N3OW/tools/mapeditor/auto_nudger_settings.json

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2024-11-14 21:34:14 +01:00
{
"building_priority": {
"buildings": 5,
"special_buildings": 0,
"stack_player": 3,
"combat": 2,
"siege": 4,
"activities": 1
},
"avoid_distance": {
"buildings": 5,
"special_buildings": 1,
"stack_player": 5,
"combat": 10,
"siege": 7,
"activities": 5
},
"siege_pattern": {
"dist_to_point_min": 5.150000,
"dist_to_point_max": 9.750000,
"steep_factor": 0.250000,
"steep_threshold_min": 0.250000,
"steep_threshold_max": 0.750000,
"dist_to_edge_max": 2,
"avoid_south_factor": 1,
"avoid_north_factor": 0.250000
},
"stack_player_pattern": {
"distance_h": 10,
"distance_v": -8,
"dist_to_edge_max": 2
},
"combat_pattern": {
"dist_to_point_min": 1,
"dist_to_point_max": 2,
"steep_factor": 0.500000,
"steep_threshold_min": 0,
"steep_threshold_max": 1,
"dist_to_edge_max": 0,
"avoid_south_factor": 1,
"avoid_north_factor": 1
},
"building_pattern": {
"range_min": 2,
"range_max": 12,
"to_south_mult": 12,
"dist_to_southern_shore_min": 2,
"dist_to_southern_shore_max": 4,
"southern_shore_score": 2,
"steep_factor": 0.250000,
"steep_threshold_min": 0.250000,
"steep_threshold_max": 0.750000
},
"special_building_pattern": {
"dist_to_point_min": 5.150000,
"dist_to_point_max": 9.750000,
"steep_factor": 0.250000,
"steep_threshold_min": 0.250000,
"steep_threshold_max": 0.750000,
"dist_to_edge_max": 2,
"avoid_south_factor": 1,
"avoid_north_factor": 1
},
"activities_pattern": {
"dist_to_point_min": 1,
"dist_to_point_max": 2,
"steep_factor": 0.500000,
"steep_threshold_min": 0,
"steep_threshold_max": 1,
"dist_to_edge_max": 0,
"avoid_south_factor": 1,
"avoid_north_factor": 1
},
"rotation_unit_stack_player": {
"from": 0,
"to": 0
},
"rotation_combat": {
"from": 0,
"to": 0
},
"rotation_special_building": {
"from": 0,
"to": 0
},
"rotation_buildings": {
"from": 0,
"to": 0
},
"rotation_activities": {
"from": 0,
"to": 0
}
}