﻿#Values used in the education of children

matching_childhood_trait_modifier_value = 20
mismatching_childhood_trait_modifier_value = -20
educator_skill_modifier_factor = 0.4
educator_learning_skill_modifier_factor = 0.2

#Values to trigger outcome events from (How well did the child do?)
education_level_1 = 7 # Required for education rank 2
education_level_2 = 12 # Required for education rank 3
education_level_3 = 17 # Required for education rank 4

#One-time bonuses / penalties
education_small_bonus = 1
education_medium_bonus = 2
education_large_bonus = 3
education_small_penalty = -1
education_medium_penalty = -2
education_large_penalty = -3

#Value for balancing point conversion between educations
point_conversion_factor = 0.5

child_education_conversion_chance = {
	add = 0.1
	if = {
		limit = {
			age < 14
		}
		multiply = 0.2
		multiply = 0.3
	}
	if = {
		limit = {
			age < 13
		}
		multiply = 0.4
		multiply = 0.5
	}
	if = {
		limit = {
			age < 12
		}
		multiply = 0.6
		multiply = 0.7
	}
	if = {
		limit = {
			age < 11
		}
		multiply = 0.8
		multiply = 0.9
	}
}

child_education_conversion_tooltip_chance = {
	add = 1
	if = {
		limit = {
			age >= 15
		}
		subtract = 1
	}
	else_if = {
		limit = {
			age > 10
		}
		subtract = child_education_conversion_chance
	}
}
