### Brief: key ( database key )
# Name of 'religion_family_type'
#
key = {
	### Brief: name ( optional string )
	# Optionally override what localization key will be used.
	# Default: Localization key is same as database key.
	#
	name = "loc_key"

	### Brief: hostility_doctrine ( optional database key )
	# Use this doctrine for displaying hostility levels toward other religious families.
	# Keys describing levels are: faith_righteous, faith_astray, faith_hostile, faith_evil.
	# Default: Will not display hostility levels in tooltips.
	#
	hostility_doctrine = <key>

	### Brief: piety_icon_group ( string )
	# This is the final fallback in picking piety icon. Otherwise overridden by: faith > religion > family.
	# Text icon format: "PIETY_TEXT_ICON_" + piety_icon_group
	#
	piety_icon_group = pagan

	### Brief: doctrine_background_icon ( string )
	# This is the final fallback in picking tenet background. Otherwise overridden by: faith > religion > family.
	# Note: This is the banner shown behind picked tenets.
	#
	doctrine_background_icon = "core_tenet_banner_pagan.dds"

	### Brief: graphical_faith ( string )
	# This is the final fallback in picking 3D model. Otherwise overridden by: faith > religion > family.
	# Note: Currently used for temple assets.
	#
	graphical_faith = "orthodox_gfx"
}
