N3OW/common/culture/cultures/NEOW_turkish.txt

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thracian = {
color = { 225 50 50 }
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ethos = ethos_bureaucratic
heritage = heritage_turkish
language = language_turkish
martial_custom = martial_custom_male_only
head_determination = head_determination_herd
traditions = { #WIP
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tradition_parochialism
tradition_city_keepers
tradition_maritime_mercantilism
tradition_ruling_caste
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tradition_ruin_delvers
}
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#dlc_tradition = {
# trait = tradition_mpo_iron_cavalry
# requires_dlc_flag = khans_of_the_steppe
#}
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#dlc_tradition = {
# trait = tradition_devoted_horsemanship
# requires_dlc_flag = khans_of_the_steppe
#}
name_list = name_list_NEOW_turkish
coa_gfx = { oghuz_coa_gfx turkic_group_coa_gfx arabic_group_coa_gfx }
building_gfx = { byzantine_building_gfx }
clothing_gfx = { turkic_clothing_gfx byzantine_clothing_gfx dde_abbasid_clothing_gfx mena_clothing_gfx }
unit_gfx = { mena_unit_gfx }
house_coa_frame = house_frame_14
ethnicities = {
10 = turkic_west
40 = arab
50 = mediterranean_byzantine
}
}
rumeli = {
color = { 225 50 50 }
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ethos = ethos_bureaucratic
heritage = heritage_turkish
language = language_turkish
martial_custom = martial_custom_male_only
head_determination = head_determination_herd
traditions = { #WIP
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#tradition_horse_lords
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tradition_ep3_palace_politics
tradition_ruling_caste
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tradition_faith_bound
tradition_religious_patronage
}
dlc_tradition = {
trait = tradition_mpo_iron_cavalry
requires_dlc_flag = khans_of_the_steppe
}
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#dlc_tradition = {
# trait = tradition_devoted_horsemanship
# requires_dlc_flag = khans_of_the_steppe
#}
name_list = name_list_NEOW_turkish
coa_gfx = { oghuz_coa_gfx turkic_group_coa_gfx arabic_group_coa_gfx }
building_gfx = { byzantine_building_gfx }
clothing_gfx = { turkic_clothing_gfx byzantine_clothing_gfx dde_abbasid_clothing_gfx mena_clothing_gfx }
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unit_gfx = { mena_unit_gfx }
house_coa_frame = house_frame_14
ethnicities = {
10 = turkic_west
40 = arab
50 = mediterranean_byzantine
}
}
turkomen = {
color = { 225 50 50 }
ethos = ethos_bellicose
heritage = heritage_turkish
language = language_turkish
martial_custom = martial_custom_male_only
head_determination = head_determination_herd
traditions = { #WIP
tradition_horse_lords
tradition_ruling_caste
tradition_by_the_sword
tradition_hunters
}
dlc_tradition = {
trait = tradition_mpo_iron_cavalry
requires_dlc_flag = khans_of_the_steppe
}
#dlc_tradition = {
# trait = tradition_devoted_horsemanship
# requires_dlc_flag = khans_of_the_steppe
#}
name_list = name_list_NEOW_turkish
coa_gfx = { oghuz_coa_gfx turkic_group_coa_gfx arabic_group_coa_gfx }
building_gfx = { byzantine_building_gfx }
clothing_gfx = { turkic_clothing_gfx byzantine_clothing_gfx dde_abbasid_clothing_gfx mena_clothing_gfx }
unit_gfx = { mena_unit_gfx }
house_coa_frame = house_frame_14
ethnicities = {
10 = turkic_west
40 = arab
50 = mediterranean_byzantine
}
}