andalusian = { #Vanilla andalusian, unused in the mod
	color = { 0.4 0.6 0.1 }

	ethos = ethos_courtly
	heritage = heritage_iberian
	language = language_arabic
	martial_custom = martial_custom_male_only
	traditions = {
		tradition_hit_and_run
	}
	
	dlc_tradition = {
		trait = tradition_artisans
		requires_dlc_flag = royal_court
	}
	dlc_tradition = {
		trait = tradition_fp2_malleable_subjects
		requires_dlc_flag = the_fate_of_iberia
		fallback = tradition_xenophilic
	}
	dlc_tradition = {
		trait = tradition_fp2_ritualised_friendship
		requires_dlc_flag = the_fate_of_iberia
	}

	dlc_tradition = {
		trait = tradition_fp2_strategy_gamers
		requires_dlc_flag = the_fate_of_iberia
	}
	
	name_list = name_list_andalusian

	coa_gfx = { arabic_group_coa_gfx } 
	building_gfx = { iberian_building_gfx }
	clothing_gfx = { iberian_muslim_clothing_gfx dde_abbasid_clothing_gfx mena_clothing_gfx }
	unit_gfx = { iberian_muslim_unit_gfx }

	ethnicities = {
		10 = arab
		10 = mediterranean
	}
}

#suebi = {
#	color = { 0.8 0.7 0.4 }
#	
#	ethos = ethos_bellicose
#	heritage = heritage_iberian
#	language = language_central_germanic
#	martial_custom = martial_custom_male_only
#	traditions = {
#		tradition_stand_and_fight
#		tradition_agrarian
#	}
#	
#	name_list = name_list_suebi
#	
#	coa_gfx = { iberian_group_coa_gfx western_coa_gfx }
#	building_gfx = { iberian_building_gfx }
#	clothing_gfx = { iberian_christian_clothing_gfx western_clothing_gfx }
#	unit_gfx = { iberian_christian_unit_gfx }
#	
#	ethnicities = {
#		10 = mediterranean
#	}
#}

#visigothic = {
#	color = { 0.55 0.55 0.15 }
#
#	created = 418.1.1 # Just calling the start of the kingdom as the split for now
#	parents = { gothic }
#
#	ethos = ethos_egalitarian
#	heritage = heritage_iberian
#	language = language_iberian
#	martial_custom = martial_custom_male_only
#	traditions = {
#		tradition_visigothic_codes
#		tradition_hit_and_run
#		tradition_martial_admiration
#	}
#
#	name_list = name_list_visigothic
#	
#	coa_gfx = { iberian_group_coa_gfx western_coa_gfx }
#	building_gfx = { iberian_building_gfx }
#	clothing_gfx = { iberian_christian_clothing_gfx western_clothing_gfx }
#	unit_gfx = { iberian_christian_unit_gfx }
#	
#	ethnicities = {
#		10 = mediterranean
#	}
#}