
### Bartering On-Actions

# Called when a barter action starts
# root is the bartering army
# scope:barterer is the person owning the bartering army
# scope:barony is the barony title that was bartered with
# scope:county is the county title for the barony
on_barter_action_start = {
	effect = {}
}

# Called weekly during a bartering action
# root is the bartering army
# scope:barterer is the person owning the bartering army
# scope:barony is the barony title that was bartered with
# scope:county is the county title for the barony
on_barter_action_weekly = {
	effect = {}
}

# Called when a barter action completes
# root is the bartering army
# scope:barterer is the person owning the bartering army
# scope:barony is the barony title that was bartered with
# scope:county is the county title for the barony
# scope:value is the amount of loot the army gained
on_barter_action_completion = {
	effect = {
		scope:barterer = {
			send_interface_message = {
				type = msg_barter_completed
				title = msg_barter_completed_barterer_title
				desc = msg_barter_completed_barterer_desc
				left_icon = scope:county.holder
				right_icon = scope:barony

				show_as_tooltip = {
					add_loot = scope:value
					scope:barony.title_province = {
						add_province_modifier = {
							modifier = recently_bartered_modifier
							years = 5
						}
					}
				}
				reverse_add_opinion = {
					target = scope:barony.county.holder
					modifier = bartered_in_my_lands_opinion
				}
			}
			
			if = {
				limit = {
					scope:barterer = { government_has_flag = government_is_landless_minority }
				}
				add_gold = scope:value
				set_variable = {
					name = the_ol_switcharoo
					value = 0
				}
				change_variable = { name = the_ol_switcharoo subtract = scope:value }
				if = {
					limit = { exists = var:the_ol_switcharoo }
					save_scope_value_as = {
						name = the_ol_switcharoo_p2
						value = var:the_ol_switcharoo
					}
				}
				root = {
					add_loot = scope:the_ol_switcharoo_p2
				}
				remove_variable = the_ol_switcharoo
			}
		}
		
		scope:county.holder = {
			send_interface_message = {
				type = msg_barter_completed
				title = msg_barter_completed_holder_title
				desc = msg_barter_completed_holder_desc
				left_icon = scope:barterer
				right_icon = scope:barony

				scope:barony.title_province = {
					add_province_modifier = {
						modifier = recently_bartered_modifier
						years = 5
					}
				}
			}
		}
	}
}

# Called when a bartering army returns to their own territory and deposits loot
# root is the bartering army
# scope:barterer is the person owning the bartering army
# scope:barter_loot is the loot that you gained from the bartering mission
# Loot is applied to scope:barterer immediately before on-action is fired
on_barter_loot_delivered = {
	effect = {
		scope:barterer = {
			send_interface_message = {
				type = msg_barter_loot_delivered
				title = msg_barter_loot_delivered_title
				desc = msg_barter_loot_delivered_desc
				left_icon = scope:barterer
				scope:barterer = { add_gold = scope:barter_loot }
			}
		}
	}
}

# Called when a bartering army is defeated in battle and gets its loot (if any) stolen
# Use root.barter_loot to see how much they're carrying
# root is the bartering army
# scope:barterer is the person owning the bartering army
# scope:receiver is the person getting the barter loot
# scope:barter_loot is how much loot they're carrying
on_defeat_barter_army = {
	effect = {
		scope:barterer = {
			send_interface_message = {
				type = msg_barter_loot_lost
				title = msg_barter_loot_lost_title 
				desc = msg_barter_loot_lost_desc
				left_icon = scope:barterer
				right_icon = scope:receiver
			}
		}
		scope:receiver ?= {
			send_interface_message = {
				type = msg_barter_loot_won
				title = msg_barter_loot_won_title 
				desc = msg_barter_loot_won_desc
				left_icon = scope:receiver
				right_icon = scope:barterer
			}
		}
	}
}
