|
sub_region_current_phase = situation_steppe_white_zud_season
|
||||||
}
|
situation_sub_region_has_county = $COUNTY$
|
||||||
any_situation_sub_region = {
|
}
|
||||||
sub_region_current_phase = situation_steppe_cold_zud_season
|
any_situation_sub_region = {
|
||||||
situation_sub_region_has_county = $COUNTY$
|
sub_region_current_phase = situation_steppe_cold_zud_season
|
||||||
}
|
situation_sub_region_has_county = $COUNTY$
|
||||||
any_situation_sub_region = {
|
}
|
||||||
sub_region_current_phase = situation_steppe_havsarsan_zud_season
|
any_situation_sub_region = {
|
||||||
situation_sub_region_has_county = $COUNTY$
|
sub_region_current_phase = situation_steppe_havsarsan_zud_season
|
||||||
|
situation_sub_region_has_county = $COUNTY$
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
has_bad_season_nomadic_capital_character_trigger = {
|
has_bad_season_nomadic_capital_character_trigger = {
|
||||||
any_character_situation = {
|
$CHARACTER$ = {
|
||||||
OR = {
|
any_character_situation = {
|
||||||
any_situation_sub_region = {
|
OR = {
|
||||||
sub_region_current_phase = situation_steppe_white_zud_season
|
any_situation_sub_region = {
|
||||||
situation_sub_region_has_county = $CHARACTER$.capital_county
|
sub_region_current_phase = situation_steppe_white_zud_season
|
||||||
}
|
situation_sub_region_has_county = $CHARACTER$.capital_county
|
||||||
any_situation_sub_region = {
|
}
|
||||||
sub_region_current_phase = situation_steppe_cold_zud_season
|
any_situation_sub_region = {
|
||||||
situation_sub_region_has_county = $CHARACTER$.capital_county
|
sub_region_current_phase = situation_steppe_cold_zud_season
|
||||||
}
|
situation_sub_region_has_county = $CHARACTER$.capital_county
|
||||||
any_situation_sub_region = {
|
}
|
||||||
sub_region_current_phase = situation_steppe_severe_drought_season
|
any_situation_sub_region = {
|
||||||
situation_sub_region_has_county = $CHARACTER$.capital_county
|
sub_region_current_phase = situation_steppe_severe_drought_season
|
||||||
}
|
situation_sub_region_has_county = $CHARACTER$.capital_county
|
||||||
any_situation_sub_region = {
|
}
|
||||||
sub_region_current_phase = situation_steppe_havsarsan_zud_season
|
any_situation_sub_region = {
|
||||||
situation_sub_region_has_county = $CHARACTER$.capital_county
|
sub_region_current_phase = situation_steppe_havsarsan_zud_season
|
||||||
|
situation_sub_region_has_county = $CHARACTER$.capital_county
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
@ -1463,6 +1472,7 @@ has_bad_season_nomadic_capital_character_trigger = {
|
||||||
|
|
||||||
has_bad_season_in_county_trigger = {
|
has_bad_season_in_county_trigger = {
|
||||||
any_county_situation_sub_region = {
|
any_county_situation_sub_region = {
|
||||||
|
situation_sub_region_has_county = prev
|
||||||
OR = {
|
OR = {
|
||||||
sub_region_current_phase = situation_steppe_white_zud_season
|
sub_region_current_phase = situation_steppe_white_zud_season
|
||||||
sub_region_current_phase = situation_steppe_cold_zud_season
|
sub_region_current_phase = situation_steppe_cold_zud_season
|
||||||
|
|
@ -1473,39 +1483,42 @@ has_bad_season_in_county_trigger = {
|
||||||
}
|
}
|
||||||
|
|
||||||
has_good_season_nomadic_capital_root_trigger = {
|
has_good_season_nomadic_capital_root_trigger = {
|
||||||
any_character_situation = {
|
root ?= {
|
||||||
OR = {
|
any_character_situation = {
|
||||||
any_situation_sub_region = {
|
OR = {
|
||||||
sub_region_current_phase = situation_steppe_abundant_grazing_season
|
any_situation_sub_region = {
|
||||||
situation_sub_region_has_county = root.capital_county
|
sub_region_current_phase = situation_steppe_abundant_grazing_season
|
||||||
}
|
situation_sub_region_has_county = root.capital_county
|
||||||
any_situation_sub_region = {
|
}
|
||||||
sub_region_current_phase = situation_steppe_warm_nights_season
|
any_situation_sub_region = {
|
||||||
situation_sub_region_has_county = root.capital_county
|
sub_region_current_phase = situation_steppe_warm_nights_season
|
||||||
}
|
situation_sub_region_has_county = root.capital_county
|
||||||
any_situation_sub_region = {
|
}
|
||||||
sub_region_current_phase = situation_steppe_sky_blessing_season
|
any_situation_sub_region = {
|
||||||
situation_sub_region_has_county = root.capital_county
|
sub_region_current_phase = situation_steppe_sky_blessing_season
|
||||||
|
situation_sub_region_has_county = root.capital_county
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
has_good_season_nomadic_capital_character_trigger = {
|
has_good_season_nomadic_capital_character_trigger = {
|
||||||
any_character_situation = {
|
$CHARACTER$ = {
|
||||||
OR = {
|
any_character_situation = {
|
||||||
any_situation_sub_region = {
|
OR = {
|
||||||
sub_region_current_phase = situation_steppe_abundant_grazing_season
|
any_situation_sub_region = {
|
||||||
situation_sub_region_has_county = $CHARACTER$.capital_county
|
sub_region_current_phase = situation_steppe_abundant_grazing_season
|
||||||
}
|
situation_sub_region_has_county = $CHARACTER$.capital_county
|
||||||
any_situation_sub_region = {
|
}
|
||||||
sub_region_current_phase = situation_steppe_warm_nights_season
|
any_situation_sub_region = {
|
||||||
situation_sub_region_has_county = $CHARACTER$.capital_county
|
sub_region_current_phase = situation_steppe_warm_nights_season
|
||||||
}
|
situation_sub_region_has_county = $CHARACTER$.capital_county
|
||||||
any_situation_sub_region = {
|
}
|
||||||
sub_region_current_phase = situation_steppe_sky_blessing_season
|
any_situation_sub_region = {
|
||||||
situation_sub_region_has_county = $CHARACTER$.capital_county
|
sub_region_current_phase = situation_steppe_sky_blessing_season
|
||||||
|
situation_sub_region_has_county = $CHARACTER$.capital_county
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
@ -1513,6 +1526,7 @@ has_good_season_nomadic_capital_character_trigger = {
|
||||||
|
|
||||||
has_good_season_in_county_trigger = {
|
has_good_season_in_county_trigger = {
|
||||||
any_county_situation_sub_region = {
|
any_county_situation_sub_region = {
|
||||||
|
situation_sub_region_has_county = prev
|
||||||
OR = {
|
OR = {
|
||||||
sub_region_current_phase = situation_steppe_abundant_grazing_season
|
sub_region_current_phase = situation_steppe_abundant_grazing_season
|
||||||
sub_region_current_phase = situation_steppe_warm_nights_season
|
sub_region_current_phase = situation_steppe_warm_nights_season
|
||||||
|
|
@ -1910,6 +1924,7 @@ mpo_nomad_invasion_war_ai_trigger = {
|
||||||
# Havsaran zud? Leave the steppe!
|
# Havsaran zud? Leave the steppe!
|
||||||
capital_county ?= {
|
capital_county ?= {
|
||||||
any_county_situation_sub_region = {
|
any_county_situation_sub_region = {
|
||||||
|
situation_sub_region_has_county = prev
|
||||||
sub_region_current_phase = situation_steppe_havsarsan_zud_season
|
sub_region_current_phase = situation_steppe_havsarsan_zud_season
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
@ -2002,6 +2017,7 @@ mpo_nomad_duchy_invasion_war_ai_trigger = {
|
||||||
# Havsaran zud? Leave the steppe!
|
# Havsaran zud? Leave the steppe!
|
||||||
capital_county ?= {
|
capital_county ?= {
|
||||||
any_county_situation_sub_region = {
|
any_county_situation_sub_region = {
|
||||||
|
situation_sub_region_has_county = prev
|
||||||
sub_region_current_phase = situation_steppe_havsarsan_zud_season
|
sub_region_current_phase = situation_steppe_havsarsan_zud_season
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
|
||||||
|
|
@ -193,12 +193,22 @@ should_use_specifically_persian_music_trigger = {
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
should_use_european_christian_music_trigger = {
|
should_use_christian_music_trigger = {
|
||||||
NOT = { government_has_flag = government_is_nomadic }
|
|
||||||
OR = {
|
OR = {
|
||||||
religion = religion:eastern_orthodox_religion
|
religion = religion:eastern_orthodox_religion
|
||||||
religion = religion:protestant_religion
|
religion = religion:protestant_religion
|
||||||
religion = religion:oriental_orthodox_religion
|
religion = religion:oriental_orthodox_religion
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
should_use_european_christian_music_trigger = {
|
||||||
|
NOT = { government_has_flag = government_is_nomadic }
|
||||||
|
OR = {
|
||||||
|
OR = {
|
||||||
|
religion = religion:eastern_orthodox_religion
|
||||||
|
religion = religion:protestant_religion
|
||||||
|
religion = religion:oriental_orthodox_religion
|
||||||
|
}
|
||||||
AND = {
|
AND = {
|
||||||
exists = capital_province
|
exists = capital_province
|
||||||
capital_province = {
|
capital_province = {
|
||||||
|
|
|
||||||
Loading…
Add table
Add a link
Reference in a new issue