@gunpowder_02 = "gfx/interface/icons/culture_innovations/innovation_bombards.dds"
@special_maa_01 = "gfx/interface/icons/culture_innovations/innovation_special_maa_01.dds"
@special_maa_02 = "gfx/interface/icons/culture_innovations/innovation_special_maa_02.dds"
@knight = "gfx/interface/icons/culture_innovations/innovation_knight.dds"
@gunpowder = "gfx/interface/icons/culture_innovations/innovation_gunpowder.dds"
@knighthood = "gfx/interface/icons/culture_innovations/innovation_knighthood.dds"
@maa_01 = "gfx/interface/icons/culture_innovations/innovation_maa_01.dds"
@maa_02 = "gfx/interface/icons/culture_innovations/innovation_maa_02.dds"
@caballeros = "gfx/interface/icons/culture_innovations/innovation_caballeros.dds"

innovation_british_arsenals = {
	skill = martial
	group = culture_group_military
	culture_era = culture_era_early_medieval
	#region = world_europe_west_britannia
	icon = @gunpowder_02
	
	potential = {
		OR = {
			has_cultural_pillar = heritage_brythonic
			has_cultural_pillar = heritage_anglo_frisian	
		}
	}	
	#can_progress = {
	#	
	#}
	#character_modifier = {
	#	development_growth_factor= 0.2
	#}
	
	#county_modifier = {
	#	epidemic_resistance = 10
	#	building_slot_add = 1
	#}
	
	#culture_modifier = {
	#	mercenary_count_mult = 0.5
	#}
	
	#province_modifier = {
	#	build_speed = -0.1
	#}
	
	
	unlock_maa = handgunners
	parameters = {
		unlock_powder_magazines = yes
	}
	#unlock_decision = 
	#unlock_law
	
	flag = early_medieval_era_regional
	
	#custom = promote_culture_speed_test
}

innovation_redcoats = {
	skill = martial
	group = culture_group_military
	culture_era = culture_era_late_medieval
	#region = world_europe_west_britannia
	icon = @gunpowder
	
	potential = {
		OR = {
			has_cultural_pillar = heritage_brythonic
			has_cultural_pillar = heritage_anglo_frisian	
		}
	}	
	#can_progress = {
	#	
	#}
	#character_modifier = {
	#	development_growth_factor= 0.2
	#}
	
	#county_modifier = {
	#	epidemic_resistance = 10
	#	building_slot_add = 1
	#}
	
	#culture_modifier = {
	#	mercenary_count_mult = 0.5
	#}
	
	#province_modifier = {
	#	build_speed = -0.1
	#}
	
	
	unlock_maa = redcoats
	parameters = {
		unlock_powder_magazines = yes
	}
	#unlock_decision = 
	#unlock_law
	
	flag = global_maa
	
	#custom = promote_culture_speed_test
}

innovation_british_ironsides = {
	skill = martial
	group = culture_group_military
	culture_era = culture_era_high_medieval
	#region = world_europe_west_britannia
	icon = @knight
	
	potential = {
		NOT = { this = culture:angler }
		OR = {
			has_cultural_pillar = heritage_brythonic
			has_cultural_pillar = heritage_anglo_frisian	
		}
	}	
	
	unlock_maa = ironsides

	
	flag = global_maa
	
	#custom = promote_culture_speed_test
}

innovation_celtic_columneers = {
	skill = martial
	group = culture_group_military
	culture_era = culture_era_early_medieval
	#region = world_europe_west_britannia
	icon = @special_maa_01
	
	potential = {
		OR = {
			has_cultural_pillar = heritage_scottish
			has_cultural_pillar = heritage_goidelic	
		}
	}	
	
	unlock_maa = columneers

	
	flag = global_regional
	
	#custom = promote_culture_speed_test
}

innovation_pioneers = {

	group = culture_group_military
	culture_era = culture_era_early_medieval
	#region = world_europe_west_britannia
	icon = @knighthood
	
	potential = {
		this = culture:metropolitain
	}	
	
	unlock_maa = pioneers

	
	flag = global_regional
	
	#custom = promote_culture_speed_test
}

innovation_cuirassiers = {
	skill = martial
	group = culture_group_military
	culture_era = culture_era_early_medieval
	region = world_europe_west_francia
	icon = @knight
	
	potential = {
		has_cultural_pillar = heritage_french
	}	
	
	unlock_maa = cuirassiers

	
	flag = global_regional
	
	#custom = promote_culture_speed_test
}


innovation_gardians = {
	skill = martial
	group = culture_group_military
	culture_era = culture_era_early_medieval
	#region = world_europe_west_francia
	icon = @maa_01
	
	potential = {
		OR = {
			this = culture:provencal
			this = culture:rottisch
			this = culture:patoues	
			this = culture:azurrano			
		}
	}	
	
	unlock_maa = gardians

	
	flag = global_regional
	
	#custom = promote_culture_speed_test
}


innovation_voltigeurs = {
	skill = martial
	group = culture_group_military
	culture_era = culture_era_early_medieval
	#region = world_europe_west_francia
	icon = @special_maa_02
	
	potential = {
		OR = {
			this = culture:elsasse
			this = culture:lorin
			this = culture:gascon		
		}
	}	
	
	unlock_maa = voltigeurs 

	
	flag = global_regional
	
	#custom = promote_culture_speed_test
}

innovation_spahis = {
	skill = martial
	group = culture_group_military
	culture_era = culture_era_early_medieval
	#region = world_europe_west_francia world_africa_north_west
	icon = @caballeros
	
	potential = {
		OR = {
			has_cultural_pillar = heritage_berber	
		}
	}	
	
	unlock_maa = spahis 

	
	flag = global_maa
	
	#custom = promote_culture_speed_test
}

innovation_guides = {
	skill = martial
	group = culture_group_military
	culture_era = culture_era_early_medieval
	#region = world_europe_west_francia
	icon = @maa_01
	
	potential = {
		OR = {
			this = culture:belge
			this = culture:letzebuerge		
		}
	}	
	
	unlock_maa = guides

	
	flag = global_regional
	
	#custom = promote_culture_speed_test
}

innovation_cacadores = {
	skill = martial 
	group = culture_group_military
	culture_era = culture_era_high_medieval
	icon = @gunpowder

	potential = {
		this = culture:portuguese
	}

	unlock_maa = cacadores
	parameters = {
		unlock_powder_magazines = yes
	}
	
	flag = global_maa	
}

innovation_almogavares = {
	skill = martial
	group = culture_group_military
	culture_era = culture_era_early_medieval
	icon = @maa_01

	potential = {
		OR = {
			this = culture:andorra
			this = culture:aragonese
			this = culture:asturleonese
			this = culture:basque
			this = culture:galician
		}
	}

	unlock_maa = almogavares
	
	flag = global_maa	
}

innovation_tercos = {
	skill = martial
	group = culture_group_military
	culture_era = culture_era_early_medieval
	icon = @maa_01

	potential = {
		OR = {
			this = culture:catalan
			this = culture:balearic
			this = culture:valencian
		}
	}

	unlock_maa = tercos
	
	flag = global_maa	
}
innovation_lanceros = {
	skill = martial
	group = culture_group_military
	culture_era = culture_era_early_medieval
	icon = @maa_01

	potential = {
		OR = {
			this = culture:castilian
			this = culture:extremeno
			this = culture:NEOW_andalusian
		}
	}

	unlock_maa = lanceros
	
	flag = global_maa	
}