
debug_current_dread = {
	add = dread
}

debug_number_of_unintimidated_vassals = {
	every_vassal = {
		limit = {
			has_dread_level_towards = {
				target = root
				level = 0
			}
		}
		add = 1
	}
}
debug_number_of_intimidated_vassals = {
	every_vassal = {
		limit = {
			has_dread_level_towards = {
				target = root
				level = 1
			}
		}
		add = 1
	}
}
debug_number_of_cowed_vassals = {
	every_vassal = {
		limit = {
			has_dread_level_towards = {
				target = root
				level = 2
			}
		}
		add = 1
	}
}

debug_percentage_of_dread_affected_vassals = {
	every_vassal = {
		limit = {
			has_dread_level_towards = {
				target = root
				level > 0
			}
		}
		add = 1
	}
	divide = {
		every_vassal = {
			add = 1
		}
	}
	multiply = 100
}

debug_percentage_of_cowed_vassals = {
	every_vassal = {
		limit = {
			has_dread_level_towards = {
				target = root
				level = 2
			}
		}
		add = 1
	}
	divide = {
		every_vassal = {
			add = 1
		}
	}
	multiply = 100
}
