1549 lines
23 KiB
Text
1549 lines
23 KiB
Text
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difficulty = {
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categories = {
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difficulty ai
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}
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default = normal_difficulty
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normal_difficulty = {
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}
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hard_difficulty = {
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apply_modifier = ai:hard_difficulty
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apply_modifier = player:hard_difficulty_player
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}
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very_hard_difficulty = {
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apply_modifier = ai:very_hard_difficulty
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apply_modifier = player:very_hard_difficulty_player
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}
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easy_difficulty = {
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apply_modifier = player:easy_difficulty
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flag = blocks_achievements
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}
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very_easy_difficulty = {
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apply_modifier = player:very_easy_difficulty
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flag = blocks_achievements
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}
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}
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gender_equality = {
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categories = {
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game_modes
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}
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default = default_gender_equality
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default_gender_equality = {
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}
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lenient_gender_equality = {
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}
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full_gender_equality = {
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flag = blocks_achievements
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}
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inversed_gender_equality = {
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}
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}
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end_date = {
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categories = {
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game_modes
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}
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default = 1453_end_date
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1453_end_date = {
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}
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no_end_date_end_date = {
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flag = no_end_date
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}
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}
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historical_characters = {
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categories = {
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historicity
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}
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default = default_historical_characters
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default_historical_characters = {
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}
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all_historical_characters = {
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}
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no_historical_characters = {
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}
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}
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random_harm = {
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categories = {
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difficulty health
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}
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default = harm_dangerous
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harm_dangerous = {}
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harm_illusion_of_safety = {}
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harm_safe = {}
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harm_tragic = {}
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harm_spiteful = {}
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harm_tragically_spiteful = {}
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}
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random_harm_target = {
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categories = {
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difficulty health
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}
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default = harm_target_ai_only
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harm_target_all = {}
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harm_target_player_only = {}
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harm_target_ai_only = {}
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}
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conquerors_frequency = {
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categories = {
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difficulty ai
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}
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default = default_conquerors_frequency
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default_conquerors_frequency = {
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}
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no_conquerors_frequency = {
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}
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few_conquerors_frequency = {
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}
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very_few_conquerors_frequency = {
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}
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many_conquerors_frequency = {
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}
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strong_default_conquerors_frequency = {
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}
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strong_few_conquerors_frequency = {
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}
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strong_very_few_conquerors_frequency = {
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}
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strong_many_conquerors_frequency = {
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}
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}
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conquerors_bonuses = {
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categories = {
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difficulty ai
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}
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default = default_conquerors_bonuses
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default_conquerors_bonuses = {
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}
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no_conquerors_bonuses = {
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}
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extreme_conquerors_bonuses = {
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}
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random_conquerors_bonuses = {
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}
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reduced_random_conquerors_bonuses = {
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}
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}
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conquerors_inheritance = {
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categories = {
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difficulty ai
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}
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default = primary_conquerors_inheritance
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default_conquerors_inheritance = {
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}
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primary_conquerors_inheritance = {
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}
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no_conquerors_inheritance = {
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}
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}
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black_death_occurrence = {
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categories = {
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difficulty health historicity
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}
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default = bd_occurrence_historical
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bd_occurrence_historical = {}
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bd_occurrence_organic = {}
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bd_occurrence_random = {}
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}
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black_death_frequency = {
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categories = {
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difficulty health historicity
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}
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default = bd_frequency_once
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bd_frequency_once = {}
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bd_frequency_unlimited = {}
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bd_frequency_never = { flag = blocks_achievements }
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}
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other_epidemic_frequency = {
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categories = {
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difficulty health
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}
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default = epidemic_frequency_normal
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epidemic_frequency_normal = {}
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epidemic_frequency_often = {}
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epidemic_frequency_very_often = {}
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epidemic_frequency_doomsday = {}
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epidemic_frequency_rare = {}
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epidemic_frequency_very_rare = {}
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epidemic_frequency_disabled = {}
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}
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minor_disease_frequency = {
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categories = {
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difficulty health
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}
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default = default_minor_disease_frequency
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default_minor_disease_frequency = {
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}
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fewer_minor_disease_frequency = {
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flag = blocks_achievements
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}
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}
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elderly_health = {
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categories = {
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difficulty health
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}
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default = default_elderly_health
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default_elderly_health = {
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}
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infirm_only_elderly_health = {
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}
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off_elderly_health = {
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flag = blocks_achievements
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}
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}
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same_sex_relations = {
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categories = {
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game_modes
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}
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default = default_same_sex_relations
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default_same_sex_relations = {
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}
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accepted_same_sex_relations = {
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flag = blocks_achievements
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}
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}
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same_sex_marriage = {
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categories = {
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game_modes
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}
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default = default_same_sex_marriage
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default_same_sex_marriage = {
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}
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accepted_same_sex_marriage = {
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flag = blocks_achievements
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}
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}
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sexuality_distribution = {
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categories = {
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game_modes
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}
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default = sexuality_distribution_default
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sexuality_distribution_default = { }
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sexuality_distribution_equal = { }
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sexuality_distribution_most_common_homosexuality = { }
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sexuality_distribution_most_common_bisexuality = { }
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sexuality_distribution_most_common_asexuality = { }
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}
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adoption = {
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categories = {
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game_modes
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}
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default = default_adoption
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no_adoption = {
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}
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default_adoption = {
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}
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adoption_always_allowed = {
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flag = blocks_achievements
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}
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}
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matrilineal_marriages = {
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categories = {
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historicity
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}
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default = default_matrilineal_marriages
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default_matrilineal_marriages = {
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}
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matrilineal_marriages_no_player_exception = {
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}
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matrilineal_marriages_always = {
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}
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matrilineal_marriages_female_and_equal = {
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}
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matrilineal_marriages_never = {
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}
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}
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exclave_independence = {
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categories = {
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titles tweaks
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}
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default = ai_significant_exclave_independence
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off_exclave_independence = {
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}
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ai_limited_exclave_independence = {
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}
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ai_significant_exclave_independence = {
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}
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ai_total_exclave_independence = {
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}
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limited_exclave_independence = {
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}
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significant_exclave_independence = {
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}
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total_exclave_independence = {
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}
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}
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multiplayer_murder_schemes = {
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categories = {
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multiplayer
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}
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default = default_multiplayer_murder_schemes
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default_multiplayer_murder_schemes = {
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}
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no_players_multiplayer_murder_schemes = {
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}
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no_player_families_multiplayer_murder_schemes = {
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}
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}
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legend_spread_chance = {
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categories = {
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tweaks
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}
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default = legend_spread_chance_normal
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legend_spread_chance_normal = {}
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legend_spread_chance_high = {}
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legend_spread_chance_very_high = {}
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legend_spread_chance_low = {}
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legend_spread_chance_very_low = {}
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}
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legend_cost = {
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categories = {
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tweaks
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}
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default = legend_cost_normal
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legend_cost_normal = {}
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legend_cost_high = {}
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legend_cost_very_high = {}
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legend_cost_low = {}
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legend_cost_very_low = {}
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||
|
|
}
|
||
|
|
|
||
|
|
historical_legends = {
|
||
|
|
|
||
|
|
categories = {
|
||
|
|
historicity
|
||
|
|
}
|
||
|
|
|
||
|
|
default = historical_legends_dynamic
|
||
|
|
historical_legends_dynamic = {}
|
||
|
|
historical_legends_only = {}
|
||
|
|
}
|
||
|
|
|
||
|
|
#name_of_byzantium = {
|
||
|
|
#
|
||
|
|
# categories = {
|
||
|
|
# historicity
|
||
|
|
# }
|
||
|
|
#
|
||
|
|
# default = default_name_of_byzantium
|
||
|
|
#
|
||
|
|
# default_name_of_byzantium = {
|
||
|
|
#
|
||
|
|
# }
|
||
|
|
#
|
||
|
|
# eastern_rome_name_of_byzantium = {
|
||
|
|
#
|
||
|
|
# }
|
||
|
|
#
|
||
|
|
# roman_empire_name_of_byzantium = {
|
||
|
|
#
|
||
|
|
# }
|
||
|
|
#
|
||
|
|
# romania_name_of_byzantium = {
|
||
|
|
#
|
||
|
|
# }
|
||
|
|
#
|
||
|
|
# empire_of_the_greeks_name_of_byzantium = {
|
||
|
|
#
|
||
|
|
# }
|
||
|
|
#
|
||
|
|
# rhomaion_name_of_byzantium = {
|
||
|
|
#
|
||
|
|
# }
|
||
|
|
#
|
||
|
|
# unholy_roman_empire_name_of_byzantium = {
|
||
|
|
#
|
||
|
|
# }
|
||
|
|
#}
|
||
|
|
|
||
|
|
realm_stability = {
|
||
|
|
|
||
|
|
categories = {
|
||
|
|
difficulty tweaks ai
|
||
|
|
}
|
||
|
|
|
||
|
|
default = default_realm_stability
|
||
|
|
|
||
|
|
lesser_realm_stability_ai_only = {
|
||
|
|
}
|
||
|
|
|
||
|
|
lesser_realm_stability = {
|
||
|
|
}
|
||
|
|
|
||
|
|
lesser_realm_stability_regular_factions_ai_only = {
|
||
|
|
}
|
||
|
|
|
||
|
|
lesser_realm_stability_regular_factions = {
|
||
|
|
}
|
||
|
|
|
||
|
|
default_realm_stability = {
|
||
|
|
|
||
|
|
}
|
||
|
|
|
||
|
|
higher_realm_stability_ai_only = {
|
||
|
|
|
||
|
|
}
|
||
|
|
|
||
|
|
extreme_realm_stability_ai_only = {
|
||
|
|
|
||
|
|
}
|
||
|
|
|
||
|
|
higher_realm_stability = {
|
||
|
|
|
||
|
|
}
|
||
|
|
|
||
|
|
extreme_realm_stability = {
|
||
|
|
|
||
|
|
}
|
||
|
|
|
||
|
|
higher_realm_stability_regular_factions_ai_only = {
|
||
|
|
|
||
|
|
}
|
||
|
|
|
||
|
|
extreme_realm_stability_regular_factions_ai_only = {
|
||
|
|
|
||
|
|
}
|
||
|
|
|
||
|
|
higher_realm_stability_regular_factions = {
|
||
|
|
|
||
|
|
}
|
||
|
|
|
||
|
|
extreme_realm_stability_regular_factions = {
|
||
|
|
|
||
|
|
}
|
||
|
|
}
|
||
|
|
|
||
|
|
hybrid_culture_ai_frequency = {
|
||
|
|
|
||
|
|
categories = {
|
||
|
|
ai culture
|
||
|
|
}
|
||
|
|
|
||
|
|
default = default_hybrid_culture_ai_frequency
|
||
|
|
#dlc = "The Royal Court"
|
||
|
|
|
||
|
|
default_hybrid_culture_ai_frequency = {
|
||
|
|
|
||
|
|
}
|
||
|
|
|
||
|
|
less_common_hybrid_culture_ai_frequency = {
|
||
|
|
|
||
|
|
}
|
||
|
|
|
||
|
|
none_hybrid_culture_ai_frequency = {
|
||
|
|
|
||
|
|
}
|
||
|
|
}
|
||
|
|
|
||
|
|
hybrid_culture_ai_restrictions = {
|
||
|
|
|
||
|
|
categories = {
|
||
|
|
ai historicity culture
|
||
|
|
}
|
||
|
|
|
||
|
|
default = default_hybrid_culture_ai_restrictions
|
||
|
|
#dlc = "The Royal Court"
|
||
|
|
|
||
|
|
default_hybrid_culture_ai_restrictions = {
|
||
|
|
|
||
|
|
}
|
||
|
|
|
||
|
|
relaxed_hybrid_culture_ai_restrictions = {
|
||
|
|
|
||
|
|
}
|
||
|
|
|
||
|
|
very_relaxed_hybrid_culture_ai_restrictions = {
|
||
|
|
|
||
|
|
}
|
||
|
|
}
|
||
|
|
|
||
|
|
divergent_culture_ai_frequency = {
|
||
|
|
|
||
|
|
categories = {
|
||
|
|
ai culture
|
||
|
|
}
|
||
|
|
|
||
|
|
default = default_divergent_culture_ai_frequency
|
||
|
|
#dlc = "The Royal Court"
|
||
|
|
|
||
|
|
default_divergent_culture_ai_frequency = {
|
||
|
|
|
||
|
|
}
|
||
|
|
|
||
|
|
less_common_divergent_culture_ai_frequency = {
|
||
|
|
|
||
|
|
}
|
||
|
|
|
||
|
|
none_divergent_culture_ai_frequency = {
|
||
|
|
|
||
|
|
}
|
||
|
|
|
||
|
|
relaxed_divergent_culture_ai_frequency = {
|
||
|
|
|
||
|
|
}
|
||
|
|
}
|
||
|
|
|
||
|
|
hybrid_and_divergence_cooldowns = {
|
||
|
|
|
||
|
|
categories = {
|
||
|
|
tweaks culture
|
||
|
|
}
|
||
|
|
|
||
|
|
default = default_hybrid_and_divergence_cooldowns
|
||
|
|
#dlc = "The Royal Court"
|
||
|
|
|
||
|
|
default_hybrid_and_divergence_cooldowns = {
|
||
|
|
|
||
|
|
}
|
||
|
|
|
||
|
|
slower_hybrid_and_divergence_cooldowns = {
|
||
|
|
|
||
|
|
}
|
||
|
|
|
||
|
|
no_hybrid_and_divergence_cooldowns = {
|
||
|
|
flag = blocks_achievements
|
||
|
|
}
|
||
|
|
|
||
|
|
faster_hybrid_and_divergence_cooldowns = {
|
||
|
|
|
||
|
|
}
|
||
|
|
}
|
||
|
|
|
||
|
|
regional_heresy = {
|
||
|
|
|
||
|
|
categories = {
|
||
|
|
historicity faith
|
||
|
|
}
|
||
|
|
|
||
|
|
default = default_regional_heresy
|
||
|
|
|
||
|
|
default_regional_heresy = {
|
||
|
|
|
||
|
|
}
|
||
|
|
|
||
|
|
strict_regional_heresy = {
|
||
|
|
|
||
|
|
}
|
||
|
|
|
||
|
|
relaxed_regional_heresy = {
|
||
|
|
|
||
|
|
}
|
||
|
|
}
|
||
|
|
|
||
|
|
#mongol_invasion = {
|
||
|
|
#
|
||
|
|
# categories = {
|
||
|
|
# difficulty historicity
|
||
|
|
# }
|
||
|
|
#
|
||
|
|
# default = default_mongol_invasion
|
||
|
|
#
|
||
|
|
# default_mongol_invasion = {
|
||
|
|
#
|
||
|
|
# }
|
||
|
|
#
|
||
|
|
# never_mongol_invasion = {
|
||
|
|
# flag = blocks_achievements
|
||
|
|
# }
|
||
|
|
#
|
||
|
|
# random_mongol_invasion = {
|
||
|
|
#
|
||
|
|
# }
|
||
|
|
#}
|
||
|
|
|
||
|
|
random_nickname_frequency = {
|
||
|
|
|
||
|
|
categories = {
|
||
|
|
tweaks flavor
|
||
|
|
}
|
||
|
|
|
||
|
|
default = random_nickname_frequency_default
|
||
|
|
|
||
|
|
random_nickname_frequency_default = {}
|
||
|
|
|
||
|
|
random_nickname_frequency_halved = {}
|
||
|
|
|
||
|
|
random_nickname_frequency_quartered = {}
|
||
|
|
|
||
|
|
random_nickname_frequency_none = {}
|
||
|
|
|
||
|
|
random_nickname_frequency_doubled = {}
|
||
|
|
}
|
||
|
|
|
||
|
|
casus_belli_costs = {
|
||
|
|
|
||
|
|
categories = {
|
||
|
|
difficulty game_modes
|
||
|
|
}
|
||
|
|
|
||
|
|
default = default_casus_belli_costs
|
||
|
|
|
||
|
|
default_casus_belli_costs = {
|
||
|
|
|
||
|
|
}
|
||
|
|
|
||
|
|
no_cost_casus_belli_costs = {
|
||
|
|
# Multiplies every cost by 0, remember to add this to all new CB's with a cost!
|
||
|
|
flag = blocks_achievements
|
||
|
|
}
|
||
|
|
}
|
||
|
|
|
||
|
|
culture_conversion_speed = {
|
||
|
|
|
||
|
|
categories = {
|
||
|
|
tweaks historicity culture
|
||
|
|
}
|
||
|
|
|
||
|
|
default = default_culture_conversion_speed
|
||
|
|
|
||
|
|
default_culture_conversion_speed = {
|
||
|
|
|
||
|
|
}
|
||
|
|
|
||
|
|
faster_culture_conversion_speed = {
|
||
|
|
flag = blocks_achievements
|
||
|
|
}
|
||
|
|
|
||
|
|
significantly_faster_culture_conversion_speed = {
|
||
|
|
flag = blocks_achievements
|
||
|
|
}
|
||
|
|
|
||
|
|
significantly_slower_culture_conversion_speed = {
|
||
|
|
|
||
|
|
}
|
||
|
|
|
||
|
|
slower_culture_conversion_speed = {
|
||
|
|
|
||
|
|
}
|
||
|
|
}
|
||
|
|
|
||
|
|
faith_conversion_speed = {
|
||
|
|
|
||
|
|
categories = {
|
||
|
|
tweaks historicity faith
|
||
|
|
}
|
||
|
|
|
||
|
|
default = default_faith_conversion_speed
|
||
|
|
|
||
|
|
default_faith_conversion_speed = {
|
||
|
|
|
||
|
|
}
|
||
|
|
|
||
|
|
faster_faith_conversion_speed = {
|
||
|
|
flag = blocks_achievements
|
||
|
|
}
|
||
|
|
|
||
|
|
significantly_faster_faith_conversion_speed = {
|
||
|
|
flag = blocks_achievements
|
||
|
|
}
|
||
|
|
|
||
|
|
significantly_slower_faith_conversion_speed = {
|
||
|
|
|
||
|
|
}
|
||
|
|
|
||
|
|
slower_faith_conversion_speed = {
|
||
|
|
|
||
|
|
}
|
||
|
|
}
|
||
|
|
|
||
|
|
diplomatic_range = {
|
||
|
|
|
||
|
|
categories = {
|
||
|
|
tweaks historicity
|
||
|
|
}
|
||
|
|
|
||
|
|
default = default_diplomatic_range
|
||
|
|
|
||
|
|
default_diplomatic_range = {
|
||
|
|
|
||
|
|
}
|
||
|
|
|
||
|
|
restricted_diplomatic_range = {
|
||
|
|
flag = restricted_diplomatic_range
|
||
|
|
}
|
||
|
|
|
||
|
|
unrestricted_diplomatic_range = {
|
||
|
|
flag = no_diplomatic_range
|
||
|
|
flag = blocks_achievements
|
||
|
|
}
|
||
|
|
}
|
||
|
|
|
||
|
|
de_jure_requirement = {
|
||
|
|
|
||
|
|
categories = {
|
||
|
|
titles tweaks
|
||
|
|
}
|
||
|
|
|
||
|
|
default = on_limited_de_jure_requirement
|
||
|
|
|
||
|
|
on_limited_de_jure_requirement = {
|
||
|
|
|
||
|
|
}
|
||
|
|
|
||
|
|
on_de_jure_requirement = {
|
||
|
|
|
||
|
|
}
|
||
|
|
|
||
|
|
off_de_jure_requirement = {
|
||
|
|
|
||
|
|
}
|
||
|
|
}
|
||
|
|
|
||
|
|
empire_obscurity_requirement = {
|
||
|
|
|
||
|
|
categories = {
|
||
|
|
titles tweaks
|
||
|
|
}
|
||
|
|
|
||
|
|
default = on_empire_obscurity_requirement
|
||
|
|
|
||
|
|
on_empire_obscurity_requirement = {
|
||
|
|
|
||
|
|
}
|
||
|
|
|
||
|
|
off_empire_obscurity_requirement = {
|
||
|
|
|
||
|
|
}
|
||
|
|
}
|
||
|
|
|
||
|
|
custom_duchies = {
|
||
|
|
categories = {
|
||
|
|
historicity titles
|
||
|
|
}
|
||
|
|
|
||
|
|
default = on_custom_duchies
|
||
|
|
|
||
|
|
on_custom_duchies = {}
|
||
|
|
|
||
|
|
on_custom_duchies_player = {}
|
||
|
|
|
||
|
|
off_custom_duchies = {}
|
||
|
|
}
|
||
|
|
|
||
|
|
custom_kingdoms = {
|
||
|
|
|
||
|
|
categories = {
|
||
|
|
historicity titles
|
||
|
|
}
|
||
|
|
|
||
|
|
default = on_custom_kingdoms
|
||
|
|
|
||
|
|
on_custom_kingdoms = {
|
||
|
|
|
||
|
|
}
|
||
|
|
|
||
|
|
off_custom_kingdoms = {
|
||
|
|
|
||
|
|
}
|
||
|
|
}
|
||
|
|
|
||
|
|
generate_families = {
|
||
|
|
|
||
|
|
categories = {
|
||
|
|
tweaks flavor
|
||
|
|
}
|
||
|
|
|
||
|
|
default = on_generate_families
|
||
|
|
|
||
|
|
on_generate_families = {
|
||
|
|
|
||
|
|
}
|
||
|
|
|
||
|
|
on_generate_families_ai_only = {
|
||
|
|
|
||
|
|
}
|
||
|
|
|
||
|
|
off_generate_families = {
|
||
|
|
|
||
|
|
}
|
||
|
|
}
|
||
|
|
|
||
|
|
faith_acceptance = {
|
||
|
|
|
||
|
|
categories = {
|
||
|
|
game_modes faith
|
||
|
|
}
|
||
|
|
|
||
|
|
default = default_faith_acceptance
|
||
|
|
|
||
|
|
default_faith_acceptance = {
|
||
|
|
|
||
|
|
}
|
||
|
|
|
||
|
|
full_faith_acceptance = {
|
||
|
|
flag = blocks_achievements
|
||
|
|
}
|
||
|
|
}
|
||
|
|
|
||
|
|
randomized_faiths = {
|
||
|
|
|
||
|
|
categories = {
|
||
|
|
game_modes faith
|
||
|
|
}
|
||
|
|
|
||
|
|
default = randomized_faiths_off
|
||
|
|
|
||
|
|
randomized_faiths_off = {
|
||
|
|
|
||
|
|
}
|
||
|
|
|
||
|
|
randomized_faiths_on = {
|
||
|
|
flag = blocks_achievements
|
||
|
|
}
|
||
|
|
}
|
||
|
|
|
||
|
|
random_ruler_placement = {
|
||
|
|
|
||
|
|
categories = {
|
||
|
|
game_modes
|
||
|
|
}
|
||
|
|
|
||
|
|
default = random_ruler_placement_off
|
||
|
|
|
||
|
|
random_ruler_placement_off = {
|
||
|
|
|
||
|
|
}
|
||
|
|
|
||
|
|
random_ruler_placement_on = {
|
||
|
|
flag = blocks_achievements
|
||
|
|
}
|
||
|
|
|
||
|
|
random_ruler_placement_on_conversion = {
|
||
|
|
flag = blocks_achievements
|
||
|
|
}
|
||
|
|
}
|
||
|
|
|
||
|
|
ai_embarkation_cost = {
|
||
|
|
|
||
|
|
categories = {
|
||
|
|
difficulty ai tweaks
|
||
|
|
}
|
||
|
|
|
||
|
|
default = regular_embarkation_costs
|
||
|
|
|
||
|
|
regular_embarkation_costs = {
|
||
|
|
|
||
|
|
}
|
||
|
|
|
||
|
|
no_ai_embarkation_costs = {
|
||
|
|
apply_modifier = ai:no_embarkation_cost
|
||
|
|
}
|
||
|
|
}
|
||
|
|
|
||
|
|
domain_limit_tweaks = {
|
||
|
|
|
||
|
|
categories = {
|
||
|
|
difficulty tweaks
|
||
|
|
}
|
||
|
|
|
||
|
|
default = domain_limit_default
|
||
|
|
|
||
|
|
domain_limit_default = {
|
||
|
|
|
||
|
|
}
|
||
|
|
|
||
|
|
domain_limit_minus_one_player = {
|
||
|
|
apply_modifier = player:domain_limit_minus_one
|
||
|
|
}
|
||
|
|
|
||
|
|
domain_limit_minus_two_player = {
|
||
|
|
apply_modifier = player:domain_limit_minus_two
|
||
|
|
}
|
||
|
|
|
||
|
|
domain_limit_minus_three_player = {
|
||
|
|
apply_modifier = player:domain_limit_minus_three
|
||
|
|
}
|
||
|
|
|
||
|
|
domain_limit_plus_one_player = {
|
||
|
|
apply_modifier = player:domain_limit_plus_one
|
||
|
|
flag = blocks_achievements
|
||
|
|
}
|
||
|
|
|
||
|
|
domain_limit_plus_two_player = {
|
||
|
|
apply_modifier = player:domain_limit_plus_two
|
||
|
|
flag = blocks_achievements
|
||
|
|
}
|
||
|
|
|
||
|
|
domain_limit_plus_three_player = {
|
||
|
|
apply_modifier = player:domain_limit_plus_three
|
||
|
|
flag = blocks_achievements
|
||
|
|
}
|
||
|
|
|
||
|
|
domain_limit_minus_one = {
|
||
|
|
apply_modifier = all:domain_limit_minus_one
|
||
|
|
}
|
||
|
|
|
||
|
|
domain_limit_minus_two = {
|
||
|
|
apply_modifier = all:domain_limit_minus_two
|
||
|
|
}
|
||
|
|
|
||
|
|
domain_limit_minus_three = {
|
||
|
|
apply_modifier = all:domain_limit_minus_three
|
||
|
|
}
|
||
|
|
|
||
|
|
domain_limit_plus_one = {
|
||
|
|
apply_modifier = all:domain_limit_plus_one
|
||
|
|
}
|
||
|
|
|
||
|
|
domain_limit_plus_two = {
|
||
|
|
apply_modifier = all:domain_limit_plus_two
|
||
|
|
}
|
||
|
|
|
||
|
|
domain_limit_plus_three = {
|
||
|
|
apply_modifier = all:domain_limit_plus_three
|
||
|
|
}
|
||
|
|
}
|
||
|
|
|
||
|
|
#hungarian_migration = {
|
||
|
|
#
|
||
|
|
# categories = {
|
||
|
|
# historicity flavor
|
||
|
|
# }
|
||
|
|
#
|
||
|
|
# default = launch_immediate
|
||
|
|
# launch_historical = {}
|
||
|
|
# launch_immediate = {}
|
||
|
|
# launch_random = {}
|
||
|
|
# launch_off = { flag = blocks_achievements }
|
||
|
|
#}
|
||
|
|
|
||
|
|
#dlc_fp1_scandinavian_adventurers = {
|
||
|
|
#
|
||
|
|
# categories = {
|
||
|
|
# difficulty historicity flavor
|
||
|
|
# }
|
||
|
|
#
|
||
|
|
# default = fp1_scandi_adventurers_frequent
|
||
|
|
# #dlc = "The Northern Lords"
|
||
|
|
# fp1_scandi_adventurers_rare = { flag = blocks_achievements }
|
||
|
|
# fp1_scandi_adventurers_occasional = {}
|
||
|
|
# fp1_scandi_adventurers_frequent = {}
|
||
|
|
# fp1_scandi_adventurers_apocalyptic = {}
|
||
|
|
# fp1_scandi_adventurers_off = { flag = blocks_achievements }
|
||
|
|
#}
|
||
|
|
|
||
|
|
#dissolution_umayyad = {
|
||
|
|
#
|
||
|
|
# categories = {
|
||
|
|
# historicity flavor
|
||
|
|
# }
|
||
|
|
#
|
||
|
|
# default = dissolution_unconstrained
|
||
|
|
# dissolution_unconstrained = {}
|
||
|
|
# dissolution_after_caliph_death = {}
|
||
|
|
# dissolution_historical_date = {}
|
||
|
|
#}
|
||
|
|
|
||
|
|
#dlc_fp3_seljuk_invasion = {
|
||
|
|
#
|
||
|
|
# categories = {
|
||
|
|
# difficulty historicity
|
||
|
|
# }
|
||
|
|
#
|
||
|
|
# default = default_seljuk_invasion
|
||
|
|
#
|
||
|
|
# default_seljuk_invasion = {}
|
||
|
|
#
|
||
|
|
# never_seljuk_invasion = {
|
||
|
|
# flag = blocks_achievements
|
||
|
|
# }
|
||
|
|
#
|
||
|
|
# random_seljuk_invasion = {}
|
||
|
|
#}
|
||
|
|
|
||
|
|
situation_the_great_steppe = {
|
||
|
|
|
||
|
|
categories = { historicity game_modes }
|
||
|
|
|
||
|
|
default = situation_the_great_steppe_toggle_on
|
||
|
|
|
||
|
|
situation_the_great_steppe_toggle_on = {}
|
||
|
|
|
||
|
|
situation_the_great_steppe_toggle_off = {}
|
||
|
|
}
|
||
|
|
|
||
|
|
#struggle_iberia = {
|
||
|
|
#
|
||
|
|
# categories = { historicity game_modes }
|
||
|
|
#
|
||
|
|
# default = struggle_iberia_toggle_on
|
||
|
|
#
|
||
|
|
# struggle_iberia_toggle_on = {}
|
||
|
|
#
|
||
|
|
# struggle_iberia_toggle_off = {}
|
||
|
|
#}
|
||
|
|
|
||
|
|
#struggle_persia = {
|
||
|
|
#
|
||
|
|
# categories = { historicity game_modes }
|
||
|
|
#
|
||
|
|
# default = struggle_persia_toggle_on
|
||
|
|
#
|
||
|
|
# struggle_persia_toggle_on = {}
|
||
|
|
#
|
||
|
|
# struggle_persia_toggle_off = {}
|
||
|
|
#}
|
||
|
|
|
||
|
|
#historicity_ruler_of_munster = {
|
||
|
|
#
|
||
|
|
# categories = { historicity flavor }
|
||
|
|
#
|
||
|
|
# default = historicity_ruler_of_munster_classic_murchad
|
||
|
|
#
|
||
|
|
# historicity_ruler_of_munster_classic_murchad = {}
|
||
|
|
#
|
||
|
|
# historicity_ruler_of_munster_historical_toirdelbach = {}
|
||
|
|
#}
|
||
|
|
|
||
|
|
#historicity_norman_conquest = {
|
||
|
|
#
|
||
|
|
# categories = { historicity }
|
||
|
|
#
|
||
|
|
# default = historicity_norman_conquest_default_random
|
||
|
|
#
|
||
|
|
# historicity_norman_conquest_default_random = {}
|
||
|
|
#
|
||
|
|
# historicity_norman_conquest_determined_harold = {}
|
||
|
|
#
|
||
|
|
# historicity_norman_conquest_determined_harald = {}
|
||
|
|
#
|
||
|
|
# historicity_norman_conquest_determined_william = {}
|
||
|
|
#
|
||
|
|
# historicity_norman_conquest_determined_edgar = {}
|
||
|
|
#
|
||
|
|
# historicity_norman_conquest_determined_margaret = {}
|
||
|
|
#
|
||
|
|
# historicity_norman_conquest_determined_aelfwine = {}
|
||
|
|
#
|
||
|
|
# historicity_norman_conquest_determined_svend = {}
|
||
|
|
#
|
||
|
|
# historicity_norman_conquest_determined_cadoc = {}
|
||
|
|
#}
|
||
|
|
|
||
|
|
#tibet_nomad_region = {
|
||
|
|
#
|
||
|
|
# categories = {
|
||
|
|
# historicity
|
||
|
|
# }
|
||
|
|
#
|
||
|
|
# default = tibet_nomad_region_off
|
||
|
|
#
|
||
|
|
# tibet_nomad_region_off = {
|
||
|
|
#
|
||
|
|
# }
|
||
|
|
#
|
||
|
|
# tibet_nomad_region_on = {
|
||
|
|
#
|
||
|
|
# }
|
||
|
|
#}
|
||
|
|
|
||
|
|
#sami_nomad_region = {
|
||
|
|
#
|
||
|
|
# categories = {
|
||
|
|
# historicity
|
||
|
|
# }
|
||
|
|
#
|
||
|
|
# default = sami_nomad_region_off
|
||
|
|
#
|
||
|
|
# sami_nomad_region_off = {
|
||
|
|
#
|
||
|
|
# }
|
||
|
|
#
|
||
|
|
# sami_nomad_region_on = {
|
||
|
|
#
|
||
|
|
# }
|
||
|
|
#}
|
||
|
|
|
||
|
|
#arabia_nomad_region = {
|
||
|
|
#
|
||
|
|
# categories = {
|
||
|
|
# historicity
|
||
|
|
# }
|
||
|
|
#
|
||
|
|
# default = arabia_nomad_region_off
|
||
|
|
#
|
||
|
|
# arabia_nomad_region_off = {
|
||
|
|
#
|
||
|
|
# }
|
||
|
|
#
|
||
|
|
# arabia_nomad_region_on = {
|
||
|
|
#
|
||
|
|
# }
|
||
|
|
#}
|
||
|
|
|
||
|
|
#sahel_nomad_region = {
|
||
|
|
#
|
||
|
|
# categories = {
|
||
|
|
# historicity
|
||
|
|
# }
|
||
|
|
#
|
||
|
|
# default = sahel_nomad_region_off
|
||
|
|
#
|
||
|
|
# sahel_nomad_region_off = {
|
||
|
|
#
|
||
|
|
# }
|
||
|
|
#
|
||
|
|
# sahel_nomad_region_on = {
|
||
|
|
#
|
||
|
|
# }
|
||
|
|
#}
|
||
|
|
|
||
|
|
#horn_of_africa_nomad_region = {
|
||
|
|
#
|
||
|
|
# categories = {
|
||
|
|
# historicity
|
||
|
|
# }
|
||
|
|
#
|
||
|
|
# default = horn_of_africa_nomad_region_off
|
||
|
|
#
|
||
|
|
# horn_of_africa_nomad_region_off = {
|
||
|
|
#
|
||
|
|
# }
|
||
|
|
#
|
||
|
|
# horn_of_africa_nomad_region_on = {
|
||
|
|
#
|
||
|
|
# }
|
||
|
|
#}
|
||
|
|
|
||
|
|
#historicity_extra_admin_egypt = {
|
||
|
|
#
|
||
|
|
# categories = { historicity }
|
||
|
|
#
|
||
|
|
# default = historicity_extra_admin_egypt_gameplay_not_administrative
|
||
|
|
#
|
||
|
|
# historicity_extra_admin_egypt_gameplay_not_administrative = {}
|
||
|
|
#
|
||
|
|
# historicity_extra_admin_egypt_historic_always = {}
|
||
|
|
#}
|
||
|
|
|
||
|
|
#historicity_extra_admin_arabia = {
|
||
|
|
#
|
||
|
|
# categories = { historicity }
|
||
|
|
#
|
||
|
|
# default = historicity_extra_admin_arabia_gameplay_not_administrative
|
||
|
|
#
|
||
|
|
# historicity_extra_admin_arabia_gameplay_not_administrative = {}
|
||
|
|
#
|
||
|
|
# historicity_extra_admin_arabia_historic_867 = {}
|
||
|
|
#}
|
||
|
|
|
||
|
|
#historicity_extra_admin_ghana = {
|
||
|
|
#
|
||
|
|
# categories = { historicity }
|
||
|
|
#
|
||
|
|
# default = historicity_extra_admin_ghana_gameplay_not_administrative
|
||
|
|
#
|
||
|
|
# historicity_extra_admin_ghana_gameplay_not_administrative = {}
|
||
|
|
#
|
||
|
|
# historicity_extra_admin_ghana_historic_always = {}
|
||
|
|
#}
|
||
|
|
|
||
|
|
#historicity_extra_admin_kabulistan = {
|
||
|
|
#
|
||
|
|
# categories = { historicity }
|
||
|
|
#
|
||
|
|
# default = historicity_extra_admin_kabulistan_gameplay_not_administrative
|
||
|
|
#
|
||
|
|
# historicity_extra_admin_kabulistan_gameplay_not_administrative = {}
|
||
|
|
#
|
||
|
|
# historicity_extra_admin_kabulistan_historic_always = {}
|
||
|
|
#}
|
||
|
|
|
||
|
|
#historicity_extra_admin_persia = {
|
||
|
|
#
|
||
|
|
# categories = { historicity }
|
||
|
|
#
|
||
|
|
# default = historicity_extra_admin_persia_gameplay_not_administrative
|
||
|
|
#
|
||
|
|
# historicity_extra_admin_persia_gameplay_not_administrative = {}
|
||
|
|
#
|
||
|
|
# historicity_extra_admin_persia_historic_1178 = {}
|
||
|
|
#
|
||
|
|
# historicity_extra_admin_persia_alt_historic_always = {}
|
||
|
|
#}
|
||
|
|
|
||
|
|
#historicity_extra_admin_maghreb = {
|
||
|
|
#
|
||
|
|
# categories = { historicity }
|
||
|
|
#
|
||
|
|
# default = historicity_extra_admin_maghreb_gameplay_not_administrative
|
||
|
|
#
|
||
|
|
# historicity_extra_admin_maghreb_gameplay_not_administrative = {}
|
||
|
|
#
|
||
|
|
# historicity_extra_admin_maghreb_historic_post_1066 = {}
|
||
|
|
#
|
||
|
|
# historicity_extra_admin_maghreb_alt_historic_always = {}
|
||
|
|
#}
|
||
|
|
|
||
|
|
#historicity_extra_admin_tamilakam = {
|
||
|
|
#
|
||
|
|
# categories = { historicity }
|
||
|
|
#
|
||
|
|
# default = historicity_extra_admin_tamilakam_gameplay_not_administrative
|
||
|
|
#
|
||
|
|
# historicity_extra_admin_tamilakam_gameplay_not_administrative = {}
|
||
|
|
#
|
||
|
|
# historicity_extra_admin_tamilakam_historic_1066 = {}
|
||
|
|
#
|
||
|
|
# historicity_extra_admin_tamilakam_alt_historic_always = {}
|
||
|
|
#}
|
||
|
|
|
||
|
|
#historicity_extra_admin_carolingians = {
|
||
|
|
#
|
||
|
|
# categories = { historicity }
|
||
|
|
#
|
||
|
|
# default = historicity_extra_admin_carolingians_gameplay_not_administrative
|
||
|
|
#
|
||
|
|
# historicity_extra_admin_carolingians_gameplay_not_administrative = {}
|
||
|
|
#
|
||
|
|
# historicity_extra_admin_carolingians_alt_historic_all_administrative = {}
|
||
|
|
#
|
||
|
|
# historicity_extra_admin_carolingians_alt_historic_west_francia_administrative = {}
|
||
|
|
#
|
||
|
|
# historicity_extra_admin_carolingians_alt_historic_lotharingia_administrative = {}
|
||
|
|
#
|
||
|
|
# historicity_extra_admin_carolingians_alt_historic_east_francia_administrative = {}
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#
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# historicity_extra_admin_carolingians_alt_historic_italy_administrative = {}
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#}
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historicity_extra_admin_player_wherever = {
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categories = { historicity game_modes }
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default = historicity_extra_admin_player_wherever_gameplay_not_administrative
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historicity_extra_admin_player_wherever_gameplay_not_administrative = {}
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historicity_extra_admin_player_wherever_alt_historic_always = {}
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historicity_extra_admin_player_wherever_alt_historic_with_august_trait = {}
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}
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title_creation_imperial_power_projection = {
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categories = { titles tweaks }
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default = title_creation_imperial_power_projection_none
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title_creation_imperial_power_projection_none = {}
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title_creation_imperial_power_projection_any_power_advantage = {}
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title_creation_imperial_power_projection_hard_power_only = {}
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title_creation_imperial_power_projection_soft_power_only = {}
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title_creation_imperial_power_projection_hard_power_only_strict = {}
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title_creation_imperial_power_projection_any_power_strict = {}
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}
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title_creation_imperial_power_projection_targeting = {
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categories = { titles tweaks }
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default = title_creation_imperial_power_projection_targeting_ai_only
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title_creation_imperial_power_projection_targeting_ai_only = {}
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title_creation_imperial_power_projection_targeting_both = {}
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title_creation_imperial_power_projection_targeting_player_only = {}
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}
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#historicity_frankokratia = {
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# categories = { historicity difficulty }
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||
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#
|
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# default = historicity_frankokratia_default
|
||
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#
|
||
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# historicity_frankokratia_default = {}
|
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#
|
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# historicity_frankokratia_blocked = {}
|
||
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#
|
||
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# historicity_frankokratia_fourth_crusade = {}
|
||
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#
|
||
|
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# historicity_frankokratia_high = {}
|
||
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#}
|
||
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|
||
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ai_laamp_numbers = {
|
||
|
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categories = { tweaks }
|
||
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|
||
|
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default = ai_laamp_numbers_200
|
||
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|
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ai_laamp_numbers_200 = { }
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||
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ai_laamp_numbers_150 = { }
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||
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ai_laamp_numbers_100 = { }
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||
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ai_laamp_numbers_50 = { }
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||
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ai_laamp_numbers_25 = { }
|
||
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}
|
||
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|
||
|
|
advantage_damage_effect = {
|
||
|
|
categories = { tweaks }
|
||
|
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|
||
|
|
default = advantage_damage_effect_5
|
||
|
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|
||
|
|
advantage_damage_effect_1 = { flag = advantage_damage_effect_1 }
|
||
|
|
advantage_damage_effect_2 = { flag = advantage_damage_effect_2 }
|
||
|
|
advantage_damage_effect_5 = { flag = advantage_damage_effect_5 }
|
||
|
|
advantage_damage_effect_7 = { flag = advantage_damage_effect_7 }
|
||
|
|
advantage_damage_effect_10 = { flag = advantage_damage_effect_10 }
|
||
|
|
}
|
||
|
|
|
||
|
|
easteregg_characters = {
|
||
|
|
|
||
|
|
categories = {
|
||
|
|
historicity
|
||
|
|
}
|
||
|
|
|
||
|
|
default = default_easteregg_characters
|
||
|
|
|
||
|
|
default_easteregg_characters = {
|
||
|
|
|
||
|
|
}
|
||
|
|
|
||
|
|
no_easteregg_characters = {
|
||
|
|
|
||
|
|
}
|
||
|
|
}
|
||
|
|
|
||
|
|
coronation_laws = {
|
||
|
|
categories = { difficulty tweaks }
|
||
|
|
default = coronation_laws_on
|
||
|
|
|
||
|
|
coronation_laws_on = {}
|
||
|
|
coronation_laws_no_imperial_uncrowned = {}
|
||
|
|
coronation_laws_off = {}
|
||
|
|
}
|
||
|
|
|
||
|
|
#silk_road_starting_innovations = {
|
||
|
|
# categories = {
|
||
|
|
# historicity
|
||
|
|
# }
|
||
|
|
#
|
||
|
|
# default = silk_road_starting_innovations_preset
|
||
|
|
#
|
||
|
|
# silk_road_starting_innovations_preset = {}
|
||
|
|
#
|
||
|
|
# silk_road_starting_innovations_random = {}
|
||
|
|
#}
|
||
|
|
|
||
|
|
natural_disaster_earthquakes = {
|
||
|
|
categories = {
|
||
|
|
difficulty
|
||
|
|
}
|
||
|
|
|
||
|
|
default = natural_disaster_earthquakes_regular
|
||
|
|
|
||
|
|
natural_disaster_earthquakes_regular = {}
|
||
|
|
|
||
|
|
natural_disaster_earthquakes_few = {}
|
||
|
|
|
||
|
|
natural_disaster_earthquakes_disabled = {}
|
||
|
|
}
|
||
|
|
|
||
|
|
natural_disaster_floods = {
|
||
|
|
categories = {
|
||
|
|
difficulty
|
||
|
|
}
|
||
|
|
|
||
|
|
default = natural_disaster_floods_regular
|
||
|
|
|
||
|
|
natural_disaster_floods_regular = {}
|
||
|
|
|
||
|
|
natural_disaster_floods_few = {}
|
||
|
|
|
||
|
|
natural_disaster_floods_disabled = {}
|
||
|
|
}
|
||
|
|
|
||
|
|
unrestricted_dynasty_legacies = {
|
||
|
|
categories = { game_modes tweaks }
|
||
|
|
|
||
|
|
default = unrestricted_dynasty_legacies_default
|
||
|
|
|
||
|
|
unrestricted_dynasty_legacies_default = { }
|
||
|
|
unrestricted_dynasty_legacies_player_only = { }
|
||
|
|
unrestricted_dynasty_legacies_all = { }
|
||
|
|
}
|