ALOT of special building stuff (only part 1)
Added: Birmingham Grand Market ; Port of Liverpool ; Port of Belfast ; Alnwick Castle Removed: Belfast Cathedral ; Liverpool University Added localization to all British special buildings tweaked ALOT of special buildings (all around Britain, France and Switzerland, the special ports and universities, the mountain fortresses in the Alps) Also moved the Bone Temple of Melar to the British special buildings hope i didnt forget anything
This commit is contained in:
parent
6615b5571d
commit
0658d1a5c5
5 changed files with 933 additions and 678 deletions
|
|
@ -1903,49 +1903,6 @@ doges_palace_01 = { # Should technically be burnt down/rebuilt, but this is most
|
|||
flag = travel_point_of_interest_economic
|
||||
}
|
||||
|
||||
##########
|
||||
# Walls of Genoa
|
||||
##########
|
||||
|
||||
walls_of_genoa_01 = {
|
||||
construction_time = very_slow_construction_time
|
||||
|
||||
type_icon = "icon_structure_walls_of_genoa.dds"
|
||||
|
||||
can_construct_potential = {
|
||||
building_requirement_tribal = no
|
||||
}
|
||||
|
||||
cost_gold = 1000
|
||||
|
||||
county_modifier = {
|
||||
defender_holding_advantage = 5
|
||||
development_growth_factor = 0.1
|
||||
development_growth = 0.3
|
||||
hostile_raid_time = 0.5
|
||||
}
|
||||
|
||||
province_modifier = {
|
||||
garrison_size = 0.25
|
||||
fort_level = 2
|
||||
monthly_income = 3
|
||||
travel_danger = -20
|
||||
}
|
||||
|
||||
ai_value = {
|
||||
base = 100
|
||||
culture_likely_to_fortify_modifier = yes
|
||||
modifier = { # Fill all building slots before going for special buildings
|
||||
factor = 0
|
||||
free_building_slots > 0
|
||||
}
|
||||
}
|
||||
|
||||
type = special
|
||||
|
||||
flag = travel_point_of_interest_martial
|
||||
}
|
||||
|
||||
##########
|
||||
# Visby Ringmur
|
||||
##########
|
||||
|
|
@ -2344,72 +2301,6 @@ stonehenge_01 = {
|
|||
flag = travel_point_of_interest_religious
|
||||
}
|
||||
|
||||
##########
|
||||
# Offa's Dyke
|
||||
##########
|
||||
|
||||
offas_dyke_01 = { # For Matt Frary
|
||||
|
||||
construction_time = very_slow_construction_time
|
||||
|
||||
type_icon = "icon_building_palisades.dds"
|
||||
|
||||
can_construct_potential = {
|
||||
building_requirement_tribal = no
|
||||
}
|
||||
|
||||
cost_gold = 3000
|
||||
|
||||
province_modifier = {
|
||||
defender_holding_advantage = 5
|
||||
stationed_maa_toughness_mult = 0.05
|
||||
}
|
||||
|
||||
ai_value = {
|
||||
base = 100
|
||||
modifier = { # Fill all building slots before going for special buildings
|
||||
factor = 0
|
||||
free_building_slots > 0
|
||||
}
|
||||
}
|
||||
|
||||
type = special
|
||||
|
||||
flag = travel_point_of_interest_martial_minor
|
||||
}
|
||||
|
||||
##########
|
||||
# Hadrian's Wall
|
||||
##########
|
||||
|
||||
hadrians_wall_01 = {
|
||||
construction_time = very_slow_construction_time
|
||||
|
||||
type_icon = "icon_structure_hadrians_wall.dds"
|
||||
|
||||
can_construct_potential = {
|
||||
building_requirement_tribal = no
|
||||
}
|
||||
|
||||
cost_gold = 3000
|
||||
|
||||
province_modifier = {
|
||||
build_gold_cost = -0.1
|
||||
}
|
||||
|
||||
ai_value = {
|
||||
base = 100
|
||||
modifier = { # Fill all building slots before going for special buildings
|
||||
factor = 0
|
||||
free_building_slots > 0
|
||||
}
|
||||
}
|
||||
|
||||
type = special
|
||||
|
||||
flag = travel_point_of_interest_martial_minor
|
||||
}
|
||||
|
||||
##########
|
||||
# Petra
|
||||
##########
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue