﻿# for court.4400
RandomWeirdObject = {

	type = character

	random_valid = yes

	text = {
		localization_key = turnip_shaped_like_me
	}
	text = {
		localization_key = human_skull_cup
	}
	text = {
		localization_key = copper_scroll
	}
	text = {
		localization_key = abandoned_chess_piece
	}
	text = {
		localization_key = ancient_salted_beef
	}
	text = {
		localization_key = cracked_ostrich_eggshell
	}
	text = {
		localization_key = bat_guano
	}
	text = {
		localization_key = abandoned_list
	}
}
