order of christ and minor discussed changes
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588e73a0fd
commit
0466d3ebd9
6 changed files with 88 additions and 12 deletions
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@ -132,6 +132,17 @@
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# instance = { position = { 0.5 0.24 } scale = { 0.55 0.55 } rotation = 66 }
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# }
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#}
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ho_order_of_christ={
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pattern="pattern_solid.dds"
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color1=white
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colored_emblem={
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color1=red
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color2=white
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texture="ce_cross_portugal.dds"
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}
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}
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ho_brotherhood_of_the_holy_sepulchre={
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pattern="pattern_cross_01.dds"
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color1=white
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@ -509,6 +509,45 @@ on_game_start = {
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FOUNDER = scope:founder_cyp
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}
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}
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if = {
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limit = {
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game_start_date >= 2555.1.1
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}
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character:mr_grand_master_iberia = {
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save_scope_as = leader_OOC
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}
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character:hispania0001 = {
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save_scope_as = founder_OOC
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}
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title:b_santarem = {
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save_scope_as = barony_OOC
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}
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if = {
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limit = {
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NOT = {
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scope:barony_OOC.holder = scope:founder_OOC
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}
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}
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create_title_and_vassal_change = {
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type = leased_out
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save_scope_as = OOC_ho_change
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add_claim_on_loss = no
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}
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scope:barony_OOC = {
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change_title_holder_include_vassals = {
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holder = scope:founder_OOC
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change = scope:OOC_ho_change
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}
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}
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resolve_title_and_vassal_change = scope:OOC_ho_change
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}
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create_holy_order_neutral_effect = {
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LEADER = scope:leader_OOC
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CAPITAL = scope:barony_OOC
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NEW_HO_SCOPE = new_holy_order
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FOUNDER = scope:founder_OOC
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}
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}
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### Every nomad and herder in the Steppe Region becomes tribal if DLC not enabled, pre-lobby history setup ###
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if = {
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limit = {
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@ -1192,6 +1192,7 @@
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doctrine = tenet_armed_resistance
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holy_order_names = { #placeholder
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{ name = "holy_order_order_of_christ" coat_of_arms = "ho_order_of_christ" }
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{ name = "holy_order_knights_templar" coat_of_arms = "ho_knights_templar" }
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{ name = "holy_order_knights_hospitaller" coat_of_arms = "ho_knights_hospitaller" }
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{ name = "holy_order_teutonic_order" coat_of_arms = "ho_teutonic_order" }
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