3550 lines
91 KiB
Text
3550 lines
91 KiB
Text
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#############
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# Diarchy Scripted Values
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#############
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##################################################
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# General Values
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raise_diarch_opinion_with_loyalty_update_value = {
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value = diarch_loyalty
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add = scope:opinion_amount
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}
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diarch_wants_more_swing_event_threshold_value = 90
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adult_co_ruler_power_balance_scaling_value = {
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value = 50
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# If our liege would have a regency, trend towards max.
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if = {
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limit = {
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liege = { regency_for_personal_reasons_trigger = yes }
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}
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add = 50
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}
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# Likewise, if the co-ruler would be disabled, trend towards min.
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else_if = {
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limit = { is_diarch_able_trigger = no }
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add = -50
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}
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}
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##################################################
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# Diarch Loyalty Values
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diarch_loyalty_visibly_loyal_threshold = 75
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diarch_loyalty_visibly_disloyal_threshold = 25
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diarch_loyalty_score_add_minor_value = 10
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diarch_loyalty_score_add_medium_value = 25
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diarch_loyalty_score_add_major_value = 50
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diarch_loyalty_score_add_massive_value = 100
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diarch_loyalty_score_add_omega_value = 1000
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diarch_loyalty_score_add_minor_gain = diarch_loyalty_score_add_minor_value
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diarch_loyalty_score_add_medium_gain = diarch_loyalty_score_add_medium_value
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diarch_loyalty_score_add_major_gain = diarch_loyalty_score_add_major_value
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diarch_loyalty_score_add_massive_gain = diarch_loyalty_score_add_massive_value
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diarch_loyalty_score_add_omega_gain = diarch_loyalty_score_add_omega_value
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diarch_loyalty_score_add_minor_loss = {
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value = diarch_loyalty_score_add_minor_value
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multiply = -1
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}
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diarch_loyalty_score_add_medium_loss = {
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value = diarch_loyalty_score_add_medium_value
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multiply = -1
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}
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diarch_loyalty_score_add_major_loss = {
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value = diarch_loyalty_score_add_major_value
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multiply = -1
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}
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diarch_loyalty_score_add_massive_loss = {
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value = diarch_loyalty_score_add_massive_value
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multiply = -1
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}
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diarch_loyalty_score_add_omega_loss = {
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value = diarch_loyalty_score_add_omega_value
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multiply = -1
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}
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diarch_loyalty_score_type_regency_value = {
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### PLEASE NOTE ####
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# It's deliberate design that we don't double up on lots of values between loyalty and succession score (e.g., familial bonuses).
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# If the two values become too synced, then you'll either always be fine or else always be screwed. Neither of these are fun or interesting.
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# The intention is that societal ties govern your succession score whilst loyalty is more about personal relations and outlook (which is why we pepper in some traits and cultural traditions to break the score up a bit).
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if = {
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# For performance reasons, you'll sometimes check this when you don't have a liege, so we need to check beforehand for error purposes.
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limit = { exists = liege }
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# Add raw opinion.
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add = {
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desc = diarch_loyalty_score.regency.opinion_of_you
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value = "opinion(liege)"
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}
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# High-Tier Relationships.
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add = diarch_loyalty_score_standard_values_high_tier_relationships_value
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# Traits.
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add = diarch_loyalty_score_standard_values_general_traits_value
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# Court Positions.
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add = diarch_loyalty_score_standard_values_general_court_positions_value
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# Cultural Traditions.
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add = diarch_loyalty_score_standard_values_general_culture_value
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# Sympathies.
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## General factors.
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add = diarch_loyalty_score_standard_values_general_sympathies_value
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## Dread factors in in temporary regencies.
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if = {
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limit = {
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liege = {
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dread >= 1
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has_diarchy_active_parameter = diarchy_type_is_temporary_regency
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}
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has_dread_level_towards = {
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target = liege
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level >= 1
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}
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}
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add = {
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desc = diarch_loyalty_score.regency.temporary_regency.dread
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value = {
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value = liege.dread
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# Weight up if they're a basic natural coward.
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if = {
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limit = {
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has_dread_level_towards = {
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target = liege
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level >= 2
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}
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}
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multiply = 2
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}
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}
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}
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}
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# Overrides.
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## Loyalty overrides.
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add = diarch_loyalty_score_standard_values_overrides_loyalty_value
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# Voyager Perk
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add = diarch_loyalty_score_value_power_at_home_perk_value
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}
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}
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diarch_loyalty_score_type_vizierate_value = {
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### PLEASE NOTE ####
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# It's deliberate design that we don't double up on lots of values between loyalty and succession score (e.g., familial bonuses).
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# If the two values become too synced, then you'll either always be fine or else always be screwed. Neither of these are fun or interesting.
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# The intention is that societal ties govern your succession score whilst loyalty is more about personal relations and outlook (which is why we pepper in some traits and cultural traditions to break the score up a bit).
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if = {
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# For performance reasons, you'll sometimes check this when you don't have a liege, so we need to check beforehand for error purposes.
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limit = { exists = liege }
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# Add raw opinion.
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add = {
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desc = diarch_loyalty_score.regency.opinion_of_you
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value = "opinion(liege)"
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}
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# High-Tier Relationships.
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add = diarch_loyalty_score_standard_values_high_tier_relationships_value
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# Traits.
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add = diarch_loyalty_score_standard_values_general_traits_value
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# Court Positions.
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add = diarch_loyalty_score_standard_values_general_court_positions_value
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# Cultural Traditions.
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add = diarch_loyalty_score_standard_values_general_culture_value
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# Sympathies.
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## General factors.
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add = diarch_loyalty_score_standard_values_general_sympathies_value
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# Overrides.
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## Loyalty overrides.
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add = diarch_loyalty_score_standard_values_overrides_loyalty_value
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}
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}
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diarch_loyalty_score_type_co_emperorship_value = {
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### PLEASE NOTE ####
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# As there's no succession for co-emperors, we can afford to be a bit more direct with the values affecting them vs. other types of diarchy, so here (and specifically here) it's fine to lump w/e in.
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if = {
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# For performance reasons, you'll sometimes check this when you don't have a liege, so we need to check beforehand for error purposes.
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limit = { exists = liege }
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# Add raw opinion.
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add = {
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desc = diarch_loyalty_score.regency.opinion_of_you
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value = "opinion(liege)"
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}
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# How likely are we to be heir?
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## Fancy non-standard values in use.
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add = diarch_loyalty_score_esoteric_values_heirage_situation_value
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# High-Tier Relationships.
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add = diarch_loyalty_score_standard_values_high_tier_relationships_value
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# Traits.
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## Fancy non-standard values in use.
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add = diarch_loyalty_score_esoteric_values_co_rulership_traits_value
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# Court Positions.
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add = diarch_loyalty_score_standard_values_general_court_positions_value
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# Cultural Traditions.
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add = diarch_loyalty_score_standard_values_general_culture_value
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# Sympathies.
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## General factors.
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add = diarch_loyalty_score_standard_values_general_sympathies_value
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## Dread.
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if = {
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limit = {
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liege.dread >= 1
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has_dread_level_towards = {
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target = liege
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level >= 1
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}
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}
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add = {
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desc = diarch_loyalty_score.co_rule.co_emperorship.dread
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value = {
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value = liege.dread
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# Weight up if they're a basic natural coward.
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if = {
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limit = {
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has_dread_level_towards = {
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target = liege
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level >= 2
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}
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}
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multiply = 2
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}
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}
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}
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}
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# Overrides.
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## Loyalty overrides.
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add = diarch_loyalty_score_standard_values_overrides_loyalty_value
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}
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}
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diarch_loyalty_score_standard_values_general_sympathies_value = {
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# Compassion if liege is helpless.
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if = {
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limit = {
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liege = {
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OR = {
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is_incapable = yes
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is_adult = no
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}
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}
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}
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add = {
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desc = diarch_loyalty_score.regency.compassion_for_helpless
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value = root.ai_compassion
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}
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}
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# Tyranny.
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if = {
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limit = { liege.tyranny >= 1 }
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add = {
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desc = diarch_loyalty_score.regency.tyranny
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value = {
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value = liege.tyranny
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multiply = -1
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}
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}
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}
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}
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diarch_loyalty_score_standard_values_general_culture_value = {
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culture = {
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# +++ Malleable Subjects.
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if = {
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limit = { has_cultural_tradition = tradition_fp2_malleable_subjects }
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add = {
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desc = diarch_loyalty_score.regency.tradition_fp2_malleable_subjects
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value = diarch_loyalty_score_add_major_gain
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}
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}
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# +++ Recognition of Talent & lowborn.
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if = {
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limit = {
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has_cultural_tradition = tradition_talent_acquisition
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root = { is_lowborn = yes }
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}
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add = {
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desc = diarch_loyalty_score.regency.tradition_talent_acquisition
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value = diarch_loyalty_score_add_major_gain
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}
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}
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# ++/-- Astute Diplomats & they like or dislike their liege.
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if = {
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limit = { has_cultural_tradition = tradition_astute_diplomats }
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# If they like you, they work loyally.
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if = {
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limit = {
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root = {
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opinion = {
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target = liege
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value >= 1
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}
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}
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}
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add = {
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desc = diarch_loyalty_score.regency.tradition_astute_diplomats.positive
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value = diarch_loyalty_score_add_medium_gain
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}
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}
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# If they don't, they work against you.
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else_if = {
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limit = {
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root = {
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opinion = {
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target = liege
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value <= -1
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}
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}
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}
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add = {
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desc = diarch_loyalty_score.regency.tradition_astute_diplomats.negative
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value = diarch_loyalty_score_add_medium_loss
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}
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}
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# Else neutral, so they're ambivalent.
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}
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# ++ Ruling Caste & is liege.
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if = {
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limit = {
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root.liege.culture = {
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has_cultural_tradition = tradition_ruling_caste
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# But only apply it to diff-cultured characters.
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NOT = { this = root.culture }
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}
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}
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add = {
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desc = diarch_loyalty_score.regency.tradition_ruling_caste
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value = diarch_loyalty_score_add_medium_gain
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}
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}
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# ++ Family Business & extended family.
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if = {
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limit = {
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has_cultural_tradition = tradition_family_entrepreneurship
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root = { is_close_or_extended_family_of = liege }
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}
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add = {
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desc = diarch_loyalty_score.regency.tradition_family_entrepreneurship
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value = diarch_loyalty_score_add_medium_gain
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}
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}
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# + Hereditary Hierarchy.
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||
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if = {
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limit = { has_cultural_tradition = tradition_hereditary_hierarchy }
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add = {
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desc = diarch_loyalty_score.regency.tradition_hereditary_hierarchy
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value = diarch_loyalty_score_add_minor_gain
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}
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}
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# + Tribal Unity & same-house.
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if = {
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limit = {
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has_cultural_tradition = tradition_tribe_unity
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exists = root.liege.house
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root.house ?= root.liege.house
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}
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add = {
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desc = diarch_loyalty_score.regency.tradition_tribe_unity
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value = diarch_loyalty_score_add_minor_gain
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}
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}
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# + Strong Kinship & same-house.
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if = {
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limit = {
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has_cultural_tradition = tradition_strong_kinship
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exists = root.liege.house
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root.house ?= root.liege.house
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}
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add = {
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desc = diarch_loyalty_score.regency.tradition_strong_kinship
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value = diarch_loyalty_score_add_minor_gain
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}
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}
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|
|
# +/- Chivalry & variable depending on "honour".
|
||
|
|
if = {
|
||
|
|
limit = { has_cultural_tradition = tradition_chivalry }
|
||
|
|
# If dishonourable...
|
||
|
|
if = {
|
||
|
|
limit = {
|
||
|
|
root.liege = {
|
||
|
|
OR = {
|
||
|
|
tyranny >= 1
|
||
|
|
prestige_level <= 0
|
||
|
|
has_any_shunned_or_criminal_trait_in_faith_trigger = {
|
||
|
|
CHARACTER = liege
|
||
|
|
FAITH = root.faith
|
||
|
|
}
|
||
|
|
# We avoid the actual ai_honour stat because it's a bit less exposed to the player.
|
||
|
|
}
|
||
|
|
}
|
||
|
|
}
|
||
|
|
add = {
|
||
|
|
desc = diarch_loyalty_score.regency.tradition_chivalry.loss
|
||
|
|
value = diarch_loyalty_score_add_minor_loss
|
||
|
|
}
|
||
|
|
}
|
||
|
|
# Else, honourable enough.
|
||
|
|
else = {
|
||
|
|
add = {
|
||
|
|
desc = diarch_loyalty_score.regency.tradition_chivalry.gain
|
||
|
|
value = diarch_loyalty_score_add_minor_gain
|
||
|
|
}
|
||
|
|
}
|
||
|
|
}
|
||
|
|
# + Philosopher Culture & learning education.
|
||
|
|
if = {
|
||
|
|
limit = {
|
||
|
|
has_cultural_tradition = tradition_philosopher_culture
|
||
|
|
root = { has_trait = education_learning }
|
||
|
|
}
|
||
|
|
add = {
|
||
|
|
desc = diarch_loyalty_score.regency.tradition_philosopher_culture
|
||
|
|
value = diarch_loyalty_score_add_minor_gain
|
||
|
|
}
|
||
|
|
}
|
||
|
|
# -1 (and only 1) if Vegetarian & liege isn't also vegetarian.
|
||
|
|
## This one goes out to our dear D.M. for everything he's ever said at lunch.
|
||
|
|
if = {
|
||
|
|
limit = {
|
||
|
|
has_cultural_tradition = tradition_vegetarianism
|
||
|
|
# ^We're deliberately only checking culture rather than faith here — not wanting to mock religious convictions.
|
||
|
|
## Just personal ones.
|
||
|
|
root.liege = { is_vegetarian_trigger = no }
|
||
|
|
}
|
||
|
|
add = {
|
||
|
|
desc = diarch_loyalty_score.regency.tradition_vegetarianism
|
||
|
|
value = -1
|
||
|
|
}
|
||
|
|
}
|
||
|
|
# -- Eye for an Eye.
|
||
|
|
if = {
|
||
|
|
limit = { has_cultural_tradition = tradition_eye_for_an_eye }
|
||
|
|
add = {
|
||
|
|
desc = diarch_loyalty_score.regency.tradition_eye_for_an_eye
|
||
|
|
value = diarch_loyalty_score_add_medium_loss
|
||
|
|
}
|
||
|
|
}
|
||
|
|
# -- Byzantine Traditions.
|
||
|
|
if = {
|
||
|
|
limit = { has_cultural_tradition = tradition_byzantine_succession }
|
||
|
|
add = {
|
||
|
|
desc = diarch_loyalty_score.regency.tradition_byzantine_succession
|
||
|
|
value = diarch_loyalty_score_add_medium_loss
|
||
|
|
}
|
||
|
|
}
|
||
|
|
# -- EP3 Byzantines
|
||
|
|
if = {
|
||
|
|
limit = { has_cultural_tradition = tradition_ep3_palace_politics }
|
||
|
|
add = {
|
||
|
|
desc = diarch_loyalty_score.regency.tradition_ep3_palace_politics
|
||
|
|
value = diarch_loyalty_score_add_medium_loss
|
||
|
|
}
|
||
|
|
}
|
||
|
|
# -- Warrior Culture & non-martially educated lieges.
|
||
|
|
if = {
|
||
|
|
limit = {
|
||
|
|
has_cultural_tradition = tradition_warrior_culture
|
||
|
|
root.liege = {
|
||
|
|
NOR = {
|
||
|
|
has_trait = education_martial
|
||
|
|
has_focus = education_martial
|
||
|
|
}
|
||
|
|
}
|
||
|
|
}
|
||
|
|
add = {
|
||
|
|
desc = diarch_loyalty_score.regency.tradition_warrior_culture
|
||
|
|
value = diarch_loyalty_score_add_medium_loss
|
||
|
|
}
|
||
|
|
}
|
||
|
|
# --- Practiced Pirates.
|
||
|
|
if = {
|
||
|
|
limit = { has_cultural_tradition = tradition_practiced_pirates }
|
||
|
|
add = {
|
||
|
|
desc = diarch_loyalty_score.regency.tradition_practiced_pirates
|
||
|
|
value = diarch_loyalty_score_add_major_loss
|
||
|
|
}
|
||
|
|
}
|
||
|
|
# --- Bound by Faith & different faiths.
|
||
|
|
if = {
|
||
|
|
limit = {
|
||
|
|
has_cultural_tradition = tradition_faith_bound
|
||
|
|
NOT = { root.faith = root.liege.faith }
|
||
|
|
}
|
||
|
|
add = {
|
||
|
|
desc = diarch_loyalty_score.regency.tradition_faith_bound
|
||
|
|
value = diarch_loyalty_score_add_major_loss
|
||
|
|
}
|
||
|
|
}
|
||
|
|
}
|
||
|
|
}
|
||
|
|
|
||
|
|
diarch_loyalty_score_standard_values_general_court_positions_value = {
|
||
|
|
# Court Positions.
|
||
|
|
## ++ Chief Eunuch.
|
||
|
|
if = {
|
||
|
|
limit = { has_court_position = chief_eunuch_court_position }
|
||
|
|
add = {
|
||
|
|
desc = diarch_loyalty_score.regency.chief_eunuch
|
||
|
|
value = diarch_loyalty_score_add_medium_gain
|
||
|
|
}
|
||
|
|
}
|
||
|
|
## ++ Chief Qadi.
|
||
|
|
if = {
|
||
|
|
limit = { has_court_position = chief_qadi_court_position }
|
||
|
|
add = {
|
||
|
|
desc = diarch_loyalty_score.regency.chief_qadi
|
||
|
|
value = diarch_loyalty_score_add_medium_gain
|
||
|
|
}
|
||
|
|
}
|
||
|
|
}
|
||
|
|
|
||
|
|
diarch_loyalty_score_standard_values_general_traits_value = {
|
||
|
|
# Traits.
|
||
|
|
## + Lazy.
|
||
|
|
if = {
|
||
|
|
limit = { has_trait = lazy }
|
||
|
|
add = {
|
||
|
|
desc = diarch_loyalty_score.regency.lazy
|
||
|
|
value = diarch_loyalty_score_add_minor_gain
|
||
|
|
}
|
||
|
|
}
|
||
|
|
## ++/-- Diligent.
|
||
|
|
### ++ If they like you...
|
||
|
|
else_if = {
|
||
|
|
limit = {
|
||
|
|
has_trait = diligent
|
||
|
|
opinion = {
|
||
|
|
target = liege
|
||
|
|
value >= 1
|
||
|
|
}
|
||
|
|
}
|
||
|
|
add = {
|
||
|
|
desc = diarch_loyalty_score.regency.diligent.positive
|
||
|
|
value = diarch_loyalty_score_add_medium_gain
|
||
|
|
}
|
||
|
|
}
|
||
|
|
### -- If they dislike you...
|
||
|
|
else_if = {
|
||
|
|
limit = {
|
||
|
|
has_trait = diligent
|
||
|
|
opinion = {
|
||
|
|
target = liege
|
||
|
|
value <= -1
|
||
|
|
}
|
||
|
|
}
|
||
|
|
add = {
|
||
|
|
desc = diarch_loyalty_score.regency.diligent.negative
|
||
|
|
value = diarch_loyalty_score_add_medium_loss
|
||
|
|
}
|
||
|
|
}
|
||
|
|
### ... and perfectly-neutral diligent characters do nothing extra about it. They are ambivalent.
|
||
|
|
## ++ Craven.
|
||
|
|
if = {
|
||
|
|
limit = { has_trait = craven }
|
||
|
|
add = {
|
||
|
|
desc = diarch_loyalty_score.regency.craven
|
||
|
|
value = diarch_loyalty_score_add_medium_gain
|
||
|
|
}
|
||
|
|
}
|
||
|
|
## ++ Honest.
|
||
|
|
if = {
|
||
|
|
limit = { has_trait = honest }
|
||
|
|
add = {
|
||
|
|
desc = diarch_loyalty_score.regency.honest
|
||
|
|
value = diarch_loyalty_score_add_medium_gain
|
||
|
|
}
|
||
|
|
}
|
||
|
|
## -- Deceitful.
|
||
|
|
else_if = {
|
||
|
|
limit = { has_trait = deceitful }
|
||
|
|
add = {
|
||
|
|
desc = diarch_loyalty_score.regency.deceitful
|
||
|
|
value = diarch_loyalty_score_add_medium_loss
|
||
|
|
}
|
||
|
|
}
|
||
|
|
## +++ Content.
|
||
|
|
if = {
|
||
|
|
limit = { has_trait = content }
|
||
|
|
add = {
|
||
|
|
desc = diarch_loyalty_score.regency.content
|
||
|
|
value = diarch_loyalty_score_add_major_gain
|
||
|
|
}
|
||
|
|
}
|
||
|
|
## --- Ambitious.
|
||
|
|
else_if = {
|
||
|
|
limit = { has_trait = ambitious }
|
||
|
|
add = {
|
||
|
|
desc = diarch_loyalty_score.regency.ambitious
|
||
|
|
value = diarch_loyalty_score_add_major_loss
|
||
|
|
}
|
||
|
|
}
|
||
|
|
## -- Arbitrary.
|
||
|
|
if = {
|
||
|
|
limit = { has_trait = arbitrary }
|
||
|
|
add = {
|
||
|
|
desc = diarch_loyalty_score.regency.arbitrary
|
||
|
|
value = diarch_loyalty_score_add_medium_loss
|
||
|
|
}
|
||
|
|
}
|
||
|
|
## ++ Just.
|
||
|
|
else_if = {
|
||
|
|
limit = { has_trait = just }
|
||
|
|
add = {
|
||
|
|
desc = diarch_loyalty_score.regency.just
|
||
|
|
value = diarch_loyalty_score_add_medium_gain
|
||
|
|
}
|
||
|
|
}
|
||
|
|
## --- Disloyal.
|
||
|
|
if = {
|
||
|
|
limit = { has_trait = disloyal }
|
||
|
|
add = {
|
||
|
|
desc = diarch_loyalty_score.regency.disloyal
|
||
|
|
value = diarch_loyalty_score_add_major_loss
|
||
|
|
}
|
||
|
|
}
|
||
|
|
## +++ Loyal.
|
||
|
|
else_if = {
|
||
|
|
limit = { has_trait = loyal }
|
||
|
|
add = {
|
||
|
|
desc = diarch_loyalty_score.regency.loyal
|
||
|
|
value = diarch_loyalty_score_add_major_gain
|
||
|
|
}
|
||
|
|
}
|
||
|
|
}
|
||
|
|
|
||
|
|
diarch_loyalty_score_standard_values_high_tier_relationships_value = {
|
||
|
|
# We don't take the basic tier relationships into account because they affect opinion heavily, and we don't want to double dip too much unless it seems important.
|
||
|
|
## Good.
|
||
|
|
if = {
|
||
|
|
limit = {
|
||
|
|
has_any_best_good_relationship_with_character_trigger = { CHARACTER = liege }
|
||
|
|
}
|
||
|
|
add = {
|
||
|
|
desc = diarch_loyalty_score_power_at_home_perk
|
||
|
|
value = diarch_loyalty_score_add_medium_gain
|
||
|
|
}
|
||
|
|
}
|
||
|
|
## Bad.
|
||
|
|
if = {
|
||
|
|
limit = {
|
||
|
|
has_any_worst_bad_relationship_with_character_trigger = { CHARACTER = liege }
|
||
|
|
}
|
||
|
|
add = {
|
||
|
|
desc = diarch_loyalty_score.regency.your_negative_relation
|
||
|
|
value = diarch_loyalty_score_add_massive_loss
|
||
|
|
}
|
||
|
|
}
|
||
|
|
}
|
||
|
|
|
||
|
|
diarch_loyalty_score_standard_values_overrides_loyalty_value = {
|
||
|
|
# Everyone has a breaking point, so if they categorically hate you, we reduce it down.
|
||
|
|
if = {
|
||
|
|
limit = {
|
||
|
|
opinion = {
|
||
|
|
target = liege
|
||
|
|
value <= -100
|
||
|
|
}
|
||
|
|
OR = {
|
||
|
|
has_hook_of_type = {
|
||
|
|
target = root
|
||
|
|
type = loyalty_hook
|
||
|
|
}
|
||
|
|
has_hook_of_type = {
|
||
|
|
target = root
|
||
|
|
type = predecessor_loyalty_hook
|
||
|
|
}
|
||
|
|
ai_honor >= max_positive_honor
|
||
|
|
}
|
||
|
|
}
|
||
|
|
add = {
|
||
|
|
desc = diarch_loyalty_score.regency.override_negated
|
||
|
|
value = diarch_loyalty_score_add_major_gain
|
||
|
|
}
|
||
|
|
}
|
||
|
|
# Loyalty hooks of any kind mean the diarch will always be unfailingly loyal in their duties.
|
||
|
|
## Standard loyalty.
|
||
|
|
else_if = {
|
||
|
|
limit = {
|
||
|
|
liege = {
|
||
|
|
has_hook_of_type = {
|
||
|
|
target = root
|
||
|
|
type = loyalty_hook
|
||
|
|
}
|
||
|
|
}
|
||
|
|
}
|
||
|
|
add = {
|
||
|
|
desc = diarch_loyalty_score.regency.loyalty_hook.self
|
||
|
|
value = diarch_loyalty_score_add_omega_gain
|
||
|
|
}
|
||
|
|
}
|
||
|
|
## Predecessor loyalty.
|
||
|
|
else_if = {
|
||
|
|
limit = {
|
||
|
|
liege = {
|
||
|
|
has_hook_of_type = {
|
||
|
|
target = root
|
||
|
|
type = predecessor_loyalty_hook
|
||
|
|
}
|
||
|
|
}
|
||
|
|
}
|
||
|
|
add = {
|
||
|
|
desc = diarch_loyalty_score.regency.loyalty_hook.predecessor
|
||
|
|
value = diarch_loyalty_score_add_omega_gain
|
||
|
|
}
|
||
|
|
}
|
||
|
|
# And, per request, if the character is unfailingly honourable then they will also always be loyal.
|
||
|
|
else_if = {
|
||
|
|
limit = { ai_honor >= max_positive_honor }
|
||
|
|
add = {
|
||
|
|
desc = diarch_loyalty_score.regency.ai_honour
|
||
|
|
value = diarch_loyalty_score_add_omega_gain
|
||
|
|
}
|
||
|
|
}
|
||
|
|
}
|
||
|
|
|
||
|
|
diarch_loyalty_score_value_power_at_home_perk_value = {
|
||
|
|
if = {
|
||
|
|
limit = {
|
||
|
|
liege ?= {
|
||
|
|
has_perk = power_at_home_perk
|
||
|
|
is_travelling = yes
|
||
|
|
}
|
||
|
|
}
|
||
|
|
add = {
|
||
|
|
desc = diarch_loyalty_score_power_at_home_perk
|
||
|
|
value = diarch_loyalty_score_add_medium_gain
|
||
|
|
}
|
||
|
|
}
|
||
|
|
}
|
||
|
|
|
||
|
|
# Similar to the usual traits value but with _much_ more extreme responses to some traits.
|
||
|
|
diarch_loyalty_score_esoteric_values_co_rulership_traits_value = {
|
||
|
|
# Traits.
|
||
|
|
## + Lazy.
|
||
|
|
if = {
|
||
|
|
limit = { has_trait = lazy }
|
||
|
|
add = {
|
||
|
|
desc = diarch_loyalty_score.regency.lazy
|
||
|
|
value = diarch_loyalty_score_add_minor_gain
|
||
|
|
}
|
||
|
|
}
|
||
|
|
## ++/--- Diligent.
|
||
|
|
### ++ If they like you...
|
||
|
|
else_if = {
|
||
|
|
limit = {
|
||
|
|
has_trait = diligent
|
||
|
|
opinion = {
|
||
|
|
target = liege
|
||
|
|
value >= 1
|
||
|
|
}
|
||
|
|
}
|
||
|
|
add = {
|
||
|
|
desc = diarch_loyalty_score.regency.diligent.positive
|
||
|
|
value = diarch_loyalty_score_add_medium_gain
|
||
|
|
}
|
||
|
|
}
|
||
|
|
### --- If they dislike you...
|
||
|
|
else_if = {
|
||
|
|
limit = {
|
||
|
|
has_trait = diligent
|
||
|
|
opinion = {
|
||
|
|
target = liege
|
||
|
|
value <= -1
|
||
|
|
}
|
||
|
|
}
|
||
|
|
add = {
|
||
|
|
desc = diarch_loyalty_score.regency.diligent.negative
|
||
|
|
value = diarch_loyalty_score_add_major_loss
|
||
|
|
}
|
||
|
|
}
|
||
|
|
### ... and perfectly-neutral diligent characters do nothing extra about it. They are ambivalent.
|
||
|
|
## ++ Craven.
|
||
|
|
if = {
|
||
|
|
limit = { has_trait = craven }
|
||
|
|
add = {
|
||
|
|
desc = diarch_loyalty_score.regency.craven
|
||
|
|
value = diarch_loyalty_score_add_medium_gain
|
||
|
|
}
|
||
|
|
}
|
||
|
|
## ++ Honest.
|
||
|
|
if = {
|
||
|
|
limit = { has_trait = honest }
|
||
|
|
add = {
|
||
|
|
desc = diarch_loyalty_score.regency.honest
|
||
|
|
value = diarch_loyalty_score_add_medium_gain
|
||
|
|
}
|
||
|
|
}
|
||
|
|
## --- Deceitful.
|
||
|
|
else_if = {
|
||
|
|
limit = { has_trait = deceitful }
|
||
|
|
add = {
|
||
|
|
desc = diarch_loyalty_score.regency.deceitful
|
||
|
|
value = diarch_loyalty_score_add_major_loss
|
||
|
|
}
|
||
|
|
}
|
||
|
|
## +++ Content.
|
||
|
|
if = {
|
||
|
|
limit = { has_trait = content }
|
||
|
|
add = {
|
||
|
|
desc = diarch_loyalty_score.regency.content
|
||
|
|
value = diarch_loyalty_score_add_major_gain
|
||
|
|
}
|
||
|
|
}
|
||
|
|
## ---- Ambitious.
|
||
|
|
else_if = {
|
||
|
|
limit = { has_trait = ambitious }
|
||
|
|
add = {
|
||
|
|
desc = diarch_loyalty_score.regency.ambitious
|
||
|
|
value = diarch_loyalty_score_add_massive_loss
|
||
|
|
}
|
||
|
|
}
|
||
|
|
## --- Arbitrary.
|
||
|
|
if = {
|
||
|
|
limit = { has_trait = arbitrary }
|
||
|
|
add = {
|
||
|
|
desc = diarch_loyalty_score.regency.arbitrary
|
||
|
|
value = diarch_loyalty_score_add_major_loss
|
||
|
|
}
|
||
|
|
}
|
||
|
|
## ++ Just.
|
||
|
|
else_if = {
|
||
|
|
limit = { has_trait = just }
|
||
|
|
add = {
|
||
|
|
desc = diarch_loyalty_score.regency.just
|
||
|
|
value = diarch_loyalty_score_add_medium_gain
|
||
|
|
}
|
||
|
|
}
|
||
|
|
## ---- Disloyal.
|
||
|
|
if = {
|
||
|
|
limit = { has_trait = disloyal }
|
||
|
|
add = {
|
||
|
|
desc = diarch_loyalty_score.regency.disloyal
|
||
|
|
value = diarch_loyalty_score_add_massive_loss
|
||
|
|
}
|
||
|
|
}
|
||
|
|
## +++ Loyal.
|
||
|
|
else_if = {
|
||
|
|
limit = { has_trait = loyal }
|
||
|
|
add = {
|
||
|
|
desc = diarch_loyalty_score.regency.loyal
|
||
|
|
value = diarch_loyalty_score_add_major_gain
|
||
|
|
}
|
||
|
|
}
|
||
|
|
## ++ Humble.
|
||
|
|
if = {
|
||
|
|
limit = { has_trait = humble }
|
||
|
|
add = {
|
||
|
|
desc = diarch_loyalty_score.regency.humble
|
||
|
|
value = diarch_loyalty_score_add_medium_gain
|
||
|
|
}
|
||
|
|
}
|
||
|
|
## -- Arrogant.
|
||
|
|
else_if = {
|
||
|
|
limit = { has_trait = arrogant }
|
||
|
|
add = {
|
||
|
|
desc = diarch_loyalty_score.regency.arrogant
|
||
|
|
value = diarch_loyalty_score_add_medium_loss
|
||
|
|
}
|
||
|
|
}
|
||
|
|
## ++ Patient.
|
||
|
|
if = {
|
||
|
|
limit = { has_trait = patient }
|
||
|
|
add = {
|
||
|
|
desc = diarch_loyalty_score.regency.patient
|
||
|
|
value = diarch_loyalty_score_add_medium_gain
|
||
|
|
}
|
||
|
|
}
|
||
|
|
## -- Impatient.
|
||
|
|
else_if = {
|
||
|
|
limit = { has_trait = impatient }
|
||
|
|
add = {
|
||
|
|
desc = diarch_loyalty_score.regency.impatient
|
||
|
|
value = diarch_loyalty_score_add_medium_loss
|
||
|
|
}
|
||
|
|
}
|
||
|
|
}
|
||
|
|
|
||
|
|
diarch_loyalty_score_esoteric_values_heirage_situation_value = {
|
||
|
|
# Designated heirs feel happy for it.
|
||
|
|
if = {
|
||
|
|
limit = { liege.designated_heir ?= root }
|
||
|
|
# Designated heirs are happy for it.
|
||
|
|
add = {
|
||
|
|
desc = diarch_loyalty_score.co_rulership.designated_heir
|
||
|
|
value = 25
|
||
|
|
}
|
||
|
|
}
|
||
|
|
# Unless we have a few specific traits, we get impatient for power over time.
|
||
|
|
if = {
|
||
|
|
limit = {
|
||
|
|
OR = {
|
||
|
|
# Something that makes us patient.
|
||
|
|
NOR = {
|
||
|
|
has_trait = patient
|
||
|
|
has_trait = content
|
||
|
|
has_trait = humble
|
||
|
|
has_trait = loyal
|
||
|
|
}
|
||
|
|
# Without something that stops us being impatient.
|
||
|
|
OR = {
|
||
|
|
has_trait = impatient
|
||
|
|
has_trait = ambitious
|
||
|
|
has_trait = arrogant
|
||
|
|
has_trait = disloyal
|
||
|
|
}
|
||
|
|
}
|
||
|
|
}
|
||
|
|
# Dedicating this section of the script to Ol' Charlie Boy.
|
||
|
|
add = {
|
||
|
|
desc = diarch_loyalty_score.co_rulership.years_waiting
|
||
|
|
value = {
|
||
|
|
value = years_as_diarch
|
||
|
|
multiply = -2
|
||
|
|
}
|
||
|
|
}
|
||
|
|
# Bonus if we're much younger than them/malus if older.
|
||
|
|
if = {
|
||
|
|
limit = { age != liege.age }
|
||
|
|
add = {
|
||
|
|
desc = diarch_loyalty_score.co_rulership.age_difference
|
||
|
|
value = {
|
||
|
|
value = liege.age
|
||
|
|
subtract = age
|
||
|
|
}
|
||
|
|
}
|
||
|
|
}
|
||
|
|
# Same again for health.
|
||
|
|
## 85+.
|
||
|
|
if = {
|
||
|
|
limit = {
|
||
|
|
liege.age >= 85
|
||
|
|
liege.health >= medium_health
|
||
|
|
}
|
||
|
|
add = {
|
||
|
|
desc = diarch_loyalty_score.co_rulership.just_die_already
|
||
|
|
value = -55
|
||
|
|
}
|
||
|
|
}
|
||
|
|
## 80+.
|
||
|
|
else_if = {
|
||
|
|
limit = {
|
||
|
|
liege.age >= 80
|
||
|
|
liege.health >= medium_health
|
||
|
|
}
|
||
|
|
add = {
|
||
|
|
desc = diarch_loyalty_score.co_rulership.your_time_is_up
|
||
|
|
value = -45
|
||
|
|
}
|
||
|
|
}
|
||
|
|
## 75+.
|
||
|
|
else_if = {
|
||
|
|
limit = {
|
||
|
|
liege.age >= 75
|
||
|
|
liege.health >= medium_health
|
||
|
|
}
|
||
|
|
add = {
|
||
|
|
desc = diarch_loyalty_score.co_rulership.you_are_too_fit
|
||
|
|
value = -35
|
||
|
|
}
|
||
|
|
}
|
||
|
|
## 70+.
|
||
|
|
else_if = {
|
||
|
|
limit = {
|
||
|
|
liege.age >= 70
|
||
|
|
liege.health >= medium_health
|
||
|
|
}
|
||
|
|
add = {
|
||
|
|
desc = diarch_loyalty_score.co_rulership.you_are_too_fit
|
||
|
|
value = -25
|
||
|
|
}
|
||
|
|
}
|
||
|
|
## 65+.
|
||
|
|
else_if = {
|
||
|
|
limit = {
|
||
|
|
liege.age >= 65
|
||
|
|
liege.health >= medium_health
|
||
|
|
}
|
||
|
|
add = {
|
||
|
|
desc = diarch_loyalty_score.co_rulership.you_are_too_fit
|
||
|
|
value = -15
|
||
|
|
}
|
||
|
|
}
|
||
|
|
## 55+.
|
||
|
|
else_if = {
|
||
|
|
limit = {
|
||
|
|
liege.age >= 55
|
||
|
|
liege.health >= medium_health
|
||
|
|
}
|
||
|
|
add = {
|
||
|
|
desc = diarch_loyalty_score.co_rulership.showing_no_signs_of_slowing
|
||
|
|
value = -5
|
||
|
|
}
|
||
|
|
}
|
||
|
|
# But if we're unhealthy, ignore it — we've got other stuff to worry about.
|
||
|
|
}
|
||
|
|
}
|
||
|
|
|
||
|
|
regent_loyal_after_death_hook_duration_years_value = {
|
||
|
|
value = 21
|
||
|
|
subtract = root.primary_heir.age
|
||
|
|
}
|
||
|
|
|
||
|
|
historic_regent_loyal_after_death_hook_duration_years_char_214_value = {
|
||
|
|
value = 21
|
||
|
|
subtract = character:214.age
|
||
|
|
}
|
||
|
|
|
||
|
|
##################################################
|
||
|
|
# Diarchy Succession Candidate Values
|
||
|
|
|
||
|
|
# These need to be whole numbers or the UI'll get _weird_.
|
||
|
|
miniscule_diarch_candidate_value = 1
|
||
|
|
minor_diarch_candidate_value = 2
|
||
|
|
medium_diarch_candidate_value = 6
|
||
|
|
major_diarch_candidate_value = 14
|
||
|
|
massive_diarch_candidate_value = 22
|
||
|
|
monumental_diarch_candidate_value = 33
|
||
|
|
|
||
|
|
miniscule_diarch_candidate_gain = miniscule_diarch_candidate_value
|
||
|
|
minor_diarch_candidate_gain = minor_diarch_candidate_value
|
||
|
|
medium_diarch_candidate_gain = medium_diarch_candidate_value
|
||
|
|
major_diarch_candidate_gain = major_diarch_candidate_value
|
||
|
|
massive_diarch_candidate_gain = massive_diarch_candidate_value
|
||
|
|
monumental_diarch_candidate_gain = monumental_diarch_candidate_value
|
||
|
|
|
||
|
|
miniscule_diarch_candidate_loss = {
|
||
|
|
value = miniscule_diarch_candidate_value
|
||
|
|
multiply = -1
|
||
|
|
}
|
||
|
|
minor_diarch_candidate_loss = {
|
||
|
|
value = minor_diarch_candidate_value
|
||
|
|
multiply = -1
|
||
|
|
}
|
||
|
|
medium_diarch_candidate_loss = {
|
||
|
|
value = medium_diarch_candidate_value
|
||
|
|
multiply = -1
|
||
|
|
}
|
||
|
|
major_diarch_candidate_loss = {
|
||
|
|
value = major_diarch_candidate_value
|
||
|
|
multiply = -1
|
||
|
|
}
|
||
|
|
massive_diarch_candidate_loss = {
|
||
|
|
value = massive_diarch_candidate_value
|
||
|
|
multiply = -1
|
||
|
|
}
|
||
|
|
monumental_diarch_candidate_loss = {
|
||
|
|
value = monumental_diarch_candidate_value
|
||
|
|
multiply = -1
|
||
|
|
}
|
||
|
|
|
||
|
|
hard_disable_diarch_candidate_value = -1000
|
||
|
|
|
||
|
|
diarchy_succession_court_type_baseline_value = 10
|
||
|
|
diarchy_succession_competence_baseline_value = 5
|
||
|
|
|
||
|
|
diarchy_regent_succession_score_value = {
|
||
|
|
if = {
|
||
|
|
# For performance reasons, you'll sometimes check this when you don't have a liege, so we need to check beforehand for error purposes.
|
||
|
|
limit = { exists = liege }
|
||
|
|
# We increase the importance of family if the liege is underage or an imbecile.
|
||
|
|
if = {
|
||
|
|
limit = {
|
||
|
|
liege = {
|
||
|
|
OR = {
|
||
|
|
is_adult = no
|
||
|
|
is_incapable = yes
|
||
|
|
}
|
||
|
|
}
|
||
|
|
any_close_or_extended_family_member = { this = liege }
|
||
|
|
}
|
||
|
|
# Ruling characters get a bit less, as they have other duties.
|
||
|
|
if = {
|
||
|
|
limit = { is_ruler = yes }
|
||
|
|
add = {
|
||
|
|
value = massive_diarch_candidate_gain
|
||
|
|
desc = diarch_succession_score.diarchy_specific.regency.close_or_extended_family_of_invalid.ruler
|
||
|
|
}
|
||
|
|
}
|
||
|
|
# Whereas non-rulers get a mega-boost, as they can be there all the time
|
||
|
|
else = {
|
||
|
|
add = {
|
||
|
|
value = monumental_diarch_candidate_gain
|
||
|
|
desc = diarch_succession_score.diarchy_specific.regency.close_or_extended_family_of_invalid.non_ruler
|
||
|
|
}
|
||
|
|
}
|
||
|
|
}
|
||
|
|
# Familial ties.
|
||
|
|
## If you engage in hyper-incest and break your own regency succession, don't come crying to the devs. You have done this to yourself.
|
||
|
|
add = {
|
||
|
|
desc = diarch_succession_score.category.familial_ties
|
||
|
|
# ADD SCORE
|
||
|
|
## Is parent of
|
||
|
|
if = {
|
||
|
|
limit = { is_parent_of = liege }
|
||
|
|
add = {
|
||
|
|
value = massive_diarch_candidate_gain
|
||
|
|
desc = diarch_succession_score.familial_ties.your_parent
|
||
|
|
}
|
||
|
|
}
|
||
|
|
## Is child of
|
||
|
|
if = {
|
||
|
|
limit = { is_child_of = liege }
|
||
|
|
add = {
|
||
|
|
value = major_diarch_candidate_gain
|
||
|
|
desc = diarch_succession_score.familial_ties.your_child
|
||
|
|
}
|
||
|
|
}
|
||
|
|
## Is sibling of
|
||
|
|
if = {
|
||
|
|
limit = { is_sibling_of = liege }
|
||
|
|
add = {
|
||
|
|
value = major_diarch_candidate_gain
|
||
|
|
desc = diarch_succession_score.familial_ties.your_sibling
|
||
|
|
}
|
||
|
|
}
|
||
|
|
## Is grandparent of
|
||
|
|
if = {
|
||
|
|
limit = { is_grandparent_of = liege }
|
||
|
|
add = {
|
||
|
|
value = medium_diarch_candidate_gain
|
||
|
|
desc = diarch_succession_score.familial_ties.your_grandparent
|
||
|
|
}
|
||
|
|
}
|
||
|
|
## Is grandchild of
|
||
|
|
if = {
|
||
|
|
limit = { is_grandchild_of = liege }
|
||
|
|
add = {
|
||
|
|
value = minor_diarch_candidate_gain
|
||
|
|
desc = diarch_succession_score.familial_ties.your_grandchild
|
||
|
|
}
|
||
|
|
}
|
||
|
|
## Is uncle/aunt of
|
||
|
|
if = {
|
||
|
|
limit = { is_uncle_or_aunt_of = liege }
|
||
|
|
add = {
|
||
|
|
value = medium_diarch_candidate_gain
|
||
|
|
desc = diarch_succession_score.familial_ties.your_auntuncle
|
||
|
|
}
|
||
|
|
}
|
||
|
|
## Is nibling of
|
||
|
|
if = {
|
||
|
|
limit = { is_nibling_of = liege }
|
||
|
|
add = {
|
||
|
|
value = medium_diarch_candidate_gain
|
||
|
|
desc = diarch_succession_score.familial_ties.your_nibling
|
||
|
|
}
|
||
|
|
}
|
||
|
|
## Is cousin of
|
||
|
|
if = {
|
||
|
|
limit = { is_cousin_of = liege }
|
||
|
|
add = {
|
||
|
|
value = minor_diarch_candidate_gain
|
||
|
|
desc = diarch_succession_score.familial_ties.your_cousin
|
||
|
|
}
|
||
|
|
}
|
||
|
|
## Is great grandparent of
|
||
|
|
if = {
|
||
|
|
limit = { is_great_grandparent_of = liege }
|
||
|
|
add = {
|
||
|
|
value = minor_diarch_candidate_gain
|
||
|
|
desc = diarch_succession_score.familial_ties.your_greatgrandparent
|
||
|
|
}
|
||
|
|
}
|
||
|
|
## Is great grandchild of
|
||
|
|
if = {
|
||
|
|
limit = { is_great_grandchild_of = liege }
|
||
|
|
add = {
|
||
|
|
value = miniscule_diarch_candidate_gain
|
||
|
|
desc = diarch_succession_score.familial_ties.yourgreat_grandchild
|
||
|
|
}
|
||
|
|
}
|
||
|
|
}
|
||
|
|
# Personal ties.
|
||
|
|
add = {
|
||
|
|
desc = diarch_succession_score.category.personal_ties
|
||
|
|
# ADD SCORE
|
||
|
|
## Is your heir
|
||
|
|
if = {
|
||
|
|
limit = {
|
||
|
|
exists = liege.primary_heir
|
||
|
|
this = liege.primary_heir
|
||
|
|
}
|
||
|
|
add = {
|
||
|
|
value = massive_diarch_candidate_gain
|
||
|
|
desc = diarch_succession_score.personal_ties.your_heir
|
||
|
|
}
|
||
|
|
}
|
||
|
|
## Is spouse of
|
||
|
|
if = {
|
||
|
|
limit = { is_spouse_of = liege }
|
||
|
|
add = {
|
||
|
|
value = massive_diarch_candidate_gain
|
||
|
|
desc = diarch_succession_score.personal_ties.your_spouse
|
||
|
|
}
|
||
|
|
}
|
||
|
|
## Is guardian of
|
||
|
|
if = {
|
||
|
|
limit = { has_relation_ward = liege }
|
||
|
|
add = {
|
||
|
|
value = massive_diarch_candidate_gain
|
||
|
|
desc = diarch_succession_score.personal_ties.your_ward
|
||
|
|
}
|
||
|
|
}
|
||
|
|
## Has a seat on your council
|
||
|
|
if = {
|
||
|
|
limit = { is_councillor_of = liege }
|
||
|
|
add = {
|
||
|
|
value = medium_diarch_candidate_gain
|
||
|
|
desc = diarch_succession_score.personal_ties.your_councillor
|
||
|
|
}
|
||
|
|
}
|
||
|
|
## Is powerful vassal of
|
||
|
|
if = {
|
||
|
|
limit = { is_powerful_vassal = yes }
|
||
|
|
add = {
|
||
|
|
value = minor_diarch_candidate_gain
|
||
|
|
desc = diarch_succession_score.personal_ties.your_powerful_vassal
|
||
|
|
}
|
||
|
|
}
|
||
|
|
### Has positive opinion
|
||
|
|
#if = {
|
||
|
|
# limit = {
|
||
|
|
# opinion = {
|
||
|
|
# target = liege
|
||
|
|
# value >= medium_positive_opinion
|
||
|
|
# }
|
||
|
|
# }
|
||
|
|
# add = {
|
||
|
|
# value = miniscule_diarch_candidate_gain
|
||
|
|
# desc = diarch_succession_score.personal_ties.likes_you
|
||
|
|
# }
|
||
|
|
#}
|
||
|
|
## Has positive relationship
|
||
|
|
if = {
|
||
|
|
limit = {
|
||
|
|
has_any_moderate_good_relationship_with_character_trigger = { CHARACTER = liege }
|
||
|
|
}
|
||
|
|
add = {
|
||
|
|
value = minor_diarch_candidate_gain
|
||
|
|
desc = diarch_succession_score.personal_ties.your_positive_relation
|
||
|
|
}
|
||
|
|
}
|
||
|
|
# REMOVE SCORE
|
||
|
|
## Is your nemesis
|
||
|
|
if = {
|
||
|
|
limit = {
|
||
|
|
has_any_worst_bad_relationship_with_character_trigger = { CHARACTER = liege }
|
||
|
|
}
|
||
|
|
add = {
|
||
|
|
value = major_diarch_candidate_loss
|
||
|
|
desc = diarch_succession_score.personal_ties.your_nemesis
|
||
|
|
}
|
||
|
|
}
|
||
|
|
## Has a moderate bad relationship
|
||
|
|
if = {
|
||
|
|
limit = {
|
||
|
|
has_any_only_moderate_bad_relationship_with_character_trigger = { CHARACTER = liege }
|
||
|
|
}
|
||
|
|
add = {
|
||
|
|
value = medium_diarch_candidate_loss
|
||
|
|
desc = diarch_succession_score.personal_ties.your_negative_relation
|
||
|
|
}
|
||
|
|
}
|
||
|
|
### Has negative opinion
|
||
|
|
#if = {
|
||
|
|
# limit = {
|
||
|
|
# opinion = {
|
||
|
|
# target = liege
|
||
|
|
# value <= medium_negative_opinion
|
||
|
|
# }
|
||
|
|
# }
|
||
|
|
# add = {
|
||
|
|
# value = miniscule_diarch_candidate_loss
|
||
|
|
# desc = diarch_succession_score.personal_ties.dislikes_you
|
||
|
|
# }
|
||
|
|
#}
|
||
|
|
}
|
||
|
|
# Societal bonds.
|
||
|
|
add = {
|
||
|
|
desc = diarch_succession_score.category.societal_bonds
|
||
|
|
# ADD SCORE
|
||
|
|
## Is in your house
|
||
|
|
if = {
|
||
|
|
limit = {
|
||
|
|
exists = house
|
||
|
|
house = liege.house
|
||
|
|
}
|
||
|
|
add = {
|
||
|
|
value = minor_diarch_candidate_gain
|
||
|
|
desc = diarch_succession_score.societal_bonds.your_house
|
||
|
|
}
|
||
|
|
}
|
||
|
|
## Is in your dynasty
|
||
|
|
if = {
|
||
|
|
limit = {
|
||
|
|
exists = house
|
||
|
|
# Filter out same-house chars to avoid double-dipping.
|
||
|
|
NOT = { house = liege.house }
|
||
|
|
# So we _only_ want same dynasty chars.
|
||
|
|
dynasty = liege.dynasty
|
||
|
|
}
|
||
|
|
add = {
|
||
|
|
value = miniscule_diarch_candidate_gain
|
||
|
|
desc = diarch_succession_score.societal_bonds.your_dynasty
|
||
|
|
}
|
||
|
|
}
|
||
|
|
## Has same faith
|
||
|
|
if = {
|
||
|
|
limit = { faith = liege.faith }
|
||
|
|
add = {
|
||
|
|
value = minor_diarch_candidate_gain
|
||
|
|
desc = diarch_succession_score.societal_bonds.your_faith
|
||
|
|
}
|
||
|
|
}
|
||
|
|
## Is of same culture
|
||
|
|
if = {
|
||
|
|
limit = { culture = liege.culture }
|
||
|
|
add = {
|
||
|
|
value = minor_diarch_candidate_gain
|
||
|
|
desc = diarch_succession_score.societal_bonds.your_culture
|
||
|
|
}
|
||
|
|
}
|
||
|
|
}
|
||
|
|
# Royal court.
|
||
|
|
if = {
|
||
|
|
limit = {
|
||
|
|
liege = { has_royal_court = yes }
|
||
|
|
has_dlc_feature = royal_court
|
||
|
|
}
|
||
|
|
add = {
|
||
|
|
desc = diarch_succession_score.category.royal_court
|
||
|
|
# ADD SCORE
|
||
|
|
## Skill for court type.
|
||
|
|
### Diplomacy.
|
||
|
|
if = {
|
||
|
|
limit = {
|
||
|
|
liege = { has_court_type = court_diplomatic }
|
||
|
|
}
|
||
|
|
add = {
|
||
|
|
value = diplomacy
|
||
|
|
# Then we subtract the baseline so that your skill has to matter.
|
||
|
|
subtract = diarchy_succession_court_type_baseline_value
|
||
|
|
desc = diarch_succession_score.royal_court.court_type.diplomacy
|
||
|
|
}
|
||
|
|
}
|
||
|
|
### Martial.
|
||
|
|
if = {
|
||
|
|
limit = {
|
||
|
|
liege = { has_court_type = court_warlike }
|
||
|
|
}
|
||
|
|
add = {
|
||
|
|
value = martial
|
||
|
|
# Then we subtract the baseline so that your skill has to matter.
|
||
|
|
subtract = diarchy_succession_court_type_baseline_value
|
||
|
|
desc = diarch_succession_score.royal_court.court_type.martial
|
||
|
|
}
|
||
|
|
}
|
||
|
|
### Stewardship.
|
||
|
|
if = {
|
||
|
|
limit = {
|
||
|
|
liege = { has_court_type = court_administrative }
|
||
|
|
}
|
||
|
|
add = {
|
||
|
|
value = stewardship
|
||
|
|
# Then we subtract the baseline so that your skill has to matter.
|
||
|
|
subtract = diarchy_succession_court_type_baseline_value
|
||
|
|
desc = diarch_succession_score.royal_court.court_type.stewardship
|
||
|
|
}
|
||
|
|
}
|
||
|
|
### Intrigue.
|
||
|
|
if = {
|
||
|
|
limit = {
|
||
|
|
liege = { has_court_type = court_intrigue }
|
||
|
|
}
|
||
|
|
add = {
|
||
|
|
value = intrigue
|
||
|
|
# Then we subtract the baseline so that your skill has to matter.
|
||
|
|
subtract = diarchy_succession_court_type_baseline_value
|
||
|
|
desc = diarch_succession_score.royal_court.court_type.intrigue
|
||
|
|
}
|
||
|
|
}
|
||
|
|
### Learning.
|
||
|
|
if = {
|
||
|
|
limit = {
|
||
|
|
liege = { has_court_type = court_scholarly }
|
||
|
|
}
|
||
|
|
add = {
|
||
|
|
value = learning
|
||
|
|
# Then we subtract the baseline so that your skill has to matter.
|
||
|
|
subtract = diarchy_succession_court_type_baseline_value
|
||
|
|
desc = diarch_succession_score.royal_court.court_type.learning
|
||
|
|
}
|
||
|
|
}
|
||
|
|
### Prowess.
|
||
|
|
if = {
|
||
|
|
limit = {
|
||
|
|
liege = { has_court_type = court_tribal }
|
||
|
|
}
|
||
|
|
add = {
|
||
|
|
value = prowess
|
||
|
|
# Then we subtract the baseline so that your skill has to matter.
|
||
|
|
subtract = diarchy_succession_court_type_baseline_value
|
||
|
|
desc = diarch_succession_score.royal_court.court_type.prowess
|
||
|
|
}
|
||
|
|
}
|
||
|
|
## Speaks court language.
|
||
|
|
if = {
|
||
|
|
limit = { knows_court_language_of = liege }
|
||
|
|
add = {
|
||
|
|
value = major_diarch_candidate_gain
|
||
|
|
desc = diarch_succession_score.royal_court.speaks_court_language
|
||
|
|
}
|
||
|
|
}
|
||
|
|
}
|
||
|
|
}
|
||
|
|
# Traits: Noble Ambitions.
|
||
|
|
add = {
|
||
|
|
desc = diarch_succession_score.category.traits.noble_ambitions
|
||
|
|
# ADD SCORE
|
||
|
|
## Ambitious trait
|
||
|
|
if = {
|
||
|
|
limit = { has_trait = ambitious }
|
||
|
|
add = {
|
||
|
|
value = minor_diarch_candidate_gain
|
||
|
|
desc = diarch_succession_score.traits.ambitious
|
||
|
|
}
|
||
|
|
}
|
||
|
|
## Diligent trait
|
||
|
|
if = {
|
||
|
|
limit = { has_trait = diligent }
|
||
|
|
add = {
|
||
|
|
value = minor_diarch_candidate_gain
|
||
|
|
desc = diarch_succession_score.traits.diligent
|
||
|
|
}
|
||
|
|
}
|
||
|
|
# REMOVE SCORE
|
||
|
|
## Lazy trait
|
||
|
|
if = {
|
||
|
|
limit = { has_trait = lazy }
|
||
|
|
add = {
|
||
|
|
value = minor_diarch_candidate_loss
|
||
|
|
desc = diarch_succession_score.traits.lazy
|
||
|
|
}
|
||
|
|
}
|
||
|
|
## Humble trait
|
||
|
|
if = {
|
||
|
|
limit = { has_trait = humble }
|
||
|
|
add = {
|
||
|
|
value = minor_diarch_candidate_loss
|
||
|
|
desc = diarch_succession_score.traits.humble
|
||
|
|
}
|
||
|
|
}
|
||
|
|
## Content trait
|
||
|
|
if = {
|
||
|
|
limit = { has_trait = content }
|
||
|
|
add = {
|
||
|
|
value = minor_diarch_candidate_loss
|
||
|
|
desc = diarch_succession_score.traits.content
|
||
|
|
}
|
||
|
|
}
|
||
|
|
}
|
||
|
|
# Circumstances.
|
||
|
|
add = {
|
||
|
|
desc = diarch_succession_score.category.circumstances
|
||
|
|
# REMOVE SCORE
|
||
|
|
## Has a critical illness
|
||
|
|
if = {
|
||
|
|
limit = { has_serious_disease_trigger = yes }
|
||
|
|
add = {
|
||
|
|
value = major_diarch_candidate_loss
|
||
|
|
desc = diarch_succession_score.circumstances.cripplingly_ill
|
||
|
|
}
|
||
|
|
}
|
||
|
|
## Has severe wounds
|
||
|
|
if = {
|
||
|
|
limit = { has_trait = wounded_3 }
|
||
|
|
add = {
|
||
|
|
value = medium_diarch_candidate_loss
|
||
|
|
desc = diarch_succession_score.circumstances.badly_wounded
|
||
|
|
}
|
||
|
|
}
|
||
|
|
## Has a criminal reason.
|
||
|
|
if = {
|
||
|
|
limit = {
|
||
|
|
save_temporary_scope_as = char_temp
|
||
|
|
liege = {
|
||
|
|
OR = {
|
||
|
|
has_imprisonment_reason = scope:char_temp
|
||
|
|
has_banish_reason = scope:char_temp
|
||
|
|
has_execute_reason = scope:char_temp
|
||
|
|
has_revoke_title_reason = scope:char_temp
|
||
|
|
}
|
||
|
|
}
|
||
|
|
}
|
||
|
|
add = {
|
||
|
|
value = medium_diarch_candidate_loss
|
||
|
|
desc = diarch_succession_score.circumstances.known_criminal
|
||
|
|
}
|
||
|
|
}
|
||
|
|
## Under the age of 25
|
||
|
|
if = {
|
||
|
|
limit = { age <= 25 }
|
||
|
|
add = {
|
||
|
|
value = minor_diarch_candidate_loss
|
||
|
|
desc = diarch_succession_score.circumstances.very_young
|
||
|
|
}
|
||
|
|
}
|
||
|
|
## High-stress characters
|
||
|
|
if = {
|
||
|
|
limit = { stress_level >= 1 }
|
||
|
|
add = {
|
||
|
|
value = minor_diarch_candidate_loss
|
||
|
|
desc = diarch_succession_score.circumstances.stressed_out
|
||
|
|
}
|
||
|
|
}
|
||
|
|
## Bastard / Child of Concubine
|
||
|
|
if = {
|
||
|
|
limit = {
|
||
|
|
OR = {
|
||
|
|
has_trait = bastard
|
||
|
|
has_trait = child_of_concubine
|
||
|
|
}
|
||
|
|
}
|
||
|
|
add = {
|
||
|
|
value = miniscule_diarch_candidate_loss
|
||
|
|
desc = diarch_succession_score.circumstances.illegitimate
|
||
|
|
}
|
||
|
|
}
|
||
|
|
## Has a minor illness
|
||
|
|
if = {
|
||
|
|
limit = { has_trait = ill }
|
||
|
|
add = {
|
||
|
|
value = miniscule_diarch_candidate_loss
|
||
|
|
desc = diarch_succession_score.circumstances.mildly_ill
|
||
|
|
}
|
||
|
|
}
|
||
|
|
## Has a minor wound
|
||
|
|
if = {
|
||
|
|
limit = {
|
||
|
|
OR = {
|
||
|
|
has_trait = wounded_1
|
||
|
|
has_trait = wounded_2
|
||
|
|
}
|
||
|
|
}
|
||
|
|
add = {
|
||
|
|
value = minor_diarch_candidate_loss
|
||
|
|
desc = diarch_succession_score.circumstances.mildly_wounded
|
||
|
|
}
|
||
|
|
}
|
||
|
|
## Doesn't speak your main language
|
||
|
|
### Due to technical constraints, we can currently only check if you speak your liege's culture's language, not if you have any shared languages.
|
||
|
|
if = {
|
||
|
|
limit = {
|
||
|
|
NOR = {
|
||
|
|
knows_language_of_culture = liege.culture
|
||
|
|
# Exempt family members so that we don't screw wrong-gendered unlanded chars over.
|
||
|
|
is_close_or_extended_family_of = liege
|
||
|
|
}
|
||
|
|
}
|
||
|
|
add = {
|
||
|
|
value = major_diarch_candidate_loss
|
||
|
|
desc = diarch_succession_score.circumstances.not_speak_language
|
||
|
|
}
|
||
|
|
}
|
||
|
|
}
|
||
|
|
# REMOVE CANDIDATES
|
||
|
|
## Must be a vassal or in your court
|
||
|
|
if = {
|
||
|
|
limit = {
|
||
|
|
exists = liege
|
||
|
|
NOR = {
|
||
|
|
is_ruler = yes
|
||
|
|
is_courtier_of = liege
|
||
|
|
}
|
||
|
|
}
|
||
|
|
add = {
|
||
|
|
value = hard_disable_diarch_candidate_value
|
||
|
|
desc = diarch_succession_score.disqualifiers.neither_vassal_nor_courtier
|
||
|
|
}
|
||
|
|
}
|
||
|
|
## Must be an adult
|
||
|
|
if = {
|
||
|
|
limit = { is_adult = no }
|
||
|
|
add = {
|
||
|
|
value = hard_disable_diarch_candidate_value
|
||
|
|
desc = diarch_succession_score.disqualifiers.child
|
||
|
|
}
|
||
|
|
}
|
||
|
|
## Must not NOT imprisoned
|
||
|
|
if = {
|
||
|
|
limit = { is_imprisoned = yes }
|
||
|
|
add = {
|
||
|
|
value = hard_disable_diarch_candidate_value
|
||
|
|
desc = diarch_succession_score.disqualifiers.imprisoned
|
||
|
|
}
|
||
|
|
}
|
||
|
|
## Is NOT incapable or infirm
|
||
|
|
if = {
|
||
|
|
limit = {
|
||
|
|
OR = {
|
||
|
|
is_incapable = yes
|
||
|
|
has_trait = infirm
|
||
|
|
}
|
||
|
|
}
|
||
|
|
add = {
|
||
|
|
value = hard_disable_diarch_candidate_value
|
||
|
|
desc = diarch_succession_score.disqualifiers.incapable_or_infirm
|
||
|
|
}
|
||
|
|
}
|
||
|
|
## Event filter.
|
||
|
|
### Current regent's shenanigans.
|
||
|
|
if = {
|
||
|
|
limit = { var:diarch_succession_filtered_due_to_incumbents_politicking ?= liege }
|
||
|
|
add = {
|
||
|
|
value = hard_disable_diarch_candidate_value
|
||
|
|
desc = diarch_succession_score.disqualifiers.event_filters.incumbent_politicking
|
||
|
|
}
|
||
|
|
}
|
||
|
|
}
|
||
|
|
}
|
||
|
|
|
||
|
|
diarchy_vizier_succession_score_value = {
|
||
|
|
if = {
|
||
|
|
# For performance reasons, you'll sometimes check this when you don't have a liege, so we need to check beforehand for error purposes.
|
||
|
|
limit = { exists = liege }
|
||
|
|
# Familial ties.
|
||
|
|
## We actually weight down here, as you don't generally want family to be your vizier.
|
||
|
|
add = {
|
||
|
|
desc = diarch_succession_score.category.familial_ties
|
||
|
|
# REMOVE SCORE
|
||
|
|
## Is close family
|
||
|
|
if = {
|
||
|
|
limit = { is_close_family_of = liege }
|
||
|
|
add = {
|
||
|
|
value = monumental_diarch_candidate_loss
|
||
|
|
desc = diarch_succession_score.familial_ties.undignified.close_family
|
||
|
|
}
|
||
|
|
}
|
||
|
|
## Is extended family
|
||
|
|
else_if = {
|
||
|
|
limit = { is_extended_family_of = liege }
|
||
|
|
add = {
|
||
|
|
value = massive_diarch_candidate_loss
|
||
|
|
desc = diarch_succession_score.familial_ties.undignified.extended_family
|
||
|
|
}
|
||
|
|
}
|
||
|
|
## Is same-house
|
||
|
|
else_if = {
|
||
|
|
limit = {
|
||
|
|
exists = liege.house
|
||
|
|
house ?= liege.house
|
||
|
|
}
|
||
|
|
add = {
|
||
|
|
value = major_diarch_candidate_loss
|
||
|
|
desc = diarch_succession_score.familial_ties.undignified.house
|
||
|
|
}
|
||
|
|
}
|
||
|
|
## Is same-dynasty
|
||
|
|
else_if = {
|
||
|
|
limit = {
|
||
|
|
exists = liege.dynasty
|
||
|
|
dynasty = liege.dynasty
|
||
|
|
}
|
||
|
|
add = {
|
||
|
|
value = medium_diarch_candidate_loss
|
||
|
|
desc = diarch_succession_score.familial_ties.undignified.dynasty
|
||
|
|
}
|
||
|
|
}
|
||
|
|
}
|
||
|
|
# Personal ties.
|
||
|
|
## Since viziers aren't generally part of the ruling family, or indeed any ruling family, we cut down personal ties a smidge compared to usual.
|
||
|
|
add = {
|
||
|
|
desc = diarch_succession_score.category.personal_ties
|
||
|
|
# ADD SCORE
|
||
|
|
## Is guardian of
|
||
|
|
if = {
|
||
|
|
limit = { has_relation_ward = liege }
|
||
|
|
add = {
|
||
|
|
value = massive_diarch_candidate_gain
|
||
|
|
desc = diarch_succession_score.personal_ties.your_ward
|
||
|
|
}
|
||
|
|
}
|
||
|
|
## Nothing for being on your council - they're a council position, so this'd only ever weight up the incumbent.
|
||
|
|
### I mean, technically not _but_ the actual mechanical effect is that the vizier council position'll auto-replace whatever other position they held, which'd get annoying_fast_, so we avoid it.
|
||
|
|
## Has positive opinion
|
||
|
|
if = {
|
||
|
|
limit = {
|
||
|
|
opinion = {
|
||
|
|
target = liege
|
||
|
|
value >= medium_positive_opinion
|
||
|
|
}
|
||
|
|
}
|
||
|
|
add = {
|
||
|
|
value = miniscule_diarch_candidate_gain
|
||
|
|
desc = diarch_succession_score.personal_ties.likes_you
|
||
|
|
}
|
||
|
|
}
|
||
|
|
## Has positive relationship
|
||
|
|
if = {
|
||
|
|
limit = {
|
||
|
|
has_any_moderate_good_relationship_with_character_trigger = { CHARACTER = liege }
|
||
|
|
}
|
||
|
|
add = {
|
||
|
|
value = minor_diarch_candidate_gain
|
||
|
|
desc = diarch_succession_score.personal_ties.your_positive_relation
|
||
|
|
}
|
||
|
|
}
|
||
|
|
# REMOVE SCORE
|
||
|
|
## Is your nemesis
|
||
|
|
if = {
|
||
|
|
limit = {
|
||
|
|
has_any_worst_bad_relationship_with_character_trigger = { CHARACTER = liege }
|
||
|
|
}
|
||
|
|
add = {
|
||
|
|
value = major_diarch_candidate_loss
|
||
|
|
desc = diarch_succession_score.personal_ties.your_nemesis
|
||
|
|
}
|
||
|
|
}
|
||
|
|
## Has a moderate bad relationship
|
||
|
|
if = {
|
||
|
|
limit = {
|
||
|
|
has_any_only_moderate_bad_relationship_with_character_trigger = { CHARACTER = liege }
|
||
|
|
}
|
||
|
|
add = {
|
||
|
|
value = medium_diarch_candidate_loss
|
||
|
|
desc = diarch_succession_score.personal_ties.your_negative_relation
|
||
|
|
}
|
||
|
|
}
|
||
|
|
## Has negative opinion
|
||
|
|
if = {
|
||
|
|
limit = {
|
||
|
|
opinion = {
|
||
|
|
target = liege
|
||
|
|
value <= medium_negative_opinion
|
||
|
|
}
|
||
|
|
}
|
||
|
|
add = {
|
||
|
|
value = miniscule_diarch_candidate_loss
|
||
|
|
desc = diarch_succession_score.personal_ties.dislikes_you
|
||
|
|
}
|
||
|
|
}
|
||
|
|
}
|
||
|
|
# Suitable servants.
|
||
|
|
add = {
|
||
|
|
desc = diarch_succession_score.category.suitable_servant
|
||
|
|
# ADD SCORE
|
||
|
|
## Ruler status.
|
||
|
|
### Tax collector.
|
||
|
|
if = {
|
||
|
|
limit = { is_tax_collector = yes }
|
||
|
|
add = {
|
||
|
|
value = major_diarch_candidate_gain
|
||
|
|
desc = diarch_succession_score.suitable_servant.tax_collector
|
||
|
|
}
|
||
|
|
}
|
||
|
|
### Lowborn.
|
||
|
|
if = {
|
||
|
|
limit = { is_lowborn = yes }
|
||
|
|
add = {
|
||
|
|
value = minor_diarch_candidate_gain
|
||
|
|
desc = diarch_succession_score.suitable_servant.lowborn
|
||
|
|
}
|
||
|
|
}
|
||
|
|
### Landless.
|
||
|
|
if = {
|
||
|
|
limit = { is_landed = no }
|
||
|
|
add = {
|
||
|
|
value = minor_diarch_candidate_gain
|
||
|
|
desc = diarch_succession_score.suitable_servant.landless
|
||
|
|
}
|
||
|
|
}
|
||
|
|
## In-Groupness.
|
||
|
|
### Same culture.
|
||
|
|
if = {
|
||
|
|
limit = { culture = liege.culture }
|
||
|
|
add = {
|
||
|
|
value = medium_diarch_candidate_gain
|
||
|
|
desc = diarch_succession_score.suitable_servant.shares_liege_culture
|
||
|
|
}
|
||
|
|
}
|
||
|
|
### Same faith.
|
||
|
|
if = {
|
||
|
|
limit = { faith = liege.faith }
|
||
|
|
add = {
|
||
|
|
value = medium_diarch_candidate_gain
|
||
|
|
desc = diarch_succession_score.suitable_servant.shares_liege_faith
|
||
|
|
}
|
||
|
|
}
|
||
|
|
### Diff-faith same HoF.
|
||
|
|
if = {
|
||
|
|
limit = {
|
||
|
|
NOT = { faith = liege.faith }
|
||
|
|
exists = liege.faith.religious_head
|
||
|
|
faith.religious_head ?= liege.faith.religious_head
|
||
|
|
}
|
||
|
|
add = {
|
||
|
|
value = medium_diarch_candidate_gain
|
||
|
|
desc = diarch_succession_score.suitable_servant.shares_liege_hof
|
||
|
|
}
|
||
|
|
}
|
||
|
|
### Diff-faith diff-HoF Righteous.
|
||
|
|
else_if = {
|
||
|
|
limit = {
|
||
|
|
NOT = { faith = liege.faith }
|
||
|
|
faith = {
|
||
|
|
faith_hostility_level = {
|
||
|
|
target = prev.liege.faith
|
||
|
|
value = faith_fully_accepted_level
|
||
|
|
}
|
||
|
|
}
|
||
|
|
}
|
||
|
|
add = {
|
||
|
|
value = minor_diarch_candidate_gain
|
||
|
|
desc = diarch_succession_score.suitable_servant.diff_faith_considers_liege_righteous
|
||
|
|
}
|
||
|
|
}
|
||
|
|
### Diff-faith diff-HoF Astray.
|
||
|
|
else_if = {
|
||
|
|
limit = {
|
||
|
|
NOT = { faith = liege.faith }
|
||
|
|
faith = {
|
||
|
|
faith_hostility_level = {
|
||
|
|
target = prev.liege.faith
|
||
|
|
value = faith_astray_level
|
||
|
|
}
|
||
|
|
}
|
||
|
|
}
|
||
|
|
add = {
|
||
|
|
value = miniscule_diarch_candidate_gain
|
||
|
|
desc = diarch_succession_score.suitable_servant.diff_faith_considers_liege_astray
|
||
|
|
}
|
||
|
|
}
|
||
|
|
# VARIABLE SCORE
|
||
|
|
## In-Groupness.
|
||
|
|
### Diff-culture acceptance.
|
||
|
|
if = {
|
||
|
|
limit = {
|
||
|
|
NOT = { culture = liege.culture }
|
||
|
|
}
|
||
|
|
culture = {
|
||
|
|
add = {
|
||
|
|
value = {
|
||
|
|
# Grab the our cultural acceptance value.
|
||
|
|
value = "cultural_acceptance(prev.liege.culture)"
|
||
|
|
# Now, the actual 0 opinion point is waaaaay up at 100%, so we set a high base to make lacking acceptance more of a problem.
|
||
|
|
## But not so high as to screw minorities (who are likely both faith and culture minorities) out of ever getting the position.
|
||
|
|
add = -50
|
||
|
|
# Finally, reduce the number down - this gives us an axis of -10 to +10.
|
||
|
|
multiply = 0.2
|
||
|
|
# Cultural Acceptance actually goes to 2 decimal places, so we need to round it out neatly or someone's gonna end up with a score of 25.03.
|
||
|
|
round = yes
|
||
|
|
}
|
||
|
|
desc = diarch_succession_score.suitable_servant.diff_culture_acceptance
|
||
|
|
}
|
||
|
|
}
|
||
|
|
}
|
||
|
|
# REMOVE SCORE
|
||
|
|
## Ruler status.
|
||
|
|
### Punish barons.
|
||
|
|
#### Double-dipping, but just to make it clear.
|
||
|
|
if = {
|
||
|
|
limit = { is_landed = yes }
|
||
|
|
add = {
|
||
|
|
value = medium_diarch_candidate_loss
|
||
|
|
desc = diarch_succession_score.suitable_servant.landed
|
||
|
|
}
|
||
|
|
}
|
||
|
|
## In-Groupness.
|
||
|
|
### Diff-faith diff-HoF Hostile.
|
||
|
|
if = {
|
||
|
|
limit = {
|
||
|
|
faith = {
|
||
|
|
faith_hostility_level = {
|
||
|
|
target = prev.liege.faith
|
||
|
|
value = faith_hostile_level
|
||
|
|
}
|
||
|
|
}
|
||
|
|
}
|
||
|
|
add = {
|
||
|
|
value = minor_diarch_candidate_loss
|
||
|
|
desc = diarch_succession_score.suitable_servant.diff_faith_considers_liege_hostile
|
||
|
|
}
|
||
|
|
}
|
||
|
|
### Diff-faith diff-HoF Evil.
|
||
|
|
else_if = {
|
||
|
|
limit = {
|
||
|
|
faith = {
|
||
|
|
faith_hostility_level = {
|
||
|
|
target = prev.liege.faith
|
||
|
|
value = faith_evil_level
|
||
|
|
}
|
||
|
|
}
|
||
|
|
}
|
||
|
|
add = {
|
||
|
|
value = medium_diarch_candidate_loss
|
||
|
|
desc = diarch_succession_score.suitable_servant.diff_faith_considers_liege_evil
|
||
|
|
}
|
||
|
|
}
|
||
|
|
}
|
||
|
|
# Nepotism.
|
||
|
|
add = {
|
||
|
|
desc = diarch_succession_score.category.nepotism
|
||
|
|
# Liege Partners.
|
||
|
|
## Friends with primary spouse.
|
||
|
|
if = {
|
||
|
|
limit = {
|
||
|
|
liege.primary_spouse ?= { has_relation_friend = prev }
|
||
|
|
}
|
||
|
|
add = {
|
||
|
|
value = medium_diarch_candidate_gain
|
||
|
|
desc = diarch_succession_score.nepotism.primary_spouse.friend
|
||
|
|
}
|
||
|
|
}
|
||
|
|
## Friends with consort
|
||
|
|
if = {
|
||
|
|
limit = {
|
||
|
|
diarch_candidate_shares_relationship_with_lesser_consort_trigger = { RELATION = friend }
|
||
|
|
}
|
||
|
|
add = {
|
||
|
|
value = minor_diarch_candidate_gain
|
||
|
|
desc = diarch_succession_score.nepotism.consort.friend
|
||
|
|
}
|
||
|
|
}
|
||
|
|
## Best Friends with primary spouse.
|
||
|
|
if = {
|
||
|
|
limit = {
|
||
|
|
liege.primary_spouse ?= { has_relation_best_friend = prev }
|
||
|
|
}
|
||
|
|
add = {
|
||
|
|
value = major_diarch_candidate_gain
|
||
|
|
desc = diarch_succession_score.nepotism.primary_spouse.best_friend
|
||
|
|
}
|
||
|
|
}
|
||
|
|
## Best Friends with consort
|
||
|
|
if = {
|
||
|
|
limit = {
|
||
|
|
diarch_candidate_shares_relationship_with_lesser_consort_trigger = { RELATION = best_friend }
|
||
|
|
}
|
||
|
|
add = {
|
||
|
|
value = medium_diarch_candidate_gain
|
||
|
|
desc = diarch_succession_score.nepotism.consort.best_friend
|
||
|
|
}
|
||
|
|
}
|
||
|
|
## Rivals with primary spouse.
|
||
|
|
if = {
|
||
|
|
limit = {
|
||
|
|
liege.primary_spouse ?= { has_relation_rival = prev }
|
||
|
|
}
|
||
|
|
add = {
|
||
|
|
value = major_diarch_candidate_loss
|
||
|
|
desc = diarch_succession_score.nepotism.primary_spouse.rival
|
||
|
|
}
|
||
|
|
}
|
||
|
|
## Rivals with consort
|
||
|
|
if = {
|
||
|
|
limit = {
|
||
|
|
diarch_candidate_shares_relationship_with_lesser_consort_trigger = { RELATION = rival }
|
||
|
|
}
|
||
|
|
add = {
|
||
|
|
value = medium_diarch_candidate_loss
|
||
|
|
desc = diarch_succession_score.nepotism.consort.rival
|
||
|
|
}
|
||
|
|
}
|
||
|
|
## Nemeses with primary spouse.
|
||
|
|
if = {
|
||
|
|
limit = {
|
||
|
|
liege.primary_spouse ?= { has_relation_nemesis = prev }
|
||
|
|
}
|
||
|
|
add = {
|
||
|
|
value = monumental_diarch_candidate_loss
|
||
|
|
desc = diarch_succession_score.nepotism.primary_spouse.nemesis
|
||
|
|
}
|
||
|
|
}
|
||
|
|
## Nemeses with consort
|
||
|
|
if = {
|
||
|
|
limit = {
|
||
|
|
diarch_candidate_shares_relationship_with_lesser_consort_trigger = { RELATION = nemesis }
|
||
|
|
}
|
||
|
|
add = {
|
||
|
|
value = massive_diarch_candidate_loss
|
||
|
|
desc = diarch_succession_score.nepotism.consort.nemesis
|
||
|
|
}
|
||
|
|
}
|
||
|
|
## Shares culture with minority consort
|
||
|
|
if = {
|
||
|
|
limit = {
|
||
|
|
diarch_candidate_shares_minority_status_with_trigger = {
|
||
|
|
TRIGGER_OR_TARGET = any_consort
|
||
|
|
QUALITY = culture
|
||
|
|
}
|
||
|
|
}
|
||
|
|
add = {
|
||
|
|
value = major_diarch_candidate_gain
|
||
|
|
desc = diarch_succession_score.nepotism.any_consort.shares_minority_culture
|
||
|
|
}
|
||
|
|
}
|
||
|
|
## Shares faith with minority consort
|
||
|
|
if = {
|
||
|
|
limit = {
|
||
|
|
diarch_candidate_shares_minority_status_with_trigger = {
|
||
|
|
TRIGGER_OR_TARGET = any_consort
|
||
|
|
QUALITY = faith
|
||
|
|
}
|
||
|
|
}
|
||
|
|
add = {
|
||
|
|
value = major_diarch_candidate_gain
|
||
|
|
desc = diarch_succession_score.nepotism.any_consort.shares_minority_faith
|
||
|
|
}
|
||
|
|
}
|
||
|
|
# Liege Stay-at-Home Children.
|
||
|
|
## Friends with SaH child.
|
||
|
|
if = {
|
||
|
|
limit = {
|
||
|
|
diarch_candidate_shares_relationship_with_child_trigger = { RELATION = friend }
|
||
|
|
}
|
||
|
|
add = {
|
||
|
|
value = medium_diarch_candidate_gain
|
||
|
|
desc = diarch_succession_score.nepotism.sah_child.friend
|
||
|
|
}
|
||
|
|
}
|
||
|
|
## Best Friends with SaH child.
|
||
|
|
if = {
|
||
|
|
limit = {
|
||
|
|
diarch_candidate_shares_relationship_with_child_trigger = { RELATION = best_friend }
|
||
|
|
}
|
||
|
|
add = {
|
||
|
|
value = major_diarch_candidate_gain
|
||
|
|
desc = diarch_succession_score.nepotism.sah_child.best_friend
|
||
|
|
}
|
||
|
|
}
|
||
|
|
## Rivals with SaH child.
|
||
|
|
if = {
|
||
|
|
limit = {
|
||
|
|
diarch_candidate_shares_relationship_with_child_trigger = { RELATION = rival }
|
||
|
|
}
|
||
|
|
add = {
|
||
|
|
value = major_diarch_candidate_loss
|
||
|
|
desc = diarch_succession_score.nepotism.sah_child.rival
|
||
|
|
}
|
||
|
|
}
|
||
|
|
## Nemeses with SaH child.
|
||
|
|
if = {
|
||
|
|
limit = {
|
||
|
|
diarch_candidate_shares_relationship_with_child_trigger = { RELATION = nemesis }
|
||
|
|
}
|
||
|
|
add = {
|
||
|
|
value = massive_diarch_candidate_loss
|
||
|
|
desc = diarch_succession_score.nepotism.sah_child.nemesis
|
||
|
|
}
|
||
|
|
}
|
||
|
|
## Shares culture with minority SaH child.
|
||
|
|
if = {
|
||
|
|
limit = {
|
||
|
|
diarch_candidate_shares_minority_status_with_trigger = {
|
||
|
|
TRIGGER_OR_TARGET = any_child
|
||
|
|
QUALITY = culture
|
||
|
|
}
|
||
|
|
}
|
||
|
|
add = {
|
||
|
|
value = medium_diarch_candidate_gain
|
||
|
|
desc = diarch_succession_score.nepotism.sah_child.shares_minority_culture
|
||
|
|
}
|
||
|
|
}
|
||
|
|
## Shares faith with minority SaH child.
|
||
|
|
if = {
|
||
|
|
limit = {
|
||
|
|
diarch_candidate_shares_minority_status_with_trigger = {
|
||
|
|
TRIGGER_OR_TARGET = any_child
|
||
|
|
QUALITY = faith
|
||
|
|
}
|
||
|
|
}
|
||
|
|
add = {
|
||
|
|
value = medium_diarch_candidate_gain
|
||
|
|
desc = diarch_succession_score.nepotism.sah_child.shares_minority_faith
|
||
|
|
}
|
||
|
|
}
|
||
|
|
# Incumbent Vizier.
|
||
|
|
if = {
|
||
|
|
limit = { exists = liege.diarch }
|
||
|
|
# Close family of incumbent vizier.
|
||
|
|
if = {
|
||
|
|
limit = {
|
||
|
|
NOT = { this = liege.diarch }
|
||
|
|
is_close_family_of = liege.diarch
|
||
|
|
}
|
||
|
|
add = {
|
||
|
|
value = massive_diarch_candidate_gain
|
||
|
|
desc = diarch_succession_score.nepotism.incumbent_vizier.close_family
|
||
|
|
}
|
||
|
|
}
|
||
|
|
# Extended family of incumbent vizier.
|
||
|
|
if = {
|
||
|
|
limit = {
|
||
|
|
NOT = { this = liege.diarch }
|
||
|
|
is_extended_family_of = liege.diarch
|
||
|
|
}
|
||
|
|
add = {
|
||
|
|
value = major_diarch_candidate_gain
|
||
|
|
desc = diarch_succession_score.nepotism.incumbent_vizier.extended_family
|
||
|
|
}
|
||
|
|
}
|
||
|
|
# Friends with incumbent vizier.
|
||
|
|
if = {
|
||
|
|
limit = { has_relation_friend = liege.diarch }
|
||
|
|
add = {
|
||
|
|
value = medium_diarch_candidate_gain
|
||
|
|
desc = diarch_succession_score.nepotism.incumbent_vizier.friend
|
||
|
|
}
|
||
|
|
}
|
||
|
|
# Best Friends with incumbent vizier.
|
||
|
|
if = {
|
||
|
|
limit = { has_relation_best_friend = liege.diarch }
|
||
|
|
add = {
|
||
|
|
value = massive_diarch_candidate_gain
|
||
|
|
desc = diarch_succession_score.nepotism.incumbent_vizier.best_friend
|
||
|
|
}
|
||
|
|
}
|
||
|
|
# Rivals with incumbent vizier.
|
||
|
|
if = {
|
||
|
|
limit = { has_relation_rival = liege.diarch }
|
||
|
|
add = {
|
||
|
|
value = major_diarch_candidate_loss
|
||
|
|
desc = diarch_succession_score.nepotism.incumbent_vizier.rival
|
||
|
|
}
|
||
|
|
}
|
||
|
|
# Nemeses with incumbent vizier.
|
||
|
|
if = {
|
||
|
|
limit = { has_relation_nemesis = liege.diarch }
|
||
|
|
add = {
|
||
|
|
value = monumental_diarch_candidate_loss
|
||
|
|
desc = diarch_succession_score.nepotism.incumbent_vizier.nemesis
|
||
|
|
}
|
||
|
|
}
|
||
|
|
# Shares culture with minority incumbent vizier.
|
||
|
|
if = {
|
||
|
|
limit = {
|
||
|
|
NOT = { this = liege.diarch }
|
||
|
|
diarch_candidate_shares_minority_status_with_trigger = {
|
||
|
|
TRIGGER_OR_TARGET = diarch
|
||
|
|
QUALITY = culture
|
||
|
|
}
|
||
|
|
}
|
||
|
|
add = {
|
||
|
|
value = major_diarch_candidate_gain
|
||
|
|
desc = diarch_succession_score.nepotism.incumbent_vizier.shares_minority_culture
|
||
|
|
}
|
||
|
|
}
|
||
|
|
# Shares faith with minority incumbent vizier.
|
||
|
|
if = {
|
||
|
|
limit = {
|
||
|
|
NOT = { this = liege.diarch }
|
||
|
|
diarch_candidate_shares_minority_status_with_trigger = {
|
||
|
|
TRIGGER_OR_TARGET = diarch
|
||
|
|
QUALITY = faith
|
||
|
|
}
|
||
|
|
}
|
||
|
|
add = {
|
||
|
|
value = major_diarch_candidate_gain
|
||
|
|
desc = diarch_succession_score.nepotism.incumbent_vizier.shares_minority_faith
|
||
|
|
}
|
||
|
|
}
|
||
|
|
}
|
||
|
|
}
|
||
|
|
# Royal court.
|
||
|
|
if = {
|
||
|
|
limit = {
|
||
|
|
liege = { has_royal_court = yes }
|
||
|
|
has_dlc_feature = royal_court
|
||
|
|
}
|
||
|
|
add = {
|
||
|
|
desc = diarch_succession_score.category.royal_court
|
||
|
|
# ADD SCORE
|
||
|
|
## Skill for court type.
|
||
|
|
### Diplomacy.
|
||
|
|
if = {
|
||
|
|
limit = {
|
||
|
|
liege = { has_court_type = court_diplomatic }
|
||
|
|
}
|
||
|
|
add = {
|
||
|
|
value = diplomacy
|
||
|
|
# Then we subtract the baseline so that your skill has to matter.
|
||
|
|
subtract = diarchy_succession_court_type_baseline_value
|
||
|
|
desc = diarch_succession_score.royal_court.court_type.diplomacy
|
||
|
|
}
|
||
|
|
}
|
||
|
|
### Martial.
|
||
|
|
if = {
|
||
|
|
limit = {
|
||
|
|
liege = { has_court_type = court_warlike }
|
||
|
|
}
|
||
|
|
add = {
|
||
|
|
value = martial
|
||
|
|
# Then we subtract the baseline so that your skill has to matter.
|
||
|
|
subtract = diarchy_succession_court_type_baseline_value
|
||
|
|
desc = diarch_succession_score.royal_court.court_type.martial
|
||
|
|
}
|
||
|
|
}
|
||
|
|
### Stewardship.
|
||
|
|
if = {
|
||
|
|
limit = {
|
||
|
|
liege = { has_court_type = court_administrative }
|
||
|
|
}
|
||
|
|
add = {
|
||
|
|
value = stewardship
|
||
|
|
# Then we subtract the baseline so that your skill has to matter.
|
||
|
|
subtract = diarchy_succession_court_type_baseline_value
|
||
|
|
desc = diarch_succession_score.royal_court.court_type.stewardship
|
||
|
|
}
|
||
|
|
}
|
||
|
|
### Intrigue.
|
||
|
|
if = {
|
||
|
|
limit = {
|
||
|
|
liege = { has_court_type = court_intrigue }
|
||
|
|
}
|
||
|
|
add = {
|
||
|
|
value = intrigue
|
||
|
|
# Then we subtract the baseline so that your skill has to matter.
|
||
|
|
subtract = diarchy_succession_court_type_baseline_value
|
||
|
|
desc = diarch_succession_score.royal_court.court_type.intrigue
|
||
|
|
}
|
||
|
|
}
|
||
|
|
### Learning.
|
||
|
|
if = {
|
||
|
|
limit = {
|
||
|
|
liege = { has_court_type = court_scholarly }
|
||
|
|
}
|
||
|
|
add = {
|
||
|
|
value = learning
|
||
|
|
# Then we subtract the baseline so that your skill has to matter.
|
||
|
|
subtract = diarchy_succession_court_type_baseline_value
|
||
|
|
desc = diarch_succession_score.royal_court.court_type.learning
|
||
|
|
}
|
||
|
|
}
|
||
|
|
### Prowess.
|
||
|
|
if = {
|
||
|
|
limit = {
|
||
|
|
liege = { has_court_type = court_tribal }
|
||
|
|
}
|
||
|
|
add = {
|
||
|
|
value = prowess
|
||
|
|
# Then we subtract the baseline so that your skill has to matter.
|
||
|
|
subtract = diarchy_succession_court_type_baseline_value
|
||
|
|
desc = diarch_succession_score.royal_court.court_type.prowess
|
||
|
|
}
|
||
|
|
}
|
||
|
|
## Speaks court language.
|
||
|
|
if = {
|
||
|
|
limit = { knows_court_language_of = liege }
|
||
|
|
add = {
|
||
|
|
# Value a bit lower than elsewhere; it's not that it's not important, but it's more easily out-balanced by other factors (e.g., competency) so we need to lower it proportionally.
|
||
|
|
value = medium_diarch_candidate_gain
|
||
|
|
desc = diarch_succession_score.royal_court.speaks_court_language
|
||
|
|
}
|
||
|
|
}
|
||
|
|
}
|
||
|
|
}
|
||
|
|
# Base skills.
|
||
|
|
## Viziers are a very functional job, so they always take account of the most practical courtly skills.
|
||
|
|
add = {
|
||
|
|
desc = diarch_succession_score.category.competence
|
||
|
|
# ADD SCORE
|
||
|
|
## Diplomacy.
|
||
|
|
add = {
|
||
|
|
value = diplomacy
|
||
|
|
# Then we subtract the baseline so that your skill has to matter.
|
||
|
|
subtract = diarchy_succession_competence_baseline_value
|
||
|
|
desc = diarch_succession_score.competence.vizierate.diplomacy
|
||
|
|
}
|
||
|
|
## Stewardship.
|
||
|
|
add = {
|
||
|
|
value = stewardship
|
||
|
|
# Then we subtract the baseline so that your skill has to matter.
|
||
|
|
subtract = diarchy_succession_competence_baseline_value
|
||
|
|
desc = diarch_succession_score.competence.vizierate.stewardship
|
||
|
|
}
|
||
|
|
## Intrigue.
|
||
|
|
add = {
|
||
|
|
value = intrigue
|
||
|
|
# Then we subtract the baseline so that your skill has to matter.
|
||
|
|
subtract = diarchy_succession_competence_baseline_value
|
||
|
|
desc = diarch_succession_score.competence.vizierate.intrigue
|
||
|
|
}
|
||
|
|
}
|
||
|
|
# Traits: Civil Service.
|
||
|
|
## These are a bit more important due to the lack of familial ties, so we boost the score a little.
|
||
|
|
add = {
|
||
|
|
desc = diarch_succession_score.category.traits.civil_service
|
||
|
|
# ADD SCORE
|
||
|
|
## Prefer motivated workers.
|
||
|
|
### Ambitious trait
|
||
|
|
if = {
|
||
|
|
limit = { has_trait = ambitious }
|
||
|
|
add = {
|
||
|
|
value = medium_diarch_candidate_gain
|
||
|
|
desc = diarch_succession_score.traits.ambitious
|
||
|
|
}
|
||
|
|
}
|
||
|
|
### Diligent trait
|
||
|
|
if = {
|
||
|
|
limit = { has_trait = diligent }
|
||
|
|
add = {
|
||
|
|
value = medium_diarch_candidate_gain
|
||
|
|
desc = diarch_succession_score.traits.diligent
|
||
|
|
}
|
||
|
|
}
|
||
|
|
## But also just things that make you a good civil servant.
|
||
|
|
### Humble trait
|
||
|
|
if = {
|
||
|
|
limit = { has_trait = humble }
|
||
|
|
add = {
|
||
|
|
value = medium_diarch_candidate_gain
|
||
|
|
desc = diarch_succession_score.traits.humble
|
||
|
|
}
|
||
|
|
}
|
||
|
|
### Content trait
|
||
|
|
if = {
|
||
|
|
limit = { has_trait = content }
|
||
|
|
add = {
|
||
|
|
value = medium_diarch_candidate_gain
|
||
|
|
desc = diarch_succession_score.traits.content
|
||
|
|
}
|
||
|
|
}
|
||
|
|
### Patient trait
|
||
|
|
if = {
|
||
|
|
limit = { has_trait = patient }
|
||
|
|
add = {
|
||
|
|
value = medium_diarch_candidate_gain
|
||
|
|
desc = diarch_succession_score.traits.patient
|
||
|
|
}
|
||
|
|
}
|
||
|
|
### Just trait
|
||
|
|
if = {
|
||
|
|
limit = { has_trait = just }
|
||
|
|
add = {
|
||
|
|
value = medium_diarch_candidate_gain
|
||
|
|
desc = diarch_succession_score.traits.just
|
||
|
|
}
|
||
|
|
}
|
||
|
|
## Both extremities of the wealth spectrum are appreciated.
|
||
|
|
### Greedy
|
||
|
|
if = {
|
||
|
|
limit = { has_trait = greedy }
|
||
|
|
add = {
|
||
|
|
value = medium_diarch_candidate_gain
|
||
|
|
desc = diarch_succession_score.traits.greedy
|
||
|
|
}
|
||
|
|
}
|
||
|
|
### Generous
|
||
|
|
if = {
|
||
|
|
limit = { has_trait = generous }
|
||
|
|
add = {
|
||
|
|
value = medium_diarch_candidate_gain
|
||
|
|
desc = diarch_succession_score.traits.generous
|
||
|
|
}
|
||
|
|
}
|
||
|
|
## Plus some lifestyle cappers.
|
||
|
|
### Diplomat
|
||
|
|
if = {
|
||
|
|
limit = { has_trait = diplomat }
|
||
|
|
add = {
|
||
|
|
value = medium_diarch_candidate_gain
|
||
|
|
desc = diarch_succession_score.traits.diplomat
|
||
|
|
}
|
||
|
|
}
|
||
|
|
### Administrator
|
||
|
|
if = {
|
||
|
|
limit = { has_trait = administrator }
|
||
|
|
add = {
|
||
|
|
value = medium_diarch_candidate_gain
|
||
|
|
desc = diarch_succession_score.traits.administrator
|
||
|
|
}
|
||
|
|
}
|
||
|
|
### Avaricious
|
||
|
|
if = {
|
||
|
|
limit = { has_trait = avaricious }
|
||
|
|
add = {
|
||
|
|
value = medium_diarch_candidate_gain
|
||
|
|
desc = diarch_succession_score.traits.avaricious
|
||
|
|
}
|
||
|
|
}
|
||
|
|
### Schemer
|
||
|
|
if = {
|
||
|
|
limit = { has_trait = schemer }
|
||
|
|
add = {
|
||
|
|
value = medium_diarch_candidate_gain
|
||
|
|
desc = diarch_succession_score.traits.schemer
|
||
|
|
}
|
||
|
|
}
|
||
|
|
# REMOVE SCORE
|
||
|
|
## Poor workers.
|
||
|
|
### Lazy trait
|
||
|
|
if = {
|
||
|
|
limit = { has_trait = lazy }
|
||
|
|
add = {
|
||
|
|
value = medium_diarch_candidate_loss
|
||
|
|
desc = diarch_succession_score.traits.lazy
|
||
|
|
}
|
||
|
|
}
|
||
|
|
### Arrogant trait
|
||
|
|
if = {
|
||
|
|
limit = { has_trait = arrogant }
|
||
|
|
add = {
|
||
|
|
value = medium_diarch_candidate_loss
|
||
|
|
desc = diarch_succession_score.traits.arrogant
|
||
|
|
}
|
||
|
|
}
|
||
|
|
### Impatient trait
|
||
|
|
if = {
|
||
|
|
limit = { has_trait = impatient }
|
||
|
|
add = {
|
||
|
|
value = medium_diarch_candidate_loss
|
||
|
|
desc = diarch_succession_score.traits.impatient
|
||
|
|
}
|
||
|
|
}
|
||
|
|
}
|
||
|
|
# Circumstances.
|
||
|
|
add = {
|
||
|
|
desc = diarch_succession_score.category.circumstances
|
||
|
|
# REMOVE SCORE
|
||
|
|
## Has a critical illness
|
||
|
|
if = {
|
||
|
|
limit = { has_serious_disease_trigger = yes }
|
||
|
|
add = {
|
||
|
|
value = major_diarch_candidate_loss
|
||
|
|
desc = diarch_succession_score.circumstances.cripplingly_ill
|
||
|
|
}
|
||
|
|
}
|
||
|
|
## Has severe wounds
|
||
|
|
if = {
|
||
|
|
limit = { has_trait = wounded_3 }
|
||
|
|
add = {
|
||
|
|
value = medium_diarch_candidate_loss
|
||
|
|
desc = diarch_succession_score.circumstances.badly_wounded
|
||
|
|
}
|
||
|
|
}
|
||
|
|
## Has a criminal reason.
|
||
|
|
if = {
|
||
|
|
limit = {
|
||
|
|
save_temporary_scope_as = char_temp
|
||
|
|
liege = {
|
||
|
|
OR = {
|
||
|
|
has_imprisonment_reason = scope:char_temp
|
||
|
|
has_banish_reason = scope:char_temp
|
||
|
|
has_execute_reason = scope:char_temp
|
||
|
|
has_revoke_title_reason = scope:char_temp
|
||
|
|
}
|
||
|
|
}
|
||
|
|
}
|
||
|
|
add = {
|
||
|
|
value = medium_diarch_candidate_loss
|
||
|
|
desc = diarch_succession_score.circumstances.known_criminal
|
||
|
|
}
|
||
|
|
}
|
||
|
|
## Under the age of 25
|
||
|
|
if = {
|
||
|
|
limit = { age <= 25 }
|
||
|
|
add = {
|
||
|
|
value = medium_diarch_candidate_loss
|
||
|
|
desc = diarch_succession_score.circumstances.very_young
|
||
|
|
}
|
||
|
|
}
|
||
|
|
## High-stress characters
|
||
|
|
if = {
|
||
|
|
limit = { stress_level >= 1 }
|
||
|
|
add = {
|
||
|
|
value = medium_diarch_candidate_loss
|
||
|
|
desc = diarch_succession_score.circumstances.stressed_out
|
||
|
|
}
|
||
|
|
}
|
||
|
|
## Has a minor illness
|
||
|
|
if = {
|
||
|
|
limit = { has_trait = ill }
|
||
|
|
add = {
|
||
|
|
value = minor_diarch_candidate_loss
|
||
|
|
desc = diarch_succession_score.circumstances.mildly_ill
|
||
|
|
}
|
||
|
|
}
|
||
|
|
## Has a minor wound
|
||
|
|
if = {
|
||
|
|
limit = {
|
||
|
|
OR = {
|
||
|
|
has_trait = wounded_1
|
||
|
|
has_trait = wounded_2
|
||
|
|
}
|
||
|
|
}
|
||
|
|
add = {
|
||
|
|
value = medium_diarch_candidate_loss
|
||
|
|
desc = diarch_succession_score.circumstances.mildly_wounded
|
||
|
|
}
|
||
|
|
}
|
||
|
|
## Doesn't speak your main language
|
||
|
|
### Due to technical constraints, we can currently only check if you speak your liege's culture's language, not if you have any shared languages.
|
||
|
|
if = {
|
||
|
|
limit = {
|
||
|
|
NOR = {
|
||
|
|
knows_language_of_culture = liege.culture
|
||
|
|
# Exempt family members so that we don't screw wrong-gendered unlanded chars over.
|
||
|
|
is_close_or_extended_family_of = liege
|
||
|
|
}
|
||
|
|
}
|
||
|
|
add = {
|
||
|
|
value = major_diarch_candidate_loss
|
||
|
|
desc = diarch_succession_score.circumstances.not_speak_language
|
||
|
|
}
|
||
|
|
}
|
||
|
|
}
|
||
|
|
# REMOVE CANDIDATES
|
||
|
|
## Cannot be a big land owner
|
||
|
|
if = {
|
||
|
|
limit = { highest_held_title_tier > tier_barony }
|
||
|
|
add = {
|
||
|
|
value = hard_disable_diarch_candidate_value
|
||
|
|
desc = diarch_succession_score.disqualifiers.count_or_above
|
||
|
|
}
|
||
|
|
}
|
||
|
|
## Must be an adult
|
||
|
|
if = {
|
||
|
|
limit = { is_adult = no }
|
||
|
|
add = {
|
||
|
|
value = hard_disable_diarch_candidate_value
|
||
|
|
desc = diarch_succession_score.disqualifiers.child
|
||
|
|
}
|
||
|
|
}
|
||
|
|
## Must not NOT imprisoned
|
||
|
|
if = {
|
||
|
|
limit = { is_imprisoned = yes }
|
||
|
|
add = {
|
||
|
|
value = hard_disable_diarch_candidate_value
|
||
|
|
desc = diarch_succession_score.disqualifiers.imprisoned
|
||
|
|
}
|
||
|
|
}
|
||
|
|
## Is NOT incapable or infirm
|
||
|
|
if = {
|
||
|
|
limit = {
|
||
|
|
OR = {
|
||
|
|
is_incapable = yes
|
||
|
|
has_trait = infirm
|
||
|
|
}
|
||
|
|
}
|
||
|
|
add = {
|
||
|
|
value = hard_disable_diarch_candidate_value
|
||
|
|
desc = diarch_succession_score.disqualifiers.incapable_or_infirm
|
||
|
|
}
|
||
|
|
}
|
||
|
|
## MUST match liege's faith gender requirements
|
||
|
|
### We double-check this here (even though it's disallowed for validity) to stop wrong-gendered characters sneakily inheriting the post when the numbers haven't been recalc'd then _immediately_ invalidating.
|
||
|
|
if = {
|
||
|
|
limit = { diarch_matches_liege_faith_gender_preference_trigger = no }
|
||
|
|
add = {
|
||
|
|
value = hard_disable_diarch_candidate_value
|
||
|
|
desc = diarch_succession_score.disqualifiers.right_gendered_for_liege
|
||
|
|
}
|
||
|
|
}
|
||
|
|
## Event filter.
|
||
|
|
### Current regent's shenanigans.
|
||
|
|
if = {
|
||
|
|
limit = { var:diarch_succession_filtered_due_to_incumbents_politicking ?= liege }
|
||
|
|
add = {
|
||
|
|
value = hard_disable_diarch_candidate_value
|
||
|
|
desc = diarch_succession_score.disqualifiers.event_filters.incumbent_politicking
|
||
|
|
}
|
||
|
|
}
|
||
|
|
}
|
||
|
|
}
|
||
|
|
|
||
|
|
courtly_offence_at_succession_threshold_low = 15
|
||
|
|
courtly_offence_at_succession_threshold_medium = 30
|
||
|
|
courtly_offence_at_succession_threshold_high = 45
|
||
|
|
|
||
|
|
courtly_offence_scandalise_value = -60
|
||
|
|
courtly_offence_greatly_offend_value = -50
|
||
|
|
courtly_offence_offend_value = -40
|
||
|
|
courtly_offence_somewhat_offend_value = -20
|
||
|
|
courtly_offence_lightly_offend_value = -10
|
||
|
|
|
||
|
|
##################################################
|
||
|
|
# Character Interactions
|
||
|
|
|
||
|
|
diarch_ai_desire_plus_3_value = 50
|
||
|
|
diarch_ai_desire_plus_2_value = 30
|
||
|
|
diarch_ai_desire_plus_1_value = 10
|
||
|
|
diarch_ai_desire_minus_1_value = -10
|
||
|
|
diarch_ai_desire_minus_2_value = -30
|
||
|
|
diarch_ai_desire_minus_3_value = -50
|
||
|
|
|
||
|
|
liege_trust_diarch_trilateral_interaction_default_value = {
|
||
|
|
# Base for players.
|
||
|
|
value = 25
|
||
|
|
# But if we've got AI on either side of us, who're nicely weighted to be considerate to their liege, be a little more trusting.
|
||
|
|
if = {
|
||
|
|
limit = {
|
||
|
|
scope:actor = { is_ai = yes }
|
||
|
|
scope:recipient = { is_ai = yes }
|
||
|
|
}
|
||
|
|
add = 75
|
||
|
|
}
|
||
|
|
}
|
||
|
|
|
||
|
|
liege_diarchy_veto_prestige_cost_high = -250
|
||
|
|
liege_diarchy_veto_prestige_cost_medium = -150
|
||
|
|
liege_diarchy_veto_prestige_cost_low = -75
|
||
|
|
|
||
|
|
liege_diarchy_veto_influence_cost_high = -150
|
||
|
|
liege_diarchy_veto_influence_cost_medium = -100
|
||
|
|
liege_diarchy_veto_influence_cost_low = -50
|
||
|
|
|
||
|
|
# Overall control values for keeping some vague level of parity between prestige surcharges for lieges in powerful diarchies.
|
||
|
|
liege_diarchy_surcharge_interaction_miniscule_value = minor_prestige_value
|
||
|
|
liege_diarchy_surcharge_interaction_minor_value = medium_prestige_value
|
||
|
|
liege_diarchy_surcharge_interaction_medium_value = 250
|
||
|
|
liege_diarchy_surcharge_interaction_major_value = major_prestige_value
|
||
|
|
liege_diarchy_surcharge_interaction_massive_value = 450
|
||
|
|
|
||
|
|
liege_diarchy_surcharge_interaction_revoke_title_interaction_value = {
|
||
|
|
# Base value of zero, since this is free by default.
|
||
|
|
value = {
|
||
|
|
value = 0
|
||
|
|
desc = BASE
|
||
|
|
}
|
||
|
|
|
||
|
|
# But, inside diarchies, there's a cost attached to various simple political actions.
|
||
|
|
scope:actor = {
|
||
|
|
if = {
|
||
|
|
limit = { has_active_diarchy = yes }
|
||
|
|
# Mild costs.
|
||
|
|
if = {
|
||
|
|
limit = { has_diarchy_active_parameter = liege_pays_currency_surcharge_for_mundane_interactions_mild }
|
||
|
|
add = {
|
||
|
|
value = liege_diarchy_surcharge_interaction_miniscule_value
|
||
|
|
desc = IS_IN_DIARCHY_MILD_COSTS
|
||
|
|
}
|
||
|
|
}
|
||
|
|
# Medium costs.
|
||
|
|
if = {
|
||
|
|
limit = { has_diarchy_active_parameter = liege_pays_currency_surcharge_for_mundane_interactions_medium }
|
||
|
|
add = {
|
||
|
|
value = liege_diarchy_surcharge_interaction_minor_value
|
||
|
|
desc = IS_IN_DIARCHY_MEDIUM_COSTS
|
||
|
|
}
|
||
|
|
}
|
||
|
|
# Major costs.
|
||
|
|
if = {
|
||
|
|
limit = { has_diarchy_active_parameter = liege_pays_currency_surcharge_for_mundane_interactions_major }
|
||
|
|
add = {
|
||
|
|
value = liege_diarchy_surcharge_interaction_medium_value
|
||
|
|
desc = IS_IN_DIARCHY_MAJOR_COSTS
|
||
|
|
}
|
||
|
|
}
|
||
|
|
# Massive costs.
|
||
|
|
if = {
|
||
|
|
limit = { has_diarchy_active_parameter = liege_pays_currency_surcharge_for_mundane_interactions_massive }
|
||
|
|
add = {
|
||
|
|
value = liege_diarchy_surcharge_interaction_massive_value
|
||
|
|
desc = IS_IN_DIARCHY_MASSIVE_COSTS
|
||
|
|
}
|
||
|
|
}
|
||
|
|
}
|
||
|
|
}
|
||
|
|
}
|
||
|
|
|
||
|
|
liege_diarchy_surcharge_interaction_retract_vassal_interaction_value = {
|
||
|
|
# Base value of zero, since this is free by default.
|
||
|
|
value = {
|
||
|
|
value = 0
|
||
|
|
desc = BASE
|
||
|
|
}
|
||
|
|
|
||
|
|
# But, inside diarchies, there's a cost attached to various simple political actions.
|
||
|
|
scope:actor = {
|
||
|
|
if = {
|
||
|
|
limit = { has_active_diarchy = yes }
|
||
|
|
# Mild costs.
|
||
|
|
if = {
|
||
|
|
limit = { has_diarchy_active_parameter = liege_pays_currency_surcharge_for_mundane_interactions_mild }
|
||
|
|
add = {
|
||
|
|
value = liege_diarchy_surcharge_interaction_miniscule_value
|
||
|
|
desc = IS_IN_DIARCHY_MILD_COSTS
|
||
|
|
}
|
||
|
|
}
|
||
|
|
# Medium costs.
|
||
|
|
if = {
|
||
|
|
limit = { has_diarchy_active_parameter = liege_pays_currency_surcharge_for_mundane_interactions_medium }
|
||
|
|
add = {
|
||
|
|
value = liege_diarchy_surcharge_interaction_minor_value
|
||
|
|
desc = IS_IN_DIARCHY_MEDIUM_COSTS
|
||
|
|
}
|
||
|
|
}
|
||
|
|
# Major costs.
|
||
|
|
if = {
|
||
|
|
limit = { has_diarchy_active_parameter = liege_pays_currency_surcharge_for_mundane_interactions_major }
|
||
|
|
add = {
|
||
|
|
value = liege_diarchy_surcharge_interaction_medium_value
|
||
|
|
desc = IS_IN_DIARCHY_MAJOR_COSTS
|
||
|
|
}
|
||
|
|
}
|
||
|
|
# Massive costs.
|
||
|
|
if = {
|
||
|
|
limit = { has_diarchy_active_parameter = liege_pays_currency_surcharge_for_mundane_interactions_massive }
|
||
|
|
add = {
|
||
|
|
value = liege_diarchy_surcharge_interaction_major_value
|
||
|
|
desc = IS_IN_DIARCHY_MASSIVE_COSTS
|
||
|
|
}
|
||
|
|
}
|
||
|
|
}
|
||
|
|
}
|
||
|
|
}
|
||
|
|
|
||
|
|
liege_diarchy_surcharge_interaction_imprison_interaction_value = {
|
||
|
|
# Base value of zero, since this is free by default.
|
||
|
|
value = {
|
||
|
|
value = 0
|
||
|
|
desc = BASE
|
||
|
|
}
|
||
|
|
|
||
|
|
# But, inside diarchies, there's a cost attached to various simple political actions.
|
||
|
|
scope:actor = {
|
||
|
|
if = {
|
||
|
|
limit = { has_active_diarchy = yes }
|
||
|
|
# Mild costs.
|
||
|
|
if = {
|
||
|
|
limit = { has_diarchy_active_parameter = liege_pays_currency_surcharge_for_mundane_interactions_mild }
|
||
|
|
add = {
|
||
|
|
value = liege_diarchy_surcharge_interaction_miniscule_value
|
||
|
|
desc = IS_IN_DIARCHY_MILD_COSTS
|
||
|
|
}
|
||
|
|
}
|
||
|
|
# Medium costs.
|
||
|
|
if = {
|
||
|
|
limit = { has_diarchy_active_parameter = liege_pays_currency_surcharge_for_mundane_interactions_medium }
|
||
|
|
add = {
|
||
|
|
value = liege_diarchy_surcharge_interaction_minor_value
|
||
|
|
desc = IS_IN_DIARCHY_MEDIUM_COSTS
|
||
|
|
}
|
||
|
|
}
|
||
|
|
# Major costs.
|
||
|
|
if = {
|
||
|
|
limit = { has_diarchy_active_parameter = liege_pays_currency_surcharge_for_mundane_interactions_major }
|
||
|
|
add = {
|
||
|
|
value = liege_diarchy_surcharge_interaction_medium_value
|
||
|
|
desc = IS_IN_DIARCHY_MAJOR_COSTS
|
||
|
|
}
|
||
|
|
}
|
||
|
|
# Massive costs.
|
||
|
|
if = {
|
||
|
|
limit = { has_diarchy_active_parameter = liege_pays_currency_surcharge_for_mundane_interactions_massive }
|
||
|
|
add = {
|
||
|
|
value = liege_diarchy_surcharge_interaction_major_value
|
||
|
|
desc = IS_IN_DIARCHY_MASSIVE_COSTS
|
||
|
|
}
|
||
|
|
}
|
||
|
|
}
|
||
|
|
}
|
||
|
|
}
|
||
|
|
|
||
|
|
liege_diarchy_surcharge_interaction_execute_prisoner_interaction_value = {
|
||
|
|
# Base value of zero, since this is free by default.
|
||
|
|
value = {
|
||
|
|
value = 0
|
||
|
|
desc = BASE
|
||
|
|
}
|
||
|
|
|
||
|
|
# But, inside diarchies, there's a cost attached to various simple political actions.
|
||
|
|
scope:actor = {
|
||
|
|
if = {
|
||
|
|
limit = { has_active_diarchy = yes }
|
||
|
|
# Mild costs.
|
||
|
|
if = {
|
||
|
|
limit = { has_diarchy_active_parameter = liege_pays_currency_surcharge_for_mundane_interactions_mild }
|
||
|
|
add = {
|
||
|
|
value = liege_diarchy_surcharge_interaction_miniscule_value
|
||
|
|
desc = IS_IN_DIARCHY_MILD_COSTS
|
||
|
|
}
|
||
|
|
}
|
||
|
|
# Medium costs.
|
||
|
|
if = {
|
||
|
|
limit = { has_diarchy_active_parameter = liege_pays_currency_surcharge_for_mundane_interactions_medium }
|
||
|
|
add = {
|
||
|
|
value = liege_diarchy_surcharge_interaction_minor_value
|
||
|
|
desc = IS_IN_DIARCHY_MEDIUM_COSTS
|
||
|
|
}
|
||
|
|
}
|
||
|
|
# Major costs.
|
||
|
|
if = {
|
||
|
|
limit = { has_diarchy_active_parameter = liege_pays_currency_surcharge_for_mundane_interactions_major }
|
||
|
|
add = {
|
||
|
|
value = liege_diarchy_surcharge_interaction_medium_value
|
||
|
|
desc = IS_IN_DIARCHY_MAJOR_COSTS
|
||
|
|
}
|
||
|
|
}
|
||
|
|
# Massive costs.
|
||
|
|
if = {
|
||
|
|
limit = { has_diarchy_active_parameter = liege_pays_currency_surcharge_for_mundane_interactions_massive }
|
||
|
|
add = {
|
||
|
|
value = liege_diarchy_surcharge_interaction_major_value
|
||
|
|
desc = IS_IN_DIARCHY_MASSIVE_COSTS
|
||
|
|
}
|
||
|
|
}
|
||
|
|
}
|
||
|
|
}
|
||
|
|
|
||
|
|
# If our faith believes in HumSac, then this is a religious action and never costs prestige.
|
||
|
|
if = {
|
||
|
|
limit = {
|
||
|
|
scope:actor.faith = { has_doctrine_parameter = human_sacrifice_active }
|
||
|
|
}
|
||
|
|
multiply = 0
|
||
|
|
}
|
||
|
|
}
|
||
|
|
|
||
|
|
subsidised_liege_authority_discount_value = 0.5
|
||
|
|
lowered_liege_authority_discount_value = 0.25
|
||
|
|
|
||
|
|
legal_meddling_interaction_title_cost_value = {
|
||
|
|
value = 0
|
||
|
|
|
||
|
|
# Boost the value for duchies.
|
||
|
|
if = {
|
||
|
|
limit = {
|
||
|
|
exists = scope:target
|
||
|
|
scope:target.tier = tier_duchy
|
||
|
|
}
|
||
|
|
add = major_prestige_loss
|
||
|
|
}
|
||
|
|
# Even more for kingdoms.
|
||
|
|
else_if = {
|
||
|
|
limit = {
|
||
|
|
exists = scope:target
|
||
|
|
scope:target.tier = tier_kingdom
|
||
|
|
}
|
||
|
|
add = massive_prestige_loss
|
||
|
|
}
|
||
|
|
# Or else default back to counties.
|
||
|
|
else = { add = medium_prestige_loss }
|
||
|
|
}
|
||
|
|
|
||
|
|
legal_meddling_interaction_title_discounted_cost_value = {
|
||
|
|
value = legal_meddling_interaction_title_cost_value
|
||
|
|
multiply = 0.5
|
||
|
|
# Now make it neat.
|
||
|
|
divide = 10
|
||
|
|
round = yes
|
||
|
|
multiply = 10
|
||
|
|
}
|
||
|
|
|
||
|
|
syphon_treasury_duel_target_value = {
|
||
|
|
# We generally want to duel vs. the liege's stewardship...
|
||
|
|
value = liege.stewardship
|
||
|
|
# ... but in the interests of fairness, we put a floor on it.
|
||
|
|
min = low_skill_rating
|
||
|
|
}
|
||
|
|
|
||
|
|
syphon_treasury_stewardship_very_high = very_high_skill_rating
|
||
|
|
syphon_treasury_stewardship_high = decent_skill_rating
|
||
|
|
syphon_treasury_stewardship_medium = mediocre_skill_rating
|
||
|
|
|
||
|
|
syphon_treasury_gold_gain_low = {
|
||
|
|
value = 0
|
||
|
|
add = scope:recipient.minor_gold_value
|
||
|
|
}
|
||
|
|
syphon_treasury_gold_gain_medium = {
|
||
|
|
value = 0
|
||
|
|
add = scope:recipient.medium_gold_value
|
||
|
|
}
|
||
|
|
syphon_treasury_gold_gain_high = {
|
||
|
|
value = 0
|
||
|
|
add = scope:recipient.major_gold_value
|
||
|
|
}
|
||
|
|
syphon_treasury_gold_gain_very_high = {
|
||
|
|
value = 0
|
||
|
|
add = scope:recipient.monumental_gold_value
|
||
|
|
}
|
||
|
|
|
||
|
|
syphon_treasury_recipient_county_tally = {
|
||
|
|
value = 0
|
||
|
|
# This gets used in a trigger and was being fussy about having effects in it, so we do it the manual way. Le sigh.
|
||
|
|
scope:recipient = {
|
||
|
|
# If scope:recipient has at least five counties, we add 5.
|
||
|
|
if = {
|
||
|
|
limit = {
|
||
|
|
any_held_county = { count >= 5 }
|
||
|
|
}
|
||
|
|
add = 5
|
||
|
|
}
|
||
|
|
# Else 4.
|
||
|
|
else_if = {
|
||
|
|
limit = {
|
||
|
|
any_held_county = { count >= 4 }
|
||
|
|
}
|
||
|
|
add = 4
|
||
|
|
}
|
||
|
|
# Else 3.
|
||
|
|
else_if = {
|
||
|
|
limit = {
|
||
|
|
any_held_county = { count >= 3 }
|
||
|
|
}
|
||
|
|
add = 3
|
||
|
|
}
|
||
|
|
# Else 2.
|
||
|
|
else_if = {
|
||
|
|
limit = {
|
||
|
|
any_held_county = { count >= 2 }
|
||
|
|
}
|
||
|
|
add = 2
|
||
|
|
}
|
||
|
|
# Else 1.
|
||
|
|
else = { add = 1 }
|
||
|
|
}
|
||
|
|
}
|
||
|
|
|
||
|
|
syphon_treasury_county_attribute_loss_fraction = {
|
||
|
|
value = scope:county_attribute_loss
|
||
|
|
scope:recipient = {
|
||
|
|
# If scope:recipient has at least five counties, we divide by 5.
|
||
|
|
if = {
|
||
|
|
limit = {
|
||
|
|
any_held_county = { count >= 5 }
|
||
|
|
}
|
||
|
|
multiply = 0.2
|
||
|
|
}
|
||
|
|
# Else 4.
|
||
|
|
else_if = {
|
||
|
|
limit = {
|
||
|
|
any_held_county = { count >= 4 }
|
||
|
|
}
|
||
|
|
multiply = 0.25
|
||
|
|
}
|
||
|
|
# Else 3.
|
||
|
|
else_if = {
|
||
|
|
limit = {
|
||
|
|
any_held_county = { count >= 3 }
|
||
|
|
}
|
||
|
|
multiply = 0.33
|
||
|
|
}
|
||
|
|
# Else 2.
|
||
|
|
else_if = {
|
||
|
|
limit = {
|
||
|
|
any_held_county = { count >= 2 }
|
||
|
|
}
|
||
|
|
multiply = 0.5
|
||
|
|
}
|
||
|
|
# Else 1, so we do nothing.
|
||
|
|
}
|
||
|
|
}
|
||
|
|
|
||
|
|
shift_privileges_interaction_target_cost_value = {
|
||
|
|
value = 0
|
||
|
|
|
||
|
|
# It's cheaper to attack higher tiers than lower ones.
|
||
|
|
## So kingdoms are cheapest.
|
||
|
|
if = {
|
||
|
|
limit = { scope:recipient.highest_held_title_tier = tier_kingdom }
|
||
|
|
add = medium_prestige_loss
|
||
|
|
}
|
||
|
|
## Then duchies.
|
||
|
|
else_if = {
|
||
|
|
limit = { scope:recipient.highest_held_title_tier = tier_duchy }
|
||
|
|
add = major_prestige_loss
|
||
|
|
}
|
||
|
|
## And otherwise we default back to the humble county.
|
||
|
|
else = { add = massive_prestige_loss }
|
||
|
|
}
|
||
|
|
|
||
|
|
shift_privileges_interaction_target_discounted_cost_value = {
|
||
|
|
value = shift_privileges_interaction_target_cost_value
|
||
|
|
multiply = 0.5
|
||
|
|
# Now make it neat.
|
||
|
|
divide = 10
|
||
|
|
round = yes
|
||
|
|
multiply = 10
|
||
|
|
}
|
||
|
|
|
||
|
|
shift_privileges_modifier_duration_value = 8
|
||
|
|
|
||
|
|
swing_scales_discounts_multiplier_value = {
|
||
|
|
# Landless characters pay a fraction.
|
||
|
|
if = {
|
||
|
|
limit = { is_playable_character = no }
|
||
|
|
value = 0.75
|
||
|
|
}
|
||
|
|
# Otherwise we give the AI mate's rates to encourage them to use the system.
|
||
|
|
else_if = {
|
||
|
|
limit = { is_ai = yes }
|
||
|
|
value = 0.5
|
||
|
|
}
|
||
|
|
# Otherwise no discounts.
|
||
|
|
else = { value = 1 }
|
||
|
|
}
|
||
|
|
|
||
|
|
swing_scales_influence_cost_value = {
|
||
|
|
value = 0
|
||
|
|
# Gate by liege tier.
|
||
|
|
## Count.
|
||
|
|
if = {
|
||
|
|
limit = { liege.highest_held_title_tier <= tier_county }
|
||
|
|
add = minor_influence_value
|
||
|
|
}
|
||
|
|
## Duke.
|
||
|
|
else_if = {
|
||
|
|
limit = { liege.highest_held_title_tier <= tier_duchy }
|
||
|
|
add = medium_influence_value
|
||
|
|
}
|
||
|
|
## King or Emperor
|
||
|
|
else = { add = major_influence_value }
|
||
|
|
|
||
|
|
# Adjust how much this swing costs due to Legitimacy
|
||
|
|
## Should only affect the regent, not the ruler
|
||
|
|
if = {
|
||
|
|
limit = {
|
||
|
|
scope:recipient = { is_liege_or_above_of = scope:actor }
|
||
|
|
}
|
||
|
|
# 1
|
||
|
|
if = {
|
||
|
|
limit = { liege.legitimacy_level = 1 }
|
||
|
|
add = miniscule_influence_value
|
||
|
|
}
|
||
|
|
# 2
|
||
|
|
else_if = {
|
||
|
|
limit = { liege.legitimacy_level = 2 }
|
||
|
|
add = minor_influence_value
|
||
|
|
}
|
||
|
|
# 3
|
||
|
|
else_if = {
|
||
|
|
limit = { liege.legitimacy_level = 3 }
|
||
|
|
add = medium_influence_value
|
||
|
|
}
|
||
|
|
# 4
|
||
|
|
else_if = {
|
||
|
|
limit = { liege.legitimacy_level = 4 }
|
||
|
|
add = major_influence_value
|
||
|
|
}
|
||
|
|
# 5
|
||
|
|
else_if = {
|
||
|
|
limit = { liege.legitimacy_level = 5 }
|
||
|
|
add = massive_influence_value
|
||
|
|
}
|
||
|
|
else = {
|
||
|
|
# Deliberately empty
|
||
|
|
# Adjustable in the future if necessary
|
||
|
|
}
|
||
|
|
}
|
||
|
|
}
|
||
|
|
|
||
|
|
swing_scales_prestige_cost_value = {
|
||
|
|
value = 0
|
||
|
|
# Gate by liege tier.
|
||
|
|
## Count.
|
||
|
|
if = {
|
||
|
|
limit = { liege.highest_held_title_tier <= tier_county }
|
||
|
|
add = minor_prestige_value
|
||
|
|
}
|
||
|
|
## Duke.
|
||
|
|
else_if = {
|
||
|
|
limit = { liege.highest_held_title_tier <= tier_duchy }
|
||
|
|
add = medium_prestige_value
|
||
|
|
}
|
||
|
|
## King or Emperor
|
||
|
|
else = { add = major_prestige_value }
|
||
|
|
|
||
|
|
# Adjust how much this swing costs due to Legitimacy
|
||
|
|
## Should only affect the regent, not the ruler
|
||
|
|
if = {
|
||
|
|
limit = {
|
||
|
|
scope:recipient = { is_liege_or_above_of = scope:actor }
|
||
|
|
}
|
||
|
|
# 1
|
||
|
|
if = {
|
||
|
|
limit = { liege.legitimacy_level = 1 }
|
||
|
|
add = miniscule_prestige_value
|
||
|
|
}
|
||
|
|
# 2
|
||
|
|
else_if = {
|
||
|
|
limit = { liege.legitimacy_level = 2 }
|
||
|
|
add = minor_prestige_value
|
||
|
|
}
|
||
|
|
# 3
|
||
|
|
else_if = {
|
||
|
|
limit = { liege.legitimacy_level = 3 }
|
||
|
|
add = medium_prestige_value
|
||
|
|
}
|
||
|
|
# 4
|
||
|
|
else_if = {
|
||
|
|
limit = { liege.legitimacy_level = 4 }
|
||
|
|
add = major_prestige_value
|
||
|
|
}
|
||
|
|
# 5
|
||
|
|
else_if = {
|
||
|
|
limit = { liege.legitimacy_level = 5 }
|
||
|
|
add = massive_prestige_value
|
||
|
|
}
|
||
|
|
else = {
|
||
|
|
# Deliberately empty
|
||
|
|
# Adjustable in the future if necessary
|
||
|
|
}
|
||
|
|
}
|
||
|
|
}
|
||
|
|
|
||
|
|
swing_scales_piety_cost_value = {
|
||
|
|
# Various ways to be charged piety.
|
||
|
|
## Pure route.
|
||
|
|
if = {
|
||
|
|
limit = {
|
||
|
|
OR = {
|
||
|
|
always = scope:swing_piety
|
||
|
|
# And if we're in the important_action...
|
||
|
|
NOT = { exists = scope:swing_piety }
|
||
|
|
}
|
||
|
|
}
|
||
|
|
value = 0
|
||
|
|
# Gate by liege tier.
|
||
|
|
## Count.
|
||
|
|
if = {
|
||
|
|
limit = { liege.highest_held_title_tier <= tier_county }
|
||
|
|
add = minor_piety_value
|
||
|
|
}
|
||
|
|
## Duke.
|
||
|
|
else_if = {
|
||
|
|
limit = { liege.highest_held_title_tier <= tier_duchy }
|
||
|
|
add = medium_piety_value
|
||
|
|
}
|
||
|
|
## King or Emperor
|
||
|
|
else = { add = major_piety_value }
|
||
|
|
}
|
||
|
|
## Hybrid HoF route.
|
||
|
|
else_if = {
|
||
|
|
limit = { always = scope:swing_hof }
|
||
|
|
value = 0
|
||
|
|
# Gate by liege tier.
|
||
|
|
## Count.
|
||
|
|
if = {
|
||
|
|
limit = { liege.highest_held_title_tier <= tier_county }
|
||
|
|
add = minor_piety_value
|
||
|
|
}
|
||
|
|
## Duke.
|
||
|
|
else_if = {
|
||
|
|
limit = { liege.highest_held_title_tier <= tier_duchy }
|
||
|
|
add = medium_piety_value
|
||
|
|
}
|
||
|
|
## King or Emperor
|
||
|
|
else = { add = major_piety_value }
|
||
|
|
}
|
||
|
|
|
||
|
|
# Adjust how much this swing costs due to Legitimacy
|
||
|
|
## Should only affect the regent, not the ruler
|
||
|
|
if = {
|
||
|
|
limit = {
|
||
|
|
scope:recipient = { is_liege_or_above_of = scope:actor }
|
||
|
|
}
|
||
|
|
# 1
|
||
|
|
if = {
|
||
|
|
limit = { liege.legitimacy_level = 1 }
|
||
|
|
add = miniscule_piety_value
|
||
|
|
}
|
||
|
|
# 2
|
||
|
|
else_if = {
|
||
|
|
limit = { liege.legitimacy_level = 2 }
|
||
|
|
add = minor_piety_value
|
||
|
|
}
|
||
|
|
# 3
|
||
|
|
else_if = {
|
||
|
|
limit = { liege.legitimacy_level = 3 }
|
||
|
|
add = medium_piety_value
|
||
|
|
}
|
||
|
|
# 4
|
||
|
|
else_if = {
|
||
|
|
limit = { liege.legitimacy_level = 4 }
|
||
|
|
add = major_piety_value
|
||
|
|
}
|
||
|
|
# 5
|
||
|
|
else_if = {
|
||
|
|
limit = { liege.legitimacy_level = 5 }
|
||
|
|
add = massive_piety_value
|
||
|
|
}
|
||
|
|
else = {
|
||
|
|
# Deliberately empty
|
||
|
|
# Adjustable in the future if necessary
|
||
|
|
}
|
||
|
|
}
|
||
|
|
}
|
||
|
|
|
||
|
|
swing_scales_cash_cost_value = {
|
||
|
|
## Pure route.
|
||
|
|
if = {
|
||
|
|
limit = {
|
||
|
|
OR = {
|
||
|
|
always = scope:swing_gold
|
||
|
|
# And if we're in the important action...
|
||
|
|
NOT = { exists = scope:swing_gold }
|
||
|
|
}
|
||
|
|
}
|
||
|
|
value = 0
|
||
|
|
# Gate by liege tier.
|
||
|
|
## Count.
|
||
|
|
if = {
|
||
|
|
limit = { liege.highest_held_title_tier <= tier_county }
|
||
|
|
add = medium_gold_value
|
||
|
|
}
|
||
|
|
## Duke.
|
||
|
|
else_if = {
|
||
|
|
limit = { liege.highest_held_title_tier <= tier_duchy }
|
||
|
|
add = major_gold_value
|
||
|
|
}
|
||
|
|
## King or Emperor
|
||
|
|
else = { add = massive_gold_value }
|
||
|
|
}
|
||
|
|
## Hybrid HoF route.
|
||
|
|
else_if = {
|
||
|
|
limit = { always = scope:swing_hof }
|
||
|
|
value = 0
|
||
|
|
# Gate by liege tier.
|
||
|
|
## Count.
|
||
|
|
if = {
|
||
|
|
limit = { liege.highest_held_title_tier <= tier_county }
|
||
|
|
add = minor_gold_value
|
||
|
|
}
|
||
|
|
## Duke.
|
||
|
|
else_if = {
|
||
|
|
limit = { liege.highest_held_title_tier <= tier_duchy }
|
||
|
|
add = medium_gold_value
|
||
|
|
}
|
||
|
|
## King or Emperor
|
||
|
|
else = { add = major_gold_value }
|
||
|
|
}
|
||
|
|
|
||
|
|
# Adjust how much this swing costs due to Legitimacy
|
||
|
|
## Should only affect the regent, not the ruler
|
||
|
|
if = {
|
||
|
|
limit = {
|
||
|
|
scope:recipient = { is_liege_or_above_of = scope:actor }
|
||
|
|
}
|
||
|
|
# 1
|
||
|
|
if = {
|
||
|
|
limit = { liege.legitimacy_level = 1 }
|
||
|
|
add = tiny_gold_value
|
||
|
|
}
|
||
|
|
# 2
|
||
|
|
else_if = {
|
||
|
|
limit = { liege.legitimacy_level = 2 }
|
||
|
|
add = minor_gold_value
|
||
|
|
}
|
||
|
|
# 3
|
||
|
|
else_if = {
|
||
|
|
limit = { liege.legitimacy_level = 3 }
|
||
|
|
add = medium_gold_value
|
||
|
|
}
|
||
|
|
# 4
|
||
|
|
else_if = {
|
||
|
|
limit = { liege.legitimacy_level = 4 }
|
||
|
|
add = major_gold_value
|
||
|
|
}
|
||
|
|
# 5
|
||
|
|
else_if = {
|
||
|
|
limit = { liege.legitimacy_level = 5 }
|
||
|
|
add = massive_gold_value
|
||
|
|
}
|
||
|
|
else = {
|
||
|
|
# Deliberately empty
|
||
|
|
# Adjustable in the future if necessary
|
||
|
|
}
|
||
|
|
}
|
||
|
|
}
|
||
|
|
|
||
|
|
swing_scales_hof_actor_opinion_min_value = high_positive_opinion
|
||
|
|
|
||
|
|
swing_scales_hof_recipient_opinion_max_value = medium_positive_opinion
|
||
|
|
|
||
|
|
liege_dismiss_temporary_regency_interaction_dynasty_prestige_value = { value = medium_dynasty_prestige_gain }
|
||
|
|
|
||
|
|
liege_dismiss_entrenched_regency_interaction_dynasty_prestige_value = { value = major_dynasty_prestige_gain }
|
||
|
|
|
||
|
|
diarch_should_educate_liege_value = 50
|
||
|
|
|
||
|
|
vizier_bonus_tax_jurisdictions_value = {
|
||
|
|
add = stewardship
|
||
|
|
divide = 7.5
|
||
|
|
min = 1
|
||
|
|
max = 5
|
||
|
|
}
|
||
|
|
|
||
|
|
vizier_dismissal_penalty_sop_mult_value = 0.1
|
||
|
|
|
||
|
|
vizier_extravagance_modifiers_t1_tally = {
|
||
|
|
if = {
|
||
|
|
limit = { has_character_modifier = vizier_extravagance_t1_treasure_modifier }
|
||
|
|
add = 1
|
||
|
|
}
|
||
|
|
if = {
|
||
|
|
limit = { has_character_modifier = vizier_extravagance_t1_activities_modifier }
|
||
|
|
add = 1
|
||
|
|
}
|
||
|
|
if = {
|
||
|
|
limit = { has_character_modifier = vizier_extravagance_t1_property_modifier }
|
||
|
|
add = 1
|
||
|
|
}
|
||
|
|
if = {
|
||
|
|
limit = { has_character_modifier = vizier_extravagance_t1_charity_modifier }
|
||
|
|
add = 1
|
||
|
|
}
|
||
|
|
}
|
||
|
|
|
||
|
|
vizier_extravagance_modifiers_t2_tally = {
|
||
|
|
if = {
|
||
|
|
limit = { has_character_modifier = vizier_extravagance_t2_treasure_modifier }
|
||
|
|
add = 1
|
||
|
|
}
|
||
|
|
if = {
|
||
|
|
limit = { has_character_modifier = vizier_extravagance_t2_activities_modifier }
|
||
|
|
add = 1
|
||
|
|
}
|
||
|
|
if = {
|
||
|
|
limit = { has_character_modifier = vizier_extravagance_t2_property_modifier }
|
||
|
|
add = 1
|
||
|
|
}
|
||
|
|
if = {
|
||
|
|
limit = { has_character_modifier = vizier_extravagance_t2_charity_modifier }
|
||
|
|
add = 1
|
||
|
|
}
|
||
|
|
}
|
||
|
|
|
||
|
|
vizier_extravagance_modifiers_t3_tally = {
|
||
|
|
if = {
|
||
|
|
limit = { has_character_modifier = vizier_extravagance_t3_treasure_modifier }
|
||
|
|
add = 1
|
||
|
|
}
|
||
|
|
if = {
|
||
|
|
limit = { has_character_modifier = vizier_extravagance_t3_activities_modifier }
|
||
|
|
add = 1
|
||
|
|
}
|
||
|
|
if = {
|
||
|
|
limit = { has_character_modifier = vizier_extravagance_t3_property_modifier }
|
||
|
|
add = 1
|
||
|
|
}
|
||
|
|
if = {
|
||
|
|
limit = { has_character_modifier = vizier_extravagance_t3_charity_modifier }
|
||
|
|
add = 1
|
||
|
|
}
|
||
|
|
}
|
||
|
|
|
||
|
|
vizier_extravagance_modifiers_t4_tally = {
|
||
|
|
if = {
|
||
|
|
limit = { has_character_modifier = vizier_extravagance_t4_treasure_modifier }
|
||
|
|
add = 1
|
||
|
|
}
|
||
|
|
if = {
|
||
|
|
limit = { has_character_modifier = vizier_extravagance_t4_activities_modifier }
|
||
|
|
add = 1
|
||
|
|
}
|
||
|
|
if = {
|
||
|
|
limit = { has_character_modifier = vizier_extravagance_t4_property_modifier }
|
||
|
|
add = 1
|
||
|
|
}
|
||
|
|
if = {
|
||
|
|
limit = { has_character_modifier = vizier_extravagance_t4_charity_modifier }
|
||
|
|
add = 1
|
||
|
|
}
|
||
|
|
}
|
||
|
|
|
||
|
|
vizier_mulct_swing_check_value = {
|
||
|
|
value = 100
|
||
|
|
subtract = diarchy_swing
|
||
|
|
}
|
||
|
|
vizier_mulct_swing_gain_miniscule_value = miniscule_sop_swing_diarch_gain
|
||
|
|
vizier_mulct_swing_gain_minor_value = minor_sop_swing_diarch_gain
|
||
|
|
vizier_mulct_swing_gain_medium_value = medium_sop_swing_diarch_gain
|
||
|
|
vizier_mulct_swing_gain_major_value = major_sop_swing_diarch_gain
|
||
|
|
vizier_mulct_swing_gain_massive_value = massive_sop_swing_diarch_gain
|
||
|
|
|
||
|
|
request_imperial_expedition_influence_stake_minor_value = 100
|
||
|
|
request_imperial_expedition_influence_stake_medium_value = 200
|
||
|
|
request_imperial_expedition_influence_stake_major_value = 300
|
||
|
|
|
||
|
|
request_imperial_expedition_minimum_troop_count_value = 1000
|
||
|
|
|
||
|
|
request_imperial_expedition_influence_from_counties_full_value = {
|
||
|
|
value = medium_influence_value
|
||
|
|
multiply = var:title_tally_all
|
||
|
|
}
|
||
|
|
request_imperial_expedition_influence_from_vassals_full_value = {
|
||
|
|
value = medium_influence_value
|
||
|
|
multiply = var:vassal_tally_all
|
||
|
|
}
|
||
|
|
|
||
|
|
request_imperial_expedition_influence_from_counties_prize_value = {
|
||
|
|
value = medium_influence_value
|
||
|
|
multiply = var:vassal_tally_prize
|
||
|
|
}
|
||
|
|
request_imperial_expedition_influence_from_vassals_prize_value = {
|
||
|
|
value = medium_influence_value
|
||
|
|
multiply = var:title_tally_prize
|
||
|
|
}
|
||
|
|
|
||
|
|
request_imperial_expedition_influence_from_counties_reduced_value = {
|
||
|
|
value = minor_influence_value
|
||
|
|
multiply = var:title_tally_all
|
||
|
|
}
|
||
|
|
request_imperial_expedition_influence_from_vassals_reduced_value = {
|
||
|
|
value = medium_influence_value
|
||
|
|
multiply = var:vassal_tally_all
|
||
|
|
}
|
||
|
|
|
||
|
|
diarch_demand_despotate_interaction_stake_major_value = 500
|
||
|
|
diarch_demand_despotate_interaction_stake_medium_value = 350
|
||
|
|
diarch_demand_despotate_interaction_stake_minor_value = 200
|
||
|
|
diarch_demand_despotate_interaction_stake_to_raise_major_value = {
|
||
|
|
value = diarch_demand_despotate_interaction_stake_major_value
|
||
|
|
multiply = -2
|
||
|
|
}
|
||
|
|
diarch_demand_despotate_interaction_stake_to_raise_medium_value = {
|
||
|
|
value = diarch_demand_despotate_interaction_stake_medium_value
|
||
|
|
multiply = -2
|
||
|
|
}
|
||
|
|
diarch_demand_despotate_interaction_stake_to_raise_minor_value = {
|
||
|
|
value = diarch_demand_despotate_interaction_stake_minor_value
|
||
|
|
multiply = -2
|
||
|
|
}
|
||
|
|
# Invert these _again_ for use in loc/some triggers.
|
||
|
|
## No I am not okay, thank you for asking.
|
||
|
|
diarch_demand_despotate_interaction_stake_to_raise_major_inverted_value = {
|
||
|
|
value = diarch_demand_despotate_interaction_stake_to_raise_major_value
|
||
|
|
multiply = -1
|
||
|
|
}
|
||
|
|
diarch_demand_despotate_interaction_stake_to_raise_medium_inverted_value = {
|
||
|
|
value = diarch_demand_despotate_interaction_stake_to_raise_medium_value
|
||
|
|
multiply = -1
|
||
|
|
}
|
||
|
|
diarch_demand_despotate_interaction_stake_to_raise_minor_inverted_value = {
|
||
|
|
value = diarch_demand_despotate_interaction_stake_to_raise_minor_value
|
||
|
|
multiply = -1
|
||
|
|
}
|
||
|
|
|
||
|
|
scapegoat_counterpart_interaction_calc_diplo_diff_treshhold_value = {
|
||
|
|
add = scope:actor.diplomacy
|
||
|
|
subtract = scope:recipient.diplomacy
|
||
|
|
}
|
||
|
|
scapegoat_counterpart_interaction_calc_intrigue_diff_treshhold_value = {
|
||
|
|
add = scope:actor.intrigue
|
||
|
|
subtract = scope:recipient.intrigue
|
||
|
|
}
|
||
|
|
|
||
|
|
diarch_regent_appoints_self_co_emperor_interaction_sop_swing_set_value = 40
|
||
|
|
|
||
|
|
diarch_authority_ceded_opinion_value = 20
|
||
|
|
|
||
|
|
##################################################
|
||
|
|
# Activities
|
||
|
|
|
||
|
|
diarch_reduced_strife_for_inviting_powerful_covassals_value = {
|
||
|
|
value = 0
|
||
|
|
every_attending_character = {
|
||
|
|
limit = {
|
||
|
|
NOT = { this = scope:host }
|
||
|
|
is_powerful_vassal_of = scope:host.liege
|
||
|
|
}
|
||
|
|
add = -4
|
||
|
|
}
|
||
|
|
}
|
||
|
|
|
||
|
|
##################################################
|
||
|
|
# Mandate Events
|
||
|
|
|
||
|
|
diarchy_1731_minimum_county_opinion_value = high_negative_opinion
|
||
|
|
|
||
|
|
##################################################
|
||
|
|
# Decisions
|
||
|
|
|
||
|
|
pv_overthrow_threshold_value = {
|
||
|
|
value = 0
|
||
|
|
# Grab our sum total of powerful vassals.
|
||
|
|
liege = {
|
||
|
|
every_powerful_vassal = { add = 1 }
|
||
|
|
}
|
||
|
|
# Halve it.
|
||
|
|
multiply = 0.5
|
||
|
|
# Now round down to even us out.
|
||
|
|
floor = yes
|
||
|
|
# And add +1 to get a simple majority.
|
||
|
|
add = 1
|
||
|
|
# ... but then subtract one if we're a powerful vassal, since we _won't_ be in the list but, naturally, support the coup.
|
||
|
|
if = {
|
||
|
|
limit = { is_powerful_vassal = yes }
|
||
|
|
add = -1
|
||
|
|
}
|
||
|
|
}
|
||
|
|
|
||
|
|
pv_overthrow_tally_value = {
|
||
|
|
value = 0
|
||
|
|
every_in_list = {
|
||
|
|
variable = coup_pv_supporters_list
|
||
|
|
limit = {
|
||
|
|
is_powerful_vassal_of = root.liege
|
||
|
|
is_alive = yes
|
||
|
|
}
|
||
|
|
add = 1
|
||
|
|
}
|
||
|
|
}
|
||
|
|
|
||
|
|
# Display versions of the values: these are one higher to adjust for root potentially being in them.
|
||
|
|
pv_overthrow_threshold_display_value = {
|
||
|
|
value = pv_overthrow_threshold_value
|
||
|
|
# ... but then add back the one if we're a powerful vassal, since we _won't_ be in the list but, naturally, support the coup.
|
||
|
|
if = {
|
||
|
|
limit = { is_powerful_vassal = yes }
|
||
|
|
add = 1
|
||
|
|
}
|
||
|
|
}
|
||
|
|
|
||
|
|
pv_overthrow_tally_display_value = {
|
||
|
|
value = pv_overthrow_tally_value
|
||
|
|
# ... and remember to add one if we're a powerful vassal, since we _won't_ be in the list but, naturally, support the coup.
|
||
|
|
## We have to separate out the values like this, since the actual list checks powerful vassals and we're not actually in it.
|
||
|
|
if = {
|
||
|
|
limit = { is_powerful_vassal = yes }
|
||
|
|
add = 1
|
||
|
|
}
|
||
|
|
}
|
||
|
|
|
||
|
|
##################################################
|
||
|
|
# Parameters
|
||
|
|
|
||
|
|
# We scale the benefits to both parties in a co-emperorship or junior emperorship by how many years they've been in the job, controlled by this.
|
||
|
|
co_emperor_scale_years_in_job_value = 5
|
||
|
|
|
||
|
|
# Controls how much skill gain child diarchs get on transitioning to majority
|
||
|
|
## T1
|
||
|
|
diarch_gain_skill_on_majority_t1_primary_value = 2
|
||
|
|
diarch_gain_skill_on_majority_t1_secondary_value = 1
|
||
|
|
## T2
|
||
|
|
diarch_gain_skill_on_majority_t2_primary_value = 3
|
||
|
|
diarch_gain_skill_on_majority_t2_primary_diff_value = {
|
||
|
|
value = diarch_gain_skill_on_majority_t2_primary_value
|
||
|
|
subtract = diarch_gain_skill_on_majority_t1_primary_value
|
||
|
|
}
|
||
|
|
diarch_gain_skill_on_majority_t2_secondary_value = 2
|
||
|
|
diarch_gain_skill_on_majority_t2_secondary_diff_value = {
|
||
|
|
value = diarch_gain_skill_on_majority_t2_secondary_value
|
||
|
|
subtract = diarch_gain_skill_on_majority_t1_secondary_value
|
||
|
|
}
|
||
|
|
## T3
|
||
|
|
diarch_gain_skill_on_majority_t3_primary_value = 4
|
||
|
|
diarch_gain_skill_on_majority_t3_primary_diff_value = {
|
||
|
|
value = diarch_gain_skill_on_majority_t3_primary_value
|
||
|
|
subtract = diarch_gain_skill_on_majority_t2_primary_value
|
||
|
|
}
|
||
|
|
diarch_gain_skill_on_majority_t3_secondary_value = 3
|
||
|
|
diarch_gain_skill_on_majority_t3_secondary_diff_value = {
|
||
|
|
value = diarch_gain_skill_on_majority_t3_secondary_value
|
||
|
|
subtract = diarch_gain_skill_on_majority_t2_secondary_value
|
||
|
|
}
|
||
|
|
## T4
|
||
|
|
diarch_gain_skill_on_majority_t4_primary_value = 5
|
||
|
|
diarch_gain_skill_on_majority_t4_primary_diff_value = {
|
||
|
|
value = diarch_gain_skill_on_majority_t4_primary_value
|
||
|
|
subtract = diarch_gain_skill_on_majority_t3_primary_value
|
||
|
|
}
|
||
|
|
diarch_gain_skill_on_majority_t4_secondary_value = 4
|
||
|
|
diarch_gain_skill_on_majority_t4_secondary_diff_value = {
|
||
|
|
value = diarch_gain_skill_on_majority_t4_secondary_value
|
||
|
|
subtract = diarch_gain_skill_on_majority_t3_secondary_value
|
||
|
|
}
|