﻿#e_scandinavia = {
#	item = {
#		trigger = {
#			coa_switch_to_norse_trigger = yes
#		}
#		coat_of_arms = e_scandinavia_norse
#	}
#}
#k_sweden = {
#	item = {
#		trigger = {
#			coa_switch_to_norse_trigger = yes
#		}
#		coat_of_arms = k_sweden_norse
#	}
#}
#d_svealand = {
#	item = {
#		trigger = {
#			coa_switch_to_norse_trigger = yes
#		}
#		coat_of_arms = d_svealand_norse
#	}
#}
#c_upland = {
#	item = {
#		trigger = {
#			coa_switch_to_norse_trigger = yes
#		}
#		coat_of_arms = c_upland_norse
#	}	
#}
#c_gastrikland = {
#	item = {
#		trigger = {
#			coa_switch_to_norse_trigger = yes
#		}
#		coat_of_arms = c_gastrikland_norse
#	}
#}
#c_sodermannaland = {
#	item = {
#		trigger = {
#			coa_switch_to_norse_trigger = yes
#		}
#		coat_of_arms = c_sodermannaland_norse
#	}
#}
#c_aland = {
#	item = {
#		trigger = {
#			coa_switch_to_norse_trigger = yes
#		}
#		coat_of_arms = c_aland_norse
#	}
#}
#d_bergslagen = {
#	item = {
#		trigger = {
#			coa_switch_to_norse_trigger = yes
#		}
#		coat_of_arms = d_bergslagen_norse
#	}
#}
#c_vastmanland = {
#	item = {
#		trigger = {
#			coa_switch_to_norse_trigger = yes
#		}
#		coat_of_arms = c_vastmanland_norse
#	}			
#}
#c_varmland = {
#	item = {
#		trigger = {
#			coa_switch_to_norse_trigger = yes
#		}
#		coat_of_arms = c_varmland_norse
#	}
#}
#c_dalarna = {
#	item = {
#		trigger = {
#			coa_switch_to_norse_trigger = yes
#		}
#		coat_of_arms = c_dalarna_norse
#	}
#}
#c_dalabergslagen = {
#	item = {
#		trigger = {
#			coa_switch_to_norse_trigger = yes
#		}
#		coat_of_arms = c_dalabergslagen_norse
#	}		
#}
#d_vastergotland = {
#	item = {
#		trigger = {
#			coa_switch_to_norse_trigger = yes
#		}
#		coat_of_arms = d_vastergotland_norse
#	}
#}
#c_vastergotland = {
#	item = {
#		trigger = {
#			coa_switch_to_norse_trigger = yes
#		}
#		coat_of_arms = c_vastergotland_norse
#	}
#}
#c_skara = {
#	item = {
#		trigger = {
#			coa_switch_to_norse_trigger = yes
#		}
#		coat_of_arms = c_skara_norse
#	}
#}
#c_dal = {
#	item = {
#		trigger = {
#			coa_switch_to_norse_trigger = yes
#		}
#		coat_of_arms = c_dal_norse
#	}
#}
#c_nordmark = {
#	item = {
#		trigger = {
#			coa_switch_to_norse_trigger = yes
#		}
#		coat_of_arms = c_nordmark_norse
#	}		
#}
#d_ostergotland = {
#	item = {
#		trigger = {
#			coa_switch_to_norse_trigger = yes
#		}
#		coat_of_arms = d_ostergotland_norse
#	}
#}
#c_ostergotland = {
#	item = {
#		trigger = {
#			coa_switch_to_norse_trigger = yes
#		}
#		coat_of_arms = c_ostergotland_norse
#	}
#}
#c_kinda = {
#	item = {
#		trigger = {
#			coa_switch_to_norse_trigger = yes
#		}
#		coat_of_arms = c_kinda_norse
#	}
#}
#c_narke = {
#	item = {
#		trigger = {
#			coa_switch_to_norse_trigger = yes
#		}
#		coat_of_arms = c_narke_norse
#	}		
#}
#d_smaland = {
#	item = {
#		trigger = {
#			coa_switch_to_norse_trigger = yes
#		}
#		coat_of_arms = d_smaland_norse
#	}
#}
#c_more = {
#	item = {
#		trigger = {
#			coa_switch_to_norse_trigger = yes
#		}
#		coat_of_arms = c_more_norse
#	}
#}
#c_sevede = {
#	item = {
#		trigger = {
#			coa_switch_to_norse_trigger = yes
#		}
#		coat_of_arms = c_sevede_norse
#	}
#}
#c_varend = {
#	item = {
#		trigger = {
#			coa_switch_to_norse_trigger = yes
#		}
#		coat_of_arms = c_varend_norse
#	}
#}
#c_njudung = {
#	item = {
#		trigger = {
#			coa_switch_to_norse_trigger = yes
#		}
#		coat_of_arms = c_njudung_norse
#	}
#}
#c_finnveden = {
#	item = {
#		trigger = {
#			coa_switch_to_norse_trigger = yes
#		}
#		coat_of_arms = c_finnveden_norse
#	}
#}
#c_oland = {
#	item = {
#		trigger = {
#			coa_switch_to_norse_trigger = yes
#		}
#		coat_of_arms = c_oland_norse
#	}	
#}
#d_norrland = {
#	item = {
#		trigger = {
#			coa_switch_to_norse_trigger = yes
#		}
#		coat_of_arms = d_norrland_norse
#	}
#}
#c_halsingland = {
#	item = {
#		trigger = {
#			coa_switch_to_norse_trigger = yes
#		}
#		coat_of_arms = c_halsingland_norse
#	}
#}
#c_medelpad = {
#	item = {
#		trigger = {
#			coa_switch_to_norse_trigger = yes
#		}
#		coat_of_arms = c_medelpad_norse
#	}
#}
#c_angermanland = {
#	item = {
#		trigger = {
#			coa_switch_to_norse_trigger = yes
#		}
#		coat_of_arms = c_angermanland_norse
#	}	
#}
#d_gotland = {
#	item = {
#		trigger = {
#			coa_switch_to_norse_trigger = yes
#		}
#		coat_of_arms = d_gotland_norse
#	}
#}
#c_gutland = {
#	item = {
#		trigger = {
#			coa_switch_to_norse_trigger = yes
#		}
#		coat_of_arms = c_gutland_norse
#	}		
#}
#k_norway = {
#	item = {
#		trigger = {
#			coa_switch_to_norse_trigger = yes
#		}
#		coat_of_arms = k_norway_norse
#	}
#}
#d_viken = {
#	item = {
#		trigger = {
#			coa_switch_to_norse_trigger = yes
#		}
#		coat_of_arms = d_viken_norse
#	}
#}
#c_vingulmork = {
#	item = {
#		trigger = {
#			coa_switch_to_norse_trigger = yes
#		}
#		coat_of_arms = c_vingulmork_norse
#	}
#}
#c_raniriki = {
#	item = {
#		trigger = {
#			coa_switch_to_norse_trigger = yes
#		}
#		coat_of_arms = c_raniriki_norse
#	}
#}
#c_vestfold = {
#	item = {
#		trigger = {
#			coa_switch_to_norse_trigger = yes
#		}
#		coat_of_arms = c_vestfold_norse
#	}
#}
#c_telemark = {
#	item = {
#		trigger = {
#			coa_switch_to_norse_trigger = yes
#		}
#		coat_of_arms = c_telemark_norse
#	}	
#}
#d_agder = {
#	item = {
#		trigger = {
#			coa_switch_to_norse_trigger = yes
#		}
#		coat_of_arms = d_agder_norse
#	}
#}
#c_nedenes = {
#	item = {
#		trigger = {
#			coa_switch_to_norse_trigger = yes
#		}
#		coat_of_arms = c_nedenes_norse
#	}
#}
#c_agdeside = {
#	item = {
#		trigger = {
#			coa_switch_to_norse_trigger = yes
#		}
#		coat_of_arms = c_agdeside_norse
#	}	
#}
#d_vestlandi = {
#	item = {
#		trigger = {
#			coa_switch_to_norse_trigger = yes
#		}
#		coat_of_arms = d_vestlandi_norse
#	}
#}
#c_rogalandi = {
#	item = {
#		trigger = {
#			coa_switch_to_norse_trigger = yes
#		}
#		coat_of_arms = c_rogalandi_norse
#	}
#}
#c_hordalandi = {
#	item = {
#		trigger = {
#			coa_switch_to_norse_trigger = yes
#		}
#		coat_of_arms = c_hordalandi_norse
#	}
#}
#c_sogn = {
#	item = {
#		trigger = {
#			coa_switch_to_norse_trigger = yes
#		}
#		coat_of_arms = c_sogn_norse
#	}
#}
#d_trandalog = {
#	item = {
#		trigger = {
#			coa_switch_to_norse_trigger = yes
#		}
#		coat_of_arms = d_trandalog_norse
#	}
#}
#c_trandheim = {
#	item = {
#		trigger = {
#			coa_switch_to_norse_trigger = yes
#		}
#		coat_of_arms = c_trandheim_norse
#	}
#}
#c_norwegian_more = {
#	item = {
#		trigger = {
#			coa_switch_to_norse_trigger = yes
#		}
#		coat_of_arms = c_norwegian_more_norse
#	}
#}
#c_firdafylki = {
#	item = {
#		trigger = {
#			coa_switch_to_norse_trigger = yes
#		}
#		coat_of_arms = c_firdafylki_norse
#	}
#}
#d_dalir = {
#	item = {
#		trigger = {
#			coa_switch_to_norse_trigger = yes
#		}
#		coat_of_arms = d_dalir_norse
#	}
#}
#c_hedmork = {
#	item = {
#		trigger = {
#			coa_switch_to_norse_trigger = yes
#		}
#		coat_of_arms = c_hedmork_norse
#	}
#}
#c_gudbrandsdalir = {
#	item = {
#		trigger = {
#			coa_switch_to_norse_trigger = yes
#		}
#		coat_of_arms = c_gudbrandsdalir_norse
#	}
#}
#c_eystridalir = {
#	item = {
#		trigger = {
#			coa_switch_to_norse_trigger = yes
#		}
#		coat_of_arms = c_eystridalir_norse
#	}
#}
#c_gauldala = {
#	item = {
#		trigger = {
#			coa_switch_to_norse_trigger = yes
#		}
#		coat_of_arms = c_gauldala_norse
#	}
#}
#d_halogaland = {
#	item = {
#		trigger = {
#			coa_switch_to_norse_trigger = yes
#		}
#		coat_of_arms = d_halogaland_norse
#	}
#}
#c_vastvag = {
#	item = {
#		trigger = {
#			coa_switch_to_norse_trigger = yes
#		}
#		coat_of_arms = c_vastvag_norse
#	}
#}
#c_bothin = {
#	item = {
#		trigger = {
#			coa_switch_to_norse_trigger = yes
#		}
#		coat_of_arms = c_bothin_norse
#	}
#}
#c_namdalfylki = {
#	item = {
#		trigger = {
#			coa_switch_to_norse_trigger = yes
#		}
#		coat_of_arms = c_namdalfylki_norse
#	}
#}
#d_iceland = {
#	item = {
#		trigger = {
#			coa_switch_to_norse_trigger = yes
#		}
#		coat_of_arms = d_iceland_norse
#	}
#}
#c_vestisland = {
#	item = {
#		trigger = {
#			coa_switch_to_norse_trigger = yes
#		}
#		coat_of_arms = c_vestisland_norse
#	}	
#}
#c_nordrland = {
#	item = {
#		trigger = {
#			coa_switch_to_norse_trigger = yes
#		}
#		coat_of_arms = c_nordrland_norse
#	}
#}
#c_austisland = {
#	item = {
#		trigger = {
#			coa_switch_to_norse_trigger = yes
#		}
#		coat_of_arms = c_austisland_norse
#	}
#}
#c_sudurland = {
#	item = {
#		trigger = {
#			coa_switch_to_norse_trigger = yes
#		}
#		coat_of_arms = c_sudurland_norse
#	}	
#}
#d_northern_isles = {
#	item = {
#		trigger = {
#			coa_switch_to_norse_trigger = yes
#		}
#		coat_of_arms = d_northern_isles_norse
#	}
#}
#c_orkney = {
#	item = {
#		trigger = {
#			coa_switch_to_norse_trigger = yes
#		}
#		coat_of_arms = c_orkney_norse
#	}
#}
#c_faereyar = {
#	item = {
#		trigger = {
#			coa_switch_to_norse_trigger = yes
#		}
#		coat_of_arms = c_faereyar_norse
#	}
#}
#c_shetland = {
#	item = {
#		trigger = {
#			coa_switch_to_norse_trigger = yes
#		}
#		coat_of_arms = c_shetland_norse
#	}	
#}
#d_jamtland = {
#	item = {
#		trigger = {
#			coa_switch_to_norse_trigger = yes
#		}
#		coat_of_arms = d_jamtland_norse
#	}
#}
#c_jamtfir = {
#	item = {
#		trigger = {
#			coa_switch_to_norse_trigger = yes
#		}
#		coat_of_arms = c_jamtfir_norse
#	}
#}
#c_morarna = {
#	item = {
#		trigger = {
#			coa_switch_to_norse_trigger = yes
#		}
#		coat_of_arms = c_morarna_norse
#	}
#}
#c_helgum = {
#	item = {
#		trigger = {
#			coa_switch_to_norse_trigger = yes
#		}
#		coat_of_arms = c_helgum_norse
#	}
#}
#c_harjadalen = {
#	item = {
#		trigger = {
#			coa_switch_to_norse_trigger = yes
#		}
#		coat_of_arms = c_harjadalen_norse
#	}		
#}
#k_denmark = {
#	item = {
#		trigger = {
#			coa_switch_to_norse_trigger = yes
#		}
#		coat_of_arms = k_denmark_norse
#	}
#}
#d_sjaelland = {
#	item = {
#		trigger = {
#			coa_switch_to_norse_trigger = yes
#		}
#		coat_of_arms = d_sjaelland_norse
#	}
#}
#c_sjaelland = {
#	item = {
#		trigger = {
#			coa_switch_to_norse_trigger = yes
#		}
#		coat_of_arms = c_sjaelland_norse
#	}
#}
#c_fyn = {
#	item = {
#		trigger = {
#			coa_switch_to_norse_trigger = yes
#		}
#		coat_of_arms = c_fyn_norse
#	}
#}
#c_lolland_falster = {
#	item = {
#		trigger = {
#			coa_switch_to_norse_trigger = yes
#		}
#		coat_of_arms = c_lolland_falster_norse
#	}		
#}
#d_skane = {
#	item = {
#		trigger = {
#			coa_switch_to_norse_trigger = yes
#		}
#		coat_of_arms = d_skane_norse
#	}
#}
#c_skane = {
#	item = {
#		trigger = {
#			coa_switch_to_norse_trigger = yes
#		}
#		coat_of_arms = c_skane_norse
#	}
#}
#c_halland = {
#	item = {
#		trigger = {
#			coa_switch_to_norse_trigger = yes
#		}
#		coat_of_arms = c_halland_norse
#	}
#}
#c_bornholm = {
#	item = {
#		trigger = {
#			coa_switch_to_norse_trigger = yes
#		}
#		coat_of_arms = c_bornholm_norse
#	}
#}
#c_blekinge = {
#	item = {
#		trigger = {
#			coa_switch_to_norse_trigger = yes
#		}
#		coat_of_arms = c_blekinge_norse
#	}		
#}
#d_jylland = {
#	item = {
#		trigger = {
#			coa_switch_to_norse_trigger = yes
#		}
#		coat_of_arms = d_jylland_norse
#	}
#}
#c_aarhus = {
#	item = {
#		trigger = {
#			coa_switch_to_norse_trigger = yes
#		}
#		coat_of_arms = c_aarhus_norse
#	}
#}
#c_viborg = {
#	item = {
#		trigger = {
#			coa_switch_to_norse_trigger = yes
#		}
#		coat_of_arms = c_viborg_norse
#	}
#}
#c_ringkobing = {
#	item = {
#		trigger = {
#			coa_switch_to_norse_trigger = yes
#		}
#		coat_of_arms = c_ringkobing_norse
#	}
#}
#c_aalborg = {
#	item = {
#		trigger = {
#			coa_switch_to_norse_trigger = yes
#		}
#		coat_of_arms = c_aalborg_norse
#	}		
#}
#d_slesvig = {
#	item = {
#		trigger = {
#			coa_switch_to_norse_trigger = yes
#		}
#		coat_of_arms = d_slesvig_norse
#	}
#}
#c_slesvig = {
#	item = {
#		trigger = {
#			coa_switch_to_norse_trigger = yes
#		}
#		coat_of_arms = c_slesvig_norse
#	}
#}
#c_vorbasse = {
#	item = {
#		trigger = {
#			coa_switch_to_norse_trigger = yes
#		}
#		coat_of_arms = c_vorbasse_norse
#	}
#}
#c_ribe = {
#	item = {
#		trigger = {
#			coa_switch_to_norse_trigger = yes
#		}
#		coat_of_arms = c_ribe_norse
#	}				
#}
#d_western_isles = {
#	item = {
#		trigger = {
#			coa_switch_to_norse_trigger = yes
#		}
#		coat_of_arms = d_western_isles_norse
#	}
#}
#c_inner_hebrides = {
#	item = {
#		trigger = {
#			coa_switch_to_norse_trigger = yes
#		}
#		coat_of_arms = c_inner_hebrides_norse
#	}				
#}
#c_dublin = {
#	item = {
#		trigger = {
#			coa_switch_to_norse_trigger = yes
#		}
#		coat_of_arms = c_dublin_norse
#	}			
#}
#c_argyll = {
#	item = {
#		trigger = {
#			coa_switch_to_norse_trigger = yes
#		}
#		coat_of_arms = c_argyll_norse
#	}
#}