﻿SurveyArrivalIntroDevelopmentLoc = {
	type = character

	text = {
		trigger = {
			survey_province_development_info_value >= 100
		}
		localization_key = SurveyArrivalIntroDevelopmentLocMaxed
	}

	text = {
		trigger = {
			survey_province_development_info_value >= {
				value = root.capital_county.development_level
				add = 5
			}
		}
		localization_key = SurveyArrivalIntroDevelopmentLocGood
	}

	text = {
		trigger = {
			survey_province_development_info_value <= {
				value = root.capital_county.development_level
				subtract = 5
			}
		}
		localization_key = SurveyArrivalIntroDevelopmentLocBad
	}

	text = {
		localization_key = SurveyArrivalIntroDevelopmentLocNeutral
	}
}

SurveyArrivalIntroControlLoc = {
	type = character

	text = {
		trigger = {
			survey_province_control_info_value >= 100
		}
		localization_key = SurveyArrivalIntroControlLocMaxed
	}

	text = {
		trigger = {
			survey_province_control_info_value <= 70
		}
		localization_key = SurveyArrivalIntroControlLocBad
	}

	text = {
		localization_key = SurveyArrivalIntroControlLocNeutral
	}
}

SurveyArrivalIntroOpinionLoc = {
	type = character

	text = {
		trigger = {
			NOT = { scope:second = root }
			scope:second = {
				opinion = {
					target = root
					value > 25
				}
			}
		}
		localization_key = SurveyArrivalIntroOpinionLocGood
	}

	text = {
		trigger = {
			NOT = { scope:second = root }
			scope:second = {
				opinion = {
					target = root
					value < 0
				}
			}
		}
		localization_key = SurveyArrivalIntroOpinionLocBad
	}

	text = {
		fallback = yes
		localization_key = SurveyArrivalIntroOpinionLocEmpty
	}
}

SurveyArrivalIntroPopularOpinionLoc = {
	type = character

	text = {
		trigger = {
			survey_province_popular_opinion_info_value >= 10
		}
		localization_key = SurveyArrivalIntroPopularOpinionLocMaxed
	}

	text = {
		trigger = {
			survey_province_popular_opinion_info_value <= -10
		}
		localization_key = SurveyArrivalIntroPopularOpinionLocBad
	}

	text = {
		localization_key = SurveyArrivalIntroPopularOpinionLocNeutral
	}
}

SurveyMidDomainInfrastructureOptionsLoc = {
	type = province

	random_valid = yes

	text = {
		trigger = {
			has_building_or_higher = cereal_fields_01
		}
		localization_key = SurveyMidDomainInfrastructureOptionsFarm
	}

	text = {
		trigger = {
			has_building_or_higher = castle_01
		}
		localization_key = SurveyMidDomainInfrastructureOptionsCastle
	}

	text = {
		trigger = {
			has_building_or_higher = city_01
		}
		localization_key = SurveyMidDomainInfrastructureOptionsCity
	}

	text = {
		trigger = {
			has_building_or_higher = temple_01
		}
		localization_key = SurveyMidDomainInfrastructureOptionsTemple
	}

	text = {
		trigger = {
			always = yes
		}
		localization_key = SurveyMidDomainInfrastructureOptionsManors
	}
}

InspectionFightingGuilds1Loc = {
	type = province

	text = {
		trigger = {
			has_variable = fighting_guilds_option_1
			var:fighting_guilds_option_1 = 1
		}
		localization_key = InspectionFightingGuildsMillers
	}

	text = {
		trigger = {
			has_variable = fighting_guilds_option_1
			var:fighting_guilds_option_1 = 2
		}
		localization_key = InspectionFightingGuildsBakers
	}

	text = {
		trigger = {
			has_variable = fighting_guilds_option_1
			var:fighting_guilds_option_1 = 3
		}
		localization_key = InspectionFightingGuildsFishmongers
	}

	text = {
		trigger = {
			has_variable = fighting_guilds_option_1
			var:fighting_guilds_option_1 = 4
		}
		localization_key = InspectionFightingGuildsShoemakers
	}

	text = {
		trigger = {
			has_variable = fighting_guilds_option_1
			var:fighting_guilds_option_1 = 5
		}
		localization_key = InspectionFightingGuildsTanners
	}

	text = {
		trigger = {
			has_variable = fighting_guilds_option_1
			var:fighting_guilds_option_1 = 6
		}
		localization_key = InspectionFightingGuildsTailors
	}

	text = {
		trigger = {
			has_variable = fighting_guilds_option_1
			var:fighting_guilds_option_1 = 7
		}
		localization_key = InspectionFightingGuildsWeavers
	}

	text = {
		trigger = {
			has_variable = fighting_guilds_option_1
			var:fighting_guilds_option_1 = 8
		}
		localization_key = InspectionFightingGuildsSkinners
	}

	text = {
		trigger = {
			has_variable = fighting_guilds_option_1
			var:fighting_guilds_option_1 = 9
		}
		localization_key = InspectionFightingGuildsButchers
	}

	text = {
		trigger = {
			has_variable = fighting_guilds_option_1
			var:fighting_guilds_option_1 = 10
		}
		localization_key = InspectionFightingGuildsFurriers
	}

	text = {
		trigger = {
			has_variable = fighting_guilds_option_1
			var:fighting_guilds_option_1 = 11
		}
		localization_key = InspectionFightingGuildsVintners
	}

	text = {
		trigger = {
			has_variable = fighting_guilds_option_1
			var:fighting_guilds_option_1 = 12
		}
		localization_key = InspectionFightingGuildsCarpenters
	}

	text = {
		trigger = {
			has_variable = fighting_guilds_option_1
			var:fighting_guilds_option_1 = 13
		}
		localization_key = InspectionFightingGuildsMasons
	}

	text = {
		trigger = {
			has_variable = fighting_guilds_option_1
			var:fighting_guilds_option_1 = 14
		}
		localization_key = InspectionFightingGuildsMiners
	}

	text = {
		trigger = {
			has_variable = fighting_guilds_option_1
			var:fighting_guilds_option_1 = 15
		}
		localization_key = InspectionFightingGuildsBlacksmiths
	}

	text = {
		trigger = {
			has_variable = fighting_guilds_option_1
			var:fighting_guilds_option_1 = 16
		}
		localization_key = InspectionFightingGuildsSaddlers
	}

	text = {
		trigger = {
			has_variable = fighting_guilds_option_1
			var:fighting_guilds_option_1 = 17
		}
		localization_key = InspectionFightingGuildsMerchants
	}

	text = {
		trigger = {
			has_variable = fighting_guilds_option_1
			var:fighting_guilds_option_1 = 18
		}
		localization_key = InspectionFightingGuildsPhysicians
	}

	text = {
		trigger = {
			has_variable = fighting_guilds_option_1
			var:fighting_guilds_option_1 = 19
		}
		localization_key = InspectionFightingGuildsPharmacists
	}

	text = {
		trigger = {
			has_variable = fighting_guilds_option_1
			var:fighting_guilds_option_1 = 20
		}
		localization_key = InspectionFightingGuildsToolmakers
	}

	text = {
		trigger = {
			has_variable = fighting_guilds_option_1
			var:fighting_guilds_option_1 = 21
		}
		localization_key = InspectionFightingGuildsInnkeepers
	}

	text = {
		trigger = {
			has_variable = fighting_guilds_option_1
			var:fighting_guilds_option_1 = 22
		}
		localization_key = InspectionFightingGuildsArtists
	}
}

InspectionFightingGuilds2Loc = {
	type = province

	text = {
		trigger = {
			has_variable = fighting_guilds_option_2
			var:fighting_guilds_option_2 = 1
		}
		localization_key = InspectionFightingGuildsMillers
	}

	text = {
		trigger = {
			has_variable = fighting_guilds_option_2
			var:fighting_guilds_option_2 = 2
		}
		localization_key = InspectionFightingGuildsBakers
	}

	text = {
		trigger = {
			has_variable = fighting_guilds_option_2
			var:fighting_guilds_option_2 = 3
		}
		localization_key = InspectionFightingGuildsFishmongers
	}

	text = {
		trigger = {
			has_variable = fighting_guilds_option_2
			var:fighting_guilds_option_2 = 4
		}
		localization_key = InspectionFightingGuildsShoemakers
	}

	text = {
		trigger = {
			has_variable = fighting_guilds_option_2
			var:fighting_guilds_option_2 = 5
		}
		localization_key = InspectionFightingGuildsTanners
	}

	text = {
		trigger = {
			has_variable = fighting_guilds_option_2
			var:fighting_guilds_option_2 = 6
		}
		localization_key = InspectionFightingGuildsTailors
	}

	text = {
		trigger = {
			has_variable = fighting_guilds_option_2
			var:fighting_guilds_option_2 = 7
		}
		localization_key = InspectionFightingGuildsWeavers
	}

	text = {
		trigger = {
			has_variable = fighting_guilds_option_2
			var:fighting_guilds_option_2 = 8
		}
		localization_key = InspectionFightingGuildsSkinners
	}

	text = {
		trigger = {
			has_variable = fighting_guilds_option_2
			var:fighting_guilds_option_2 = 9
		}
		localization_key = InspectionFightingGuildsButchers
	}

	text = {
		trigger = {
			has_variable = fighting_guilds_option_2
			var:fighting_guilds_option_2 = 10
		}
		localization_key = InspectionFightingGuildsFurriers
	}

	text = {
		trigger = {
			has_variable = fighting_guilds_option_2
			var:fighting_guilds_option_2 = 11
		}
		localization_key = InspectionFightingGuildsVintners
	}

	text = {
		trigger = {
			has_variable = fighting_guilds_option_2
			var:fighting_guilds_option_2 = 12
		}
		localization_key = InspectionFightingGuildsCarpenters
	}

	text = {
		trigger = {
			has_variable = fighting_guilds_option_2
			var:fighting_guilds_option_2 = 13
		}
		localization_key = InspectionFightingGuildsMasons
	}

	text = {
		trigger = {
			has_variable = fighting_guilds_option_2
			var:fighting_guilds_option_2 = 14
		}
		localization_key = InspectionFightingGuildsMiners
	}

	text = {
		trigger = {
			has_variable = fighting_guilds_option_2
			var:fighting_guilds_option_2 = 15
		}
		localization_key = InspectionFightingGuildsBlacksmiths
	}

	text = {
		trigger = {
			has_variable = fighting_guilds_option_2
			var:fighting_guilds_option_2 = 16
		}
		localization_key = InspectionFightingGuildsSaddlers
	}

	text = {
		trigger = {
			has_variable = fighting_guilds_option_2
			var:fighting_guilds_option_2 = 17
		}
		localization_key = InspectionFightingGuildsMerchants
	}

	text = {
		trigger = {
			has_variable = fighting_guilds_option_2
			var:fighting_guilds_option_2 = 18
		}
		localization_key = InspectionFightingGuildsPhysicians
	}

	text = {
		trigger = {
			has_variable = fighting_guilds_option_2
			var:fighting_guilds_option_2 = 19
		}
		localization_key = InspectionFightingGuildsPharmacists
	}

	text = {
		trigger = {
			has_variable = fighting_guilds_option_2
			var:fighting_guilds_option_2 = 20
		}
		localization_key = InspectionFightingGuildsToolmakers
	}

	text = {
		trigger = {
			has_variable = fighting_guilds_option_2
			var:fighting_guilds_option_2 = 21
		}
		localization_key = InspectionFightingGuildsInnkeepers
	}

	text = {
		trigger = {
			has_variable = fighting_guilds_option_2
			var:fighting_guilds_option_2 = 22
		}
		localization_key = InspectionFightingGuildsArtists
	}
}
