506 lines
9.6 KiB
Text
506 lines
9.6 KiB
Text
|
|
##################################################
|
||
|
|
######################HEROIC######################
|
||
|
|
##################################################
|
||
|
|
|
||
|
|
###########################
|
||
|
|
# Demand fealty
|
||
|
|
# By James Beaumont
|
||
|
|
###########################
|
||
|
|
legend_demand_fealty = {
|
||
|
|
picture = {
|
||
|
|
trigger = {
|
||
|
|
NOR = {
|
||
|
|
government_has_flag = government_is_tribal
|
||
|
|
government_has_flag = government_is_theocracy
|
||
|
|
top_liege ?= { government_has_flag = government_is_tribal }
|
||
|
|
top_liege ?= { government_has_flag = government_is_theocracy }
|
||
|
|
}
|
||
|
|
OR = {
|
||
|
|
culture = { has_cultural_pillar = heritage_byzantine }
|
||
|
|
top_liege ?= {
|
||
|
|
OR = {
|
||
|
|
culture = { has_cultural_pillar = heritage_byzantine }
|
||
|
|
capital_barony ?= title:b_constantinople
|
||
|
|
is_roman_emperor_primary_title_trigger = yes
|
||
|
|
}
|
||
|
|
}
|
||
|
|
}
|
||
|
|
}
|
||
|
|
reference = "gfx/interface/illustrations/decisions/ep3_cerimonial_decision.dds"
|
||
|
|
}
|
||
|
|
picture = {
|
||
|
|
reference = "gfx/interface/illustrations/decisions/decision_knight_kneeling.dds"
|
||
|
|
}
|
||
|
|
decision_group_type = major
|
||
|
|
|
||
|
|
ai_check_interval_by_tier = {
|
||
|
|
barony = 0
|
||
|
|
county = 0
|
||
|
|
duchy = 0
|
||
|
|
kingdom = 120
|
||
|
|
empire = 120
|
||
|
|
hegemony = 120
|
||
|
|
}
|
||
|
|
desc = legend_demand_fealty_desc
|
||
|
|
|
||
|
|
is_shown = {
|
||
|
|
has_character_flag = legend_demand_fealty
|
||
|
|
has_dlc_feature = legends
|
||
|
|
}
|
||
|
|
|
||
|
|
is_valid = {
|
||
|
|
is_landless_adventurer = no
|
||
|
|
}
|
||
|
|
|
||
|
|
effect = {
|
||
|
|
custom_tooltip = {
|
||
|
|
text = fifteen_year_vassalization_tt
|
||
|
|
remove_character_flag = legend_demand_fealty
|
||
|
|
}
|
||
|
|
add_character_modifier = {
|
||
|
|
modifier = fealty_demanded
|
||
|
|
years = 15
|
||
|
|
}
|
||
|
|
}
|
||
|
|
|
||
|
|
|
||
|
|
ai_potential = {
|
||
|
|
always = yes
|
||
|
|
}
|
||
|
|
|
||
|
|
ai_will_do = {
|
||
|
|
base = 100
|
||
|
|
}
|
||
|
|
}
|
||
|
|
###########################
|
||
|
|
# Become an adventurer
|
||
|
|
# By James Beaumont
|
||
|
|
###########################
|
||
|
|
|
||
|
|
launch_a_legendary_adventure = {
|
||
|
|
picture = {
|
||
|
|
reference = "gfx/interface/illustrations/decisions/decision_tale.dds"
|
||
|
|
}
|
||
|
|
decision_group_type = major
|
||
|
|
|
||
|
|
ai_check_interval_by_tier = {
|
||
|
|
barony = 0
|
||
|
|
county = 0
|
||
|
|
duchy = 0
|
||
|
|
kingdom = 120
|
||
|
|
empire = 120
|
||
|
|
hegemony = 120
|
||
|
|
}
|
||
|
|
desc = launch_a_legendary_adventure_desc
|
||
|
|
|
||
|
|
is_shown = {
|
||
|
|
has_character_flag = launch_a_legendary_adventure
|
||
|
|
has_dlc_feature = legends
|
||
|
|
}
|
||
|
|
|
||
|
|
is_valid = {
|
||
|
|
is_landless_adventurer = no
|
||
|
|
}
|
||
|
|
|
||
|
|
effect = {
|
||
|
|
custom_tooltip = {
|
||
|
|
text = launch_a_legendary_adventure_tt
|
||
|
|
remove_character_flag = launch_a_legendary_adventure
|
||
|
|
if = {
|
||
|
|
limit = {
|
||
|
|
NOT = { exists = var:legendary_adventure_cb }
|
||
|
|
}
|
||
|
|
set_variable = {
|
||
|
|
name = legendary_adventure_cb
|
||
|
|
value = 1
|
||
|
|
}
|
||
|
|
}
|
||
|
|
else = {
|
||
|
|
change_variable = {
|
||
|
|
name = legendary_adventure_cb
|
||
|
|
add = 1
|
||
|
|
}
|
||
|
|
}
|
||
|
|
}
|
||
|
|
add_character_modifier = {
|
||
|
|
modifier = legendary_adventurer
|
||
|
|
years = 5
|
||
|
|
}
|
||
|
|
}
|
||
|
|
|
||
|
|
|
||
|
|
ai_potential = {
|
||
|
|
always = no # I don't know that we want to see AI kings hopping around the world all the time
|
||
|
|
}
|
||
|
|
|
||
|
|
ai_will_do = {
|
||
|
|
base = 100
|
||
|
|
}
|
||
|
|
}
|
||
|
|
|
||
|
|
##################################################
|
||
|
|
###################LEGITIMIZING###################
|
||
|
|
##################################################
|
||
|
|
###########################
|
||
|
|
# Legendary Integration
|
||
|
|
# By James Beaumont
|
||
|
|
###########################
|
||
|
|
|
||
|
|
legendary_integration_e = {
|
||
|
|
picture = {
|
||
|
|
reference = "gfx/interface/illustrations/decisions/decision_family_tree.dds"
|
||
|
|
}
|
||
|
|
decision_group_type = major
|
||
|
|
|
||
|
|
ai_check_interval_by_tier = {
|
||
|
|
barony = 0
|
||
|
|
county = 0
|
||
|
|
duchy = 0
|
||
|
|
kingdom = 0
|
||
|
|
empire = 0
|
||
|
|
hegemony = 120
|
||
|
|
}
|
||
|
|
desc = legendary_integration_e_desc
|
||
|
|
|
||
|
|
is_shown = {
|
||
|
|
has_character_flag = legendary_integration_e
|
||
|
|
has_dlc_feature = legends
|
||
|
|
}
|
||
|
|
|
||
|
|
is_valid = {
|
||
|
|
custom_tooltip = {
|
||
|
|
text = any_drifting_empire_tt
|
||
|
|
OR = {
|
||
|
|
any_held_title = { # Check held empires first, any_empire is unoptimal and should only be checked if any_held_title fails
|
||
|
|
title_tier = empire
|
||
|
|
this != root.primary_title
|
||
|
|
valid_for_legendary_integration_e = yes
|
||
|
|
}
|
||
|
|
any_realm_de_jure_empire = {
|
||
|
|
this != root.primary_title
|
||
|
|
valid_for_legendary_integration_e = yes
|
||
|
|
}
|
||
|
|
}
|
||
|
|
}
|
||
|
|
is_landless_adventurer = no
|
||
|
|
}
|
||
|
|
|
||
|
|
effect = {
|
||
|
|
custom_tooltip = {
|
||
|
|
text = select_empire_to_drift_tt
|
||
|
|
remove_character_flag = legendary_integration_e
|
||
|
|
trigger_event = ce1_decision_events.1015
|
||
|
|
}
|
||
|
|
}
|
||
|
|
|
||
|
|
|
||
|
|
ai_potential = {
|
||
|
|
always = yes
|
||
|
|
}
|
||
|
|
|
||
|
|
ai_will_do = {
|
||
|
|
base = 100
|
||
|
|
}
|
||
|
|
}
|
||
|
|
|
||
|
|
legendary_integration_k = {
|
||
|
|
picture = {
|
||
|
|
reference = "gfx/interface/illustrations/decisions/decision_family_tree.dds"
|
||
|
|
}
|
||
|
|
decision_group_type = major
|
||
|
|
|
||
|
|
ai_check_interval_by_tier = {
|
||
|
|
barony = 0
|
||
|
|
county = 0
|
||
|
|
duchy = 0
|
||
|
|
kingdom = 0
|
||
|
|
empire = 120
|
||
|
|
hegemony = 0
|
||
|
|
}
|
||
|
|
desc = legendary_integration_k_desc
|
||
|
|
|
||
|
|
is_shown = {
|
||
|
|
has_character_flag = legendary_integration_k
|
||
|
|
has_dlc_feature = legends
|
||
|
|
}
|
||
|
|
|
||
|
|
is_valid = {
|
||
|
|
custom_tooltip = {
|
||
|
|
text = any_drifting_kingdom_tt
|
||
|
|
OR = {
|
||
|
|
any_held_title = { # Check held kingdoms first, any_kingdom is unoptimal and should only be checked if any_held_title fails
|
||
|
|
title_tier = kingdom
|
||
|
|
this != root.primary_title
|
||
|
|
valid_for_legendary_integration_k = yes
|
||
|
|
}
|
||
|
|
any_realm_de_jure_kingdom = {
|
||
|
|
this != root.primary_title
|
||
|
|
valid_for_legendary_integration_k = yes
|
||
|
|
}
|
||
|
|
}
|
||
|
|
}
|
||
|
|
is_landless_adventurer = no
|
||
|
|
}
|
||
|
|
|
||
|
|
effect = {
|
||
|
|
custom_tooltip = {
|
||
|
|
text = select_kingdom_to_drift_tt
|
||
|
|
remove_character_flag = legendary_integration_k
|
||
|
|
trigger_event = ce1_decision_events.1000
|
||
|
|
}
|
||
|
|
}
|
||
|
|
|
||
|
|
|
||
|
|
ai_potential = {
|
||
|
|
always = yes
|
||
|
|
}
|
||
|
|
|
||
|
|
ai_will_do = {
|
||
|
|
base = 100
|
||
|
|
}
|
||
|
|
}
|
||
|
|
|
||
|
|
legendary_integration_d = {
|
||
|
|
picture = {
|
||
|
|
reference = "gfx/interface/illustrations/decisions/decision_family_tree.dds"
|
||
|
|
}
|
||
|
|
decision_group_type = major
|
||
|
|
|
||
|
|
ai_check_interval_by_tier = {
|
||
|
|
barony = 0
|
||
|
|
county = 0
|
||
|
|
duchy = 0
|
||
|
|
kingdom = 120
|
||
|
|
empire = 0
|
||
|
|
hegemony = 0
|
||
|
|
}
|
||
|
|
desc = legendary_integration_d_desc
|
||
|
|
|
||
|
|
is_shown = {
|
||
|
|
has_character_flag = legendary_integration_d
|
||
|
|
has_dlc_feature = legends
|
||
|
|
}
|
||
|
|
|
||
|
|
is_valid = {
|
||
|
|
custom_tooltip = {
|
||
|
|
text = any_drifting_duchy_tt
|
||
|
|
any_realm_de_jure_duchy = {
|
||
|
|
valid_for_legendary_integration_d = yes
|
||
|
|
}
|
||
|
|
}
|
||
|
|
is_landless_adventurer = no
|
||
|
|
}
|
||
|
|
|
||
|
|
effect = {
|
||
|
|
custom_tooltip = {
|
||
|
|
text = select_duchy_to_drift_tt
|
||
|
|
remove_character_flag = legendary_integration_d
|
||
|
|
trigger_event = ce1_decision_events.1010
|
||
|
|
}
|
||
|
|
}
|
||
|
|
|
||
|
|
|
||
|
|
ai_potential = {
|
||
|
|
always = yes
|
||
|
|
}
|
||
|
|
|
||
|
|
ai_will_do = {
|
||
|
|
base = 100
|
||
|
|
}
|
||
|
|
}
|
||
|
|
##################################################
|
||
|
|
#######################HOLY#######################
|
||
|
|
##################################################
|
||
|
|
###########################
|
||
|
|
# Reassert the War
|
||
|
|
# By James Beaumont
|
||
|
|
###########################
|
||
|
|
|
||
|
|
legendary_holy_war = {
|
||
|
|
picture = {
|
||
|
|
reference = "gfx/interface/illustrations/decisions/decision_legend.dds"
|
||
|
|
}
|
||
|
|
decision_group_type = major
|
||
|
|
|
||
|
|
ai_check_interval_by_tier = {
|
||
|
|
barony = 0
|
||
|
|
county = 0
|
||
|
|
duchy = 0
|
||
|
|
kingdom = 120
|
||
|
|
empire = 120
|
||
|
|
hegemony = 120
|
||
|
|
}
|
||
|
|
desc = legendary_holy_war_desc
|
||
|
|
|
||
|
|
is_shown = {
|
||
|
|
has_character_flag = legendary_holy_war
|
||
|
|
has_dlc_feature = legends
|
||
|
|
}
|
||
|
|
|
||
|
|
is_valid = {
|
||
|
|
is_landless_adventurer = no
|
||
|
|
}
|
||
|
|
|
||
|
|
effect = {
|
||
|
|
custom_tooltip = {
|
||
|
|
text = bonus_holy_war_tt
|
||
|
|
add_character_flag = bonus_major_holy_war
|
||
|
|
remove_character_flag = legendary_holy_war
|
||
|
|
}
|
||
|
|
}
|
||
|
|
|
||
|
|
|
||
|
|
ai_potential = {
|
||
|
|
always = yes
|
||
|
|
}
|
||
|
|
|
||
|
|
ai_will_do = {
|
||
|
|
base = 100
|
||
|
|
}
|
||
|
|
}
|
||
|
|
|
||
|
|
legendary_pacifism_spread = {
|
||
|
|
picture = {
|
||
|
|
reference = "gfx/interface/illustrations/decisions/decision_tale.dds"
|
||
|
|
}
|
||
|
|
decision_group_type = major
|
||
|
|
|
||
|
|
ai_check_interval_by_tier = {
|
||
|
|
barony = 0
|
||
|
|
county = 0
|
||
|
|
duchy = 0
|
||
|
|
kingdom = 120
|
||
|
|
empire = 120
|
||
|
|
hegemony = 120
|
||
|
|
}
|
||
|
|
desc = legendary_pacifism_spread_desc
|
||
|
|
|
||
|
|
is_shown = {
|
||
|
|
has_character_flag = legendary_pacifism_spread
|
||
|
|
has_dlc_feature = legends
|
||
|
|
}
|
||
|
|
|
||
|
|
is_valid = {
|
||
|
|
custom_tooltip = {
|
||
|
|
text = non_true_faith_neighbour
|
||
|
|
any_neighboring_and_across_water_top_liege_realm_owner = {
|
||
|
|
faith != root.faith
|
||
|
|
NOT = {
|
||
|
|
any_held_title = { is_head_of_faith = yes }
|
||
|
|
}
|
||
|
|
}
|
||
|
|
}
|
||
|
|
is_landless_adventurer = no
|
||
|
|
}
|
||
|
|
|
||
|
|
effect = {
|
||
|
|
custom_tooltip = {
|
||
|
|
text = legendary_pacifism_spread_tt
|
||
|
|
remove_character_flag = legendary_pacifism_spread
|
||
|
|
save_scope_as = legendary_character
|
||
|
|
if = {
|
||
|
|
limit = {
|
||
|
|
any_neighboring_and_across_water_top_liege_realm_owner = {
|
||
|
|
faith != root.faith
|
||
|
|
NOT = {
|
||
|
|
any_held_title = { is_head_of_faith = yes }
|
||
|
|
}
|
||
|
|
is_ai = yes
|
||
|
|
}
|
||
|
|
}
|
||
|
|
random_neighboring_and_across_water_top_liege_realm_owner = {
|
||
|
|
limit = {
|
||
|
|
faith != root.faith
|
||
|
|
NOT = {
|
||
|
|
any_held_title = { is_head_of_faith = yes }
|
||
|
|
}
|
||
|
|
is_ai = yes
|
||
|
|
}
|
||
|
|
add_character_flag = guarantee_conversion # Freebie, ensures the AI accepts the conversion demand
|
||
|
|
}
|
||
|
|
}
|
||
|
|
every_neighboring_and_across_water_top_liege_realm_owner = {
|
||
|
|
limit = {
|
||
|
|
faith != root.faith
|
||
|
|
NOT = {
|
||
|
|
any_held_title = { is_head_of_faith = yes }
|
||
|
|
}
|
||
|
|
}
|
||
|
|
trigger_event = ce1_decision_events.1020
|
||
|
|
}
|
||
|
|
}
|
||
|
|
}
|
||
|
|
|
||
|
|
|
||
|
|
ai_potential = {
|
||
|
|
always = yes
|
||
|
|
}
|
||
|
|
|
||
|
|
ai_will_do = {
|
||
|
|
base = 100
|
||
|
|
}
|
||
|
|
}
|
||
|
|
|
||
|
|
legendary_conversion = {
|
||
|
|
picture = {
|
||
|
|
reference = "gfx/interface/illustrations/decisions/decision_legend.dds"
|
||
|
|
}
|
||
|
|
decision_group_type = major
|
||
|
|
|
||
|
|
ai_check_interval_by_tier = {
|
||
|
|
barony = 0
|
||
|
|
county = 0
|
||
|
|
duchy = 0
|
||
|
|
kingdom = 120
|
||
|
|
empire = 120
|
||
|
|
hegemony = 120
|
||
|
|
}
|
||
|
|
desc = legendary_conversion_desc
|
||
|
|
|
||
|
|
is_shown = {
|
||
|
|
OR = {
|
||
|
|
AND = {
|
||
|
|
has_character_flag = legendary_conversion
|
||
|
|
has_dlc_feature = legends
|
||
|
|
}
|
||
|
|
has_character_flag = major_religious_inspiration
|
||
|
|
}
|
||
|
|
}
|
||
|
|
|
||
|
|
is_valid = {
|
||
|
|
custom_tooltip = {
|
||
|
|
text = leg_conv_valid_county
|
||
|
|
any_sub_realm_county = {
|
||
|
|
faith != root.faith
|
||
|
|
}
|
||
|
|
}
|
||
|
|
is_landless_adventurer = no
|
||
|
|
}
|
||
|
|
|
||
|
|
effect = {
|
||
|
|
custom_tooltip = {
|
||
|
|
text = legendary_conversion_tt
|
||
|
|
remove_character_flag = legendary_conversion
|
||
|
|
remove_character_flag = major_religious_inspiration
|
||
|
|
random_sub_realm_county = { # Give em a freebie
|
||
|
|
set_county_faith = root.faith
|
||
|
|
}
|
||
|
|
every_sub_realm_county = {
|
||
|
|
random = {
|
||
|
|
chance = 50
|
||
|
|
set_county_faith = root.faith
|
||
|
|
}
|
||
|
|
}
|
||
|
|
}
|
||
|
|
}
|
||
|
|
|
||
|
|
|
||
|
|
ai_potential = {
|
||
|
|
always = yes
|
||
|
|
}
|
||
|
|
|
||
|
|
ai_will_do = {
|
||
|
|
base = 100
|
||
|
|
}
|
||
|
|
}
|