#### CE1 Types ####
@innovation_welfare_02 = "gfx/interface/icons/culture_innovations/innovation_welfare_02.dds"


# Culture-Specific Innovations
innovation_sanitation = {
	skill = stewardship
	group = culture_group_civic
	culture_era = culture_era_high_medieval
	icon = @innovation_welfare_02
	
	potential = {
		OR = {
			has_cultural_pillar = heritage_byzantine
			has_cultural_pillar = heritage_arabic
			has_cultural_pillar = heritage_syriac
		}
	}

	county_modifier = {
		epidemic_resistance = 10
	}

	#custom = unlocks_innovation_sanitation

	flag = global_regional
	flag = high_medieval_era_regional
}
