3475 lines
70 KiB
Text
3475 lines
70 KiB
Text
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namespace = court_events
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# High court fashion: foreign rulers admire and envy you as the peak of class and elegance, can you capitalize on this reputation?
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court_events.3000 = {
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type = court_event
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title = court_events.3000.t
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desc = court_events.3000.desc
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theme = court
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cooldown = { years = 25 }
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court_scene = {
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button_position_character = scope:chancellor
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roles = {
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scope:chancellor = {
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group = event_group
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animation = debating
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}
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root = {
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group = event_group
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triggered_animation = {
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trigger = { OR = { religion = religion:eastern_orthodox_religion religion = religion:catholic_religion religion = religion:protestant_religion } }
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animation = acknowledging # anim uses crucifix scepter
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}
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animation = war_over_tie
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}
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scope:steward = {
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group = event_group
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animation = personality_content
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}
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}
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}
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trigger = {
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exists = cp:councillor_chancellor
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exists = cp:councillor_steward
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amenity_level = {
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target = court_fashion
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value >= 4
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}
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NOT = {
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any_neighboring_top_liege_realm_owner = {
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has_royal_court = yes
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amenity_level = {
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target = court_fashion
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value > 4
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}
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}
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}
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}
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weight_multiplier = {
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base = 1
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modifier = {
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amenity_level = {
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target = court_fashion
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value = 5
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}
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add = 0.5
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}
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ep1_weight_up_for_court_type_modifier = { COURT_TYPE = court_diplomatic }
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}
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immediate = {
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court_event_character_flag_effect = yes
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cp:councillor_chancellor = {
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court_event_character_flag_effect = yes
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save_scope_as = chancellor
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}
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cp:councillor_steward = {
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court_event_character_flag_effect = yes
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save_scope_as = steward
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}
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}
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# Option A: Increase opinion abroad
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option = {
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name = court_events.3000.a
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add_character_modifier = {
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modifier = court_fashion_foreign_modifier
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years = 20
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}
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stress_impact = {
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arrogant = minor_stress_impact_gain
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shy = minor_stress_impact_gain
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}
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ai_chance = {
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base = 100
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ai_value_modifier = {
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ai_energy = 0.5
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ai_sociability = 0.5
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}
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}
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}
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# Option B: Spread culture
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option = {
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name = court_events.3000.b
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add_character_modifier = {
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modifier = court_fashion_culture_modifier
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years = 20
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}
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stress_impact = {
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gregarious = minor_stress_impact_gain
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humble = medium_stress_impact_gain
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}
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ai_chance = {
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base = 100
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ai_value_modifier = {
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ai_sociability = -0.5
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ai_boldness = -0.5
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}
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}
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}
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# Option C: sell fashion
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option = {
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name = court_events.3000.c
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add_character_modifier = {
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modifier = court_fashion_sell_modifier
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years = 20
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}
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stress_impact = {
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generous = medium_stress_impact_gain
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}
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ai_chance = {
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base = 100
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ai_value_modifier = {
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ai_greed = -1
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}
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}
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}
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after = {
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clear_court_event_participation = yes
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scope:chancellor = { clear_court_event_participation = yes }
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scope:steward = { clear_court_event_participation = yes }
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}
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}
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# Low court food: Someone complains that it's always the same soup every day
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court_events.3010 = {
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type = court_event
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title = court_events.3010.t
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desc = court_events.3010.desc
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theme = court
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cooldown = { years = 20 }
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court_scene = {
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button_position_character = scope:courtier
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roles = {
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scope:courtier = {
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group = event_group
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animation = beg
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}
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root = {
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group = event_group
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animation = thinking
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}
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}
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}
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trigger = {
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amenity_level = {
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target = court_food_quality
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value <= 2
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}
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any_courtier_or_guest = {
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is_available_ai_adult = yes
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is_of_major_or_minor_interest_trigger = { CHARACTER = root }
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}
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}
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weight_multiplier = {
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base = 1
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modifier = {
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amenity_level = {
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target = court_food_quality
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value <= 1
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}
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add = 0.5
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}
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modifier = {
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any_courtier_or_guest = {
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is_available_ai_adult = yes
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is_of_major_or_minor_interest_trigger = { CHARACTER = root }
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has_trait = gluttonous
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}
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add = 0.5
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}
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modifier = {
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any_courtier_or_guest = {
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is_available_ai_adult = yes
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is_of_major_or_minor_interest_trigger = { CHARACTER = root }
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has_trait = comfort_eater
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}
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add = 0.5
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}
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}
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immediate = {
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court_event_character_flag_effect = yes
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random_courtier_or_guest = {
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limit = {
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is_available_ai_adult = yes
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is_of_major_or_minor_interest_trigger = { CHARACTER = root }
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OR = {
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has_trait = gluttonous
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has_trait = comfort_eater
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}
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}
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alternative_limit = {
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is_available_ai_adult = yes
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is_of_major_or_minor_interest_trigger = { CHARACTER = root }
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}
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save_scope_as = courtier
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}
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scope:courtier = { court_event_character_flag_effect = yes }
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}
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# Option A: Hire chefs
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option = {
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name = court_events.3010.a
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trigger = {
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NOT = { government_has_flag = government_is_tribal }
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}
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remove_short_term_gold = minor_gold_value
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set_amenity_level = { type = court_food_quality value = 3 }
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custom_tooltip = cheaper_food_for_15_years
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add_character_flag = {
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flag = court_cheaper_food
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years = 15
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}
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stress_impact = {
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greedy = medium_stress_impact_gain
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paranoid = medium_stress_impact_gain
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humble = medium_stress_impact_gain
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temperate = medium_stress_impact_gain
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}
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ai_chance = {
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base = 100
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ai_value_modifier = {
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ai_greed = -1
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}
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modifier = {
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has_trait = paranoid
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factor = 0
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}
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}
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}
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# Option B: it's healthy and pious!
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option = {
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name = court_events.3010.b
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add_character_modifier = {
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modifier = healthy_and_modest_diet_modifier
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years = 15
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}
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stress_impact = {
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arrogant = medium_stress_impact_gain
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gluttonous = major_stress_impact_gain
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comfort_eater = major_stress_impact_gain
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}
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ai_chance = {
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base = 100
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ai_value_modifier = {
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ai_zeal = 0.5
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}
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modifier = {
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has_trait = lifestyle_physician
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add = 50
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}
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modifier = {
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has_trait = whole_of_body
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add = 50
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}
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modifier = {
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has_trait = paranoid
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factor = 0.5
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}
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}
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}
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# Option C: it's for my safety
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option = {
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name = court_events.3010.c
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flavor = court_events.3010.c.tt
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add_character_modifier = {
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modifier = cant_poison_soup_modifier
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years = 15
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}
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stress_impact = {
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gregarious = medium_stress_impact_gain
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trusting = major_stress_impact_gain
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gluttonous = major_stress_impact_gain
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comfort_eater = major_stress_impact_gain
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}
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ai_chance = {
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base = 100
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ai_value_modifier = {
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ai_sociability = -0.5
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}
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modifier = {
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has_trait = paranoid
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add = 200
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}
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modifier = {
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has_trait = trusting
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factor = 0
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}
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}
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}
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after = {
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clear_court_event_participation = yes
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scope:courtier = { clear_court_event_participation = yes }
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}
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}
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# Low court lodgings: crappy living conditions increase the spread of sickness, what do you do?
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court_events.3020 = {
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type = court_event
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title = court_events.3020.t
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desc = {
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desc = court_events.3020.desc
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triggered_desc = {
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trigger = {
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exists = scope:physician
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}
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desc = court_events.3020.desc_physician
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}
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triggered_desc = {
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trigger = {
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exists = scope:architect
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}
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desc = court_events.3020.desc_architect
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}
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}
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theme = court
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cooldown = { years = 20 }
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court_scene = {
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button_position_character = scope:courtier
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roles = {
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scope:courtier = {
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group = event_group
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animation = beg
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}
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root = {
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group = event_group
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animation = thinking
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}
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scope:physician ?= {
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group = event_group
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animation = physician
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}
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}
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}
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|
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|
||
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trigger = {
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amenity_level = {
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target = court_lodging_standards
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value <= 2
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}
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any_courtier_or_guest = {
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is_available_ai_adult = yes
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is_of_major_or_minor_interest_trigger = { CHARACTER = root }
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NOR = {
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has_court_position = court_physician_court_position
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has_court_position = royal_architect_court_position
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}
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}
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}
|
||
|
|
|
||
|
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weight_multiplier = {
|
||
|
|
base = 0.5
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|
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modifier = {
|
||
|
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add = 0.5
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|
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amenity_level = {
|
||
|
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target = court_lodging_standards
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value <= 1
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}
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}
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||
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modifier = {
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add = 0.5
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court_position:court_physician_court_position ?= {
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aptitude = {
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court_position = court_physician_court_position
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value >= 3
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}
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|
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}
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}
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modifier = {
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add = 1
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capital_province = {
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any_province_epidemic = { }
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|
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}
|
||
|
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}
|
||
|
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modifier = {
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||
|
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add = 0.5
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||
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capital_county = {
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any_neighboring_county = {
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||
|
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has_province_with_epidemic = { intensity = any }
|
||
|
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}
|
||
|
|
}
|
||
|
|
}
|
||
|
|
}
|
||
|
|
|
||
|
|
immediate = {
|
||
|
|
court_event_character_flag_effect = yes
|
||
|
|
if = {
|
||
|
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limit = {
|
||
|
|
employs_court_position = court_physician_court_position
|
||
|
|
court_position:court_physician_court_position = {
|
||
|
|
is_available_ai_adult = yes
|
||
|
|
NOT = { has_court_position = royal_architect_court_position }
|
||
|
|
}
|
||
|
|
}
|
||
|
|
court_position:court_physician_court_position = {
|
||
|
|
save_scope_as = physician
|
||
|
|
court_event_character_flag_effect = yes
|
||
|
|
}
|
||
|
|
}
|
||
|
|
if = {
|
||
|
|
limit = {
|
||
|
|
employs_court_position = royal_architect_court_position
|
||
|
|
court_position:royal_architect_court_position = {
|
||
|
|
is_available_ai_adult = yes
|
||
|
|
NOT = { has_court_position = court_physician_court_position }
|
||
|
|
}
|
||
|
|
}
|
||
|
|
court_position:royal_architect_court_position = {
|
||
|
|
save_scope_as = architect
|
||
|
|
court_event_character_flag_effect = yes
|
||
|
|
}
|
||
|
|
}
|
||
|
|
random_courtier_or_guest = {
|
||
|
|
limit = {
|
||
|
|
is_available_ai_adult = yes
|
||
|
|
is_of_major_or_minor_interest_trigger = { CHARACTER = root }
|
||
|
|
NOR = {
|
||
|
|
has_court_position = court_physician_court_position
|
||
|
|
has_court_position = royal_architect_court_position
|
||
|
|
}
|
||
|
|
}
|
||
|
|
save_scope_as = courtier
|
||
|
|
court_event_character_flag_effect = yes
|
||
|
|
}
|
||
|
|
if = {
|
||
|
|
limit = {
|
||
|
|
exists = scope:physician
|
||
|
|
NOT = { exists = scope:architect }
|
||
|
|
}
|
||
|
|
scope:physician = { save_scope_as = expert }
|
||
|
|
}
|
||
|
|
if = {
|
||
|
|
limit = {
|
||
|
|
exists = scope:architect
|
||
|
|
NOT = { exists = scope:physician }
|
||
|
|
}
|
||
|
|
scope:architect = { save_scope_as = expert }
|
||
|
|
}
|
||
|
|
}
|
||
|
|
|
||
|
|
# Option A: improve lodgings and epidemics resistance
|
||
|
|
option = {
|
||
|
|
name = court_events.3020.a
|
||
|
|
trigger = {
|
||
|
|
NOR = {
|
||
|
|
government_has_flag = government_is_tribal
|
||
|
|
employs_court_position = court_physician_court_position
|
||
|
|
employs_court_position = royal_architect_court_position
|
||
|
|
}
|
||
|
|
}
|
||
|
|
remove_short_term_gold = minor_gold_value
|
||
|
|
if = {
|
||
|
|
limit = {
|
||
|
|
NOT = { government_has_flag = government_is_tribal }
|
||
|
|
}
|
||
|
|
set_amenity_level = { type = court_lodging_standards value = 3 }
|
||
|
|
}
|
||
|
|
capital_province = {
|
||
|
|
add_province_modifier = {
|
||
|
|
modifier = lodgings_epidemics_resistance_modifier
|
||
|
|
years = 15
|
||
|
|
}
|
||
|
|
}
|
||
|
|
stress_impact = {
|
||
|
|
arrogant = minor_stress_impact_gain
|
||
|
|
humble = minor_stress_impact_gain
|
||
|
|
greedy = medium_stress_impact_gain
|
||
|
|
}
|
||
|
|
ai_chance = {
|
||
|
|
base = 100
|
||
|
|
ai_value_modifier = {
|
||
|
|
ai_rationality = 0.5
|
||
|
|
ai_compassion = 1
|
||
|
|
}
|
||
|
|
}
|
||
|
|
}
|
||
|
|
|
||
|
|
# Option B: physician or architect - improve lodgings and epidemics resistance better
|
||
|
|
option = {
|
||
|
|
name = court_events.3020.b
|
||
|
|
trigger = {
|
||
|
|
NOT = { government_has_flag = government_is_tribal }
|
||
|
|
OR = {
|
||
|
|
employs_court_position = court_physician_court_position
|
||
|
|
employs_court_position = royal_architect_court_position
|
||
|
|
}
|
||
|
|
NAND = {
|
||
|
|
employs_court_position = court_physician_court_position
|
||
|
|
employs_court_position = royal_architect_court_position
|
||
|
|
}
|
||
|
|
}
|
||
|
|
remove_short_term_gold = minor_gold_value
|
||
|
|
if = {
|
||
|
|
limit = {
|
||
|
|
NOT = { government_has_flag = government_is_tribal }
|
||
|
|
}
|
||
|
|
set_amenity_level = { type = court_lodging_standards value = 3 }
|
||
|
|
custom_tooltip = cheaper_lodgings_for_15_years
|
||
|
|
}
|
||
|
|
capital_province = {
|
||
|
|
add_province_modifier = {
|
||
|
|
modifier = lodgings_epidemics_resistance_modifier_1
|
||
|
|
years = 15
|
||
|
|
}
|
||
|
|
}
|
||
|
|
stress_impact = {
|
||
|
|
arrogant = minor_stress_impact_gain
|
||
|
|
humble = minor_stress_impact_gain
|
||
|
|
greedy = medium_stress_impact_gain
|
||
|
|
}
|
||
|
|
ai_chance = {
|
||
|
|
base = 200
|
||
|
|
ai_value_modifier = {
|
||
|
|
ai_rationality = 1
|
||
|
|
ai_compassion = 0.5
|
||
|
|
}
|
||
|
|
}
|
||
|
|
}
|
||
|
|
|
||
|
|
# Option C: physician and architect - improve lodgings and epidemics resistance cheaper and better
|
||
|
|
option = {
|
||
|
|
name = court_events.3020.c
|
||
|
|
trigger = {
|
||
|
|
employs_court_position = court_physician_court_position
|
||
|
|
employs_court_position = royal_architect_court_position
|
||
|
|
}
|
||
|
|
if = {
|
||
|
|
limit = {
|
||
|
|
NOT = { government_has_flag = government_is_tribal }
|
||
|
|
}
|
||
|
|
set_amenity_level = { type = court_lodging_standards value = 3 }
|
||
|
|
custom_tooltip = cheaper_lodgings_for_15_years_1
|
||
|
|
}
|
||
|
|
capital_province = {
|
||
|
|
add_province_modifier = {
|
||
|
|
modifier = lodgings_epidemics_resistance_modifier_2
|
||
|
|
years = 15
|
||
|
|
}
|
||
|
|
}
|
||
|
|
stress_impact = {
|
||
|
|
arrogant = minor_stress_impact_gain
|
||
|
|
humble = minor_stress_impact_gain
|
||
|
|
}
|
||
|
|
ai_chance = {
|
||
|
|
base = 200
|
||
|
|
ai_value_modifier = {
|
||
|
|
ai_rationality = 1
|
||
|
|
ai_compassion = 0.5
|
||
|
|
}
|
||
|
|
}
|
||
|
|
}
|
||
|
|
|
||
|
|
# Option D: it's fiiiine
|
||
|
|
option = {
|
||
|
|
name = court_events.3020.d
|
||
|
|
capital_province = {
|
||
|
|
add_province_modifier = {
|
||
|
|
modifier = lodgings_epidemics_no_resistance_modifier
|
||
|
|
years = 15
|
||
|
|
}
|
||
|
|
}
|
||
|
|
stress_impact = {
|
||
|
|
base = minor_stress_impact_loss
|
||
|
|
paranoid = minor_stress_impact_gain
|
||
|
|
}
|
||
|
|
ai_chance = {
|
||
|
|
base = 100
|
||
|
|
ai_value_modifier = {
|
||
|
|
ai_greed = 1
|
||
|
|
ai_rationality = -0.5
|
||
|
|
}
|
||
|
|
}
|
||
|
|
}
|
||
|
|
after = {
|
||
|
|
clear_court_event_participation = yes
|
||
|
|
scope:physician ?= { clear_court_event_participation = yes }
|
||
|
|
scope:architect ?= { clear_court_event_participation = yes }
|
||
|
|
scope:courtier = { clear_court_event_participation = yes }
|
||
|
|
}
|
||
|
|
}
|
||
|
|
|
||
|
|
# High court lodgings: an inspired character improves their inspiration
|
||
|
|
court_events.3030 = {
|
||
|
|
type = court_event
|
||
|
|
title = court_events.3030.t
|
||
|
|
desc = court_events.3030.desc
|
||
|
|
theme = court
|
||
|
|
cooldown = { years = 10 }
|
||
|
|
court_scene = {
|
||
|
|
button_position_character = scope:inspiration_owner
|
||
|
|
roles = {
|
||
|
|
scope:inspiration_owner = {
|
||
|
|
group = event_group
|
||
|
|
animation = ecstasy
|
||
|
|
}
|
||
|
|
root = {
|
||
|
|
group = event_group
|
||
|
|
animation = happiness
|
||
|
|
}
|
||
|
|
}
|
||
|
|
}
|
||
|
|
|
||
|
|
trigger = {
|
||
|
|
has_royal_court = yes
|
||
|
|
exists = scope:inspiration
|
||
|
|
scope:inspiration_owner = {
|
||
|
|
is_available_ai_adult = yes
|
||
|
|
inspiration = { #Since they're away adventuring
|
||
|
|
NOT = { has_inspiration_type = adventure_inspiration }
|
||
|
|
}
|
||
|
|
NOR = {
|
||
|
|
has_character_flag = fund_weapon_inspiration_event_cooldown
|
||
|
|
has_character_flag = fund_armor_inspiration_event_cooldown
|
||
|
|
has_character_flag = fund_book_inspiration_event_cooldown
|
||
|
|
has_character_flag = fund_weaver_inspiration_event_cooldown
|
||
|
|
has_character_flag = fund_adventure_inspiration_event_cooldown
|
||
|
|
has_character_flag = fund_artisan_inspiration_event_cooldown
|
||
|
|
has_character_flag = fund_smith_inspiration_event_cooldown
|
||
|
|
has_character_flag = fund_alchemy_inspiration_event_cooldown
|
||
|
|
has_character_flag = fund_research_inspiration_event_cooldown
|
||
|
|
has_character_flag = fund_bow_inspiration_event_cooldown
|
||
|
|
}
|
||
|
|
}
|
||
|
|
amenity_level = {
|
||
|
|
target = court_lodging_standards
|
||
|
|
value >= 4
|
||
|
|
}
|
||
|
|
}
|
||
|
|
|
||
|
|
weight_multiplier = {
|
||
|
|
base = 1
|
||
|
|
modifier = {
|
||
|
|
add = 1
|
||
|
|
amenity_level = {
|
||
|
|
target = court_lodging_standards
|
||
|
|
value >= 5
|
||
|
|
}
|
||
|
|
}
|
||
|
|
}
|
||
|
|
|
||
|
|
immediate = {
|
||
|
|
court_event_character_flag_effect = yes
|
||
|
|
scope:inspiration_owner = {
|
||
|
|
if = {
|
||
|
|
limit = {
|
||
|
|
inspiration = { has_inspiration_type = weapon_inspiration }
|
||
|
|
}
|
||
|
|
add_character_flag = {
|
||
|
|
flag = fund_weapon_inspiration_event_cooldown
|
||
|
|
days = { 30 60 }
|
||
|
|
}
|
||
|
|
}
|
||
|
|
else_if = {
|
||
|
|
limit = {
|
||
|
|
inspiration = { has_inspiration_type = armor_inspiration }
|
||
|
|
}
|
||
|
|
add_character_flag = {
|
||
|
|
flag = fund_armor_inspiration_event_cooldown
|
||
|
|
days = { 30 60 }
|
||
|
|
}
|
||
|
|
}
|
||
|
|
else_if = {
|
||
|
|
limit = {
|
||
|
|
inspiration = { has_inspiration_type = book_inspiration }
|
||
|
|
}
|
||
|
|
add_character_flag = {
|
||
|
|
flag = fund_book_inspiration_event_cooldown
|
||
|
|
days = { 30 60 }
|
||
|
|
}
|
||
|
|
}
|
||
|
|
else_if = {
|
||
|
|
limit = {
|
||
|
|
inspiration = { has_inspiration_type = weaver_inspiration }
|
||
|
|
}
|
||
|
|
add_character_flag = {
|
||
|
|
flag = fund_weaver_inspiration_event_cooldown
|
||
|
|
days = { 30 60 }
|
||
|
|
}
|
||
|
|
}
|
||
|
|
else_if = {
|
||
|
|
limit = {
|
||
|
|
inspiration = { has_inspiration_type = adventure_inspiration }
|
||
|
|
}
|
||
|
|
add_character_flag = {
|
||
|
|
flag = fund_adventure_inspiration_event_cooldown
|
||
|
|
days = { 30 60 }
|
||
|
|
}
|
||
|
|
}
|
||
|
|
else_if = {
|
||
|
|
limit = {
|
||
|
|
inspiration = { has_inspiration_type = artisan_inspiration }
|
||
|
|
}
|
||
|
|
add_character_flag = {
|
||
|
|
flag = fund_artisan_inspiration_event_cooldown
|
||
|
|
days = { 30 60 }
|
||
|
|
}
|
||
|
|
}
|
||
|
|
else_if = {
|
||
|
|
limit = {
|
||
|
|
inspiration = { has_inspiration_type = smith_inspiration }
|
||
|
|
}
|
||
|
|
add_character_flag = {
|
||
|
|
flag = fund_smith_inspiration_event_cooldown
|
||
|
|
days = { 30 60 }
|
||
|
|
}
|
||
|
|
}
|
||
|
|
else_if = {
|
||
|
|
limit = {
|
||
|
|
inspiration = { has_inspiration_type = alchemy_inspiration }
|
||
|
|
}
|
||
|
|
add_character_flag = {
|
||
|
|
flag = fund_alchemy_inspiration_event_cooldown
|
||
|
|
days = { 30 60 }
|
||
|
|
}
|
||
|
|
}
|
||
|
|
else_if = {
|
||
|
|
limit = {
|
||
|
|
inspiration = { has_inspiration_type = research_inspiration }
|
||
|
|
}
|
||
|
|
add_character_flag = {
|
||
|
|
flag = fund_research_inspiration_event_cooldown
|
||
|
|
days = { 30 60 }
|
||
|
|
}
|
||
|
|
}
|
||
|
|
court_event_character_flag_effect = yes
|
||
|
|
}
|
||
|
|
}
|
||
|
|
|
||
|
|
# Option A:
|
||
|
|
option = {
|
||
|
|
name = court_events.3030.a
|
||
|
|
trigger = {
|
||
|
|
has_royal_court = yes
|
||
|
|
amenity_level = {
|
||
|
|
target = court_lodging_standards
|
||
|
|
value < 5
|
||
|
|
}
|
||
|
|
}
|
||
|
|
set_amenity_level = { type = court_lodging_standards value = 5 }
|
||
|
|
scope:inspiration_owner = {
|
||
|
|
change_artifact_quality_effect = { AMOUNT = 4 }
|
||
|
|
inspiration = { change_inspiration_progress = 2 }
|
||
|
|
}
|
||
|
|
stress_impact = {
|
||
|
|
base = minor_stress_impact_loss
|
||
|
|
greedy = minor_stress_impact_gain
|
||
|
|
}
|
||
|
|
ai_chance = {
|
||
|
|
base = 100
|
||
|
|
ai_value_modifier = {
|
||
|
|
ai_greed = -0.5
|
||
|
|
}
|
||
|
|
}
|
||
|
|
}
|
||
|
|
|
||
|
|
# Option B:
|
||
|
|
option = {
|
||
|
|
name = court_events.3030.b
|
||
|
|
scope:inspiration_owner = {
|
||
|
|
change_artifact_quality_effect = { AMOUNT = 2 }
|
||
|
|
inspiration = { change_inspiration_progress = 1 }
|
||
|
|
}
|
||
|
|
stress_impact = {
|
||
|
|
base = minor_stress_impact_loss
|
||
|
|
}
|
||
|
|
ai_chance = {
|
||
|
|
base = 100
|
||
|
|
}
|
||
|
|
}
|
||
|
|
|
||
|
|
after = {
|
||
|
|
clear_court_event_participation = yes
|
||
|
|
scope:inspiration_owner = { clear_court_event_participation = yes }
|
||
|
|
}
|
||
|
|
}
|
||
|
|
|
||
|
|
# Low court servants: the current war in X has displaced many refugees, so you can hire them at court as higher-level servants for cheaper
|
||
|
|
court_events.3040 = {
|
||
|
|
type = court_event
|
||
|
|
title = court_events.3040.t
|
||
|
|
desc = court_events.3040.desc
|
||
|
|
theme = court
|
||
|
|
cooldown = { years = 20 }
|
||
|
|
court_scene = {
|
||
|
|
button_position_character = scope:steward
|
||
|
|
roles = {
|
||
|
|
scope:steward = {
|
||
|
|
group = event_group
|
||
|
|
animation = thinking
|
||
|
|
}
|
||
|
|
root = {
|
||
|
|
group = event_group
|
||
|
|
triggered_animation = {
|
||
|
|
trigger = { OR = { religion = religion:eastern_orthodox_religion religion = religion:catholic_religion religion = religion:protestant_religion } }
|
||
|
|
animation = acknowledging # anim uses crucifix scepter
|
||
|
|
}
|
||
|
|
animation = war_over_tie
|
||
|
|
}
|
||
|
|
}
|
||
|
|
}
|
||
|
|
|
||
|
|
trigger = {
|
||
|
|
exists = cp:councillor_steward
|
||
|
|
amenity_level = {
|
||
|
|
target = court_servants
|
||
|
|
value <= 2
|
||
|
|
}
|
||
|
|
is_at_war = no
|
||
|
|
any_neighboring_top_liege_realm_owner = {
|
||
|
|
is_at_war = yes
|
||
|
|
any_realm_county = {
|
||
|
|
any_county_province = {
|
||
|
|
is_occupied = yes
|
||
|
|
}
|
||
|
|
}
|
||
|
|
}
|
||
|
|
}
|
||
|
|
|
||
|
|
weight_multiplier = {
|
||
|
|
base = 1
|
||
|
|
modifier = {
|
||
|
|
amenity_level = {
|
||
|
|
target = court_servants
|
||
|
|
value <= 1
|
||
|
|
}
|
||
|
|
add = 1
|
||
|
|
}
|
||
|
|
modifier = {
|
||
|
|
any_neighboring_top_liege_realm_owner = {
|
||
|
|
is_at_war = yes
|
||
|
|
any_realm_border_county = {
|
||
|
|
any_neighboring_county = {
|
||
|
|
holder.top_liege = root
|
||
|
|
}
|
||
|
|
any_county_province = {
|
||
|
|
is_occupied = yes
|
||
|
|
}
|
||
|
|
}
|
||
|
|
}
|
||
|
|
add = 1
|
||
|
|
}
|
||
|
|
}
|
||
|
|
|
||
|
|
immediate = {
|
||
|
|
court_event_character_flag_effect = yes
|
||
|
|
cp:councillor_steward = {
|
||
|
|
save_scope_as = steward
|
||
|
|
court_event_character_flag_effect = yes
|
||
|
|
}
|
||
|
|
random_neighboring_top_liege_realm_owner = {
|
||
|
|
limit = {
|
||
|
|
is_at_war = yes
|
||
|
|
any_realm_county = {
|
||
|
|
any_county_province = {
|
||
|
|
is_occupied = yes
|
||
|
|
}
|
||
|
|
}
|
||
|
|
}
|
||
|
|
save_scope_as = neighbor
|
||
|
|
random_realm_county = {
|
||
|
|
limit = {
|
||
|
|
any_county_province = {
|
||
|
|
is_occupied = yes
|
||
|
|
}
|
||
|
|
}
|
||
|
|
random_county_province = {
|
||
|
|
limit = {
|
||
|
|
is_occupied = yes
|
||
|
|
}
|
||
|
|
save_scope_as = occupied_prov
|
||
|
|
}
|
||
|
|
}
|
||
|
|
}
|
||
|
|
scope:neighbor.primary_title = { save_scope_as = war_realm }
|
||
|
|
}
|
||
|
|
|
||
|
|
# Option A: let them in
|
||
|
|
option = {
|
||
|
|
name = court_events.3040.a
|
||
|
|
every_realm_border_county = {
|
||
|
|
limit = {
|
||
|
|
any_neighboring_county = {
|
||
|
|
holder.top_liege = scope:neighbor
|
||
|
|
}
|
||
|
|
}
|
||
|
|
add_county_modifier = {
|
||
|
|
modifier = court_war_immigration_modifier
|
||
|
|
years = 15
|
||
|
|
}
|
||
|
|
}
|
||
|
|
stress_impact = {
|
||
|
|
paranoid = minor_stress_impact_gain
|
||
|
|
callous = medium_stress_impact_gain
|
||
|
|
}
|
||
|
|
ai_chance = {
|
||
|
|
base = 100
|
||
|
|
ai_value_modifier = {
|
||
|
|
ai_compassion = 0.5
|
||
|
|
}
|
||
|
|
}
|
||
|
|
}
|
||
|
|
|
||
|
|
# Option B: hire them as servants
|
||
|
|
option = {
|
||
|
|
name = court_events.3040.b
|
||
|
|
trigger = {
|
||
|
|
NOT = { government_has_flag = government_is_tribal }
|
||
|
|
}
|
||
|
|
set_amenity_level = { type = court_servants value = 3 }
|
||
|
|
custom_tooltip = cheaper_servants_for_15_years
|
||
|
|
add_character_flag = court_cheaper_servants
|
||
|
|
stress_impact = {
|
||
|
|
content = minor_stress_impact_gain
|
||
|
|
paranoid = medium_stress_impact_gain
|
||
|
|
humble = medium_stress_impact_gain
|
||
|
|
}
|
||
|
|
ai_chance = {
|
||
|
|
base = 100
|
||
|
|
modifier = {
|
||
|
|
add = -25
|
||
|
|
has_trait = content
|
||
|
|
}
|
||
|
|
modifier = {
|
||
|
|
add = -50
|
||
|
|
has_trait = paranoid
|
||
|
|
}
|
||
|
|
modifier = {
|
||
|
|
add = -50
|
||
|
|
has_trait = humble
|
||
|
|
}
|
||
|
|
}
|
||
|
|
}
|
||
|
|
|
||
|
|
# Option C: no thanks
|
||
|
|
option = {
|
||
|
|
name = court_events.3040.c
|
||
|
|
stress_impact = {
|
||
|
|
compassionate = medium_stress_impact_gain
|
||
|
|
}
|
||
|
|
ai_chance = {
|
||
|
|
base = 75
|
||
|
|
ai_value_modifier = {
|
||
|
|
ai_compassion = -1
|
||
|
|
}
|
||
|
|
}
|
||
|
|
}
|
||
|
|
after = {
|
||
|
|
clear_court_event_participation = yes
|
||
|
|
scope:steward = { clear_court_event_participation = yes }
|
||
|
|
}
|
||
|
|
}
|
||
|
|
|
||
|
|
# High court food: everyone wants to eat at your court
|
||
|
|
court_events.3050 = {
|
||
|
|
type = court_event
|
||
|
|
title = court_events.3050.t
|
||
|
|
desc = court_events.3050.desc
|
||
|
|
theme = court
|
||
|
|
cooldown = { years = 20 }
|
||
|
|
court_scene = {
|
||
|
|
button_position_character = scope:chancellor
|
||
|
|
roles = {
|
||
|
|
scope:chancellor = {
|
||
|
|
group = event_group
|
||
|
|
animation = happiness
|
||
|
|
}
|
||
|
|
root = {
|
||
|
|
group = event_group
|
||
|
|
animation = thinking
|
||
|
|
}
|
||
|
|
}
|
||
|
|
}
|
||
|
|
|
||
|
|
trigger = {
|
||
|
|
exists = cp:councillor_chancellor
|
||
|
|
amenity_level = {
|
||
|
|
target = court_food_quality
|
||
|
|
value >= 5
|
||
|
|
}
|
||
|
|
}
|
||
|
|
|
||
|
|
weight_multiplier = {
|
||
|
|
base = 1
|
||
|
|
}
|
||
|
|
|
||
|
|
immediate = {
|
||
|
|
court_event_character_flag_effect = yes
|
||
|
|
cp:councillor_chancellor = {
|
||
|
|
court_event_character_flag_effect = yes
|
||
|
|
save_scope_as = chancellor
|
||
|
|
}
|
||
|
|
}
|
||
|
|
|
||
|
|
# Option A: improve domestic affairs
|
||
|
|
option = {
|
||
|
|
name = court_events.3050.a
|
||
|
|
custom_tooltip = court_events.3050.a.tt
|
||
|
|
add_character_flag = {
|
||
|
|
flag = food_improves_opinion
|
||
|
|
years = 15
|
||
|
|
}
|
||
|
|
stress_impact = {
|
||
|
|
gregarious = minor_stress_impact_gain
|
||
|
|
generous = minor_stress_impact_gain
|
||
|
|
}
|
||
|
|
ai_chance = {
|
||
|
|
base = 100
|
||
|
|
ai_value_modifier = {
|
||
|
|
ai_rationality = 1
|
||
|
|
}
|
||
|
|
}
|
||
|
|
}
|
||
|
|
|
||
|
|
# Option B: improve your feasts
|
||
|
|
option = {
|
||
|
|
name = court_events.3050.b
|
||
|
|
custom_tooltip = court_events.3050.b.tt
|
||
|
|
add_character_flag = {
|
||
|
|
flag = food_improves_feasts
|
||
|
|
years = 15
|
||
|
|
}
|
||
|
|
stress_impact = {
|
||
|
|
shy = minor_stress_impact_gain
|
||
|
|
greedy = minor_stress_impact_gain
|
||
|
|
}
|
||
|
|
ai_chance = {
|
||
|
|
base = 100
|
||
|
|
ai_value_modifier = {
|
||
|
|
ai_sociability = 1
|
||
|
|
}
|
||
|
|
}
|
||
|
|
}
|
||
|
|
|
||
|
|
after = {
|
||
|
|
clear_court_event_participation = yes
|
||
|
|
scope:chancellor = { clear_court_event_participation = yes }
|
||
|
|
}
|
||
|
|
}
|
||
|
|
|
||
|
|
# High court servants: can't keep track of who is who
|
||
|
|
court_events.3060 = {
|
||
|
|
type = court_event
|
||
|
|
title = court_events.3060.t
|
||
|
|
desc = court_events.3060.desc
|
||
|
|
theme = court
|
||
|
|
cooldown = { years = 15 }
|
||
|
|
court_scene = {
|
||
|
|
button_position_character = scope:spymaster
|
||
|
|
roles = {
|
||
|
|
scope:spymaster = {
|
||
|
|
group = event_group
|
||
|
|
animation = spymaster
|
||
|
|
}
|
||
|
|
root = {
|
||
|
|
group = event_group
|
||
|
|
animation = scheme
|
||
|
|
}
|
||
|
|
}
|
||
|
|
}
|
||
|
|
|
||
|
|
trigger = {
|
||
|
|
exists = cp:councillor_spymaster
|
||
|
|
amenity_level = {
|
||
|
|
target = court_servants
|
||
|
|
value >= 5
|
||
|
|
}
|
||
|
|
}
|
||
|
|
|
||
|
|
weight_multiplier = {
|
||
|
|
base = 1
|
||
|
|
modifier = {
|
||
|
|
has_lifestyle = intrigue_lifestyle
|
||
|
|
add = 1
|
||
|
|
}
|
||
|
|
modifier = {
|
||
|
|
has_trait = education_intrigue
|
||
|
|
add = 1
|
||
|
|
}
|
||
|
|
}
|
||
|
|
|
||
|
|
immediate = {
|
||
|
|
court_event_character_flag_effect = yes
|
||
|
|
cp:councillor_spymaster = {
|
||
|
|
court_event_character_flag_effect = yes
|
||
|
|
save_scope_as = spymaster
|
||
|
|
}
|
||
|
|
}
|
||
|
|
|
||
|
|
# Option A: So much potential
|
||
|
|
option = {
|
||
|
|
name = court_events.3060.a
|
||
|
|
flavor = court_events.3060.a.tt
|
||
|
|
add_character_modifier = {
|
||
|
|
modifier = spies_behind_every_corner_modifier
|
||
|
|
years = 15
|
||
|
|
}
|
||
|
|
stress_impact = {
|
||
|
|
honest = medium_stress_impact_gain
|
||
|
|
paranoid = medium_stress_impact_gain
|
||
|
|
trusting = medium_stress_impact_gain
|
||
|
|
}
|
||
|
|
ai_chance = {
|
||
|
|
base = 100
|
||
|
|
ai_value_modifier = {
|
||
|
|
ai_vengefulness = 0.5
|
||
|
|
ai_boldness = 0.5
|
||
|
|
}
|
||
|
|
}
|
||
|
|
}
|
||
|
|
|
||
|
|
# Option B: Put them to work instead
|
||
|
|
option = {
|
||
|
|
name = court_events.3060.b
|
||
|
|
add_character_modifier = {
|
||
|
|
modifier = servants_aplenty_cleaning_modifier
|
||
|
|
years = 15
|
||
|
|
}
|
||
|
|
stress_impact = {
|
||
|
|
deceitful = medium_stress_impact_gain
|
||
|
|
humble = medium_stress_impact_gain
|
||
|
|
}
|
||
|
|
ai_chance = {
|
||
|
|
base = 100
|
||
|
|
ai_value_modifier = {
|
||
|
|
ai_honor = 1
|
||
|
|
}
|
||
|
|
}
|
||
|
|
}
|
||
|
|
|
||
|
|
after = {
|
||
|
|
clear_court_event_participation = yes
|
||
|
|
scope:spymaster = { clear_court_event_participation = yes }
|
||
|
|
}
|
||
|
|
}
|
||
|
|
|
||
|
|
# Low court fashion: A foreign ruler that is traveling through your capital complains about your courtiers and yourself looking like commoners
|
||
|
|
court_events.3070 = {
|
||
|
|
type = court_event
|
||
|
|
title = court_events.3070.t
|
||
|
|
desc = court_events.3070.desc
|
||
|
|
theme = court
|
||
|
|
cooldown = { years = 20 }
|
||
|
|
court_scene = {
|
||
|
|
button_position_character = scope:guest
|
||
|
|
roles = {
|
||
|
|
scope:guest = {
|
||
|
|
group = event_group
|
||
|
|
animation = dismissal
|
||
|
|
}
|
||
|
|
root = {
|
||
|
|
group = event_group
|
||
|
|
animation = eyeroll
|
||
|
|
}
|
||
|
|
}
|
||
|
|
}
|
||
|
|
|
||
|
|
immediate = {
|
||
|
|
court_event_character_flag_effect = yes
|
||
|
|
scope:guest = { court_event_character_flag_effect = yes }
|
||
|
|
}
|
||
|
|
|
||
|
|
# Option A: Accept advise
|
||
|
|
option = {
|
||
|
|
name = court_events.3070.a
|
||
|
|
trigger = {
|
||
|
|
NOT = { government_has_flag = government_is_tribal }
|
||
|
|
}
|
||
|
|
remove_short_term_gold = minor_gold_value
|
||
|
|
set_amenity_level = { type = court_fashion value = 3 }
|
||
|
|
custom_tooltip = cheaper_fashion_for_15_years
|
||
|
|
add_character_flag = {
|
||
|
|
flag = court_cheaper_fashion
|
||
|
|
years = 15
|
||
|
|
}
|
||
|
|
stress_impact = {
|
||
|
|
arrogant = major_stress_impact_gain
|
||
|
|
greedy = medium_stress_impact_gain
|
||
|
|
humble = medium_stress_impact_gain
|
||
|
|
eccentric = minor_stress_impact_gain
|
||
|
|
}
|
||
|
|
ai_chance = {
|
||
|
|
base = 100
|
||
|
|
ai_value_modifier = {
|
||
|
|
ai_greed = -1
|
||
|
|
ai_boldness = 0.5
|
||
|
|
ai_vengefulness = 0.5
|
||
|
|
}
|
||
|
|
}
|
||
|
|
}
|
||
|
|
|
||
|
|
# Option B: Embrace humility
|
||
|
|
option = {
|
||
|
|
name = court_events.3070.b
|
||
|
|
add_character_modifier = {
|
||
|
|
modifier = humble_appearance_modifier
|
||
|
|
years = 15
|
||
|
|
}
|
||
|
|
stress_impact = {
|
||
|
|
arrogant = medium_stress_impact_gain
|
||
|
|
eccentric = minor_stress_impact_loss
|
||
|
|
humble = minor_stress_impact_loss
|
||
|
|
}
|
||
|
|
ai_chance = {
|
||
|
|
base = 100
|
||
|
|
ai_value_modifier = {
|
||
|
|
ai_boldness = -1
|
||
|
|
}
|
||
|
|
}
|
||
|
|
}
|
||
|
|
|
||
|
|
#Option C: how dare you??
|
||
|
|
option = {
|
||
|
|
name = court_events.3070.c
|
||
|
|
if = {
|
||
|
|
limit = {
|
||
|
|
NOT = {
|
||
|
|
amenity_level = {
|
||
|
|
target = court_fashion
|
||
|
|
value = 2
|
||
|
|
}
|
||
|
|
}
|
||
|
|
}
|
||
|
|
set_amenity_level = { type = court_fashion value = 2 }
|
||
|
|
}
|
||
|
|
custom_tooltip = free_fashion_for_15_years
|
||
|
|
add_character_flag = {
|
||
|
|
flag = court_free_fashion
|
||
|
|
years = 15
|
||
|
|
}
|
||
|
|
stress_impact = {
|
||
|
|
humble = major_stress_impact_gain
|
||
|
|
}
|
||
|
|
ai_chance = {
|
||
|
|
base = 75
|
||
|
|
ai_value_modifier = {
|
||
|
|
ai_boldness = 1
|
||
|
|
}
|
||
|
|
}
|
||
|
|
}
|
||
|
|
after = {
|
||
|
|
clear_court_event_participation = yes
|
||
|
|
scope:guest = { clear_court_event_participation = yes }
|
||
|
|
}
|
||
|
|
}
|
||
|
|
|
||
|
|
# Event triggered by the traveler
|
||
|
|
court_events.3071 = {
|
||
|
|
type = character_event
|
||
|
|
hidden = yes
|
||
|
|
|
||
|
|
trigger = {
|
||
|
|
is_landed = yes
|
||
|
|
is_ai = yes
|
||
|
|
is_adult = yes
|
||
|
|
is_location_valid_for_travel_event_on_land = yes
|
||
|
|
OR = {
|
||
|
|
has_royal_court = yes
|
||
|
|
top_liege ?= { has_royal_court = yes }
|
||
|
|
}
|
||
|
|
location.county.holder.top_liege.capital_province = root.location
|
||
|
|
location.county.holder.top_liege = {
|
||
|
|
has_royal_court = yes
|
||
|
|
is_adult = yes
|
||
|
|
amenity_level = {
|
||
|
|
target = court_fashion
|
||
|
|
value <= 2
|
||
|
|
}
|
||
|
|
}
|
||
|
|
trigger_if = {
|
||
|
|
limit = {
|
||
|
|
has_royal_court = yes
|
||
|
|
}
|
||
|
|
amenity_level = {
|
||
|
|
target = court_fashion
|
||
|
|
value > 2
|
||
|
|
}
|
||
|
|
}
|
||
|
|
trigger_else_if = {
|
||
|
|
limit = {
|
||
|
|
top_liege ?= { has_royal_court = yes }
|
||
|
|
}
|
||
|
|
top_liege = {
|
||
|
|
amenity_level = {
|
||
|
|
target = court_fashion
|
||
|
|
value > 2
|
||
|
|
}
|
||
|
|
}
|
||
|
|
}
|
||
|
|
trigger_else = {
|
||
|
|
always = no
|
||
|
|
}
|
||
|
|
}
|
||
|
|
|
||
|
|
weight_multiplier = {
|
||
|
|
base = 1
|
||
|
|
modifier = {
|
||
|
|
location.county.holder.top_liege = {
|
||
|
|
amenity_level = {
|
||
|
|
target = court_fashion
|
||
|
|
value <= 1
|
||
|
|
}
|
||
|
|
}
|
||
|
|
add = 0.5
|
||
|
|
}
|
||
|
|
modifier = {
|
||
|
|
has_royal_court = yes
|
||
|
|
add = 0.5
|
||
|
|
}
|
||
|
|
modifier = {
|
||
|
|
top_liege ?= {
|
||
|
|
amenity_level = {
|
||
|
|
target = court_fashion
|
||
|
|
value > 3
|
||
|
|
}
|
||
|
|
}
|
||
|
|
add = 0.5
|
||
|
|
}
|
||
|
|
modifier = {
|
||
|
|
top_liege ?= {
|
||
|
|
amenity_level = {
|
||
|
|
target = court_fashion
|
||
|
|
value > 4
|
||
|
|
}
|
||
|
|
}
|
||
|
|
add = 0.5
|
||
|
|
}
|
||
|
|
}
|
||
|
|
|
||
|
|
immediate = {
|
||
|
|
root = { save_scope_as = guest }
|
||
|
|
location.county.holder.top_liege = {
|
||
|
|
trigger_event = {
|
||
|
|
id = court_events.3070
|
||
|
|
days = 1
|
||
|
|
}
|
||
|
|
}
|
||
|
|
}
|
||
|
|
}
|
||
|
|
|
||
|
|
# Diplo court: A famous poet comes to your court offering their services
|
||
|
|
scripted_trigger 3080_valid_poet_trigger = {
|
||
|
|
is_available_ai_adult = yes
|
||
|
|
OR = {
|
||
|
|
has_trait = lifestyle_poet
|
||
|
|
AND = {
|
||
|
|
has_trait = tourney_participant
|
||
|
|
has_trait_xp = {
|
||
|
|
trait = tourney_participant
|
||
|
|
track = wit
|
||
|
|
value >= 80
|
||
|
|
}
|
||
|
|
}
|
||
|
|
diplomacy >= 18
|
||
|
|
}
|
||
|
|
}
|
||
|
|
|
||
|
|
court_events.3080 = {
|
||
|
|
type = court_event
|
||
|
|
title = court_events.3080.t
|
||
|
|
desc = court_events.3080.desc
|
||
|
|
theme = court
|
||
|
|
cooldown = { years = 30 }
|
||
|
|
court_scene = {
|
||
|
|
button_position_character = scope:poet
|
||
|
|
roles = {
|
||
|
|
scope:poet = {
|
||
|
|
group = event_group
|
||
|
|
animation = obsequious_bow
|
||
|
|
}
|
||
|
|
root = {
|
||
|
|
group = event_group
|
||
|
|
animation = thinking
|
||
|
|
}
|
||
|
|
}
|
||
|
|
}
|
||
|
|
|
||
|
|
trigger = {
|
||
|
|
has_court_type = court_diplomatic
|
||
|
|
NOT = { employs_court_position = court_poet_court_position }
|
||
|
|
can_employ_court_position_type = court_poet_court_position
|
||
|
|
court_grandeur_current_level > court_grandeur_minimum_expected_level
|
||
|
|
}
|
||
|
|
|
||
|
|
weight_multiplier = {
|
||
|
|
base = 1
|
||
|
|
modifier = {
|
||
|
|
court_grandeur_current_level >= 2_levels_above_expected_level
|
||
|
|
add = 0.5
|
||
|
|
}
|
||
|
|
modifier = {
|
||
|
|
court_grandeur_current_level >= 3_levels_above_expected_level
|
||
|
|
add = 0.5
|
||
|
|
}
|
||
|
|
modifier = {
|
||
|
|
court_grandeur_current_level >= 4_levels_above_expected_level
|
||
|
|
add = 0.5
|
||
|
|
}
|
||
|
|
modifier = {
|
||
|
|
court_grandeur_current_level >= 5_levels_above_expected_level
|
||
|
|
add = 0.5
|
||
|
|
}
|
||
|
|
modifier = {
|
||
|
|
court_grandeur_current_level >= 6_levels_above_expected_level
|
||
|
|
add = 0.5
|
||
|
|
}
|
||
|
|
}
|
||
|
|
|
||
|
|
immediate = {
|
||
|
|
court_event_character_flag_effect = yes
|
||
|
|
random_pool_character = {
|
||
|
|
province = root.location
|
||
|
|
limit = {
|
||
|
|
3080_valid_poet_trigger = yes
|
||
|
|
}
|
||
|
|
save_scope_as = poet
|
||
|
|
}
|
||
|
|
if = {
|
||
|
|
limit = {
|
||
|
|
NOT = { exists = scope:poet }
|
||
|
|
}
|
||
|
|
location.county = {
|
||
|
|
random_neighboring_county = {
|
||
|
|
culture = {
|
||
|
|
save_scope_as = poet_culture
|
||
|
|
}
|
||
|
|
}
|
||
|
|
}
|
||
|
|
create_character = {
|
||
|
|
location = root.location
|
||
|
|
template = ep3_poet_toned_down_template
|
||
|
|
culture = scope:poet_culture
|
||
|
|
save_scope_as = poet
|
||
|
|
}
|
||
|
|
}
|
||
|
|
hidden_effect = {
|
||
|
|
scope:poet = {
|
||
|
|
court_event_character_flag_effect = yes
|
||
|
|
if = {
|
||
|
|
limit = {
|
||
|
|
NOT = { has_trait = lifestyle_poet }
|
||
|
|
}
|
||
|
|
add_trait = lifestyle_poet
|
||
|
|
}
|
||
|
|
if = {
|
||
|
|
limit = {
|
||
|
|
NOT = { has_trait = eccentric }
|
||
|
|
}
|
||
|
|
add_trait = eccentric
|
||
|
|
}
|
||
|
|
}
|
||
|
|
add_courtier = scope:poet
|
||
|
|
}
|
||
|
|
}
|
||
|
|
|
||
|
|
# Option A: hire for speeches
|
||
|
|
option = {
|
||
|
|
name = court_events.3080.a
|
||
|
|
court_position_grant_effect = {
|
||
|
|
POS = court_poet
|
||
|
|
CANDIDATE = scope:poet
|
||
|
|
EMPLOYER = root
|
||
|
|
}
|
||
|
|
add_character_modifier = {
|
||
|
|
modifier = ghost_writer_at_court_modifier
|
||
|
|
years = 20
|
||
|
|
}
|
||
|
|
stress_impact = {
|
||
|
|
humble = medium_stress_impact_gain
|
||
|
|
deceitful = medium_stress_impact_gain
|
||
|
|
honest = minor_stress_impact_gain
|
||
|
|
}
|
||
|
|
ai_chance = {
|
||
|
|
base = 100
|
||
|
|
ai_value_modifier = {
|
||
|
|
ai_honor = 1
|
||
|
|
}
|
||
|
|
}
|
||
|
|
}
|
||
|
|
|
||
|
|
# Option B: hire for diplo schemes
|
||
|
|
option = {
|
||
|
|
name = court_events.3080.b
|
||
|
|
court_position_grant_effect = {
|
||
|
|
POS = court_poet
|
||
|
|
CANDIDATE = scope:poet
|
||
|
|
EMPLOYER = root
|
||
|
|
}
|
||
|
|
add_character_modifier = {
|
||
|
|
modifier = poet_for_diplo_schemes_modifier
|
||
|
|
years = 20
|
||
|
|
}
|
||
|
|
stress_impact = {
|
||
|
|
honest = medium_stress_impact_gain
|
||
|
|
content = medium_stress_impact_gain
|
||
|
|
loyal = medium_stress_impact_gain
|
||
|
|
}
|
||
|
|
ai_chance = {
|
||
|
|
base = 100
|
||
|
|
ai_value_modifier = {
|
||
|
|
ai_boldness = 1
|
||
|
|
}
|
||
|
|
modifier = {
|
||
|
|
has_trait = deceitful
|
||
|
|
add = 50
|
||
|
|
}
|
||
|
|
}
|
||
|
|
}
|
||
|
|
|
||
|
|
# Option C: hire for seduction
|
||
|
|
option = {
|
||
|
|
name = court_events.3080.c
|
||
|
|
court_position_grant_effect = {
|
||
|
|
POS = court_poet
|
||
|
|
CANDIDATE = scope:poet
|
||
|
|
EMPLOYER = root
|
||
|
|
}
|
||
|
|
add_character_modifier = {
|
||
|
|
modifier = poet_for_seduction_schemes_modifier
|
||
|
|
years = 20
|
||
|
|
}
|
||
|
|
stress_impact = {
|
||
|
|
chaste = major_stress_impact_gain
|
||
|
|
shy = medium_stress_impact_gain
|
||
|
|
}
|
||
|
|
ai_chance = {
|
||
|
|
base = 100
|
||
|
|
ai_value_modifier = {
|
||
|
|
ai_boldness = 0.5
|
||
|
|
ai_honor = -0.5
|
||
|
|
}
|
||
|
|
modifier = {
|
||
|
|
has_trait = lustful
|
||
|
|
factor = 2
|
||
|
|
}
|
||
|
|
modifier = {
|
||
|
|
has_trait = rakish
|
||
|
|
factor = 3
|
||
|
|
}
|
||
|
|
modifier = {
|
||
|
|
has_trait = chaste
|
||
|
|
factor = 0
|
||
|
|
}
|
||
|
|
}
|
||
|
|
}
|
||
|
|
|
||
|
|
# Option D: no thanks
|
||
|
|
option = {
|
||
|
|
name = court_events.3080.d
|
||
|
|
scope:poet = { select_and_move_to_pool_effect = yes }
|
||
|
|
stress_impact = {
|
||
|
|
lifestyle_poet = massive_stress_impact_gain
|
||
|
|
generous = medium_stress_impact_gain
|
||
|
|
gregarious = medium_stress_impact_gain
|
||
|
|
ambitious = medium_stress_impact_gain
|
||
|
|
}
|
||
|
|
ai_chance = {
|
||
|
|
base = 75
|
||
|
|
ai_value_modifier = {
|
||
|
|
ai_greed = 1
|
||
|
|
}
|
||
|
|
}
|
||
|
|
}
|
||
|
|
|
||
|
|
after = {
|
||
|
|
clear_court_event_participation = yes
|
||
|
|
scope:poet = {
|
||
|
|
clear_court_event_participation = yes
|
||
|
|
if = {
|
||
|
|
limit = {
|
||
|
|
NOT = { has_court_position = court_poet_court_position }
|
||
|
|
root = { is_ai = yes }
|
||
|
|
}
|
||
|
|
silent_disappearance_effect = yes
|
||
|
|
}
|
||
|
|
}
|
||
|
|
}
|
||
|
|
}
|
||
|
|
|
||
|
|
# Martial court: One of your young children dreams of being a great warrior and wants you to teach them to ride a horse
|
||
|
|
scripted_trigger 3090_valid_child_trigger = {
|
||
|
|
is_available_ai_child = yes
|
||
|
|
age >= 6
|
||
|
|
age <= 12
|
||
|
|
NOR = {
|
||
|
|
any_owned_story = {
|
||
|
|
type = story_cycle_martial_lifestyle_warhorse
|
||
|
|
}
|
||
|
|
has_trait = craven
|
||
|
|
has_trait = shy
|
||
|
|
has_trait = lazy
|
||
|
|
has_trait = content
|
||
|
|
}
|
||
|
|
OR = {
|
||
|
|
has_trait = rowdy
|
||
|
|
has_trait = bossy
|
||
|
|
}
|
||
|
|
location = root.location
|
||
|
|
is_landed = no
|
||
|
|
}
|
||
|
|
|
||
|
|
court_events.3090 = {
|
||
|
|
type = court_event
|
||
|
|
title = court_events.3090.t
|
||
|
|
desc = court_events.3090.desc
|
||
|
|
theme = court
|
||
|
|
cooldown = { years = 25 }
|
||
|
|
court_scene = {
|
||
|
|
button_position_character = scope:child
|
||
|
|
roles = {
|
||
|
|
scope:child = {
|
||
|
|
group = event_group
|
||
|
|
animation = beg
|
||
|
|
}
|
||
|
|
root = {
|
||
|
|
group = event_group
|
||
|
|
animation = thinking
|
||
|
|
}
|
||
|
|
}
|
||
|
|
}
|
||
|
|
|
||
|
|
trigger = {
|
||
|
|
has_court_type = court_warlike
|
||
|
|
any_child = {
|
||
|
|
3090_valid_child_trigger = yes
|
||
|
|
}
|
||
|
|
}
|
||
|
|
|
||
|
|
weight_multiplier = {
|
||
|
|
base = 1
|
||
|
|
modifier = {
|
||
|
|
any_child = {
|
||
|
|
3090_valid_child_trigger = yes
|
||
|
|
is_heir_of = root
|
||
|
|
}
|
||
|
|
add = 1
|
||
|
|
}
|
||
|
|
modifier = {
|
||
|
|
any_child = {
|
||
|
|
3090_valid_child_trigger = yes
|
||
|
|
has_trait = ambitious
|
||
|
|
}
|
||
|
|
add = 0.5
|
||
|
|
}
|
||
|
|
modifier = {
|
||
|
|
any_child = {
|
||
|
|
3090_valid_child_trigger = yes
|
||
|
|
has_trait = brave
|
||
|
|
}
|
||
|
|
add = 0.5
|
||
|
|
}
|
||
|
|
modifier = {
|
||
|
|
any_child = {
|
||
|
|
3090_valid_child_trigger = yes
|
||
|
|
has_focus = education_martial
|
||
|
|
}
|
||
|
|
add = 0.5
|
||
|
|
}
|
||
|
|
|
||
|
|
modifier = {
|
||
|
|
any_owned_story = {
|
||
|
|
type = story_cycle_martial_lifestyle_warhorse
|
||
|
|
}
|
||
|
|
add = 1
|
||
|
|
}
|
||
|
|
modifier = {
|
||
|
|
has_trait_xp = {
|
||
|
|
trait = tourney_participant
|
||
|
|
track = horse
|
||
|
|
value >= 50
|
||
|
|
}
|
||
|
|
add = 1
|
||
|
|
}
|
||
|
|
modifier = {
|
||
|
|
has_trait_xp = {
|
||
|
|
trait = tourney_participant
|
||
|
|
track = horse
|
||
|
|
value > 0
|
||
|
|
}
|
||
|
|
has_trait_xp = {
|
||
|
|
trait = tourney_participant
|
||
|
|
track = horse
|
||
|
|
value < 50
|
||
|
|
}
|
||
|
|
add = 0.5
|
||
|
|
}
|
||
|
|
modifier = {
|
||
|
|
has_trait = family_first
|
||
|
|
add = 1
|
||
|
|
}
|
||
|
|
modifier = {
|
||
|
|
has_trait = callous
|
||
|
|
factor = 0
|
||
|
|
}
|
||
|
|
modifier = {
|
||
|
|
has_trait = sadistic
|
||
|
|
factor = 0
|
||
|
|
}
|
||
|
|
}
|
||
|
|
|
||
|
|
immediate = {
|
||
|
|
random_child = {
|
||
|
|
limit = {
|
||
|
|
3090_valid_child_trigger = yes
|
||
|
|
}
|
||
|
|
weight = {
|
||
|
|
base = 1
|
||
|
|
modifier = {
|
||
|
|
is_heir_of = root
|
||
|
|
add = 50
|
||
|
|
}
|
||
|
|
modifier = {
|
||
|
|
has_trait = ambitious
|
||
|
|
add = 15
|
||
|
|
}
|
||
|
|
modifier = {
|
||
|
|
has_trait = brave
|
||
|
|
add = 15
|
||
|
|
}
|
||
|
|
modifier = {
|
||
|
|
has_focus = education_martial
|
||
|
|
add = 15
|
||
|
|
}
|
||
|
|
}
|
||
|
|
save_scope_as = child
|
||
|
|
court_event_character_flag_effect = yes
|
||
|
|
}
|
||
|
|
court_event_character_flag_effect = yes
|
||
|
|
}
|
||
|
|
|
||
|
|
# Option A: teach
|
||
|
|
option = {
|
||
|
|
name = court_events.3090.a
|
||
|
|
scope:child = {
|
||
|
|
if = {
|
||
|
|
limit = {
|
||
|
|
has_focus = education_martial
|
||
|
|
}
|
||
|
|
education_point_acquisition_additional_points_effect = { LEVEL = low }
|
||
|
|
}
|
||
|
|
add_prowess_skill = 1
|
||
|
|
add_character_modifier = {
|
||
|
|
modifier = court_confident_rider_modifier
|
||
|
|
years = 50
|
||
|
|
}
|
||
|
|
add_opinion = {
|
||
|
|
target = root
|
||
|
|
modifier = grateful_opinion
|
||
|
|
opinion = 25
|
||
|
|
}
|
||
|
|
}
|
||
|
|
stress_impact = {
|
||
|
|
lazy = medium_stress_impact_gain
|
||
|
|
callous = medium_stress_impact_gain
|
||
|
|
}
|
||
|
|
ai_chance = {
|
||
|
|
base = 100
|
||
|
|
ai_value_modifier = {
|
||
|
|
ai_energy = 1
|
||
|
|
ai_sociability = 0.5
|
||
|
|
}
|
||
|
|
modifier = {
|
||
|
|
has_trait_xp = {
|
||
|
|
trait = tourney_participant
|
||
|
|
track = horse
|
||
|
|
value >= 50
|
||
|
|
}
|
||
|
|
add = 100
|
||
|
|
}
|
||
|
|
}
|
||
|
|
}
|
||
|
|
|
||
|
|
# Option B: when you grow up
|
||
|
|
option = {
|
||
|
|
name = court_events.3090.b
|
||
|
|
flavor = court_events.3090.b.tt
|
||
|
|
custom_tooltip = court_events.3090.b.tt_effect
|
||
|
|
scope:child = {
|
||
|
|
add_stewardship_skill = 1
|
||
|
|
set_variable = {
|
||
|
|
name = promised_me_a_pony
|
||
|
|
value = root
|
||
|
|
}
|
||
|
|
if = {
|
||
|
|
limit = {
|
||
|
|
NOT = {
|
||
|
|
has_focus = education_martial
|
||
|
|
}
|
||
|
|
}
|
||
|
|
education_point_acquisition_additional_points_effect = { LEVEL = low }
|
||
|
|
}
|
||
|
|
add_opinion = {
|
||
|
|
target = root
|
||
|
|
modifier = grateful_opinion
|
||
|
|
opinion = 10
|
||
|
|
}
|
||
|
|
}
|
||
|
|
stress_impact = {
|
||
|
|
impatient = medium_stress_impact_gain
|
||
|
|
greedy = minor_stress_impact_gain
|
||
|
|
}
|
||
|
|
ai_chance = {
|
||
|
|
base = 100
|
||
|
|
ai_value_modifier = {
|
||
|
|
ai_rationality = 1
|
||
|
|
}
|
||
|
|
modifier = {
|
||
|
|
has_trait = impatient
|
||
|
|
add = -50
|
||
|
|
}
|
||
|
|
}
|
||
|
|
}
|
||
|
|
|
||
|
|
# Option C: no
|
||
|
|
option = {
|
||
|
|
name = court_events.3090.c
|
||
|
|
scope:child = {
|
||
|
|
add_opinion = {
|
||
|
|
target = root
|
||
|
|
modifier = disappointed_opinion
|
||
|
|
opinion = -20
|
||
|
|
}
|
||
|
|
}
|
||
|
|
stress_impact = {
|
||
|
|
brave = minor_stress_impact_gain
|
||
|
|
}
|
||
|
|
ai_chance = {
|
||
|
|
base = 75
|
||
|
|
ai_value_modifier = {
|
||
|
|
ai_energy = -1
|
||
|
|
}
|
||
|
|
modifier = {
|
||
|
|
has_trait = brave
|
||
|
|
add = -25
|
||
|
|
}
|
||
|
|
}
|
||
|
|
}
|
||
|
|
after = {
|
||
|
|
clear_court_event_participation = yes
|
||
|
|
scope:child = { clear_court_event_participation = yes }
|
||
|
|
}
|
||
|
|
}
|
||
|
|
|
||
|
|
court_events.3091 = {
|
||
|
|
type = character_event
|
||
|
|
title = court_events.3090.t
|
||
|
|
desc = {
|
||
|
|
first_valid = {
|
||
|
|
triggered_desc = {
|
||
|
|
trigger = {
|
||
|
|
scope:parent = { is_alive = no }
|
||
|
|
}
|
||
|
|
desc = court_events.3091.desc_no_parent
|
||
|
|
}
|
||
|
|
desc = court_events.3091.desc
|
||
|
|
}
|
||
|
|
}
|
||
|
|
theme = family
|
||
|
|
override_background = { reference = garden }
|
||
|
|
|
||
|
|
left_portrait = {
|
||
|
|
character = root
|
||
|
|
triggered_animation = {
|
||
|
|
trigger = {
|
||
|
|
scope:parent = { is_alive = yes }
|
||
|
|
}
|
||
|
|
animation = jockey_victory
|
||
|
|
}
|
||
|
|
animation = jockey_walk
|
||
|
|
camera = camera_event_horse_right
|
||
|
|
}
|
||
|
|
right_portrait = {
|
||
|
|
character = scope:parent
|
||
|
|
triggered_animation = {
|
||
|
|
trigger = {
|
||
|
|
scope:parent = { is_alive = yes }
|
||
|
|
}
|
||
|
|
animation = admiration
|
||
|
|
}
|
||
|
|
animation = dead
|
||
|
|
}
|
||
|
|
|
||
|
|
trigger = {
|
||
|
|
has_variable = promised_me_a_pony
|
||
|
|
}
|
||
|
|
|
||
|
|
immediate = {
|
||
|
|
var:promised_me_a_pony = { save_scope_as = parent }
|
||
|
|
root = { save_scope_as = child }
|
||
|
|
scope:parent = {
|
||
|
|
if = {
|
||
|
|
limit = {
|
||
|
|
is_alive = yes
|
||
|
|
}
|
||
|
|
trigger_event = court_events.3092
|
||
|
|
}
|
||
|
|
}
|
||
|
|
create_story = story_cycle_martial_lifestyle_warhorse
|
||
|
|
}
|
||
|
|
|
||
|
|
option = {
|
||
|
|
name = court_events.3091.a
|
||
|
|
}
|
||
|
|
}
|
||
|
|
|
||
|
|
court_events.3092 = {
|
||
|
|
type = character_event
|
||
|
|
title = court_events.3090.t
|
||
|
|
desc = court_events.3092.desc
|
||
|
|
theme = family
|
||
|
|
override_background = { reference = garden }
|
||
|
|
|
||
|
|
left_portrait = {
|
||
|
|
character = root
|
||
|
|
animation = admiration
|
||
|
|
}
|
||
|
|
right_portrait = {
|
||
|
|
character = scope:child
|
||
|
|
animation = jockey_victory
|
||
|
|
camera = camera_event_horse_right
|
||
|
|
}
|
||
|
|
|
||
|
|
immediate = {
|
||
|
|
show_as_tooltip = {
|
||
|
|
scope:child = {
|
||
|
|
create_story = story_cycle_martial_lifestyle_warhorse
|
||
|
|
}
|
||
|
|
}
|
||
|
|
}
|
||
|
|
|
||
|
|
option = {
|
||
|
|
name = court_events.3092.a
|
||
|
|
scope:child = {
|
||
|
|
add_opinion = {
|
||
|
|
target = root
|
||
|
|
modifier = grateful_opinion
|
||
|
|
opinion = 15
|
||
|
|
}
|
||
|
|
}
|
||
|
|
}
|
||
|
|
}
|
||
|
|
|
||
|
|
# Boost to learning your court language if you don't know it
|
||
|
|
court_events.3100 = {
|
||
|
|
type = court_event
|
||
|
|
title = court_events.3100.t
|
||
|
|
desc = court_events.3100.desc
|
||
|
|
theme = court
|
||
|
|
cooldown = { years = 25 }
|
||
|
|
court_scene = {
|
||
|
|
button_position_character = scope:chancellor
|
||
|
|
roles = {
|
||
|
|
scope:chancellor = {
|
||
|
|
group = event_group
|
||
|
|
animation = chancellor
|
||
|
|
}
|
||
|
|
root = {
|
||
|
|
group = event_group
|
||
|
|
animation = personality_cynical
|
||
|
|
}
|
||
|
|
}
|
||
|
|
}
|
||
|
|
|
||
|
|
trigger = {
|
||
|
|
NOT = { knows_court_language_of = root }
|
||
|
|
has_royal_court = yes
|
||
|
|
OR = {
|
||
|
|
any_courtier = {
|
||
|
|
knows_court_language_of = root
|
||
|
|
root = {
|
||
|
|
has_court_language_of_culture = prev.culture
|
||
|
|
}
|
||
|
|
is_available_ai_adult = yes
|
||
|
|
}
|
||
|
|
cp:councillor_chancellor ?= {
|
||
|
|
knows_court_language_of = root
|
||
|
|
root = {
|
||
|
|
has_court_language_of_culture = prev.culture
|
||
|
|
}
|
||
|
|
is_available_ai_adult = yes
|
||
|
|
}
|
||
|
|
}
|
||
|
|
is_available_healthy_adult = yes
|
||
|
|
NOT = {
|
||
|
|
any_scheme = { type = learn_language }
|
||
|
|
}
|
||
|
|
}
|
||
|
|
|
||
|
|
weight_multiplier = {
|
||
|
|
base = 1
|
||
|
|
modifier = {
|
||
|
|
any_courtier = {
|
||
|
|
has_character_flag = court_linguist_flag
|
||
|
|
root = {
|
||
|
|
has_court_language_of_culture = prev.culture
|
||
|
|
}
|
||
|
|
}
|
||
|
|
add = 1
|
||
|
|
}
|
||
|
|
modifier = {
|
||
|
|
add = {
|
||
|
|
value = {
|
||
|
|
every_close_family_member = {
|
||
|
|
limit = {
|
||
|
|
NOT = { knows_court_language_of = root }
|
||
|
|
}
|
||
|
|
add = 1
|
||
|
|
}
|
||
|
|
}
|
||
|
|
}
|
||
|
|
}
|
||
|
|
}
|
||
|
|
|
||
|
|
immediate = {
|
||
|
|
random_courtier = {
|
||
|
|
limit = {
|
||
|
|
has_character_flag = court_linguist_flag
|
||
|
|
knows_court_language_of = root
|
||
|
|
root = {
|
||
|
|
has_court_language_of_culture = prev.culture
|
||
|
|
}
|
||
|
|
is_available_ai_adult = yes
|
||
|
|
}
|
||
|
|
save_scope_as = chancellor
|
||
|
|
}
|
||
|
|
if = {
|
||
|
|
limit = {
|
||
|
|
NOT = { exists = scope:chancellor }
|
||
|
|
cp:councillor_chancellor ?= {
|
||
|
|
knows_court_language_of = root
|
||
|
|
root = {
|
||
|
|
has_court_language_of_culture = prev.culture
|
||
|
|
}
|
||
|
|
is_available_ai_adult = yes
|
||
|
|
}
|
||
|
|
}
|
||
|
|
cp:councillor_chancellor = { save_scope_as = chancellor }
|
||
|
|
}
|
||
|
|
else = {
|
||
|
|
random_courtier = {
|
||
|
|
limit = {
|
||
|
|
knows_court_language_of = root
|
||
|
|
root = {
|
||
|
|
has_court_language_of_culture = prev.culture
|
||
|
|
}
|
||
|
|
is_available_ai_adult = yes
|
||
|
|
}
|
||
|
|
weight = {
|
||
|
|
base = 1
|
||
|
|
modifier = {
|
||
|
|
has_court_position = court_tutor_court_position
|
||
|
|
add = 20
|
||
|
|
}
|
||
|
|
modifier = {
|
||
|
|
is_close_family_of = root
|
||
|
|
add = 10
|
||
|
|
}
|
||
|
|
modifier = {
|
||
|
|
has_trait = scholar
|
||
|
|
add = 10
|
||
|
|
}
|
||
|
|
modifier = {
|
||
|
|
has_trait = loyal
|
||
|
|
add = 5
|
||
|
|
}
|
||
|
|
modifier = {
|
||
|
|
has_trait = diligent
|
||
|
|
add = 5
|
||
|
|
}
|
||
|
|
modifier = {
|
||
|
|
has_trait = gregarious
|
||
|
|
add = 5
|
||
|
|
}
|
||
|
|
}
|
||
|
|
save_scope_as = chancellor
|
||
|
|
}
|
||
|
|
}
|
||
|
|
scope:chancellor = { court_event_character_flag_effect = yes }
|
||
|
|
if = {
|
||
|
|
limit = {
|
||
|
|
employs_court_position = court_tutor_court_position
|
||
|
|
court_position:court_tutor_court_position = {
|
||
|
|
knows_court_language_of = root
|
||
|
|
root = {
|
||
|
|
has_court_language_of_culture = prev.culture
|
||
|
|
}
|
||
|
|
}
|
||
|
|
}
|
||
|
|
court_position:court_tutor_court_position = { save_scope_as = linguist }
|
||
|
|
}
|
||
|
|
else_if = {
|
||
|
|
limit = {
|
||
|
|
any_courtier = {
|
||
|
|
knows_court_language_of = root
|
||
|
|
root = {
|
||
|
|
has_court_language_of_culture = prev.culture
|
||
|
|
}
|
||
|
|
}
|
||
|
|
}
|
||
|
|
random_courtier = {
|
||
|
|
limit = {
|
||
|
|
knows_court_language_of = root
|
||
|
|
root = {
|
||
|
|
has_court_language_of_culture = prev.culture
|
||
|
|
}
|
||
|
|
}
|
||
|
|
save_scope_as = linguist
|
||
|
|
}
|
||
|
|
}
|
||
|
|
court_event_character_flag_effect = yes
|
||
|
|
}
|
||
|
|
|
||
|
|
# Option A: start studying
|
||
|
|
option = {
|
||
|
|
name = court_events.3100.a
|
||
|
|
custom_tooltip = {
|
||
|
|
text = court_events.3100.a.tt
|
||
|
|
start_scheme = {
|
||
|
|
type = learn_language
|
||
|
|
target_character = scope:chancellor
|
||
|
|
}
|
||
|
|
random_scheme = {
|
||
|
|
type = learn_language
|
||
|
|
add_scheme_modifier = { type = pressured_to_learn_court_language_modifier }
|
||
|
|
}
|
||
|
|
}
|
||
|
|
start_scheme = {
|
||
|
|
type = learn_language
|
||
|
|
target_character = scope:chancellor
|
||
|
|
}
|
||
|
|
random_scheme = {
|
||
|
|
type = learn_language
|
||
|
|
add_scheme_modifier = { type = pressured_to_learn_court_language_modifier }
|
||
|
|
}
|
||
|
|
stress_impact = {
|
||
|
|
arrogant = medium_stress_impact_gain
|
||
|
|
lazy = medium_stress_impact_gain
|
||
|
|
}
|
||
|
|
ai_chance = {
|
||
|
|
base = 100
|
||
|
|
modifier = {
|
||
|
|
has_trait = humble
|
||
|
|
add = 25
|
||
|
|
}
|
||
|
|
modifier = {
|
||
|
|
has_trait = diligent
|
||
|
|
add = 25
|
||
|
|
}
|
||
|
|
}
|
||
|
|
}
|
||
|
|
|
||
|
|
# Option B: has linguist/tutor - teach the whole family/faster
|
||
|
|
option = {
|
||
|
|
name = court_events.3100.b
|
||
|
|
trigger = {
|
||
|
|
exists = scope:linguist
|
||
|
|
}
|
||
|
|
start_scheme = {
|
||
|
|
type = learn_language
|
||
|
|
target_character = scope:linguist
|
||
|
|
}
|
||
|
|
random_scheme = {
|
||
|
|
type = learn_language
|
||
|
|
add_scheme_modifier = { type = linguist_help_for_court_language_modifier }
|
||
|
|
}
|
||
|
|
every_close_family_member = {
|
||
|
|
limit = {
|
||
|
|
NOT = { knows_court_language_of = root }
|
||
|
|
location = root.location
|
||
|
|
is_adult = yes
|
||
|
|
is_ai = yes
|
||
|
|
}
|
||
|
|
start_scheme = {
|
||
|
|
type = learn_language
|
||
|
|
target_character = scope:linguist
|
||
|
|
}
|
||
|
|
random_scheme = {
|
||
|
|
type = learn_language
|
||
|
|
add_scheme_modifier = { type = linguist_help_for_court_language_modifier }
|
||
|
|
}
|
||
|
|
}
|
||
|
|
every_close_family_member = {
|
||
|
|
limit = {
|
||
|
|
NOT = { knows_court_language_of = root }
|
||
|
|
location = root.location
|
||
|
|
is_adult = no
|
||
|
|
is_ai = yes
|
||
|
|
}
|
||
|
|
learn_court_language_of = root
|
||
|
|
}
|
||
|
|
stress_impact = {
|
||
|
|
arrogant = minor_stress_impact_gain
|
||
|
|
lazy = minor_stress_impact_gain
|
||
|
|
}
|
||
|
|
ai_chance = {
|
||
|
|
base = 250
|
||
|
|
}
|
||
|
|
}
|
||
|
|
|
||
|
|
# Option C: it's not the time for this
|
||
|
|
option = {
|
||
|
|
name = court_events.3100.c
|
||
|
|
add_prestige = medium_prestige_gain
|
||
|
|
stress_impact = {
|
||
|
|
humble = minor_stress_impact_gain
|
||
|
|
diligent = minor_stress_impact_gain
|
||
|
|
}
|
||
|
|
ai_chance = {
|
||
|
|
base = 75
|
||
|
|
modifier = {
|
||
|
|
has_trait = arrogant
|
||
|
|
add = 50
|
||
|
|
}
|
||
|
|
modifier = {
|
||
|
|
has_trait = humble
|
||
|
|
add = -25
|
||
|
|
}
|
||
|
|
modifier = {
|
||
|
|
has_trait = diligent
|
||
|
|
add = -25
|
||
|
|
}
|
||
|
|
}
|
||
|
|
}
|
||
|
|
|
||
|
|
after = {
|
||
|
|
clear_court_event_participation = yes
|
||
|
|
scope:chancellor = { clear_court_event_participation = yes }
|
||
|
|
}
|
||
|
|
}
|
||
|
|
|
||
|
|
# Stewardship court: a vassal's construction program is challenging you
|
||
|
|
scripted_trigger court_3110_valid_vassal_trigger = {
|
||
|
|
is_landed = yes
|
||
|
|
is_available_ai_adult = yes
|
||
|
|
capital_county.title_province = {
|
||
|
|
OR = {
|
||
|
|
combined_building_level > root.capital_county.title_province.combined_building_level
|
||
|
|
num_buildings > root.capital_county.title_province.num_buildings
|
||
|
|
}
|
||
|
|
has_ongoing_construction = yes
|
||
|
|
}
|
||
|
|
OR = {
|
||
|
|
has_trait = arrogant
|
||
|
|
has_trait = architect
|
||
|
|
has_trait = honest
|
||
|
|
has_trait = gregarious
|
||
|
|
has_trait = disloyal
|
||
|
|
has_focus = stewardship_domain_focus
|
||
|
|
}
|
||
|
|
highest_held_title_tier >= tier_county
|
||
|
|
}
|
||
|
|
|
||
|
|
court_events.3110 = {
|
||
|
|
type = court_event
|
||
|
|
title = court_events.3110.t
|
||
|
|
desc = court_events.3110.desc
|
||
|
|
theme = court
|
||
|
|
cooldown = { years = 25 }
|
||
|
|
court_scene = {
|
||
|
|
button_position_character = scope:steward
|
||
|
|
roles = {
|
||
|
|
scope:steward = {
|
||
|
|
group = event_group
|
||
|
|
animation = worry
|
||
|
|
}
|
||
|
|
root = {
|
||
|
|
group = event_group
|
||
|
|
animation = disapproval
|
||
|
|
}
|
||
|
|
}
|
||
|
|
}
|
||
|
|
|
||
|
|
trigger = {
|
||
|
|
has_royal_court = yes
|
||
|
|
has_court_type = court_administrative
|
||
|
|
OR = {
|
||
|
|
has_focus = stewardship_wealth_focus
|
||
|
|
has_focus = stewardship_domain_focus
|
||
|
|
has_focus = stewardship_duty_focus
|
||
|
|
}
|
||
|
|
any_vassal = {
|
||
|
|
court_3110_valid_vassal_trigger = yes
|
||
|
|
}
|
||
|
|
exists = cp:councillor_steward
|
||
|
|
NOT = { has_character_flag = had_court_events_3115 }
|
||
|
|
}
|
||
|
|
|
||
|
|
weight_multiplier = {
|
||
|
|
base = 1
|
||
|
|
modifier = {
|
||
|
|
has_focus = stewardship_domain_focus
|
||
|
|
add = 0.5
|
||
|
|
}
|
||
|
|
modifier = {
|
||
|
|
capital_county.title_province = {
|
||
|
|
has_ongoing_construction = yes
|
||
|
|
}
|
||
|
|
add = 1
|
||
|
|
}
|
||
|
|
modifier = {
|
||
|
|
employs_court_position = royal_architect_court_position
|
||
|
|
add = 1
|
||
|
|
}
|
||
|
|
}
|
||
|
|
|
||
|
|
immediate = {
|
||
|
|
add_character_flag = {
|
||
|
|
flag = had_court_events_3110
|
||
|
|
years = 25
|
||
|
|
}
|
||
|
|
court_event_character_flag_effect = yes
|
||
|
|
random_vassal = {
|
||
|
|
limit = {
|
||
|
|
court_3110_valid_vassal_trigger = yes
|
||
|
|
}
|
||
|
|
save_scope_as = vassal
|
||
|
|
}
|
||
|
|
if = {
|
||
|
|
limit = {
|
||
|
|
employs_court_position = royal_architect_court_position
|
||
|
|
}
|
||
|
|
court_position:royal_architect_court_position = {
|
||
|
|
save_scope_as = steward
|
||
|
|
save_scope_as = architect
|
||
|
|
}
|
||
|
|
}
|
||
|
|
else = {
|
||
|
|
cp:councillor_steward = {
|
||
|
|
save_scope_as = steward
|
||
|
|
}
|
||
|
|
}
|
||
|
|
scope:steward = { court_event_character_flag_effect = yes }
|
||
|
|
}
|
||
|
|
|
||
|
|
# Option A: Build MORE!
|
||
|
|
option = {
|
||
|
|
name = court_events.3110.a
|
||
|
|
if = {
|
||
|
|
limit = {
|
||
|
|
exists = scope:architect
|
||
|
|
}
|
||
|
|
custom_tooltip = court_events.3110.architect
|
||
|
|
capital_county = {
|
||
|
|
add_county_modifier = {
|
||
|
|
modifier = architect_building_program_county_modifier
|
||
|
|
years = 20
|
||
|
|
}
|
||
|
|
}
|
||
|
|
}
|
||
|
|
else = {
|
||
|
|
duel = {
|
||
|
|
skill = stewardship
|
||
|
|
value = average_skill_rating
|
||
|
|
50 = {
|
||
|
|
desc = court_events.3110.a.success
|
||
|
|
compare_modifier = {
|
||
|
|
value = scope:duel_value
|
||
|
|
multiplier = 3.5
|
||
|
|
}
|
||
|
|
modifier = {
|
||
|
|
has_trait = architect
|
||
|
|
add = 50
|
||
|
|
}
|
||
|
|
modifier = {
|
||
|
|
has_trait = diligent
|
||
|
|
add = 10
|
||
|
|
}
|
||
|
|
modifier = {
|
||
|
|
has_trait = ambitious
|
||
|
|
add = 10
|
||
|
|
}
|
||
|
|
send_interface_toast = {
|
||
|
|
type = event_toast_effect_good
|
||
|
|
title = court_events.3110.a.success.tt
|
||
|
|
left_icon = root
|
||
|
|
capital_county = {
|
||
|
|
add_county_modifier = {
|
||
|
|
modifier = building_program_county_modifier
|
||
|
|
years = 20
|
||
|
|
}
|
||
|
|
}
|
||
|
|
}
|
||
|
|
}
|
||
|
|
50 = {
|
||
|
|
desc = court_events.3110.a.failure
|
||
|
|
compare_modifier = {
|
||
|
|
value = scope:duel_value
|
||
|
|
multiplier = -3.5
|
||
|
|
}
|
||
|
|
modifier = {
|
||
|
|
has_trait = greedy
|
||
|
|
add = 20
|
||
|
|
}
|
||
|
|
modifier = {
|
||
|
|
has_trait = lazy
|
||
|
|
add = 10
|
||
|
|
}
|
||
|
|
modifier = {
|
||
|
|
has_trait = humble
|
||
|
|
add = 10
|
||
|
|
}
|
||
|
|
send_interface_toast = {
|
||
|
|
type = event_toast_effect_bad
|
||
|
|
title = court_events.3110.a.failure.tt
|
||
|
|
left_icon = root
|
||
|
|
add_prestige = medium_prestige_loss
|
||
|
|
add_stewardship_lifestyle_xp = medium_lifestyle_xp
|
||
|
|
}
|
||
|
|
}
|
||
|
|
}
|
||
|
|
}
|
||
|
|
stress_impact = {
|
||
|
|
greedy = major_stress_impact_gain
|
||
|
|
humble = medium_stress_impact_gain
|
||
|
|
lazy = minor_stress_impact_gain
|
||
|
|
}
|
||
|
|
ai_chance = {
|
||
|
|
base = 100
|
||
|
|
ai_value_modifier = {
|
||
|
|
ai_greed = -1
|
||
|
|
ai_boldness = 0.5
|
||
|
|
}
|
||
|
|
modifier = {
|
||
|
|
has_trait = humble
|
||
|
|
add = -50
|
||
|
|
}
|
||
|
|
modifier = {
|
||
|
|
has_trait = lazy
|
||
|
|
add = -25
|
||
|
|
}
|
||
|
|
modifier = {
|
||
|
|
has_trait = architect
|
||
|
|
add = 100
|
||
|
|
}
|
||
|
|
}
|
||
|
|
}
|
||
|
|
|
||
|
|
# Option B: Tax MORE!
|
||
|
|
option = {
|
||
|
|
name = court_events.3110.b
|
||
|
|
flavor = court_events.3110.b.tt
|
||
|
|
duel = {
|
||
|
|
skill = diplomacy
|
||
|
|
target = scope:vassal
|
||
|
|
50 = {
|
||
|
|
desc = court_events.3110.b.success
|
||
|
|
compare_modifier = {
|
||
|
|
value = scope:duel_value
|
||
|
|
multiplier = 3.5
|
||
|
|
}
|
||
|
|
send_interface_toast = {
|
||
|
|
type = event_toast_effect_good
|
||
|
|
title = court_events.3110.b.success.tt
|
||
|
|
left_icon = scope:vassal
|
||
|
|
scope:vassal = {
|
||
|
|
pay_short_term_gold = {
|
||
|
|
target = root
|
||
|
|
gold = medium_gold_value
|
||
|
|
}
|
||
|
|
}
|
||
|
|
if = {
|
||
|
|
limit = {
|
||
|
|
government_allows = administrative
|
||
|
|
}
|
||
|
|
scope:vassal = {
|
||
|
|
change_influence = medium_influence_loss
|
||
|
|
}
|
||
|
|
change_influence = medium_influence_gain
|
||
|
|
}
|
||
|
|
else = {
|
||
|
|
scope:vassal = {
|
||
|
|
add_prestige = medium_prestige_loss
|
||
|
|
}
|
||
|
|
add_prestige = medium_prestige_gain
|
||
|
|
}
|
||
|
|
}
|
||
|
|
}
|
||
|
|
50 = {
|
||
|
|
desc = court_events.3110.b.failure
|
||
|
|
compare_modifier = {
|
||
|
|
value = scope:duel_value
|
||
|
|
multiplier = -3.5
|
||
|
|
}
|
||
|
|
|
||
|
|
send_interface_toast = {
|
||
|
|
type = event_toast_effect_bad
|
||
|
|
title = court_events.3110.b.failure.tt
|
||
|
|
left_icon = scope:vassal
|
||
|
|
if = {
|
||
|
|
limit = {
|
||
|
|
government_allows = administrative
|
||
|
|
}
|
||
|
|
scope:vassal = {
|
||
|
|
change_influence = medium_influence_gain
|
||
|
|
}
|
||
|
|
change_influence = medium_influence_loss
|
||
|
|
}
|
||
|
|
else = {
|
||
|
|
scope:vassal = {
|
||
|
|
add_prestige = medium_prestige_gain
|
||
|
|
}
|
||
|
|
add_prestige = medium_prestige_loss
|
||
|
|
}
|
||
|
|
}
|
||
|
|
}
|
||
|
|
}
|
||
|
|
stress_impact = {
|
||
|
|
generous = medium_stress_impact_gain
|
||
|
|
architect = medium_stress_impact_gain
|
||
|
|
compassionate = minor_stress_impact_gain
|
||
|
|
zealous = minor_stress_impact_gain
|
||
|
|
}
|
||
|
|
ai_chance = {
|
||
|
|
base = 100
|
||
|
|
ai_value_modifier = {
|
||
|
|
ai_greed = 1
|
||
|
|
ai_compassion = -0.5
|
||
|
|
}
|
||
|
|
modifier = {
|
||
|
|
has_trait = zealous
|
||
|
|
add = -25
|
||
|
|
}
|
||
|
|
}
|
||
|
|
}
|
||
|
|
|
||
|
|
# Option C: I don't care
|
||
|
|
option = {
|
||
|
|
name = court_events.3110.c
|
||
|
|
add_prestige = miniscule_prestige_loss
|
||
|
|
stress_impact = {
|
||
|
|
ambitious = major_stress_impact_gain
|
||
|
|
arrogant = medium_stress_impact_gain
|
||
|
|
architect = medium_stress_impact_gain
|
||
|
|
}
|
||
|
|
ai_chance = {
|
||
|
|
base = 75
|
||
|
|
ai_value_modifier = {
|
||
|
|
ai_energy = -0.5
|
||
|
|
ai_boldness = -0.5
|
||
|
|
}
|
||
|
|
modifier = {
|
||
|
|
has_trait = ambitious
|
||
|
|
add = -75
|
||
|
|
}
|
||
|
|
modifier = {
|
||
|
|
has_trait = arrogant
|
||
|
|
add = -50
|
||
|
|
}
|
||
|
|
}
|
||
|
|
}
|
||
|
|
|
||
|
|
after = {
|
||
|
|
clear_court_event_participation = yes
|
||
|
|
scope:steward = { clear_court_event_participation = yes }
|
||
|
|
}
|
||
|
|
}
|
||
|
|
|
||
|
|
# Admin court version: a vassal's construction program intheir estate is challenging you
|
||
|
|
scripted_trigger court_3115_valid_vassal_trigger = {
|
||
|
|
government_allows = administrative
|
||
|
|
this = house.house_head
|
||
|
|
domicile ?= {
|
||
|
|
is_domicile_type = estate
|
||
|
|
num_domicile_buildings > root.domicile.num_domicile_buildings
|
||
|
|
external_domicile_building_slots >= root.domicile.external_domicile_building_slots
|
||
|
|
free_external_domicile_building_slots < root.domicile.free_external_domicile_building_slots
|
||
|
|
}
|
||
|
|
is_available_ai_adult = yes
|
||
|
|
OR = {
|
||
|
|
has_trait = arrogant
|
||
|
|
has_trait = architect
|
||
|
|
has_trait = honest
|
||
|
|
has_trait = gregarious
|
||
|
|
has_trait = disloyal
|
||
|
|
has_focus = stewardship_domain_focus
|
||
|
|
has_trait_xp = {
|
||
|
|
trait = governor
|
||
|
|
value >= 60
|
||
|
|
}
|
||
|
|
}
|
||
|
|
}
|
||
|
|
|
||
|
|
court_events.3115 = {
|
||
|
|
type = court_event
|
||
|
|
title = court_events.3110.t
|
||
|
|
desc = court_events.3115.desc
|
||
|
|
theme = court
|
||
|
|
cooldown = { years = 25 }
|
||
|
|
court_scene = {
|
||
|
|
button_position_character = scope:relative
|
||
|
|
roles = {
|
||
|
|
scope:relative = {
|
||
|
|
group = event_group
|
||
|
|
animation = worry
|
||
|
|
}
|
||
|
|
root = {
|
||
|
|
group = event_group
|
||
|
|
animation = disapproval
|
||
|
|
}
|
||
|
|
}
|
||
|
|
}
|
||
|
|
|
||
|
|
trigger = {
|
||
|
|
has_royal_court = yes
|
||
|
|
government_allows = administrative
|
||
|
|
this = house.house_head
|
||
|
|
domicile ?= { is_domicile_type = estate }
|
||
|
|
OR = {
|
||
|
|
has_focus = stewardship_wealth_focus
|
||
|
|
has_focus = stewardship_domain_focus
|
||
|
|
has_focus = stewardship_duty_focus
|
||
|
|
}
|
||
|
|
any_vassal = {
|
||
|
|
court_3110_valid_vassal_trigger = yes
|
||
|
|
}
|
||
|
|
any_courtier_or_guest = {
|
||
|
|
house = root.house
|
||
|
|
location = root.location
|
||
|
|
is_available_ai_adult = yes
|
||
|
|
}
|
||
|
|
NOT = { has_character_flag = had_court_events_3110 }
|
||
|
|
}
|
||
|
|
|
||
|
|
weight_multiplier = {
|
||
|
|
base = 1
|
||
|
|
modifier = {
|
||
|
|
has_focus = stewardship_domain_focus
|
||
|
|
add = 0.5
|
||
|
|
}
|
||
|
|
modifier = {
|
||
|
|
any_vassal = {
|
||
|
|
court_3110_valid_vassal_trigger = yes
|
||
|
|
house = { is_dominant_family = yes }
|
||
|
|
}
|
||
|
|
add = 1
|
||
|
|
}
|
||
|
|
modifier = {
|
||
|
|
any_vassal = {
|
||
|
|
court_3110_valid_vassal_trigger = yes
|
||
|
|
house = { is_powerful_family = yes }
|
||
|
|
}
|
||
|
|
add = 0.5
|
||
|
|
}
|
||
|
|
modifier = {
|
||
|
|
house = {
|
||
|
|
is_powerful_family = no
|
||
|
|
}
|
||
|
|
add = 0.5
|
||
|
|
}
|
||
|
|
}
|
||
|
|
|
||
|
|
immediate = {
|
||
|
|
add_character_flag = {
|
||
|
|
flag = had_court_events_3115
|
||
|
|
years = 25
|
||
|
|
}
|
||
|
|
court_event_character_flag_effect = yes
|
||
|
|
random_vassal = {
|
||
|
|
limit = {
|
||
|
|
court_3110_valid_vassal_trigger = yes
|
||
|
|
}
|
||
|
|
save_scope_as = vassal
|
||
|
|
}
|
||
|
|
|
||
|
|
random_courtier_or_guest = {
|
||
|
|
limit = {
|
||
|
|
house = root.house
|
||
|
|
location = root.location
|
||
|
|
is_available_ai_adult = yes
|
||
|
|
}
|
||
|
|
save_scope_as = relative
|
||
|
|
}
|
||
|
|
scope:relative = { court_event_character_flag_effect = yes }
|
||
|
|
}
|
||
|
|
|
||
|
|
# Option A: Build MORE!
|
||
|
|
option = {
|
||
|
|
name = court_events.3110.a
|
||
|
|
duel = {
|
||
|
|
skill = stewardship
|
||
|
|
value = average_skill_rating
|
||
|
|
50 = {
|
||
|
|
desc = court_events.3110.a.success
|
||
|
|
compare_modifier = {
|
||
|
|
value = scope:duel_value
|
||
|
|
multiplier = 3.5
|
||
|
|
}
|
||
|
|
modifier = {
|
||
|
|
has_trait = architect
|
||
|
|
add = 50
|
||
|
|
}
|
||
|
|
modifier = {
|
||
|
|
has_trait = diligent
|
||
|
|
add = 10
|
||
|
|
}
|
||
|
|
modifier = {
|
||
|
|
has_trait = ambitious
|
||
|
|
add = 10
|
||
|
|
}
|
||
|
|
send_interface_toast = {
|
||
|
|
type = event_toast_effect_good
|
||
|
|
title = court_events.3110.a.success.tt
|
||
|
|
left_icon = root
|
||
|
|
add_character_modifier = {
|
||
|
|
modifier = estate_building_program_modifier
|
||
|
|
years = 20
|
||
|
|
}
|
||
|
|
}
|
||
|
|
}
|
||
|
|
50 = {
|
||
|
|
desc = court_events.3110.a.failure
|
||
|
|
compare_modifier = {
|
||
|
|
value = scope:duel_value
|
||
|
|
multiplier = -3.5
|
||
|
|
}
|
||
|
|
modifier = {
|
||
|
|
has_trait = greedy
|
||
|
|
add = 20
|
||
|
|
}
|
||
|
|
modifier = {
|
||
|
|
has_trait = lazy
|
||
|
|
add = 10
|
||
|
|
}
|
||
|
|
modifier = {
|
||
|
|
has_trait = humble
|
||
|
|
add = 10
|
||
|
|
}
|
||
|
|
send_interface_toast = {
|
||
|
|
type = event_toast_effect_bad
|
||
|
|
title = court_events.3110.a.failure.tt
|
||
|
|
left_icon = root
|
||
|
|
change_influence = medium_influence_loss
|
||
|
|
}
|
||
|
|
}
|
||
|
|
}
|
||
|
|
stress_impact = {
|
||
|
|
greedy = major_stress_impact_gain
|
||
|
|
humble = medium_stress_impact_gain
|
||
|
|
lazy = minor_stress_impact_gain
|
||
|
|
}
|
||
|
|
ai_chance = {
|
||
|
|
base = 100
|
||
|
|
ai_value_modifier = {
|
||
|
|
ai_greed = -1
|
||
|
|
ai_boldness = 0.5
|
||
|
|
}
|
||
|
|
modifier = {
|
||
|
|
has_trait = humble
|
||
|
|
add = -50
|
||
|
|
}
|
||
|
|
modifier = {
|
||
|
|
has_trait = lazy
|
||
|
|
add = -25
|
||
|
|
}
|
||
|
|
modifier = {
|
||
|
|
has_trait = architect
|
||
|
|
add = 100
|
||
|
|
}
|
||
|
|
}
|
||
|
|
}
|
||
|
|
|
||
|
|
# Option B: Tax MORE!
|
||
|
|
option = {
|
||
|
|
name = court_events.3110.b
|
||
|
|
flavor = court_events.3110.b.tt
|
||
|
|
duel = {
|
||
|
|
skill = diplomacy
|
||
|
|
target = scope:vassal
|
||
|
|
50 = {
|
||
|
|
desc = court_events.3110.b.success
|
||
|
|
compare_modifier = {
|
||
|
|
value = scope:duel_value
|
||
|
|
multiplier = 3.5
|
||
|
|
}
|
||
|
|
send_interface_toast = {
|
||
|
|
type = event_toast_effect_good
|
||
|
|
title = court_events.3110.b.success.tt
|
||
|
|
left_icon = scope:vassal
|
||
|
|
scope:vassal = {
|
||
|
|
pay_short_term_gold = {
|
||
|
|
target = root
|
||
|
|
gold = medium_gold_value
|
||
|
|
}
|
||
|
|
}
|
||
|
|
scope:vassal = {
|
||
|
|
change_influence = major_influence_loss
|
||
|
|
}
|
||
|
|
change_influence = major_influence_gain
|
||
|
|
}
|
||
|
|
}
|
||
|
|
50 = {
|
||
|
|
desc = court_events.3110.b.failure
|
||
|
|
compare_modifier = {
|
||
|
|
value = scope:duel_value
|
||
|
|
multiplier = -3.5
|
||
|
|
}
|
||
|
|
|
||
|
|
send_interface_toast = {
|
||
|
|
type = event_toast_effect_bad
|
||
|
|
title = court_events.3110.b.failure.tt
|
||
|
|
left_icon = scope:vassal
|
||
|
|
scope:vassal = {
|
||
|
|
change_influence = medium_influence_gain
|
||
|
|
}
|
||
|
|
change_influence = medium_influence_loss
|
||
|
|
}
|
||
|
|
}
|
||
|
|
}
|
||
|
|
stress_impact = {
|
||
|
|
generous = medium_stress_impact_gain
|
||
|
|
architect = medium_stress_impact_gain
|
||
|
|
compassionate = minor_stress_impact_gain
|
||
|
|
zealous = minor_stress_impact_gain
|
||
|
|
}
|
||
|
|
ai_chance = {
|
||
|
|
base = 100
|
||
|
|
ai_value_modifier = {
|
||
|
|
ai_greed = 1
|
||
|
|
ai_compassion = -0.5
|
||
|
|
}
|
||
|
|
}
|
||
|
|
}
|
||
|
|
|
||
|
|
# Option C: I don't care
|
||
|
|
option = {
|
||
|
|
name = court_events.3110.c
|
||
|
|
change_influence = miniscule_influence_loss
|
||
|
|
stress_impact = {
|
||
|
|
ambitious = major_stress_impact_gain
|
||
|
|
arrogant = medium_stress_impact_gain
|
||
|
|
architect = medium_stress_impact_gain
|
||
|
|
}
|
||
|
|
ai_chance = {
|
||
|
|
base = 75
|
||
|
|
ai_value_modifier = {
|
||
|
|
ai_energy = -0.5
|
||
|
|
ai_boldness = -0.5
|
||
|
|
}
|
||
|
|
modifier = {
|
||
|
|
has_trait = ambitious
|
||
|
|
add = -75
|
||
|
|
}
|
||
|
|
modifier = {
|
||
|
|
has_trait = arrogant
|
||
|
|
add = -50
|
||
|
|
}
|
||
|
|
}
|
||
|
|
}
|
||
|
|
|
||
|
|
after = {
|
||
|
|
clear_court_event_participation = yes
|
||
|
|
scope:steward = { clear_court_event_participation = yes }
|
||
|
|
}
|
||
|
|
}
|
||
|
|
|
||
|
|
# An inspired person is cringing at your crappy common artifact
|
||
|
|
scripted_trigger 3120_valid_artifact_to_improve_trigger = {
|
||
|
|
NOR = {
|
||
|
|
has_variable = banner_house
|
||
|
|
has_variable = banner_dynasty
|
||
|
|
rarity = illustrious
|
||
|
|
rarity = famed
|
||
|
|
}
|
||
|
|
}
|
||
|
|
|
||
|
|
scripted_trigger 3120_smithsy_artifact_trigger = {
|
||
|
|
OR = {
|
||
|
|
artifact_type = necklace_pedestal
|
||
|
|
artifact_type = brooch
|
||
|
|
artifact_type = brooch_pedestal
|
||
|
|
artifact_type = necklace
|
||
|
|
artifact_type = helmet
|
||
|
|
artifact_slot_type = primary_armament
|
||
|
|
artifact_slot_type = armor
|
||
|
|
artifact_type = regalia
|
||
|
|
artifact_type = goblet
|
||
|
|
artifact_type = wall_shield
|
||
|
|
}
|
||
|
|
}
|
||
|
|
|
||
|
|
scripted_trigger 3120_artisan_artifact_trigger = {
|
||
|
|
OR = {
|
||
|
|
artifact_type = sculpture
|
||
|
|
artifact_type = box
|
||
|
|
artifact_type = chest
|
||
|
|
artifact_type = cabinet
|
||
|
|
artifact_type = throne
|
||
|
|
}
|
||
|
|
}
|
||
|
|
|
||
|
|
court_events.3120 = {
|
||
|
|
type = court_event
|
||
|
|
title = court_events.3120.t
|
||
|
|
desc = court_events.3120.desc
|
||
|
|
theme = court
|
||
|
|
cooldown = { years = 25 }
|
||
|
|
court_scene = {
|
||
|
|
button_position_character = scope:inspired
|
||
|
|
roles = {
|
||
|
|
scope:inspired = {
|
||
|
|
group = event_group
|
||
|
|
animation = disgust
|
||
|
|
}
|
||
|
|
root = {
|
||
|
|
group = event_group
|
||
|
|
animation = worry
|
||
|
|
}
|
||
|
|
}
|
||
|
|
}
|
||
|
|
|
||
|
|
trigger = {
|
||
|
|
has_royal_court = yes
|
||
|
|
any_courtier_or_guest = {
|
||
|
|
is_available = yes
|
||
|
|
OR = {
|
||
|
|
AND = {
|
||
|
|
inspiration ?= {
|
||
|
|
NOR = {
|
||
|
|
has_inspiration_type = adventure_inspiration
|
||
|
|
has_inspiration_type = alchemy_inspiration
|
||
|
|
has_inspiration_type = book_inspiration
|
||
|
|
}
|
||
|
|
}
|
||
|
|
}
|
||
|
|
AND = {
|
||
|
|
has_completed_inspiration = yes
|
||
|
|
var:created_artifact_type ?= {
|
||
|
|
NOR = {
|
||
|
|
this = flag:adventure
|
||
|
|
this = flag:alchemy
|
||
|
|
this = flag:book
|
||
|
|
}
|
||
|
|
}
|
||
|
|
}
|
||
|
|
}
|
||
|
|
trigger_if = {
|
||
|
|
limit = {
|
||
|
|
OR = {
|
||
|
|
inspiration ?= {
|
||
|
|
OR = {
|
||
|
|
has_inspiration_type = weapon_inspiration
|
||
|
|
has_inspiration_type = armor_inspiration
|
||
|
|
has_inspiration_type = smith_inspiration
|
||
|
|
}
|
||
|
|
}
|
||
|
|
var:created_artifact_type ?= {
|
||
|
|
OR = {
|
||
|
|
this = flag:weapon
|
||
|
|
this = flag:armor
|
||
|
|
this = flag:smith
|
||
|
|
}
|
||
|
|
}
|
||
|
|
}
|
||
|
|
}
|
||
|
|
root = {
|
||
|
|
any_character_artifact = {
|
||
|
|
3120_valid_artifact_to_improve_trigger = yes
|
||
|
|
3120_smithsy_artifact_trigger = yes
|
||
|
|
}
|
||
|
|
}
|
||
|
|
}
|
||
|
|
trigger_else_if = {
|
||
|
|
limit = {
|
||
|
|
OR = {
|
||
|
|
inspiration ?= { has_inspiration_type = weaver_inspiration }
|
||
|
|
var:created_artifact_type ?= { this = flag:weaver }
|
||
|
|
}
|
||
|
|
}
|
||
|
|
root = {
|
||
|
|
any_character_artifact = {
|
||
|
|
3120_valid_artifact_to_improve_trigger = yes
|
||
|
|
artifact_type = tapestry
|
||
|
|
}
|
||
|
|
}
|
||
|
|
}
|
||
|
|
trigger_else_if = {
|
||
|
|
limit = {
|
||
|
|
OR = {
|
||
|
|
inspiration ?= { has_inspiration_type = artisan_inspiration }
|
||
|
|
var:created_artifact_type ?= { this = flag:artisan }
|
||
|
|
}
|
||
|
|
}
|
||
|
|
root = {
|
||
|
|
any_character_artifact = {
|
||
|
|
3120_valid_artifact_to_improve_trigger = yes
|
||
|
|
3120_artisan_artifact_trigger = yes
|
||
|
|
}
|
||
|
|
}
|
||
|
|
}
|
||
|
|
trigger_else = {
|
||
|
|
always = no
|
||
|
|
}
|
||
|
|
}
|
||
|
|
}
|
||
|
|
|
||
|
|
weight_multiplier = {
|
||
|
|
base = 1
|
||
|
|
modifier = {
|
||
|
|
any_courtier_or_guest = {
|
||
|
|
has_court_position = court_artificer_court_position
|
||
|
|
}
|
||
|
|
add = 1
|
||
|
|
}
|
||
|
|
}
|
||
|
|
|
||
|
|
immediate = {
|
||
|
|
court_event_character_flag_effect = yes
|
||
|
|
random_courtier = {
|
||
|
|
limit = {
|
||
|
|
is_available = yes
|
||
|
|
OR = {
|
||
|
|
AND = {
|
||
|
|
exists = inspiration
|
||
|
|
inspiration ?= {
|
||
|
|
NOR = {
|
||
|
|
has_inspiration_type = adventure_inspiration
|
||
|
|
has_inspiration_type = alchemy_inspiration
|
||
|
|
has_inspiration_type = book_inspiration
|
||
|
|
}
|
||
|
|
}
|
||
|
|
}
|
||
|
|
AND = {
|
||
|
|
has_completed_inspiration = yes
|
||
|
|
var:created_artifact_type ?= {
|
||
|
|
NOR = {
|
||
|
|
this = flag:adventure
|
||
|
|
this = flag:alchemy
|
||
|
|
this = flag:book
|
||
|
|
}
|
||
|
|
}
|
||
|
|
}
|
||
|
|
}
|
||
|
|
}
|
||
|
|
weight = {
|
||
|
|
base = 1
|
||
|
|
modifier = {
|
||
|
|
has_court_position = court_artificer_court_position
|
||
|
|
add = 100
|
||
|
|
}
|
||
|
|
}
|
||
|
|
save_scope_as = inspired
|
||
|
|
}
|
||
|
|
if = {
|
||
|
|
limit = {
|
||
|
|
scope:inspired = {
|
||
|
|
OR = {
|
||
|
|
inspiration ?= {
|
||
|
|
OR = {
|
||
|
|
has_inspiration_type = weapon_inspiration
|
||
|
|
has_inspiration_type = armor_inspiration
|
||
|
|
has_inspiration_type = smith_inspiration
|
||
|
|
}
|
||
|
|
}
|
||
|
|
var:created_artifact_type ?= {
|
||
|
|
OR = {
|
||
|
|
this = flag:weapon
|
||
|
|
this = flag:armor
|
||
|
|
this = flag:smith
|
||
|
|
}
|
||
|
|
}
|
||
|
|
}
|
||
|
|
}
|
||
|
|
}
|
||
|
|
random_character_artifact = {
|
||
|
|
limit = {
|
||
|
|
3120_valid_artifact_to_improve_trigger = yes
|
||
|
|
3120_smithsy_artifact_trigger = yes
|
||
|
|
}
|
||
|
|
weight = {
|
||
|
|
base = 1
|
||
|
|
modifier = {
|
||
|
|
rarity = common
|
||
|
|
add = 20
|
||
|
|
}
|
||
|
|
}
|
||
|
|
save_scope_as = artifact
|
||
|
|
}
|
||
|
|
}
|
||
|
|
else_if = {
|
||
|
|
limit = {
|
||
|
|
scope:inspired = {
|
||
|
|
OR = {
|
||
|
|
inspiration ?= { has_inspiration_type = weaver_inspiration }
|
||
|
|
var:created_artifact_type ?= { this = flag:weaver }
|
||
|
|
}
|
||
|
|
}
|
||
|
|
}
|
||
|
|
random_character_artifact = {
|
||
|
|
limit = {
|
||
|
|
3120_valid_artifact_to_improve_trigger = yes
|
||
|
|
artifact_type = tapestry
|
||
|
|
}
|
||
|
|
weight = {
|
||
|
|
base = 1
|
||
|
|
modifier = {
|
||
|
|
rarity = common
|
||
|
|
add = 20
|
||
|
|
}
|
||
|
|
}
|
||
|
|
save_scope_as = artifact
|
||
|
|
}
|
||
|
|
}
|
||
|
|
else = {
|
||
|
|
random_character_artifact = {
|
||
|
|
limit = {
|
||
|
|
3120_valid_artifact_to_improve_trigger = yes
|
||
|
|
3120_artisan_artifact_trigger = yes
|
||
|
|
}
|
||
|
|
weight = {
|
||
|
|
base = 1
|
||
|
|
modifier = {
|
||
|
|
rarity = common
|
||
|
|
add = 20
|
||
|
|
}
|
||
|
|
}
|
||
|
|
save_scope_as = artifact
|
||
|
|
}
|
||
|
|
}
|
||
|
|
scope:inspired = { court_event_character_flag_effect = yes }
|
||
|
|
}
|
||
|
|
|
||
|
|
# Option A: do it
|
||
|
|
option = {
|
||
|
|
name = court_events.3120.a
|
||
|
|
pay_short_term_gold = {
|
||
|
|
target = scope:inspired
|
||
|
|
gold = minor_gold_value
|
||
|
|
}
|
||
|
|
scope:artifact = {
|
||
|
|
custom_tooltip = court_events.3120.a.tt
|
||
|
|
hidden_effect = {
|
||
|
|
random_list = {
|
||
|
|
pick = 2
|
||
|
|
unique = yes
|
||
|
|
10 = {
|
||
|
|
root = {
|
||
|
|
send_interface_toast = {
|
||
|
|
type = event_toast_effect_good
|
||
|
|
title = artifact_improved_tt
|
||
|
|
left_icon = scope:artifact
|
||
|
|
hidden_effect = {
|
||
|
|
scope:artifact = { add_artifact_modifier = artifact_monthly_minor_prestige_6_modifier }
|
||
|
|
}
|
||
|
|
}
|
||
|
|
}
|
||
|
|
}
|
||
|
|
10 = {
|
||
|
|
root = {
|
||
|
|
send_interface_toast = {
|
||
|
|
type = event_toast_effect_good
|
||
|
|
title = artifact_improved_tt
|
||
|
|
left_icon = scope:artifact
|
||
|
|
hidden_effect = {
|
||
|
|
scope:artifact = { add_artifact_modifier = artifact_monthly_prestige_6_modifier }
|
||
|
|
}
|
||
|
|
}
|
||
|
|
}
|
||
|
|
}
|
||
|
|
10 = {
|
||
|
|
root = {
|
||
|
|
send_interface_toast = {
|
||
|
|
type = event_toast_effect_good
|
||
|
|
title = artifact_improved_tt
|
||
|
|
left_icon = scope:artifact
|
||
|
|
hidden_effect = {
|
||
|
|
scope:artifact = { add_artifact_modifier = artifact_short_reign_duration_mult_4_modifier }
|
||
|
|
}
|
||
|
|
}
|
||
|
|
}
|
||
|
|
}
|
||
|
|
10 = {
|
||
|
|
root = {
|
||
|
|
send_interface_toast = {
|
||
|
|
type = event_toast_effect_good
|
||
|
|
title = artifact_improved_tt
|
||
|
|
left_icon = scope:artifact
|
||
|
|
hidden_effect = {
|
||
|
|
scope:artifact = { add_artifact_modifier = artifact_court_grandeur_baseline_add_4_modifier }
|
||
|
|
}
|
||
|
|
}
|
||
|
|
}
|
||
|
|
}
|
||
|
|
10 = {
|
||
|
|
root = {
|
||
|
|
send_interface_toast = {
|
||
|
|
type = event_toast_effect_good
|
||
|
|
title = artifact_improved_tt
|
||
|
|
left_icon = scope:artifact
|
||
|
|
hidden_effect = {
|
||
|
|
scope:artifact = { add_artifact_modifier = artifact_dynasty_opinion_5_modifier }
|
||
|
|
}
|
||
|
|
}
|
||
|
|
}
|
||
|
|
}
|
||
|
|
10 = {
|
||
|
|
root = {
|
||
|
|
send_interface_toast = {
|
||
|
|
type = event_toast_effect_good
|
||
|
|
title = artifact_improved_tt
|
||
|
|
left_icon = scope:artifact
|
||
|
|
hidden_effect = {
|
||
|
|
scope:artifact = { add_artifact_modifier = artifact_monthly_prestige_add_5_modifier }
|
||
|
|
}
|
||
|
|
}
|
||
|
|
}
|
||
|
|
}
|
||
|
|
10 = {
|
||
|
|
root = {
|
||
|
|
send_interface_toast = {
|
||
|
|
type = event_toast_effect_good
|
||
|
|
title = artifact_improved_tt
|
||
|
|
left_icon = scope:artifact
|
||
|
|
hidden_effect = {
|
||
|
|
scope:artifact = { add_artifact_modifier = artifact_vassal_limit_1_modifier }
|
||
|
|
}
|
||
|
|
}
|
||
|
|
}
|
||
|
|
}
|
||
|
|
10 = {
|
||
|
|
root = {
|
||
|
|
send_interface_toast = {
|
||
|
|
type = event_toast_effect_good
|
||
|
|
title = artifact_improved_tt
|
||
|
|
left_icon = scope:artifact
|
||
|
|
hidden_effect = {
|
||
|
|
scope:artifact = { add_artifact_modifier = artifact_courtier_and_guest_opinion_5_modifier }
|
||
|
|
}
|
||
|
|
}
|
||
|
|
}
|
||
|
|
}
|
||
|
|
10 = {
|
||
|
|
root = {
|
||
|
|
send_interface_toast = {
|
||
|
|
type = event_toast_effect_good
|
||
|
|
title = artifact_improved_tt
|
||
|
|
left_icon = scope:artifact
|
||
|
|
hidden_effect = {
|
||
|
|
scope:artifact = { add_artifact_modifier = artifact_domain_tax_mult_2_modifier }
|
||
|
|
}
|
||
|
|
}
|
||
|
|
}
|
||
|
|
}
|
||
|
|
20 = {
|
||
|
|
trigger = {
|
||
|
|
artifact_durability < define:NInventory|ARTIFACT_LOW_DURABILITY
|
||
|
|
}
|
||
|
|
root = {
|
||
|
|
send_interface_toast = {
|
||
|
|
type = event_toast_effect_good
|
||
|
|
title = artifact_improved_tt
|
||
|
|
left_icon = scope:artifact
|
||
|
|
scope:artifact = {
|
||
|
|
add_durability = {
|
||
|
|
value = {
|
||
|
|
value = scope:artifact.artifact_max_durability
|
||
|
|
subtract = scope:artifact.artifact_durability
|
||
|
|
}
|
||
|
|
}
|
||
|
|
}
|
||
|
|
}
|
||
|
|
}
|
||
|
|
}
|
||
|
|
20 = {
|
||
|
|
root = {
|
||
|
|
send_interface_toast = {
|
||
|
|
type = event_toast_effect_good
|
||
|
|
title = artifact_improved_tt
|
||
|
|
left_icon = scope:artifact
|
||
|
|
scope:artifact = {
|
||
|
|
set_max_durability = {
|
||
|
|
value = {
|
||
|
|
value = scope:artifact.artifact_max_durability
|
||
|
|
add = {
|
||
|
|
value = scope:artifact.artifact_max_durability
|
||
|
|
divide = 100
|
||
|
|
multiply = 20
|
||
|
|
}
|
||
|
|
}
|
||
|
|
}
|
||
|
|
}
|
||
|
|
}
|
||
|
|
}
|
||
|
|
}
|
||
|
|
10 = {
|
||
|
|
root = {
|
||
|
|
send_interface_toast = {
|
||
|
|
type = event_toast_effect_good
|
||
|
|
title = artifact_improved_tt
|
||
|
|
left_icon = scope:artifact
|
||
|
|
scope:artifact = {
|
||
|
|
set_max_durability = {
|
||
|
|
value = {
|
||
|
|
value = scope:artifact.artifact_max_durability
|
||
|
|
add = {
|
||
|
|
value = scope:artifact.artifact_max_durability
|
||
|
|
divide = 100
|
||
|
|
multiply = 35
|
||
|
|
}
|
||
|
|
}
|
||
|
|
}
|
||
|
|
}
|
||
|
|
}
|
||
|
|
}
|
||
|
|
}
|
||
|
|
}
|
||
|
|
}
|
||
|
|
}
|
||
|
|
stress_impact = {
|
||
|
|
greedy = medium_stress_impact_gain
|
||
|
|
humble = minor_stress_impact_gain
|
||
|
|
}
|
||
|
|
ai_chance = {
|
||
|
|
base = 100
|
||
|
|
ai_value_modifier = {
|
||
|
|
ai_greed = -0.5
|
||
|
|
}
|
||
|
|
modifier = {
|
||
|
|
has_trait = humble
|
||
|
|
add = -25
|
||
|
|
}
|
||
|
|
modifier = {
|
||
|
|
gold <= minor_gold_value
|
||
|
|
factor = 0
|
||
|
|
}
|
||
|
|
}
|
||
|
|
}
|
||
|
|
|
||
|
|
# Option B: think about your own stuff
|
||
|
|
option = {
|
||
|
|
name = court_events.3120.b
|
||
|
|
trigger = { exists = scope:inspired.inspiration }
|
||
|
|
scope:inspired = {
|
||
|
|
if = {
|
||
|
|
limit = {
|
||
|
|
NOT = { inspiration.inspiration_sponsor = root }
|
||
|
|
}
|
||
|
|
root = { sponsor_inspiration = scope:inspired.inspiration }
|
||
|
|
}
|
||
|
|
change_artifact_quality_effect = { AMOUNT = 5 }
|
||
|
|
inspiration = { change_inspiration_progress = 2 }
|
||
|
|
}
|
||
|
|
stress_impact = {
|
||
|
|
compassionate = minor_stress_impact_gain
|
||
|
|
ambitious = medium_stress_impact_gain
|
||
|
|
gregarious = medium_stress_impact_gain
|
||
|
|
}
|
||
|
|
ai_chance = {
|
||
|
|
base = 100
|
||
|
|
ai_value_modifier = {
|
||
|
|
ai_sociability = -0.5
|
||
|
|
ai_compassion = -0.5
|
||
|
|
}
|
||
|
|
}
|
||
|
|
}
|
||
|
|
|
||
|
|
# Option C: show me you can still do better
|
||
|
|
option = {
|
||
|
|
name = court_events.3120.c
|
||
|
|
trigger = {
|
||
|
|
scope:inspired = {
|
||
|
|
has_completed_inspiration = yes
|
||
|
|
NOT = { exists = inspiration }
|
||
|
|
}
|
||
|
|
}
|
||
|
|
scope:inspired = {
|
||
|
|
if = {
|
||
|
|
limit = {
|
||
|
|
var:created_artifact_type ?= {
|
||
|
|
OR = {
|
||
|
|
this = flag:weapon
|
||
|
|
this = flag:armor
|
||
|
|
this = flag:smith
|
||
|
|
}
|
||
|
|
}
|
||
|
|
}
|
||
|
|
random_list = {
|
||
|
|
30 = {
|
||
|
|
create_inspiration = { type = weapon_inspiration }
|
||
|
|
custom_tooltip = gains_weapon_inspiration_tt
|
||
|
|
}
|
||
|
|
30 = {
|
||
|
|
create_inspiration = { type = armor_inspiration }
|
||
|
|
custom_tooltip = gains_armor_inspiration_tt
|
||
|
|
}
|
||
|
|
30 = {
|
||
|
|
create_inspiration = { type = smith_inspiration }
|
||
|
|
custom_tooltip = gains_smith_inspiration_tt
|
||
|
|
}
|
||
|
|
}
|
||
|
|
}
|
||
|
|
else_if = {
|
||
|
|
limit = {
|
||
|
|
var:created_artifact_type ?= {
|
||
|
|
this = flag:weaver
|
||
|
|
}
|
||
|
|
}
|
||
|
|
create_inspiration = { type = weaver_inspiration }
|
||
|
|
custom_tooltip = gains_weaver_inspiration_tt
|
||
|
|
}
|
||
|
|
else = {
|
||
|
|
create_inspiration = { type = artisan_inspiration }
|
||
|
|
custom_tooltip = gains_artisan_inspiration_tt
|
||
|
|
}
|
||
|
|
}
|
||
|
|
stress_impact = {
|
||
|
|
shy = minor_stress_impact_gain
|
||
|
|
callous = minor_stress_impact_gain
|
||
|
|
}
|
||
|
|
ai_chance = {
|
||
|
|
base = 100
|
||
|
|
ai_value_modifier = {
|
||
|
|
ai_boldness = 0.5
|
||
|
|
ai_sociability = 0.5
|
||
|
|
}
|
||
|
|
modifier = {
|
||
|
|
has_trait = shy
|
||
|
|
add = -25
|
||
|
|
}
|
||
|
|
modifier = {
|
||
|
|
has_trait = callous
|
||
|
|
add = -25
|
||
|
|
}
|
||
|
|
}
|
||
|
|
}
|
||
|
|
|
||
|
|
# Option D: nevermind
|
||
|
|
option = {
|
||
|
|
name = court_events.3120.d
|
||
|
|
add_prestige = miniscule_prestige_loss
|
||
|
|
stress_impact = {
|
||
|
|
ambitious = medium_stress_impact_gain
|
||
|
|
arrogant = medium_stress_impact_gain
|
||
|
|
generous = medium_stress_impact_gain
|
||
|
|
}
|
||
|
|
ai_chance = {
|
||
|
|
base = 75
|
||
|
|
ai_value_modifier = {
|
||
|
|
ai_energy = -1
|
||
|
|
}
|
||
|
|
modifier = {
|
||
|
|
has_trait = ambitious
|
||
|
|
add = -50
|
||
|
|
}
|
||
|
|
modifier = {
|
||
|
|
has_trait = arrogant
|
||
|
|
add = -50
|
||
|
|
}
|
||
|
|
modifier = {
|
||
|
|
has_trait = generous
|
||
|
|
add = -50
|
||
|
|
}
|
||
|
|
}
|
||
|
|
}
|
||
|
|
after = {
|
||
|
|
clear_court_event_participation = yes
|
||
|
|
scope:inspired = { clear_court_event_participation = yes }
|
||
|
|
}
|
||
|
|
}
|