Handles virtually everything regarding naming in cultures.
Each culture uses "name_list = key" to pick a name list.

== Structure ==
name_list_key = {
	### Will use founders name when creating new dynasties or cadet branches ( bool )
	# Default: no
	founder_named_dynasties = no

	### Can house name be used as realm name on the map ( bool )
	# Default: no
	house_based_map_names = yes
	
	### Can suggest names from within family ( bool )
	# Default: yes
	suggest_family_names = yes

	### Can suggest names from an ancestor ( bool )
	# Default: yes
	suggest_ancestor_names = yes

	mercenary_names = {			# Names and CoAs that can be used by mercenaries of this culture
		{ name = "mercenary_company_name1" coat_of_arms = "mercenary_company_coa1" }
		{ name = "mercenary_company_name2" coat_of_arms = "mercenary_company_coa2" }
		...
	}

	male_names = {
		10 = {	// The weight for this group of names, the higher, the more common the name is
			commonNameA commonNameB_baseA commonNameC commonNameD_baseA	// A list of names, nameX_baseY means that nameX is a variant of a base name baseY (e.g. John_John Jan_John Ian_John)
		}
		1 = {
			rareNameA rareNameB
		}
	}
	
	female_names = {	// Names can also be defined as a single list with no weights
		nameA_baseB nameB nameC_baseB
	}

	dynasty_names = {	// Dynasty name list, similar to male_names/female_names, just without weights
		{ dynnp_von dynn_Pommern }	// but it supports defining prefixes in addition to base names. The {} are required then
		{			dynn_Orsini }	// prefixes are optional
					dynn_Fournier	// and so are the {} when not using a prefix
	}
	dynasty_of_location_prefix = "dynnp_von" // when generating a dynasty name based on a title, add this prefix

	# Chance of male children being named after their paternal or maternal grandfather, or their father. Sum must not exceed 100.
	pat_grf_name_chance = 50
	mat_grf_name_chance = 5
	father_name_chance = 10
	
	# Chance of female children being named after their paternal or maternal grandmother, or their mother. Sum must not exceed 100.
	pat_grm_name_chance = 10
	mat_grm_name_chance = 50
	mother_name_chance = 5
	
	# Patronyms. Names after the primary parent. Can use both prefix and suffix together ("McDavidson"). _vowel is used for when the parent's name starts with a vowel.
	patronym_prefix_male = "dynnpat_pre_mac"
	patronym_prefix_male_vowel = "dynnpat_pre_vow_mag"
	patronym_prefix_female = "dynnpat_pre_nic"
	patronym_prefix_female_vowel = "dynnpat_pre_vow_nig"
	
	patronym_suffix_male = "dynnpat_suf_son"
	patronym_suffix_female = "dynnpat_suf_sdaughter"
	
	# Patronyms will display in names if:
	# - the Character's culture has "always_use_patronym = yes", or
	# - the Character's government has "always_use_patronym = yes", or
	# - the Character's Liege's government has "always_use_patronym = yes"
	# Default is no.
	always_use_patronym = yes	
}
