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# COMPLIMENT SYSTEM #
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#This system evaluates whether a character would accept a certain type of compliment (types listed below) from another character. It will set a compliment_outcome varaible with a flag value of either good, neutral or bad which can be used to trigger follow up events.  Read more in the effects file.

can_receieve_good_available_compliment_trigger = {
	OR = {
		ai_compassion >= low_positive_ai_value
		ai_boldness >= low_positive_ai_value
		ai_honor >= low_positive_ai_value
		ai_greed >= low_positive_ai_value
		ai_rationality >= low_positive_ai_value
		ai_zeal >= low_positive_ai_value
		ai_energy >= low_positive_ai_value
		ai_vengefulness <= low_negative_ai_value
		attraction >= 10
		has_trait = strong
		has_trait = physique_good
		has_personality_extroverted_trigger = yes
		has_personality_dominant_trigger = yes
	}
}