﻿GetCampPartyRiddleAnswer = {
	type = character

	#Ripped from my mother’s womb, beaten and burned, I become a blood thirsty killer. What am I?
	text = {
		trigger = { has_character_flag = 1010_first_riddle_answer }
		localization_key = ep3_camp_party.1010.answer_riddle_01
	}
	#I am sometimes yellow and sometimes white. Half of me is dark and the other is light. What am I?
	text = {
		trigger = { has_character_flag = 1010_second_riddle_answer }
		localization_key = ep3_camp_party.1010.answer_riddle_02
	}
	#I have four legs, yet I cannot walk. What am I?
	text = {
		trigger = { has_character_flag = 1010_third_riddle_answer }
		localization_key = ep3_camp_party.1010.answer_riddle_03
	}
	#I have one eye, yet I cannot see. What am I?
	text = {
		trigger = { has_character_flag = 1010_fourth_riddle_answer }
		localization_key = ep3_camp_party.1010.answer_riddle_04
	}
	#I am a 'room, but I lack doors and windows. What am I?
	text = {
		trigger = { has_character_flag = 1010_fifth_riddle_answer }
		localization_key = ep3_camp_party.1010.answer_riddle_05
	}
	#I can be caught, but I can not be thrown. What am I?
	text = {
		trigger = { has_character_flag = 1010_sixth_riddle_answer }
		localization_key = ep3_camp_party.1010.answer_riddle_06
	}
	#Poor people have me. Rich people need me. If you eat me, you die. What am I?
	text = {
		trigger = { has_character_flag = 1010_seventh_riddle_answer }
		localization_key = ep3_camp_party.1010.answer_riddle_07
	}
	#I am easy to get into, but hard to get out of. What am I?
	text = {
		trigger = { has_character_flag = 1010_eighth_riddle_answer }
		localization_key = ep3_camp_party.1010.answer_riddle_08
	}
}

GetFirstFollowerTraitMonologue = {
	type = character

	text = {
		trigger = { var:first_follower_trait_var ?= trait:callous }
		localization_key = ep3_camp_party.2000.callous
	}
	text = {
		trigger = { var:first_follower_trait_var ?= trait:sadistic }
		localization_key = ep3_camp_party.2000.sadistic
	}
	text = {
		trigger = { var:first_follower_trait_var ?= trait:zealous }
		localization_key = ep3_camp_party.2000.zealous
	}
	text = {
		trigger = { var:first_follower_trait_var ?= trait:craven }
		localization_key = ep3_camp_party.2000.craven
	}
	text = {
		trigger = { var:first_follower_trait_var ?= trait:forgiving }
		localization_key = ep3_camp_party.2000.forgiving
	}
	text = {
		trigger = { var:first_follower_trait_var ?= trait:compassionate }
		localization_key = ep3_camp_party.2000.compassionate
	}
	text = {
		trigger = { var:first_follower_trait_var ?= trait:gregarious }
		localization_key = ep3_camp_party.2000.gregarious
	}
	text = {
		trigger = { var:first_follower_trait_var ?= trait:paranoid }
		localization_key = ep3_camp_party.2000.paranoid
	}
	text = {
		trigger = { var:first_follower_trait_var ?= trait:eccentric }
		localization_key = ep3_camp_party.2000.eccentric
	}
	text = {
		trigger = { var:first_follower_trait_var ?= trait:brave }
		localization_key = ep3_camp_party.2000.brave
	}
	text = {
		trigger = { var:first_follower_trait_var ?= trait:just }
		localization_key = ep3_camp_party.2000.just
	}
	text = {
		trigger = { var:first_follower_trait_var ?= trait:lazy }
		localization_key = ep3_camp_party.2000.lazy
	}
	text = {
		trigger = { var:first_follower_trait_var ?= trait:arrogant }
		localization_key = ep3_camp_party.2000.arrogant
	}
	text = {
		trigger = { var:first_follower_trait_var ?= trait:fickle }
		localization_key = ep3_camp_party.2000.fickle
	}
	text = {
		trigger = { var:first_follower_trait_var ?= trait:diligent }
		localization_key = ep3_camp_party.2000.diligent
	}
	text = {
		trigger = { var:first_follower_trait_var ?= trait:lustful }
		localization_key = ep3_camp_party.2000.lustful
	}
	text = {
		trigger = { var:first_follower_trait_var ?= trait:chaste }
		localization_key = ep3_camp_party.2000.chaste
	}
	text = {
		trigger = { var:first_follower_trait_var ?= trait:greedy }
		localization_key = ep3_camp_party.2000.greedy
	}
	text = {
		trigger = { var:first_follower_trait_var ?= trait:generous }
		localization_key = ep3_camp_party.2000.generous
	}
	text = {
		trigger = { var:first_follower_trait_var ?= trait:humble }
		localization_key = ep3_camp_party.2000.humble
	}
	text = {
		trigger = { var:first_follower_trait_var ?= trait:lazy }
		localization_key = ep3_camp_party.2000.lazy
	}
	text = {
		trigger = { var:first_follower_trait_var ?= trait:temperate }
		localization_key = ep3_camp_party.2000.temperate
	}
	text = {
		trigger = { var:first_follower_trait_var ?= trait:gluttonous }
		localization_key = ep3_camp_party.2000.gluttonous
	}
	text = {
		trigger = { var:first_follower_trait_var ?= trait:wrathful }
		localization_key = ep3_camp_party.2000.wrathful
	}
	text = {
		trigger = { var:first_follower_trait_var ?= trait:patient }
		localization_key = ep3_camp_party.2000.patient
	}
	text = {
		trigger = { var:first_follower_trait_var ?= trait:impatient }
		localization_key = ep3_camp_party.2000.impatient
	}
	text = {
		trigger = { var:first_follower_trait_var ?= trait:calm }
		localization_key = ep3_camp_party.2000.calm
	}
	text = {
		trigger = { var:first_follower_trait_var ?= trait:deceitful }
		localization_key = ep3_camp_party.2000.deceitful
	}
	text = {
		trigger = { var:first_follower_trait_var ?= trait:honest }
		localization_key = ep3_camp_party.2000.honest
	}
	text = {
		trigger = { var:first_follower_trait_var ?= trait:shy }
		localization_key = ep3_camp_party.2000.shy
	}
	text = {
		trigger = { var:first_follower_trait_var ?= trait:ambitious }
		localization_key = ep3_camp_party.2000.ambitious
	}
	text = {
		trigger = { var:first_follower_trait_var ?= trait:content }
		localization_key = ep3_camp_party.2000.content
	}
	text = {
		trigger = { var:first_follower_trait_var ?= trait:arbitrary }
		localization_key = ep3_camp_party.2000.arbitrary
	}
	text = {
		trigger = { var:first_follower_trait_var ?= trait:trusting }
		localization_key = ep3_camp_party.2000.trusting
	}
	text = {
		trigger = { var:first_follower_trait_var ?= trait:stubborn }
		localization_key = ep3_camp_party.2000.stubborn
	}
	text = {
		trigger = { var:first_follower_trait_var ?= trait:vengeful }
		localization_key = ep3_camp_party.2000.vengeful
	}
}

GetSecondFollowerTraitMonologue = {
	type = character

	text = {
		trigger = { var:second_follower_trait_var ?= trait:callous }
		localization_key = ep3_camp_party.2000.callous
	}
	text = {
		trigger = { var:second_follower_trait_var ?= trait:sadistic }
		localization_key = ep3_camp_party.2000.sadistic
	}
	text = {
		trigger = { var:second_follower_trait_var ?= trait:zealous }
		localization_key = ep3_camp_party.2000.zealous
	}
	text = {
		trigger = { var:second_follower_trait_var ?= trait:craven }
		localization_key = ep3_camp_party.2000.craven
	}
	text = {
		trigger = { var:second_follower_trait_var ?= trait:forgiving }
		localization_key = ep3_camp_party.2000.forgiving
	}
	text = {
		trigger = { var:second_follower_trait_var ?= trait:compassionate }
		localization_key = ep3_camp_party.2000.compassionate
	}
	text = {
		trigger = { var:second_follower_trait_var ?= trait:gregarious }
		localization_key = ep3_camp_party.2000.gregarious
	}
	text = {
		trigger = { var:second_follower_trait_var ?= trait:paranoid }
		localization_key = ep3_camp_party.2000.paranoid
	}
	text = {
		trigger = { var:second_follower_trait_var ?= trait:eccentric }
		localization_key = ep3_camp_party.2000.eccentric
	}
	text = {
		trigger = { var:second_follower_trait_var ?= trait:brave }
		localization_key = ep3_camp_party.2000.brave
	}
	text = {
		trigger = { var:second_follower_trait_var ?= trait:just }
		localization_key = ep3_camp_party.2000.just
	}
	text = {
		trigger = { var:second_follower_trait_var ?= trait:lazy }
		localization_key = ep3_camp_party.2000.lazy
	}
	text = {
		trigger = { var:second_follower_trait_var ?= trait:arrogant }
		localization_key = ep3_camp_party.2000.arrogant
	}
	text = {
		trigger = { var:second_follower_trait_var ?= trait:fickle }
		localization_key = ep3_camp_party.2000.fickle
	}
	text = {
		trigger = { var:second_follower_trait_var ?= trait:diligent }
		localization_key = ep3_camp_party.2000.diligent
	}
	text = {
		trigger = { var:second_follower_trait_var ?= trait:lustful }
		localization_key = ep3_camp_party.2000.lustful
	}
	text = {
		trigger = { var:second_follower_trait_var ?= trait:chaste }
		localization_key = ep3_camp_party.2000.chaste
	}
	text = {
		trigger = { var:second_follower_trait_var ?= trait:greedy }
		localization_key = ep3_camp_party.2000.greedy
	}
	text = {
		trigger = { var:second_follower_trait_var ?= trait:generous }
		localization_key = ep3_camp_party.2000.generous
	}
	text = {
		trigger = { var:second_follower_trait_var ?= trait:humble }
		localization_key = ep3_camp_party.2000.humble
	}
	text = {
		trigger = { var:second_follower_trait_var ?= trait:lazy }
		localization_key = ep3_camp_party.2000.lazy
	}
	text = {
		trigger = { var:second_follower_trait_var ?= trait:temperate }
		localization_key = ep3_camp_party.2000.temperate
	}
	text = {
		trigger = { var:second_follower_trait_var ?= trait:gluttonous }
		localization_key = ep3_camp_party.2000.gluttonous
	}
	text = {
		trigger = { var:second_follower_trait_var ?= trait:wrathful }
		localization_key = ep3_camp_party.2000.wrathful
	}
	text = {
		trigger = { var:second_follower_trait_var ?= trait:patient }
		localization_key = ep3_camp_party.2000.patient
	}
	text = {
		trigger = { var:second_follower_trait_var ?= trait:impatient }
		localization_key = ep3_camp_party.2000.impatient
	}
	text = {
		trigger = { var:second_follower_trait_var ?= trait:calm }
		localization_key = ep3_camp_party.2000.calm
	}
	text = {
		trigger = { var:second_follower_trait_var ?= trait:deceitful }
		localization_key = ep3_camp_party.2000.deceitful
	}
	text = {
		trigger = { var:second_follower_trait_var ?= trait:honest }
		localization_key = ep3_camp_party.2000.honest
	}
	text = {
		trigger = { var:second_follower_trait_var ?= trait:shy }
		localization_key = ep3_camp_party.2000.shy
	}
	text = {
		trigger = { var:second_follower_trait_var ?= trait:ambitious }
		localization_key = ep3_camp_party.2000.ambitious
	}
	text = {
		trigger = { var:second_follower_trait_var ?= trait:content }
		localization_key = ep3_camp_party.2000.content
	}
	text = {
		trigger = { var:second_follower_trait_var ?= trait:arbitrary }
		localization_key = ep3_camp_party.2000.arbitrary
	}
	text = {
		trigger = { var:second_follower_trait_var ?= trait:trusting }
		localization_key = ep3_camp_party.2000.trusting
	}
	text = {
		trigger = { var:second_follower_trait_var ?= trait:stubborn }
		localization_key = ep3_camp_party.2000.stubborn
	}
	text = {
		trigger = { var:second_follower_trait_var ?= trait:vengeful }
		localization_key = ep3_camp_party.2000.vengeful
	}
}
