739 lines
21 KiB
Text
739 lines
21 KiB
Text
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##################################################
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# General Triggers
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fp2_should_use_iberian_graphics_trigger = {
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culture = { has_building_gfx = iberian_building_gfx }
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}
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fp2_character_any_involvement_iberian_struggle_trigger = {
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has_fp2_dlc_trigger = yes
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OR = {
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fp2_character_involved_in_struggle_trigger = yes
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fp2_character_interloper_in_struggle_trigger = yes
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}
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}
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fp2_character_involved_in_struggle_trigger = {
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has_fp2_dlc_trigger = yes
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any_character_struggle = {
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involvement = involved
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is_struggle_type = iberian_struggle
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}
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}
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fp2_character_interloper_in_struggle_trigger = {
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has_fp2_dlc_trigger = yes
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any_character_struggle = {
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involvement = interloper
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is_struggle_type = iberian_struggle
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}
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}
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fp2_character_uninvolved_in_struggle_trigger = {
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has_fp2_dlc_trigger = yes
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exists = struggle:iberian_struggle
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fp2_character_interloper_in_struggle_trigger = no
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fp2_character_involved_in_struggle_trigger = no
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}
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eligible_for_fp2_dynasty_legacies_trigger = {
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has_fp2_dlc_trigger = yes
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dynasty = {
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OR = {
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dynast = {
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OR = {
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any_character_struggle = {
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involvement = involved
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is_struggle_type = iberian_struggle
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}
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culture = {
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has_cultural_pillar = heritage_iberian
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}
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capital_province ?= {
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geographical_region = world_europe_west_iberia
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}
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}
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}
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}
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}
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}
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is_toledo_ownership_valid_trigger = {
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title:c_toledo.holder = {
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OR = {
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this = root
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liege = root
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top_liege = root
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}
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faith = {
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portrait_religious_faith_or_foundational_trigger = { FAITH = faith:mozarabic_church }
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}
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}
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}
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##################################################
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# Cultural & Regional Triggers
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culture_valid_for_ritualised_best_friends_trigger = {
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culture = { has_cultural_parameter = strong_hooks_and_stress_effects_best_friends }
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}
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valid_ritualised_best_friendship_two_way_trigger = {
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$ACTOR_FRIEND$ = {
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# Check that they have the appropriate cultural parameter...
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culture_valid_for_ritualised_best_friends_trigger = yes
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# ... and that they've still got a best friend...
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any_relation = {
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type = best_friend
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this = $RECIPIENT_FRIEND$
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# ... who also still has the cultural parameter.
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culture_valid_for_ritualised_best_friends_trigger = yes
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}
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}
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}
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valid_ritualised_best_friendship_one_way_trigger = {
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$ACTOR_FRIEND$ = {
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# Check that they have the appropriate cultural parameter...
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culture_valid_for_ritualised_best_friends_trigger = yes
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# ... and that they've got a best friend...
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any_relation = {
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type = best_friend
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# ... who also still has the cultural parameter.
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culture_valid_for_ritualised_best_friends_trigger = yes
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}
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}
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}
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##################################################
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# Illustration Triggers
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##################################################
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# Interaction Triggers
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has_any_best_friend_synergy_bonus_modifier_trigger = {
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OR = {
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has_character_modifier = fp2_single_synergy_diplomacy_modifier
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has_character_modifier = fp2_single_synergy_martial_modifier
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has_character_modifier = fp2_single_synergy_stewardship_modifier
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has_character_modifier = fp2_single_synergy_intrigue_modifier
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has_character_modifier = fp2_single_synergy_learning_modifier
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has_character_modifier = fp2_double_synergy_diplomacy_diplomacy_modifier
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has_character_modifier = fp2_double_synergy_diplomacy_martial_modifier
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has_character_modifier = fp2_double_synergy_diplomacy_stewardship_modifier
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has_character_modifier = fp2_double_synergy_diplomacy_intrigue_modifier
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has_character_modifier = fp2_double_synergy_diplomacy_learning_modifier
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has_character_modifier = fp2_double_synergy_martial_diplomacy_modifier
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has_character_modifier = fp2_double_synergy_martial_martial_modifier
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has_character_modifier = fp2_double_synergy_martial_stewardship_modifier
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has_character_modifier = fp2_double_synergy_martial_intrigue_modifier
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has_character_modifier = fp2_double_synergy_martial_learning_modifier
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has_character_modifier = fp2_double_synergy_stewardship_diplomacy_modifier
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has_character_modifier = fp2_double_synergy_stewardship_martial_modifier
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has_character_modifier = fp2_double_synergy_stewardship_stewardship_modifier
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has_character_modifier = fp2_double_synergy_stewardship_intrigue_modifier
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has_character_modifier = fp2_double_synergy_stewardship_learning_modifier
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has_character_modifier = fp2_double_synergy_intrigue_diplomacy_modifier
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has_character_modifier = fp2_double_synergy_intrigue_martial_modifier
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has_character_modifier = fp2_double_synergy_intrigue_stewardship_modifier
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has_character_modifier = fp2_double_synergy_intrigue_intrigue_modifier
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has_character_modifier = fp2_double_synergy_intrigue_learning_modifier
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has_character_modifier = fp2_double_synergy_learning_diplomacy_modifier
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has_character_modifier = fp2_double_synergy_learning_martial_modifier
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has_character_modifier = fp2_double_synergy_learning_stewardship_modifier
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has_character_modifier = fp2_double_synergy_learning_intrigue_modifier
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has_character_modifier = fp2_double_synergy_learning_learning_modifier
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}
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}
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purchase_truce_interaction_recipient_can_de_jure_war_actor_trigger = {
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scope:recipient = {
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OR = {
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has_cb_on = {
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target = scope:actor
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cb = de_jure_cb
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}
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has_cb_on = {
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target = scope:actor
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cb = individual_county_de_jure_cb
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}
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has_cb_on = {
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target = scope:actor
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cb = individual_duchy_de_jure_cb
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}
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}
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}
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}
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fp2_struggle_contract_assistance_war_winning_trigger = {
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trigger_if = {
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limit = {
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scope:recipient = { is_attacker_in_war = prev }
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}
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attacker_war_score >= offer_assistance_interaction_already_winning_value
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}
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trigger_else = { defender_war_score >= offer_assistance_interaction_already_winning_value }
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}
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fp2_struggle_contract_assistance_war_losing_trigger = {
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trigger_if = {
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limit = {
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scope:recipient = { is_attacker_in_war = prev }
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}
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defender_war_score >= offer_assistance_interaction_already_losing_value
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}
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trigger_else = { attacker_war_score >= offer_assistance_interaction_already_losing_value }
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}
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fp2_struggle_contract_assistance_war_outnumbering_trigger = {
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trigger_if = {
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limit = {
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scope:recipient = { is_attacker_in_war = prev }
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}
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war_attacker_total_strength_halved_value > war_defender_total_strength_value
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}
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trigger_else = { war_defender_total_strength_halved_value > war_attacker_total_strength_value }
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}
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fp2_struggle_contract_assistance_war_outnumbered_trigger = {
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trigger_if = {
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limit = {
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scope:recipient = { is_attacker_in_war = prev }
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}
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war_defender_total_strength_halved_value > war_attacker_total_strength_value
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}
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trigger_else = { war_attacker_total_strength_halved_value > war_defender_total_strength_value }
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}
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fp2_struggle_contract_assistance_war_outnumbered_minor_trigger = {
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trigger_if = {
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limit = {
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scope:recipient = { is_attacker_in_war = prev }
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}
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war_defender_total_strength_value > war_attacker_total_strength_value
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}
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trigger_else = { war_attacker_total_strength_value > war_defender_total_strength_value }
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}
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fp2_struggle_contract_assistance_war_insufficient_trigger = {
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trigger_if = {
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limit = {
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scope:recipient = { is_attacker_in_war = prev }
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}
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scope:actor.max_military_strength < war_defender_total_strength_tenth_value
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}
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trigger_else = { scope:actor.max_military_strength < war_attacker_total_strength_tenth_value }
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}
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##################################################
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# Religious Triggers
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##################################################
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# Achievement Triggers
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##################################################
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# Decision Triggers
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##### Struggle Ending #####
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### Common
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# Checks a de jure kingdom of Hispania is completely controlled
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fp2_struggle_ending_hold_de_jure_kingdom_trigger = {
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title:e_spain ?= {
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any_in_de_jure_hierarchy = {
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tier = tier_kingdom
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any_in_de_jure_hierarchy = {
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tier = tier_county
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}
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holder = root
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root = {
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completely_controls = prev
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}
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}
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}
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}
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# Checks less than half of Iberia owned
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fp2_struggle_ending_percent_iberia_trigger = {
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any_county_in_region = {
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region = world_europe_west_iberia
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percent < fp2_struggle_compromise_owned_percent_decimal_value
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holder.top_liege = root
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}
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}
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# Checks no more than half of Iberia is owned by another
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fp2_struggle_ending_other_percent_iberia_trigger = {
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struggle:iberian_struggle = {
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NOT = {
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any_involved_ruler = {
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exists = primary_title # Max figured out that is_independent_ruler causes errors if you are unlanded
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this != root
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top_liege = this
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primary_title = { is_mercenary_company = no }
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any_county_in_region = {
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region = world_europe_west_iberia
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percent > fp2_struggle_compromise_involved_percent_decimal_value
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holder.top_liege = prev
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}
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}
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}
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}
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}
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# Checks duchy is held by an independent ruler who owns at least half of it
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fp2_struggle_ending_compromise_independent_duchy_trigger = {
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tier = tier_duchy
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# Is created
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exists = holder
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OR = {
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# Is not the heartland of an existing kingdom
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title_capital_county != de_jure_liege.title_capital_county
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# Capital duke doesn't control kingdom, edge case
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AND = {
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exists = de_jure_liege.holder
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holder != de_jure_liege.holder
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}
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}
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# Is ruled by an independent duke
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holder = {
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top_liege = this
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save_temporary_scope_as = duchy_holder
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primary_title = {
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is_mercenary_company = no
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OR = {
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tier = tier_duchy
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tier = tier_kingdom
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}
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}
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}
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OR = {
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this = holder.primary_title
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holder.primary_title.tier = tier_kingdom
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}
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# Duke rules at least half the de jure duchy
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any_direct_de_jure_vassal_title = {
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percent >= 0.5
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holder.top_liege = scope:duchy_holder
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}
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|||
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}
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|||
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# Checks duchy should be split from de jure kingdom
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|||
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fp2_struggle_ending_compromise_split_duchy_trigger = {
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tier = tier_duchy
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# Has not been tampered with already
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|||
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NOT = { is_in_list = duchy_kingdom }
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# Is not created
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|||
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NOT = { exists = holder }
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# Is not heartland of an existing kingdom
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|||
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title_capital_county != de_jure_liege.title_capital_county
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|||
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save_temporary_scope_as = duchy
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# Less than half is owned by de jure kingdom, if created
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trigger_if = {
|
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limit = { exists = scope:duchy.de_jure_liege.holder }
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|||
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any_direct_de_jure_vassal_title = {
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percent < 0.5
|
|||
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holder.top_liege = scope:duchy.de_jure_liege.holder.top_liege
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|||
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}
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|||
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}
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|||
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|
trigger_else = { always = no }
|
|||
|
|
}
|
|||
|
|
|
|||
|
|
# Checks titular duchy should be made into de jure kingdom
|
|||
|
|
fp2_struggle_ending_compromise_titular_trigger = {
|
|||
|
|
# Has not been tampered with already
|
|||
|
|
NOT = { is_in_list = duchy_kingdom }
|
|||
|
|
# Is created
|
|||
|
|
exists = holder
|
|||
|
|
# Is ruled by an independent duke
|
|||
|
|
holder = {
|
|||
|
|
top_liege = this
|
|||
|
|
primary_title = {
|
|||
|
|
is_mercenary_company = no
|
|||
|
|
tier = tier_duchy
|
|||
|
|
}
|
|||
|
|
}
|
|||
|
|
# Titular duke holds at least half of any de jure duchy of Hispania
|
|||
|
|
title:e_spain = {
|
|||
|
|
any_in_de_jure_hierarchy = {
|
|||
|
|
tier = tier_duchy
|
|||
|
|
any_direct_de_jure_vassal_title = {
|
|||
|
|
percent >= 0.5
|
|||
|
|
holder.top_liege = scope:special_duchy.holder
|
|||
|
|
}
|
|||
|
|
}
|
|||
|
|
}
|
|||
|
|
}
|
|||
|
|
|
|||
|
|
# Should title be created by ststus quo decision?
|
|||
|
|
fp2_struggle_ending_compromise_create_title_trigger = {
|
|||
|
|
NOR = {
|
|||
|
|
this = title:e_spain
|
|||
|
|
exists = holder
|
|||
|
|
is_in_list = assigned_title
|
|||
|
|
# Only if no other same rank rulers in title (e.g. multiple kings under empire)
|
|||
|
|
any_direct_de_jure_vassal_title = {
|
|||
|
|
exists = holder
|
|||
|
|
holder != scope:new_owner_temp
|
|||
|
|
}
|
|||
|
|
}
|
|||
|
|
}
|
|||
|
|
|
|||
|
|
# Checks two cultures were Involved in the struggle that ended in Conciliation
|
|||
|
|
fp2_struggle_conciliation_special_cultural_rules_trigger = {
|
|||
|
|
has_global_variable = fp2_struggle_conciliation_ending
|
|||
|
|
any_in_global_list = {
|
|||
|
|
variable = fp2_struggle_ending_culture_list
|
|||
|
|
this = $C1$.culture
|
|||
|
|
}
|
|||
|
|
any_in_global_list = {
|
|||
|
|
variable = fp2_struggle_ending_culture_list
|
|||
|
|
this = $C2$.culture
|
|||
|
|
}
|
|||
|
|
}
|
|||
|
|
|
|||
|
|
# Checks two faiths were Involved in the struggle that ended in Conciliation
|
|||
|
|
are_holy_wars_disabled_by_struggle_conciliation_trigger = {
|
|||
|
|
has_global_variable = fp2_struggle_conciliation_ending
|
|||
|
|
any_in_global_list = {
|
|||
|
|
variable = fp2_struggle_ending_faith_list
|
|||
|
|
this = scope:attacker.faith
|
|||
|
|
}
|
|||
|
|
any_in_global_list = {
|
|||
|
|
variable = fp2_struggle_ending_faith_list
|
|||
|
|
this = scope:defender.faith
|
|||
|
|
}
|
|||
|
|
}
|
|||
|
|
|
|||
|
|
# Checks if characters were both involved in struggle
|
|||
|
|
fp2_struggle_conciliation_recipient_actor_involved_trigger = {
|
|||
|
|
has_global_variable = fp2_struggle_conciliation_ending
|
|||
|
|
AND = {
|
|||
|
|
scope:actor.capital_province = { geographical_region = world_europe_west_iberia }
|
|||
|
|
scope:recipient.capital_province = { geographical_region = world_europe_west_iberia }
|
|||
|
|
# Offer comes from an Involved culture/faith character
|
|||
|
|
OR = {
|
|||
|
|
any_in_global_list = {
|
|||
|
|
variable = fp2_struggle_ending_faith_list
|
|||
|
|
this = scope:actor.faith
|
|||
|
|
}
|
|||
|
|
any_in_global_list = {
|
|||
|
|
variable = fp2_struggle_ending_culture_list
|
|||
|
|
this = scope:actor.culture
|
|||
|
|
}
|
|||
|
|
}
|
|||
|
|
# Recipient is from an Involved culture/faith
|
|||
|
|
OR = {
|
|||
|
|
any_in_global_list = {
|
|||
|
|
variable = fp2_struggle_ending_faith_list
|
|||
|
|
this = scope:recipient.faith
|
|||
|
|
}
|
|||
|
|
any_in_global_list = {
|
|||
|
|
variable = fp2_struggle_ending_culture_list
|
|||
|
|
this = scope:recipient.culture
|
|||
|
|
}
|
|||
|
|
}
|
|||
|
|
}
|
|||
|
|
}
|
|||
|
|
|
|||
|
|
# Checks if character was involved in struggle
|
|||
|
|
fp2_struggle_conciliation_scope_uninvolved_trigger = {
|
|||
|
|
has_global_variable = fp2_struggle_conciliation_ending
|
|||
|
|
OR = {
|
|||
|
|
NOR = {
|
|||
|
|
any_in_global_list = {
|
|||
|
|
variable = fp2_struggle_ending_faith_list
|
|||
|
|
this = $SCOPE$.faith
|
|||
|
|
}
|
|||
|
|
any_in_global_list = {
|
|||
|
|
variable = fp2_struggle_ending_culture_list
|
|||
|
|
this = $SCOPE$.culture
|
|||
|
|
}
|
|||
|
|
}
|
|||
|
|
NOT = {
|
|||
|
|
$SCOPE$.capital_province = { geographical_region = world_europe_west_iberia }
|
|||
|
|
}
|
|||
|
|
}
|
|||
|
|
}
|
|||
|
|
|
|||
|
|
fp2_struggle_compromise_transfer_duchy_trigger = {
|
|||
|
|
tier = tier_duchy
|
|||
|
|
save_temporary_scope_as = transfer_duchy
|
|||
|
|
# Duchy is completely controlled by its capital's holder's top_liege
|
|||
|
|
exists = title_capital_county.holder.top_liege
|
|||
|
|
title_capital_county.holder.top_liege = { completely_controls = scope:transfer_duchy }
|
|||
|
|
# De jure liege does not control duchy
|
|||
|
|
trigger_if = {
|
|||
|
|
limit = { exists = kingdom.holder }
|
|||
|
|
kingdom != scope:transfer_duchy.title_capital_county.holder.top_liege.capital_county.kingdom
|
|||
|
|
}
|
|||
|
|
# Is controlled by a kingdom tier
|
|||
|
|
trigger_else = { title_capital_county.holder.top_liege.primary_title.tier >= tier_kingdom }
|
|||
|
|
# Duchy is connected de_jure to holders kingdom
|
|||
|
|
any_de_jure_county = {
|
|||
|
|
any_title_to_title_neighboring_and_across_water_county = {
|
|||
|
|
exists = kingdom.holder
|
|||
|
|
kingdom.holder = scope:transfer_duchy.title_capital_county.holder.top_liege
|
|||
|
|
}
|
|||
|
|
}
|
|||
|
|
}
|
|||
|
|
|
|||
|
|
fp2_struggle_council_toledo_attendee_trigger = {
|
|||
|
|
OR = {
|
|||
|
|
has_trait = education_learning_3
|
|||
|
|
has_trait = education_learning_4
|
|||
|
|
has_trait = education_learning_5
|
|||
|
|
}
|
|||
|
|
}
|
|||
|
|
|
|||
|
|
fp2_struggle_council_toledo_decision_trigger = {
|
|||
|
|
is_toledo_ownership_valid_trigger = yes
|
|||
|
|
is_at_war = no
|
|||
|
|
}
|
|||
|
|
|
|||
|
|
fp2_struggle_secure_iberian_foothold_iberian_kingdom_trigger = {
|
|||
|
|
tier = tier_kingdom
|
|||
|
|
de_jure_liege = title:e_spain
|
|||
|
|
root = { completely_controls = prev }
|
|||
|
|
save_temporary_scope_as = iberian_kingdom_temp
|
|||
|
|
}
|
|||
|
|
|
|||
|
|
fp2_struggle_secure_iberian_foothold_faith_trigger = {
|
|||
|
|
fp2_struggle_secure_iberian_foothold_faith_percent_value >= fp2_struggle_secure_iberian_foothold_faith_target_percent_value
|
|||
|
|
}
|
|||
|
|
|
|||
|
|
fp2_struggle_secure_iberian_foothold_outsider_kingdom_trigger = {
|
|||
|
|
any_de_jure_county = {
|
|||
|
|
any_title_to_title_neighboring_and_across_water_county = {
|
|||
|
|
NOT = { empire = title:e_spain }
|
|||
|
|
kingdom.holder = root
|
|||
|
|
}
|
|||
|
|
}
|
|||
|
|
}
|
|||
|
|
|
|||
|
|
fp2_struggle_iberian_reclamation_should_vassalize_trigger = {
|
|||
|
|
any_character_struggle = { is_struggle_type = iberian_struggle }
|
|||
|
|
any_held_title = { tier < scope:attacker.primary_title.tier }
|
|||
|
|
any_realm_county = {
|
|||
|
|
count = all
|
|||
|
|
duchy = { is_in_list = target_titles }
|
|||
|
|
any_county_struggle = { is_struggle_type = iberian_struggle }
|
|||
|
|
}
|
|||
|
|
}
|
|||
|
|
|
|||
|
|
fp2_struggle_any_realm_county_in_hispania_trigger = {
|
|||
|
|
any_realm_county = { target_is_de_jure_liege_or_above = title:e_spain }
|
|||
|
|
}
|
|||
|
|
|
|||
|
|
fp2_iberian_reclamation_vassalize_iberian_trigger = {
|
|||
|
|
tier = tier_county
|
|||
|
|
holder = {
|
|||
|
|
any_character_struggle = {
|
|||
|
|
involvement = involved
|
|||
|
|
is_struggle_type = iberian_struggle
|
|||
|
|
}
|
|||
|
|
liege = scope:defender
|
|||
|
|
this != scope:defender
|
|||
|
|
capital_county = {
|
|||
|
|
any_county_struggle = { is_struggle_type = iberian_struggle }
|
|||
|
|
}
|
|||
|
|
}
|
|||
|
|
}
|
|||
|
|
|
|||
|
|
fp2_iberian_reclamation_involved_county_trigger = {
|
|||
|
|
any_realm_county = {
|
|||
|
|
any_county_struggle = { is_struggle_type = iberian_struggle }
|
|||
|
|
}
|
|||
|
|
}
|
|||
|
|
|
|||
|
|
fp2_iberian_reclamation_vassalize_vassal_trigger = {
|
|||
|
|
primary_title.tier >= tier_county
|
|||
|
|
primary_title.tier < scope:attacker.primary_title.tier
|
|||
|
|
any_character_struggle = { is_struggle_type = iberian_struggle }
|
|||
|
|
capital_county = {
|
|||
|
|
duchy = { is_in_list = target_titles }
|
|||
|
|
}
|
|||
|
|
any_sub_realm_county = {
|
|||
|
|
count = all
|
|||
|
|
duchy = { is_in_list = target_titles }
|
|||
|
|
any_county_struggle = { is_struggle_type = iberian_struggle }
|
|||
|
|
}
|
|||
|
|
}
|
|||
|
|
|
|||
|
|
fp2_struggle_enforce_truce_war_leader_trigger = {
|
|||
|
|
custom_tooltip = {
|
|||
|
|
text = fp2_enforce_truce_war_with_not_involved_tt
|
|||
|
|
any_character_struggle = {
|
|||
|
|
involvement = involved
|
|||
|
|
}
|
|||
|
|
}
|
|||
|
|
custom_tooltip = {
|
|||
|
|
text = fp2_enforce_truce_tier_difference_tt
|
|||
|
|
tier_difference = {
|
|||
|
|
target = scope:actor
|
|||
|
|
value <= 0
|
|||
|
|
}
|
|||
|
|
}
|
|||
|
|
NOR = {
|
|||
|
|
this = scope:recipient
|
|||
|
|
this = scope:actor
|
|||
|
|
}
|
|||
|
|
custom_tooltip = {
|
|||
|
|
text = fp2_enforce_truce_liege_or_independent_tt
|
|||
|
|
OR = {
|
|||
|
|
scope:recipient = { top_liege = this }
|
|||
|
|
scope:recipient.top_liege = scope:actor.top_liege
|
|||
|
|
top_liege = this
|
|||
|
|
top_liege = scope:actor.top_liege
|
|||
|
|
}
|
|||
|
|
}
|
|||
|
|
}
|
|||
|
|
|
|||
|
|
fp2_bargain_fealty_war_outnumbered_trigger = {
|
|||
|
|
war_attacker_total_strength_halved_value > scope:recipient.max_military_strength
|
|||
|
|
}
|
|||
|
|
|
|||
|
|
fp2_bargain_fealty_war_losing_trigger = {
|
|||
|
|
attacker_war_score >= fp2_bargain_fealty_interaction_already_losing_value
|
|||
|
|
}
|
|||
|
|
|
|||
|
|
# We use a hard trigger so that this can be easily adjusted without overwriting the rest of the fp2_interactions file by modders.
|
|||
|
|
struggle_can_access_unlocks_bargain_fealty_interaction_trigger = {
|
|||
|
|
# Just uhh, use an OR if you add something else.
|
|||
|
|
is_struggle_type = iberian_struggle
|
|||
|
|
}
|
|||
|
|
|
|||
|
|
##################################################
|
|||
|
|
# Multi-File Event Triggers
|
|||
|
|
|
|||
|
|
fp2_lyonese_monk_0002_papal_hof_trigger = {
|
|||
|
|
OR = { religion = religion:eastern_orthodox_religion religion = religion:catholic_religion religion = religion:protestant_religion }
|
|||
|
|
exists = faith.religious_head
|
|||
|
|
faith.religious_head_title = title:k_papal_state
|
|||
|
|
}
|
|||
|
|
|
|||
|
|
fp2_lyonese_monk_0002_valid_character_configuration_trigger = {
|
|||
|
|
OR = {
|
|||
|
|
has_trait = scholar
|
|||
|
|
has_trait = theologian
|
|||
|
|
has_trait = lifestyle_mystic
|
|||
|
|
AND = {
|
|||
|
|
is_ai = no
|
|||
|
|
learning >= very_high_skill_rating
|
|||
|
|
has_lifestyle = learning_lifestyle
|
|||
|
|
}
|
|||
|
|
}
|
|||
|
|
}
|
|||
|
|
|
|||
|
|
fp2_lyonese_monk_0002_valid_court_trigger = {
|
|||
|
|
# Must have the Pope as a HoF.
|
|||
|
|
fp2_lyonese_monk_0002_papal_hof_trigger = yes
|
|||
|
|
# Filter out anyone not able to be at home when the monk comes a'knockin'.
|
|||
|
|
is_physically_able = yes
|
|||
|
|
# Must be into bookish discussions.
|
|||
|
|
## Narratively, this is what attracts them to your court.
|
|||
|
|
## Mechanically, this is how players can opt in for the chain so it's not completely random.
|
|||
|
|
fp2_lyonese_monk_0002_valid_character_configuration_trigger = yes
|
|||
|
|
# Remove non-playables.
|
|||
|
|
NOR = {
|
|||
|
|
government_has_flag = government_is_theocracy
|
|||
|
|
government_has_flag = government_is_republic
|
|||
|
|
}
|
|||
|
|
# Plus, for various reasons, we don't want Lyon _itself_.
|
|||
|
|
NOT = {
|
|||
|
|
any_held_title = { this = title:c_lyon }
|
|||
|
|
}
|
|||
|
|
}
|
|||
|
|
|
|||
|
|
fp2_lyonese_monk_0000_valid_for_events_trigger = {
|
|||
|
|
fp2_lyonese_monk_0000_out_of_realm_trigger = no
|
|||
|
|
fp2_lyonese_monk_0000_out_of_freedom_trigger = no
|
|||
|
|
fp2_lyonese_monk_0000_out_of_popes_trigger = no
|
|||
|
|
fp2_lyonese_monk_0000_out_of_faith_trigger = no
|
|||
|
|
}
|
|||
|
|
|
|||
|
|
fp2_lyonese_monk_0000_out_of_realm_trigger = {
|
|||
|
|
scope:acolyte = {
|
|||
|
|
OR = {
|
|||
|
|
is_alive = no
|
|||
|
|
is_imprisoned = yes
|
|||
|
|
AND = {
|
|||
|
|
is_landed_or_landless_administrative = no
|
|||
|
|
NOT = {
|
|||
|
|
host = scope:acolyte_host
|
|||
|
|
# Make an exception if you're in prison, since that should give a different event.
|
|||
|
|
scope:acolyte_host = { is_imprisoned = no }
|
|||
|
|
}
|
|||
|
|
}
|
|||
|
|
AND = {
|
|||
|
|
is_landed_or_landless_administrative = yes
|
|||
|
|
NOT = {
|
|||
|
|
any_liege_or_above = { this = scope:acolyte_host }
|
|||
|
|
}
|
|||
|
|
}
|
|||
|
|
}
|
|||
|
|
}
|
|||
|
|
}
|
|||
|
|
|
|||
|
|
fp2_lyonese_monk_0000_out_of_freedom_trigger = { is_imprisoned = yes }
|
|||
|
|
|
|||
|
|
fp2_lyonese_monk_0000_out_of_popes_trigger = {
|
|||
|
|
NOT = { exists = scope:story.var:base_faith.religious_head }
|
|||
|
|
}
|
|||
|
|
|
|||
|
|
fp2_lyonese_monk_0000_out_of_faith_trigger = {
|
|||
|
|
OR = {
|
|||
|
|
scope:acolyte.faith.religious_head != scope:story.var:base_faith.religious_head
|
|||
|
|
scope:acolyte_host.faith.religious_head != scope:story.var:base_faith.religious_head
|
|||
|
|
}
|
|||
|
|
}
|
|||
|
|
|
|||
|
|
fp2_does_this_player_care_about_the_fate_of_iberia = {
|
|||
|
|
this != root
|
|||
|
|
OR = {
|
|||
|
|
location = {
|
|||
|
|
OR = { # Is in region
|
|||
|
|
geographical_region = world_europe_west
|
|||
|
|
geographical_region = world_africa_north
|
|||
|
|
geographical_region = world_europe_south_italy
|
|||
|
|
}
|
|||
|
|
}
|
|||
|
|
struggle:iberian_struggle = { is_culture_involved_in_struggle = prev.culture }
|
|||
|
|
}
|
|||
|
|
}
|
|||
|
|
|
|||
|
|
fp2_eligible_for_yearly_events_trigger = {
|
|||
|
|
has_fp2_dlc_trigger = yes
|
|||
|
|
OR = {
|
|||
|
|
any_character_struggle = {
|
|||
|
|
involvement = involved
|
|||
|
|
is_struggle_type = iberian_struggle
|
|||
|
|
}
|
|||
|
|
culture = {
|
|||
|
|
has_cultural_pillar = heritage_iberian
|
|||
|
|
}
|
|||
|
|
capital_province ?= {
|
|||
|
|
geographical_region = world_europe_west_iberia
|
|||
|
|
}
|
|||
|
|
}
|
|||
|
|
}
|
|||
|
|
|
|||
|
|
fp2_purchase_truce_interaction_soft_requirements_trigger = {
|
|||
|
|
OR = {
|
|||
|
|
always = no
|
|||
|
|
any_character_struggle = {
|
|||
|
|
involvement = involved
|
|||
|
|
has_struggle_phase_parameter = unlocks_truce_purchasing_interaction
|
|||
|
|
}
|
|||
|
|
has_perk = defensive_negotiations_perk
|
|||
|
|
culture = { has_cultural_parameter = unlocks_purchase_truce }
|
|||
|
|
}
|
|||
|
|
}
|