225 lines
4.2 KiB
Text
225 lines
4.2 KiB
Text
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#######################
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# MONGOL VALUES
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#######################
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# Conquering things
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# Drinking mare's milk
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# Destroying civilisations
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# Fighting
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# Chance of Mongols appearing per year between 1180 and 1250
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temujin_appearance_base_chance = 1
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# Weight used in selecting targets for the automated Mongol invasions
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mongol_invasion_target_character_weight = {
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value = 0.001
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every_sub_realm_county = {
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if = {
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limit = {
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title_province = {
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geographical_region = special_mongol_empire_start_region
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}
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}
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add = 10000
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}
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else_if = {
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limit = {
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title_province = {
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geographical_region = special_mongol_empire_conquest_region_prio_1
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}
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}
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add = 5000
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}
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else_if = {
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limit = {
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title_province = {
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geographical_region = special_mongol_empire_conquest_region_prio_2
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}
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}
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add = 3000
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}
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else_if = {
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limit = {
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title_province = {
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geographical_region = special_mongol_empire_conquest_region_prio_3
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}
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}
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add = 2000
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}
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else_if = {
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limit = {
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title_province = {
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geographical_region = special_mongol_empire_conquest_region_prio_4
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}
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}
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add = 1000
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}
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else_if = {
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limit = {
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title_province = {
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geographical_region = special_mongol_empire_conquest_region_prio_5
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}
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}
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add = 500
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}
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else_if = {
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limit = {
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title_province = {
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geographical_region = special_mongol_empire_conquest_region_cleanup
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}
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}
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add = 250
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}
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else_if = {
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limit = {
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title_province = {
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geographical_region = world_tibet
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}
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}
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add = -100
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}
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}
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}
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# Mongol breakup succession score
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mongol_breakup_succession_score = {
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# Prioritize the actual heir
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if = {
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limit = {
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exists = scope:old_mongol_emperor.primary_heir
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this = scope:old_mongol_emperor.primary_heir
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}
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add = 100
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}
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# A bonus for being of the same house
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if = {
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limit = {
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exists = house
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house = scope:old_mongol_emperor.house
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}
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add = 50
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}
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# Prioritize siblings
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if = {
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limit = {
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is_sibling_of = scope:old_mongol_emperor
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}
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add = 100
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}
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# Children of children of the old khan gain some priority
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else_if = {
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limit = {
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any_parent = {
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any_parent = {
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this = scope:old_mongol_emperor
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}
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}
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}
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add = 50
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}
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else_if = {
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limit = {
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is_close_family_of = scope:old_mongol_emperor
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}
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add = 30
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}
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else_if = {
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limit = {
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is_close_or_extended_family_of = scope:old_mongol_emperor
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}
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add = 15
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}
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# Skill bonuses
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add = sum_of_all_skills_value
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# Gender preference, can't check for realm law so using faith
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if = {
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limit = {
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is_female = yes
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scope:old_mongol_emperor.faith = {
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has_doctrine_parameter = male_dominated_law
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}
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}
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multiply = 0.1
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}
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else_if = {
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limit = {
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scope:old_mongol_emperor.faith = {
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has_doctrine_parameter = female_dominated_law
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}
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}
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multiply = 0.1
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}
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# A penalty for not being the same culture, mongol, or an accepted culture
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if = {
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limit = {
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NOR = {
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culture = scope:old_mongol_emperor.culture
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culture = culture:mongol
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culture = {
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cultural_acceptance = {
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target = scope:old_mongol_emperor.culture
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value >= 75
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}
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}
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}
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}
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multiply = 0.1
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}
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# Not adult
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if = {
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limit = {
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is_adult = no
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}
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multiply = 0.1
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}
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# Ill health
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if = {
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limit = {
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OR = {
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has_contagious_deadly_disease_trigger = yes
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has_epidemic_disease_trigger = yes
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health <= poor_health
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has_trait = infirm
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has_trait = incapable
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}
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}
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multiply = 0.01
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}
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}
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temujin_soldier_female_chance = {
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if = {
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limit = {
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NOT = { dummy_female = { can_be_combatant_based_on_gender_trigger = { ARMY_OWNER = scope:temujin } } }
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dummy_male = { can_be_combatant_based_on_gender_trigger = { ARMY_OWNER = scope:temujin } }
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}
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add = 0
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}
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else_if = {
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limit = {
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dummy_female = { can_be_combatant_based_on_gender_trigger = { ARMY_OWNER = scope:temujin } }
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NOT = { dummy_male = { can_be_combatant_based_on_gender_trigger = { ARMY_OWNER = scope:temujin } } }
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}
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add = 100
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}
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else = {
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add = 50
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}
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}
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mongol_successor_faith_chance = {
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value = 0
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save_temporary_scope_as = county_faith_check
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add = {
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scope:faith_changer = {
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every_vassal = {
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faith = scope:county_faith_check.faith
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}
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add = 5
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}
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}
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}
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