scripted_triggers updated files
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37045a17ee
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36 changed files with 4934 additions and 1754 deletions
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@ -48,6 +48,13 @@ valid_confederation_member_trigger = {
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}
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}
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}
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custom_tooltip = {
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OR = {
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government_has_flag = government_is_tribal
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government_has_flag = government_is_nomadic
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}
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text = is_nomadic_or_tribal_tt
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}
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is_confederation_member = no
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}
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@ -189,14 +196,14 @@ mpo_valid_heir_friend_trigger = {
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NOT = {
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has_relation_blood_brother = $CHARACTER$.player_heir
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}
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custom_description = {
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custom_tooltip = {
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text = not_friends_with_player_heir_tt
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NOR = {
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has_relation_friend = $CHARACTER$.player_heir
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has_relation_best_friend = $CHARACTER$.player_heir
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}
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}
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custom_description = {
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custom_tooltip = {
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text = not_bad_relation_with_player_heir_tt
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NOT = {
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has_any_bad_relationship_with_character_trigger = { CHARACTER = $CHARACTER$.player_heir }
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@ -205,10 +212,7 @@ mpo_valid_heir_friend_trigger = {
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is_imprisoned = no
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is_incapable = no
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OR = {
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custom_description = {
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text = is_nomadic_tt
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government_has_flag = government_is_nomadic
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}
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government_has_flag = government_is_nomadic
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has_trait = nomadic_philosophy
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}
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highest_held_title_tier >= tier_county
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@ -621,10 +625,8 @@ mpo_overrunning_willing_vassal_trigger = {
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}
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}
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}
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highest_held_title_tier >= tier_county
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highest_held_title_tier = tier_county
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government_has_flag = government_is_nomadic
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highest_held_title_tier < tier_duchy
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NOT = { government_has_flag = government_is_herder }
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}
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is_tsagaan_sar = {
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@ -740,10 +742,10 @@ mpo_valid_widow_marrier_trigger = {
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# faith.religion = faith:tengri_pagan.religion
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}
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#Can have multiple wives or concubines
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faith = {
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rite = {
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OR = {
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has_doctrine = doctrine_polygamy
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has_doctrine = doctrine_concubines
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rite_has_doctrine = doctrine_polygamy
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rite_has_doctrine = doctrine_concubines
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}
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}
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is_male = yes
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@ -760,7 +762,7 @@ mpo_valid_widow_marrier_trigger = {
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}
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#Can marry the widow
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NOT = {
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relation_with_character_is_incestuous_in_my_faith_trigger = { CHARACTER = scope:widow }
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relation_with_character_is_incestuous_in_my_rite_trigger = { CHARACTER = scope:widow }
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}
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}
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@ -1056,8 +1058,8 @@ mpo_can_be_blood_brothers_trigger = {
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}
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}
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}
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$CHARACTER_1$.faith = {
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NOT = { has_doctrine_parameter = gender_equal_law }
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$CHARACTER_1$.rite = {
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NOT = { rite_has_parameter = gender_equal_law }
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}
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}
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custom_tooltip = {
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@ -1391,6 +1393,7 @@ mpo_blood_brother_loving_trigger = {
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has_bad_season_nomadic_capital_root_trigger = {
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any_county_situation_sub_region = {
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situation_sub_region_has_county = prev
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OR = {
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sub_region_current_phase = situation_steppe_white_zud_season
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sub_region_current_phase = situation_steppe_cold_zud_season
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@ -1401,61 +1404,67 @@ has_bad_season_nomadic_capital_root_trigger = {
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}
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has_zud_season_nomadic_capital_root_trigger = {
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any_character_situation = {
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OR = {
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any_situation_sub_region = {
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sub_region_current_phase = situation_steppe_white_zud_season
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situation_sub_region_has_county = root.capital_county
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}
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any_situation_sub_region = {
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sub_region_current_phase = situation_steppe_cold_zud_season
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situation_sub_region_has_county = root.capital_county
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}
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any_situation_sub_region = {
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sub_region_current_phase = situation_steppe_havsarsan_zud_season
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situation_sub_region_has_county = root.capital_county
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root ?= {
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any_character_situation = {
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OR = {
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any_situation_sub_region = {
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sub_region_current_phase = situation_steppe_white_zud_season
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situation_sub_region_has_county = root.capital_county
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}
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any_situation_sub_region = {
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sub_region_current_phase = situation_steppe_cold_zud_season
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situation_sub_region_has_county = root.capital_county
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}
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any_situation_sub_region = {
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sub_region_current_phase = situation_steppe_havsarsan_zud_season
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situation_sub_region_has_county = root.capital_county
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}
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}
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}
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}
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}
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has_zud_season_in_county_trigger = {
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any_character_situation = {
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OR = {
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any_situation_sub_region = {
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sub_region_current_phase = situation_steppe_white_zud_season
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situation_sub_region_has_county = $COUNTY$
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}
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any_situation_sub_region = {
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sub_region_current_phase = situation_steppe_cold_zud_season
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situation_sub_region_has_county = $COUNTY$
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}
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any_situation_sub_region = {
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sub_region_current_phase = situation_steppe_havsarsan_zud_season
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situation_sub_region_has_county = $COUNTY$
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$COUNTY$ = {
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any_county_situation = {
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OR = {
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any_situation_sub_region = {
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sub_region_current_phase = situation_steppe_white_zud_season
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situation_sub_region_has_county = $COUNTY$
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}
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any_situation_sub_region = {
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sub_region_current_phase = situation_steppe_cold_zud_season
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situation_sub_region_has_county = $COUNTY$
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}
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any_situation_sub_region = {
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sub_region_current_phase = situation_steppe_havsarsan_zud_season
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situation_sub_region_has_county = $COUNTY$
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}
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}
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}
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}
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}
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has_bad_season_nomadic_capital_character_trigger = {
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any_character_situation = {
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OR = {
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any_situation_sub_region = {
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sub_region_current_phase = situation_steppe_white_zud_season
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situation_sub_region_has_county = $CHARACTER$.capital_county
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}
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any_situation_sub_region = {
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sub_region_current_phase = situation_steppe_cold_zud_season
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situation_sub_region_has_county = $CHARACTER$.capital_county
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}
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any_situation_sub_region = {
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sub_region_current_phase = situation_steppe_severe_drought_season
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situation_sub_region_has_county = $CHARACTER$.capital_county
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}
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any_situation_sub_region = {
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sub_region_current_phase = situation_steppe_havsarsan_zud_season
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situation_sub_region_has_county = $CHARACTER$.capital_county
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$CHARACTER$ = {
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any_character_situation = {
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OR = {
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any_situation_sub_region = {
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sub_region_current_phase = situation_steppe_white_zud_season
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situation_sub_region_has_county = $CHARACTER$.capital_county
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}
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any_situation_sub_region = {
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sub_region_current_phase = situation_steppe_cold_zud_season
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situation_sub_region_has_county = $CHARACTER$.capital_county
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}
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any_situation_sub_region = {
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sub_region_current_phase = situation_steppe_severe_drought_season
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situation_sub_region_has_county = $CHARACTER$.capital_county
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}
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any_situation_sub_region = {
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sub_region_current_phase = situation_steppe_havsarsan_zud_season
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situation_sub_region_has_county = $CHARACTER$.capital_county
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}
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}
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}
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}
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@ -1463,6 +1472,7 @@ has_bad_season_nomadic_capital_character_trigger = {
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has_bad_season_in_county_trigger = {
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any_county_situation_sub_region = {
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situation_sub_region_has_county = prev
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OR = {
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sub_region_current_phase = situation_steppe_white_zud_season
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sub_region_current_phase = situation_steppe_cold_zud_season
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@ -1473,39 +1483,42 @@ has_bad_season_in_county_trigger = {
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}
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has_good_season_nomadic_capital_root_trigger = {
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any_character_situation = {
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OR = {
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any_situation_sub_region = {
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sub_region_current_phase = situation_steppe_abundant_grazing_season
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situation_sub_region_has_county = root.capital_county
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}
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any_situation_sub_region = {
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sub_region_current_phase = situation_steppe_warm_nights_season
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situation_sub_region_has_county = root.capital_county
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}
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any_situation_sub_region = {
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sub_region_current_phase = situation_steppe_sky_blessing_season
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situation_sub_region_has_county = root.capital_county
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root ?= {
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any_character_situation = {
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OR = {
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any_situation_sub_region = {
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sub_region_current_phase = situation_steppe_abundant_grazing_season
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situation_sub_region_has_county = root.capital_county
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}
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any_situation_sub_region = {
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sub_region_current_phase = situation_steppe_warm_nights_season
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situation_sub_region_has_county = root.capital_county
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}
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any_situation_sub_region = {
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sub_region_current_phase = situation_steppe_sky_blessing_season
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situation_sub_region_has_county = root.capital_county
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}
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}
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}
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}
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}
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has_good_season_nomadic_capital_character_trigger = {
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any_character_situation = {
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OR = {
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any_situation_sub_region = {
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sub_region_current_phase = situation_steppe_abundant_grazing_season
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situation_sub_region_has_county = $CHARACTER$.capital_county
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}
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any_situation_sub_region = {
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sub_region_current_phase = situation_steppe_warm_nights_season
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situation_sub_region_has_county = $CHARACTER$.capital_county
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}
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any_situation_sub_region = {
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sub_region_current_phase = situation_steppe_sky_blessing_season
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situation_sub_region_has_county = $CHARACTER$.capital_county
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$CHARACTER$ = {
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any_character_situation = {
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OR = {
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any_situation_sub_region = {
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sub_region_current_phase = situation_steppe_abundant_grazing_season
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situation_sub_region_has_county = $CHARACTER$.capital_county
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}
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any_situation_sub_region = {
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sub_region_current_phase = situation_steppe_warm_nights_season
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situation_sub_region_has_county = $CHARACTER$.capital_county
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}
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any_situation_sub_region = {
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sub_region_current_phase = situation_steppe_sky_blessing_season
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situation_sub_region_has_county = $CHARACTER$.capital_county
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}
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}
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}
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}
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@ -1513,6 +1526,7 @@ has_good_season_nomadic_capital_character_trigger = {
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has_good_season_in_county_trigger = {
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any_county_situation_sub_region = {
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situation_sub_region_has_county = prev
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OR = {
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sub_region_current_phase = situation_steppe_abundant_grazing_season
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sub_region_current_phase = situation_steppe_warm_nights_season
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@ -1910,6 +1924,7 @@ mpo_nomad_invasion_war_ai_trigger = {
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# Havsaran zud? Leave the steppe!
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capital_county ?= {
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any_county_situation_sub_region = {
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situation_sub_region_has_county = prev
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sub_region_current_phase = situation_steppe_havsarsan_zud_season
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}
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}
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@ -2002,6 +2017,7 @@ mpo_nomad_duchy_invasion_war_ai_trigger = {
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# Havsaran zud? Leave the steppe!
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capital_county ?= {
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any_county_situation_sub_region = {
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situation_sub_region_has_county = prev
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sub_region_current_phase = situation_steppe_havsarsan_zud_season
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}
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}
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