﻿#spawn_historical_characters_effect = {
#	
#	if = { # Karunakara Tondaiman 
#		limit = {
#			current_year >= 1067
#			current_year <= 1070
#			NOT = { exists = global_var:hchar_karunakara }
#		}
#		set_global_variable = { name = hchar_karunakara value = yes }
#		title:b_nagapattinam = {
#			save_scope_as = birth_location
#			create_character = {
#				age = 20
#				name = Karunakara
#				dynasty_house = house:house_tondaiman
#				gender_female_chance = 0
#				random_traits = no
#				location = scope:birth_location.title_province
#				faith = faith:vaishnavism
#				culture = scope:birth_location.title_province.culture
#				trait = education_martial_4
#				trait = loyal
#				random_traits_list = {
#					count = 3
#					brave = {}
#					vengeful = {}
#					ambitious = {}
#					wrathful = {}
#					zealous = {}
#				}
#				diplomacy = { min_template_high_skill max_template_high_skill }
#				martial = { min_template_high_skill max_template_high_skill }
#				stewardship = { min_template_decent_skill max_template_decent_skill }
#				intrigue = { min_template_decent_skill max_template_decent_skill }
#				learning = { min_template_low_skill max_template_low_skill }
#				prowess = { min_template_high_skill max_template_high_skill }
#				save_scope_as = historical_character
#			}
#			scope:historical_character ?= {
#				historical_character_finalization_effect = yes
#				set_variable = karunakara
#				add_character_flag = ai_will_not_convert
#			}
#			if = { limit = { has_variable = karunakara 	 } } # Error suppression
#			spawn_historical_characters_boilerplate_effect = yes
#		}
#	}
#
#	if = { # Sekkilhar 
#		limit = {
#			current_year >= 1140
#			current_year <= 1150
#			NOT = { exists = global_var:hchar_sekkilhar }
#		}
#		set_global_variable = { name = hchar_sekkilhar value = yes }
#		title:b_kanchipuram = {
#			save_scope_as = birth_location
#			create_character = {
#				age = 20
#				name = Sekkilhar
#				dynasty = none
#				gender_female_chance = 0
#				random_traits = no
#				location = scope:birth_location.title_province
#				faith = faith:shaivism
#				culture = scope:birth_location.title_province.culture
#				trait = education_learning_5
#				trait = theologian
#				trait = intellect_good_3
#				random_traits_list = {
#					count = 3
#					lustful = {}
#					zealous = {}
#					diligent = {}
#					humble = {}
#				}
#				diplomacy = { min_template_high_skill max_template_high_skill }
#				martial = { min_template_low_skill max_template_low_skill }
#				stewardship = { min_template_decent_skill max_template_high_skill }
#				intrigue = { min_template_decent_skill max_template_high_skill }
#				learning = { min_template_high_skill max_template_high_skill }
#				prowess = { min_template_low_skill max_template_low_skill }
#				save_scope_as = historical_character
#			}
#			scope:historical_character ?= {
#				historical_character_finalization_effect = yes
#				set_variable = sekkilhar
#				set_variable = legendary_author
#				create_inspiration = book_inspiration
#				add_character_flag = ai_will_not_convert
#				save_scope_as = major
#			}
#			if = { limit = { has_variable = sekkilhar 	 } } # Error suppression
#			spawn_historical_characters_boilerplate_effect = yes
#		}
#	}
#
#	if = { # Omar Khayyam 
#		limit = {
#			current_year >= 1068
#			current_year <= 1070
#			NOT = { exists = global_var:hchar_omar_khayyam }
#		}
#		set_global_variable = { name = hchar_omar_khayyam value = yes }
#		title:b_nishapur = {
#			save_scope_as = birth_location
#			create_character = {
#				age = 20
#				name = Omar
#				dynasty_house = house:house_khayyam
#				gender_female_chance = 0
#				random_traits = no
#				location = scope:birth_location.title_province
#				faith = faith:maturidi
#				culture = scope:birth_location.title_province.culture
#				trait = education_learning_5
#				trait = lifestyle_poet
#				trait = lifestyle_reveler
#				trait = shrewd
#				random_traits_list = {
#					count = 3
#					cynical = {}
#					compassionate = {}
#					patient = {}
#					gregarious = {}
#				}
#				diplomacy = { min_template_high_skill max_template_high_skill }
#				martial = { min_template_low_skill max_template_low_skill }
#				stewardship = { min_template_decent_skill max_template_high_skill }
#				intrigue = { min_template_decent_skill max_template_high_skill }
#				learning = { min_template_high_skill max_template_high_skill }
#				prowess = { min_template_low_skill max_template_low_skill }
#				save_scope_as = historical_character
#			}
#			scope:historical_character ?= {
#				historical_character_finalization_effect = yes
#				set_variable = omar_khayyam
#				set_variable = legendary_author
#				create_inspiration = book_inspiration
#				add_character_flag = ai_will_not_convert
#				save_scope_as = major
#				hidden_effect = {
#					learn_language_of_culture = culture:bedouin
#					add_trait_xp = {
#						trait = lifestyle_reveler
#						value = 75
#					}
#				}
#			}
#			if = { limit = { has_variable = omar_khayyam 	 } } # Error suppression
#			spawn_historical_characters_boilerplate_effect = yes
#		}
#	}
#
#	if = { # Bhaskaracharya 
#		limit = {
#			current_year >= 1134
#			current_year <= 1150
#			NOT = { exists = global_var:hchar_bhaskaracharya }
#		}
#		set_global_variable = { name = hchar_bhaskaracharya value = yes }
#		title:b_vijayapura_bis = {
#			save_scope_as = birth_location
#			create_character = {
#				age = 20
#				name = Bhaskaracharya
#				dynasty = none
#				gender_female_chance = 0
#				random_traits = no
#				location = scope:birth_location.title_province
#				faith = faith:vaishnavism
#				culture = scope:birth_location.title_province.culture
#				trait = education_learning_5
#				trait = scholar
#				random_traits_list = {
#					count = 3
#					diligent = {}
#					humble = {}
#					patient = {}
#					ambitious = {}
#				}
#				diplomacy = { min_template_high_skill max_template_high_skill }
#				martial = { min_template_low_skill max_template_low_skill }
#				stewardship = { min_template_decent_skill max_template_high_skill }
#				intrigue = { min_template_decent_skill max_template_high_skill }
#				learning = { min_template_high_skill max_template_high_skill }
#				prowess = { min_template_low_skill max_template_low_skill }
#				save_scope_as = historical_character
#			}
#			scope:historical_character ?= {
#				historical_character_finalization_effect = yes
#				set_variable = bhaskaracharya
#				set_variable = legendary_author
#				add_piety = 5000
#				create_inspiration = book_inspiration
#				add_character_flag = ai_will_not_convert
#			}
#			if = { limit = { has_variable = bhaskaracharya 	 } } # Error suppression
#			spawn_historical_characters_boilerplate_effect = yes
#		}
#	}
#
#	if = { # Joseph Rabban
#		limit = {
#			current_year >= 970
#			current_year <= 1000
#			NOT = { exists = global_var:hchar_joseph_rabban }
#		}
#		set_global_variable = { name = hchar_joseph_rabban value = yes }
#		title:b_mahoyadapuram = {
#			save_scope_as = birth_location
#			create_character = {
#				age = 20
#				name = Joseph
#				dynasty_house = house:house_rabban
#				gender_female_chance = 0
#				random_traits = no
#				location = scope:birth_location.title_province
#				faith = faith:malabarism
#				culture = scope:birth_location.title_province.culture
#				trait = education_stewardship_4
#				random_traits_list = {
#					count = 3
#					honest = {}
#					ambitious = {}
#					diligent = {}
#					brave = {}
#				}
#				diplomacy = { min_template_high_skill max_template_high_skill }
#				martial = { min_template_low_skill max_template_low_skill }
#				stewardship = { min_template_decent_skill max_template_high_skill }
#				intrigue = { min_template_decent_skill max_template_high_skill }
#				learning = { min_template_high_skill max_template_high_skill }
#				prowess = { min_template_low_skill max_template_low_skill }
#				save_scope_as = historical_character
#			}
#			scope:historical_character ?= {
#				historical_character_finalization_effect = yes
#				set_variable = joseph_rabban
#				add_character_flag = ai_will_not_convert
#			}
#			if = { limit = { has_variable = joseph_rabban 	 } } # Error suppression
#			spawn_historical_characters_boilerplate_effect = yes
#		}
#	}
#
#	if = { # Atisha
#		limit = {
#			current_year >= 1040
#			current_year <= 1045
#			NOT = { exists = global_var:hchar_atisha }
#		}
#		set_global_variable = { name = hchar_atisha value = yes }
#		title:b_bikrampur = {
#			save_scope_as = birth_location
#			create_character = {
#				age = 50
#				name = Atisha
#				dynasty = none
#				gender_female_chance = 0
#				random_traits = no
#				location = scope:birth_location.title_province
#				faith = faith:vajrayana
#				culture = scope:birth_location.title_province.culture
#				trait = education_learning_4
#				trait = theologian
#				trait = devoted
#				trait = lifestyle_mystic
#				random_traits_list = {
#					count = 3
#					zealous = {}
#					calm = {}
#					diligent = {}
#					honest = {}
#				}
#				diplomacy = { min_template_high_skill max_template_high_skill }
#				martial = { min_template_low_skill max_template_low_skill }
#				stewardship = { min_template_decent_skill max_template_high_skill }
#				intrigue = { min_template_decent_skill max_template_high_skill }
#				learning = { min_template_high_skill max_template_high_skill }
#				prowess = { min_template_low_skill max_template_low_skill }
#				save_scope_as = historical_character
#			}
#			scope:historical_character ?= {
#				historical_character_finalization_effect = yes
#				set_variable = atisha
#				hidden_effect = {
#					add_trait_xp = {
#						trait = lifestyle_mystic
#						value = 100
#					}
#				}
#				add_piety = 5000
#				create_inspiration = religious_inspiration
#				add_character_flag = ai_will_not_convert
#				save_scope_as = major
#			}
#			if = { limit = { has_variable = atisha 	 } } # Error suppression
#			spawn_historical_characters_boilerplate_effect = yes
#		}
#	}
#
#	if = { # Hemachandra
#		limit = {
#			current_year >= 1109
#			current_year <= 1130
#			NOT = { exists = global_var:hchar_hemachandra }
#		}
#		set_global_variable = { name = hchar_hemachandra value = yes }
#		title:b_dhandhuka = {
#			save_scope_as = birth_location
#			create_character = {
#				age = 20
#				name = Hemachandra
#				dynasty = none
#				gender_female_chance = 0
#				random_traits = no
#				location = scope:birth_location.title_province
#				faith = faith:svetambara
#				culture = scope:birth_location.title_province.culture
#				trait = education_learning_5
#				trait = lifestyle_poet
#				trait = scholar
#				trait = devoted
#				trait = lifestyle_mystic
#				trait = intellect_good_3
#				random_traits_list = {
#					count = 3
#					zealous = {}
#					ambitious = {}
#					diligent = {}
#					honest = {}
#				}
#				diplomacy = { min_template_high_skill max_template_high_skill }
#				martial = { min_template_low_skill max_template_low_skill }
#				stewardship = { min_template_decent_skill max_template_high_skill }
#				intrigue = { min_template_decent_skill max_template_high_skill }
#				learning = { min_template_high_skill max_template_high_skill }
#				prowess = { min_template_low_skill max_template_low_skill }
#				save_scope_as = historical_character
#			}
#			scope:historical_character ?= {
#				historical_character_finalization_effect = yes
#				set_variable = hemachandra
#				set_variable = legendary_author
#				hidden_effect = {
#					add_trait_xp = {
#						trait = lifestyle_mystic
#						value = 100
#					}
#				}
#				add_piety = 5000
#				create_inspiration = book_inspiration
#			}
#			if = { limit = { has_variable = hemachandra 	 } } # Error suppression
#			spawn_historical_characters_boilerplate_effect = yes
#		}
#	}
#
#	if = { # Kshemendra
#		limit = {
#			current_year >= 1037
#			current_year <= 1070
#			NOT = { exists = global_var:hchar_kshemendra }
#		}
#		set_global_variable = { name = hchar_kshemendra value = yes }
#		title:b_srinagara = {
#			save_scope_as = birth_location
#			create_character = {
#				age = 47
#				name = Kshemendra
#				dynasty = none
#				gender_female_chance = 0
#				random_traits = no
#				location = scope:birth_location.title_province
#				faith = faith:shaivism
#				culture = scope:birth_location.title_province.culture
#				trait = education_diplomacy_4
#				trait = journaller
#				trait = scholar
#				random_traits_list = {
#					count = 3
#					gregarious = {}
#					ambitious = {}
#					diligent = {}
#					honest = {}
#				}
#				diplomacy = { min_template_high_skill max_template_high_skill }
#				martial = { min_template_low_skill max_template_low_skill }
#				stewardship = { min_template_decent_skill max_template_high_skill }
#				intrigue = { min_template_decent_skill max_template_high_skill }
#				learning = { min_template_high_skill max_template_high_skill }
#				prowess = { min_template_low_skill max_template_low_skill }
#				save_scope_as = historical_character
#			}
#			scope:historical_character ?= {
#				historical_character_finalization_effect = yes
#				set_variable = kshemendra
#				set_variable = legendary_author
#				add_piety = 5000
#				create_inspiration = book_inspiration
#			}
#			if = { limit = { has_variable = kshemendra 	 } } # Error suppression
#			spawn_historical_characters_boilerplate_effect = yes
#		}
#	}
#	if = { # Akka Mahadevi
#		limit = {
#			current_year >= 1150
#			current_year <= 1155
#			NOT = { exists = global_var:hchar_akka_mahadevi }
#		}
#		set_global_variable = { name = hchar_akka_mahadevi value = yes }
#		title:b_vaijayanti = {
#			save_scope_as = birth_location
#			create_character = {
#				age = 20
#				name = Akka_Mahadevi
#				dynasty = none
#				gender_female_chance = 100
#				random_traits = no
#				location = scope:birth_location.title_province
#				faith = faith:shaivism
#				culture = scope:birth_location.title_province.culture
#				trait = education_diplomacy_3
#				trait = lifestyle_poet
#				trait = lifestyle_mystic
#				random_traits_list = {
#					count = 3
#					compassionate = {}
#					zealous = {}
#					generous = {}
#					honest = {}
#				}
#				diplomacy = { min_template_high_skill max_template_high_skill }
#				martial = { min_template_low_skill max_template_low_skill }
#				stewardship = { min_template_decent_skill max_template_high_skill }
#				intrigue = { min_template_decent_skill max_template_high_skill }
#				learning = { min_template_high_skill max_template_high_skill }
#				prowess = { min_template_low_skill max_template_low_skill }
#				save_scope_as = historical_character
#			}
#			scope:historical_character ?= {
#				historical_character_finalization_effect = yes
#				set_variable = akka_mahadevi
#				set_variable = legendary_author
#				add_piety = 5000
#				create_inspiration = book_inspiration
#			}
#			if = { limit = { has_variable = akka_mahadevi 	 } } # Error suppression
#			spawn_historical_characters_boilerplate_effect = yes
#		}
#	}
#	if = { # Namdev
#		limit = {
#			current_year >= 1290
#			current_year <= 1295
#			NOT = { exists = global_var:hchar_namdev }
#		}
#		set_global_variable = { name = hchar_namdev value = yes }
#		title:b_nanded = {
#			save_scope_as = birth_location
#			create_character = {
#				age = 20
#				name = "Namdev"
#				dynasty = none
#				gender_female_chance = 0
#				random_traits = no
#				location = scope:birth_location.title_province
#				faith = faith:vaishnavism
#				culture = scope:birth_location.title_province.culture
#				trait = education_learning_3
#				trait = lifestyle_poet
#				trait = lifestyle_mystic
#				random_traits_list = {
#					count = 3
#					humble = {}
#					calm = {}
#					generous = {}
#					honest = {}
#				}
#				diplomacy = { min_template_high_skill max_template_high_skill }
#				martial = { min_template_low_skill max_template_low_skill }
#				stewardship = { min_template_decent_skill max_template_high_skill }
#				intrigue = { min_template_decent_skill max_template_high_skill }
#				learning = { min_template_high_skill max_template_high_skill }
#				prowess = { min_template_low_skill max_template_low_skill }
#				save_scope_as = historical_character
#			}
#			scope:historical_character ?= {
#				historical_character_finalization_effect = yes
#				set_variable = namdev
#				hidden_effect = {
#					add_trait_xp = {
#						trait = lifestyle_mystic
#						value = 100
#					}
#				}
#				add_piety = 10000
#				create_inspiration = religious_inspiration
#				add_character_flag = ai_will_not_convert
#				save_scope_as = major
#			}
#			if = { limit = { has_variable = namdev 	 } } # Error suppression
#			spawn_historical_characters_boilerplate_effect = yes
#		}
#	}
#	if = { # Madhvacharya
#		limit = {
#			current_year >= 1258
#			current_year <= 1260
#			NOT = { exists = global_var:hchar_madhvacharya }
#		}
#		set_global_variable = { name = hchar_madhvacharya value = yes }
#		title:b_udayavara = { #Udupi
#			save_scope_as = birth_location
#			create_character = {
#				age = 20
#				name = "Madhvacharya"
#				dynasty = none
#				gender_female_chance = 0
#				random_traits = no
#				location = scope:birth_location.title_province
#				faith = faith:vaishnavism
#				culture = scope:birth_location.title_province.culture
#				trait = education_learning_5
#				trait = theologian
#				trait = devoted
#				random_traits_list = {
#					count = 3
#					zealous = {}
#					calm = {}
#					stubborn = {}
#					diligent = {}
#				}
#				diplomacy = { min_template_high_skill max_template_high_skill }
#				martial = { min_template_low_skill max_template_low_skill }
#				stewardship = { min_template_decent_skill max_template_high_skill }
#				intrigue = { min_template_decent_skill max_template_high_skill }
#				learning = { min_template_high_skill max_template_high_skill }
#				prowess = { min_template_low_skill max_template_low_skill }
#				save_scope_as = historical_character
#			}
#			scope:historical_character ?= {
#				historical_character_finalization_effect = yes
#				set_variable = madhvacharya
#				add_piety = 10000
#				create_inspiration = religious_inspiration
#				add_character_flag = ai_will_not_convert
#				save_scope_as = major
#			}
#			if = { limit = { has_variable = madhvacharya 	 } } # Error suppression
#			spawn_historical_characters_boilerplate_effect = yes
#		}
#	}
#	if = { # Vidyapati
#		limit = {
#			current_year >= 1372
#			current_year <= 1381
#			NOT = { exists = global_var:hchar_vidyapati }
#		}
#		set_global_variable = { name = hchar_vidyapati value = yes }
#		title:b_darbhanga = {
#			save_scope_as = birth_location
#			create_character = {
#				age = 20
#				name = "Vidyapati"
#				dynasty = none
#				gender_female_chance = 0
#				random_traits = no
#				location = scope:birth_location.title_province
#				faith = faith:shaivism
#				culture = scope:birth_location.title_province.culture
#				trait = education_learning_4
#				trait = scholar
#				trait = lifestyle_poet
#				random_traits_list = {
#					count = 3
#					gregarious = {}
#					generous = {}
#					compassionate = {}
#					diligent = {}
#				}
#				diplomacy = { min_template_high_skill max_template_high_skill }
#				martial = { min_template_low_skill max_template_low_skill }
#				stewardship = { min_template_decent_skill max_template_high_skill }
#				intrigue = { min_template_decent_skill max_template_high_skill }
#				learning = { min_template_high_skill max_template_high_skill }
#				prowess = { min_template_low_skill max_template_low_skill }
#				save_scope_as = historical_character
#			}
#			scope:historical_character ?= {
#				historical_character_finalization_effect = yes
#				set_variable = vidyapati
#				set_variable = legendary_author
#				add_piety = 5000
#				create_inspiration = book_inspiration
#				add_character_flag = ai_will_not_convert
#				save_scope_as = major
#			}
#			if = { limit = { has_variable = vidyapati } } # Error suppression
#			spawn_historical_characters_boilerplate_effect = yes
#		}
#	}
#	if = { # Abhinavagupta
#		limit = {
#			current_year >= 980
#			current_year <= 990
#			NOT = { exists = global_var:hchar_abhinavagupta }
#		}
#		set_global_variable = { name = hchar_abhinavagupta value = yes }
#		title:b_srinagara = {
#			save_scope_as = birth_location
#			create_character = {
#				age = 30
#				name = "Abhinavagupta"
#				dynasty = none
#				gender_female_chance = 0
#				random_traits = no
#				location = scope:birth_location.title_province
#				faith = faith:shaivism
#				culture = scope:birth_location.title_province.culture
#				trait = education_learning_5
#				trait = lifestyle_mystic
#				trait = scholar
#				trait = devoted
#				random_traits_list = {
#					count = 3
#					zealous = {}
#					diligent = {}
#					calm = {}
#					just = {}
#				}
#				diplomacy = { min_template_high_skill max_template_high_skill }
#				martial = { min_template_low_skill max_template_low_skill }
#				stewardship = { min_template_decent_skill max_template_high_skill }
#				intrigue = { min_template_decent_skill max_template_high_skill }
#				learning = { min_template_high_skill max_template_high_skill }
#				prowess = { min_template_low_skill max_template_low_skill }
#				save_scope_as = historical_character
#			}
#			scope:historical_character ?= {
#				historical_character_finalization_effect = yes
#				set_variable = abhinavagupta
#				add_piety = 10000
#				hidden_effect = {
#					add_trait_xp = {
#						trait = lifestyle_mystic
#						value = 100
#					}
#				}
#				create_inspiration = religious_inspiration
#				add_character_flag = ai_will_not_convert
#				save_scope_as = major
#			}
#			if = { limit = { has_variable = abhinavagupta } } # Error suppression
#			spawn_historical_characters_boilerplate_effect = yes
#		}
#	}
#	if = { # Basava
#		limit = {
#			current_year >= 1131
#			current_year <= 1137
#			NOT = { exists = global_var:hchar_basava }
#		}
#		set_global_variable = { name = hchar_basava value = yes }
#		title:b_basavapattana = {
#			save_scope_as = birth_location
#			create_character = {
#				age = 26
#				name = "Basava"
#				dynasty = none
#				gender_female_chance = 0
#				random_traits = no
#				location = scope:birth_location.title_province
#				faith = faith:shaivism
#				culture = scope:birth_location.title_province.culture
#				trait = education_learning_4
#				trait = theologian
#				random_traits_list = {
#					count = 3
#					zealous = {}
#					humble = {}
#					patient = {}
#					compassionate = {}
#				}
#				diplomacy = { min_template_high_skill max_template_high_skill }
#				martial = { min_template_low_skill max_template_low_skill }
#				stewardship = { min_template_decent_skill max_template_high_skill }
#				intrigue = { min_template_decent_skill max_template_high_skill }
#				learning = { min_template_high_skill max_template_high_skill }
#				prowess = { min_template_low_skill max_template_low_skill }
#				save_scope_as = historical_character
#			}
#			scope:historical_character ?= {
#				historical_character_finalization_effect = yes
#				set_variable = basava
#				add_piety = 10000
#				create_inspiration = religious_inspiration
#			}
#			if = { limit = { has_variable = basava } } # Error suppression
#			spawn_historical_characters_boilerplate_effect = yes
#		}
#	}
#	if = { # Hildegard von Bingen
#		limit = {
#			current_year >= 1121
#			current_year <= 1127
#			NOT = { exists = global_var:hchar_hildegard }
#		}
#		set_global_variable = { name = hchar_hildegard value = yes }
#		title:b_worms = {
#			save_scope_as = birth_location
#			create_character = {
#				age = 23
#				name = "Hildegard"
#				dynasty_house = house:house_von_bingen
#				gender_female_chance = 100
#				random_traits = no
#				location = scope:birth_location.title_province
#				faith = scope:birth_location.title_province.faith
#				culture = scope:birth_location.title_province.culture
#				trait = education_learning_5
#				trait = theologian
#				trait = zealous
#				trait = compassionate
#				trait = eccentric
#				trait = possessed_1
#				trait = lifestyle_mystic
#				trait = devoted
#				diplomacy = { min_template_high_skill max_template_high_skill }
#				martial = { min_template_low_skill max_template_low_skill }
#				stewardship = { min_template_high_skill max_template_high_skill }
#				intrigue = { min_template_high_skill max_template_high_skill }
#				learning = { min_template_high_skill max_template_high_skill }
#				prowess = { min_template_low_skill max_template_low_skill }
#				save_scope_as = historical_character
#			}
#			scope:historical_character ?= {
#				historical_character_finalization_effect = yes
#				set_variable = hildegard
#				hidden_effect = {
#					add_trait_xp = {
#						trait = lifestyle_mystic
#						value = 100
#					}
#				}
#				set_variable = legendary_author
#				add_piety = 5000
#				create_inspiration = book_inspiration
#				add_character_flag = ai_will_not_convert
#				save_scope_as = major
#			}
#			if = { limit = { has_variable = hildegard } } # Error suppression
#			spawn_historical_characters_boilerplate_effect = yes
#		}
#	}
#	if = { # Thomas Aquinas
#		limit = {
#			current_year >= 1245
#			current_year <= 1251
#			NOT = { exists = global_var:hchar_thomas_aquinas }
#		}
#		set_global_variable = { name = hchar_thomas_aquinas value = yes }
#		title:b_cassino = {
#			save_scope_as = birth_location
#			create_character = {
#				age = ep3_thomas_aquinas_age_value # This is just a scripted value that takes the current year and subtracts 1225 from it, so if Tommy spawns in 1245 then his age will be calculated as 1245-1225, or 20.
#				name = "Thomas"
#				dynasty_house = house:house_aquinas
#				gender_female_chance = 0
#				random_traits = no
#				location = scope:birth_location.title_province
#				faith = scope:birth_location.title_province.faith
#				culture = scope:birth_location.title_province.culture
#				trait = education_learning_5
#				trait = theologian
#				trait = zealous
#				trait = compassionate
#				trait = patient
#				trait = devoted
#				diplomacy = { min_template_high_skill max_template_high_skill }
#				martial = { min_template_low_skill max_template_low_skill }
#				stewardship = { min_template_high_skill max_template_high_skill }
#				intrigue = { min_template_high_skill max_template_high_skill }
#				learning = { 20 24 }
#				prowess = { min_template_low_skill max_template_low_skill }
#				save_scope_as = historical_character
#			}
#			scope:historical_character ?= {
#				historical_character_finalization_effect = yes
#				set_variable = thomas_aquinas
#				set_variable = legendary_author
#				add_piety = 5000
#				create_inspiration = book_inspiration
#				add_character_flag = ai_will_not_convert
#				add_character_flag = no_beard
#				if = { limit = { has_character_flag = no_beard } } # Error suppression
#				save_scope_as = major
#			}
#			if = { limit = { has_variable = thomas_aquinas } } # Error suppression
#			spawn_historical_characters_boilerplate_effect = yes
#		}
#	}
#	if = { # Dante Alighieri
#		limit = {
#			current_year >= 1285
#			current_year <= 1291
#			NOT = { exists = global_var:hchar_dante_alighieri }
#		}
#		set_global_variable = { name = hchar_dante_alighieri value = yes }
#		title:b_firenze = {
#			save_scope_as = birth_location
#			create_character = {
#				age = 20
#				name = "Dante"
#				dynasty_house = house:house_alighieri
#				gender_female_chance = 0
#				random_traits = yes
#				location = scope:birth_location.title_province
#				faith = scope:birth_location.title_province.faith
#				culture = scope:birth_location.title_province.culture
#				trait = education_diplomacy_4
#				trait = lifestyle_poet
#				trait = irritable
#				trait = ambitious
#				diplomacy = { 16 20 }
#				martial = { min_template_low_skill max_template_low_skill }
#				stewardship = { min_template_high_skill max_template_high_skill }
#				intrigue = { min_template_high_skill max_template_high_skill }
#				learning = { min_template_high_skill max_template_high_skill }
#				prowess = { min_template_low_skill max_template_low_skill }
#				save_scope_as = historical_character
#			}
#			scope:historical_character ?= {
#				historical_character_finalization_effect = yes
#				set_variable = dante_alighieri
#				set_variable = legendary_author
#				create_inspiration = book_inspiration
#				add_character_flag = no_beard
#				save_scope_as = major
#			}
#			if = { limit = { has_variable = dante_alighieri } } # Error suppression
#			spawn_historical_characters_boilerplate_effect = yes
#		}
#	}
#	if = { # Thomas Becket
#		limit = {
#			current_year >= 1149
#			current_year <= 1155
#			NOT = { exists = global_var:hchar_thomas_becket }
#		}
#		set_global_variable = { name = hchar_thomas_becket value = yes }
#		title:b_london = {
#			save_scope_as = birth_location
#			create_character = {
#				age = 30
#				name = "Thomas"
#				dynasty_house = house:house_becket
#				gender_female_chance = 0
#				random_traits = no
#				location = scope:birth_location.title_province
#				faith = scope:birth_location.title_province.faith
#				culture = scope:birth_location.title_province.culture
#				trait = education_diplomacy_3
#				trait = zealous
#				trait = stubborn
#				trait = brave
#				trait = theologian
#				trait = devoted
#				diplomacy = { min_template_high_skill max_template_high_skill }
#				martial = { min_template_low_skill max_template_low_skill }
#				stewardship = { min_template_high_skill max_template_high_skill }
#				intrigue = { min_template_low_skill max_template_low_skill }
#				learning = { min_template_high_skill max_template_high_skill }
#				prowess = { min_template_low_skill max_template_low_skill }
#				save_scope_as = historical_character
#			}
#			scope:historical_character ?= {
#				historical_character_finalization_effect = yes
#				set_variable = thomas_becket
#				set_variable = legendary_author
#				add_piety = 5000
#				create_inspiration = book_inspiration
#				save_scope_as = major
#			}
#			if = { limit = { has_variable = thomas_becket } } # Error suppression
#			spawn_historical_characters_boilerplate_effect = yes
#		}
#	}
#	if = { # Maimonides (Moses ben Maimon)
#		limit = {
#			current_year >= 1155
#			current_year <= 1161
#			NOT = { exists = global_var:hchar_maimonides }
#		}
#		set_global_variable = { name = hchar_maimonides value = yes }
#		title:b_cordoba = {
#			save_scope_as = birth_location
#			create_character = {
#				age = 20
#				name = "Moses"
#				dynasty_house = house:house_maimon
#				gender_female_chance = 0
#				random_traits = no
#				location = scope:birth_location.title_province
#				faith = faith:rabbinism
#				culture = culture:sephardi
#				trait = education_learning_5
#				trait = zealous
#				trait = humble
#				trait = diligent
#				trait = scholar
#				trait = lifestyle_physician
#				diplomacy = { min_template_high_skill max_template_high_skill }
#				martial = { min_template_low_skill max_template_low_skill }
#				stewardship = { min_template_high_skill max_template_high_skill }
#				intrigue = { min_template_high_skill max_template_high_skill }
#				learning = { min_template_high_skill max_template_high_skill }
#				prowess = { min_template_low_skill max_template_low_skill }
#				save_scope_as = historical_character
#			}
#			scope:historical_character ?= {
#				historical_character_finalization_effect = yes
#				set_variable = maimonides
#				set_variable = legendary_author
#				give_nickname = nick_maimonides
#				add_piety = 10000
#				create_inspiration = book_inspiration
#				hidden_effect = {
#					add_trait_xp = {
#						trait = lifestyle_physician
#						value = 100
#					}
#				}
#				save_scope_as = major
#			}
#			if = { limit = { has_variable = maimonides } } # Error suppression
#			spawn_historical_characters_boilerplate_effect = yes
#		}
#	}
#	if = { # Chrétien de Troyes
#		limit = {
#			current_year >= 1150
#			current_year <= 1156
#			NOT = { exists = global_var:hchar_chretien_de_troyes }
#		}
#		set_global_variable = { name = hchar_chretien_de_troyes value = yes }
#		title:b_troyes = {
#			save_scope_as = birth_location
#			create_character = {
#				age = 20
#				name = "Chretien"
#				dynasty_house = house:house_de_troyes
#				gender_female_chance = 0
#				random_traits = no
#				location = scope:birth_location.title_province
#				faith = scope:birth_location.title_province.faith
#				culture = scope:birth_location.title_province.culture
#				trait = education_diplomacy_3
#				trait = lifestyle_poet
#				trait = gregarious
#				trait = diligent
#				trait = brave
#				diplomacy = { min_template_high_skill max_template_high_skill }
#				martial = { min_template_low_skill max_template_low_skill }
#				stewardship = { min_template_high_skill max_template_high_skill }
#				intrigue = { min_template_high_skill max_template_high_skill }
#				learning = { min_template_high_skill max_template_high_skill }
#				prowess = { min_template_low_skill max_template_low_skill }
#				save_scope_as = historical_character
#			}
#			scope:historical_character ?= {
#				historical_character_finalization_effect = yes
#				set_variable = chretien_de_troyes
#			}
#			if = { limit = { has_variable = chretien_de_troyes } } # Error suppression
#			spawn_historical_characters_boilerplate_effect = yes
#		}
#	}
#	if = { # Egil Skallagrímsson
#		limit = {
#			current_year >= 930
#			current_year <= 936
#			NOT = { exists = global_var:hchar_egil_skallagrimrsson }
#		}
#		set_global_variable = { name = hchar_egil_skallagrimrsson value = yes }
#		title:b_olafsvik = {
#			save_scope_as = birth_location
#			create_character = {
#				age = 20
#				name = "Egil"
#				dynasty_house = house:house_skallagrimsson
#				gender_female_chance = 0
#				random_traits = no
#				location = scope:birth_location.title_province
#				faith = scope:birth_location.title_province.faith
#				culture = scope:birth_location.title_province.culture
#				trait = education_diplomacy_2
#				trait = lifestyle_poet
#				trait = gregarious
#				trait = wrathful
#				trait = brave
#				trait = berserker
#				trait = viking
#				diplomacy = { min_template_high_skill max_template_high_skill }
#				martial = { min_template_high_skill max_template_high_skill }
#				stewardship = { min_template_low_skill max_template_low_skill }
#				intrigue = { min_template_high_skill max_template_high_skill }
#				learning = { min_template_high_skill max_template_high_skill }
#				prowess = { min_template_high_skill max_template_high_skill }
#				save_scope_as = historical_character
#			}
#			scope:historical_character ?= {
#				historical_character_finalization_effect = yes
#				set_variable = egil_skallagrimrsson
#				save_scope_as = major
#				change_current_weight = 75
#			}
#			if = { limit = { has_variable = egil_skallagrimrsson } } # Error suppression
#			spawn_historical_characters_boilerplate_effect = yes
#		}
#	}
#	if = { # Gunnlaug Ormstunga
#		limit = {
#			current_year >= 1000
#			current_year <= 1006
#			NOT = { exists = global_var:hchar_gunnlaug_ormstunga }
#		}
#		set_global_variable = { name = hchar_gunnlaug_ormstunga value = yes }
#		title:b_reykjavik = {
#			save_scope_as = birth_location
#			create_character = {
#				age = 20
#				name = "Gunnlaug"
#				dynasty_house = house:house_ormstunga
#				gender_female_chance = 0
#				random_traits = no
#				location = scope:birth_location.title_province
#				faith = scope:birth_location.title_province.faith
#				culture = scope:birth_location.title_province.culture
#				trait = education_diplomacy_2
#				trait = lifestyle_poet
#				trait = deceitful
#				trait = lustful
#				trait = ambitious
#				trait = viking
#				diplomacy = { min_template_high_skill max_template_high_skill }
#				martial = { min_template_high_skill max_template_high_skill }
#				stewardship = { min_template_low_skill max_template_low_skill }
#				intrigue = { min_template_high_skill max_template_high_skill }
#				learning = { min_template_high_skill max_template_high_skill }
#				prowess = { min_template_high_skill max_template_high_skill }
#				save_scope_as = historical_character
#			}
#			scope:historical_character ?= {
#				save_scope_as = explorer
#				historical_character_finalization_effect = yes
#				set_variable = gunnlaug_ormstunga
#			}
#			if = { limit = { has_variable = gunnlaug_ormstunga } } # Error suppression
#			spawn_historical_characters_boilerplate_effect = yes
#		}
#	}
#	if = { # Þorbjörg the Seeress
#		limit = {
#			current_year >= 970
#			current_year <= 976
#			NOT = { exists = global_var:hchar_torbjorg_the_seeress }
#		}
#		set_global_variable = { name = hchar_torbjorg_the_seeress value = yes }
#		title:b_reydarfjall= {
#			save_scope_as = birth_location
#			create_character = {
#				age = 20
#				name = "T_orbjO_rg"
#				dynasty = none
#				gender_female_chance = 100
#				random_traits = no
#				location = scope:birth_location.title_province
#				faith = faith:norse_pagan
#				culture = scope:birth_location.title_province.culture
#				trait = education_learning_3
#				trait = patient
#				trait = zealous
#				trait = humble
#				trait = lifestyle_mystic
#				diplomacy = { min_template_high_skill max_template_high_skill }
#				martial = { min_template_low_skill max_template_low_skill }
#				stewardship = { min_template_high_skill max_template_high_skill }
#				intrigue = { min_template_high_skill max_template_high_skill }
#				learning = { min_template_high_skill max_template_high_skill }
#				prowess = { min_template_low_skill max_template_low_skill }
#				save_scope_as = historical_character
#			}
#			scope:historical_character ?= {
#				historical_character_finalization_effect = yes
#				set_variable = torbjorg_the_seeress
#				hidden_effect = {
#					add_trait_xp = {
#						trait = lifestyle_mystic
#						value = 100
#					}
#				}
#				give_nickname = nick_the_seeress
#				add_piety = 5000
#				add_character_flag = ai_will_not_convert
#			}
#			if = { limit = { has_variable = torbjorg_the_seeress } } # Error suppression
#			spawn_historical_characters_boilerplate_effect = yes
#		}
#	}
#	if = { # Erik Röde
#		limit = {
#			current_year >= 972
#			current_year <= 978
#			NOT = { exists = global_var:hchar_erik_rode }
#		}
#		set_global_variable = { name = hchar_erik_rode value = yes }
#		title:b_oslosyslar = {
#			save_scope_as = birth_location
#			create_character = {
#				age = 22
#				name = "Erik"
#				dynasty_house = house:house_rode
#				gender_female_chance = 0
#				random_traits = no
#				location = scope:birth_location.title_province
#				faith = scope:birth_location.title_province.faith
#				culture = scope:birth_location.title_province.culture
#				trait = education_martial_3
#				trait = ambitious
#				trait = brave
#				trait = diligent
#				trait = viking
#				trait = organizer
#				trait = lifestyle_traveler
#				trait = adventurer
#				diplomacy = { min_template_high_skill max_template_high_skill }
#				martial = { min_template_high_skill max_template_high_skill }
#				stewardship = { min_template_high_skill max_template_high_skill }
#				intrigue = { min_template_high_skill max_template_high_skill }
#				learning = { min_template_high_skill max_template_high_skill }
#				prowess = { min_template_high_skill max_template_high_skill }
#				save_scope_as = historical_character
#			}
#			scope:historical_character ?= {
#				historical_character_finalization_effect = yes
#				set_variable = erik_rode
#				save_scope_as = major
#				save_scope_as = explorer
#				add_trait_xp = {
#					trait = lifestyle_traveler
#					track = travel 
#					value = 100
#				}
#				add_trait_xp = {
#					trait = lifestyle_traveler
#					track = danger 
#					value = 100
#				}
#				if = {
#					limit = {
#						has_ep1_dlc_trigger = yes
#					}
#					create_inspiration = adventure_inspiration
#				}
#			}
#			if = { limit = { has_variable = erik_rode } } # Error suppression
#			spawn_historical_characters_boilerplate_effect = yes
#		}
#	}
#	if = { # Ibn al-Haytham (Alhazen)
#		limit = {
#			current_year >= 985
#			current_year <= 991
#			NOT = { exists = global_var:hchar_alhazen }
#		}
#		set_global_variable = { name = hchar_alhazen value = yes }
#		title:b_basra = {
#			save_scope_as = birth_location
#			create_character = {
#				age = 20
#				name = "Hasan"
#				dynasty_house = house:house_al_haytham
#				gender_female_chance = 0
#				random_traits = no
#				location = scope:birth_location.title_province
#				faith = scope:birth_location.title_province.faith
#				culture = scope:birth_location.title_province.culture
#				trait = education_intrigue_5
#				trait = patient
#				trait = diligent
#				trait = shy
#				trait = scholar
#				diplomacy = { min_template_high_skill max_template_high_skill }
#				martial = { min_template_low_skill max_template_low_skill }
#				stewardship = { min_template_high_skill max_template_high_skill }
#				intrigue = { min_template_high_skill max_template_high_skill }
#				learning = { min_template_high_skill max_template_high_skill }
#				prowess = { min_template_low_skill max_template_low_skill }
#				save_scope_as = historical_character
#			}
#			scope:historical_character ?= {
#				historical_character_finalization_effect = yes
#				give_nickname = nick_alhazen
#				set_variable = alhazen
#				add_character_flag = has_reading_glasses
#				create_inspiration = book_inspiration
#			}
#			if = { limit = { has_variable = alhazen } } # Error suppression
#			spawn_historical_characters_boilerplate_effect = yes
#		}
#	}
#	if = { # Ibn Battuta
#		limit = {
#			current_year >= 1322
#			current_year <= 1328
#			NOT = { exists = global_var:hchar_ibn_battuta }
#		}
#		set_global_variable = { name = hchar_ibn_battuta value = yes }
#		title:b_tangiers = {
#			save_scope_as = birth_location
#			create_character = {
#				age = 18
#				name = "Muhammad"
#				dynasty = none
#				gender_female_chance = 0
#				random_traits = no
#				location = scope:birth_location.title_province
#				faith = scope:birth_location.title_province.faith
#				culture = scope:birth_location.title_province.culture
#				trait = education_diplomacy_4
#				trait = gregarious
#				trait = diligent
#				trait = impatient
#				trait = pilgrim
#				trait = lifestyle_traveler
#				trait = journaller
#				diplomacy = { min_template_high_skill max_template_high_skill }
#				martial = { min_template_low_skill max_template_low_skill }
#				stewardship = { min_template_high_skill max_template_high_skill }
#				intrigue = { min_template_high_skill max_template_high_skill }
#				learning = { min_template_high_skill max_template_high_skill }
#				prowess = { min_template_decent_skill max_template_decent_skill }
#				save_scope_as = historical_character
#			}
#			scope:historical_character ?= {
#				historical_character_finalization_effect = yes
#				set_variable = ibn_battuta
#				give_nickname = nick_ibn_battuta
#				save_scope_as = explorer
#				if = {
#					limit = {
#						has_ep1_dlc_trigger = yes
#					}
#					create_inspiration = adventure_inspiration
#				}
#				save_scope_as = major
#				add_trait_xp = {
#					trait = lifestyle_traveler
#					track = travel 
#					value = 100
#				}
#				add_trait_xp = {
#					trait = lifestyle_traveler
#					track = danger 
#					value = 100
#				}
#			}
#			if = { limit = { has_variable = ibn_battuta } } # Error suppression
#			spawn_historical_characters_boilerplate_effect = yes
#		}
#	}
#	if = { # William of Ockham
#		limit = {
#			current_year >= 1307
#			current_year <= 1313
#			NOT = { exists = global_var:hchar_william_of_ockham }
#		}
#		set_global_variable = { name = hchar_william_of_ockham value = yes }
#		title:b_basingstoke = {
#			save_scope_as = birth_location
#			create_character = {
#				age = 20
#				name = "William"
#				dynasty_house = house:house_of_ockham
#				gender_female_chance = 0
#				random_traits = no
#				location = scope:birth_location.title_province
#				faith = scope:birth_location.title_province.faith
#				culture = scope:birth_location.title_province.culture
#				trait = education_learning_4
#				trait = cynical
#				trait = diligent
#				trait = humble
#				trait = stubborn
#				trait = scholar
#				trait = devoted
#				diplomacy = { min_template_high_skill max_template_high_skill }
#				martial = { min_template_low_skill max_template_low_skill }
#				stewardship = { min_template_high_skill max_template_high_skill }
#				intrigue = { min_template_low_skill max_template_low_skill }
#				learning = { min_template_high_skill max_template_high_skill }
#				prowess = { min_template_low_skill max_template_low_skill }
#				save_scope_as = historical_character
#			}
#			scope:historical_character ?= {
#				historical_character_finalization_effect = yes
#				set_variable = william_of_ockham
#				save_scope_as = major
#				add_piety = 5000
#			}
#			if = { limit = { has_variable = william_of_ockham } } # Error suppression
#			spawn_historical_characters_boilerplate_effect = yes
#		}
#	}
#	if = { # Geoffrey Chaucer
#		limit = {
#			current_year >= 1363
#			current_year <= 1369
#			NOT = { exists = global_var:hchar_geoffrey_chaucer }
#		}
#		set_global_variable = { name = hchar_geoffrey_chaucer value = yes }
#		title:b_london = {
#			save_scope_as = birth_location
#			create_character = {
#				age = 20
#				name = "Geoffrey"
#				dynasty_house = house:house_chaucer
#				gender_female_chance = 0
#				random_traits = no
#				location = scope:birth_location.title_province
#				faith = scope:birth_location.title_province.faith
#				culture = scope:birth_location.title_province.culture
#				trait = education_diplomacy_3
#				trait = gregarious
#				trait = lustful
#				trait = diligent
#				trait = pilgrim
#				trait = lifestyle_poet
#				trait = journaller
#				diplomacy = { min_template_high_skill max_template_high_skill }
#				martial = { min_template_low_skill max_template_low_skill }
#				stewardship = { min_template_high_skill max_template_high_skill }
#				intrigue = { min_template_low_skill max_template_low_skill }
#				learning = { min_template_high_skill max_template_high_skill }
#				prowess = { min_template_low_skill max_template_low_skill }
#				save_scope_as = historical_character
#			}
#			scope:historical_character ?= {
#				historical_character_finalization_effect = yes
#				set_variable = geoffrey_chaucer
#				save_scope_as = major
#				set_variable = legendary_author
#				create_inspiration = book_inspiration
#			}
#			if = { limit = { has_variable = geoffrey_chaucer } } # Error suppression
#			spawn_historical_characters_boilerplate_effect = yes
#		}
#	}
#	if = { # Roger Bacon
#		limit = {
#			current_year >= 1239
#			current_year <= 1245
#			NOT = { exists = global_var:hchar_roger_bacon }
#		}
#		set_global_variable = { name = hchar_roger_bacon value = yes }
#		title:b_ilchester = {
#			save_scope_as = birth_location
#			create_character = {
#				age = 20
#				name = "Roger"
#				dynasty_house = house:house_bacon
#				gender_female_chance = 0
#				random_traits = no
#				location = scope:birth_location.title_province
#				faith = scope:birth_location.title_province.faith
#				culture = scope:birth_location.title_province.culture
#				trait = education_learning_5
#				trait = shy
#				trait = diligent
#				trait = stubborn
#				trait = devoted
#				trait = lifestyle_mystic
#				trait = scholar
#				diplomacy = { min_template_high_skill max_template_high_skill }
#				martial = { min_template_low_skill max_template_low_skill }
#				stewardship = { min_template_high_skill max_template_high_skill }
#				intrigue = { min_template_low_skill max_template_low_skill }
#				learning = { min_template_high_skill max_template_high_skill }
#				prowess = { min_template_low_skill max_template_low_skill }
#				save_scope_as = historical_character
#			}
#			scope:historical_character ?= {
#				historical_character_finalization_effect = yes
#				set_variable = roger_bacon
#				save_scope_as = major
#				add_piety = 5000
#				create_inspiration = book_inspiration
#			}
#			if = { limit = { has_variable = roger_bacon } } # Error suppression
#			spawn_historical_characters_boilerplate_effect = yes
#		}
#	}
#	if = { # Aaron of Lincoln
#		limit = {
#			current_year >= 1145
#			current_year <= 1151
#			NOT = { exists = global_var:hchar_aaron_of_lincoln }
#		}
#		set_global_variable = { name = hchar_aaron_of_lincoln value = yes }
#		title:b_lincoln = {
#			save_scope_as = birth_location
#			create_character = {
#				age = 20
#				name = "Aaron"
#				dynasty_house = house:house_of_lincoln
#				gender_female_chance = 0
#				random_traits = no
#				location = scope:birth_location.title_province
#				faith = faith:rabbinism
#				culture = scope:birth_location.title_province.culture
#				trait = education_stewardship_5
#				trait = generous
#				trait = ambitious
#				trait = temperate
#				diplomacy = { min_template_high_skill max_template_high_skill }
#				martial = { min_template_low_skill max_template_low_skill }
#				stewardship = { min_template_high_skill max_template_high_skill }
#				intrigue = { min_template_low_skill max_template_low_skill }
#				learning = { min_template_high_skill max_template_high_skill }
#				prowess = { min_template_low_skill max_template_low_skill }
#				save_scope_as = historical_character
#			}
#			scope:historical_character ?= {
#				historical_character_finalization_effect = yes
#				set_variable = aaron_of_lincoln
#				add_gold = 1500
#			}
#			if = { limit = { has_variable = aaron_of_lincoln } } # Error suppression
#			spawn_historical_characters_boilerplate_effect = yes
#		}
#	}
#	if = { # John Wycliffe
#		limit = {
#			current_year >= 1340
#			current_year <= 1346
#			NOT = { exists = global_var:hchar_john_wycliffe }
#		}
#		set_global_variable = { name = hchar_john_wycliffe value = yes }
#		title:b_yarlestre = {
#			save_scope_as = birth_location
#			create_character = {
#				age = 20
#				name = "John"
#				dynasty_house = house:house_wycliffe
#				gender_female_chance = 0
#				random_traits = no
#				location = scope:birth_location.title_province
#				faith = faith:lollard
#				culture = scope:birth_location.title_province.culture
#				trait = education_learning_4
#				trait = zealous
#				trait = brave
#				trait = stubborn
#				trait = theologian
#				trait = devoted
#				diplomacy = { min_template_high_skill max_template_high_skill }
#				martial = { min_template_low_skill max_template_low_skill }
#				stewardship = { min_template_high_skill max_template_high_skill }
#				intrigue = { min_template_low_skill max_template_low_skill }
#				learning = { min_template_high_skill max_template_high_skill }
#				prowess = { min_template_low_skill max_template_low_skill }
#				save_scope_as = historical_character
#			}
#			scope:historical_character ?= {
#				historical_character_finalization_effect = yes
#				set_variable = john_wycliffe
#				save_scope_as = major
#				create_inspiration = religious_inspiration
#				add_character_flag = ai_will_not_convert
#				add_piety = 5000
#				add_character_modifier = {
#					modifier = vow_of_poverty_modifier
#				}
#			}
#			if = { limit = { has_variable = john_wycliffe } } # Error suppression
#			spawn_historical_characters_boilerplate_effect = yes
#		}
#	}
#	if = { # Héloïse d'Argenteuil & Peter Abelard
#		limit = {
#			current_year >= 1110
#			current_year <= 1116
#			NOT = { exists = global_var:hchar_heloise_and_abelard }
#		}
#		set_global_variable = { name = hchar_heloise_and_abelard value = yes }
#		title:b_rais = {
#			save_scope_as = birth_location
#			create_character = {
#				age = 31
#				name = "Peter"
#				dynasty_house = house:house_abelard
#				gender_female_chance = 0
#				random_traits = no
#				location = scope:birth_location.title_province
#				faith = faith:catholic
#				culture = scope:birth_location.title_province.culture
#				trait = education_learning_5
#				trait = lustful
#				trait = ambitious
#				trait = stubborn
#				trait = scholar
#				trait = devoted
#				diplomacy = { min_template_high_skill max_template_high_skill }
#				martial = { min_template_low_skill max_template_low_skill }
#				stewardship = { min_template_high_skill max_template_high_skill }
#				intrigue = { min_template_low_skill max_template_low_skill }
#				learning = { min_template_high_skill max_template_high_skill }
#				prowess = { min_template_low_skill max_template_low_skill }
#				save_scope_as = historical_character_2
#			}
#			scope:historical_character_2 ?= {
#				add_trait = historical_character
#				set_sexuality = heterosexual
#				set_variable = peter_abelard
#				save_scope_as = major
#				add_piety = 2500
#				house ?= {
#					generate_coa = yes
#				}
#				dynasty ?= {
#					set_coa = scope:historical_character_2.house
#				}
#				set_variable = {
#					name = show_historical_gui
#					value = 1
#				}
#			}
#			if = { limit = { has_variable = peter_abelard } } # Error suppression
#		}
#		title:b_paris = {
#			save_scope_as = birth_location
#			create_character = {
#				age = 20
#				name = "HE_loise"
#				dynasty_house = house:house_dargenteuil
#				gender_female_chance = 100
#				random_traits = no
#				location = scope:birth_location.title_province
#				faith = faith:catholic
#				culture = scope:birth_location.title_province.culture
#				trait = education_learning_5
#				trait = compassionate
#				trait = lustful
#				trait = diligent
#				trait = scholar
#				trait = lifestyle_poet
#				trait = devoted
#				diplomacy = { min_template_high_skill max_template_high_skill }
#				martial = { min_template_low_skill max_template_low_skill }
#				stewardship = { min_template_high_skill max_template_high_skill }
#				intrigue = { min_template_low_skill max_template_low_skill }
#				learning = { min_template_high_skill max_template_high_skill }
#				prowess = { min_template_low_skill max_template_low_skill }
#				save_scope_as = historical_character
#			}
#			scope:historical_character ?= {
#				historical_character_finalization_effect = yes
#				set_sexuality = heterosexual
#				set_variable = heloise_dargenteuil
#				save_scope_as = major
#				add_piety = 2500
#				set_random_lover_reason = { TARGET = scope:historical_character_2 }
#			}
#			scope:historical_character_2 = {
#				set_location = scope:historical_character.location
#			}
#			if = { limit = { has_variable = heloise_dargenteuil } } # Error suppression
#			spawn_historical_characters_boilerplate_effect = yes
#		}
#	}
#	if = { # Petrarch (Francesco Petrarca)
#		limit = {
#			current_year >= 1324
#			current_year <= 1344
#			NOT = { exists = global_var:hchar_petrarch }
#		}
#		set_global_variable = { name = hchar_petrarch value = yes }
#		title:b_arezzo = {
#			save_scope_as = birth_location
#			create_character = {
#				age = 20
#				name = "Francesco"
#				dynasty_house = house:house_petrarca
#				gender_female_chance = 0
#				random_traits = no
#				location = scope:birth_location.title_province
#				faith = scope:birth_location.title_province.faith
#				culture = scope:birth_location.title_province.culture
#				trait = education_diplomacy_4
#				trait = ambitious
#				trait = gregarious
#				trait = diligent
#				trait = lifestyle_poet
#				trait = scholar
#				diplomacy = { min_template_high_skill max_template_high_skill }
#				martial = { min_template_low_skill max_template_low_skill }
#				stewardship = { min_template_high_skill max_template_high_skill }
#				intrigue = { min_template_high_skill max_template_high_skill }
#				learning = { min_template_high_skill max_template_high_skill }
#				prowess = { min_template_low_skill max_template_low_skill }
#				save_scope_as = historical_character
#			}
#			scope:historical_character ?= {
#				historical_character_finalization_effect = yes
#				give_nickname = nick_petrarch
#				set_variable = petrarch
#				save_scope_as = major
#				create_inspiration = book_inspiration
#			}
#			if = { limit = { has_variable = petrarch } } # Error suppression
#			spawn_historical_characters_boilerplate_effect = yes
#		}
#	}
#	if = { # Giotto di Bondone
#		limit = {
#			current_year >= 1287
#			current_year <= 1293
#			NOT = { exists = global_var:hchar_giotto_di_bondone }
#		}
#		set_global_variable = { name = hchar_giotto_di_bondone value = yes }
#		title:b_firenze = {
#			save_scope_as = birth_location
#			create_character = {
#				age = 20
#				name = "Giotto"
#				dynasty_house = house:house_bondone
#				gender_female_chance = 0
#				random_traits = no
#				location = scope:birth_location.title_province
#				faith = scope:birth_location.title_province.faith
#				culture = scope:birth_location.title_province.culture
#				trait = education_learning_3
#				trait = patient
#				trait = diligent
#				trait = humble
#				trait = architect
#				diplomacy = { min_template_high_skill max_template_high_skill }
#				martial = { min_template_low_skill max_template_low_skill }
#				stewardship = { min_template_high_skill max_template_high_skill }
#				intrigue = { min_template_high_skill max_template_high_skill }
#				learning = { min_template_high_skill max_template_high_skill }
#				prowess = { min_template_low_skill max_template_low_skill }
#				save_scope_as = historical_character
#			}
#			scope:historical_character ?= {
#				historical_character_finalization_effect = yes
#				set_variable = giotto_di_bondone
#				save_scope_as = major
#				create_inspiration = book_inspiration
#			}
#			if = { limit = { has_variable = giotto_di_bondone } } # Error suppression
#			spawn_historical_characters_boilerplate_effect = yes
#		}
#	}
#	if = { # Leonardo Fibonacci
#		limit = {
#			current_year >= 1190
#			current_year <= 1196
#			NOT = { exists = global_var:hchar_fibonacci }
#		}
#		set_global_variable = { name = hchar_fibonacci value = yes }
#		title:b_pisa = {
#			save_scope_as = birth_location
#			create_character = {
#				age = 20
#				name = "Leonardo"
#				dynasty_house = house:house_fibonacci
#				gender_female_chance = 0
#				random_traits = no
#				location = scope:birth_location.title_province
#				faith = scope:birth_location.title_province.faith
#				culture = scope:birth_location.title_province.culture
#				trait = education_learning_5
#				trait = patient
#				trait = diligent
#				trait = humble
#				trait = administrator
#				trait = scholar
#				diplomacy = { min_template_high_skill max_template_high_skill }
#				martial = { min_template_low_skill max_template_low_skill }
#				stewardship = { min_template_high_skill max_template_high_skill }
#				intrigue = { min_template_high_skill max_template_high_skill }
#				learning = { min_template_high_skill max_template_high_skill }
#				prowess = { min_template_low_skill max_template_low_skill }
#				save_scope_as = historical_character
#			}
#			scope:historical_character ?= {
#				historical_character_finalization_effect = yes
#				set_variable = fibonacci
#				save_scope_as = major
#				create_inspiration = book_inspiration
#			}
#			if = { limit = { has_variable = fibonacci } } # Error suppression
#			spawn_historical_characters_boilerplate_effect = yes
#		}
#	}
#	if = { # Giovanni Boccaccio
#		limit = {
#			current_year >= 1333
#			current_year <= 1339
#			NOT = { exists = global_var:hchar_giovanni_boccaccio }
#		}
#		set_global_variable = { name = hchar_giovanni_boccaccio value = yes }
#		title:b_firenze = {
#			save_scope_as = birth_location
#			create_character = {
#				age = 20
#				name = "Giovanni"
#				dynasty_house = house:house_boccaccio
#				gender_female_chance = 0
#				random_traits = no
#				location = scope:birth_location.title_province
#				faith = scope:birth_location.title_province.faith
#				culture = scope:birth_location.title_province.culture
#				trait = education_diplomacy_3
#				trait = gregarious
#				trait = diligent
#				trait = lustful
#				trait = lifestyle_poet
#				trait = journaller
#				diplomacy = { min_template_high_skill max_template_high_skill }
#				martial = { min_template_low_skill max_template_low_skill }
#				stewardship = { min_template_high_skill max_template_high_skill }
#				intrigue = { min_template_high_skill max_template_high_skill }
#				learning = { min_template_high_skill max_template_high_skill }
#				prowess = { min_template_low_skill max_template_low_skill }
#				save_scope_as = historical_character
#			}
#			scope:historical_character ?= {
#				historical_character_finalization_effect = yes
#				set_variable = giovanni_boccaccio
#				save_scope_as = major
#				create_inspiration = book_inspiration
#			}
#			if = { limit = { has_variable = giovanni_boccaccio } } # Error suppression
#			spawn_historical_characters_boilerplate_effect = yes
#		}
#	}
#	if = { # Christine de Pizan
#		limit = {
#			current_year >= 1384
#			current_year <= 1390
#			NOT = { exists = global_var:hchar_christine_pizan }
#		}
#		set_global_variable = { name = hchar_christine_pizan value = yes }
#		title:b_venezia = {
#			save_scope_as = birth_location
#			create_character = {
#				age = 20
#				name = "Christine"
#				dynasty_house = house:house_de_pizan
#				gender_female_chance = 100
#				random_traits = no
#				location = scope:birth_location.title_province
#				faith = scope:birth_location.title_province.faith
#				culture = title:b_paris.title_province.culture
#				trait = education_diplomacy_3
#				trait = brave
#				trait = diligent
#				trait = compassionate
#				trait = lifestyle_poet
#				diplomacy = { min_template_high_skill max_template_high_skill }
#				martial = { min_template_low_skill max_template_low_skill }
#				stewardship = { min_template_high_skill max_template_high_skill }
#				intrigue = { min_template_high_skill max_template_high_skill }
#				learning = { min_template_high_skill max_template_high_skill }
#				prowess = { min_template_low_skill max_template_low_skill }
#				save_scope_as = historical_character
#			}
#			scope:historical_character ?= {
#				historical_character_finalization_effect = yes
#				set_variable = christine_pizan
#				save_scope_as = major
#				create_inspiration = book_inspiration
#			}
#			if = { limit = { has_variable = christine_pizan } } # Error suppression
#			spawn_historical_characters_boilerplate_effect = yes
#		}
#	}
#	if = { # Snorri Sturluson
#		limit = {
#			current_year >= 1199
#			current_year <= 1205
#			NOT = { exists = global_var:hchar_snorri_sturluson }
#		}
#		set_global_variable = { name = hchar_snorri_sturluson value = yes }
#		title:b_reykjavik = {
#			save_scope_as = birth_location
#			create_character = {
#				age = 20
#				name = "Snorri"
#				dynasty_house = house:house_sturluson
#				gender_female_chance = 0
#				random_traits = no
#				location = scope:birth_location.title_province
#				faith = scope:birth_location.title_province.faith
#				culture = scope:birth_location.title_province.culture
#				trait = education_learning_3
#				trait = ambitious
#				trait = diligent
#				trait = gregarious
#				trait = lifestyle_poet
#				diplomacy = { min_template_high_skill max_template_high_skill }
#				martial = { min_template_low_skill max_template_low_skill }
#				stewardship = { min_template_high_skill max_template_high_skill }
#				intrigue = { min_template_high_skill max_template_high_skill }
#				learning = { min_template_high_skill max_template_high_skill }
#				prowess = { min_template_low_skill max_template_low_skill }
#				save_scope_as = historical_character
#			}
#			scope:historical_character ?= {
#				historical_character_finalization_effect = yes
#				set_variable = snorri_sturluson
#				save_scope_as = major
#				create_inspiration = book_inspiration
#			}
#			if = { limit = { has_variable = snorri_sturluson } } # Error suppression
#			spawn_historical_characters_boilerplate_effect = yes
#		}
#	}
#	if = { # Hrotsvitha
#		limit = {
#			current_year >= 955
#			current_year <= 961
#			NOT = { exists = global_var:hchar_hrotsvitha }
#		}
#		set_global_variable = { name = hchar_hrotsvitha value = yes }
#		title:b_hildesheim = {
#			save_scope_as = birth_location
#			create_character = {
#				age = 20
#				name = "Hrotsvitha"
#				dynasty = none
#				gender_female_chance = 100
#				random_traits = no
#				location = scope:birth_location.title_province
#				faith = scope:birth_location.title_province.faith
#				culture = scope:birth_location.title_province.culture
#				trait = education_learning_3
#				trait = brave
#				trait = ambitious
#				trait = zealous
#				trait = lifestyle_poet
#				trait = devoted
#				diplomacy = { min_template_high_skill max_template_high_skill }
#				martial = { min_template_low_skill max_template_low_skill }
#				stewardship = { min_template_high_skill max_template_high_skill }
#				intrigue = { min_template_high_skill max_template_high_skill }
#				learning = { min_template_high_skill max_template_high_skill }
#				prowess = { min_template_low_skill max_template_low_skill }
#				save_scope_as = historical_character
#			}
#			scope:historical_character ?= {
#				historical_character_finalization_effect = yes
#				set_variable = hrotsvitha
#			}
#			if = { limit = { has_variable = hrotsvitha } } # Error suppression
#			spawn_historical_characters_boilerplate_effect = yes
#		}
#	}
#	if = { # Ramanuja
#		limit = {
#			current_year >= 1037
#			current_year <= 1043
#			NOT = { exists = global_var:hchar_ramanuja }
#		}
#		set_global_variable = { name = hchar_ramanuja value = yes }
#		title:b_kanchipuram = {
#			save_scope_as = birth_location
#			create_character = {
#				age = 20
#				name = "Ramanuja"
#				dynasty = none
#				gender_female_chance = 0
#				random_traits = no
#				location = scope:birth_location.title_province
#				faith = scope:birth_location.title_province.faith
#				culture = scope:birth_location.title_province.culture
#				trait = education_learning_5
#				trait = zealous
#				trait = diligent
#				trait = forgiving
#				trait = theologian
#				diplomacy = { min_template_high_skill max_template_high_skill }
#				martial = { min_template_low_skill max_template_low_skill }
#				stewardship = { min_template_high_skill max_template_high_skill }
#				intrigue = { min_template_high_skill max_template_high_skill }
#				learning = { min_template_high_skill max_template_high_skill }
#				prowess = { min_template_low_skill max_template_low_skill }
#				save_scope_as = historical_character
#			}
#			scope:historical_character ?= {
#				historical_character_finalization_effect = yes
#				set_variable = ramanuja
#				save_scope_as = major
#				add_piety = 5000
#				create_inspiration = religious_inspiration
#			}
#			if = { limit = { has_variable = ramanuja } } # Error suppression
#			spawn_historical_characters_boilerplate_effect = yes
#		}
#	}
#	if = { # Arnaldus de Villa Nova
#		limit = {
#			current_year >= 1260
#			current_year <= 1266
#			NOT = { exists = global_var:hchar_arnaldus_de_villa_nova }
#		}
#		set_global_variable = { name = hchar_arnaldus_de_villa_nova value = yes }
#		title:b_valencia = {
#			save_scope_as = birth_location
#			create_character = {
#				age = 20
#				name = "Arnaldus"
#				dynasty_house = house:house_de_villa_nova
#				gender_female_chance = 0
#				random_traits = no
#				location = scope:birth_location.title_province
#				faith = title:b_barcelona.title_province.faith
#				culture = title:b_barcelona.title_province.culture
#				trait = education_learning_4
#				trait = cynical
#				trait = diligent
#				trait = calm
#				trait = lifestyle_physician
#				trait = scholar
#				diplomacy = { min_template_high_skill max_template_high_skill }
#				martial = { min_template_low_skill max_template_low_skill }
#				stewardship = { min_template_high_skill max_template_high_skill }
#				intrigue = { min_template_high_skill max_template_high_skill }
#				learning = { min_template_high_skill max_template_high_skill }
#				prowess = { min_template_low_skill max_template_low_skill }
#				save_scope_as = historical_character
#			}
#			scope:historical_character ?= {
#				historical_character_finalization_effect = yes
#				set_variable = arnaldus_de_villa_nova
#				hidden_effect = {
#					add_trait_xp = {
#						trait = lifestyle_physician
#						value = 100
#					}
#				}
#			}
#			if = { limit = { has_variable = arnaldus_de_villa_nova } } # Error suppression
#			spawn_historical_characters_boilerplate_effect = yes
#		}
#	}
#	if = { # Ibn Khaldun
#		limit = {
#			current_year >= 1352
#			current_year <= 1358
#			NOT = { exists = global_var:hchar_ibn_khaldun }
#		}
#		set_global_variable = { name = hchar_ibn_khaldun value = yes }
#		title:b_tunis = {
#			save_scope_as = birth_location
#			create_character = {
#				age = 20
#				name = "Abd-ar-Rahman"
#				dynasty_house = house:house_khalduni
#				gender_female_chance = 0
#				random_traits = no
#				location = scope:birth_location.title_province
#				faith = scope:birth_location.title_province.faith
#				culture = scope:birth_location.title_province.culture
#				trait = education_learning_4
#				trait = patient
#				trait = diligent
#				trait = generous
#				trait = journaller
#				trait = scholar
#				diplomacy = { min_template_high_skill max_template_high_skill }
#				martial = { min_template_low_skill max_template_low_skill }
#				stewardship = { min_template_high_skill max_template_high_skill }
#				intrigue = { min_template_high_skill max_template_high_skill }
#				learning = { min_template_high_skill max_template_high_skill }
#				prowess = { min_template_low_skill max_template_low_skill }
#				save_scope_as = historical_character
#			}
#			scope:historical_character ?= {
#				historical_character_finalization_effect = yes
#				save_scope_as = major
#				set_variable = ibn_khaldun
#				set_variable = legendary_author
#				create_inspiration = book_inspiration
#			}
#			if = { limit = { has_variable = ibn_khaldun } } # Error suppression
#			spawn_historical_characters_boilerplate_effect = yes
#		}
#	}
#	if = { # Jalaluddin Rumi
#		limit = {
#			current_year >= 1227
#			current_year <= 1233
#			NOT = { exists = global_var:hchar_rumi }
#		}
#		set_global_variable = { name = hchar_rumi value = yes }
#		title:b_ikonion = {
#			save_scope_as = birth_location
#			create_character = {
#				age = 20
#				name = "Jalaluddin"
#				dynasty_house = house:house_rumi
#				gender_female_chance = 0
#				random_traits = no
#				location = scope:birth_location.title_province
#				faith = title:b_balkh.title_province.faith
#				culture = title:b_balkh.title_province.culture
#				trait = education_learning_4
#				trait = compassionate
#				trait = diligent
#				trait = generous
#				trait = lifestyle_poet
#				trait = theologian
#				trait = lifestyle_mystic
#				diplomacy = { min_template_high_skill max_template_high_skill }
#				martial = { min_template_low_skill max_template_low_skill }
#				stewardship = { min_template_high_skill max_template_high_skill }
#				intrigue = { min_template_high_skill max_template_high_skill }
#				learning = { min_template_high_skill max_template_high_skill }
#				prowess = { min_template_low_skill max_template_low_skill }
#				save_scope_as = historical_character
#			}
#			scope:historical_character ?= {
#				historical_character_finalization_effect = yes
#				save_scope_as = major
#				set_variable = rumi
#				set_variable = legendary_author
#				create_inspiration = book_inspiration
#				hidden_effect = {
#					add_trait_xp = {
#						trait = lifestyle_mystic
#						value = 100
#					}
#				}
#			}
#			if = { limit = { has_variable = rumi } } # Error suppression
#			spawn_historical_characters_boilerplate_effect = yes
#		}
#	}
#	if = { # Avicenna 
#		limit = {
#			current_year >= 1000
#			current_year <= 1006
#			NOT = { exists = global_var:hchar_avicenna }
#		}
#		set_global_variable = { name = hchar_avicenna value = yes }
#		title:b_bukhara = {
#			save_scope_as = birth_location
#			create_character = {
#				age = 20
#				name = "Hussein"
#				dynasty_house = house:house_sina
#				gender_female_chance = 0
#				random_traits = no
#				location = scope:birth_location.title_province
#				faith = scope:birth_location.title_province.faith
#				culture = scope:birth_location.title_province.culture
#				trait = education_learning_5
#				trait = compassionate
#				trait = diligent
#				trait = patient
#				trait = shrewd
#				trait = scholar
#				diplomacy = { min_template_high_skill max_template_high_skill }
#				martial = { min_template_low_skill max_template_low_skill }
#				stewardship = { min_template_high_skill max_template_high_skill }
#				intrigue = { min_template_high_skill max_template_high_skill }
#				learning = { min_template_high_skill max_template_high_skill }
#				prowess = { min_template_low_skill max_template_low_skill }
#				save_scope_as = historical_character
#			}
#			scope:historical_character ?= {
#				historical_character_finalization_effect = yes
#				save_scope_as = major
#				set_variable = avicenna
#				give_nickname = nick_avicenna
#				set_variable = legendary_author
#				create_inspiration = book_inspiration
#			}
#			if = { limit = { has_variable = avicenna } } # Error suppression
#			spawn_historical_characters_boilerplate_effect = yes
#		}
#	}
#	if = { # Averroes 
#		limit = {
#			current_year >= 1146
#			current_year <= 1152
#			NOT = { exists = global_var:hchar_averroes }
#		}
#		set_global_variable = { name = hchar_averroes value = yes }
#		title:b_cordoba = {
#			save_scope_as = birth_location
#			create_character = {
#				age = 20
#				name = "Abu_al-Walid"
#				dynasty_house = house:house_rushdi
#				gender_female_chance = 0
#				random_traits = no
#				location = scope:birth_location.title_province
#				faith = scope:birth_location.title_province.faith
#				culture = scope:birth_location.title_province.culture
#				trait = education_learning_5
#				trait = just
#				trait = diligent
#				trait = patient
#				trait = shrewd
#				trait = scholar
#				diplomacy = { min_template_high_skill max_template_high_skill }
#				martial = { min_template_low_skill max_template_low_skill }
#				stewardship = { min_template_high_skill max_template_high_skill }
#				intrigue = { min_template_high_skill max_template_high_skill }
#				learning = { min_template_high_skill max_template_high_skill }
#				prowess = { min_template_low_skill max_template_low_skill }
#				save_scope_as = historical_character
#			}
#			scope:historical_character ?= {
#				historical_character_finalization_effect = yes
#				save_scope_as = major
#				set_variable = averroes
#				give_nickname = nick_averroes
#				set_variable = legendary_author
#				create_inspiration = book_inspiration
#			}
#			if = { limit = { has_variable = averroes } } # Error suppression
#			spawn_historical_characters_boilerplate_effect = yes
#		}
#	}
#	if = { # Al-Biruni 
#		limit = {
#			current_year >= 993
#			current_year <= 999
#			NOT = { exists = global_var:hchar_al_biruni }
#		}
#		set_global_variable = { name = hchar_al_biruni value = yes }
#		title:b_kath = {
#			save_scope_as = birth_location
#			create_character = {
#				age = 20
#				name = "Abu_Rayhan"
#				dynasty_house = house:house_biruni
#				gender_female_chance = 0
#				random_traits = no
#				location = scope:birth_location.title_province
#				faith = scope:birth_location.title_province.faith
#				culture = scope:birth_location.title_province.culture
#				trait = education_learning_5
#				trait = patient
#				trait = diligent
#				trait = humble
#				trait = scholar
#				diplomacy = { min_template_high_skill max_template_high_skill }
#				martial = { min_template_low_skill max_template_low_skill }
#				stewardship = { min_template_high_skill max_template_high_skill }
#				intrigue = { min_template_high_skill max_template_high_skill }
#				learning = { min_template_high_skill max_template_high_skill }
#				prowess = { min_template_low_skill max_template_low_skill }
#				save_scope_as = historical_character
#			}
#			scope:historical_character ?= {
#				historical_character_finalization_effect = yes
#				save_scope_as = major
#				set_variable = al_biruni
#				set_variable = legendary_author
#				create_inspiration = book_inspiration
#			}
#			if = { limit = { has_variable = al_biruni } } # Error suppression
#			spawn_historical_characters_boilerplate_effect = yes
#		}
#	}
#	if = { # Rashi (Shlomo Yitzchaki)
#		limit = {
#			current_year >= 1066
#			current_year <= 1072
#			NOT = { exists = global_var:hchar_rashi }
#		}
#		set_global_variable = { name = hchar_rashi value = yes }
#		title:b_troyes = {
#			save_scope_as = birth_location
#			create_character = {
#				age = 26
#				name = "Shlomo"
#				dynasty_house = house:house_yitzchaki
#				gender_female_chance = 0
#				random_traits = no
#				location = scope:birth_location.title_province
#				faith = faith:rabbinism
#				culture = culture:ashkenazi
#				trait = education_learning_5
#				trait = patient
#				trait = humble
#				trait = just
#				trait = scholar
#				diplomacy = { min_template_high_skill max_template_high_skill }
#				martial = { min_template_low_skill max_template_low_skill }
#				stewardship = { min_template_high_skill max_template_high_skill }
#				intrigue = { min_template_high_skill max_template_high_skill }
#				learning = { min_template_high_skill max_template_high_skill }
#				prowess = { min_template_low_skill max_template_low_skill }
#				save_scope_as = historical_character
#			}
#			scope:historical_character ?= {
#				historical_character_finalization_effect = yes
#				set_variable = rashi
#				give_nickname = nick_rashi
#				add_piety = 10000
#				create_inspiration = book_inspiration
#				add_character_flag = ai_will_not_convert
#				learn_language_of_culture = scope:birth_location.title_province.culture
#				save_scope_as = major
#			}
#			if = { limit = { has_variable = rashi } } # Error suppression
#			spawn_historical_characters_boilerplate_effect = yes
#		}
#	}
#	if = { # Yehuda Halevi
#		limit = {
#			current_year >= 1095
#			current_year <= 1101
#			NOT = { exists = global_var:hchar_yehuda_halevi }
#		}
#		set_global_variable = { name = hchar_yehuda_halevi value = yes }
#		title:b_toledo = {
#			save_scope_as = birth_location
#			create_character = {
#				age = 20
#				name = "Yehuda"
#				dynasty_house = house:house_halevi
#				gender_female_chance = 0
#				random_traits = no
#				location = scope:birth_location.title_province
#				faith = faith:rabbinism
#				culture = culture:sephardi
#				trait = education_diplomacy_3
#				trait = zealous
#				trait = gregarious
#				trait = content
#				trait = lifestyle_poet
#				trait = lifestyle_mystic
#				diplomacy = { min_template_high_skill max_template_high_skill }
#				martial = { min_template_low_skill max_template_low_skill }
#				stewardship = { min_template_high_skill max_template_high_skill }
#				intrigue = { min_template_high_skill max_template_high_skill }
#				learning = { min_template_high_skill max_template_high_skill }
#				prowess = { min_template_low_skill max_template_low_skill }
#				save_scope_as = historical_character
#			}
#			scope:historical_character ?= {
#				historical_character_finalization_effect = yes
#				set_variable = yehuda_halevi
#				create_inspiration = book_inspiration
#				add_character_flag = ai_will_not_convert
#			}
#			if = { limit = { has_variable = yehuda_halevi } } # Error suppression
#			spawn_historical_characters_boilerplate_effect = yes
#		}
#	}
#	if = { # Hasdai ibn Shaprut
#		limit = {
#			current_year >= 935
#			current_year <= 941
#			NOT = { exists = global_var:hchar_shaprut }
#		}
#		set_global_variable = { name = hchar_shaprut value = yes }
#		title:b_jaen = {
#			save_scope_as = birth_location
#			create_character = {
#				age = 20
#				name = "Hasdai"
#				dynasty_house = house:house_shaprut
#				gender_female_chance = 0
#				random_traits = no
#				location = scope:birth_location.title_province
#				faith = faith:rabbinism
#				culture = culture:sephardi
#				trait = education_learning_5
#				trait = patient
#				trait = just
#				trait = diligent
#				trait = scholar
#				trait = lifestyle_physician
#				diplomacy = { min_template_high_skill max_template_high_skill }
#				martial = { min_template_low_skill max_template_low_skill }
#				stewardship = { min_template_high_skill max_template_high_skill }
#				intrigue = { min_template_high_skill max_template_high_skill }
#				learning = { min_template_high_skill max_template_high_skill }
#				prowess = { min_template_low_skill max_template_low_skill }
#				save_scope_as = historical_character
#			}
#			scope:historical_character ?= {
#				historical_character_finalization_effect = yes
#				set_variable = shaprut
#				create_inspiration = book_inspiration
#				add_character_flag = ai_will_not_convert
#			}
#			if = { limit = { has_variable = shaprut } } # Error suppression
#			spawn_historical_characters_boilerplate_effect = yes
#		}
#	}
#	if = { # Levi ben Gershon (Gersonides)
#		limit = {
#			current_year >= 1308
#			current_year <= 1314
#			NOT = { exists = global_var:hchar_gersonides }
#		}
#		set_global_variable = { name = hchar_gersonides value = yes }
#		title:b_montlaur = {
#			save_scope_as = birth_location
#			create_character = {
#				age = 20
#				name = "Levi"
#				dynasty_house = house:house_gershon
#				gender_female_chance = 0
#				random_traits = no
#				location = scope:birth_location.title_province
#				faith = faith:rabbinism
#				culture = scope:birth_location.title_province.culture
#				trait = education_learning_5
#				trait = diligent
#				trait = patient
#				trait = cynical
#				trait = shrewd
#				trait = scholar
#				diplomacy = { min_template_high_skill max_template_high_skill }
#				martial = { min_template_low_skill max_template_low_skill }
#				stewardship = { min_template_high_skill max_template_high_skill }
#				intrigue = { min_template_high_skill max_template_high_skill }
#				learning = { min_template_high_skill max_template_high_skill }
#				prowess = { min_template_low_skill max_template_low_skill }
#				save_scope_as = historical_character
#			}
#			scope:historical_character ?= {
#				historical_character_finalization_effect = yes
#				set_variable = gersonides
#				give_nickname = nick_gersonides
#				create_inspiration = book_inspiration
#				add_character_flag = ai_will_not_convert
#			}
#			if = { limit = { has_variable = gersonides } } # Error suppression
#			spawn_historical_characters_boilerplate_effect = yes
#		}
#	}
#	if = { # Abraham ibn Ezra
#		limit = {
#			current_year >= 1109
#			current_year <= 1115
#			NOT = { exists = global_var:hchar_ezra }
#		}
#		set_global_variable = { name = hchar_ezra value = yes }
#		title:b_tudela = {
#			save_scope_as = birth_location
#			create_character = {
#				age = 20
#				name = "Abraham"
#				dynasty_house = house:house_ezra
#				gender_female_chance = 0
#				random_traits = no
#				location = scope:birth_location.title_province
#				faith = faith:rabbinism
#				culture = culture:sephardi
#				trait = education_learning_5
#				trait = patient
#				trait = humble
#				trait = brave
#				trait = scholar
#				trait = adventurer
#				trait = lifestyle_mystic
#				trait = lifestyle_traveler
#				diplomacy = { min_template_high_skill max_template_high_skill }
#				martial = { min_template_low_skill max_template_low_skill }
#				stewardship = { min_template_high_skill max_template_high_skill }
#				intrigue = { min_template_high_skill max_template_high_skill }
#				learning = { min_template_high_skill max_template_high_skill }
#				prowess = { min_template_low_skill max_template_low_skill }
#				save_scope_as = historical_character
#			}
#			scope:historical_character ?= {
#				save_scope_as = explorer
#				historical_character_finalization_effect = yes
#				set_variable = ezra
#				create_inspiration = book_inspiration
#				add_character_flag = ai_will_not_convert
#			}
#			if = { limit = { has_variable = ezra } } # Error suppression
#			spawn_historical_characters_boilerplate_effect = yes
#		}
#	}
#	if = { # Solomon ibn Gabirol
#		limit = {
#			current_year >= 1041
#			current_year <= 1047
#			NOT = { exists = global_var:hchar_gabriol }
#		}
#		set_global_variable = { name = hchar_gabriol value = yes }
#		title:b_malaga = {
#			save_scope_as = birth_location
#			create_character = {
#				age = 20
#				name = "Solomon"
#				dynasty_house = house:house_gabirol
#				gender_female_chance = 0
#				random_traits = no
#				location = scope:birth_location.title_province
#				faith = faith:rabbinism
#				culture = culture:sephardi
#				trait = education_diplomacy_3
#				trait = humble
#				trait = diligent
#				trait = content
#				trait = reclusive
#				trait = lifestyle_poet
#				trait = weak
#				trait = lifestyle_mystic
#				trait = irritable
#				diplomacy = { min_template_high_skill max_template_high_skill }
#				martial = { min_template_low_skill max_template_low_skill }
#				stewardship = { min_template_high_skill max_template_high_skill }
#				intrigue = { min_template_high_skill max_template_high_skill }
#				learning = { min_template_high_skill max_template_high_skill }
#				prowess = { min_template_low_skill max_template_low_skill }
#				save_scope_as = historical_character
#			}
#			scope:historical_character ?= {
#				historical_character_finalization_effect = yes
#				set_variable = gabriol
#				create_inspiration = book_inspiration
#				add_character_flag = ai_will_not_convert
#			}
#			if = { limit = { has_variable = gabriol } } # Error suppression
#			spawn_historical_characters_boilerplate_effect = yes
#		}
#	}
#	if = { # Nachmanides (Moses ben Nahman)
#		limit = {
#			current_year >= 1214
#			current_year <= 1220
#			NOT = { exists = global_var:hchar_nachmanides}
#		}
#		set_global_variable = { name = hchar_nachmanides value = yes }
#		title:b_girona = {
#			save_scope_as = birth_location
#			create_character = {
#				age = 20
#				name = "Moses"
#				dynasty_house = house:house_nahman
#				gender_female_chance = 0
#				random_traits = no
#				location = scope:birth_location.title_province
#				faith = faith:rabbinism
#				culture = culture:sephardi
#				trait = education_learning_4
#				trait = zealous
#				trait = brave
#				trait = just
#				trait = theologian
#				diplomacy = { min_template_high_skill max_template_high_skill }
#				martial = { min_template_low_skill max_template_low_skill }
#				stewardship = { min_template_high_skill max_template_high_skill }
#				intrigue = { min_template_high_skill max_template_high_skill }
#				learning = { min_template_high_skill max_template_high_skill }
#				prowess = { min_template_low_skill max_template_low_skill }
#				save_scope_as = historical_character
#			}
#			scope:historical_character ?= {
#				historical_character_finalization_effect = yes
#				set_variable = nachmanides
#				give_nickname = nick_nachmanides
#				create_inspiration = book_inspiration
#				add_piety = 10000
#				add_character_flag = ai_will_not_convert
#			}
#			if = { limit = { has_variable = nachmanides } } # Error suppression
#			spawn_historical_characters_boilerplate_effect = yes
#		}
#	}
#	if = { # Hasdai Crescas
#		limit = {
#			current_year >= 1360
#			current_year <= 1366
#			NOT = { exists = global_var:hchar_crescas }
#		}
#		set_global_variable = { name = hchar_crescas value = yes }
#		title:b_barcelona = {
#			save_scope_as = birth_location
#			create_character = {
#				age = 20
#				name = "Hasdai"
#				dynasty_house = house:house_crescas
#				gender_female_chance = 0
#				random_traits = no
#				location = scope:birth_location.title_province
#				faith = faith:rabbinism
#				culture = culture:sephardi
#				trait = education_learning_5
#				trait = just
#				trait = diligent
#				trait = patient
#				trait = scholar
#				diplomacy = { min_template_high_skill max_template_high_skill }
#				martial = { min_template_low_skill max_template_low_skill }
#				stewardship = { min_template_high_skill max_template_high_skill }
#				intrigue = { min_template_high_skill max_template_high_skill }
#				learning = { min_template_high_skill max_template_high_skill }
#				prowess = { min_template_low_skill max_template_low_skill }
#				save_scope_as = historical_character
#			}
#			scope:historical_character ?= {
#				historical_character_finalization_effect = yes
#				set_variable = crescas
#				create_inspiration = book_inspiration
#				add_character_flag = ai_will_not_convert
#			}
#			if = { limit = { has_variable = crescas } } # Error suppression
#			spawn_historical_characters_boilerplate_effect = yes
#		}
#	}
#	if = { # Saadia Gaon
#		limit = {
#			current_year >= 902
#			current_year <= 908
#			NOT = { exists = global_var:hchar_saadia }
#		}
#		set_global_variable = { name = hchar_saadia value = yes }
#		title:b_al-fayyum = {
#			save_scope_as = birth_location
#			create_character = {
#				age = 20
#				name = "Saadia"
#				dynasty_house = house:house_gaon
#				gender_female_chance = 0
#				random_traits = no
#				location = scope:birth_location.title_province
#				faith = faith:rabbinism
#				culture = scope:birth_location.title_province.culture
#				trait = education_learning_5
#				trait = diligent
#				trait = just
#				trait = zealous
#				trait = scholar
#				diplomacy = { min_template_high_skill max_template_high_skill }
#				martial = { min_template_low_skill max_template_low_skill }
#				stewardship = { min_template_high_skill max_template_high_skill }
#				intrigue = { min_template_high_skill max_template_high_skill }
#				learning = { min_template_high_skill max_template_high_skill }
#				prowess = { min_template_low_skill max_template_low_skill }
#				save_scope_as = historical_character
#			}
#			scope:historical_character ?= {
#				historical_character_finalization_effect = yes
#				set_variable = saadia
#				create_inspiration = book_inspiration
#				add_character_flag = ai_will_not_convert
#			}
#			if = { limit = { has_variable = saadia } } # Error suppression
#			spawn_historical_characters_boilerplate_effect = yes
#		}
#	}
#	if = { # Yusuf ibn 'Awkal
#		limit = {
#			current_year >= 990
#			current_year <= 996
#			NOT = { exists = global_var:hchar_awkal }
#		}
#		set_global_variable = { name = hchar_awkal value = yes }
#		title:b_cairo = {
#			save_scope_as = birth_location
#			create_character = {
#				age = 20
#				name = "Yusuf"
#				dynasty_house = house:house_awkal
#				gender_female_chance = 0
#				random_traits = no
#				location = scope:birth_location.title_province
#				faith = faith:rabbinism
#				culture = scope:birth_location.title_province.culture
#				trait = education_stewardship_5
#				trait = impatient
#				trait = gregarious
#				trait = temperate
#				trait = lifestyle_traveler
#				diplomacy = { min_template_high_skill max_template_high_skill }
#				martial = { min_template_low_skill max_template_low_skill }
#				stewardship = { min_template_high_skill max_template_high_skill }
#				intrigue = { min_template_high_skill max_template_high_skill }
#				learning = { min_template_high_skill max_template_high_skill }
#				prowess = { min_template_low_skill max_template_low_skill }
#				save_scope_as = historical_character
#			}
#			scope:historical_character ?= {
#				save_scope_as = explorer
#				historical_character_finalization_effect = yes
#				set_variable = awkal
#				create_inspiration = book_inspiration
#				add_character_flag = ai_will_not_convert
#			}
#			if = { limit = { has_variable = awkal } } # Error suppression
#			spawn_historical_characters_boilerplate_effect = yes
#		}
#	}
#	if = { # Benjamin of Tudela
#		limit = {
#			current_year >= 1150
#			current_year <= 1156
#			NOT = { exists = global_var:hchar_benjamin_of_tudela }
#		}
#		set_global_variable = { name = hchar_benjamin_of_tudela value = yes }
#		title:b_tudela = {
#			save_scope_as = birth_location
#			create_character = {
#				age = 20
#				name = "Benjamin"
#				dynasty_house = house:house_tudela
#				gender_female_chance = 0
#				random_traits = no
#				location = scope:birth_location.title_province
#				faith = faith:rabbinism
#				culture = culture:sephardi
#				trait = education_diplomacy_3
#				trait = diligent
#				trait = fickle
#				trait = brave
#				trait = journaller
#				trait = lifestyle_traveler
#				diplomacy = { min_template_high_skill max_template_high_skill }
#				martial = { min_template_low_skill max_template_low_skill }
#				stewardship = { min_template_high_skill max_template_high_skill }
#				intrigue = { min_template_high_skill max_template_high_skill }
#				learning = { min_template_high_skill max_template_high_skill }
#				prowess = { min_template_low_skill max_template_low_skill }
#				save_scope_as = historical_character
#			}
#			scope:historical_character ?= {
#				save_scope_as = explorer
#				historical_character_finalization_effect = yes
#				set_variable = benjamin_of_tudela
#				create_inspiration = book_inspiration
#				add_character_flag = ai_will_not_convert
#			}
#			if = { limit = { has_variable = benjamin_of_tudela } } # Error suppression
#			spawn_historical_characters_boilerplate_effect = yes
#		}
#	}
#	if = { # Marco Polo
#		limit = {
#			current_year >= 1270
#			current_year <= 1276
#			NOT = { exists = global_var:hchar_marco_polo }
#		}
#		set_global_variable = { name = hchar_marco_polo value = yes }
#		title:b_venezia = {
#			save_scope_as = birth_location
#			create_character = {
#				age = 22
#				name = "Marco"
#				dynasty_house = house:house_polo
#				gender_female_chance = 0
#				random_traits = no
#				location = scope:birth_location.title_province
#				faith = scope:birth_location.title_province.faith
#				culture = scope:birth_location.title_province.culture
#				trait = education_stewardship_5
#				trait = ambitious
#				trait = brave
#				trait = gregarious
#				trait = organizer
#				trait = lifestyle_traveler
#				trait = adventurer
#				trait = journaller
#				diplomacy = { min_template_high_skill max_template_high_skill }
#				martial = { min_template_high_skill max_template_high_skill }
#				stewardship = { min_template_high_skill max_template_high_skill }
#				intrigue = { min_template_high_skill max_template_high_skill }
#				learning = { min_template_high_skill max_template_high_skill }
#				prowess = { min_template_high_skill max_template_high_skill }
#				save_scope_as = historical_character
#			}
#			scope:historical_character ?= {
#				historical_character_finalization_effect = yes
#				set_variable = marco_polo
#				save_scope_as = major
#				save_scope_as = explorer
#				add_trait_xp = {
#					trait = lifestyle_traveler
#					track = travel 
#					value = 100
#				}
#				add_trait_xp = {
#					trait = lifestyle_traveler
#					track = danger 
#					value = 100
#				}
#				if = {
#					limit = {
#						has_ep1_dlc_trigger = yes
#					}
#					create_inspiration = adventure_inspiration
#				}
#			}
#			if = { limit = { has_variable = marco_polo } } # Error suppression
#			spawn_historical_characters_boilerplate_effect = yes
#		}
#	}
#	if = { # Bridget of Sweden
#		limit = {
#			current_year >= 1323
#			current_year <= 1329
#			NOT = { exists = global_var:hchar_bridget_of_sweden }
#		}
#		set_global_variable = { name = hchar_bridget_of_sweden value = yes }
#		title:b_sigtuna = {
#			save_scope_as = birth_location
#			create_character = {
#				age = 20
#				name = "Birgitta"
#				dynasty = none
#				gender_female_chance = 100
#				random_traits = no
#				location = scope:birth_location.title_province
#				faith = scope:birth_location.title_province.faith
#				culture = scope:birth_location.title_province.culture
#				trait = education_diplomacy_3
#				trait = zealous
#				trait = humble
#				trait = compassionate
#				trait = possessed_1
#				trait = devoted
#				trait = lifestyle_mystic
#				trait = pilgrim
#				diplomacy = { min_template_high_skill max_template_high_skill }
#				martial = { min_template_low_skill max_template_low_skill }
#				stewardship = { min_template_low_skill max_template_low_skill }
#				intrigue = { min_template_high_skill max_template_high_skill }
#				learning = { min_template_high_skill max_template_high_skill }
#				prowess = { min_template_low_skill max_template_low_skill }
#				save_scope_as = historical_character
#			}
#			scope:historical_character ?= {
#				historical_character_finalization_effect = yes
#				set_variable = bridget_of_sweden
#				save_scope_as = major
#				give_nickname = nick_heliga
#				create_inspiration = religious_inspiration
#				hidden_effect = {
#					add_trait_xp = {
#						trait = lifestyle_mystic
#						value = 100
#					}
#				}
#				add_piety = 5000
#				add_character_flag = ai_will_not_convert
#			}
#			if = { limit = { has_variable = bridget_of_sweden } } # Error suppression
#			spawn_historical_characters_boilerplate_effect = yes
#		}
#	}
#	if = { # Johannes Eckhart (Meister Eckhart)
#		limit = {
#			current_year >= 1280
#			current_year <= 1286
#			NOT = { exists = global_var:hchar_meister_eckhart }
#		}
#		set_global_variable = { name = hchar_meister_eckhart value = yes }
#		title:b_schmalkalden = {
#			save_scope_as = birth_location
#			create_character = {
#				age = 20
#				name = "Johannes"
#				dynasty_house = house:house_eckhart
#				gender_female_chance = 0
#				random_traits = no
#				location = scope:birth_location.title_province
#				faith = scope:birth_location.title_province.faith
#				culture = scope:birth_location.title_province.culture
#				trait = education_learning_5
#				trait = zealous
#				trait = patient
#				trait = humble
#				trait = lifestyle_mystic
#				trait = devoted
#				trait = theologian
#				diplomacy = { min_template_high_skill max_template_high_skill }
#				martial = { min_template_low_skill max_template_low_skill }
#				stewardship = { min_template_low_skill max_template_low_skill }
#				intrigue = { min_template_low_skill max_template_low_skill }
#				learning = { min_template_high_skill max_template_high_skill }
#				prowess = { min_template_low_skill max_template_low_skill }
#				save_scope_as = historical_character
#			}
#			scope:historical_character ?= {
#				historical_character_finalization_effect = yes
#				set_variable = meister_eckhart
#				give_nickname = nick_meister
#				add_piety = 5000
#				create_inspiration = book_inspiration
#				save_scope_as = major
#				hidden_effect = {
#					add_trait_xp = {
#						trait = lifestyle_mystic
#						value = 100
#					}
#				}
#			}
#			if = { limit = { has_variable = meister_eckhart } } # Error suppression
#			spawn_historical_characters_boilerplate_effect = yes
#		}
#	}
#	if = { # Jangar
#		limit = {
#			current_year >= 1100
#			current_year <= 1106
#			NOT = { exists = global_var:hchar_jangar }
#		}
#		set_global_variable = { name = hchar_jangar value = yes }
#		title:b_darkhad = {
#			save_scope_as = birth_location
#			create_character = {
#				age = 20
#				name = "Jangar"
#				dynasty = none
#				gender_female_chance = 0
#				random_traits = no
#				location = scope:birth_location.title_province
#				faith = scope:birth_location.title_province.faith
#				culture = scope:birth_location.title_province.culture
#				trait = education_martial_5
#				trait = brave
#				trait = just
#				trait = ambitious
#				trait = strong
#				trait = athletic
#				trait = shrewd
#				trait = legend
#				diplomacy = { min_template_high_skill max_template_high_skill }
#				martial = { min_template_high_skill max_template_high_skill }
#				stewardship = { min_template_high_skill max_template_high_skill }
#				intrigue = { min_template_high_skill max_template_high_skill }
#				learning = { min_template_high_skill max_template_high_skill }
#				prowess = { min_template_high_skill max_template_high_skill }
#				save_scope_as = historical_character
#			}
#			scope:historical_character ?= {
#				historical_character_finalization_effect = yes
#				set_variable = jangar
#				change_current_weight = 50
#				give_nickname = nick_the_wild
#				save_scope_as = major
#				add_character_flag = need_military_outfit
#			}
#			if = { limit = { has_variable = jangar } } # Error suppression
#			spawn_historical_characters_boilerplate_effect = yes
#		}
#	}
#	if = { # Zawisza Czarny
#		limit = {
#			current_year >= 1390
#			current_year <= 1396
#			NOT = { exists = global_var:hchar_zawisza }
#		}
#		set_global_variable = { name = hchar_zawisza value = yes }
#		title:b_sandomierz = {
#			save_scope_as = birth_location
#			create_character = {
#				age = 20
#				name = "Zawisza"
#				dynasty_house = house:house_czarny
#				gender_female_chance = 0
#				random_traits = no
#				location = scope:birth_location.title_province
#				faith = scope:birth_location.title_province.faith
#				culture = scope:birth_location.title_province.culture
#				trait = education_diplomacy_5
#				trait = brave
#				trait = gregarious
#				trait = ambitious
#				trait = strong
#				trait = legend
#				trait = gallant
#				diplomacy = { min_template_high_skill max_template_high_skill }
#				martial = { min_template_high_skill max_template_high_skill }
#				stewardship = { min_template_high_skill max_template_high_skill }
#				intrigue = { min_template_high_skill max_template_high_skill }
#				learning = { min_template_high_skill max_template_high_skill }
#				prowess = { min_template_high_skill max_template_high_skill }
#				save_scope_as = historical_character
#			}
#			scope:historical_character ?= {
#				historical_character_finalization_effect = yes
#				set_variable = zawisza
#				give_nickname = nick_the_black
#				save_scope_as = major
#			}
#			if = { limit = { has_variable = zawisza } } # Error suppression
#			spawn_historical_characters_boilerplate_effect = yes
#		}
#	}
#	if = { # Theophanes the Greek
#		limit = {
#			current_year >= 1360
#			current_year <= 1366
#			NOT = { exists = global_var:hchar_theophanes_the_greek }
#		}
#		set_global_variable = { name = hchar_theophanes_the_greek value = yes }
#		title:b_moskva = {
#			save_scope_as = birth_location
#			create_character = {
#				age = 20
#				name = "Theophanes"
#				dynasty = none
#				gender_female_chance = 0
#				random_traits = no
#				location = scope:birth_location.title_province
#				faith = title:b_constantinople.title_province.faith
#				culture = title:b_constantinople.title_province.culture
#				trait = education_learning_2
#				trait = patient
#				trait = diligent
#				trait = humble
#				trait = lifestyle_mystic
#				trait = architect
#				diplomacy = { min_template_decent_skill max_template_decent_skill }
#				martial = { min_template_low_skill max_template_low_skill }
#				stewardship = { min_template_decent_skill max_template_decent_skill }
#				intrigue = { min_template_decent_skill max_template_decent_skill }
#				learning = { min_template_decent_skill max_template_decent_skill }
#				prowess = { min_template_low_skill max_template_low_skill }
#				save_scope_as = historical_character
#			}
#			scope:historical_character ?= {
#				historical_character_finalization_effect = yes
#				set_variable = theophanes_the_greek
#				give_nickname = nick_the_greek
#			}
#			if = { limit = { has_variable = theophanes_the_greek } } # Error suppression
#			spawn_historical_characters_boilerplate_effect = yes
#		}
#	}
#	if = { # Nicetas Choniates
#		limit = {
#			current_year >= 1175
#			current_year <= 1181
#			NOT = { exists = global_var:hchar_nicetas_choniates }
#		}
#		set_global_variable = { name = hchar_nicetas_choniates value = yes }
#		title:b_chonae = {
#			save_scope_as = birth_location
#			create_character = {
#				age = 20
#				name = "Nicetas"
#				dynasty_house = house:house_choniates
#				gender_female_chance = 0
#				random_traits = no
#				location = scope:birth_location.title_province
#				faith = scope:birth_location.title_province.faith
#				culture = scope:birth_location.title_province.culture
#				trait = education_learning_4
#				trait = patient
#				trait = diligent
#				trait = just
#				trait = scholar
#				trait = journaller
#				diplomacy = { min_template_decent_skill max_template_decent_skill }
#				martial = { min_template_low_skill max_template_low_skill }
#				stewardship = { min_template_decent_skill max_template_decent_skill }
#				intrigue = { min_template_high_skill max_template_high_skill }
#				learning = { min_template_high_skill max_template_high_skill }
#				prowess = { min_template_low_skill max_template_low_skill }
#				save_scope_as = historical_character
#			}
#			scope:historical_character ?= {
#				historical_character_finalization_effect = yes
#				set_variable = nicetas_choniates
#				save_scope_as = major
#				create_inspiration = book_inspiration
#			}
#			if = { limit = { has_variable = nicetas_choniates } } # Error suppression
#			spawn_historical_characters_boilerplate_effect = yes
#		}
#	}
#	if = { # Michael Psellos
#		limit = {
#			current_year >= 1037
#			current_year <= 1067
#			NOT = { exists = global_var:hchar_michael_psellos }
#		}
#		set_global_variable = { name = hchar_michael_psellos value = yes }
#		if = {
#			limit = {
#				game_start_date >= 1066.1.1
#				game_start_date < 1178.10.1
#			}
#			title:b_constantinople = {
#				save_scope_as = birth_location
#				create_character = {
#					age = 49
#					name = "Michael"
#					dynasty_house = house:house_psellos
#					gender_female_chance = 0
#					random_traits = no
#					location = scope:birth_location.title_province
#					faith = scope:birth_location.title_province.faith
#					culture = scope:birth_location.title_province.culture
#					trait = education_learning_3
#					trait = arrogant
#					trait = fickle
#					trait = cynical
#					trait = devoted
#					trait = scholar
#					trait = lifestyle_poet
#					trait = stuttering
#					diplomacy = { min_template_decent_skill max_template_decent_skill }
#					martial = { min_template_low_skill max_template_low_skill }
#					stewardship = { min_template_decent_skill max_template_decent_skill }
#					intrigue = { min_template_high_skill max_template_high_skill }
#					learning = { min_template_high_skill max_template_high_skill }
#					prowess = { min_template_low_skill max_template_low_skill }
#					save_scope_as = historical_character
#				}
#				scope:historical_character ?= {
#					historical_character_finalization_effect = yes
#					set_variable = michael_psellos
#					set_variable = alternative_origin_courtier
#					save_scope_as = major
#					create_inspiration = book_inspiration
#					give_nickname = nick_the_stammerer
#				}
#				if = { limit = { has_variable = michael_psellos } } # Error suppression
#				if = { limit = { has_variable = alternative_origin_courtier } } # Error suppression
#				spawn_historical_characters_boilerplate_effect = yes
#			}
#		}
#		else = {
#			title:b_constantinople = {
#				save_scope_as = birth_location
#				create_character = {
#					age = 20
#					name = "Michael"
#					dynasty_house = house:house_psellos
#					gender_female_chance = 0
#					random_traits = no
#					location = scope:birth_location.title_province
#					faith = scope:birth_location.title_province.faith
#					culture = scope:birth_location.title_province.culture
#					trait = education_learning_3
#					trait = arrogant
#					trait = fickle
#					trait = cynical
#					trait = devoted
#					trait = scholar
#					trait = lifestyle_poet
#					trait = stuttering
#					diplomacy = { min_template_decent_skill max_template_decent_skill }
#					martial = { min_template_low_skill max_template_low_skill }
#					stewardship = { min_template_decent_skill max_template_decent_skill }
#					intrigue = { min_template_high_skill max_template_high_skill }
#					learning = { min_template_high_skill max_template_high_skill }
#					prowess = { min_template_low_skill max_template_low_skill }
#					save_scope_as = historical_character
#				}
#				scope:historical_character ?= {
#					historical_character_finalization_effect = yes
#					set_variable = michael_psellos
#					save_scope_as = major
#					create_inspiration = book_inspiration
#					give_nickname = nick_the_stammerer
#				}
#				if = { limit = { has_variable = michael_psellos } } # Error suppression
#				spawn_historical_characters_boilerplate_effect = yes
#			}
#		}
#	}
#	if = { # John Tzetzes
#		limit = {
#			current_year >= 1130
#			current_year <= 1136
#			NOT = { exists = global_var:hchar_john_tzetzes }
#		}
#		set_global_variable = { name = hchar_john_tzetzes value = yes }
#		title:b_constantinople = {
#			save_scope_as = birth_location
#			create_character = {
#				age = 20
#				name = "John"
#				dynasty_house = house:house_tzetzes
#				gender_female_chance = 0
#				random_traits = no
#				location = scope:birth_location.title_province
#				faith = scope:birth_location.title_province.faith
#				culture = scope:birth_location.title_province.culture
#				trait = education_learning_4
#				trait = stubborn
#				trait = diligent
#				trait = shy
#				trait = scholar
#				trait = lifestyle_poet
#				diplomacy = { min_template_decent_skill max_template_decent_skill }
#				martial = { min_template_low_skill max_template_low_skill }
#				stewardship = { min_template_decent_skill max_template_decent_skill }
#				intrigue = { min_template_high_skill max_template_high_skill }
#				learning = { min_template_high_skill max_template_high_skill }
#				prowess = { min_template_low_skill max_template_low_skill }
#				save_scope_as = historical_character
#			}
#			scope:historical_character ?= {
#				historical_character_finalization_effect = yes
#				set_variable = john_tzetzes
#				create_inspiration = book_inspiration
#			}
#			if = { limit = { has_variable = john_tzetzes } } # Error suppression
#			spawn_historical_characters_boilerplate_effect = yes
#		}
#	}
#	if = { # Theophylact of Ohrid
#		limit = {
#			current_year >= 1075
#			current_year <= 1081
#			NOT = { exists = global_var:hchar_theophylact_of_ohrid }
#		}
#		set_global_variable = { name = hchar_theophylact_of_ohrid value = yes }
#		title:b_chalkis = {
#			save_scope_as = birth_location
#			create_character = {
#				age = 20
#				name = "Theophylact"
#				dynasty = none
#				gender_female_chance = 0
#				random_traits = no
#				location = scope:birth_location.title_province
#				faith = scope:birth_location.title_province.faith
#				culture = scope:birth_location.title_province.culture
#				trait = education_learning_4
#				trait = zealous
#				trait = diligent
#				trait = patient
#				trait = scholar
#				trait = theologian
#				trait = devoted
#				diplomacy = { min_template_decent_skill max_template_decent_skill }
#				martial = { min_template_low_skill max_template_low_skill }
#				stewardship = { min_template_decent_skill max_template_decent_skill }
#				intrigue = { min_template_high_skill max_template_high_skill }
#				learning = { min_template_high_skill max_template_high_skill }
#				prowess = { min_template_low_skill max_template_low_skill }
#				save_scope_as = historical_character
#			}
#			scope:historical_character ?= {
#				historical_character_finalization_effect = yes
#				set_variable = theophylact_of_ohrid
#				give_nickname = nick_of_ohrid
#				create_inspiration = book_inspiration
#			}
#			if = { limit = { has_variable = theophylact_of_ohrid } } # Error suppression
#			spawn_historical_characters_boilerplate_effect = yes
#		}
#	}
#	if = { # Eustathius of Thessalonica
#		limit = {
#			current_year >= 1125
#			current_year <= 1131
#			NOT = { exists = global_var:hchar_eustathius_of_thessalonica }
#		}
#		set_global_variable = { name = hchar_eustathius_of_thessalonica value = yes }
#		title:b_thessaloniki = {
#			save_scope_as = birth_location
#			create_character = {
#				age = 20
#				name = "Eustathius"
#				dynasty = none
#				gender_female_chance = 0
#				random_traits = no
#				location = scope:birth_location.title_province
#				faith = scope:birth_location.title_province.faith
#				culture = scope:birth_location.title_province.culture
#				trait = education_learning_4
#				trait = humble
#				trait = diligent
#				trait = patient
#				trait = scholar
#				trait = theologian
#				trait = devoted
#				diplomacy = { min_template_decent_skill max_template_decent_skill }
#				martial = { min_template_low_skill max_template_low_skill }
#				stewardship = { min_template_decent_skill max_template_decent_skill }
#				intrigue = { min_template_high_skill max_template_high_skill }
#				learning = { min_template_high_skill max_template_high_skill }
#				prowess = { min_template_low_skill max_template_low_skill }
#				save_scope_as = historical_character
#			}
#			scope:historical_character ?= {
#				historical_character_finalization_effect = yes
#				set_variable = eustathius_of_thessalonica
#				give_nickname = nick_of_thessalonica
#				create_inspiration = book_inspiration
#			}
#			if = { limit = { has_variable = eustathius_of_thessalonica } } # Error suppression
#			spawn_historical_characters_boilerplate_effect = yes
#		}
#	}
#	if = { # Nicephorus Blemmydes
#		limit = {
#			current_year >= 1217
#			current_year <= 1223
#			NOT = { exists = global_var:hchar_nicephorus_blemmydes }
#		}
#		set_global_variable = { name = hchar_nicephorus_blemmydes value = yes }
#		title:b_constantinople = {
#			save_scope_as = birth_location
#			create_character = {
#				age = 20
#				name = "Nicephorus"
#				dynasty_house = house:house_blemmydes
#				gender_female_chance = 0
#				random_traits = no
#				location = scope:birth_location.title_province
#				faith = scope:birth_location.title_province.faith
#				culture = scope:birth_location.title_province.culture
#				trait = education_learning_4
#				trait = humble
#				trait = diligent
#				trait = zealous
#				trait = scholar
#				trait = theologian
#				trait = devoted
#				diplomacy = { min_template_decent_skill max_template_decent_skill }
#				martial = { min_template_low_skill max_template_low_skill }
#				stewardship = { min_template_high_skill max_template_high_skill }
#				intrigue = { min_template_decent_skill max_template_decent_skill }
#				learning = { min_template_high_skill max_template_high_skill }
#				prowess = { min_template_low_skill max_template_low_skill }
#				save_scope_as = historical_character
#			}
#			scope:historical_character ?= {
#				historical_character_finalization_effect = yes
#				set_variable = nicephorus_blemmydes
#				create_inspiration = book_inspiration
#			}
#			if = { limit = { has_variable = nicephorus_blemmydes } } # Error suppression
#			spawn_historical_characters_boilerplate_effect = yes
#		}
#	}
#	if = { # Georgius Pachymeres
#		limit = {
#			current_year >= 1262
#			current_year <= 1268
#			NOT = { exists = global_var:hchar_georgius_pachymeres }
#		}
#		set_global_variable = { name = hchar_georgius_pachymeres value = yes }
#		title:b_nikaea = {
#			save_scope_as = birth_location
#			create_character = {
#				age = 20
#				name = "Georgius"
#				dynasty_house = house:house_pachymeres
#				gender_female_chance = 0
#				random_traits = no
#				location = scope:birth_location.title_province
#				faith = scope:birth_location.title_province.faith
#				culture = scope:birth_location.title_province.culture
#				trait = education_learning_4
#				trait = arrogant
#				trait = diligent
#				trait = patient
#				trait = scholar
#				trait = journaller
#				diplomacy = { min_template_high_skill max_template_high_skill }
#				martial = { min_template_low_skill max_template_low_skill }
#				stewardship = { min_template_decent_skill max_template_decent_skill }
#				intrigue = { min_template_decent_skill max_template_decent_skill }
#				learning = { min_template_high_skill max_template_high_skill }
#				prowess = { min_template_low_skill max_template_low_skill }
#				save_scope_as = historical_character
#			}
#			scope:historical_character ?= {
#				historical_character_finalization_effect = yes
#				set_variable = georgius_pachymeres
#				create_inspiration = book_inspiration
#			}
#			if = { limit = { has_variable = georgius_pachymeres } } # Error suppression
#			spawn_historical_characters_boilerplate_effect = yes
#		}
#	}
#	if = { # Manuel Moschopoulos
#		limit = {
#			current_year >= 1285
#			current_year <= 1291
#			NOT = { exists = global_var:hchar_manuel_moschopoulos }
#		}
#		set_global_variable = { name = hchar_manuel_moschopoulos value = yes }
#		title:b_constantinople = {
#			save_scope_as = birth_location
#			create_character = {
#				age = 20
#				name = "Manuel"
#				dynasty_house = house:house_moschopoulos
#				gender_female_chance = 0
#				random_traits = no
#				location = scope:birth_location.title_province
#				faith = scope:birth_location.title_province.faith
#				culture = scope:birth_location.title_province.culture
#				trait = education_learning_4
#				trait = patient
#				trait = diligent
#				trait = shy
#				trait = scholar
#				trait = journaller
#				diplomacy = { min_template_decent_skill max_template_decent_skill }
#				martial = { min_template_low_skill max_template_low_skill }
#				stewardship = { min_template_high_skill max_template_high_skill }
#				intrigue = { min_template_decent_skill max_template_decent_skill }
#				learning = { min_template_high_skill max_template_high_skill }
#				prowess = { min_template_low_skill max_template_low_skill }
#				save_scope_as = historical_character
#			}
#			scope:historical_character ?= {
#				historical_character_finalization_effect = yes
#				set_variable = manuel_moschopoulos
#				create_inspiration = book_inspiration
#			}
#			if = { limit = { has_variable = manuel_moschopoulos } } # Error suppression
#			spawn_historical_characters_boilerplate_effect = yes
#		}
#	}
#	if = { # Theodore Metochites
#		limit = {
#			current_year >= 1290
#			current_year <= 1296
#			NOT = { exists = global_var:hchar_theodore_metochites }
#		}
#		set_global_variable = { name = hchar_theodore_metochites value = yes }
#		title:b_constantinople = {
#			save_scope_as = birth_location
#			create_character = {
#				age = 20
#				name = "Theodore"
#				dynasty_house = house:house_metochites
#				gender_female_chance = 0
#				random_traits = no
#				location = scope:birth_location.title_province
#				faith = scope:birth_location.title_province.faith
#				culture = scope:birth_location.title_province.culture
#				trait = education_stewardship_5
#				trait = ambitious
#				trait = diligent
#				trait = stubborn
#				trait = scholar
#				diplomacy = { min_template_high_skill max_template_high_skill }
#				martial = { min_template_low_skill max_template_low_skill }
#				stewardship = { min_template_high_skill max_template_high_skill }
#				intrigue = { min_template_high_skill max_template_high_skill }
#				learning = { min_template_high_skill max_template_high_skill }
#				prowess = { min_template_low_skill max_template_low_skill }
#				save_scope_as = historical_character
#			}
#			scope:historical_character ?= {
#				historical_character_finalization_effect = yes
#				set_variable = theodore_metochites
#				add_gold = 1000
#			}
#			if = { limit = { has_variable = theodore_metochites } } # Error suppression
#			spawn_historical_characters_boilerplate_effect = yes
#		}
#	}
#	if = { # Michael Choniates
#		limit = {
#			current_year >= 1160
#			current_year <= 1166
#			NOT = { exists = global_var:hchar_michael_choniates }
#		}
#		set_global_variable = { name = hchar_michael_choniates value = yes }
#		title:b_chonae = {
#			save_scope_as = birth_location
#			create_character = {
#				age = 20
#				name = "Michael"
#				dynasty_house = house:house_choniates_2
#				gender_female_chance = 0
#				random_traits = no
#				location = scope:birth_location.title_province
#				faith = scope:birth_location.title_province.faith
#				culture = scope:birth_location.title_province.culture
#				trait = education_learning_4
#				trait = humble
#				trait = zealous
#				trait = stubborn
#				trait = theologian
#				trait = devoted
#				diplomacy = { min_template_decent_skill max_template_decent_skill }
#				martial = { min_template_low_skill max_template_low_skill }
#				stewardship = { min_template_decent_skill max_template_decent_skill }
#				intrigue = { min_template_high_skill max_template_high_skill }
#				learning = { min_template_high_skill max_template_high_skill }
#				prowess = { min_template_low_skill max_template_low_skill }
#				save_scope_as = historical_character
#			}
#			scope:historical_character ?= {
#				historical_character_finalization_effect = yes
#				set_variable = michael_choniates
#			}
#			if = { limit = { has_variable = michael_choniates } } # Error suppression
#			spawn_historical_characters_boilerplate_effect = yes
#		}
#	}
#	if = { # Joseph Tarchaneiotes
#		limit = {
#			current_year >= 1063
#			current_year <= 1069
#			NOT = { exists = global_var:hchar_joseph_tarchaneiotes }
#		}
#		set_global_variable = { name = hchar_joseph_tarchaneiotes value = yes }
#		title:b_constantinople = {
#			save_scope_as = birth_location
#			create_character = {
#				age = 20
#				name = "Joseph"
#				dynasty_house = house:house_tarchaneiotes
#				gender_female_chance = 0
#				random_traits = no
#				location = scope:birth_location.title_province
#				faith = scope:birth_location.title_province.faith
#				culture = scope:birth_location.title_province.culture
#				trait = education_martial_5
#				trait = ambitious
#				trait = just
#				trait = deceitful
#				trait = organizer
#				trait = strategist
#				trait = strong
#				diplomacy = { min_template_high_skill max_template_high_skill }
#				martial = { min_template_high_skill max_template_high_skill }
#				stewardship = { min_template_decent_skill max_template_decent_skill }
#				intrigue = { min_template_high_skill max_template_high_skill }
#				learning = { min_template_low_skill max_template_low_skill }
#				prowess = { min_template_high_skill max_template_high_skill }
#				save_scope_as = historical_character
#			}
#			scope:historical_character ?= {
#				historical_character_finalization_effect = yes
#				set_variable = joseph_tarchaneiotes
#				add_gold = 1000
#				add_character_flag = need_military_outfit
#			}
#			if = { limit = { has_variable = joseph_tarchaneiotes } } # Error suppression
#			spawn_historical_characters_boilerplate_effect = yes
#		}
#	}
#	if = { # Gemistus Pletho
#		limit = {
#			current_year >= 1375
#			current_year <= 1381
#			NOT = { exists = global_var:hchar_gemistus_pletho }
#		}
#		set_global_variable = { name = hchar_gemistus_pletho value = yes }
#		title:b_constantinople = {
#			save_scope_as = birth_location
#			create_character = {
#				age = 20
#				name = "Gemistus"
#				dynasty_house = house:house_pletho
#				gender_female_chance = 0
#				random_traits = no
#				location = scope:birth_location.title_province
#				faith = scope:birth_location.title_province.faith
#				culture = scope:birth_location.title_province.culture
#				trait = education_learning_5
#				trait = eccentric
#				trait = diligent
#				trait = stubborn
#				trait = scholar
#				trait = scholar
#				trait = intellect_good_2
#				diplomacy = { min_template_high_skill max_template_high_skill }
#				martial = { min_template_low_skill max_template_low_skill }
#				stewardship = { min_template_high_skill max_template_high_skill }
#				intrigue = { min_template_high_skill max_template_high_skill }
#				learning = { min_template_high_skill max_template_high_skill }
#				prowess = { min_template_low_skill max_template_low_skill }
#				save_scope_as = historical_character
#			}
#			scope:historical_character ?= {
#				historical_character_finalization_effect = yes
#				set_variable = gemistus_pletho
#				save_scope_as = major
#				create_inspiration = book_inspiration
#			}
#			if = { limit = { has_variable = gemistus_pletho } } # Error suppression
#			spawn_historical_characters_boilerplate_effect = yes
#		}
#	}
#	if = { # Arethas of Caesarea
#		limit = {
#			current_year >= 880
#			current_year <= 886
#			NOT = { exists = global_var:hchar_arethas_of_caesarea }
#		}
#		set_global_variable = { name = hchar_arethas_of_caesarea value = yes }
#		title:b_patras = {
#			save_scope_as = birth_location
#			create_character = {
#				age = 20
#				name = "Arethas"
#				dynasty = none
#				gender_female_chance = 0
#				random_traits = no
#				location = scope:birth_location.title_province
#				faith = scope:birth_location.title_province.faith
#				culture = scope:birth_location.title_province.culture
#				trait = education_learning_5
#				trait = zealous
#				trait = diligent
#				trait = patient
#				trait = scholar
#				diplomacy = { min_template_decent_skill max_template_decent_skill }
#				martial = { min_template_low_skill max_template_low_skill }
#				stewardship = { min_template_decent_skill max_template_decent_skill }
#				intrigue = { min_template_high_skill max_template_high_skill }
#				learning = { min_template_high_skill max_template_high_skill }
#				prowess = { min_template_low_skill max_template_low_skill }
#				save_scope_as = historical_character
#			}
#			scope:historical_character ?= {
#				historical_character_finalization_effect = yes
#				set_variable = arethas_of_caesarea
#				give_nickname = nick_of_caesarea
#				create_inspiration = book_inspiration
#			}
#			if = { limit = { has_variable = arethas_of_caesarea } } # Error suppression
#			spawn_historical_characters_boilerplate_effect = yes
#		}
#	}
#	if = { # Basil Lekapenos
#		limit = {
#			current_year >= 945
#			current_year <= 951
#			NOT = { exists = global_var:hchar_basil_lekapenos }
#		}
#		set_global_variable = { name = hchar_basil_lekapenos value = yes }
#		title:b_constantinople = {
#			save_scope_as = birth_location
#			create_character = {
#				age = 20
#				name = "Basil"
#				dynasty_house = house:house_lekapenos
#				gender_female_chance = 0
#				random_traits = no
#				location = scope:birth_location.title_province
#				faith = scope:birth_location.title_province.faith
#				culture = scope:birth_location.title_province.culture
#				trait = education_stewardship_5
#				trait = ambitious
#				trait = diligent
#				trait = patient
#				trait = beardless_eunuch
#				trait = bastard
#				trait = administrator
#				trait = intellect_good_1
#				diplomacy = { min_template_high_skill max_template_high_skill }
#				martial = { min_template_low_skill max_template_low_skill }
#				stewardship = { min_template_high_skill max_template_high_skill }
#				intrigue = { min_template_high_skill max_template_high_skill }
#				learning = { min_template_decent_skill max_template_decent_skill }
#				prowess = { min_template_low_skill max_template_low_skill }
#				save_scope_as = historical_character
#			}
#			scope:historical_character ?= {
#				historical_character_finalization_effect = yes
#				set_variable = basil_lekapenos
#				change_current_weight = 75
#			}
#			if = { limit = { has_variable = basil_lekapenos } } # Error suppression
#			spawn_historical_characters_boilerplate_effect = yes
#		}
#	}
#	if = { # John the Orphanotrophos AKA totally who Varys is based on
#		limit = {
#			current_year >= 985
#			current_year <= 991
#			NOT = { exists = global_var:hchar_john_the_orphanotrophos }
#		}
#		set_global_variable = { name = hchar_john_the_orphanotrophos value = yes }
#		title:b_patras = {
#			save_scope_as = birth_location
#			create_character = {
#				age = 20
#				name = "John"
#				dynasty = none
#				gender_female_chance = 0
#				random_traits = no
#				location = scope:birth_location.title_province
#				faith = scope:birth_location.title_province.faith
#				culture = scope:birth_location.title_province.culture
#				trait = education_intrigue_5
#				trait = ambitious
#				trait = compassionate
#				trait = deceitful
#				trait = schemer
#				trait = beardless_eunuch
#				diplomacy = { min_template_decent_skill max_template_decent_skill }
#				martial = { min_template_low_skill max_template_low_skill }
#				stewardship = { min_template_high_skill max_template_high_skill }
#				intrigue = { min_template_high_skill max_template_high_skill }
#				learning = { min_template_high_skill max_template_high_skill }
#				prowess = { min_template_low_skill max_template_low_skill }
#				save_scope_as = historical_character
#			}
#			scope:historical_character ?= {
#				historical_character_finalization_effect = yes
#				set_variable = john_the_orphanotrophos
#				give_nickname = nick_the_orphanotrophos
#				change_current_weight = 125
#				add_character_flag = bald_head
#				add_character_flag = no_hat
#				if = { limit = { has_character_flag = bald_head } } # Error suppression
#			}
#			if = { limit = { has_variable = john_the_orphanotrophos } } # Error suppression
#			spawn_historical_characters_boilerplate_effect = yes
#		}
#	}
#	if = { # Samonas
#		limit = {
#			current_year >= 895
#			current_year <= 901
#			NOT = { exists = global_var:hchar_samonas }
#		}
#		set_global_variable = { name = hchar_samonas value = yes }
#		title:b_samosata = {
#			save_scope_as = birth_location
#			create_character = {
#				age = 20
#				name = "Samonas"
#				dynasty = none
#				gender_female_chance = 0
#				random_traits = no
#				location = scope:birth_location.title_province
#				faith = title:b_constantinople.title_province.faith
#				culture = title:b_constantinople.title_province.culture
#				trait = education_intrigue_5
#				trait = gregarious
#				trait = ambitious
#				trait = deceitful
#				trait = schemer
#				trait = loyal
#				trait = beardless_eunuch
#				diplomacy = { min_template_decent_skill max_template_decent_skill }
#				martial = { min_template_low_skill max_template_low_skill }
#				stewardship = { min_template_decent_skill max_template_decent_skill }
#				intrigue = { min_template_high_skill max_template_high_skill }
#				learning = { min_template_high_skill max_template_high_skill }
#				prowess = { min_template_low_skill max_template_low_skill }
#				save_scope_as = historical_character
#			}
#			scope:historical_character ?= {
#				historical_character_finalization_effect = yes
#				set_variable = samonas
#			}
#			if = { limit = { has_variable = samonas } } # Error suppression
#			spawn_historical_characters_boilerplate_effect = yes
#		}
#	}
#	if = { # Peter the Eunuch
#		limit = {
#			current_year >= 1020
#			current_year <= 1026
#			NOT = { exists = global_var:hchar_peter_the_eunuch }
#		}
#		set_global_variable = { name = hchar_peter_the_eunuch value = yes }
#		title:b_constantinople = {
#			save_scope_as = birth_location
#			create_character = {
#				age = 20
#				name = "Peter"
#				dynasty = none
#				gender_female_chance = 0
#				random_traits = no
#				location = scope:birth_location.title_province
#				faith = title:b_constantinople.title_province.faith
#				culture = title:b_constantinople.title_province.culture
#				trait = education_diplomacy_4
#				trait = zealous
#				trait = patient
#				trait = diligent
#				trait = lifestyle_mystic
#				trait = loyal
#				trait = beardless_eunuch
#				diplomacy = { min_template_high_skill max_template_high_skill }
#				martial = { min_template_low_skill max_template_low_skill }
#				stewardship = { min_template_high_skill max_template_high_skill }
#				intrigue = { min_template_decent_skill max_template_decent_skill }
#				learning = { min_template_decent_skill max_template_decent_skill }
#				prowess = { min_template_low_skill max_template_low_skill }
#				save_scope_as = historical_character
#			}
#			scope:historical_character ?= {
#				historical_character_finalization_effect = yes
#				set_variable = peter_the_eunuch
#				give_nickname = nick_the_eunuch
#			}
#			if = { limit = { has_variable = peter_the_eunuch } } # Error suppression
#			spawn_historical_characters_boilerplate_effect = yes
#		}
#	}
#	if = { # Constantine the Paphlagonian
#		limit = {
#			current_year >= 867
#			current_year <= 873
#			NOT = { exists = global_var:hchar_constantine_the_paphlagonian }
#		}
#		set_global_variable = { name = hchar_constantine_the_paphlagonian value = yes }
#		title:b_amastris = {
#			save_scope_as = birth_location
#			create_character = {
#				age = 40
#				name = "Constantine"
#				dynasty = none
#				gender_female_chance = 0
#				random_traits = no
#				location = scope:birth_location.title_province
#				faith = scope:birth_location.title_province.faith
#				culture = scope:birth_location.title_province.culture
#				trait = education_stewardship_3
#				trait = calm
#				trait = patient
#				trait = diligent
#				trait = loyal
#				trait = administrator
#				trait = beardless_eunuch
#				diplomacy = { min_template_high_skill max_template_high_skill }
#				martial = { min_template_low_skill max_template_low_skill }
#				stewardship = { min_template_high_skill max_template_high_skill }
#				intrigue = { min_template_decent_skill max_template_decent_skill }
#				learning = { min_template_decent_skill max_template_decent_skill }
#				prowess = { min_template_low_skill max_template_low_skill }
#				save_scope_as = historical_character
#			}
#			scope:historical_character ?= {
#				historical_character_finalization_effect = yes
#				set_variable = constantine_the_paphlagonian
#				give_nickname = nick_the_paphlagonian
#			}
#			if = { limit = { has_variable = constantine_the_paphlagonian } } # Error suppression
#			spawn_historical_characters_boilerplate_effect = yes
#		}
#	}
#	if = { # Peter the Stratopedarches
#		limit = {
#			current_year >= 950
#			current_year <= 956
#			NOT = { exists = global_var:hchar_peter_the_stratopedarches }
#		}
#		set_global_variable = { name = hchar_peter_the_stratopedarches value = yes }
#		title:b_tyana = {
#			save_scope_as = birth_location
#			create_character = {
#				age = 20
#				name = "Peter"
#				dynasty = none
#				gender_female_chance = 0
#				random_traits = no
#				location = scope:birth_location.title_province
#				faith = scope:birth_location.title_province.faith
#				culture = scope:birth_location.title_province.culture
#				trait = education_martial_5
#				trait = calm
#				trait = patient
#				trait = brave
#				trait = loyal
#				trait = physique_good_3
#				trait = strong
#				trait = strategist
#				trait = beardless_eunuch
#				diplomacy = { min_template_low_skill max_template_low_skill }
#				martial = { min_template_high_skill max_template_high_skill }
#				stewardship = { min_template_high_skill max_template_high_skill }
#				intrigue = { min_template_decent_skill max_template_decent_skill }
#				learning = { min_template_low_skill max_template_low_skill }
#				prowess = { min_template_high_skill max_template_high_skill }
#				save_scope_as = historical_character
#			}
#			scope:historical_character ?= {
#				historical_character_finalization_effect = yes
#				set_variable = peter_the_stratopedarches
#				give_nickname = nick_the_stratopedarches
#				save_scope_as = major
#			}
#			if = { limit = { has_variable = peter_the_stratopedarches } } # Error suppression
#			spawn_historical_characters_boilerplate_effect = yes
#		}
#	}
#	if = { # Basilios Bessarion
#		limit = {
#			current_year >= 1423
#			current_year <= 1429
#			NOT = { exists = global_var:hchar_basilios_bessarion }
#		}
#		set_global_variable = { name = hchar_basilios_bessarion value = yes }
#		title:b_trebizond = {
#			save_scope_as = birth_location
#			create_character = {
#				age = 20
#				name = "Basilios"
#				dynasty_house = house:house_bessarion
#				gender_female_chance = 0
#				random_traits = no
#				location = scope:birth_location.title_province
#				faith = faith:catholic
#				culture = scope:birth_location.title_province.culture
#				trait = education_learning_5
#				trait = diligent
#				trait = patient
#				trait = cynical
#				trait = scholar
#				trait = theologian
#				trait = diplomat
#				diplomacy = { min_template_high_skill max_template_high_skill }
#				martial = { min_template_low_skill max_template_low_skill }
#				stewardship = { min_template_high_skill max_template_high_skill }
#				intrigue = { min_template_decent_skill max_template_decent_skill }
#				learning = { min_template_high_skill max_template_high_skill }
#				prowess = { min_template_low_skill max_template_low_skill }
#				save_scope_as = historical_character
#			}
#			scope:historical_character ?= {
#				historical_character_finalization_effect = yes
#				set_variable = basilios_bessarion
#				save_scope_as = major
#				add_character_flag = ai_will_not_convert
#			}
#			if = { limit = { has_variable = basilios_bessarion } } # Error suppression
#			spawn_historical_characters_boilerplate_effect = yes
#		}
#	}
#	if = { # Demetrios Kydones
#		limit = {
#			current_year >= 1344
#			current_year <= 1350
#			NOT = { exists = global_var:hchar_demetrios_kydones }
#		}
#		set_global_variable = { name = hchar_demetrios_kydones value = yes }
#		title:b_larissa = {
#			save_scope_as = birth_location
#			create_character = {
#				age = 20
#				name = "Demetrios"
#				dynasty_house = house:house_kydones
#				gender_female_chance = 0
#				random_traits = no
#				location = scope:birth_location.title_province
#				faith = scope:birth_location.title_province.faith
#				culture = scope:birth_location.title_province.culture
#				trait = education_diplomacy_5
#				trait = honest
#				trait = just
#				trait = forgiving
#				trait = scholar
#				trait = theologian
#				trait = diplomat
#				diplomacy = { min_template_high_skill max_template_high_skill }
#				martial = { min_template_low_skill max_template_low_skill }
#				stewardship = { min_template_decent_skill max_template_decent_skill }
#				intrigue = { min_template_high_skill max_template_high_skill }
#				learning = { min_template_high_skill max_template_high_skill }
#				prowess = { min_template_low_skill max_template_low_skill }
#				save_scope_as = historical_character
#			}
#			scope:historical_character ?= {
#				historical_character_finalization_effect = yes
#				set_variable = demetrios_kydones
#			}
#			if = { limit = { has_variable = demetrios_kydones } } # Error suppression
#			spawn_historical_characters_boilerplate_effect = yes
#		}
#	}
#	if = { # Manuel Holobolos
#		limit = {
#			current_year >= 1240
#			current_year <= 1246
#			NOT = { exists = global_var:hchar_manuel_holobolos }
#		}
#		set_global_variable = { name = hchar_manuel_holobolos value = yes }
#		title:b_constantinople = {
#			save_scope_as = birth_location
#			create_character = {
#				age = 20
#				name = "Manuel"
#				dynasty_house = house:house_holobolos
#				gender_female_chance = 0
#				random_traits = no
#				location = scope:birth_location.title_province
#				faith = scope:birth_location.title_province.faith
#				culture = scope:birth_location.title_province.culture
#				trait = education_learning_4
#				trait = craven
#				trait = humble
#				trait = gregarious
#				trait = scholar
#				trait = disfigured
#				trait = administrator
#				diplomacy = { min_template_high_skill max_template_high_skill }
#				martial = { min_template_low_skill max_template_low_skill }
#				stewardship = { min_template_high_skill max_template_high_skill }
#				intrigue = { min_template_high_skill max_template_high_skill }
#				learning = { min_template_high_skill max_template_high_skill }
#				prowess = { min_template_low_skill max_template_low_skill }
#				save_scope_as = historical_character
#			}
#			scope:historical_character ?= {
#				historical_character_finalization_effect = yes
#				set_variable = manuel_holobolos
#			}
#			if = { limit = { has_variable = manuel_holobolos } } # Error suppression
#			spawn_historical_characters_boilerplate_effect = yes
#		}
#	}
#	if = { # John Axuch
#		limit = {
#			current_year >= 1107
#			current_year <= 1113
#			NOT = { exists = global_var:hchar_john_axuch }
#		}
#		set_global_variable = { name = hchar_john_axuch value = yes }
#		title:b_satala = {
#			save_scope_as = birth_location
#			create_character = {
#				age = 20
#				name = "John"
#				dynasty_house = house:house_axuch
#				gender_female_chance = 0
#				random_traits = no
#				location = scope:birth_location.title_province
#				faith = title:b_constantinople.title_province.faith
#				culture = title:b_maragha.title_province.culture
#				trait = education_martial_5
#				trait = brave
#				trait = trusting
#				trait = content
#				trait = loyal
#				trait = strong
#				trait = strategist
#				trait = overseer
#				diplomacy = { min_template_high_skill max_template_high_skill }
#				martial = { min_template_high_skill max_template_high_skill }
#				stewardship = { min_template_low_skill max_template_low_skill }
#				intrigue = { min_template_high_skill max_template_high_skill }
#				learning = { min_template_low_skill max_template_low_skill }
#				prowess = { min_template_high_skill max_template_high_skill }
#				save_scope_as = historical_character
#			}
#			scope:historical_character ?= {
#				historical_character_finalization_effect = yes
#				set_variable = john_axuch
#				save_scope_as = major
#				add_character_flag = need_military_outfit
#				learn_language_of_culture = scope:birth_location.title_province.culture
#			}
#			if = { limit = { has_variable = john_axuch } } # Error suppression
#			spawn_historical_characters_boilerplate_effect = yes
#		}
#	}
#	if = { # Mkhitar Gosh
#		limit = {
#			current_year >= 1150
#			current_year <= 1156
#			NOT = { exists = global_var:hchar_mkhitar_gosh }
#		}
#		set_global_variable = { name = hchar_mkhitar_gosh value = yes }
#		title:b_kayan = {
#			save_scope_as = birth_location
#			create_character = {
#				age = 20
#				name = "Mkhitar"
#				dynasty_house = house:house_gosh
#				gender_female_chance = 0
#				random_traits = no
#				location = scope:birth_location.title_province
#				faith = scope:birth_location.title_province.faith
#				culture = scope:birth_location.title_province.culture
#				trait = education_learning_5
#				trait = zealous
#				trait = just
#				trait = diligent
#				trait = scholar
#				trait = theologian
#				trait = administrator
#				diplomacy = { min_template_high_skill max_template_high_skill }
#				martial = { min_template_low_skill max_template_low_skill }
#				stewardship = { min_template_decent_skill max_template_decent_skill }
#				intrigue = { min_template_high_skill max_template_high_skill }
#				learning = { min_template_high_skill max_template_high_skill }
#				prowess = { min_template_low_skill max_template_low_skill }
#				save_scope_as = historical_character
#			}
#			scope:historical_character ?= {
#				historical_character_finalization_effect = yes
#				set_variable = mkhitar_gosh
#				create_inspiration = book_inspiration
#			}
#			if = { limit = { has_variable = mkhitar_gosh } } # Error suppression
#			spawn_historical_characters_boilerplate_effect = yes
#		}
#	}
#	if = { # Shota Rustaveli
#		limit = {
#			current_year >= 1192
#			current_year <= 1198
#			NOT = { exists = global_var:hchar_shota_rustaveli }
#		}
#		set_global_variable = { name = hchar_shota_rustaveli value = yes }
#		title:b_batumi = {
#			save_scope_as = birth_location
#			create_character = {
#				age = 20
#				name = "Shota"
#				dynasty_house = house:house_rustaveli
#				gender_female_chance = 0
#				random_traits = no
#				location = scope:birth_location.title_province
#				faith = scope:birth_location.title_province.faith
#				culture = scope:birth_location.title_province.culture
#				trait = education_learning_3
#				trait = compassionate
#				trait = humble
#				trait = diligent
#				trait = lifestyle_poet
#				diplomacy = { min_template_high_skill max_template_high_skill }
#				martial = { min_template_low_skill max_template_low_skill }
#				stewardship = { min_template_decent_skill max_template_decent_skill }
#				intrigue = { min_template_high_skill max_template_high_skill }
#				learning = { min_template_high_skill max_template_high_skill }
#				prowess = { min_template_low_skill max_template_low_skill }
#				save_scope_as = historical_character
#			}
#			scope:historical_character ?= {
#				historical_character_finalization_effect = yes
#				set_variable = shota_rustaveli
#				create_inspiration = book_inspiration
#			}
#			if = { limit = { has_variable = shota_rustaveli } } # Error suppression
#			spawn_historical_characters_boilerplate_effect = yes
#		}
#	}
#	if = { # Grigor Tatevatsi
#		limit = {
#			current_year >= 1366
#			current_year <= 1372
#			NOT = { exists = global_var:hchar_grigor_tatevatsi }
#		}
#		set_global_variable = { name = hchar_grigor_tatevatsi value = yes }
#		title:b_kayan = {
#			save_scope_as = birth_location
#			create_character = {
#				age = 20
#				name = "Grigor"
#				dynasty_house = house:house_tatevatsi
#				gender_female_chance = 0
#				random_traits = no
#				location = scope:birth_location.title_province
#				faith = scope:birth_location.title_province.faith
#				culture = scope:birth_location.title_province.culture
#				trait = education_learning_5
#				trait = zealous
#				trait = humble
#				trait = diligent
#				trait = theologian
#				trait = scholar
#				diplomacy = { min_template_high_skill max_template_high_skill }
#				martial = { min_template_low_skill max_template_low_skill }
#				stewardship = { min_template_decent_skill max_template_decent_skill }
#				intrigue = { min_template_high_skill max_template_high_skill }
#				learning = { min_template_high_skill max_template_high_skill }
#				prowess = { min_template_low_skill max_template_low_skill }
#				save_scope_as = historical_character
#			}
#			scope:historical_character ?= {
#				historical_character_finalization_effect = yes
#				set_variable = grigor_tatevatsi
#			}
#			if = { limit = { has_variable = grigor_tatevatsi } } # Error suppression
#			spawn_historical_characters_boilerplate_effect = yes
#		}
#	}
#	if = { # Sargis Pitsak
#		limit = {
#			current_year >= 1310
#			current_year <= 1316
#			NOT = { exists = global_var:hchar_sargis_pitsak }
#		}
#		set_global_variable = { name = hchar_sargis_pitsak value = yes }
#		title:b_tarsus = {
#			save_scope_as = birth_location
#			create_character = {
#				age = 20
#				name = "Sargis"
#				dynasty_house = house:house_pitsak
#				gender_female_chance = 0
#				random_traits = no
#				location = scope:birth_location.title_province
#				faith = scope:birth_location.title_province.faith
#				culture = scope:birth_location.title_province.culture
#				trait = education_learning_2
#				trait = patient
#				trait = calm
#				trait = diligent
#				trait = architect
#				diplomacy = { min_template_decent_skill max_template_decent_skill }
#				martial = { min_template_low_skill max_template_low_skill }
#				stewardship = { min_template_decent_skill max_template_decent_skill }
#				intrigue = { min_template_decent_skill max_template_decent_skill }
#				learning = { min_template_high_skill max_template_high_skill }
#				prowess = { min_template_low_skill max_template_low_skill }
#				save_scope_as = historical_character
#			}
#			scope:historical_character ?= {
#				historical_character_finalization_effect = yes
#				set_variable = sargis_pitsak
#			}
#			if = { limit = { has_variable = sargis_pitsak } } # Error suppression
#			spawn_historical_characters_boilerplate_effect = yes
#		}
#	}
#	if = { # Averardo de' Medici
#		limit = {
#			current_year >= 1336
#			current_year <= 1342
#			NOT = { exists = global_var:hchar_medici }
#		}
#		set_global_variable = { name = hchar_medici value = yes }
#		title:b_firenze = {
#			save_scope_as = birth_location
#			create_character = {
#				age = 16
#				name = "Averardo"
#				dynasty_house = house:house_medici
#				gender_female_chance = 0
#				random_traits = no
#				location = scope:birth_location.title_province
#				faith = scope:birth_location.title_province.faith
#				culture = scope:birth_location.title_province.culture
#				trait = education_stewardship_5
#				trait = ambitious
#				trait = greedy
#				trait = diligent
#				trait = avaricious
#				trait = lifestyle_traveler
#				diplomacy = { min_template_high_skill max_template_high_skill }
#				martial = { min_template_low_skill max_template_low_skill }
#				stewardship = { min_template_high_skill max_template_high_skill }
#				intrigue = { min_template_high_skill max_template_high_skill }
#				learning = { min_template_low_skill max_template_low_skill }
#				prowess = { min_template_low_skill max_template_low_skill }
#				save_scope_as = historical_character
#			}
#			scope:historical_character ?= {
#				historical_character_finalization_effect = yes
#				set_variable = medici
#				add_gold = 1000
#				save_scope_as = major
#			}
#			if = { limit = { has_variable = medici } } # Error suppression
#			spawn_historical_characters_boilerplate_effect = yes
#		}
#	}
#	if = { # Alfonso de Borgia
#		limit = {
#			current_year >= 1398
#			current_year <= 1404
#			NOT = { exists = global_var:hchar_borgia }
#		}
#		set_global_variable = { name = hchar_borgia value = yes }
#		title:b_almansa = {
#			save_scope_as = birth_location
#			create_character = {
#				age = 16
#				name = "Alfonso"
#				dynasty_house = house:house_borgia
#				gender_female_chance = 0
#				random_traits = no
#				location = scope:birth_location.title_province
#				faith = scope:birth_location.title_province.faith
#				culture = scope:birth_location.title_province.culture
#				trait = education_diplomacy_5
#				trait = ambitious
#				trait = greedy
#				trait = deceitful
#				trait = diplomat
#				trait = administrator
#				diplomacy = { min_template_high_skill max_template_high_skill }
#				martial = { min_template_low_skill max_template_low_skill }
#				stewardship = { min_template_high_skill max_template_high_skill }
#				intrigue = { min_template_high_skill max_template_high_skill }
#				learning = { min_template_high_skill max_template_high_skill }
#				prowess = { min_template_low_skill max_template_low_skill }
#				save_scope_as = historical_character
#			}
#			scope:historical_character ?= {
#				historical_character_finalization_effect = yes
#				set_variable = borgia
#				save_scope_as = major
#			}
#			if = { limit = { has_variable = borgia } } # Error suppression
#			spawn_historical_characters_boilerplate_effect = yes
#		}
#	}
#	if = { # William Wallace
#		limit = {
#			current_year >= 1290
#			current_year <= 1296
#			NOT = { exists = global_var:hchar_william_wallace }
#		}
#		set_global_variable = { name = hchar_william_wallace value = yes }
#		title:b_glasgow = {
#			save_scope_as = birth_location
#			create_character = {
#				age = 20
#				name = "William"
#				dynasty_house = house:house_wallace
#				gender_female_chance = 0
#				random_traits = no
#				location = scope:birth_location.title_province
#				faith = scope:birth_location.title_province.faith
#				culture = scope:birth_location.title_province.culture
#				trait = education_martial_5
#				trait = brave
#				trait = stubborn
#				trait = vengeful
#				trait = strong
#				trait = gallant
#				diplomacy = { min_template_high_skill max_template_high_skill }
#				martial = { min_template_high_skill max_template_high_skill }
#				stewardship = { min_template_low_skill max_template_low_skill }
#				intrigue = { min_template_high_skill max_template_high_skill }
#				learning = { min_template_low_skill max_template_low_skill }
#				prowess = {  min_template_high_skill max_template_high_skill }
#				save_scope_as = historical_character
#			}
#			scope:historical_character ?= {
#				historical_character_finalization_effect = yes
#				set_variable = william_wallace
#				save_scope_as = major
#				add_character_flag = need_military_outfit
#			}
#			if = { limit = { has_variable = william_wallace } } # Error suppression
#			spawn_historical_characters_boilerplate_effect = yes
#		}
#	}
#	if = { # La Hire (Étienne de Vignolles)
#		limit = {
#			current_year >= 1406
#			current_year <= 1412
#			NOT = { exists = global_var:hchar_la_hire }
#		}
#		set_global_variable = { name = hchar_la_hire value = yes }
#		title:b_dax = {
#			save_scope_as = birth_location
#			create_character = {
#				age = 16
#				name = "Étienne"
#				dynasty_house = house:house_vignolles
#				gender_female_chance = 0
#				random_traits = no
#				location = scope:birth_location.title_province
#				faith = scope:birth_location.title_province.faith
#				culture = scope:birth_location.title_province.culture
#				trait = education_martial_5
#				trait = brave
#				trait = wrathful
#				trait = patient
#				trait = strong
#				trait = gallant
#				trait = loyal
#				trait = strategist
#				diplomacy = { min_template_high_skill max_template_high_skill }
#				martial = { min_template_high_skill max_template_high_skill }
#				stewardship = { min_template_low_skill max_template_low_skill }
#				intrigue = { min_template_high_skill max_template_high_skill }
#				learning = { min_template_low_skill max_template_low_skill }
#				prowess = {  min_template_high_skill max_template_high_skill }
#				save_scope_as = historical_character
#			}
#			scope:historical_character ?= {
#				historical_character_finalization_effect = yes
#				set_variable = la_hire
#				give_nickname = nick_la_hire
#				add_character_flag = need_military_outfit
#			}
#			if = { limit = { has_variable = la_hire } } # Error suppression
#			spawn_historical_characters_boilerplate_effect = yes
#		}
#	}
#	if = { # Rabban Bar Sauma
#		limit = {
#			current_year >= 1240
#			current_year <= 1246
#			NOT = { exists = global_var:hchar_bar_sauma }
#		}
#		set_global_variable = { name = hchar_bar_sauma value = yes }
#		title:b_baghdad = {
#			save_scope_as = birth_location
#			create_character = {
#				age = 20
#				name = "Bar_Sawma"
#				dynasty = none
#				gender_female_chance = 0
#				random_traits = no
#				location = scope:birth_location.title_province
#				faith = faith:nestorian
#				culture = culture:uyghur
#				trait = education_diplomacy_4
#				trait = diplomat
#				trait = calm
#				trait = diligent
#				trait = patient
#				trait = devoted
#				trait = adventurer
#				trait = lifestyle_traveler
#				trait = scholar
#				diplomacy = { min_template_high_skill max_template_high_skill }
#				martial = { min_template_low_skill max_template_low_skill }
#				stewardship = { min_template_high_skill max_template_high_skill }
#				intrigue = { min_template_high_skill max_template_high_skill }
#				learning = { min_template_high_skill max_template_high_skill }
#				prowess = { min_template_low_skill max_template_low_skill }
#				save_scope_as = historical_character
#			}
#			scope:historical_character ?= {
#				historical_character_finalization_effect = yes
#				set_variable = bar_sauma
#				add_character_flag = ai_will_not_convert
#				add_trait_xp = {
#					trait = lifestyle_traveler
#					track = travel 
#					value = 100
#				}
#				add_trait_xp = {
#					trait = lifestyle_traveler
#					track = danger 
#					value = 100
#				}
#			}
#			if = { limit = { has_variable = bar_sauma } } # Error suppression
#			spawn_historical_characters_boilerplate_effect = yes
#		}
#	}
#	if = { # Nasreddin Hodja
#		limit = {
#			current_year >= 1228
#			current_year <= 1234
#			NOT = { exists = global_var:hchar_hodja }
#		}
#		set_global_variable = { name = hchar_hodja value = yes }
#		title:b_bukhara = {
#			save_scope_as = birth_location
#			create_character = {
#				age = 20
#				name = "Nasreddin"
#				dynasty = none
#				gender_female_chance = 0
#				random_traits = no
#				location = scope:birth_location.title_province
#				faith = scope:birth_location.title_province.faith
#				culture = scope:birth_location.title_province.culture
#				trait = education_intrigue_5
#				trait = eccentric
#				trait = just
#				trait = arrogant
#				trait = shrewd
#				trait = hajjaj
#				trait = lifestyle_mystic
#				diplomacy = { min_template_high_skill max_template_high_skill }
#				martial = { min_template_low_skill max_template_low_skill }
#				stewardship = { min_template_high_skill max_template_high_skill }
#				intrigue = { min_template_high_skill max_template_high_skill }
#				learning = { min_template_high_skill max_template_high_skill }
#				prowess = { min_template_low_skill max_template_low_skill }
#				save_scope_as = historical_character
#			}
#			scope:historical_character ?= {
#				historical_character_finalization_effect = yes
#				set_variable = hodja
#				give_nickname = nick_the_hodja
#				hidden_effect = {
#					add_trait_xp = {
#						trait = lifestyle_mystic
#						value = 100
#					}
#				}
#			}
#			if = { limit = { has_variable = hodja } } # Error suppression
#			spawn_historical_characters_boilerplate_effect = yes
#		}
#	}
#	if = { # Widukind of Corvey
#		limit = {
#			current_year >= 945
#			current_year <= 951
#			NOT = { exists = global_var:hchar_widukind_of_corvey }
#		}
#		set_global_variable = { name = hchar_widukind_of_corvey value = yes }
#		title:b_everstein = {
#			save_scope_as = birth_location
#			create_character = {
#				age = 20
#				name = "Widukind"
#				dynasty_house = house:house_corvey
#				gender_female_chance = 0
#				random_traits = no
#				location = scope:birth_location.title_province
#				faith = scope:birth_location.title_province.faith
#				culture = scope:birth_location.title_province.culture
#				trait = education_learning_4
#				trait = zealous
#				trait = diligent
#				trait = humble
#				trait = lifestyle_mystic
#				trait = devoted
#				trait = journaller
#				trait = lifestyle_poet
#				diplomacy = { min_template_high_skill max_template_high_skill }
#				martial = { min_template_low_skill max_template_low_skill }
#				stewardship = { min_template_low_skill max_template_low_skill }
#				intrigue = { min_template_low_skill max_template_low_skill }
#				learning = { min_template_high_skill max_template_high_skill }
#				prowess = { min_template_low_skill max_template_low_skill }
#				save_scope_as = historical_character
#			}
#			scope:historical_character ?= {
#				historical_character_finalization_effect = yes
#				set_variable = widukind_of_corvey
#				create_inspiration = book_inspiration
#				hidden_effect = {
#					add_trait_xp = {
#						trait = lifestyle_mystic
#						value = 100
#					}
#				}
#			}
#			if = { limit = { has_variable = widukind_of_corvey } } # Error suppression
#			spawn_historical_characters_boilerplate_effect = yes
#		}
#	}
#	if = { # Roger de Flor
#		limit = {
#			current_year >= 1291
#			current_year <= 1296
#			NOT = { exists = global_var:hchar_roger_de_flor }
#		}
#		set_global_variable = { name = hchar_roger_de_flor value = yes }
#		title:b_brindisi = {
#			save_scope_as = birth_location
#			create_character = {
#				age = 24
#				name = "Roger"
#				dynasty_house = house:house_flor
#				gender_female_chance = 0
#				random_traits = no
#				location = scope:birth_location.title_province
#				faith = title:b_roma.title_province.faith
#				culture = title:b_roma.title_province.culture
#				trait = education_martial_5
#				trait = greedy
#				trait = ambitious
#				trait = stubborn
#				diplomacy = { min_template_high_skill max_template_high_skill }
#				martial = { min_template_high_skill max_template_high_skill }
#				stewardship = { min_template_low_skill max_template_low_skill }
#				intrigue = { min_template_high_skill max_template_high_skill }
#				learning = { min_template_low_skill max_template_low_skill }
#				prowess = {  min_template_high_skill max_template_high_skill }
#				save_scope_as = historical_character
#			}
#			scope:historical_character ?= {
#				historical_character_finalization_effect = yes
#				set_variable = roger_de_flor
#				add_gold = 1000
#				add_character_modifier = {
#					modifier = holy_order_experience_modifier
#				}
#				add_character_flag = need_military_outfit
#			}
#			if = { limit = { has_variable = roger_de_flor } } # Error suppression
#			spawn_historical_characters_boilerplate_effect = yes
#		}
#	}
#	if = { # Regino of Prüm
#		limit = {
#			current_year >= 860
#			current_year <= 870
#			NOT = { exists = global_var:hchar_regino_of_prum }
#		}
#		set_global_variable = { name = hchar_regino_of_prum value = yes }
#		title:b_speyer = {
#			save_scope_as = birth_location
#			create_character = {
#				age = 20
#				name = "Regino"
#				dynasty_house = house:house_prum
#				gender_female_chance = 0
#				random_traits = no
#				location = scope:birth_location.title_province
#				faith = scope:birth_location.title_province.faith
#				culture = scope:birth_location.title_province.culture
#				trait = education_learning_3
#				trait = calm
#				trait = diligent
#				trait = humble
#				trait = devoted
#				trait = journaller
#				trait = lifestyle_poet
#				diplomacy = { min_template_high_skill max_template_high_skill }
#				martial = { min_template_low_skill max_template_low_skill }
#				stewardship = { min_template_low_skill max_template_low_skill }
#				intrigue = { min_template_low_skill max_template_low_skill }
#				learning = { min_template_high_skill max_template_high_skill }
#				prowess = { min_template_low_skill max_template_low_skill }
#				save_scope_as = historical_character
#			}
#			scope:historical_character ?= {
#				historical_character_finalization_effect = yes
#				set_variable = regino_of_prum
#				create_inspiration = book_inspiration
#			}
#			if = { limit = { has_variable = regino_of_prum } } # Error suppression
#			spawn_historical_characters_boilerplate_effect = yes
#		}
#	}
#	if = { # Geoffrey of Monmouth
#		limit = {
#			current_year >= 1120
#			current_year <= 1126
#			NOT = { exists = global_var:hchar_geoffrey_of_monmouth }
#		}
#		set_global_variable = { name = hchar_geoffrey_of_monmouth value = yes }
#		title:b_monmouth = {
#			save_scope_as = birth_location
#			create_character = {
#				age = 20
#				name = "Geoffrey"
#				dynasty_house = house:house_monmouth
#				gender_female_chance = 0
#				random_traits = no
#				location = scope:birth_location.title_province
#				faith = scope:birth_location.title_province.faith
#				culture = scope:birth_location.title_province.culture
#				trait = education_learning_2
#				trait = ambitious
#				trait = diligent
#				trait = eccentric
#				trait = devoted
#				trait = lifestyle_poet
#				diplomacy = { min_template_high_skill max_template_high_skill }
#				martial = { min_template_low_skill max_template_low_skill }
#				stewardship = { min_template_low_skill max_template_low_skill }
#				intrigue = { min_template_low_skill max_template_low_skill }
#				learning = { min_template_high_skill max_template_high_skill }
#				prowess = { min_template_low_skill max_template_low_skill }
#				save_scope_as = historical_character
#			}
#			scope:historical_character ?= {
#				historical_character_finalization_effect = yes
#				set_variable = geoffrey_of_monmouth
#				create_inspiration = book_inspiration
#			}
#			if = { limit = { has_variable = geoffrey_of_monmouth } } # Error suppression
#			spawn_historical_characters_boilerplate_effect = yes
#		}
#	}
#	
#	# Start of All Under Heaven Characters
#	
#	if = { # Nichiren (日蓮)
#		limit = {
#			current_year >= 1242
#			current_year <= 1248
#			NOT = { exists = global_var:hchar_nichiren }
#		}
#		set_global_variable = { name = hchar_nichiren value = yes }
#		title:b_chiba = {
#			save_scope_as = birth_location
#			create_character = {
#				age = 20
#				name = "Nichiren"
#				dynasty = none
#				gender_female_chance = 0
#				random_traits = no
#				location = scope:birth_location.title_province
#				faith = faith:pundarika
#				culture = scope:birth_location.title_province.culture
#				trait = education_learning_5
#				trait = zealous
#				trait = brave
#				trait = stubborn
#				trait = devoted
#				trait = lifestyle_mystic
#				diplomacy = { min_template_low_skill max_template_low_skill }
#				martial = { min_template_low_skill max_template_low_skill }
#				stewardship = { min_template_low_skill max_template_low_skill }
#				intrigue = { min_template_high_skill max_template_high_skill }
#				learning = { min_template_high_skill max_template_high_skill }
#				prowess = { min_template_decent_skill max_template_decent_skill }
#				save_scope_as = historical_character
#			}
#			scope:historical_character ?= {
#				historical_character_finalization_effect = yes
#				set_variable = nichiren
#				add_character_flag = ai_will_not_convert
#			}
#			if = { limit = { has_variable = nichiren } } # Error suppression
#			spawn_historical_characters_boilerplate_effect = yes
#		}
#	}
#	
#	if = { # Dōgen (道元)
#		limit = {
#			current_year >= 1220
#			current_year <= 1226
#			NOT = { exists = global_var:hchar_dogen }
#		}
#		set_global_variable = { name = hchar_dogen value = yes }
#		title:b_kyo = {
#			save_scope_as = birth_location
#			create_character = {
#				age = 20
#				name = "DO_gen"
#				dynasty = none
#				gender_female_chance = 0
#				random_traits = no
#				location = scope:birth_location.title_province
#				faith = faith:dhyana
#				culture = scope:birth_location.title_province.culture
#				trait = education_learning_5
#				trait = zealous
#				trait = patient
#				trait = temperate
#				trait = devoted
#				trait = theologian
#				trait = lifestyle_mystic
#				diplomacy = { min_template_low_skill max_template_low_skill }
#				martial = { min_template_low_skill max_template_low_skill }
#				stewardship = { min_template_low_skill max_template_low_skill }
#				intrigue = { min_template_low_skill max_template_low_skill }
#				learning = { min_template_high_skill max_template_high_skill }
#				prowess = { min_template_decent_skill max_template_decent_skill }
#				save_scope_as = historical_character
#			}
#			scope:historical_character ?= {
#				historical_character_finalization_effect = yes
#				set_variable = dogen
#				create_inspiration = religious_inspiration
#			}
#			if = { limit = { has_variable = dogen } } # Error suppression
#			spawn_historical_characters_boilerplate_effect = yes
#		}
#	}
#	
#	if = { # Shiren (师仁)
#		limit = {
#			current_year >= 1298
#			current_year <= 1304
#			NOT = { exists = global_var:hchar_kokan_shiren }
#		}
#		set_global_variable = { name = hchar_kokan_shiren value = yes }
#		title:b_kamakura = {
#			save_scope_as = birth_location
#			create_character = {
#				age = 20
#				name = "Shiren_5E08_4EC1"
#				dynasty = none
#				gender_female_chance = 0
#				random_traits = no
#				location = scope:birth_location.title_province
#				faith = faith:dhyana
#				culture = scope:birth_location.title_province.culture
#				trait = education_learning_4
#				trait = zealous
#				trait = humble
#				trait = patient
#				trait = devoted
#				trait = lifestyle_mystic
#				trait = lifestyle_poet
#				trait = theologian
#				diplomacy = { min_template_low_skill max_template_low_skill }
#				martial = { min_template_low_skill max_template_low_skill }
#				stewardship = { min_template_low_skill max_template_low_skill }
#				intrigue = { min_template_low_skill max_template_low_skill }
#				learning = { min_template_high_skill max_template_high_skill }
#				prowess = { min_template_decent_skill max_template_decent_skill }
#				save_scope_as = historical_character
#			}
#			scope:historical_character ?= {
#				historical_character_finalization_effect = yes
#				set_variable = kokan_shiren
#				create_inspiration = book_inspiration
#			}
#			if = { limit = { has_variable = kokan_shiren } } # Error suppression
#			spawn_historical_characters_boilerplate_effect = yes
#		}
#	}
#	
#	if = { # Jeong Mong-ju (鄭夢周)
#		limit = {
#			current_year >= 1366
#			current_year <= 1374
#			NOT = { exists = global_var:hchar_jeong_mong_ju }
#		}
#		set_global_variable = { name = hchar_jeong_mong_ju value = yes }
#		title:b_Goryeo_Gaeseong_Gaeseong = {
#			save_scope_as = birth_location
#			create_character = {
#				age = 20
#				name = "Mong_ju"
#				dynasty_house = house:house_hchar_jeong
#				gender_female_chance = 0
#				random_traits = no
#				location = scope:birth_location.title_province
#				faith = faith:daoxue
#				culture = scope:birth_location.title_province.culture
#				trait = education_learning_4
#				trait = just
#				trait = honest
#				trait = brave
#				trait = lifestyle_poet
#				trait = scholar
#				diplomacy = { min_template_low_skill max_template_low_skill }
#				martial = { min_template_low_skill max_template_low_skill }
#				stewardship = { min_template_low_skill max_template_low_skill }
#				intrigue = { min_template_low_skill max_template_low_skill }
#				learning = { min_template_high_skill max_template_high_skill }
#				prowess = { min_template_low_skill max_template_low_skill }
#				save_scope_as = historical_character
#			}
#			scope:historical_character ?= {
#				historical_character_finalization_effect = yes
#				set_variable = jeong_mong_ju
#			}
#			if = { limit = { has_variable = jeong_mong_ju } } # Error suppression
#			spawn_historical_characters_boilerplate_effect = yes
#		}
#	}
#	
#	if = { # Yi Saek (李穡) 
#		limit = {
#			current_year >= 1351
#			current_year <= 1357
#			NOT = { exists = global_var:hchar_yi_saek }
#		}
#		set_global_variable = { name = hchar_yi_saek value = yes }
#		title:b_Goryeo_Gaeseong_Gaeseong = {
#			save_scope_as = birth_location
#			create_character = {
#				age = 20
#				name = "Saek_7A61"
#				dynasty_house = house:house_hchar_yi
#				gender_female_chance = 0
#				random_traits = no
#				location = scope:birth_location.title_province
#				faith = faith:daoxue
#				culture = scope:birth_location.title_province.culture
#				trait = education_learning_4
#				trait = diligent
#				trait = temperate
#				trait = patient
#				trait = scholar
#				trait = theologian
#				diplomacy = { min_template_low_skill max_template_low_skill }
#				martial = { min_template_low_skill max_template_low_skill }
#				stewardship = { min_template_low_skill max_template_low_skill }
#				intrigue = { min_template_low_skill max_template_low_skill }
#				learning = { min_template_high_skill max_template_high_skill }
#				prowess = { min_template_decent_skill max_template_decent_skill }
#				save_scope_as = historical_character
#			}
#			scope:historical_character ?= {
#				historical_character_finalization_effect = yes
#				set_variable = yi_saek
#			}
#			if = { limit = { has_variable = yi_saek } } # Error suppression
#			spawn_historical_characters_boilerplate_effect = yes
#		}
#	}
#	
#	if = { # Ji-nul (知訥)
#		limit = {
#			current_year >= 1183
#			current_year <= 1189
#			NOT = { exists = global_var:hchar_jinul }
#		}
#		set_global_variable = { name = hchar_jinul value = yes }
#		title:b_Goryeo_Gaeseong_Gaeseong = {
#			save_scope_as = birth_location
#			create_character = {
#				age = 20
#				name = "Ji_nul"
#				dynasty = none
#				gender_female_chance = 0
#				random_traits = no
#				location = scope:birth_location.title_province
#				faith = faith:dhyana
#				culture = scope:birth_location.title_province.culture
#				trait = education_learning_4
#				trait = zealous
#				trait = calm
#				trait = diligent
#				trait = devoted
#				trait = lifestyle_mystic
#				trait = theologian
#				diplomacy = { min_template_low_skill max_template_low_skill }
#				martial = { min_template_low_skill max_template_low_skill }
#				stewardship = { min_template_low_skill max_template_low_skill }
#				intrigue = { min_template_low_skill max_template_low_skill }
#				learning = { min_template_high_skill max_template_high_skill }
#				prowess = { min_template_decent_skill max_template_decent_skill }
#				save_scope_as = historical_character
#			}
#			scope:historical_character ?= {
#				historical_character_finalization_effect = yes
#				set_variable = jinul
#				create_inspiration = religious_inspiration
#			}
#			if = { limit = { has_variable = jinul } } # Error suppression
#			spawn_historical_characters_boilerplate_effect = yes
#		}
#	}
#	
#	if = { # Mpu Prapanca
#		limit = {
#			current_year >= 1365
#			current_year <= 1371
#			NOT = { exists = global_var:hchar_prapanca }
#		}
#		set_global_variable = { name = hchar_prapanca value = yes }
#		title:b_SUM_Palembang = {
#			save_scope_as = birth_location
#			create_character = {
#				age = 20
#				name = "Prapanca"
#				dynasty = none
#				gender_female_chance = 0
#				random_traits = no
#				location = scope:birth_location.title_province
#				faith = scope:birth_location.title_province.faith
#				culture = scope:birth_location.title_province.culture
#				trait = education_learning_4
#				trait = zealous
#				trait = arrogant
#				trait = diligent
#				trait = devoted
#				trait = lifestyle_mystic
#				trait = lifestyle_poet
#				trait = scholar
#				diplomacy = { min_template_decent_skill max_template_decent_skill }
#				martial = { min_template_low_skill max_template_low_skill }
#				stewardship = { min_template_low_skill max_template_low_skill }
#				intrigue = { min_template_decent_skill max_template_decent_skill }
#				learning = { min_template_high_skill max_template_high_skill }
#				prowess = { min_template_low_skill max_template_low_skill }
#				save_scope_as = historical_character
#			}
#			scope:historical_character ?= {
#				historical_character_finalization_effect = yes
#				set_variable = prapanca
#				give_nickname = nick_mpu
#			}
#			if = { limit = { has_variable = prapanca } } # Error suppression
#			spawn_historical_characters_boilerplate_effect = yes
#		}
#	}
#	
#	if = { # Mpu Tantular
#		limit = {
#			current_year >= 1320
#			current_year <= 1326
#			NOT = { exists = global_var:hchar_tantular }
#		}
#		set_global_variable = { name = hchar_tantular value = yes }
#		title:b_JAV_Kahuripan = {
#			save_scope_as = birth_location
#			create_character = {
#				age = 20
#				name = "Tantular"
#				dynasty = none
#				gender_female_chance = 0
#				random_traits = no
#				location = scope:birth_location.title_province
#				faith = scope:birth_location.title_province.faith
#				culture = scope:birth_location.title_province.culture
#				trait = education_learning_4
#				trait = zealous
#				trait = patient
#				trait = diligent
#				trait = devoted
#				trait = lifestyle_mystic
#				trait = lifestyle_poet
#				trait = scholar
#				diplomacy = { min_template_decent_skill max_template_decent_skill }
#				martial = { min_template_low_skill max_template_low_skill }
#				stewardship = { min_template_low_skill max_template_low_skill }
#				intrigue = { min_template_decent_skill max_template_decent_skill }
#				learning = { min_template_high_skill max_template_high_skill }
#				prowess = { min_template_low_skill max_template_low_skill }
#				save_scope_as = historical_character
#			}
#			scope:historical_character ?= {
#				historical_character_finalization_effect = yes
#				set_variable = tantular
#				give_nickname = nick_mpu
#			}
#			if = { limit = { has_variable = tantular } } # Error suppression
#			spawn_historical_characters_boilerplate_effect = yes
#		}
#	}
#	
#	if = { # Mpu Kanwa
#		limit = {
#			current_year >= 990
#			current_year <= 996
#			NOT = { exists = global_var:hchar_kanwa }
#		}
#		set_global_variable = { name = hchar_kanwa value = yes }
#		title:b_JAV_Kahuripan = {
#			save_scope_as = birth_location
#			create_character = {
#				age = 20
#				name = "Kanwa"
#				dynasty = none
#				gender_female_chance = 0
#				random_traits = no
#				location = scope:birth_location.title_province
#				faith = scope:birth_location.title_province.faith
#				culture = scope:birth_location.title_province.culture
#				trait = education_learning_4
#				trait = zealous
#				trait = calm
#				trait = diligent
#				trait = devoted
#				trait = lifestyle_mystic
#				trait = lifestyle_poet
#				trait = scholar
#				diplomacy = { min_template_decent_skill max_template_decent_skill }
#				martial = { min_template_low_skill max_template_low_skill }
#				stewardship = { min_template_low_skill max_template_low_skill }
#				intrigue = { min_template_decent_skill max_template_decent_skill }
#				learning = { min_template_high_skill max_template_high_skill }
#				prowess = { min_template_low_skill max_template_low_skill }
#				save_scope_as = historical_character
#			}
#			scope:historical_character ?= {
#				historical_character_finalization_effect = yes
#				set_variable = kanwa
#				give_nickname = nick_mpu
#			}
#			if = { limit = { has_variable = kanwa } } # Error suppression
#			spawn_historical_characters_boilerplate_effect = yes
#		}
#	}
#	
#	if = { # Mpu Sedah
#		limit = {
#			current_year >= 1120
#			current_year <= 1126
#			NOT = { exists = global_var:hchar_sedah }
#		}
#		set_global_variable = { name = hchar_sedah value = yes }
#		title:b_JAV_Kahuripan = {
#			save_scope_as = birth_location
#			create_character = {
#				age = 20
#				name = "Sedah"
#				dynasty = none
#				gender_female_chance = 0
#				random_traits = no
#				location = scope:birth_location.title_province
#				faith = scope:birth_location.title_province.faith
#				culture = scope:birth_location.title_province.culture
#				trait = education_learning_4
#				trait = zealous
#				trait = compassionate
#				trait = diligent
#				trait = devoted
#				trait = lifestyle_mystic
#				trait = lifestyle_poet
#				trait = scholar
#				diplomacy = { min_template_decent_skill max_template_decent_skill }
#				martial = { min_template_low_skill max_template_low_skill }
#				stewardship = { min_template_low_skill max_template_low_skill }
#				intrigue = { min_template_decent_skill max_template_decent_skill }
#				learning = { min_template_high_skill max_template_high_skill }
#				prowess = { min_template_low_skill max_template_low_skill }
#				save_scope_as = historical_character
#			}
#			scope:historical_character ?= {
#				historical_character_finalization_effect = yes
#				set_variable = sedah
#				give_nickname = nick_mpu
#				create_inspiration = book_inspiration
#			}
#			if = { limit = { has_variable = sedah } } # Error suppression
#			spawn_historical_characters_boilerplate_effect = yes
#		}
#	}
#	
#	if = { # Mpu Panuluh
#		limit = {
#			current_year >= 1140
#			current_year <= 1146
#			NOT = { exists = global_var:hchar_panuluh }
#		}
#		set_global_variable = { name = hchar_panuluh value = yes }
#		title:b_JAV_Kahuripan = {
#			save_scope_as = birth_location
#			create_character = {
#				age = 20
#				name = "Panuluh"
#				dynasty = none
#				gender_female_chance = 0
#				random_traits = no
#				location = scope:birth_location.title_province
#				faith = scope:birth_location.title_province.faith
#				culture = scope:birth_location.title_province.culture
#				trait = education_learning_4
#				trait = zealous
#				trait = stubborn
#				trait = diligent
#				trait = devoted
#				trait = lifestyle_mystic
#				trait = lifestyle_poet
#				trait = scholar
#				diplomacy = { min_template_decent_skill max_template_decent_skill }
#				martial = { min_template_low_skill max_template_low_skill }
#				stewardship = { min_template_low_skill max_template_low_skill }
#				intrigue = { min_template_decent_skill max_template_decent_skill }
#				learning = { min_template_high_skill max_template_high_skill }
#				prowess = { min_template_low_skill max_template_low_skill }
#				save_scope_as = historical_character
#			}
#			scope:historical_character ?= {
#				historical_character_finalization_effect = yes
#				set_variable = panuluh
#				give_nickname = nick_mpu
#				create_inspiration = book_inspiration
#			}
#			if = { limit = { has_variable = panuluh } } # Error suppression
#			spawn_historical_characters_boilerplate_effect = yes
#		}
#	}
#	
#	if = { # Mpu Dharmaja
#		limit = {
#			current_year >= 1010
#			current_year <= 1016
#			NOT = { exists = global_var:hchar_dharmaja }
#		}
#		set_global_variable = { name = hchar_dharmaja value = yes }
#		title:b_JAV_Kahuripan = {
#			save_scope_as = birth_location
#			create_character = {
#				age = 20
#				name = "Dharmaja"
#				dynasty = none
#				gender_female_chance = 0
#				random_traits = no
#				location = scope:birth_location.title_province
#				faith = scope:birth_location.title_province.faith
#				culture = scope:birth_location.title_province.culture
#				trait = education_learning_4
#				trait = zealous
#				trait = forgiving
#				trait = humble
#				trait = devoted
#				trait = lifestyle_mystic
#				trait = lifestyle_poet
#				trait = scholar
#				trait = loyal
#				diplomacy = { min_template_decent_skill max_template_decent_skill }
#				martial = { min_template_low_skill max_template_low_skill }
#				stewardship = { min_template_low_skill max_template_low_skill }
#				intrigue = { min_template_decent_skill max_template_decent_skill }
#				learning = { min_template_high_skill max_template_high_skill }
#				prowess = { min_template_low_skill max_template_low_skill }
#				save_scope_as = historical_character
#			}
#			scope:historical_character ?= {
#				historical_character_finalization_effect = yes
#				set_variable = dharmaja
#				give_nickname = nick_mpu
#				create_inspiration = book_inspiration
#			}
#			if = { limit = { has_variable = dharmaja } } # Error suppression
#			spawn_historical_characters_boilerplate_effect = yes
#		}
#	}
#	
#	if = { # Mpu Monaguna
#		limit = {
#			current_year >= 1220
#			current_year <= 1226
#			NOT = { exists = global_var:hchar_monaguna }
#		}
#		set_global_variable = { name = hchar_monaguna value = yes }
#		title:b_JAV_Kahuripan = {
#			save_scope_as = birth_location
#			create_character = {
#				age = 20
#				name = "Monaguna"
#				dynasty = none
#				gender_female_chance = 0
#				random_traits = no
#				location = scope:birth_location.title_province
#				faith = scope:birth_location.title_province.faith
#				culture = scope:birth_location.title_province.culture
#				trait = education_learning_4
#				trait = humble
#				trait = calm
#				trait = diligent
#				trait = devoted
#				trait = lifestyle_mystic
#				trait = lifestyle_poet
#				trait = scholar
#				diplomacy = { min_template_decent_skill max_template_decent_skill }
#				martial = { min_template_low_skill max_template_low_skill }
#				stewardship = { min_template_low_skill max_template_low_skill }
#				intrigue = { min_template_decent_skill max_template_decent_skill }
#				learning = { min_template_high_skill max_template_high_skill }
#				prowess = { min_template_low_skill max_template_low_skill }
#				save_scope_as = historical_character
#			}
#			scope:historical_character ?= {
#				historical_character_finalization_effect = yes
#				set_variable = monaguna
#				give_nickname = nick_mpu
#			}
#			if = { limit = { has_variable = monaguna } } # Error suppression
#			spawn_historical_characters_boilerplate_effect = yes
#		}
#	}
#	
#	if = { # Mpu Kuturan
#		limit = {
#			current_year >= 990
#			current_year <= 996
#			NOT = { exists = global_var:hchar_kuturan }
#		}
#		set_global_variable = { name = hchar_kuturan value = yes }
#		title:b_IDO_Bedulu = {
#			save_scope_as = birth_location
#			create_character = {
#				age = 20
#				name = "Kuturan"
#				dynasty = none
#				gender_female_chance = 0
#				random_traits = no
#				location = scope:birth_location.title_province
#				faith = scope:birth_location.title_province.faith
#				culture = scope:birth_location.title_province.culture
#				trait = education_learning_4
#				trait = zealous
#				trait = patient
#				trait = diligent
#				trait = devoted
#				trait = lifestyle_mystic
#				trait = lifestyle_poet
#				trait = scholar
#				diplomacy = { min_template_decent_skill max_template_decent_skill }
#				martial = { min_template_low_skill max_template_low_skill }
#				stewardship = { min_template_low_skill max_template_low_skill }
#				intrigue = { min_template_decent_skill max_template_decent_skill }
#				learning = { min_template_high_skill max_template_high_skill }
#				prowess = { min_template_low_skill max_template_low_skill }
#				save_scope_as = historical_character
#			}
#			scope:historical_character ?= {
#				historical_character_finalization_effect = yes
#				set_variable = kuturan
#				give_nickname = nick_mpu
#			}
#			if = { limit = { has_variable = kuturan } } # Error suppression
#			spawn_historical_characters_boilerplate_effect = yes
#		}
#	}
#	
#	if = { # Mpu Dwijendra
#		limit = {
#			current_year >= 1020
#			current_year <= 1026
#			NOT = { exists = global_var:hchar_dwijendra }
#		}
#		set_global_variable = { name = hchar_dwijendra value = yes }
#		title:b_IDO_Lombok = {
#			save_scope_as = birth_location
#			create_character = {
#				age = 20
#				name = "Dwijendra"
#				dynasty = none
#				gender_female_chance = 0
#				random_traits = no
#				location = scope:birth_location.title_province
#				faith = scope:birth_location.title_province.faith
#				culture = scope:birth_location.title_province.culture
#				trait = education_learning_4
#				trait = zealous
#				trait = temperate
#				trait = patient
#				trait = devoted
#				trait = lifestyle_mystic
#				trait = lifestyle_poet
#				trait = scholar
#				diplomacy = { min_template_decent_skill max_template_decent_skill }
#				martial = { min_template_low_skill max_template_low_skill }
#				stewardship = { min_template_low_skill max_template_low_skill }
#				intrigue = { min_template_decent_skill max_template_decent_skill }
#				learning = { min_template_high_skill max_template_high_skill }
#				prowess = { min_template_low_skill max_template_low_skill }
#				save_scope_as = historical_character
#			}
#			scope:historical_character ?= {
#				historical_character_finalization_effect = yes
#				set_variable = dwijendra
#				give_nickname = nick_mpu
#			}
#			if = { limit = { has_variable = dwijendra } } # Error suppression
#			spawn_historical_characters_boilerplate_effect = yes
#		}
#	}
#	
#	if = { # Kavindrarimathana
#		limit = {
#			current_year >= 940
#			current_year <= 946
#			NOT = { exists = global_var:hchar_kavindrarimathana }
#		}
#		set_global_variable = { name = hchar_kavindrarimathana value = yes }
#		title:b_angkor = {
#			save_scope_as = birth_location
#			create_character = {
#				age = 20
#				name = "Kavindrarimathana"
#				dynasty = none
#				gender_female_chance = 0
#				random_traits = no
#				location = scope:birth_location.title_province
#				faith = scope:birth_location.title_province.faith
#				culture = scope:birth_location.title_province.culture
#				trait = education_stewardship_5
#				trait = diligent
#				trait = ambitious
#				trait = patient
#				trait = architect
#				diplomacy = { min_template_low_skill max_template_low_skill }
#				martial = { min_template_low_skill max_template_low_skill }
#				stewardship = { min_template_high_skill max_template_high_skill }
#				intrigue = { min_template_low_skill max_template_low_skill }
#				learning = { min_template_low_skill max_template_low_skill }
#				prowess = { min_template_low_skill max_template_low_skill }
#				save_scope_as = historical_character
#			}
#			scope:historical_character ?= {
#				historical_character_finalization_effect = yes
#				set_variable = kavindrarimathana
#			}
#			if = { limit = { has_variable = kavindrarimathana } } # Error suppression
#			spawn_historical_characters_boilerplate_effect = yes
#		}
#	}
#	
#	if = { # Daun Penh
#		limit = {
#			current_year >= 1320
#			current_year <= 1326
#			NOT = { exists = global_var:hchar_daun_penh }
#		}
#		set_global_variable = { name = hchar_daun_penh value = yes }
#		title:b_angkor = {
#			save_scope_as = birth_location
#			create_character = {
#				age = 20
#				name = "Daun"
#				dynasty_house = house:house_penh
#				gender_female_chance = 100
#				random_traits = no
#				location = scope:birth_location.title_province
#				faith = scope:birth_location.title_province.faith
#				culture = scope:birth_location.title_province.culture
#				trait = education_stewardship_3
#				trait = zealous
#				trait = generous
#				trait = patient
#				trait = theologian
#				diplomacy = { min_template_low_skill max_template_low_skill }
#				martial = { min_template_low_skill max_template_low_skill }
#				stewardship = { min_template_high_skill max_template_high_skill }
#				intrigue = { min_template_high_skill max_template_high_skill }
#				learning = { min_template_high_skill max_template_high_skill }
#				prowess = { min_template_low_skill max_template_low_skill }
#				save_scope_as = historical_character
#			}
#			scope:historical_character ?= {
#				historical_character_finalization_effect = yes
#				set_variable = daun_penh
#				add_gold = 1000
#			}
#			if = { limit = { has_variable = daun_penh } } # Error suppression
#			spawn_historical_characters_boilerplate_effect = yes
#		}
#	}
#	
#	if = { # Yue Fei (岳飛)
#		limit = {
#			current_year >= 1123
#			current_year <= 1129
#			NOT = { exists = global_var:hchar_yue_fei }
#		}
#		set_global_variable = { name = hchar_yue_fei value = yes }
#		title:b_xindu = {
#			save_scope_as = birth_location
#			create_character = {
#				age = 20
#				name = "Fei_98DB"
#				dynasty_house = house:house_hchar_yue
#				gender_female_chance = 0
#				random_traits = no
#				location = scope:birth_location.title_province
#				faith = scope:birth_location.title_province.faith
#				culture = scope:birth_location.title_province.culture
#				trait = education_martial_5
#				trait = zealous
#				trait = brave
#				trait = just
#				trait = strategist
#				trait = loyal
#				trait = lifestyle_poet
#				trait = lifestyle_blademaster
#				diplomacy = { min_template_decent_skill max_template_decent_skill }
#				martial = { min_template_high_skill max_template_high_skill }
#				stewardship = { min_template_decent_skill max_template_decent_skill }
#				intrigue = { min_template_decent_skill max_template_decent_skill }
#				learning = { min_template_decent_skill max_template_decent_skill }
#				prowess = { min_template_high_skill max_template_high_skill }
#				save_scope_as = historical_character
#			}
#			scope:historical_character ?= {
#				historical_character_finalization_effect = yes
#				set_variable = yue_fei
#				add_character_flag = need_military_outfit
#			}
#			if = { limit = { has_variable = yue_fei } } # Error suppression
#			spawn_historical_characters_boilerplate_effect = yes
#		}
#	}
#	
#	if = { # Wen Tianxiang
#		limit = {
#			current_year >= 1256
#			current_year <= 1262
#			NOT = { exists = global_var:hchar_wen_tianxiang }
#		}
#		set_global_variable = { name = hchar_wen_tianxiang value = yes }
#		title:b_luling = {
#			save_scope_as = birth_location
#			create_character = {
#				age = 20
#				name = "Tianxiang"
#				dynasty_house = house:house_hchar_wen
#				gender_female_chance = 0
#				random_traits = no
#				location = scope:birth_location.title_province
#				faith = scope:birth_location.title_province.faith
#				culture = scope:birth_location.title_province.culture
#				trait = education_martial_3
#				trait = zealous
#				trait = just
#				trait = stubborn
#				trait = scholar
#				trait = lifestyle_poet
#				diplomacy = { min_template_low_skill max_template_low_skill }
#				martial = { min_template_high_skill max_template_high_skill }
#				stewardship = { min_template_low_skill max_template_low_skill }
#				intrigue = { min_template_low_skill max_template_low_skill }
#				learning = { min_template_decent_skill max_template_decent_skill }
#				prowess = { min_template_high_skill max_template_high_skill }
#				save_scope_as = historical_character
#			}
#			scope:historical_character ?= {
#				historical_character_finalization_effect = yes
#				set_variable = wen_tianxiang
#				add_character_flag = need_military_outfit
#			}
#			if = { limit = { has_variable = wen_tianxiang } } # Error suppression
#			spawn_historical_characters_boilerplate_effect = yes
#		}
#	}
#	
#	if = { # Fan Zhongyan
#		limit = {
#			current_year >= 1013
#			current_year <= 1019
#			NOT = { exists = global_var:hchar_fan_zhongyan }
#		}
#		set_global_variable = { name = hchar_fan_zhongyan value = yes }
#		title:b_wu = {
#			save_scope_as = birth_location
#			create_character = {
#				age = 20
#				name = "Zhongyan_4EF2_6DF9"
#				dynasty_house = house:house_hchar_fan
#				gender_female_chance = 0
#				random_traits = no
#				location = scope:birth_location.title_province
#				faith = scope:birth_location.title_province.faith
#				culture = scope:birth_location.title_province.culture
#				trait = education_learning_4
#				trait = just
#				trait = diligent
#				trait = generous
#				trait = administrator
#				trait = scholar
#				diplomacy = { min_template_low_skill max_template_low_skill }
#				martial = { min_template_low_skill max_template_low_skill }
#				stewardship = { min_template_high_skill max_template_high_skill }
#				intrigue = { min_template_decent_skill max_template_decent_skill }
#				learning = { min_template_high_skill max_template_high_skill }
#				prowess = { min_template_low_skill max_template_low_skill }
#				save_scope_as = historical_character
#			}
#			scope:historical_character ?= {
#				historical_character_finalization_effect = yes
#				set_variable = fan_zhongyan
#			}
#			if = { limit = { has_variable = fan_zhongyan } } # Error suppression
#			spawn_historical_characters_boilerplate_effect = yes
#		}
#	}
#	
#	if = { # Li Qingzhao
#		limit = {
#			current_year >= 1100
#			current_year <= 1106
#			NOT = { exists = global_var:hchar_li_qingzhao }
#		}
#		set_global_variable = { name = hchar_li_qingzhao value = yes }
#		title:b_zhangqiu = {
#			save_scope_as = birth_location
#			create_character = {
#				age = 20
#				name = "Qingzhao_6E05_7167"
#				dynasty_house = house:house_hchar_li
#				gender_female_chance = 100
#				random_traits = no
#				location = scope:birth_location.title_province
#				faith = scope:birth_location.title_province.faith
#				culture = scope:birth_location.title_province.culture
#				trait = education_diplomacy_4
#				trait = calm
#				trait = diligent
#				trait = humble
#				trait = lifestyle_poet
#				trait = journaller
#				diplomacy = { min_template_high_skill max_template_high_skill }
#				martial = { min_template_low_skill max_template_low_skill }
#				stewardship = { min_template_low_skill max_template_low_skill }
#				intrigue = { min_template_high_skill max_template_high_skill }
#				learning = { min_template_low_skill max_template_low_skill }
#				prowess = { min_template_low_skill max_template_low_skill }
#				save_scope_as = historical_character
#			}
#			scope:historical_character ?= {
#				historical_character_finalization_effect = yes
#				set_variable = li_qingzhao
#			}
#			if = { limit = { has_variable = li_qingzhao } } # Error suppression
#			spawn_historical_characters_boilerplate_effect = yes
#		}
#	}
#	
#	if = { # Qiu Chuji
#		limit = {
#			current_year >= 1199
#			current_year <= 1205
#			NOT = { exists = global_var:hchar_qiu_chuji }
#		}
#		set_global_variable = { name = hchar_qiu_chuji value = yes }
#		title:b_linji = {
#			save_scope_as = birth_location
#			create_character = {
#				age = 20
#				name = "Chuji_8655_6A5F"
#				dynasty_house = house:house_hchar_qiu
#				gender_female_chance = 0
#				random_traits = no
#				location = scope:birth_location.title_province
#				faith = faith:quanzhen
#				culture = scope:birth_location.title_province.culture
#				trait = education_learning_4
#				trait = zealous
#				trait = temperate
#				trait = calm
#				trait = theologian
#				trait = lifestyle_mystic
#				diplomacy = { min_template_decent_skill max_template_decent_skill }
#				martial = { min_template_low_skill max_template_low_skill }
#				stewardship = { min_template_low_skill max_template_low_skill }
#				intrigue = { min_template_decent_skill max_template_decent_skill }
#				learning = { min_template_high_skill max_template_high_skill }
#				prowess = { min_template_low_skill max_template_low_skill }
#				save_scope_as = historical_character
#			}
#			scope:historical_character ?= {
#				historical_character_finalization_effect = yes
#				set_variable = qiu_chuji
#			}
#			if = { limit = { has_variable = qiu_chuji } } # Error suppression
#			spawn_historical_characters_boilerplate_effect = yes
#		}
#	}
#	
#	if = { # Chu Van An
#		limit = {
#			current_year >= 1300
#			current_year <= 1306
#			NOT = { exists = global_var:hchar_chu_van_an }
#		}
#		set_global_variable = { name = hchar_chu_van_an value = yes }
#		title:b_thang_long = {
#			save_scope_as = birth_location
#			create_character = {
#				age = 20
#				name = "van_an"
#				dynasty_house = house:house_hchar_chu
#				gender_female_chance = 0
#				random_traits = no
#				location = scope:birth_location.title_province
#				faith = faith:daoxue
#				culture = scope:birth_location.title_province.culture
#				trait = education_learning_5
#				trait = honest
#				trait = temperate
#				trait = just
#				trait = theologian
#				trait = scholar
#				diplomacy = { min_template_decent_skill max_template_decent_skill }
#				martial = { min_template_low_skill max_template_low_skill }
#				stewardship = { min_template_low_skill max_template_low_skill }
#				intrigue = { min_template_decent_skill max_template_decent_skill }
#				learning = { min_template_high_skill max_template_high_skill }
#				prowess = { min_template_low_skill max_template_low_skill }
#				save_scope_as = historical_character
#			}
#			scope:historical_character ?= {
#				historical_character_finalization_effect = yes
#				set_variable = chu_van_an
#			}
#			if = { limit = { has_variable = chu_van_an } } # Error suppression
#			spawn_historical_characters_boilerplate_effect = yes
#		}
#	}
#	
#	if = { # Nguyen Thuyen
#		limit = {
#			current_year >= 1270
#			current_year <= 1276
#			NOT = { exists = global_var:hchar_nguyen_thuyen }
#		}
#		set_global_variable = { name = hchar_nguyen_thuyen value = yes }
#		title:b_thang_long = {
#			save_scope_as = birth_location
#			create_character = {
#				age = 20
#				name = "thuyen"
#				dynasty_house = house:house_hchar_nguyen
#				gender_female_chance = 0
#				random_traits = no
#				location = scope:birth_location.title_province
#				faith = scope:birth_location.title_province.faith
#				culture = scope:birth_location.title_province.culture
#				trait = education_learning_3
#				trait = patient
#				trait = honest
#				trait = calm
#				trait = lifestyle_poet
#				diplomacy = { min_template_decent_skill max_template_decent_skill }
#				martial = { min_template_low_skill max_template_low_skill }
#				stewardship = { min_template_low_skill max_template_low_skill }
#				intrigue = { min_template_decent_skill max_template_decent_skill }
#				learning = { min_template_high_skill max_template_high_skill }
#				prowess = { min_template_low_skill max_template_low_skill }
#				save_scope_as = historical_character
#			}
#			scope:historical_character ?= {
#				historical_character_finalization_effect = yes
#				set_variable = nguyen_thuyen
#			}
#			if = { limit = { has_variable = nguyen_thuyen } } # Error suppression
#			spawn_historical_characters_boilerplate_effect = yes
#		}
#	}
#	
#	if = { # Pham Ngu Lao
#		limit = {
#			current_year >= 1281
#			current_year <= 1287
#			NOT = { exists = global_var:hchar_pham_ngu_lao }
#		}
#		set_global_variable = { name = hchar_pham_ngu_lao value = yes }
#		title:b_thang_long = {
#			save_scope_as = birth_location
#			create_character = {
#				age = 20
#				name = "ngu_lao"
#				dynasty_house = house:house_hchar_pham
#				gender_female_chance = 0
#				random_traits = no
#				location = scope:birth_location.title_province
#				faith = scope:birth_location.title_province.faith
#				culture = scope:birth_location.title_province.culture
#				trait = education_martial_4
#				trait = brave
#				trait = diligent
#				trait = calm
#				trait = strategist
#				trait = lifestyle_poet
#				diplomacy = { min_template_decent_skill max_template_decent_skill }
#				martial = { min_template_high_skill max_template_high_skill }
#				stewardship = { min_template_low_skill max_template_low_skill }
#				intrigue = { min_template_decent_skill max_template_decent_skill }
#				learning = { min_template_low_skill max_template_low_skill }
#				prowess = { min_template_high_skill max_template_high_skill }
#				save_scope_as = historical_character
#			}
#			scope:historical_character ?= {
#				historical_character_finalization_effect = yes
#				set_variable = pham_ngu_lao
#			}
#			if = { limit = { has_variable = pham_ngu_lao } } # Error suppression
#			spawn_historical_characters_boilerplate_effect = yes
#		}
#	}
#	
#	if = { # Sakata Kintoki (坂田公時)
#		limit = {
#			current_year >= 1000
#			current_year <= 1006
#			NOT = { exists = global_var:hchar_sakata_kintoki }
#		}
#		set_global_variable = { name = hchar_sakata_kintoki value = yes }
#		title:b_kamakura = {
#			save_scope_as = birth_location
#			create_character = {
#				age = 20
#				name = "Kin_toki"
#				dynasty_house = house:house_hchar_sakata
#				gender_female_chance = 0
#				random_traits = no
#				location = scope:birth_location.title_province
#				faith = scope:birth_location.title_province.faith
#				culture = scope:birth_location.title_province.culture
#				trait = education_martial_3
#				trait = brave
#				trait = lustful
#				trait = trusting
#				trait = strong
#				trait = loyal
#				trait = giant
#				trait = athletic
#				trait = physique_good_3
#				diplomacy = { min_template_low_skill max_template_low_skill }
#				martial = { min_template_low_skill max_template_low_skill }
#				stewardship = { min_template_low_skill max_template_low_skill }
#				intrigue = { min_template_low_skill max_template_low_skill }
#				learning = { min_template_high_skill max_template_high_skill }
#				prowess = { min_template_decent_skill max_template_decent_skill }
#				save_scope_as = historical_character
#			}
#			scope:historical_character ?= {
#				historical_character_finalization_effect = yes
#				set_variable = sakata_kintoki
#				give_nickname = nick_kintaro
#			}
#			if = { limit = { has_variable = sakata_kintoki } } # Error suppression
#			spawn_historical_characters_boilerplate_effect = yes
#		}
#	}
#	
#	if = { # Takezaki Suenaga (竹崎季長)
#		limit = {
#			current_year >= 1266
#			current_year <= 1272
#			NOT = { exists = global_var:hchar_takezaki_suenaga }
#		}
#		set_global_variable = { name = hchar_takezaki_suenaga value = yes }
#		title:b_mashiki = {
#			save_scope_as = birth_location
#			create_character = {
#				age = 20
#				name = "Suenaga"
#				dynasty_house = house:house_hchar_takezaki
#				gender_female_chance = 0
#				random_traits = no
#				location = scope:birth_location.title_province
#				faith = scope:birth_location.title_province.faith
#				culture = scope:birth_location.title_province.culture
#				trait = education_martial_4
#				trait = ambitious
#				trait = brave
#				trait = arrogant
#				trait = gallant
#				trait = lifestyle_blademaster
#				trait = loyal
#				diplomacy = { min_template_low_skill max_template_low_skill }
#				martial = { min_template_high_skill max_template_high_skill }
#				stewardship = { min_template_low_skill max_template_low_skill }
#				intrigue = { min_template_low_skill max_template_low_skill }
#				learning = { min_template_low_skill max_template_low_skill }
#				prowess = { min_template_high_skill max_template_high_skill }
#				save_scope_as = historical_character
#			}
#			scope:historical_character ?= {
#				historical_character_finalization_effect = yes
#				set_variable = takezaki_suenaga
#			}
#			if = { limit = { has_variable = takezaki_suenaga } } # Error suppression
#			spawn_historical_characters_boilerplate_effect = yes
#		}
#	}
#
#	if = { # Eisai (栄西)
#		limit = {
#			current_year >= 1185
#			current_year <= 1195
#			NOT = { exists = global_var:hchar_eisai }
#		}
#		set_global_variable = { name = hchar_eisai value = yes }
#		title:b_hakata = {
#			save_scope_as = birth_location
#			create_character = {
#				age = 50
#				name = "Eisai"
#				dynasty = none
#				gender_female_chance = 0
#				random_traits = no
#				location = scope:birth_location.title_province
#				faith = faith:dhyana
#				culture = scope:birth_location.title_province.culture
#				trait = education_learning_5
#				trait = zealous
#				trait = calm
#				trait = diligent
#				trait = devoted
#				trait = theologian
#				diplomacy = { min_template_low_skill max_template_low_skill }
#				martial = { min_template_low_skill max_template_low_skill }
#				stewardship = { min_template_low_skill max_template_low_skill }
#				intrigue = { min_template_high_skill max_template_high_skill }
#				learning = { min_template_high_skill max_template_high_skill }
#				prowess = { min_template_decent_skill max_template_decent_skill }
#				save_scope_as = historical_character
#			}
#			scope:historical_character ?= {
#				historical_character_finalization_effect = yes
#				set_variable = eisai
#				add_character_flag = ai_will_not_convert
#			}
#			if = { limit = { has_variable = eisai } } # Error suppression
#			spawn_historical_characters_boilerplate_effect = yes
#		}
#	}
#
#	if = { # Ippen Shōnin (一遍上人)
#		limit = {
#			current_year >= 1271
#			current_year <= 1281
#			NOT = { exists = global_var:hchar_ippen }
#		}
#		set_global_variable = { name = hchar_ippen value = yes }
#		title:b_saku = {
#			save_scope_as = birth_location
#			create_character = {
#				age = 38
#				name = "Ippen"
#				dynasty = none
#				gender_female_chance = 0
#				random_traits = no
#				location = scope:birth_location.title_province
#				faith = faith:sukhavati
#				culture = scope:birth_location.title_province.culture
#				trait = education_learning_4
#				trait = zealous
#				trait = compassionate
#				trait = diligent
#				trait = devoted
#				trait = lifestyle_mystic
#				trait = lifestyle_traveler
#				diplomacy = { min_template_low_skill max_template_low_skill }
#				martial = { min_template_low_skill max_template_low_skill }
#				stewardship = { min_template_low_skill max_template_low_skill }
#				intrigue = { min_template_high_skill max_template_high_skill }
#				learning = { min_template_high_skill max_template_high_skill }
#				prowess = { min_template_decent_skill max_template_decent_skill }
#				save_scope_as = historical_character
#			}
#			scope:historical_character ?= {
#				historical_character_finalization_effect = yes
#				set_variable = ippen
#				add_character_flag = ai_will_not_convert
#			}
#			if = { limit = { has_variable = ippen } } # Error suppression
#			spawn_historical_characters_boilerplate_effect = yes
#		}
#	}
#
#	if = { # Myōe (明恵)
#		limit = {
#			current_year >= 1200
#			current_year <= 1210
#			NOT = { exists = global_var:hchar_myoe }
#		}
#		set_global_variable = { name = hchar_myoe value = yes }
#		title:b_nagusa = {
#			save_scope_as = birth_location
#			create_character = {
#				age = 30
#				name = "MyO_e"
#				dynasty = none
#				gender_female_chance = 0
#				random_traits = no
#				location = scope:birth_location.title_province
#				faith = faith:avatamsaka # Kegon, also Shingon (Mantrayana)
#				culture = scope:birth_location.title_province.culture
#				trait = education_learning_5
#				trait = zealous
#				trait = just
#				trait = stubborn
#				trait = devoted
#				trait = lifestyle_poet
#				trait = theologian
#				diplomacy = { min_template_low_skill max_template_low_skill }
#				martial = { min_template_low_skill max_template_low_skill }
#				stewardship = { min_template_low_skill max_template_low_skill }
#				intrigue = { min_template_high_skill max_template_high_skill }
#				learning = { min_template_high_skill max_template_high_skill }
#				prowess = { min_template_decent_skill max_template_decent_skill }
#				save_scope_as = historical_character
#			}
#			scope:historical_character ?= {
#				historical_character_finalization_effect = yes
#				set_variable = myoe
#				add_character_flag = ai_will_not_convert
#			}
#			if = { limit = { has_variable = myoe } } # Error suppression
#			spawn_historical_characters_boilerplate_effect = yes
#		}
#	}
#
#	if = { # Hōnen (法然)
#		limit = {
#			current_year >= 1178
#			current_year <= 1188
#			NOT = { exists = global_var:hchar_honen }
#		}
#		set_global_variable = { name = hchar_honen value = yes }
#		title:b_kyo = {
#			save_scope_as = birth_location
#			create_character = {
#				age = 55
#				name = "HO_nen"
#				dynasty = none
#				gender_female_chance = 0
#				random_traits = no
#				location = scope:birth_location.title_province
#				faith = faith:sukhavati
#				culture = scope:birth_location.title_province.culture
#				trait = education_learning_5
#				trait = zealous
#				trait = just
#				trait = compassionate
#				trait = devoted
#				trait = theologian
#				diplomacy = { min_template_low_skill max_template_low_skill }
#				martial = { min_template_low_skill max_template_low_skill }
#				stewardship = { min_template_low_skill max_template_low_skill }
#				intrigue = { min_template_high_skill max_template_high_skill }
#				learning = { min_template_high_skill max_template_high_skill }
#				prowess = { min_template_decent_skill max_template_decent_skill }
#				save_scope_as = historical_character
#			}
#			scope:historical_character ?= {
#				historical_character_finalization_effect = yes
#				set_variable = honen
#				add_character_flag = ai_will_not_convert
#			}
#			if = { limit = { has_variable = honen } } # Error suppression
#			spawn_historical_characters_boilerplate_effect = yes
#		}
#	}
#
#	if = { # Shinran (親鸞)
#		limit = {
#			current_year >= 1218
#			current_year <= 1228
#			NOT = { exists = global_var:hchar_shinran }
#		}
#		set_global_variable = { name = hchar_shinran value = yes }
#		title:b_toshima = {
#			save_scope_as = birth_location
#			create_character = {
#				age = 50
#				name = "Shinran"
#				dynasty = none
#				gender_female_chance = 0
#				random_traits = no
#				location = scope:birth_location.title_province
#				faith = faith:sukhavati
#				culture = scope:birth_location.title_province.culture
#				trait = education_learning_5
#				trait = zealous
#				trait = just
#				trait = compassionate
#				trait = devoted
#				trait = theologian
#				diplomacy = { min_template_low_skill max_template_low_skill }
#				martial = { min_template_low_skill max_template_low_skill }
#				stewardship = { min_template_low_skill max_template_low_skill }
#				intrigue = { min_template_high_skill max_template_high_skill }
#				learning = { min_template_high_skill max_template_high_skill }
#				prowess = { min_template_decent_skill max_template_decent_skill }
#				save_scope_as = historical_character
#			}
#			scope:historical_character ?= {
#				historical_character_finalization_effect = yes
#				set_variable = shinran
#				add_character_flag = ai_will_not_convert
#			}
#			if = { limit = { has_variable = shinran } } # Error suppression
#			spawn_historical_characters_boilerplate_effect = yes
#		}
#	}
#
#	if = { # Mibu Tadamine (壬生忠岑)
#		limit = {
#			current_year >= 885
#			current_year <= 895
#			NOT = { exists = global_var:hchar_mibu_tadamine }
#		}
#		set_global_variable = { name = hchar_mibu_tadamine value = yes }
#		title:b_kyo = {
#			save_scope_as = birth_location
#			create_character = {
#				age = 30
#				name = "Tadamine"
#				dynasty_house = house:house_hchar_mibu
#				gender_female_chance = 0
#				random_traits = no
#				location = scope:birth_location.title_province
#				faith = faith:pundarika
#				culture = scope:birth_location.title_province.culture
#				trait = education_diplomacy_4
#				trait = gregarious
#				trait = cynical
#				trait = diligent
#				trait = lifestyle_poet
#				diplomacy = { min_template_high_skill max_template_high_skill }
#				martial = { min_template_low_skill max_template_low_skill }
#				stewardship = { min_template_low_skill max_template_low_skill }
#				intrigue = { min_template_high_skill max_template_high_skill }
#				learning = { min_template_high_skill max_template_high_skill }
#				prowess = { min_template_decent_skill max_template_decent_skill }
#				save_scope_as = historical_character
#			}
#			scope:historical_character ?= {
#				historical_character_finalization_effect = yes
#				set_variable = mibu_tadamine
#			}
#			if = { limit = { has_variable = mibu_tadamine } } # Error suppression
#			spawn_historical_characters_boilerplate_effect = yes
#		}
#	}
#
#	if = { # Murasaki Shikibu (紫式部)
#		limit = {
#			current_year >= 990
#			current_year <= 1000
#			NOT = { exists = global_var:hchar_murasaki }
#		}
#		set_global_variable = { name = hchar_murasaki value = yes }
#		title:b_kyo = {
#			save_scope_as = birth_location
#			create_character = {
#				age = 25
#				name = "Kaoruko"
#				dynasty = none
#				gender_female_chance = 100
#				random_traits = no
#				location = scope:birth_location.title_province
#				faith = faith:pundarika
#				culture = scope:birth_location.title_province.culture
#				trait = education_diplomacy_4
#				trait = journaller
#				trait = lifestyle_poet
#				trait = gregarious
#				trait = honest
#				trait = compassionate
#				trait = beauty_good_1
#				diplomacy = { min_template_decent_skill max_template_decent_skill }
#				martial = { min_template_low_skill max_template_low_skill }
#				stewardship = { min_template_low_skill max_template_low_skill }
#				intrigue = { min_template_high_skill max_template_high_skill }
#				learning = { min_template_low_skill max_template_low_skill }
#				prowess = { min_template_decent_skill max_template_decent_skill }
#				save_scope_as = historical_character
#			}
#			scope:historical_character ?= {
#				give_nickname = "nick_murasaki_shikibu"
#				historical_character_finalization_effect = yes
#				set_variable = murasaki
#			}
#			if = { limit = { has_variable = murasaki } } # Error suppression
#			spawn_historical_characters_boilerplate_effect = yes
#		}
#	}
#}
#
#historical_character_finalization_effect = {
#	add_trait = historical_character
#	house ?= {
#		generate_coa = yes
#	}
#	dynasty ?= {
#		set_coa = scope:historical_character.house
#	}
#	set_variable = {
#		name = show_historical_gui
#		value = 1
#	}
#}
#
#spawn_historical_characters_boilerplate_effect = {
#	county = { save_scope_as = county_scope }
#	county.holder = {
#		if = {
#			limit = {
#				is_ai = no
#			}
#			trigger_event = historical_char_creation_events.1
#		}
#		else_if = {
#			limit = {
#				OR = {
#					exists = scope:major
#					has_game_rule = all_historical_characters
#				}
#				any_liege_or_above = {
#					is_ai = no
#				}
#			}
#			random_liege_or_above = {
#				limit = {
#					is_ai = no
#				}
#				trigger_event = historical_char_creation_events.1
#			}
#		}
#		else_if = {
#			limit = {
#				exists = scope:county_scope.duchy.holder
#			}
#			scope:county_scope.duchy.holder = {
#				trigger_event = historical_char_creation_events.1
#			}
#		}
#		else = {
#			top_liege = {
#				trigger_event = historical_char_creation_events.1
#			}
#		}
#	}
#}
#