2026-05-29 05:24:40 -04:00
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fp1_yearly_events = {
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trigger = { fp1_eligible_for_yearly_events_trigger = yes }
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weight_multiplier = {
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base = 1
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modifier = { # Reduces frequency for characters with non-matching cultures
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factor = 0.33
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2026-05-29 06:16:14 -04:00
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religion = religion:folkgerman_religion
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2026-05-29 05:24:40 -04:00
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NOT = {
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culture = { has_cultural_pillar = heritage_north_germanic }
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}
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}
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modifier = { # Reduces frequency for having both sets of FP events valid
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factor = 0.5
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OR = {
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fp2_eligible_for_yearly_events_trigger = yes
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fp3_eligible_for_yearly_events_trigger = yes
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}
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}
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}
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random_events = {
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chance_to_happen = 65
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200 = 0
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# Other Events
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# 100 = varangian.0001
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200 = trait_specific.9001 # Become Poet
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#FP1 Events
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## Shieldmaidens
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100 = fp1_shieldmaiden.0001 # A wrong-gender courtier wishes to fight for you.
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400 = fp1_shieldmaiden.0032 # Your shieldmaiden improves their skills.
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## General Yearlies
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200 = fp1_yearly.0001 # Escaped Thrall - A thrall leaves your court in the night.
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200 = fp1_yearly.0011 # Calls for Courtier to be Declared Nithing - Locals call for one of your courtiers to be exiled.
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200 = fp1_yearly.0021 # A Matter of Life and Death - Two knights fight to the death over nothing.
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200 = fp1_yearly.0031 # Tall Tales at the Table - A deceitful warrior is telling tall-tales at court.
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100 = fp1_yearly.0041 # Explorers from the South - An Islamic explorer stops by for a visit.
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200 = fp1_yearly.0051 # The Unquiet Dead - You are informed of a reputed-draugr.
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200 = fp1_yearly.0071 # In the Deep Places of the World - locals in your Scandi capital report a troll.
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200 = fp1_yearly.0091 # A Vessel fit for a Ruler - commissioning a personal longship.
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200 = fp1_yearly.0101 # A Game of Riddles - a courtier challenges you to a game of riddles.
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200 = fp1_yearly.0111 # Accursed - one of your courtiers is the victim of a nithing pole.
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200 = fp1_yearly.2000 # A Child wants to run away to marry their beloved
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300 = fp1_yearly.2100 # Two lovers duel for your love
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200 = fp1_yearly.2200 # Berserker rampages though court
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200 = fp1_yearly.2300 # Convince a group of soldiers to join you
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200 = fp1_yearly.2400 # Invest in something that'll aid in your hunts
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200 = fp1_yearly.2600 # Become a Berserker
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## Flavour Yearlies
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200 = fp1_yearly.0501 # Out for a Sail - you spot a ship in distress.
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200 = fp1_yearly.0511 # The Stench of Success - a courtier won't let an old trophy go.
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200 = fp1_yearly.0521 # Blood on the Snow - your child wishes to snowball fight.
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200 = fp1_yearly.0531 # [Dynasty] on Ice - your child wants to learn how to ice skate.
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200 = fp1_yearly.0541 # The Beast of [Capital] - your child is playing pranks on courtiers.
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200 = fp1_yearly.0551 # Fishy Business - a courtier won't stop eating rotten fish.
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200 = fp1_yearly.0561 # My Arm Against Yours - a knight challenges you to arm-wrestling.
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200 = fp1_yearly.0571 # Petty Vandalism - your child has vandalised a runestone.
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200 = fp1_yearly.0581 # When I Grow Up - your child wishes to be a shieldperson.
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200 = fp1_yearly.0591 # Raised Voices at the Thing - two of your counties are fighting at a regional thing.
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200 = fp1_yearly.0601 # The Hardest Part of Ruling - you're incredibly bored in a protracted thing session.
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200 = fp1_yearly.0611 # Leading by Example - one of your children hurts another whilst imitating you.
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200 = fp1_yearly.0641 # Worthy of the Ocean - your longships are in disrepair.
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200 = fp1_yearly.0651 # Leviathan - you spot a whale whilst sailing.
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200 = fp1_yearly.0661 # A Novel Challenge - a knight challenges you to skiing.
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200 = fp1_yearly.0671 # A Slippery Slope - your child wants to go sledding.
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200 = fp1_yearly.0681 # Why Can't I Come? - your child wants to come raiding.
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200 = fp1_yearly.0691 # Attempted Atonement - a knight has converted after raiding a reformed faith.
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## Special Yearlies
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50 = fp1_yearly.1001 # You notice a stranger has been hanging around the court.
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50 = fp1_yearly.1071 # Sparklingly Clean
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50 = fp1_yearly.1081 # An explorer of the Atlantic wishes to share their tales with you.
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5 = fp1_yearly.2500 # What's that deviant up to this time!?
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1000 = fp1_major_decisions.1001 # Canute & the Tide
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## Jomsvikings
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# 500 = fp1_jomsvikings.0001 # FP1 - Jomsvikings offer a Retainer
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# 500 = fp1_jomsvikings.0021 # FP1 - Jomsvikings send Event Troops
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# 1000 = fp1_jomsvikings.0041 # FP1 - Jomsvikings move to execute a stain on the faith.
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}
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}
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fp2_yearly_events = {
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trigger = {
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# has_fp2_dlc_trigger = yes
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always = no
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# Most events are geographical in nature
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# capital_province ?= { geographical_region = world_europe_west_iberia }
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}
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weight_multiplier = {
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base = 1
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modifier = { # Reduces frequency for characters with non-matching cultures
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factor = 0.33
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NOT = {
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culture = { has_cultural_pillar = heritage_iberian }
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}
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}
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modifier = { # Reduces chance after recently having had an event from this pulse
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factor = 0.2
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has_character_flag = recently_got_fp2_event
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}
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modifier = { # Reduces frequency for having both sets of FP events valid
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factor = 0.5
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OR = {
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fp1_eligible_for_yearly_events_trigger = yes
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fp3_eligible_for_yearly_events_trigger = yes
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}
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}
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}
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random_events = {
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200 = 0
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# FP2 - Fate of Iberia Events
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# 160 = fp2_yearly.1001 # Chess Two
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# 10 = fp2_yearly.1002 # A Compromising Position
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# 160 = fp2_yearly.1003 # Tilting at...Giants?
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# 160 = fp2_yearly.1004 # The Hawk of Quraysh
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# 160 = fp2_yearly.1005 # Lost Viking
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# 80 = fp2_yearly.1006 # Viking Cheese?
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# 180 = fp2_yearly.2020 # Horchata colonialism event
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# 160 = fp2_yearly.4004 # The Wandering Master
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# 160 = fp2_yearly.4005 # Establishing Enclaves
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# 160 = fp2_yearly.4006 # God's Architect
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# 160 = fp2_yearly.8000 # Burning the Vineyards
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# 180 = fp2_yearly.8001 # Assembling the Cortes
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# 160 = fp2_yearly.8002 # A Dietary Dilemma
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# 160 = fp2_yearly.8003 # Flight of Fancy
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# 160 = fp2_yearly.8004 # The Toledo School of Translation
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# 160 = fp2_yearly.8005 # Under the Stone Pine
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# 160 = fp2_yearly.8006 # Saqaliba Settlers
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# 180 = fp2_struggle.1002 # Xenophilic Advancment
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# 160 = fp2_struggle.1050 # Dreams of Destruction
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# 150 = fp2_struggle.2000 # Disorderly Market
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# 140 = fp2_struggle.2008 # Misdeeds of the Councillor
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# 350 = fp2_struggle.2013 # The Secret to Freedom
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# 130 = fp2_struggle.2015 # Letter on the Back
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# 180 = fp2_yearly.2025 # Suffering from Success
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# 150 = fp2_yearly.4001 # You fancy a little siesta
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# 150 = fp2_yearly.4002 # A county is increasingly religiously intertwined
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# 150 = fp2_yearly.4003 # The road to Santiago is under threat from bandits
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# 150 = fp2_yearly.4007 # Finding a shell on the road to Santiago
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# 150 = fp2_yearly.4008 # Folk stories around the fireside
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# 300 = fp2_yearly.4009 # Visiting the Malato Tree
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# 150 = fp2_yearly.4010 # Finding a Verraco
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# 300 = fp2_yearly.3000 # Neighboring Muslims are growing rice, adopt the practice yourself?
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# 100 = bell_special_yearly.1000 # The bell of Huesca yearly
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# 150 = fp2_yearly.9000 # Thriving Jewish Community
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# 150 = fp2_yearly.9001 # Suspect Conversos of secretly praciticing Judaism
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# 150 = fp2_yearly.9002 # Jewish people come fleeing persecution from a nearby realm
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# 150 = fp2_yearly.9005 # Toledan Nights
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# 50 = fp2_yearly.9006 # Local bishop mad his church faces the wrong way
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}
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effect = {
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root = {
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add_character_flag = {
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flag = recently_got_fp2_event
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days = 1095 # 3 years
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}
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}
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}
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}
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bp1_yearly_events = { # Disabled in yearly_on_actions
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trigger = {
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has_dlc_feature = friends_and_foes
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OR = {
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any_relation = { type = friend }
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any_relation = { type = rival }
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}
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}
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weight_multiplier = {
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base = 1
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modifier = { # Increase frequency the more you fit the conditions
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add = 0.25
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any_relation = { type = friend }
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}
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modifier = { # Increase frequency the more you fit the conditions
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add = 0.25
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any_relation = { type = rival }
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}
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modifier = { # Increase frequency the more you fit the conditions
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add = 0.25
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any_relation = { type = best_friend }
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}
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modifier = { # Increase frequency the more you fit the conditions
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add = 0.25
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any_relation = { type = nemesis }
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}
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}
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random_events = {
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200 = 0
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#BP1 Events
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100 = bp1_yearly.1000 # Best friend introduces you to a new hobby
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200 = bp1_yearly.1010 # A friend offers to mediate with your HoF who has excommunicated you
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500 = bp1_yearly.1020 # A friend visits you on your dying bed
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500 = bp1_yearly.1021 # You visit a friend on their dying bed
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500 = bp1_yearly.1030 # A rival visits you on your dying bed
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500 = bp1_yearly.1031 # You visit a rival on their dying bed
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100 = bp1_yearly.1040 # You make a new friend at the bathhouse
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50 = bp1_yearly.1050 # You make a new rival at the bathhouse
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100 = bp1_yearly.1060 # React to a superstitious friend
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150 = bp1_yearly.1061 # Make someone superstitious - hidden
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100 = bp1_yearly.1070 # Rival is superstitious - take advantage?
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100 = bp1_yearly.1080 # Married off relative writes home
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400 = bp1_yearly.1082 # Married off relative writes home to share a secret
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100 = bp1_yearly.2000 # Spoil your partner(s), learn a secret/hook followup
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400 = bp1_yearly.2010 # Two of your spouses/concubines are lovers!
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100 = bp1_yearly.2020 # A consort attempts to influence you into changing your heir
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100 = bp1_yearly.2030 # Mopey consort wants some guidance
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100 = bp1_yearly.2040 # Consort is upset with other consort
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100 = bp1_yearly.2050 # Friendly consorts wants to start a study circle
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200 = bp1_yearly.2060 # Friendly consorts want to tutor other consort's child
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100 = bp1_yearly.2070 # Childless older soulmate spouse ponders your relationship
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100 = bp1_yearly.3001 # Friend spots you some cash
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100 = bp1_yearly.3002 # You spot your friend some cash
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100 = bp1_yearly.3007 # Spouse's family member wants you to sponsor their inspiration
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100 = bp1_yearly.3100 # Your vassal/friend/family member offers you a skilled courtier
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20 = bp1_yearly.3101 # Friend offers to sell you a county you have a claim on
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100 = bp1_yearly.3201 # Fake feast invite from rival/nemesis
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100 = bp1_yearly.3300 # Remembering a pilgrimage
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200 = bp1_yearly.3301 # Remembering a pilgrimage w/ a friend
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100 = bp1_yearly.4000 # Reflect over a family memory
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100 = bp1_yearly.4010 # Spouse demands their child gets a better guardian
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100 = bp1_yearly.4020 # Friend writes poetry about a war memory
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250 = bp1_yearly.4030 # Rival nestles their way into marrying one of your vassals, turns them disloyal
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10 = bp1_yearly.4040 # Kindly grandmother won't stop feeding you snacks; suffer the consequences of overeating, or break her heart?
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50 = bp1_yearly.5301 # Your friend is concerned about your physique
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150 = bp1_yearly.5100 # Chadsplaining to a plain courtier
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150 = bp1_yearly.5701 # Your Friend's Spouse Is Keeping Them Away From You
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100 = bp1_yearly.5702 # You ask a friend for help with skill
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200 = bp1_yearly.5703 # Your lover/rival threatens you in bed
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100 = bp1_yearly.5704 # Your rival seems strangely... attractive?
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200 = bp1_yearly.5705 # Your friend tries to talk you out of a bad relationship
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100 = bp1_yearly.5706 # You sleep with your rival's offspring
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400 = bp1_yearly.5707 # Your rival catches you sleeping with their offspring
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100 = bp1_yearly.5708 # You empathise with a friend's faith
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100 = bp1_yearly.5709 # Tempers flare between you and your rival
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70 = bp1_yearly.5713 # Your lover asks for money
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100 = bp1_yearly.5715 # You and a friend argue about pronunciation
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100 = bp1_yearly.5716 # Your zealous wife burns books
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100 = bp1_yearly.5717 # Your rival and your friend get into a drunken brawl
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100 = bp1_yearly.5719 # Your disloyal vassal is trying to embezzle
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100 = bp1_yearly.5720 # You and your rival armwrestle
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200 = bp1_yearly.5722 # Your nemesis launches your pet out of a catapult
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100 = bp1_yearly.5725 # You search for Khutulun
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50 = bp1_yearly.5728 # Rival steals and burns one of your artifacts
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10 = bp1_yearly.5740 # Scrambling for Answers
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80 = bp1_yearly.5800 # You make a perfume
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125 = bp1_yearly.6000 # Attacked by Rival's Child / Family Feud
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100 = bp1_yearly.7000 # Go on a picnic
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100 = bp1_yearly.7001 # Go fishing
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10 = bp1_yearly.7002 # Throw chamberpot at rival
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25 = bp1_yearly.7003 # Orgy Tapestry
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100 = bp1_yearly.7004 # Friend offers to talk about bad memory
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100 = bp1_yearly.7010 # Loyalty test
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100 = bp1_yearly.7050 # Memory of a war
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100 = bp1_yearly.7051 # Memory of Battle
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100 = bp1_yearly.7052 # Telling a story of a memory
|
|
|
|
|
100 = bp1_yearly.7053 # A memory of revenge
|
|
|
|
|
100 = bp1_yearly.7054 # Forgetting a memory
|
|
|
|
|
100 = bp1_yearly.7055 # Recording a memory
|
|
|
|
|
100 = bp1_yearly.7056 # Intimidating someone
|
|
|
|
|
150 = bp1_yearly.7057 # Yearning
|
|
|
|
|
100 = bp1_yearly.7058 # Friend eats all your food
|
|
|
|
|
100 = bp1_yearly.8000 # Claimant moving towards rivalry
|
|
|
|
|
200 = bp1_yearly.8010 # Best friend offers you a negotiated alliance
|
|
|
|
|
100 = bp1_yearly.8020 # Rival of your rival offers friendship
|
|
|
|
|
100 = bp1_yearly.8040 # Friend with conflicting personality falls out with you
|
|
|
|
|
100 = bp1_yearly.9001 # Bully/guardian destroys your favourite toy
|
|
|
|
|
100 = bp1_yearly.9005 # You get revenge for your destroyed toy
|
|
|
|
|
100 = bp1_yearly.9006 # Becoming friends over a common sin
|
|
|
|
|
10 = bp1_yearly.9007 # You find a peasant who looks exactly like you
|
|
|
|
|
50 = bp1_yearly.9016 # Uppity second-in-line wants the throne
|
|
|
|
|
50 = bp1_yearly.9017 # Uppity child is insecure about culture
|
|
|
|
|
200 = bp1_yearly.9018 # Illegitimate child feels excluded
|
|
|
|
|
100 = bp1_yearly.9019 # Spouse proposes a gay threesome
|
|
|
|
|
200 = bp1_yearly.9020 # Spouse wants to do something kinky
|
|
|
|
|
100 = bp1_yearly.9021 # Rival spouse is good in the bedroom
|
|
|
|
|
100 = bp1_yearly.9022 # Friend holds an intervention
|
|
|
|
|
200 = bp1_yearly.9023 # You realise you don't speak the same language
|
|
|
|
|
100 = bp1_yearly.9024 # A friend visits you while you're sick
|
|
|
|
|
150 = bp1_yearly.9025 # You realise you hate your friend
|
|
|
|
|
100 = bp1_yearly.9026 # You're haunted by an old friend who convinces you to make amends before you die
|
|
|
|
|
100 = bp1_yearly.9040 # The ghost of your dead lover wants to have sex again
|
|
|
|
|
100 = bp1_yearly.9042 # Your chaplain finds a dessert that looks like HealthGodName
|
|
|
|
|
100 = bp1_yearly.9043 # Your chaplain admits to being a deviant and a cannibal who eats babies
|
|
|
|
|
100 = bp1_yearly.9047 # Lover wants you to wear their hair
|
|
|
|
|
100 = bp1_yearly.9048 # Nemesis wants to end your rivalry by wrestling
|
|
|
|
|
100 = bp1_yearly.9050 # You and a friend share war stories
|
|
|
|
|
20 = bp1_yearly.7100 # Excreta incident, gain Nemesis
|
|
|
|
|
|
|
|
|
|
# Family Feud
|
|
|
|
|
5 = bp1_house_feud.0001 # Consider starting feud against own rival's house
|
|
|
|
|
5 = bp1_house_feud.0002 # Consider starting feud against house family member rivals
|
|
|
|
|
5 = bp1_house_feud.0003 # Consider starting feud against house who killed close family
|
|
|
|
|
5 = bp1_house_feud.0006 # Consider starting feud against house with competing claims
|
|
|
|
|
5 = bp1_house_feud.0007 # Consider starting feud against house who imprisoned you a while
|
|
|
|
|
5 = bp1_house_feud.0008 # Consider starting feud against house who imprisoned family a while
|
|
|
|
|
5 = bp1_house_feud.0012 # Consider starting feud against house who cuckolded you
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
fp3_yearly_events = {
|
|
|
|
|
trigger = {
|
|
|
|
|
has_fp3_dlc_trigger = yes
|
|
|
|
|
|
|
|
|
|
# Most events are geographical in nature
|
|
|
|
|
capital_province = { geographical_region = world_persian_empire }
|
|
|
|
|
}
|
|
|
|
|
weight_multiplier = {
|
|
|
|
|
base = 1
|
|
|
|
|
modifier = { # Reduces frequency for characters with non-matching cultures
|
|
|
|
|
factor = 0.33
|
|
|
|
|
|
|
|
|
|
NOR = {
|
|
|
|
|
culture = { has_cultural_pillar = heritage_iranian }
|
|
|
|
|
culture = { has_cultural_pillar = heritage_turkic }
|
|
|
|
|
culture = { has_cultural_pillar = heritage_mongolic }
|
|
|
|
|
culture = { has_cultural_pillar = heritage_arabic }
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
modifier = { # Reduces chance after recently having had an event from this pulse
|
|
|
|
|
factor = 0.2
|
|
|
|
|
has_character_flag = recently_got_fp3_event
|
|
|
|
|
}
|
|
|
|
|
modifier = { # Reduces frequency for having other sets of FP events valid
|
|
|
|
|
factor = 0.5
|
|
|
|
|
OR = {
|
|
|
|
|
fp1_eligible_for_yearly_events_trigger = yes
|
|
|
|
|
fp2_eligible_for_yearly_events_trigger = yes
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
random_events = {
|
|
|
|
|
200 = 0
|
|
|
|
|
|
|
|
|
|
# Frontier Events
|
|
|
|
|
250 = fp3_yearly.8000 # Ghazi Gone Bad
|
|
|
|
|
250 = fp3_yearly.8001 # Frontier Fortress Benefactor
|
|
|
|
|
250 = fp3_yearly.8002 # Faith at the Frontier
|
|
|
|
|
350 = fp3_yearly.8003 # Exotic Espand
|
|
|
|
|
350 = fp3_yearly.8004 # The Frontier Beckons
|
|
|
|
|
350 = fp3_yearly.8009 # Caliphal Concerns
|
|
|
|
|
250 = fp3_yearly.8010 # Abode of War
|
|
|
|
|
250 = fp3_yearly.8014 # Secrets of the Teapot
|
|
|
|
|
250 = fp3_yearly.8016 # Forgotten Stones & Hyrcanian Havoc
|
|
|
|
|
500 = fp3_yearly.8018 # Heavenly Horses
|
|
|
|
|
|
|
|
|
|
# The Nomads Story Cycle
|
|
|
|
|
100 = fp3_yearly.8888 #Grazing Grievances
|
|
|
|
|
|
|
|
|
|
# Heritage Events
|
|
|
|
|
250 = fp3_yearly.8019 # Refuge of Light
|
|
|
|
|
250 = fp3_yearly.8020 # The Lady of the Land
|
|
|
|
|
350 = fp3_yearly.8021 # An Acidic Accident
|
|
|
|
|
500 = fp3_yearly.8024 # The Return to the Sky
|
|
|
|
|
350 = fp3_yearly.8027 # Nine-Hundred Ninety Chapters of Gold
|
|
|
|
|
250 = fp3_yearly.8033 # Frozen Delights
|
|
|
|
|
550 = fp3_yearly.8034 # The Hephthalite Hoard
|
|
|
|
|
250 = fp3_yearly.8035 # The Heart and the Creator
|
|
|
|
|
250 = fp3_yearly.8036 # The City of the Mouthless
|
|
|
|
|
500 = fp3_yearly.8037 # A Cure for Acedia (the Melancholia Chain)
|
|
|
|
|
|
|
|
|
|
#FP3 - Extra Yearly Events
|
|
|
|
|
150 = fp3_yearly.8045 #The Mysterious Bundle (the Buzina Chain)
|
|
|
|
|
|
|
|
|
|
# Zoroastrian Events
|
|
|
|
|
200 = fp3_yearly.8050 #The Fate of the Dead
|
|
|
|
|
200 = fp3_yearly.8051 #The Purest Fire
|
|
|
|
|
|
|
|
|
|
# Guardianship Events
|
|
|
|
|
200 = childhood.2400 # Ward approaches guardian with theological doubts
|
|
|
|
|
|
|
|
|
|
# Clan Events
|
|
|
|
|
250 = fp3_clan.8000 # Usury against Unity
|
|
|
|
|
250 = fp3_clan.8001 # Clan Quarrel
|
|
|
|
|
250 = fp3_clan.8002 # Bonds of Faith
|
|
|
|
|
250 = fp3_clan.8003 # The Power of a Name
|
|
|
|
|
250 = fp3_clan.8004 # Bonds of Fear
|
|
|
|
|
250 = fp3_clan.8005 # A Proper Position
|
|
|
|
|
250 = fp3_clan.8006 # Small Spies
|
|
|
|
|
125 = fp3_clan.3000 # Ravaged Tulips
|
|
|
|
|
|
|
|
|
|
# Tax Collector / Clan Events
|
|
|
|
|
250 = fp3_clan.1000 # Worth more than Gold?
|
|
|
|
|
250 = fp3_clan.1010 # GetHerHis Cup Runneth Over
|
|
|
|
|
250 = fp3_clan.1020 # Practical Learning
|
|
|
|
|
250 = fp3_clan.1030 # Tax Dispute
|
|
|
|
|
250 = fp3_clan.1040 # Mismanaged Land
|
|
|
|
|
|
|
|
|
|
250 = fp3_clan.8008 #Bleeding them Dry
|
|
|
|
|
250 = fp3_clan.8009 #Popular with the People
|
|
|
|
|
250 = fp3_clan.8010 #Competent Qadis / More Magistrates
|
|
|
|
|
250 = fp3_clan.8011 #A Proper Paymaster
|
|
|
|
|
250 = fp3_clan.8012 #Auspicious Avarice
|
|
|
|
|
240 = fp3_clan.8013 #The Burden of Tax Farming
|
|
|
|
|
250 = fp3_clan.8015 #Scandalous Scion
|
|
|
|
|
250 = fp3_clan.8016 #Hammam Havoc
|
|
|
|
|
250 = fp3_clan.8017 #A Questionable Position
|
|
|
|
|
|
|
|
|
|
# Eren events
|
|
|
|
|
250 = fp3_yearly.2000 # Daylight Censors
|
|
|
|
|
250 = fp3_yearly.2001 # Public Intoxication
|
|
|
|
|
100 = fp3_yearly.2011 # Maunds of Wheat for non-royal court users
|
|
|
|
|
250 = fp3_yearly.2020 # Set the Scale, Vassal Version
|
|
|
|
|
500 = fp3_yearly.2040 # Commander of the Faithful
|
|
|
|
|
500 = false_conversion.2000 # A Moment of Weakness
|
|
|
|
|
250 = fp3_scholarship.1000 # A Second Aryabhata
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
effect = {
|
|
|
|
|
root = {
|
|
|
|
|
add_character_flag = {
|
|
|
|
|
flag = recently_got_fp3_event
|
|
|
|
|
days = 1095
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|