
# Don't remove the below hex code thingy: not sure what black magic it's doing, but it prevents a startup error somehow.
grant_title_cultural_acceptance_impact = {
	value = 0
	#How many counties am I giving away out of the total counties of this culture?
	add = {
		every_in_list = {
			list = target_titles
			limit = {
				tier = tier_county
				culture != scope:actor.culture
				culture = scope:recipient.culture
				NOT = {
					recent_history = {
						type = granted
						years = 10
					}
				}
			}
			add = 1
		}
		divide = {
			value = culture_number_of_counties
			min = 1
		}
		multiply = 15 #If you are giving all counties with this culture self rule then you will increase acceptance by 15% - If this is changed also change revoke_title_culture_acceptance_impact

		min = 0.5
		max = 15
	}
	add = { # Up to an additional 10 acceptance for Duchies or Kingdoms with a capital of this culture
		every_in_list = { #2 per duchy
			list = target_titles
			if = {
				limit = {
					tier = tier_duchy
					title_capital_county = {
						culture != scope:actor.culture
						culture = scope:recipient.culture
					}
					NOT = {
						recent_history = {
							type = granted
							years = 10
						}
					}
				}
				add = 2
			}
		}
		every_in_list = { #3 per Kingdom
			list = target_titles
			if = {
				limit = {
					tier = tier_kingdom
					title_capital_county = {
						culture != scope:actor.culture
						culture = scope:recipient.culture
					}
					NOT = {
						recent_history = {
							type = granted
							years = 10
						}
					}
				}
				add = 3
			}
		}
		max = 10
	}
}

revoke_title_culture_acceptance_impact = {
	value = 0
	if = {
		limit = {
			scope:landed_title = {
				tier = tier_county
				culture != scope:actor.culture
				culture = scope:recipient.culture
				NOT = {
					recent_history = {
						type = revoked
						years = 5
					}
				}
			}
		}
		subtract = {
			value = 1
			divide = {
				value = scope:landed_title.culture.culture_number_of_counties
				min = 1
			}
			multiply = 15 #Same as used in grant above

			min = 0.5
			max = 15
		}
	}
	else = {
		scope:landed_title = {
			subtract = tier
			add = 1 # because tier starts at the barony level and we want to start counting at the county level
		}
	}
}

auto_grant_county_cultural_acceptance_impact = {
	value = 0

	add = {
		value = 1
		divide = {
			value = scope:landed_title.culture.culture_number_of_counties
			min = 1
		}
		multiply = 15 #Same as used in grant above

		min = 0.5
		max = 15
	}
}

culture_conversion_acceptance_impact = { #The smaller a culture is, the more upset it will be.
	subtract = {
		value = 1
		divide = {
			value = scope:county.culture.culture_number_of_counties
			min = 1
		}
		multiply = 15 #Same as used in grant above

		min = 0.5
		max = 15
	}
}

declare_war_culture_acceptance_impact = {
	value = 0
	scope:defender.primary_title = {
		subtract = tier
		add = 1
	}
}

declare_war_culture_acceptance_impact = {
	value = 0
	scope:defender.primary_title = {
		subtract = tier
		add = 1
	}
}

hybridization_threshold_flat_number_value = 40

hybridization_threshold_value = {
	value = hybridization_threshold_flat_number_value
	# Cultural Parameters
	if = {
		limit = {
			root.culture = {
				has_cultural_parameter = easier_to_hybridize
			}
		}
		multiply = 0.5
	}
	else_if = {
		limit = {
			root = {
				has_trait = nomadic_philosophy
				NOT = {
					government_has_flag = government_is_nomadic
				}
			}
		}
		multiply = 0.5
	}
	if = {
		limit = {
			root.culture = {
				has_cultural_parameter = harder_to_hybridize
			}
		}
		multiply = 2
	}
	if = {
		limit = {
			exists = scope:culture
			scope:culture = {
				has_cultural_parameter = harder_to_hybridize
			}
		}
		multiply = 2
	}
	# Struggles
	if = {
		limit = {
			exists = scope:culture
			root = {
				OR = {
					any_character_struggle = {
						involvement = involved
						has_struggle_phase_parameter = easier_culture_hybridising_for_involved_and_interlopers
						is_culture_involved_in_struggle = scope:culture
					}
					any_character_struggle = {
						involvement = interloper
						has_struggle_phase_parameter = easier_culture_hybridising_for_involved_and_interlopers
						is_culture_involved_in_struggle = scope:culture
					}
				}
			}
		}
		multiply = 0.5
	}
	# Events
	if = {
		limit = {
			root = {
				exists = var:special_culture
				var:special_culture = scope:culture
			}
		}
		multiply = 0.75
	}
	# Council Position
	if = {
		limit = {
			root = {
				has_variable = kurultai_culture_variable_value
			}
		}
		multiply = {
			value = 100
			subtract = root.var:kurultai_culture_variable_value
			divide = 100
		}
	}
	max = 100
	min = 0
}

hybridization_ai_threshold_value = {
	value = hybridization_threshold_flat_number_value
	add = 10
}

culture_divergence_cooldown = {
	value = 100
	# Game Rules
	if = {
		limit = {
			has_game_rule = slower_hybrid_and_divergence_cooldowns
		}
		add = 100
	}
	else_if = {
		limit = {
			has_game_rule = faster_hybrid_and_divergence_cooldowns
		}
		add = -50
	}
	else_if = {
		limit = {
			has_game_rule = no_hybrid_and_divergence_cooldowns
		}
		multiply = 0
	}
}

culture_hybrid_cooldown = {
	value = 50
	# Game Rules
	if = {
		limit = {
			has_game_rule = slower_hybrid_and_divergence_cooldowns
		}
		add = 50
	}
	else_if = {
		limit = {
			has_game_rule = faster_hybrid_and_divergence_cooldowns
		}
		add = -25
	}
	else_if = {
		limit = {
			has_game_rule = no_hybrid_and_divergence_cooldowns
		}
		multiply = 0
	}
}

add_tradition_cooldown = {
	value = 50
	if = {
		limit = {
			culture_head ?= {
				has_variable = kurultai_culture_variable_value
			}
		}
		multiply = {
			value = 100
			subtract = culture_head.var:kurultai_culture_variable_value
			divide = 100
		}
	}
}

tradition_base_cost = {
	value = 2000
	if = {
		limit = {
			culture_head ?= {
				has_variable = kurultai_culture_variable_value
			}
		}
		multiply = {
			value = 100
			subtract = culture_head.var:kurultai_culture_variable_value
			divide = 100
		}
	}
}

tradition_double_base_cost = {
	value = tradition_base_cost
	multiply = 2
}
tradition_incompatible_ethos_penalty = {
	value = 2000
	if = {
		limit = {
			culture_head ?= {
				has_variable = kurultai_culture_variable_value
			}
		}
		multiply = {
			value = 100
			subtract = culture_head.var:kurultai_culture_variable_value
			divide = 100
		}
	}
}

tradition_unfulfilled_criteria_penalty = {
	value = 3000
	if = {
		limit = {
			culture_head ?= {
				has_variable = kurultai_culture_variable_value
			}
		}
		multiply = {
			value = 100
			subtract = culture_head.var:kurultai_culture_variable_value
			divide = 100
		}
	}
}

tradition_replacement_cost_factor = 1.5
tradition_replacement_cost_factor_tooltip = {
	value = tradition_replacement_cost_factor
	subtract = 1
	multiply = 100
}

tradition_trait_discount = {
	value = tradition_base_cost
	multiply = -0.5
}

tradition_heritage_discount = {
	value = tradition_base_cost
	multiply = -1
}

tradition_replacement_cost_if_relevant = {
	value = 1
	if = {
		limit = {
			scope:replacing = yes
		}
		multiply = {
			value = tradition_replacement_cost_factor
			desc = replacing_tradition_cost_penalty_desc
		}
	}
}



culture_realm_size = {
	every_culture_county = {
		limit = {
			holder = {
				OR = {
					this = scope:actor
					is_vassal_or_below_of = scope:actor
				}
			}
		}
		add = 1
	}
}

culture_realm_size_larger_30_percent = {
	add = culture_realm_size
	multiply = 1.3
}

culture_realm_size_cost_scopes = {
	every_culture_county = {
		limit = {
			holder = {
				OR = {
					this = root
					is_vassal_or_below_of = root
				}
			}
		}
		add = 1
	}
}

culture_size = {
	every_culture_county = {
		add = 1
	}
}

culture_size_penalty = {
	value = 0
	add = {
		add = scope:culture.culture_realm_size_cost_scopes
		subtract = root.culture.culture_realm_size_cost_scopes
		multiply = 50
	}
}

divergence_yearly_chance = {
	value = 5
	if = {
		limit = {
			has_game_rule = less_common_divergent_culture_ai_frequency
		}
		multiply = 0.2
	}
	if = {
		limit = {
			has_game_rule = relaxed_divergent_culture_ai_frequency
		}
		multiply = 1.25
	}
	if = {
		limit = {
			has_game_rule = none_divergent_culture_ai_frequency
		}
		multiply = 0
	}
}

# % values used in events
miniscule_positive_culture_acceptance = 2
low_positive_culture_acceptance = 5
medium_positive_culture_acceptance = 10
major_positive_culture_acceptance = 25
miniscule_negative_culture_acceptance = -2
low_negative_culture_acceptance = -5
medium_negative_culture_acceptance = -10

### CULTURAL ACCEPTANCE VALUES ###
miniscule_cultural_acceptance_value = 1
minor_cultural_acceptance_value = 2.5
medium_cultural_acceptance_value = 5
major_cultural_acceptance_value = 10
massive_cultural_acceptance_value = 15

miniscule_cultural_acceptance_gain = miniscule_cultural_acceptance_value
minor_cultural_acceptance_gain = minor_cultural_acceptance_value
medium_cultural_acceptance_gain = medium_cultural_acceptance_value
major_cultural_acceptance_gain = major_cultural_acceptance_value
massive_cultural_acceptance_gain = massive_cultural_acceptance_value

miniscule_cultural_acceptance_loss = {
	add = miniscule_cultural_acceptance_value
	multiply = -1
}
minor_cultural_acceptance_loss = {
	add = minor_cultural_acceptance_value
	multiply = -1
}
medium_cultural_acceptance_loss ={
	add = medium_cultural_acceptance_value
	multiply = -1
}
major_cultural_acceptance_loss = {
	add = major_cultural_acceptance_value
	multiply = -1
}
massive_cultural_acceptance_loss = {
	add = massive_cultural_acceptance_value
	multiply = -1
}

language_learning_divide_value = 5

current_extra_languages = {
	value = num_of_known_languages
	subtract = 1
}

language_soft_cap = {
	value = 2
	if = {
		limit = {
			learning >= language_learning_divide_value
		}
		add = {
			add = learning
			divide = language_learning_divide_value
		}
	}
	if = {
		limit = {
			has_perk = open_minded_perk
		}
		add = 2
	}
	if = {
		limit = {
			has_perk = smooth_operator_perk
		}
		add = 1
	}
	if = {
		limit = {
			has_perk = been_there_done_that_perk
		}
		add = 1
	}
	if = {
		limit = {
			government_has_flag = government_is_nomadic
			domicile ?= { has_domicile_parameter = nomad_yurt_language_cap }
		}
		add = 1
	}
	if = {
		limit = {
			dynasty ?= {
				has_dynasty_perk = ep1_culture_legacy_1
			}
		}
		add = 1
	}
	if = {
		limit = {
			culture = {
				has_cultural_parameter = extra_language_cap
			}
		}
		add = 1
	}
	if = {
		limit = {
			culture = {
				has_cultural_parameter = extra_language_cap_2
			}
		}
		add = 1
	}
}

language_soft_cap_modifier_value = {
	value = num_of_known_languages
	subtract = language_soft_cap
}


## Cultural Tradition values

grant_independence_prestige_gain_value = {
	value = 0
	add = {
		every_sub_realm_county = {
			add = {
				value = 100
			}
		}
	}
}

tribal_holding_fort_level_in_jungle_bonus_value = 1
castle_holding_fort_level_in_jungle_bonus_value = 2
camel_percentage_trigger_value_desc = 50
camel_percentage_multiplier_value = {
	value = camel_percentage_trigger_value_desc
	divide = 100
}
xenophilic_nr_of_cultures_value = 3
xenophilic_acceptance_value = 30
xenophilic_nr_of_cultures_cost_value = 4
xenophilic_acceptance_cost_value = 40

# Remember to sync the below with its corresponding non-scripted value taking parameter.
## Can be found easily by searching for the value name, where it appears as a comment.
longbow_competitions_minimum_archer_maa_value = 1200

republican_vassal_interaction_limit = 4

family_business_court_poistion_aptitude_bonus = 20

court_position_aptitude_family_business_value = {
	if = {
		limit = {
			liege.culture ?= { has_cultural_parameter = close_family_better_court_positions }
			is_close_family_of = liege
		}
		add = {
			value = 20
			desc = tradition_family_entrepreneurship_name
		}
	}
}

family_business_councillors_percentage = 10
legalistic_vassal_punishment_acceptance = 20
maritime_mercantilism_coastal_holdings_value = 0.10
maritime_mercantilism_coastal_holdings_value_tt = {
	value = maritime_mercantilism_coastal_holdings_value
	multiply = 100
}

# Score for a given court language
# Referenced by code!
# Only used by the AI
# Numbers get truncated; 10.3 and 10.4 is the same score
# root = ruler
# scope:target = ruler to copy language from
# scope:my_language_counties = counties in the AI's realm with a culture with their native language
# scope:their_language_counties = counties in the AI's realm with a culture with the target court language
# scope:total_counties = counties in the AI's realm
# scope:courts_with_language = how many royal courts use the same court language? Includes the target
# scope:checking_native_language = are we scoring our own language?
# See also the can_adopt_court_language scripted rule
court_language_ai_score = {
	add = scope:their_language_counties

	# Bit of relative score for percentage too
	add = {
		value = scope:their_language_counties
		multiply = 10
		divide = {
			value = scope:total_counties
			min = 1
		}
	}
	if = {
		limit = { scope:checking_native_language = no }
		subtract = scope:my_language_counties
		min = 1
	}

	#Increase from number of other courts using the Language (1.5 per court).
	add = {
		value = scope:courts_with_language
		multiply = 1.5
	}

	#Adjust for Court Grandeur.
	#World religions primarily cares about other courts that share their faith.
	add = {
		value = 0
		if = {	#Islamic rulers cares about islamic courts
			limit = {
				faith.religion = religion:islam_religion
				scope:target.faith.religion = religion:islam_religion
			}
			add = {
				value = scope:target.court_grandeur_current
				if = { #Reduce further if not same faith
					limit = {
						faith != scope:target.faith
					}
					divide = 2
				}
			}
		}
		else_if = {	#Christian cares about other Christians - especially of the same faith
			limit = {
				faith.religion = religion:christianity_religion
				scope:target.faith.religion = religion:christianity_religion
			}
			add = {
				value = scope:target.court_grandeur_current
				if = { #Reduce further if not same faith
					limit = {
						faith != scope:target.faith
					}
					divide = 3
				}
			}
		}
		else_if = {	#Eastern Faiths
			limit = {
				OR = {
					faith.religion = religion:hinduism_religion
					faith.religion = religion:buddhism_religion
					faith.religion = religion:jainism_religion
				}
				OR = {
					scope:target.faith.religion = religion:hinduism_religion
					scope:target.faith.religion = religion:buddhism_religion
					scope:target.faith.religion = religion:jainism_religion
				}
			}
			add = {
				value = scope:target.court_grandeur_current
				if = { #Reduce further if not same Religion
					limit = {
						faith.religion != scope:target.faith.religion
					}
					divide = 2
				}
			}
		}
		else_if = { #Abrahamic religion matching vs non co-religionist - CGV Ignored
			limit = {
				OR = {
					faith.religion = religion:islam_religion
					faith.religion = religion:christianity_religion
				}
				faith.religion != scope:target.faith.religion
			}
			#Add nothing
		}
		else_if = { # Immaterial harmony wants immaterial harmony languages
			limit = {
				faith = { has_doctrine = special_doctrine_immaterial_harmony }
				NOT = {
					scope:target.faith = { has_doctrine = special_doctrine_immaterial_harmony }
				}
			}
			#Add nothing
		}
		else_if = { #Eastern religion matching vs non Eastern religion - CGV Ignored
			limit = {
				OR = {
					faith.religion = religion:hinduism_religion
					faith.religion = religion:buddhism_religion
					faith.religion = religion:jainism_religion
				}
				NOR = {
					scope:target.faith.religion = religion:hinduism_religion
					scope:target.faith.religion = religion:buddhism_religion
					scope:target.faith.religion = religion:jainism_religion
				}
			}
			#Add nothing
		}
		else = { #Everyone else just cares about the Grandeur directly
			add = scope:target.court_grandeur_current
		}
		if = { # Only care about checking rulers who speak the language that their court speaks
			limit = {
				scope:target = {
					NOT = {
						knows_court_language_of = scope:target
					}
				}
			}
			multiply = 0
		}
		else_if = { # Reduce if the target does not have the court language of their own culture
			limit = {
				scope:target = {
					is_ai = yes
					NOT = {
						has_court_language_of_culture = scope:target.culture
					}
				}
			}
			multiply = 0.5
		}
	}

	#Arbitrary Geographical Bias - if our courts are not in the same region the score is divided by 2.
	divide = {
		value = 1
		if = {
			limit = {
				OR = {
					#Europe:
					AND = {
						capital_province = { geographical_region = world_europe_west_britannia }
						NOT = { scope:target.capital_province = { geographical_region = world_europe_west_britannia } }
					}
					AND = {
						capital_province = { geographical_region = world_europe_west_germania }
						NOT = { scope:target.capital_province = { geographical_region = world_europe_west_germania } }
					}
					AND = {
						capital_province = { geographical_region = world_europe_west_francia }
						NOT = { scope:target.capital_province = { geographical_region = world_europe_west_francia } }
					}
					AND = {
						capital_province = { geographical_region = world_europe_west_iberia }
						NOT = { scope:target.capital_province = { geographical_region = world_europe_west_iberia } }
					}
					AND = {
						capital_province = { geographical_region = world_europe_north }
						NOT = { scope:target.capital_province = { geographical_region = world_europe_north } }
					}
					AND = {
						capital_province = { geographical_region = world_europe_south_east }
						NOT = { scope:target.capital_province = { geographical_region = world_europe_south_east } }
					}
					AND = {
						capital_province = { geographical_region = world_europe_south_italy }
						NOT = { scope:target.capital_province = { geographical_region = world_europe_south_italy } }
					}
					#South Asia:
					AND = {
						capital_province = { geographical_region = world_india_rajastan }
						scope:target.capital_province = { geographical_region = world_india_rajastan }
					}
					AND = {
						capital_province = { geographical_region = world_india_bengal }
						NOT = { scope:target.capital_province = { geographical_region = world_india_bengal } }
					}
					AND = {
						capital_province = { geographical_region = world_india_deccan }
						NOT = { scope:target.capital_province = { geographical_region = world_india_deccan } }
					}
					AND = {
						capital_province = { geographical_region = world_burma }
						NOT = { scope:target.capital_province = { geographical_region = world_burma } }
					}
					AND = {
						capital_province = { geographical_region = world_himalaya }
						NOT = { scope:target.capital_province = { geographical_region = world_himalaya } }
					}
					AND = {
						capital_province = { geographical_region = world_middle_east }
						NOT = { scope:target.capital_province = { geographical_region = world_middle_east } }
					}
					AND = {
						capital_province = { geographical_region = world_middle_east_persia }
						NOT = { scope:target.capital_province = { geographical_region = world_middle_east_persia } }
					}
					#Africa
					AND = {
						capital_province = { geographical_region = world_africa_north }
						NOT = { scope:target.capital_province = { geographical_region = world_africa_north } }
					}
					AND = {
						capital_province = { geographical_region = world_africa_west }
						NOT = { scope:target.capital_province = { geographical_region = world_africa_west } }
					}
					AND = {
						capital_province = { geographical_region = world_africa_east }
						NOT = { scope:target.capital_province = { geographical_region = world_africa_east } }
					}
					#Central Asia
					AND = {
						capital_province = { geographical_region = world_steppe_west }
						NOT = { scope:target.capital_province = { geographical_region = world_steppe_west } }
					}
					AND = {
						capital_province = { geographical_region = world_steppe_east }
						NOT = { scope:target.capital_province = { geographical_region = world_steppe_east } }
					}
					AND = {
						capital_province = { geographical_region = world_tibet }
						NOT = { scope:target.capital_province = { geographical_region = world_tibet } }
					}
					AND = {
						capital_province = { geographical_region = world_asia_china }
						NOT = { scope:target.capital_province = { geographical_region = world_asia_china } }
					}
					AND = {
						capital_province = { geographical_region = world_asia_japan }
						NOT = { scope:target.capital_province = { geographical_region = world_asia_japan } }
					}
					AND = {
						capital_province = { geographical_region = world_asia_korea }
						NOT = { scope:target.capital_province = { geographical_region = world_asia_korea } }
					}
					AND = {
						capital_province = { geographical_region = world_asia_southeast }
						NOT = { scope:target.capital_province = { geographical_region = world_asia_southeast } }
					}
				}
			}
			add = 1
		}
	}

	# Prefer the status quo slightly. Needs to be last
	if = {
		limit = {
			scope:checking_native_language = yes
			has_court_language_of_culture = culture
		}
		multiply = 1.5
	}
	else_if = {
		limit = {
			scope:checking_native_language = no
			scope:target = { has_royal_court = yes }
			has_same_court_language = scope:target
		}
		multiply = 1.5
	}
	min = 1
}

gold_per_culture_county_in_subrealm = {
	value = 0
	add = {
		scope:vassal_speaking_other_language = {
			every_sub_realm_county = {
				limit = {
					culture = scope:vassal_speaking_other_language.culture
				}
				add = 50
			}
		}
	}
}

## Culture Event Values

culture_tradition_events_0101_tutor_surcharge_value = { value = major_gold_value }

non_tribal_loot_value = {
	value = root.var:raid_loot
	multiply = not_tribal_raid_prestige_multiplier
	multiply = -1
}

tradition_travel_discount = {
	value = -1000
}

tradition_tournament_discount = {
	value = -2000
}

traditionalist_discount = {
	value = -1500
}

court_position_aptitude_eunuch_tradition_value = {
	if = {
		limit = {
			liege.culture ?= {
				OR = {
					has_cultural_parameter = eunuch_trait_bonuses
					has_cultural_parameter = court_machinations_eunuch_trait_bonuses
				}
			}
		}
		if = {
			limit = {
				has_trait = eunuch_1
			}
			add = {
				value = 30
				desc = court_position_eunuch_trait
			}
		}
		else_if = {
			limit = {
				has_trait = beardless_eunuch
			}
			add = {
				value = 30
				desc = court_position_beardless_eunuch_trait
			}
		}
	}
}

court_position_aptitude_boon_voyager_trait = {
	if = {
		limit = {
			employer ?= { 
				is_landless_adventurer = no
				has_perk = gracious_host_impeccable_guest_perk 
			}
		}
		add = {
			value = {
				value = 3
				multiply = employer.num_of_known_languages
			}
			desc = gracious_host_impeccable_guest_perk_bonus
		}
	}
}
