94 lines
1.9 KiB
JSON
94 lines
1.9 KiB
JSON
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{
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"building_priority": {
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"buildings": 5,
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"special_buildings": 0,
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"stack_player": 3,
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"combat": 2,
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"siege": 4,
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"activities": 1
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},
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"avoid_distance": {
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"buildings": 5,
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"special_buildings": 1,
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"stack_player": 5,
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"combat": 10,
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"siege": 7,
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"activities": 5
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},
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"siege_pattern": {
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"dist_to_point_min": 5.150000,
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"dist_to_point_max": 9.750000,
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"steep_factor": 0.250000,
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"steep_threshold_min": 0.250000,
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"steep_threshold_max": 0.750000,
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"dist_to_edge_max": 2,
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"avoid_south_factor": 1,
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"avoid_north_factor": 0.250000
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},
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"stack_player_pattern": {
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"distance_h": 10,
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"distance_v": -8,
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"dist_to_edge_max": 2
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},
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"combat_pattern": {
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"dist_to_point_min": 1,
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"dist_to_point_max": 2,
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"steep_factor": 0.500000,
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"steep_threshold_min": 0,
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"steep_threshold_max": 1,
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"dist_to_edge_max": 0,
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"avoid_south_factor": 1,
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"avoid_north_factor": 1
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},
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"building_pattern": {
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"range_min": 2,
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"range_max": 12,
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"to_south_mult": 12,
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"dist_to_southern_shore_min": 2,
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"dist_to_southern_shore_max": 4,
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"southern_shore_score": 2,
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"steep_factor": 0.250000,
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"steep_threshold_min": 0.250000,
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"steep_threshold_max": 0.750000
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},
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"special_building_pattern": {
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"dist_to_point_min": 5.150000,
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"dist_to_point_max": 9.750000,
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"steep_factor": 0.250000,
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"steep_threshold_min": 0.250000,
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"steep_threshold_max": 0.750000,
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"dist_to_edge_max": 2,
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"avoid_south_factor": 1,
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"avoid_north_factor": 1
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},
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"activities_pattern": {
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"dist_to_point_min": 1,
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"dist_to_point_max": 2,
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"steep_factor": 0.500000,
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"steep_threshold_min": 0,
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"steep_threshold_max": 1,
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"dist_to_edge_max": 0,
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"avoid_south_factor": 1,
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"avoid_north_factor": 1
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},
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"rotation_unit_stack_player": {
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"from": 0,
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"to": 0
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},
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"rotation_combat": {
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"from": 0,
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"to": 0
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},
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"rotation_special_building": {
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"from": 0,
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"to": 0
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},
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"rotation_buildings": {
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"from": 0,
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"to": 0
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},
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"rotation_activities": {
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"from": 0,
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"to": 0
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}
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}
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