N3OW/common/religion/holy_sites/00_holy_sites.txt

4526 lines
77 KiB
Text
Raw Normal View History

2026-01-06 01:17:23 +01:00
 #############
# Christian #
#############
# novelist
aachen = {
county = c_aachen
barony = b_aachen
character_modifier = {
prowess_per_piety_level = 1
knight_effectiveness_mult = 0.1
}
}
provence = {
county = c_bouches_du_rhone
barony = b_marseille
character_modifier = {
martial = 1
monthly_lifestyle_xp_gain_mult = 0.1
}
}
pavia = {
county = c_pavia
character_modifier = {
legitimacy_gain_mult = 0.1
#monthly_lifestyle_xp_gain_mult = 0.1
}
}
poitiers = {
county = c_poitiers
barony = b_loudun
character_modifier = {
martial = 2
knight_effectiveness_mult = 0.2
}
}
rocamadour = {
county = c_quercy
character_modifier = {
fertility = 0.20
prowess_per_prestige_level = 1
}
}
ker_ys = {
county = c_finistere
2026-01-28 13:34:42 +01:00
barony = b_douarnenez
character_modifier = {
embarkation_cost_mult = -0.25
legitimacy_gain_mult = 0.05
}
}
doggerland = {
county = c_hestr
character_modifier = {
legitimacy_gain_mult = 0.05
retreat_losses = -0.1
}
}
toulon = {
county = c_var
character_modifier = {
monthly_county_control_growth_factor = 0.05
owned_personal_scheme_success_chance_add = 5
}
}
oxford = {
county = c_oxfordshire
character_modifier = {
learning_per_stress_level = 2
monthly_piety = 1
}
}
sens = {
county = c_sens
character_modifier = {
learning_per_stress_level = 2
monthly_lifestyle_xp_gain_mult = 0.1
}
}
toulouse = {
county = c_toulouse
character_modifier = {
stewardship = 1
cultural_head_fascination_mult = 0.05
}
}
nantes = {
county = c_nantes
character_modifier = {
build_gold_cost = -0.1
development_growth_factor = 0.05
}
}
lyon_fr = {
county = c_rhone
character_modifier = {
learning_per_prestige_level = 1
development_growth_factor = 0.05
}
}
2026-01-17 15:53:57 +00:00
### rosencrosser
slesvig = {
county = c_slesvig
character_modifier = {
health = 0.1
clergy_opinion = 10
}
}
magdeburg = {
county = c_magdeburg
character_modifier = {
cultural_head_fascination_mult = 0.05
monthly_county_control_growth_factor = 0.05
}
}
hamburg = {
county = c_hamburg
character_modifier = {
tax_mult = 0.05
}
}
kassel = {
county = c_kassel
character_modifier = {
monthly_piety_gain_mult = 0.15
monthly_prestige_gain_mult = 0.05
}
}
2026-01-20 02:03:29 +00:00
### folk german
kyffhauser = {
county = c_merseburg
barony = b_sangerhausen
character_modifier = {
monthly_piety_gain_mult = 0.1
legitimacy_gain_mult = 0.05
}
}
2026-01-20 02:26:17 +00:00
neuschwanstein = {
county = c_allgau
2026-01-20 10:17:08 +00:00
barony = b_kaufeuren
2026-01-20 02:26:17 +00:00
character_modifier = {
2026-01-20 10:17:08 +00:00
monthly_prestige_gain_mult = 0.1
monthly_lifestyle_xp_gain_mult = 0.1
2026-01-20 02:26:17 +00:00
}
}
leipzig = {
county = c_leipzig
character_modifier = {
2026-01-20 10:17:08 +00:00
monthly_prestige_gain_mult = 0.05
personal_scheme_phase_duration_add = -10
2026-01-20 02:26:17 +00:00
}
}
bremen = {
county = c_bremen
character_modifier = {
2026-01-20 10:17:08 +00:00
tax_mult = 0.5
2026-01-20 02:26:17 +00:00
}
}
2026-01-20 02:03:29 +00:00
2026-01-06 01:17:23 +01:00
#concodantist
maastricht = {
county = c_maastricht
barony = b_maastricht
character_modifier = {
diplomacy_per_piety_level = 1
}
flag = jerusalem_conversion_bonus # +20% County Conversion
}
frankfurt = {
county = c_frankfurt
character_modifier = {
name = holy_site_rome_effect_name
stewardship_per_piety_level = 1
}
}
luxembourg = {
county = c_luxembourg
character_modifier = {
name = holy_site_schengen_effect_name
different_culture_opinion = 10
}
}
strassburg = {
county = c_strassburg
character_modifier = {
name = holy_site_rome_effect_name
development_growth_factor = 0.1
stewardship = 1
}
}
brussels = {
county = c_brabant
barony = b_brussels
character_modifier = {
name = holy_site_rome_effect_name
development_growth_factor = 0.05
sway_scheme_phase_duration_add = minor_scheme_phase_duration_bonus_value
}
}
#Trench Singer
cambrai = {
county = c_valenciennes
barony = b_cambrai
character_modifier = {
name = holy_site_rome_effect_name
clergy_opinion = 5
learning = 2
}
}
somme = {
county = c_somme
barony = b_corbie
character_modifier = {
name = holy_site_rome_effect_name
learning_per_piety_level = 1
monthly_piety_gain_mult = 0.05
}
}
verdun = {
county = c_bar
barony = b_verdun
character_modifier = {
name = holy_site_verdun_effect_name
controlled_province_advantage = 5
}
}
ypres = {
county = c_brugge
barony = b_ypres
character_modifier = {
name = holy_site_ypres_effect_name
defender_advantage = 5
}
}
#Thelema
london = {
county = c_london
barony = b_gore
character_modifier = {
development_growth_factor = 0.15
}
}
paris = {
county = c_ile_de_france
barony = b_paris
character_modifier = {
learning_per_prestige_level = 1
monthly_piety_gain_mult = 0.1
}
}
cefalu = {
county = c_palermo
barony = b_cefalu
character_modifier = {
fertility = 0.10
stress_loss_mult = 0.1
}
flag = jerusalem_conversion_bonus # +20% County Conversion
}
lochness = {
county = c_inverness
barony = b_urquhart
character_modifier = {
name = holy_site_bodh_gaya_effect_name
stress_loss_mult = 0.2
}
}
# Wiccan
stonehenge = {
county = c_wiltshire
character_modifier = {
monthly_piety_gain_mult = 0.1
stewardship_per_piety_level = 1
}
}
southhampton = {
county = c_hampton
barony = b_southampton
character_modifier = {
learning = 2
}
}
cornwall = {
county = c_cornwall
barony = b_tintgalel
character_modifier = {
defender_advantage = 5
}
}
warwick = {
county = c_warwickshire
character_modifier = {
monthly_piety_gain_mult = 0.2
}
flag = jerusalem_conversion_bonus # +20% County Conversion
}
rennes = {
county = c_rennes
character_modifier = {
monthly_piety_gain_mult = 0.2
}
flag = jerusalem_conversion_bonus # +20% County Conversion
}
bedford = {
county = c_bedford
character_modifier = {
monthly_piety_gain_mult = 0.2
}
flag = jerusalem_conversion_bonus # +20% County Conversion
}
sussex = {
county = c_west_sussex
character_modifier = {
monthly_piety_gain_mult = 0.2
}
flag = jerusalem_conversion_bonus # +20% County Conversion
}
#Presbytarian
leath = {
county = c_lothian
barony = b_haddington
character_modifier = {
martial = 1
}
}
edinburgh = {
county = c_lothian
character_modifier = {
learning_per_piety_level = 1
2026-01-06 01:17:23 +01:00
}
}
standrews = {
county = c_fife
barony = b_st_andrews
character_modifier = {
learning_per_prestige_level = 1
2026-01-06 01:17:23 +01:00
}
}
perth = {
county = c_gowrie
character_modifier = {
levy_size = 0.15
}
}
belfast = {
county = c_antrim
character_modifier = {
prowess_per_stress_level = 1
}
}
#
dublin = {
county = c_dublin
character_modifier = {
cultural_head_fascination_mult = 0.05
monthly_county_control_growth_factor = 0.05
}
}
llandrindod = {
county = c_sir_faesyfed
character_modifier = {
clergy_opinion = 10
}
}
# Johannic
orleans = {
county = c_orleans
barony = b_orleans
character_modifier = {
holy_order_hire_cost_mult = -0.1
prowess_per_stress_level = 1
}
}
domremy = {
county = c_neufchateau
barony = b_neufchateau
character_modifier = {
name = holy_site_domremy_effect_name
martial = 1
}
}
avignon = {
county = c_vaucluse
barony = b_avignon
character_modifier = {
name = holy_site_avignon_effect_name
monthly_county_control_growth_factor = 0.1
build_gold_cost = -0.10
}
}
rouen = {
county = c_rouen
barony = b_rouen
character_modifier = {
name = holy_site_rouen_effect_name
knight_effectiveness_mult = 0.1
stress_loss_mult = 0.1
}
}
reims = {
county = c_reims
barony = b_reims
character_modifier = {
legitimacy_gain_mult = 0.05
men_at_arms_maintenance_per_dread_mult = -0.002
}
}
2026-03-10 11:08:18 +01:00
# pantheonic
grenoble = {
county = c_isere
barony = b_grenoble
character_modifier = {
name = holy_site_grenoble_effect_name
religious_vassal_opinion = 5
sway_scheme_phase_duration_add = minor_scheme_phase_duration_bonus_value
}
}
arras = {
county = c_boulogne
barony = b_aire
character_modifier = {
name = holy_site_arras_effect_name
development_growth_factor = 0.1
stewardship = 1
}
}
berlin = {
county = c_berlin
barony = b_berlin
character_modifier = {
name = holy_site_berlin_effect_name
martial = 1
hard_casualty_modifier = -0.1
}
}
trier = {
county = c_trier
barony = b_trier
character_modifier = {
name = holy_site_trier_effect_name
cultural_head_fascination_mult = 0.05
monthly_county_control_growth_factor = 0.05
}
}
capua = {
county = c_caserta
barony = b_aversa
character_modifier = {
defender_advantage = 5
diplomacy = 1
}
}
2026-01-06 01:17:23 +01:00
# Catholic
seville = {
county = c_sevilla
barony = b_sevilla
character_modifier = {
name = holy_site_seville_effect_name
development_growth_factor = 0.1
stewardship = 1
}
}
jerusalem = {
county = c_jerusalem
character_modifier = {
monthly_piety_gain_mult = 0.2
}
flag = jerusalem_conversion_bonus # +20% County Conversion
}
rome = {
county = c_roma
barony = b_vaticano
character_modifier = {
name = holy_site_rome_effect_name
development_growth_factor = 0.1
stewardship = 1
}
}
cologne = {
county = c_cologne
character_modifier = {
name = holy_site_cologne_effect_name
cultural_head_fascination_mult = 0.05
monthly_county_control_growth_factor = 0.05
}
}
lourdes = {
county = c_bigorre
barony = b_tarbes
character_modifier = {
name = holy_site_lourdes_effect_name
health = 0.1
clergy_opinion = 10
}
}
lisieux = {
county = c_bayeux
barony = b_lisieux
character_modifier = {
name = holy_site_lisieux_effect_name
county_opinion_add = 10
monthly_piety_gain_mult = 0.1
}
}
assisi = {
county = c_spoleto
barony = b_assissi
character_modifier = {
church_holding_build_gold_cost = -0.1
learning_per_piety_level = 2
}
}
2026-01-06 01:17:23 +01:00
santiago = {
county = c_coruna
barony = b_santiago
2026-01-06 01:17:23 +01:00
character_modifier = {
name = holy_site_santiago_effect_name
supply_duration = 0.2
holy_order_hire_cost_mult = -0.1
}
}
kent = {
county = c_kent
barony = b_canterbury
character_modifier = {
name = holy_site_kent_effect_name
religious_vassal_opinion = 5
sway_scheme_phase_duration_add = minor_scheme_phase_duration_bonus_value
}
}
segrada_familia = {
county = c_barcelona
is_active = no
character_modifier = {
name = holy_site_segrada_familia_effect_name
monthly_piety_gain_mult = 0.1
}
}
2026-01-20 15:40:15 +00:00
santo_toribio_de_liebana = {
county = c_asturias_de_santillana
barony = b_reinosa
character_modifier = {
learning_per_piety_level = 1
}
}
escorial = {
county = c_madrid
character_modifier = {
2026-01-20 16:07:10 +00:00
development_growth_factor = 0.05
church_holding_build_gold_cost = -0.15
2026-01-20 15:40:15 +00:00
}
}
lisboa = {
county = c_lisboa
2026-01-20 16:07:10 +00:00
character_modifier = {
development_growth_factor = 0.1
church_holding_build_gold_cost = -0.1
}
}
andorra = {
county = c_andorra
2026-01-20 15:40:15 +00:00
character_modifier = {
defender_advantage = 5
diplomacy = 1
}
}
caravaca_de_la_cruz = {
2026-01-20 16:07:10 +00:00
county = c_murcia
barony = b_caravacadelacruz
2026-01-20 15:40:15 +00:00
character_modifier = {
title_creation_cost_mult = -0.15
men_at_arms_maintenance_per_dread_mult = -0.002
}
}
la_rioja = {
2026-01-20 16:07:10 +00:00
county = c_najera
2026-01-20 15:40:15 +00:00
character_modifier = {
health = 0.1
monthly_piety_gain_mult = 0.1
}
}
# Calvinist (Genevan/Helvetic)
the_hague = {
county = c_holland
barony = b_delft
character_modifier = {
domain_tax_same_faith_mult = 0.1
}
}
la_rochelle = {
county = c_aunis
barony = b_la_rochelle
character_modifier = {
controlled_province_advantage = 5
prowess_per_prestige_level = 1
}
}
geneva = {
county = c_geneva
barony = b_geneva
flag = geneva_conversion_bonus # +20% county conversion speed
}
zurich = {
county = c_zurich
barony = b_zurich
character_modifier = {
stewardship_per_piety_level = 1
}
}
# Lutheran
eisenach = {
county = c_schmalkalden
barony = b_eisenach
character_modifier = {
name = holy_site_eisenach_effect_name
learning_per_piety_level = 1
}
}
wittenberg = {
county = c_wittenberg
character_modifier = {
name = holy_site_wittenberg_effect_name
diplomacy_per_piety_level = 1
}
}
lund = {
county = c_skane
character_modifier = {
name = holy_site_lund_effect_name
monthly_county_control_growth_factor = 0.5
}
}
### Adonist
teutoburger = {
county = c_lippe
character_modifier = {
name = holy_site_teutoburger_name
martial_per_prestige_level = 1
prowess_per_prestige_level = 1
}
}
2026-01-06 01:17:23 +01:00
### Britannic
#Leviathan
manchester = {
county = c_cheshire
barony = b_manchester
character_modifier = {
name = holy_site_manchester_effect_name
monthly_county_control_growth_factor = 0.5
holy_order_hire_cost_mult = -0.1
}
}
sunderland = {
county = c_tyne_and_wear
barony = b_sunderland
character_modifier = {
name = holy_site_wallsey_effect_name
build_gold_cost = -0.10
}
}
lyme_regis = {
county = c_dorset
barony = b_lyme
character_modifier = {
name = holy_site_lyme_regis_effect_name
learning_per_prestige_level = 1
}
}
cardiff = {
county = c_glamorgan
barony = b_cardiff
character_modifier = {
name = holy_site_cardiff_effect_name
county_opinion_add = 5
different_culture_opinion = 5
}
}
#Jack Tar, Royal Thelema, Victorian
portsmouth = {
county = c_hampton
character_modifier = {
name = holy_site_portsmouth_effect_name
army_maintenance_mult = -0.05
martial_per_prestige_level = 1
}
}
scapa_flow = {
county = c_orkney
character_modifier = {
name = holy_site_portsmouth_effect_name
army_maintenance_mult = -0.10
supply_duration = 0.2
}
}
london_east_end = {
county = c_london
barony = b_east_end
character_modifier = {
2026-01-12 20:31:51 +00:00
domain_tax_same_faith_mult = 0.1
2026-01-06 01:17:23 +01:00
}
2026-01-12 20:31:51 +00:00
}
2026-01-06 01:17:23 +01:00
gibraltar = {
county = c_gibraltar
character_modifier = {
name = holy_site_portsmouth_effect_name
2026-01-12 20:31:51 +00:00
naval_movement_speed_mult = 0.2
coastal_advantage = 5
2026-01-06 01:17:23 +01:00
}
}
malta = {
county = c_malta
character_modifier = {
name = holy_site_portsmouth_effect_name
2026-01-12 20:31:51 +00:00
controlled_province_advantage = 5
prowess_per_prestige_level = 1
2026-01-06 01:17:23 +01:00
}
}
#Alexandria - to do
# Orthodox
constantinople = {
county = c_byzantion
character_modifier = {
name = holy_site_constantinople_effect_name
cultural_head_fascination_mult = 0.15
}
}
alexandria = {
county = c_alexandria
character_modifier = {
name = holy_site_alexandria_effect_name
learning_per_piety_level = 1
}
}
antioch = {
county = c_antiocheia
character_modifier = {
name = holy_site_antioch_effect_name
martial_per_piety_level = 1
knight_effectiveness_mult = 0.1
}
}
kent = {
county = c_kent
barony = b_canterbury
character_modifier = {
name = holy_site_kent_effect_name
religious_vassal_opinion = 5
sway_scheme_phase_duration_add = minor_scheme_phase_duration_bonus_value
}
}
segrada_familia = {
county = c_barcelona
is_active = no
character_modifier = {
name = holy_site_segrada_familia_effect_name
monthly_piety_gain_mult = 0.1
}
}
# Orthodox
constantinople = {
county = c_byzantion
character_modifier = {
name = holy_site_constantinople_effect_name
cultural_head_fascination_mult = 0.15
}
}
alexandria = {
county = c_alexandria
character_modifier = {
name = holy_site_alexandria_effect_name
learning_per_piety_level = 1
}
}
antioch = {
county = c_antiocheia
character_modifier = {
name = holy_site_antioch_effect_name
martial_per_piety_level = 1
knight_effectiveness_mult = 0.1
}
}
# Coptic
aksum = {
county = c_tigre #Ethiopian Coptic Church
character_modifier = {
name = holy_site_aksum_effect_name
diplomacy_per_piety_level = 1
}
}
napata = {
county = c_meroe #Nubian Coptic Church
character_modifier = {
name = holy_site_napata_effect_name
stewardship = 1
}
}
# Armenian
### Kept old holy site tag for save game compatibility
suenik = {
county = c_suenik #Site of the biggest Armenian church in Dvin
character_modifier = {
name = holy_site_dwin_effect_name
monthly_piety_gain_mult = 0.05
learning = 1
}
}
dvin = {
county = c_dvin #Site of the biggest Armenian church in Dvin
character_modifier = {
name = holy_site_dwin_effect_name
monthly_piety_gain_mult = 0.05
learning = 1
}
}
colonea = {
county = c_colonea #Where St. Gregory the Illuminator's body was taken after his death(he died close to Dwin).
character_modifier = {
name = holy_site_koloneia_effect_name
direct_vassal_opinion = 5
}
}
beirut = {
county = c_beirut #Site of St. Jude's Martyrdom, also Mount Lebanon/Jabal al-Druze, an important Druze community.
character_modifier = {
name = holy_site_beirut_effect_name
councillor_opinion = 5
}
}
# Nestorian
baghdad = {
county = c_baghdad #Patriarchical seat of Nestorianism, also origin of the Sunni Caliphate and holy in Shia Islam
character_modifier = {
name = holy_site_baghdad_effect_name
development_growth_factor = 0.1
church_holding_build_gold_cost = -0.1
}
}
farz = {
county = c_shiraz #Early community of Nestorians which was part of the Nestorian heartland.
character_modifier = {
name = holy_site_farz_effect_name
diplomacy_per_piety_level = 1
}
}
kerala = {
county = c_kerala #St. Thomas Christians. Gotta give this one a *big* bonus - conversion speed maybe??
flag = kerala_conversion_bonus # +50% County Conversion Speed
}
# Insular Celtic
## The ecclesiastic capital of Ireland, and site of St. Patrick's primary church.
armagh = {
county = c_armagh
character_modifier = {
name = holy_site_armagh_effect_name
monthly_piety_gain_mult = 0.05
learning_per_piety_level = 1
}
}
## Monastery of Colm Cille, directly responsible for converting Scotland (then Pictland) & Northumbria. Still operating today, actually.
iona = {
county = c_inner_hebrides
# +20% County Conversion Speed in the British Isles
flag = iona_conversion_bonus
}
## Mountain where patrick fasted and banished the snakes, Pilgramage Site
croagh_patrick = {
county = c_mayo
character_modifier = {
supply_duration = 0.2
prowess_per_stress_level = 1
}
}
## St Patrick Purgatory, Pilgramage site
lough_derg = {
county = c_ailech
character_modifier = {
monthly_piety_gain_mult = 0.15
}
}
####Druidry####
###Gorsedd
wistman_wood = {
county = c_devon
barony = b_oakhampton
character_modifier = {
monthly_piety_gain_mult = 0.15
}
}
fortingall_yew = {
county = c_atholl
character_modifier = {
stewardship_per_piety_level = 1
fertility = 0.1
}
}
glastonbury = {
county = c_somerset
barony = b_frome
character_modifier = {
prowess_per_piety_level = 1
max_combat_roll = 4
}
}
anglesey = {
county = c_anglesey
character_modifier = {
learning_per_piety_level = 1
learning = 1
}
}
###Irish Druids
tara = {
county = c_meath
character_modifier = {
legitimacy_gain_mult = 0.05
levy_size = 0.1
}
}
rathcroghan= {
county = c_roscommon
character_modifier = {
legitimacy_gain_mult = 0.05
fertility = 0.05
}
}
carrowmore = {
county = c_breifne
barony = b_sligo
character_modifier = {
build_gold_cost = -0.05
}
}
greenan ={
county = c_ailech
barony = b_raphoe
# 50% County Conversion Resistance
flag = visoki_conversion_resistance_bonus
}
beaghmore ={
county = c_tyrone
barony = b_strabane
character_modifier = {
monthly_prestige_gain_per_knight_mult = 0.02
knight_effectiveness_mult = 0.1
}
}
lough_gur ={
county = c_thomond
character_modifier = {
diplomacy_per_prestige_level = 1
knight_effectiveness_mult = 0.1
}
}
# Bosnian Church
## The heart of rural Bosnia, and so of the faith.
visoki = {
county = c_rama
# 50% County Conversion Resistance
flag = visoki_conversion_resistance_bonus
}
## Seat of the Archbishop of Ragusa, the diocese under which the Bishopric of Bosnia fell, and whose political support allowed them to stay largely independent of Rome.
ragusa = {
county = c_ragusa
character_modifier = {
name = holy_site_ragusa_effect_name
diplomacy = 1
}
}
## The Hungarian capital for their conversion to Christianity. As one of the primary powers that persecuted the Bosnian Church in later centuries, controlling it gives some popular authority to the faith.
esztergom = {
county = c_esztergom
character_modifier = {
name = holy_site_esztergom_effect_name
county_opinion_add = 10
}
}
## Cathers were also referred to as Albigensians, after the city Albi where the movement first took hold.
albi = {
county = c_albi
character_modifier = {
name = holy_site_albi_effect_name
monthly_piety_gain_mult = 0.05
learning_per_piety_level = 1
}
}
# Mozarabic Church
## Rome, Jerusalem, and Santiago for the usual reasons.
## Cordoba for being the seat of their Muwalladi rulers, and thus a powerful symbol of control.
## Toledo, as the primary centre of worship for much of the church's history, and the seat of its most important councils.
toledo_mozarabic = {
county = c_toledo
character_modifier = {
name = holy_site_toledo_mozarabic_effect_name
prowess_per_piety_level = 1
knight_effectiveness_mult = 0.1
}
}
# Mozarabic Church
## Rome, & Santiago for the usual reasons.
## Toledo, for Elipandus and the independence of Mozarabism.
## Carthage, for the Donatists whose rigorous character may well have been the early building blocks for Iberian adoptionism.
carthage_adoptionist = {
county = c_tunis
character_modifier = {
name = holy_site_carthage_effect_name
same_faith_opinion = 10
}
}
## Lyon, for the latter part of Felix of Urgell's life (plus as an interesting/unusual point of conflict).
### Urgell omitted because Felix *was* its bishop, but it wasn't ever strictly a focal point for his teachings or memory. He was generally pretty mobile, with the exception of the years he spent under house/town arrest in Lyon.
lyon = {
county = c_lyon
character_modifier = {
name = holy_site_lyon_effect_name
learning_per_piety_level = 1
}
}
## Honourable mention to c_asturias_de_santillana for Beatus of Liebana, but it's too close to several of their other holy sites.
#############
# Islam #
#############
# Ash'ari (Sunni)
mecca = {
county = c_mecca
character_modifier = {
name = holy_site_mecca_effect_name
monthly_piety_gain_per_knight_mult = 0.02
knight_effectiveness_mult = 0.1
}
}
medina = {
county = c_medina
character_modifier = {
name = holy_site_medina_effect_name
diplomacy_per_piety_level = 1
}
}
# Muwalladi (Iberian Sunni)
cordoba = {
county = c_cordoba
flag = cordoba_conversion_bonus # +20% county conversion speed
}
sinai = {
county = c_sinai
character_modifier = {
name = holy_site_sinai_effect_name
desert_mountains_advantage = 5
learning = 1
}
}
# Masmudism/Almohadism
tinmallal = {
county = c_tinmallal
character_modifier = {
name = holy_site_tinmallal_effect_name
prowess_per_piety_level = 1
max_combat_roll = 4
}
}
fes = {
county = c_fes
barony = b_subu
character_modifier = {
name = holy_site_fes_effect_name
cultural_head_fascination_mult = 0.1
}
}
# Isma'ili (Shia)
nadjaf = {
county = c_kufa
barony = b_an-najaf
character_modifier = {
name = holy_site_nadjaf_effect_name
diplomacy_per_piety_level = 1
}
}
damascus = {
county = c_damascus
character_modifier = {
name = holy_site_damascus_effect_name
levy_size = 0.05
monthly_county_control_growth_factor = 0.1
}
}
# Muhakkima
siffa = { # Location of the Battle of Siffa, where the Muhakkimas branched off from the other Islamic schools.
county = c_palmyra
character_modifier = {
name = holy_site_siffa_effect_name
prowess = 2
knight_effectiveness_mult = 0.2
}
}
kufa = {
county = c_kufa
character_modifier = {
name = holy_site_kufa_effect_name
intrigue_per_piety_level = 1
}
}
# Ibadi ( Omani Muhakkima )
basra = { # Location where the Ibadi school of thought originated.
county = c_basra
character_modifier = {
name = holy_site_basra_effect_name
learning = 2
}
}
nizwa = { # Where the Ibadi took refuge after being exiled.
county = c_nizwa
character_modifier = {
name = holy_site_nizwa_effect_name
stewardship_per_piety_level = 1
}
}
# Sufri ( Moroccan Muhakkima )
sijilmasa = {
county = c_sijilmasa
character_modifier = {
name = holy_site_sijilmasa_effect_name
diplomacy = 1
stewardship = 1
}
}
# Nadjat ( Bahrain Muhakkima )
bahrein = {
county = c_qatif
character_modifier = {
name = holy_site_bahrein_effect_name
stewardship = 1
}
}
yamama = {
county = c_yamama
character_modifier = {
name = holy_site_yamama_effect_name
desert_advantage = 5
}
}
# Nizari
qom = {
county = c_qom
character_modifier = {
name = holy_site_qom_effect_name
intrigue_per_piety_level = 1
}
}
# Yazidi
sinjar = { # Location of great communal importance, with multiple shrines.
county = c_sinjar
character_modifier = {
name = holy_site_sinjar_effect_name
diplomacy_per_piety_level = 1
}
}
baalbek = { # Birthplace of Sheikh Adi, who was renowned his great asceticism as well as performing multiple miracles.
county = c_baalbek
character_modifier = {
name = holy_site_sinjar_effect_name
clergy_opinion = 10
monthly_prestige_gain_mult = 0.2
}
}
lalish = { # Tomb of Sheikh Adi. Considered by some to be the holiest site is Yazidism.
county = c_ninive
character_modifier = {
name = holy_site_lalish_effect_name
learning_per_piety_level = 1
monthly_piety_gain_mult = 0.2
}
}
nishapur = { #See also Behafaridism, since it was Behafar's birthplace.
county = c_nishapur
character_modifier = {
name = holy_site_nishapur_effect_name
stewardship_per_piety_level = 1
}
}
dashtestan = {
county = c_mandestan
character_modifier = {
name = holy_site_dashtestan_effect_name
same_faith_opinion = 5
}
}
# Druze
zozan = {
county = c_bakharz # Birthplace of Hamza ibn-'Ali ibn-Ahmad
character_modifier = {
name = holy_site_zozan_effect_name
same_faith_opinion = 5
domain_tax_same_faith_mult = 0.1
}
}
#############
# Judaism #
#############
semien = {
county = c_semien
character_modifier = {
name = holy_site_semien_effect_name
defender_advantage = 5
diplomacy = 1
}
}
sufed = {
county = c_acre
character_modifier = {
name = holy_site_sufed_effect_name
same_faith_opinion = 10
}
}
gerizim = {
county = c_jerusalem
barony = b_nablus
character_modifier = {
name = holy_site_gerizim_effect_name
learning_per_piety_level = 1
monthly_prestige_gain_mult = 0.2
}
}
panticapaeum = { #Major Radhanite settlement on the Steppe
county = c_kerch
character_modifier = {
name = holy_site_panticapaeum_effect_name
world_steppe_development_growth_factor = 0.25 #Make the steppe suck less
steppe_development_growth_factor = 0.15 #Make steppe terrain suck even more lesserer
}
}
itil = { #Khazar capital
county = c_itil
character_modifier = {
name = holy_site_itil_effect_name
different_culture_opinion = 10
cultural_head_acceptance_gain_mult = 0.15
}
}
kochi = { #Place from which the Kochin Jews get their name
county = c_kerala
barony = b_kunjakari
character_modifier = {
name = holy_site_kochi_effect_name
diplomacy_per_piety_level = 1
cultural_head_acceptance_gain_mult = 0.15
}
}
manipur = { #Home of the Bnei Manashae
county = c_manipur
character_modifier = {
name = holy_site_manipur_effect_name
mountains_development_growth_factor = 0.2
mountains_advantage = 5
}
}
hamadan = { # Tomb of Esther and Modechai
county = c_hamadan
barony = b_hamadan
character_modifier = {
name = holy_site_hamadan_effect_name
different_faith_opinion = 10
monthly_lifestyle_xp_gain_mult = 0.15
}
}
babylon = { # Babylon was very important in early Judaism, where the Babylonian Talmud was written
county = c_kufa
barony = b_al-hila
character_modifier = {
name = holy_site_babylon_effect_name
development_growth_factor = 0.1
cultural_head_fascination_mult = 0.1
}
}
#############
# Dualism #
#############
# Manichaeism
ahvaz = {
county = c_ahvaz
character_modifier = {
name = holy_site_ahvaz_effect_name
clergy_opinion = 5
personal_scheme_phase_duration_add = minor_scheme_phase_duration_bonus_value
}
}
samarkand = {
county = c_samarkand
character_modifier = {
name = holy_site_samarkand_effect_name
stewardship_per_piety_level = 1
}
}
udabhanda = {
county = c_udabhanda
character_modifier = {
name = holy_site_udabhanda_effect_name
learning_per_piety_level = 1
}
}
# Priscillianism
toledo = {
county = c_toledo
character_modifier = {
name = holy_site_toledo_effect_name
learning = 1
}
}
memphis = {
county = c_cairo
barony = b_hulwan-cairo
character_modifier = {
name = holy_site_memphis_effect_name
stewardship_per_piety_level = 1
}
}
#############
# Eastern #
#############
#Buddhist
bodh_gaya = { # Where Buddha reached enlightenment
county = c_gaya
character_modifier = {
name = holy_site_bodh_gaya_effect_name
stress_loss_mult = 0.2
}
}
kusinagara = { # Where Buddha was born - Actually Lumbini but that was not known at this time
county = c_lumbini
character_modifier = {
name = holy_site_kusinagara_effect_name
fertility = 0.10
monthly_lifestyle_xp_gain_mult = 0.15
}
}
sarnath = { # Where Buddha first taught his diciples. Also the #1 most holy site in Hinduism (Varanasi)
county = c_varanasi
character_modifier = {
name = holy_site_sarnath_effect_name
learning = 2
}
}
sanchi = { # Important temple complex
county = c_vidisa
character_modifier = {
name = holy_site_sanchi_effect_name
diplomacy_per_piety_level = 1
}
}
ajanta = { # Caves & stone-cut temples, proto-Indian cave art.
county = c_vatsagulma
character_modifier = {
name = holy_site_ajanta_effect_name
negate_learning_penalty_add = 2
learning_per_piety_level = 1
}
}
sagya = { # Sa'gya - Holy Site for Lamaism/Nangchos
county = c_sagya
character_modifier = {
name = holy_site_sagya_effect_name
diplomacy = 1
learning = 1
}
}
dagon = { # Shwedagon Pagoda - A sacred stupa built around year 500
county = c_dagon
character_modifier = {
name = holy_site_dagon_effect_name
martial_per_piety_level = 1
}
}
pagan = { # Shwedagon Pagoda - A sacred stupa built around year 500
county = c_pagan
character_modifier = {
name = holy_site_pagan_effect_name
stewardship = 1
monthly_prestige_gain_mult = 0.05
}
}
ava = { # Mahamuni Buddhist Temple near present-day Mandalay
county = c_ava
character_modifier = {
name = holy_site_ava_effect_name
stewardship = 1
knight_effectiveness_mult = 0.05
}
}
sittaung = { # Kyaiktiyo Pagoda - Golden Balancing Rock on a mountain
county = c_sittaung
character_modifier = {
name = holy_site_sittaung_effect_name
advantage_against_coreligionists = 1
artifact_decay_reduction_mult = -0.2
}
}
atamasthana = { # Atamasthana, or the Eight sacred places, are locations visited by Buddha in Anuradhapura
county = c_phiti
character_modifier = {
name = holy_site_atamasthana_effect_name
domain_tax_mult = 0.02
}
}
amaravati = { # Amaravati - An important place for the early spread and development of Mahayana
county = c_nallamala
character_modifier = {
name = holy_site_amaravati_effect_name
monthly_county_control_growth_factor = 0.1
}
}
#Hindu
varanasi = { # Sarnath, where Buddha first taught his disciples. Also a holy site in Buddhism (Sarnath)
county = c_varanasi
character_modifier = {
name = holy_site_varanasi_effect_name
learning = 2
clergy_opinion = 5
}
}
ayodhya = {
county = c_ayodhya
character_modifier = {
name = holy_site_ayodhya_effect_name
monthly_piety_gain_per_knight_mult = 0.01
knight_effectiveness_mult = 0.1
}
}
mathura = {
county = c_mathura
character_modifier = {
name = holy_site_mathura_effect_name
diplomacy = 1
powerful_vassal_opinion = 5
}
}
haridwar = {
county = c_sthanisvara
character_modifier = {
name = holy_site_haridwar_effect_name
health = 0.1
}
}
kanchipuram = {
county = c_kanchipuram
character_modifier = {
name = holy_site_kanchipuram_effect_name
fertility = 0.15
}
}
ujjayini = {
county = c_ujjayini
character_modifier = {
name = holy_site_ujjayini_effect_name
stewardship = 1
courtier_and_guest_opinion = 5
}
}
dwarka = {
county = c_dvaraka
character_modifier = {
name = holy_site_dwarka_effect_name
martial = 1
hard_casualty_modifier = -0.1
}
}
puri = {
county = c_puri
character_modifier = {
name = holy_site_puri_effect_name
monthly_piety_gain_mult = 0.05
learning_per_piety_level = 1
}
}
badrinath = {
county = c_garwhal
barony = b_uttarkashi
character_modifier = {
name = holy_site_badrinath_effect_name
short_reign_duration_mult = -0.25
vassal_opinion = 3
}
}
shringeri = {
county = c_banavasi
barony = b_shringeri
character_modifier = {
name = holy_site_shringeri_effect_name
stewardship_per_piety_level = 1
}
}
konarak = {
county = c_kataka
barony = b_konarak
character_modifier = {
name = holy_site_konarak_effect_name
development_growth_factor = 0.1
church_holding_build_gold_cost = -0.1
}
}
#Southeast Asia
angkor = { #Shaivism
county = c_angkor
character_modifier = {
name = holy_site_angkor_effect_name
tributary_opinion = 5
jungle_construction_gold_cost = -0.1
}
}
bantey_srei = { #Vaishnavism
county = c_angkor
character_modifier = {
name = holy_site_bantey_srei_effect_name
county_opinion_add = 5
great_project_build_speed = -0.05
}
}
borobudur = { #Mahayana
county = c_JAV_mataram
barony = b_JAV_Borobodur
character_modifier = {
name = holy_site_borobudur_effect_name
monthly_piety_gain_per_knight_mult = 0.01
knight_effectiveness_mult = 0.1
}
}
muara_takus = { #Vajrayana
county = c_SUM_muara_takus
barony = b_SUM_Muara_Takus
character_modifier = {
name = holy_site_muara_takus_effect_name
tributary_opinion = 5
temple_citadel_holding_build_gold_cost = -0.1
}
}
prambanan = { #Shaivism & Krishnaism
county = c_JAV_mataram
barony = b_JAV_Mataram
character_modifier = {
name = holy_site_prambanan_effect_name
different_culture_opinion = 10
}
}
kalasan = { #Vajrayana & Mahayana
county = c_JAV_mataram
barony = b_JAV_Mataram
character_modifier = {
name = holy_site_kalasan_effect_name
diplomacy = 1
powerful_vassal_opinion = 5
}
}
preah_vihear = { #Shaivism
county = c_prea_vihear
barony = b_prea_vihear
character_modifier = {
name = holy_site_preah_vihear_effect_name
jungle_development_growth_factor = 0.2
county_opinion_add = 5
}
}
my_son = { #Shaivism
county = c_indrapura
barony = b_my_son
character_modifier = {
name = holy_site_my_son_effect_name
monthly_prestige_gain_per_knight_mult = 0.01
build_prestige_cost = -0.15
}
}
bayon = { #Mahayana
county = c_angkor
character_modifier = {
name = holy_site_bayon_effect_name
wetlands_development_growth_factor = 0.2
county_opinion_add = 5
}
}
bumiayu = { #Shaivism
county = c_SUM_palembang
barony = b_SUM_Musi
character_modifier = {
name = holy_site_bumiayu_effect_name
clergy_opinion = 5
monthly_piety_gain_mult = 0.1
}
}
khao_khlang_nai = { #Vaishnavism
county = c_lop_buri
barony = b_sri_thep
character_modifier = {
name = holy_site_khao_khlang_nai_effect_name
tributary_opinion = 5
temple_citadel_holding_build_gold_cost = -0.1
}
}
bupaya = { #Theravada
county = c_pagan
barony = b_pagan
character_modifier = {
name = holy_site_bupaya_effect_name
monthly_piety_gain_mult = 0.1
}
}
#Jain
palitana = {
county = c_somnath
character_modifier = {
name = holy_site_palitana_effect_name
monthly_piety_gain_mult = 0.1
}
}
shikharj = {
county = c_radha
character_modifier = {
name = holy_site_shikharj_effect_name
stress_loss_mult = 0.2
life_expectancy = 1
}
}
ranakpur = {
county = c_naddula
character_modifier = {
name = holy_site_ranakpur_effect_name
stewardship = 1
sway_scheme_phase_duration_add = medium_scheme_phase_duration_bonus_value
}
}
ellora = {
county = c_vatsagulma
character_modifier = {
name = holy_site_ellora_effect_name
county_opinion_add = 5
different_culture_opinion = 5
}
}
sittannavasal = {
county = c_kongu
character_modifier = {
name = holy_site_sittannavasal_effect_name
direct_vassal_opinion = 5
}
}
#Tani
itanagar = {
county = c_itanagar
character_modifier = {
name = holy_site_itanagar_effect_name
monthly_prestige_gain_mult = 0.1
}
}
pemako = {
county = c_pemako
character_modifier = {
name = holy_site_pemako_effect_name
learning = 1
tyranny_gain_mult = -0.2
}
}
rima = {
county = c_rima
character_modifier = {
name = holy_site_rima_effect_name
diplomacy_per_prestige_level = 1
}
}
tezu = {
county = c_tezu
character_modifier = {
name = holy_site_tezu_effect_name
hills_advantage = 5
}
}
#Mundhum
kathmandu = {
county = c_kathmandu
character_modifier = {
name = holy_site_kathmandu_effect_name
county_opinion_add = 5
different_faith_opinion = 5
}
}
ilam = {
county = c_ilam
character_modifier = {
name = holy_site_ilam_effect_name
mountains_advantage = 5
}
}
garwhal = {
county = c_garwhal
character_modifier = {
name = holy_site_garwhal_effect_name
diplomacy_per_piety_level = 1
}
}
jumla = {
county = c_jumla
character_modifier = {
name = holy_site_jumla_effect_name
dynasty_house_opinion = 5
}
}
#Qiangic/Hsexje
maowun = {
county = c_hanzhou
character_modifier = {
name = holy_site_maowun_effect_name
monthly_piety_gain_per_knight_mult = 0.01
}
}
ngawa = {
county = c_ngawa
character_modifier = {
name = holy_site_ngawa_effect_name
learning_per_piety_level = 1
}
}
chakla = {
county = c_chakla
character_modifier = {
name = holy_site_chakla_effect_name
build_speed = -0.15
}
}
gyaitang = {
county = c_gyaitang
character_modifier = {
name = holy_site_gyaitang_effect_name
same_culture_opinion = 5
}
}
rebgong = {
county = c_rebgong
character_modifier = {
name = holy_site_rebgong_effect_name
monthly_piety_gain_per_happy_powerful_vassal_mult = 0.02
}
}
xingqing = {
county = c_lingzhou
character_modifier = {
name = holy_site_xingqing_effect_name
same_faith_opinion = 5
}
}
yijinai = {
county = c_tongcheng
character_modifier = {
name = holy_site_yijinai_effect_name
build_gold_cost = -0.05
}
}
alxa = {
county = c_alxa
character_modifier = {
name = holy_site_alxa_effect_name
stewardship = 1
}
}
###############
# Zoroastrian #
###############
yazd = {
county = c_yazd
character_modifier = {
name = holy_site_yazd_effect_name
same_faith_opinion = 5
}
}
nok_kundi = {
county = c_riqan
character_modifier = {
name = holy_site_nok_kundi_effect_name
build_gold_cost = -0.1
stewardship = 1
}
}
adur_farnbag = {
county = c_irahistan
barony = b_kariyan
character_modifier = {
name = holy_site_adur_farnbag_effect_name
learning = 1
clergy_opinion = 5
}
}
adur_burzen_mihr = {
county = c_nishapur
barony = b_rivand
character_modifier = {
name = holy_site_adur_burzen_mihr_effect_name
drylands_development_growth_factor = 0.2
county_opinion_add = 5
}
}
takht-i-sangin = {
county = c_wakhsh
barony = b_awzaj
character_modifier = {
name = holy_site_takht-i-sangin_effect_name
diplomacy = 1
clergy_opinion = 5
}
}
takht-e_soleyman = {
county = c_urmiya
character_modifier = {
name = holy_site_takht-e_soleyman_effect_name
monthly_piety_gain_per_knight_mult = 0.01
knight_effectiveness_mult = 0.2
}
}
ushi-darena = {
county = c_baduspan
character_modifier = {
name = holy_site_ushi-darena_effect_name
monthly_piety_gain_mult = 0.1
}
}
mount_damavand = { #A mountain in ancient Iranian legend, where the hero Faridun imprisoned the dragon Zahhak
county = c_baduspan
barony = b_firrim
character_modifier = {
name = holy_site_damavand_effect_name
prowess_per_stress_level = 2
}
}
badd = { #Site of Babak Khorammdin Fort, and the khurramite last stand
county = c_tabriz
barony = b_ahar
character_modifier = {
name = holy_site_badd_effect_name
advantage_against_coreligionists = 5
supply_duration = 0.2
}
}
ctesiphon = { #Important site for Mazdakism
county = c_baghdad
barony = b_an-nahrawan
character_modifier = {
name = holy_site_ctesiphon_effect_name
monthly_prestige_gain_mult = 0.1
learning = 1
}
}
ani = { #Great temple site in Zoroastrian Armenia
county = c_hayk
barony = b_ani
character_modifier = {
name = holy_site_ani_effect_name
direct_vassal_opinion = 5
}
}
mizdahqan = { #Zoroastrian centre in Khwarezmia, large necropolis
county = c_kurdar
barony = b_mizdahqan
character_modifier = {
name = holy_site_mizdahqan_effect_name
learning_per_stress_level = 1
}
}
dunhuang = { #Sogdian Zoroastrian and early Buddhist centre on the Silk Road in China
county = c_dunhuang
character_modifier = {
name = holy_site_dunhuang_effect_name
desert_development_growth_factor = 0.10
drylands_development_growth_factor = 0.10
learn_language_scheme_phase_duration_add = medium_scheme_phase_duration_bonus_value
}
}
#####################
# Eurasian Pagan #
#####################
# Norse
## Uppsala
# Site of Scandinavia's pre-eminent temple, both pre & post Christianisation.
## Lejre
# (Retired) Hrólfr's Hall, a legendary king.
## Paderborn
# Site of Saxon Irminsul.
## Zeeland
# (Retired) Focal point for an old major Germanic cult. Probably.
## Ranaheim
# Important religious site in assorted sagas.
## York
# Focal point for Norse activities in the British Isles, place of Ragnar's "martyrdom" (and subsequently suddenly genealogically important for half of Scandinavia's nobility).
## Kiev
# Focal point for Norse activities in Russia & symbolic of their influence in the east.
uppsala = {
county = c_upland
character_modifier = {
name = holy_site_uppsala_effect_name
monthly_piety_gain_per_knight_mult = 0.01
heavy_infantry_damage_mult = 0.05
}
}
lejre = {
county = c_sjaelland
2026-01-20 17:34:45 +00:00
barony = b_hafn
2026-01-06 01:17:23 +01:00
character_modifier = {
name = holy_site_lejre_effect_name
knight_effectiveness_mult = 0.2
prowess_per_piety_level = 1
}
}
paderborn = {
county = c_paderborn
character_modifier = {
name = holy_site_paderborn_effect_name
stewardship_per_piety_level = 1
fertility = 0.1
}
}
zeeland = {
county = c_zeeland
character_modifier = {
name = holy_site_zeeland_effect_name
prowess_per_piety_level = 1
supply_duration = 0.2
}
}
ranaheim = {
county = c_trandheim
character_modifier = {
name = holy_site_ranaheim_effect_name
men_at_arms_maintenance = -0.05
}
}
jorvik = {
county = c_north_riding
barony = b_yarlestre
character_modifier = {
name = holy_site_jorvik_effect_name
knight_effectiveness_mult = 0.2
prowess_per_piety_level = 1
}
}
konugardr = {
county = c_kiev
character_modifier = {
name = holy_site_konugardr_effect_name
prowess_per_piety_level = 1
supply_duration = 0.2
}
}
# Finnish
raivola = {
county = c_kakisalmi
character_modifier = {
name = holy_site_raivola_effect_name
monthly_piety_gain_per_happy_powerful_vassal_mult = 0.02
}
}
hiiumaa = {
county = c_osel
barony = b_hiiumaa
character_modifier = {
name = holy_site_hiiumaa_effect_name
stewardship = 1
close_relative_opinion = 5
}
}
akkel = {
county = c_akkel
character_modifier = {
name = holy_site_akkel_effect_name
taiga_max_combat_roll = 5
archers_toughness_mult = 0.1
}
}
perm = {
county = c_perm
character_modifier = {
name = holy_site_perm_effect_name
supply_duration = 0.25
prowess = 1
}
}
# Slavic
kiev = {
county = c_kiev
character_modifier = {
name = holy_site_kiev_effect_name
monthly_piety_gain_mult = 0.1
knight_effectiveness_mult = 0.2
}
}
novgorod = {
county = c_novgorod
barony = b_soltsy
character_modifier = {
name = holy_site_novgorod_effect_name
stewardship_per_piety_level = 1
}
}
barlad = {
county = c_barlad
character_modifier = {
name = holy_site_barlad_effect_name
prowess = 1
heavy_infantry_toughness_mult = 0.1
}
}
plock = {
county = c_plocka
character_modifier = {
name = holy_site_plock_effect_name
same_faith_opinion = 5
}
}
# Baltic
pokaini = {
county = c_zemigalians
barony = b_dobele
character_modifier = {
name = holy_site_pokaini_effect_name
controlled_province_advantage = 5
stress_loss_mult = 0.1
}
}
torun = {
county = c_torun
character_modifier = {
name = holy_site_torun_effect_name
martial_per_piety_level = 1
knight_effectiveness_mult = 0.2
}
}
braslau = {
county = c_braslau
character_modifier = {
name = holy_site_braslau_effect_name
monthly_piety_gain_per_knight_add = 0.1
skirmishers_toughness_mult = 0.1
}
}
rugen = {
county = c_rugen
character_modifier = {
name = holy_site_rugen_effect_name
embarkation_cost_mult = -0.25
retreat_losses = -0.1
}
}
# Magyar
pest = {
county = c_visegrad
barony = b_pest
character_modifier = {
name = holy_site_pest_effect_name
martial = 1
prowess_per_prestige_level = 1
}
}
kerch = { # Crimea
county = c_kerch
character_modifier = {
name = holy_site_kerch_effect_name
army_maintenance_mult = -0.05
martial_per_prestige_level = 1
}
}
olvia = {
county = c_odessa
barony = b_olbia_ETEL
character_modifier = {
name = holy_site_olvia_effect_name
monthly_piety_gain_mult = 0.1
}
}
poszony = {
county = c_poszony
character_modifier = {
name = holy_site_poszony_effect_name
levy_reinforcement_rate_same_faith = 0.2
}
}
sarysyn = {
county = c_sarysyn
character_modifier = {
name = holy_site_sarysyn_effect_name
men_at_arms_maintenance = -0.1
}
}
# Tengri
kara_khorum = {
county = c_karakorum
character_modifier = {
name = holy_site_kara_khorum_effect_name
knight_effectiveness_mult = 0.2
prowess_per_prestige_level = 1
}
}
qayaliq = {
county = c_qayaliq
character_modifier = {
name = holy_site_qayaliq_effect_name
skirmishers_damage_mult = 0.1
light_cavalry_damage_mult = 0.1
archer_cavalry_damage_mult = 0.1
}
}
tavan_bogd = {
county = c_tavan_bogd
character_modifier = {
name = holy_site_tavan_bogd_effect_name
prowess_per_piety_level = 1
clergy_opinion = 5
}
}
preslav = {
county = c_dorostorum
character_modifier = {
name = holy_site_preslav_effect_name
levy_size = 0.1
}
}
# Hellenic
athens = {
county = c_attica
character_modifier = {
name = holy_site_athens_effect_name
diplomacy = 1
stewardship = 1
}
}
carthage = {
county = c_tunis
character_modifier = {
name = holy_site_carthage_effect_name
dread_baseline_add = 5
}
}
olympus = {
county = c_thessalia
barony = b_servia
character_modifier = {
name = holy_site_olympus_effect_name
learning = 2
}
}
# deprecated Hellenic
sparta = {
county = c_laconia
character_modifier = {
name = holy_site_sparta_effect_name
martial = 1
prowess = 1
}
}
# Zunist
kabul = {
county = c_kabul
character_modifier = {
name = holy_site_kabul_effect_name
stewardship = 1
monthly_piety_gain_mult = 0.05
}
}
multan = {
county = c_multan
character_modifier = {
name = holy_site_multan_effect_name
martial = 1
monthly_piety_gain_mult = 0.05
}
}
bost = {
county = c_bost
character_modifier = {
name = holy_site_bost_effect_name
same_faith_opinion = 5
}
}
# Bon
khotan = {
county = c_khotan
barony = b_lafak #Rawak Stupa
character_modifier = {
name = holy_site_khotan_effect_name
different_culture_opinion = 10
}
}
balkh = {
county = c_balkh #Also important to Zoroastrianism (supposed birthplace of Gayomart and Zoroaster), as well as Mayahana buddhism.
character_modifier = {
name = holy_site_balkh_effect_name
different_faith_opinion = 10
}
}
lhasa = {
county = c_lhasa
barony = b_lhasa
character_modifier = {
name = holy_site_lhasa_effect_name
monthly_piety_gain_mult = 0.2
}
}
purang = {
county = c_purang
character_modifier = {
name = holy_site_purang_effect_name
stewardship_per_piety_level = 1
}
}
# Siberian
tyumen = {
county = c_tyumen
character_modifier = {
name = holy_site_tyumen_effect_name
martial_per_piety_level = 1
raid_speed = 0.1
}
}
surgut = {
county = c_kazym
character_modifier = {
name = holy_site_surgut_effect_name
health = 0.1
}
}
ob = {
county = c_ob
character_modifier = {
name = holy_site_ob_effect_name
learning = 1
fertility = 0.1
}
}
olkhon = {
county = c_olkhon
character_modifier = {
name = holy_site_olkhon_effect_name
monthly_piety_gain_mult = 0.1
}
}
# Basque:
## Since the Basque holy sites would otherwise all be clustered *essentially* right next to each other in the traditional Basque Country, we try to spread them out a bit to drive conflict a little.
## Viscaya
# Bizkaia, one of the (traditionally) largest and most prosperous centres of the Basque Country.
## Alto Aragon
# For Mt. Aneto, the highest mountain in the Pyrenees. Not traditionally more important at all, but we can't really use c_ipuskoa or c_navarre when they're _right_ next to c_viscaya.
## Bordeaux
# A long-time symbol of/base for Frankish attacks on the Basques living north of the Pyrenees.
## Santiago
# Simply *the* major Christian religious centre in Iberia, and thus an important symbol of power & independence.
## Cordoba
# Not as important for Islam as Santiago is for Christianity, but still the premier symbol of Islamic power in the peninsula.
viscaya = {
county = c_viscaya
character_modifier = {
name = holy_site_viscaya_effect_name
coastal_advantage = 8
}
}
aneto = {
county = c_alto_aragon
barony = b_ainsa
2026-01-06 01:17:23 +01:00
character_modifier = {
name = holy_site_aneto_effect_name
monthly_prestige_gain_per_knight_add = 0.03
}
}
bordeaux = {
county = c_bordeaux
character_modifier = {
name = holy_site_bordeaux_effect_name
monthly_county_control_growth_factor = 0.1
}
}
#################
# African Pagans
#################
# Siguic:
## awkar
## jenne
## niani
## kukiya
## wadan
## kisi
#Potentially historically important area for this faith.
awkar = { # Capital of the Wagadu Empire, seat of the Bida cult.
county = c_awkar
character_modifier = {
name = holy_site_awkar_effect_name
knight_limit = 1
light_cavalry_toughness_mult = 0.1
}
}
jenne = { # An important centre of Siguic influence, albeit not an intrinsically sacred one.
county = c_jenne
character_modifier = {
name = holy_site_jenne_effect_name
diplomacy = 1
councillor_opinion = 5
}
}
niani = { # Another important centre of influence, at least later in the timeframe.
county = c_niani
character_modifier = {
name = holy_site_niani_effect_name
monthly_tyranny = -0.1
tyranny_gain_mult = -0.2
}
}
kukiya = { # Capital of the historic Kawkaw Empire.
county = c_kukiya
character_modifier = {
name = holy_site_kukiya_effect_name
monthly_piety_gain_per_knight_mult = 0.01
monthly_prestige_gain_per_knight_mult = 0.01
}
}
wadan = { # A competing holy place for Masmudism, and thus sacred spot.
county = c_wadan
character_modifier = {
name = holy_site_wadan_effect_name
martial = 1
supply_duration = 0.25
}
}
# Bori:
## daura
## garumele
## igbo
## el_fasher
## wandala
daura = { # Ancient centre of Hausa feasts.
county = c_daura
character_modifier = {
name = holy_site_daura_effect_name
monthly_prestige_gain_per_knight_mult = 0.02
knight_effectiveness_mult = 0.1
}
}
garumele = { # Garumele, a capital of the Kanem Empire.
county = c_garumele
character_modifier = {
name = holy_site_garumele_effect_name
county_opinion_add = 5
}
}
igbo = { # The location of the city of Igbo-Ukwu, an important political and religious centre for the Igbo people.
county = c_igbo
character_modifier = {
name = holy_site_igbo_effect_name
learning_per_piety_level = 1
}
}
el_fasher = { # One of the easternmost important sites of historic Bori paganism.
county = c_el_fasher
character_modifier = {
name = holy_site_el_fasher_effect_name
stewardship_per_piety_level = 1
}
}
wandala = { # An important centre of the Sao people.
county = c_wandala
character_modifier = {
name = holy_site_wandala_effect_name
drylands_advantage = 5
}
}
# Roog Sene:
## kisi
## sherbro
## kayor
## kasa
## wadan
kisi = { # Cult activity attested here around the turn of the millennium, potentially of the Roogan variety.
county = c_kisi
character_modifier = {
name = holy_site_kisi_effect_name
monthly_prestige_gain_per_knight_mult = 0.02
build_prestige_cost = -0.2
}
}
sherbro = { # Specifically Sherbro Island, another place with some evidence of cultic activity.
county = c_sherbro
character_modifier = {
name = holy_site_sherbro_effect_name
same_faith_opinion = 10
}
}
kayor = { # An important regional centre.
county = c_kayor
character_modifier = {
name = holy_site_kayor_effect_name
owned_personal_scheme_success_chance_add = 5
diplomacy = 1
}
}
kasa = { # An important regional centre.
county = c_kasa
character_modifier = {
name = holy_site_kasa_effect_name
diplomacy_per_piety_level = 1
}
}
# Akom:
## bono
## kumasi
## ife
## nikki
## jenne
bono = { # Commercial & political capital of the early Akan people.
county = c_bono
character_modifier = {
name = holy_site_bono_effect_name
men_at_arms_maintenance = -0.05
personal_scheme_phase_duration_add = miniscule_scheme_phase_duration_bonus_value
}
}
kumasi = { # A centre for the Ashanti people, albeit later in the period.
county = c_kumasi
character_modifier = {
name = holy_site_kumasi_effect_name
learning = 1
short_reign_duration_mult = -0.25
}
}
ife = { # Central to the Yoruba religion & mythology.
county = c_ife
character_modifier = {
name = holy_site_ife_effect_name
monthly_piety_gain_mult = 0.2
}
}
nikki = { # Political and religious capital for the Borgu people.
county = c_nikki
character_modifier = {
name = holy_site_nikki_effect_name
learning_per_piety_level = 1
}
}
# Honorable mention to Dagomba/Afram, but they're far too close to most other centres of Akom.
# Kushitism:
## aswan
## alexandria
# Symbolic, both for its value to ancient Kemitism, and as the primary origin point of Christianity in Egypt, and therefore the death of older forms of paganism.
## wadi_el_milk
## naqis
## sennar
## el_fasher
# Historic traces of Kushitic cults have actually been found here.
aswan = { # For Philae, site of some of the last great Kemetic building projects by a native dynasty.
county = c_aswan
character_modifier = {
name = holy_site_aswan_effect_name
stewardship_per_piety_level = 1
}
}
wadi_el_milk = { # Historic traces of Kushitic cults have actually been found here.
county = c_wadi_el-milk
flag = wadi_el_milk_conversion_resistance_bonus # 50% County Conversion Resistance
}
naqis = { # Potentially historically important region for these cults.
county = c_naqis
character_modifier = {
name = holy_site_naqis_effect_name
martial = 2
}
}
sennar = { # Potentially historically important region for these cults.
county = c_sennar
character_modifier = {
name = holy_site_sennar_effect_name
diplomacy = 2
}
}
#Achamism:
#tenerife
# Most of what we know about the original inhabitants of the Canary Islands comes from Tenerife
#carthage
# The religion had influences from the ancient Phoenician faith, capturing Carthage represents a triumph over reformed faiths
#madiera
# Generally mysterious place in the period and uninhabited prior to the Portuguese. Owning it would represent great navigational skill, and would lead to the discovery of Phoenician artifacts.
#cartagena
# Represents a triumph over the Spanish and fulfilling the Carthaginian ambition of dominating Iberia.
#alexandria
# The faith has some influences from Egyptian paganism, conquest of Alexandria represents a triumph over the Abrahamic faiths
#antioch
# Again, Phoenicia.
tenerife = {
county = c_canarias
barony = b_tenerife
character_modifier = {
name = holy_site_tenerife_effect_name
hills_development_growth_factor = 0.25
monthly_piety_gain_per_dread_add = 0.03
}
}
cartagena = {
county = c_murcia
barony = b_cartagena
character_modifier = {
name = holy_site_cartagena_effect_name
title_creation_cost_mult = -0.15
men_at_arms_maintenance_per_dread_mult = -0.002
}
}
madiera = {
county = c_madeira
character_modifier = {
name = holy_site_madeira_effect_name
naval_movement_speed_mult = 0.2
coastal_advantage = 5
}
}
# Waaqism:
## danakil
## kaffa
## harar
## makhir
## mogadishu
danakil = { # Potentially historically important region for this faith.
county = c_danakil
character_modifier = {
name = holy_site_danakil_effect_name
learning = 1
personal_scheme_phase_duration_add = miniscule_scheme_phase_duration_bonus_value
}
}
kaffa = { # Potentially historically important region for this faith.
county = c_kaffa
character_modifier = {
name = holy_site_kaffa_effect_name
martial_per_piety_level = 1
raid_speed = 0.1
}
}
harar = { # Generally considered a holy place by many faiths in the region, so may have been so for Waaqism.
county = c_harar
character_modifier = {
name = holy_site_harar_effect_name
monthly_piety_gain_mult = 0.1
}
}
makhir = { # A place of pilgrimage for two rather important Somali clans.
county = c_makhir
character_modifier = {
name = holy_site_makhir_effect_name
diplomacy = 2
}
}
mogadishu = { # An extremely important local city, and thus probable religious hub.
county = c_mogadishu
character_modifier = {
name = holy_site_mogadishu_effect_name
clergy_opinion = 5
}
}
#############
# Ngaiism
# Reusing some Waaqism sites
#############
kirinyaga = { # Mount Kenya. Central to Kikuyu worship of Ngai
county = c_kirinyaga
character_modifier = {
name = holy_site_kirinyaga_effect_name
health = 0.1
monthly_piety_gain_mult = 0.1
}
}
mangea = { # Significant mythical origin of the Mijikenda
county = c_mombasa
barony = b_mtwapa # Mangea proper is near the coast, just a little north of Mtwapa
character_modifier = {
name = holy_site_mangea_effect_name
direct_vassal_opinion = 5
}
}
kilimanjaro = { # Central to Chagga worship of Ngai
county = c_kilimanjaro
character_modifier = {
name = holy_site_kilimanjaro_effect_name
controlled_province_advantage = 5
prowess_per_piety_level = 1
}
}
#############
# Other
#############
gilgit = {
county = c_gilgit
character_modifier = {
name = holy_site_gilgit_effect_name
martial = 1
stewardship = 1
}
}
nakkavaram = {
county = c_nakkavaram
character_modifier = {
name = holy_site_nakkavaram_effect_name
build_gold_cost = -0.1
stewardship = 1
}
}
ar_kol = {
county = c_andamans
character_modifier = {
name = holy_site_ar_kol_effect_name
jungle_tax_mult = 0.15
monthly_piety_gain_mult = 0.1
}
}
#####################
# Taoism #
#####################
suzhou = {
county = c_suzhou
character_modifier = {
name = holy_site_suzhou_effect_name
diplomacy = 1
}
}
mount_heng = {
#One of the 5 great Mountains of China
#Numerous Temples, such as the Hanging Temple
county = c_shuozhou
character_modifier = {
name = holy_site_mount_heng_effect_name
direct_vassal_opinion = 5
}
}
mount_longhu = {
# Where Zhang Daoling had obtained the Tao
county = c_fuzhou_3
character_modifier = {
name = holy_site_mount_longhu_effect_name
clergy_opinion = 5
personal_scheme_phase_duration_add = minor_scheme_phase_duration_bonus_value
}
}
mount_qingcheng = {
#Misty Green City Wall
#One of the 4 Sacred Mountains of Taoism
#"The most secluded place in China"
county = c_chengdu
character_modifier = {
name = holy_site_mount_qingcheng_effect_name
life_expectancy = 1
monthly_diplomacy_lifestyle_xp_gain_mult = 0.15
}
}
mount_tai = {
#Foremost of the 5 sacred mountains of China
county = c_yunzhou
character_modifier = {
name = holy_site_mount_tai_effect_name
monthly_piety_gain_mult = 0.05
learning = 1
}
}
mount_mian = {
#Important Taoist and Buddhist site
county = c_taiyuan
character_modifier = {
name = holy_site_mount_mian_effect_name
martial_per_piety_level = 1
knight_effectiveness_mult = 0.1
}
}
mount_kunyu = {
#Location where the quanzhen school was founded
#Curated by emperors and Taoist monks
county = c_dengzhou
character_modifier = {
name = holy_site_mount_kunyu_effect_name
stress_loss_mult = 0.2
life_expectancy = 1 #Connection to Eternal Life
}
}
mount_wudang = {
#Military Wherewithal
#One of the 4 Sacred mountains of Taoism
county = c_junzhou
character_modifier = {
name = holy_site_mount_wudang_effect_name
martial = 1
prowess_per_prestige_level = 1
}
}
mount_qiyung = {
#Neat Clouds
#One of the 4 sacred mountains of Taoism
county = c_shezhou
character_modifier = {
name = holy_site_mount_wudang_effect_name
learning = 2
}
}
luyi = {
#Birthplace of Lǎozǐ
county = c_bozhou
barony = b_luyi
character_modifier = {
name = holy_site_luyi_effect_name
learning = 1
monthly_piety = 1
}
}
#####################
# Shugendo #
#####################
# Kumano covered elsewhere
# Dewa covered elsewhere
ishizuchi = {
# Ishizuchi, sacred Shugendo mountain
county = c_iyo
barony = b_ishizuchi
character_modifier = {
name = holy_site_ishizuchi_effect_name
cultural_head_fascination_mult = 0.15
}
}
fuji = {
# Fujisan
county = c_suruga
barony = b_fuji
character_modifier = {
name = holy_site_fuji_effect_name
councillor_opinion = 5
}
}
haku = {
# Hakusan, sacred Shugendo mountain
county = c_kaga
barony = b_haku
character_modifier = {
name = holy_site_haku_effect_name
vassal_levy_contribution_add = 0.15
}
}
#####################
# Shinto #
#####################
ise_jingu = { # Ise Grand Shrine, home of the Saigu
county = c_ise
barony = b_ise_jingu
character_modifier = {
name = holy_site_ise_jingu_effect_name
learning_per_piety_level = 1
}
}
koya = { # Mount Koya
county = c_kii
barony = b_kongobu_ji
character_modifier = {
name = holy_site_koya_effect_name
clergy_opinion = 5
}
}
haguro = { # Mount Haguro
county = c_tokisara
barony = b_tokisara
character_modifier = {
name = holy_site_haguro_effect_name
mountains_advantage = 5
mountains_development_growth_factor = 0.2
}
}
itsukushima = { # Miyajima
county = c_aki
barony = b_itsukushima
character_modifier = {
name = holy_site_itsukushima_effect_name
knight_effectiveness_mult = 0.2
}
}
hachimangu = { # Hachimangu
county = c_buzen
barony = b_usa
character_modifier = {
name = holy_site_hachimangu_effect_name
men_at_arms_maintenance = -0.05
}
}
#####################
# Chan Buddhism #
#####################
# Bodh Gaya covered elsewhere
# Kusinagara covered elsewhere
shaolin = {
county = c_henan
barony = b_dengfeng
character_modifier = {
name = holy_site_shaolin_effect_name
prowess_per_piety_level = 1
clergy_opinion = 5
}
}
hangzhou = {
county = c_hangzhou
character_modifier = {
name = holy_site_lingyin_effect_name
diplomacy = 1
councillor_opinion = 5
}
}
wutai = { # Mount Wutai
county = c_daizhou
character_modifier = {
name = holy_site_wutai_effect_name
learning = 2
}
}
#####################
# Huayan Buddhism #
#####################
# Kusinagara covered elsewhere
# Bodh Gaya covered elsewhere
# Mount Tai covered elsewhere
# Mount Wutai covered elsewhere
emei = { # Mount Emei
county = c_jiazhou
character_modifier = {
name = holy_site_emei_effect_name
development_growth_factor = 0.1
}
}
#####################
# Jingtu Buddhism #
#####################
# Kusinagara covered elsewhere
# Bodh Gaya covered elsewhere
# Mount Heng covered elsewhere
jiuhua = {
county = c_chizhou
character_modifier = {
name = holy_site_jiuhua_effect_name
owned_personal_scheme_success_chance_add = 5
diplomacy = 1
}
}
putuo = {
county = c_yuezhou_1
character_modifier = {
name = holy_site_putuo_effect_name
county_opinion_add = 5 #Center of Worship for Guanyin - Boddhisatva of Compassion
different_faith_opinion = 5
}
}
#####################
# Aluk #
#####################
# Sonba-i already covered elsewhere
# Kepala Burung already covered elsewhere
# Buru-Sula already covered elsewhere
wenang = {
county = c_SuMa_wenang
character_modifier = {
name = holy_site_wenang_effect_name
stewardship_per_piety_level = 1
}
}
siang = {
county = c_SuMa_siang
character_modifier = {
name = holy_site_siang_effect_name
martial = 1
clergy_opinion = 5
}
}
tengchong = {
county = c_monyin
character_modifier = {
name = holy_site_tengchong_effect_name
clergy_opinion = 5
personal_scheme_phase_duration_add = minor_scheme_phase_duration_bonus_value
}
}
dali = {
county = c_dali
character_modifier = {
name = holy_site_dali_effect_name
knight_effectiveness_mult = 0.2
prowess_per_prestige_level = 1
}
}
shicheng = {
county = c_shicheng
character_modifier = {
name = holy_site_shicheng_effect_name
diplomacy = 1
powerful_vassal_opinion = 5
}
}
jinglong = {
county = c_chiang_rung
character_modifier = {
name = holy_site_jinglong_effect_name
jungle_advantage = 3
}
}
jianchang = {
county = c_jingzhou_2
character_modifier = {
name = holy_site_jianchang_effect_name
learning = 1
clergy_opinion = 5
}
}
#####################
# Bimoism #
#####################
# Dali already covered elsewhere
# Tengchong already covered elsewhere
# Jinglong already covered elsewhere
zhaotong = {
county = c_huizhou
character_modifier = {
name = holy_site_zhaotong_effect_name
knight_limit = 1
light_cavalry_toughness_mult = 0.1
}
}
xuhen = {
county = c_jingzhou_2
character_modifier = {
name = holy_site_xuhen_effect_name
tributary_opinion = 4
}
}
# Buddhist
chang_an = {
county = c_jingzhao
character_modifier = {
name = holy_site_xi_an_effect_name
monthly_piety_gain_mult = 0.1
}
}
bulguksa = {
county = c_gyeongju
character_modifier = {
name = holy_site_bulguksa_effect_name
controlled_province_advantage = 5
}
}
donggang = {
county = c_jangheung
character_modifier = {
name = holy_site_donggang_effect_name
learning = 1
health = 0.1
}
}
#####################
# Dayawism #
#####################
cotabato = {
county = c_PHI_cotabato
character_modifier = {
name = holy_site_cotabato_effect_name
learning = 1
tributary_opinion = 5
}
}
biri_larosa = {
county = c_PHI_samar
character_modifier = {
name = holy_site_biri_larosa_effect_name
monthly_piety_gain_mult = 0.1
}
}
pinatubo = {
county = c_PHI_tondo
character_modifier = {
name = holy_site_pinatubo_effect_name
jungle_tax_mult = 0.15
}
}
ivatan = {
county = c_PHI_ivatan
character_modifier = {
name = holy_site_pulag_effect_name
same_faith_opinion = 10
}
}
mantalingajan = {
county = c_PHI_south_palawan
character_modifier = {
name = holy_site_mantalingajan_effect_name
monthly_prestige_gain_per_knight_mult = 0.01
build_prestige_cost = -0.15
}
}
#####################
# Azhali #
#####################
# Dali already covered elsewhere
# Kusinagara already covered elsewhere
# Pagan already covered elsewhere
danai = {
county = c_myitkyina
character_modifier = {
name = holy_site_danai_effect_name
owned_personal_scheme_success_chance_add = 5
}
}
magadha = {
county = c_magadha
character_modifier = {
name = holy_site_magadha_effect_name
short_reign_duration_mult = -0.25
}
}
#####################
# Satsana Phi #
#####################
# Qufu already covered elsewhere
vien_chan = {
county = c_vien_chan
character_modifier = {
name = holy_site_vien_chan_effect_name
sway_scheme_phase_duration_add = minor_scheme_phase_duration_bonus_value
}
}
hsenwi = {
county = c_hsenwi
character_modifier = {
name = holy_site_hsenwi_effect_name
personal_scheme_phase_duration_add = minor_scheme_phase_duration_bonus_value
}
}
sukhothai = {
county = c_sukhothai
character_modifier = {
name = holy_site_sukhothai_effect_name
owned_personal_scheme_success_chance_add = 5
}
}
cao_bang = {
county = c_binh_nguyen
character_modifier = {
name = holy_site_cao_bang_effect_name
intrigue = 1
}
}
#####################
# Shamanism #
#####################
# Tarayka already covered elsewhere
molihewen = {
county = c_eman_molihewen
character_modifier = {
name = holy_site_molihewen_effect_name
prowess_per_piety_level = 1
}
}
yam_alin = {
county = c_eman_yam_alin
character_modifier = {
name = holy_site_yam_alin_effect_name
martial = 1
}
}
chupka = {
county = c_chupka
character_modifier = {
name = holy_site_kunasir_effect_name
controlled_province_advantage = 5
}
}
yizhou = {
county = c_BAL_dongpyeong_yizhou
character_modifier = {
name = holy_site_yizhou_effect_name
levy_size = 0.1
}
}
#####################
# Utaki #
#####################
# Fuji already covered elsewhere
amandee = {
county = c_amami
barony = b_amami
character_modifier = {
name = holy_site_amandee_effect_name
mountains_development_growth_factor = 0.2
}
}
sefa_utaki = {
county = c_ucinaa
barony = b_simajiri
character_modifier = {
name = holy_site_sefa_utaki_effect_name
mountains_advantage = 5
}
}
tate = {
county = c_shinano
character_modifier = {
name = holy_site_tate_effect_name
levy_size = 0.1
}
}
awa = {
county = c_awa
character_modifier = {
name = holy_site_awa_effect_name
title_creation_cost_mult = -0.15
}
}
#####################
# Kaharingan #
#####################
iban = {
county = c_BOR_iban
character_modifier = {
name = holy_site_iban_effect_name
martial = 1
supply_duration = 0.25
}
}
kudat = {
county = c_BOR_kudat
character_modifier = {
name = holy_site_kudat_effect_name
jungle_advantage = 5
}
}
taiao = {
county = c_BOR_taiao
character_modifier = {
name = holy_site_taiao_effect_name
advantage_against_coreligionists = 1
}
}
sukadana = {
county = c_BOR_sukadana
character_modifier = {
name = holy_site_sukadana_effect_name
courtier_and_guest_opinion = 5
councillor_opinion = 5
}
}
kutai = {
county = c_BOR_kutai_utara
character_modifier = {
name = holy_site_kutai_effect_name
prowess_per_piety_level = 1
}
}
#####################
# Mingism #
#####################
# Xi'an already covered elsewhere
# Luoyang already covered elsewhere
# Samarkand already covered elsewhere
quanzhou = {
county = c_quanzhou
character_modifier = {
name = holy_site_quanzhou_effect_name
monthly_piety_gain_mult = 0.1
stress_loss_per_piety_level = 0.05
}
}
turpan = {
county = c_kara_khoja
barony = b_turpan
character_modifier = {
name = holy_site_turpan_effect_name
development_growth_factor = 0.1
}
}
#####################
# Confucianism #
#####################
qufu = {
county = c_yanzhou
barony = b_fuqu
character_modifier = {
name = holy_site_qufu_effect_name
legitimacy_gain_mult = 0.1
monthly_merit_mult = 0.05
}
}
quzhou = {
county = c_quzhou
character_modifier = {
name = holy_site_quzhou_effect_name
negate_learning_penalty_add = 4
}
}
linzi = {
county = c_qingzhou
character_modifier = {
name = holy_site_linzi_effect_name
monthly_piety_gain_mult = 0.15
monthly_prestige_gain_mult = 0.05
}
}
bianliang = {
county = c_bianzhou
character_modifier = {
name = holy_site_bianliang_effect_name
courtier_and_guest_opinion = 5
councillor_opinion = 5
}
}
zhuolu = {
county = c_datong
character_modifier = {
name = holy_site_zhuolu_effect_name
county_opinion_add = 5
}
}
dongting = {
county = c_langzhou_1
character_modifier = {
name = holy_site_dongting_effect_name
levy_reinforcement_rate_same_faith = 0.2
}
}
wehale = {
county = c_IDO_wehale
character_modifier = {
name = holy_site_wehale_effect_name
cultural_head_fascination_mult = 0.15
}
}
qiongzhou = {
county = c_qiongzhou
character_modifier = {
name = holy_site_qiongzhou_effect_name
controlled_province_advantage = 5
}
}
#####################
# Tolotang #
#####################
# Sonba_i already covered elsewhere
amparita = {
county = c_SuMa_ajatappareng
barony = b_SUL_Amparita
character_modifier = {
name = holy_site_amparita_effect_name
jungle_tax_mult = 0.1
}
}
buru-sula = {
county = c_SuMa_buru-sula
character_modifier = {
name = holy_site_buru_sula_effect_name
stewardship = 1
}
}
papua_selatan = {
county = c_papua_selatan
character_modifier = {
name = holy_site_papua_selatan_effect_name
dread_gain_mult = 0.1
}
}
kepala_burung = {
county = c_kepala_burung
character_modifier = {
name = holy_site_kepala_burung_effect_name
monthly_tyranny = -0.1
tyranny_gain_mult = -0.2
}
}
#####################
# Hantuism #
#####################
# Qiongzhou already covered elsewhere
hoanya = {
county = c_hoanya
character_modifier = {
name = holy_site_hoanya_effect_name
development_growth_factor = 0.1
}
}
sonba_i = {
county = c_IDO_sonba_i
character_modifier = {
name = holy_site_sonba_i_effect_name
learning = 2
}
}
riak_nan_berbedur = {
county = c_SUM_riak_nan_berbedur
character_modifier = {
name = holy_site_riak_nan_berbedur_effect_name
monthly_prestige_gain_mult = 0.2
}
}
gangganegara = {
county = c_MAL_gangganegara
character_modifier = {
name = holy_site_gangganegara_effect_name
county_opinion_add = 10
same_faith_opinion = 10
}
}
#####################
# Kamuyist #
#####################
nutapkauspe = {
county = c_menas
barony = b_opereperkep
character_modifier = {
name = holy_site_nutapkauspe_effect_name
supply_duration = 0.2
men_at_arms_maintenance = -0.05
}
}
makkarinupuri = {
county = c_ioci
barony = b_aptapet_ainu
character_modifier = {
name = holy_site_simenas_effect_name
controlled_province_advantage = 5
}
}
tarayka = {
county = c_tarayka
barony = b_tarayka
character_modifier = {
name = holy_site_tarayka_effect_name
same_faith_opinion = 5
}
}
kamuykotan = {
county = c_iskar
barony = b_cup_pet
character_modifier = {
name = holy_site_kamuykotan_effect_name
development_growth_factor = 0.1
}
}
hitakami = {
county = c_isawa
barony = b_isawa
character_modifier = {
name = holy_site_uskes_effect_name
cultural_head_fascination_mult = 0.15
}
}
#####################
# Moism #
#####################
nanning = {
county = c_yongzhou
character_modifier = {
name = holy_site_nanning_effect_name
title_creation_cost_mult = -0.15
}
}
muze = {
county = c_muze
character_modifier = {
name = holy_site_muze_effect_name
learning = 1
}
}
sizhou = {
county = c_jiangzhou_2
character_modifier = {
name = holy_site_sizhou_effect_name
monthly_prestige_gain_mult = 0.15
}
}
daozhou = {
county = c_daozhou
character_modifier = {
name = holy_site_daozhou_effect_name
development_growth_factor = 0.1
}
}
anlong = {
county = c_yanchuan
character_modifier = {
name = holy_site_anlong_effect_name
knight_effectiveness_mult = 0.2
}
}
#####################
# Dab Qhuas #
#####################
# Anlong already covered elsewhere
haripunjaya = {
county = c_haripunjaya
character_modifier = {
name = holy_site_haripunjaya_effect_name
cultural_head_fascination_mult = 0.15
}
}
nguu_hong = {
county = c_quoc_oai
character_modifier = {
name = holy_site_nguu_hong_effect_name
monthly_piety_gain_mult = 0.05
}
}
yangtze = {
county = c_ezhou
character_modifier = {
name = holy_site_yangtze_effect_name
same_faith_opinion = 10
dynasty_house_opinion = 5
}
}
zunyi = {
county = c_bozhou_1
character_modifier = {
name = holy_site_zunyi_effect_name
levy_reinforcement_rate_same_faith = 0.2
}
}
#####################
# Seon Buddhism #
#####################
# Bodh Gaya already covered elsewhere
# Donggang already covered elsewhere
# Shaolin already covered elsewhere
cheongju = {
county = c_cheongju
character_modifier = {
name = holy_site_cheongju_effect_name
direct_vassal_opinion = 5
}
}
goseong = {
county = c_goseong
character_modifier = {
name = holy_site_goseong_effect_name
monthly_piety = 1
}
}
#####################
# Other #
#####################
baekdu = { # Mount Paektu/Baekdu
county = c_BAL_east_amnok
barony = b_FIC_Liao_Changbaishan
character_modifier = {
name = holy_site_baekdu_effect_name
mountains_tax_mult = 0.15
stress_loss_mult = 0.1
}
}
taebaek = { # Mount Taebaek
county = c_andong
character_modifier = {
name = holy_site_taebaek_effect_name
monthly_prestige_gain_mult = 0.2
same_faith_opinion = 5
}
}
halla = { # Mount Halla
county = c_tamna
character_modifier = {
name = holy_site_halla_effect_name
fertility = 0.10
monthly_lifestyle_xp_gain_mult = 0.15
}
}
mani = { # Mount Mani
county = c_gaeseong
character_modifier = {
name = holy_site_mani_effect_name
legitimacy_gain_mult = 0.1
county_opinion_add = 5
}
}
seorak = { # Mount Geumgang
county = c_goseong
character_modifier = {
name = holy_site_seorak_effect_name
different_faith_opinion = 10
}
}
#####################
# Eastern Buddhism #
#####################
sikong = {
county = c_qizhou_1
character_modifier = {
name = holy_site_mount_sikong_effect_name
monthly_county_control_growth_factor = 0.1
}
}
nanhua = {
county = c_caozhou
character_modifier = {
name = holy_site_nanhua_effect_name
monthly_piety_gain_mult = 0.2
}
}
sarasvati = {
county = c_sarasvati
barony = b_sarasvati
character_modifier = {
name = holy_site_sarasvati_effect_name
learning = 1
}
}
mount_lu = {
county = c_yunyang
barony = b_xunyang
character_modifier = {
name = holy_site_mount_lu_effect_name
same_heritage_county_advantage_add = 2
}
}
nara = {
county = c_yamato
barony = b_kofuku_ji
character_modifier = {
name = holy_site_nara_effect_name
same_faith_opinion = 5
}
}
vaishali = {
county = c_vaisali
barony = b_vaisali
character_modifier = {
name = holy_site_vaishali_effect_name
monthly_piety = 0.5
}
}
mogao = {
county = c_shazhou
barony = b_mogao
character_modifier = {
name = holy_site_mogao_effect_name
development_growth_factor = 0.1
}
}
luoyang = {
county = c_henan
barony = b_luoyang
character_modifier = {
name = holy_site_luoyang_effect_name
county_opinion_add = 10
diplomacy = 1
}
}
gaeseong = {
county = c_gaeseong
barony = b_Goryeo_Gaeseong_Gaeseong
character_modifier = {
name = holy_site_gaeseong_effect_name
monthly_county_control_growth_factor = 0.1
}
}
tiantai = {
# Origin of Tiantai Buddhism, birthplace of Zhiyi
county = c_taizhou
character_modifier = {
name = holy_site_tiantai_effect_name
learning = 2
}
}
hiei = {
# Main Tendai temple overlooking Kyoto
county = c_omi
barony = b_enryaku_ji
character_modifier = {
name = holy_site_hiei_effect_name
monthly_piety_gain_mult = 0.2
}
}
heiankyo = {
county = c_yamashiro
barony = b_kyo
character_modifier = {
name = holy_site_heiankyo_effect_name
monthly_piety_gain_mult = 0.2
}
}
kizuki = {
county = c_izumo
barony = b_kizuki_taisha
character_modifier = {
name = holy_site_kizuki_effect_name
clergy_opinion = 5
}
}
kashima = {
county = c_hitachi
barony = b_kashima_hitachi
character_modifier = {
name = holy_site_kashima_effect_name
tax_mult = 0.05
}
}