﻿#historical_characters_accessories = {
#
#	usage = game
#	selection_behavior = max
#	priority = 2
#
#	#----------------------------------------------------867 The Carolingians------------------------------------------------------------#
#
#	# Charles the Bald #
#	90104_charles_the_bald_start = {
#		dna_modifiers = {
#			accessory = {
#				mode = add
#				gene = hairstyles
#				template = ep2_hairstyles_western
#				accessory = m_hair_ep2_western_01
#			}
#			accessory = {
#				mode = add
#				gene = beards
#				template = scripted_character_beards_03
#				accessory = m_beard_ep2_western_03
#			}
#			accessory = {
#				mode = add
#				gene = headgear
#				template = ep2_western_era1_imperial
#				accessory = m_headgear_sec_ep2_western_era1_imp_01
#			}
#			accessory = {
#				mode = add
#				gene = clothes
#				template = ep2_western_era1_high_nobility_clothes
#				accessory = m_clothes_sec_ep2_western_era1_nob_02_hi
#			}
#			accessory = {
#				mode = add
#				gene = cloaks
#				template = western_royalty
#				accessory = male_cloaks_secular_western_royalty_01
#			}
#		}
#		weight = {
#			base = 0
#			modifier = {
#				add = 2000
#				exists = this
#				exists = character:90104
#				this = character:90104
#				portrait_royalty_trigger = {
#					CULTURE_INPUT = western
#				}
#			}
#		}
#	}
#
#	90104_charles_the_bald = { # This is a fallback in case rank or culture changes - our character will keep hairstyle and beard but otherwise use regular triggers
#		dna_modifiers = {
#			accessory = {
#				mode = add
#				gene = hairstyles
#				template = ep2_hairstyles_western
#				accessory = m_hair_ep2_western_01
#			}
#			accessory = {
#				mode = add
#				gene = beards
#				template = scripted_character_beards_03
#				accessory = m_beard_ep2_western_03
#			}
#		}
#		weight = {
#			base = 0
#			modifier = {
#				add = 1000
#				exists = this
#				exists = character:90104
#				this = character:90104
#			}
#		}
#	}
#
#	90123_louis_the_stammerer = {
#		dna_modifiers = {
#			accessory = {
#				mode = add
#				gene = hairstyles
#				template = all_hairstyles
#				accessory = male_hair_western_06
#			}
#			accessory = {
#				mode = add
#				gene = beards
#				template = scripted_character_beards_03
#				accessory = m_beard_ep2_western_01
#			}
#		}
#		weight = {
#			base = 0
#			modifier = {
#				add = 1000
#				exists = this
#				exists = character:90123
#				this = character:90123
#			}
#		}
#	}
#
#	# King Lothaire #
#	144998_king_lothaire_start = {
#		dna_modifiers = {
#			accessory = {
#				mode = add
#				gene = hairstyles
#				template = scripted_character_hairstyles_04
#				accessory = m_hair_ep2_western_02
#			}
#			accessory = {
#				mode = add
#				gene = beards
#				template = scripted_character_beards_03
#				accessory = m_beard_ep2_western_01
#			}
#			accessory = {
#				mode = add
#				gene = headgear
#				template = ep1_western_royalty
#				accessory = male_headgear_secular_ep1_western_royalty_01
#			}
#			accessory = {
#				mode = add
#				gene = clothes
#				template = ep2_western_era1_high_nobility_clothes
#				accessory = m_clothes_sec_ep2_western_era1_nob_01_hi
#			}
#			accessory = {
#				mode = add
#				gene = cloaks
#				template = ep2_cloak_western_era1_high_nobility
#				accessory = m_cloaks_sec_ep2_western_era1_nob_01_hi
#			}
#		}
#		weight = {
#			base = 0
#			modifier = {
#				add = 2000
#				exists = this
#				exists = character:144998
#				this = character:144998
#				portrait_royalty_trigger = {
#					CULTURE_INPUT = western
#				}
#			}
#		}
#	}
#
#	168314_king_lothaire = {
#		dna_modifiers = {
#			accessory = {
#				mode = add
#				gene = hairstyles
#				template = scripted_character_hairstyles_04
#				accessory = m_hair_ep2_western_02
#			}
#			accessory = {
#				mode = add
#				gene = beards
#				template = scripted_character_beards_03
#				accessory = m_beard_ep2_western_01
#			}
#		}
#		weight = {
#			base = 0
#			modifier = {
#				add = 1000
#				exists = this
#				exists = character:144998
#				this = character:144998
#			}
#		}
#	}
#
#	168314_waldrada = {
#		dna_modifiers = {
#			accessory = {
#				mode = add
#				gene = hairstyles
#				template = scripted_character_hairstyles_01
#				accessory = female_hair_western_01
#				type = female
#			}
#		}
#		weight = {
#			base = 0
#			modifier = {
#				add = 1000
#				exists = this
#				exists = character:168314
#				this = character:168314
#			}
#		}
#	}
#
#	# Ludwig the German #
#	90107_ludwig_the_german_start = {
#		dna_modifiers = {
#			accessory = {
#				mode = add
#				gene = hairstyles
#				template = scripted_character_hairstyles_01
#				accessory = male_hair_western_05
#			}
#			accessory = {
#				mode = add
#				gene = beards
#				template = scripted_character_beards_01
#				accessory = male_beard_western_01
#			}
#			accessory = {
#				mode = add
#				gene = headgear
#				template = ep2_western_era1_royalty
#				accessory = m_headgear_sec_ep2_western_era1_roy_01
#			}
#			accessory = {
#				mode = add
#				gene = clothes
#				template = ep2_western_era1_high_nobility_clothes
#				accessory = m_clothes_sec_ep2_western_era1_nob_01_hi
#			}
#			accessory = {
#				mode = add
#				gene = cloaks
#				template = ep2_cloak_western_era1_high_nobility
#				accessory = m_cloaks_sec_ep2_western_era1_nob_01_hi
#			}
#
#		}
#		weight = {
#			base = 0
#			modifier = {
#				add = 2000
#				exists = this
#				exists = character:90107
#				this = character:90107
#				portrait_royalty_trigger = {
#					CULTURE_INPUT = western
#				}
#			}
#		}
#	}
#
#	# Prince Karlmann #
#	42018_prince_karlmann_start = {
#		dna_modifiers = {
#			accessory = {
#				mode = add
#				gene = hairstyles
#				template = ep2_hairstyles_western
#				accessory = m_hair_ep2_western_02
#			}
#			accessory = {
#				mode = add
#				gene = beards
#				template = ep2_beards
#				accessory = m_beard_ep2_western_02
#			}
#			accessory = {
#				mode = add
#				gene = headgear
#				template = ep2_western_era1_nobility
#				accessory = m_headgear_sec_ep2_western_era1_nob_01
#			}
#		}
#		weight = {
#			base = 0
#			modifier = {
#				add = 2000
#				exists = this
#				exists = character:42018
#				this = character:42018
#				portrait_high_nobles_headgear_trigger = {
#					CULTURE_INPUT = western
#				}
#			}
#		}
#	}
#
#	42018_prince_karlmann_start = {
#		dna_modifiers = {
#			accessory = {
#				mode = add
#				gene = hairstyles
#				template = ep2_hairstyles_western
#				accessory = m_hair_ep2_western_02
#			}
#			accessory = {
#				mode = add
#				gene = beards
#				template = ep2_beards
#				accessory = m_beard_ep2_western_02
#			}
#		}
#		weight = {
#			base = 0
#			modifier = {
#				add = 2000
#				exists = this
#				exists = character:42018
#				this = character:42018
#			}
#		}
#	}
#
#	7945_arnulf = {
#		dna_modifiers = {
#			accessory = {
#				mode = add
#				gene = hairstyles
#				template = ep2_hairstyles_western
#				accessory = m_hair_ep2_western_02
#			}
#			accessory = {
#				mode = add
#				gene = beards
#				template = ep2_beards
#				accessory = m_beard_ep2_western_03
#			}
#		}
#		weight = {
#			base = 0
#			modifier = {
#				add = 200
#				exists = this
#				exists = character:7945
#				this = character:7945
#			}
#		}
#	}
#
#	# Ludwig the German
#	90107_ludwig_the_german = {
#		dna_modifiers = {
#			accessory = {
#				mode = add
#				gene = hairstyles
#				template = scripted_character_hairstyles_01
#				accessory = male_hair_western_05
#			}
#			accessory = {
#				mode = add
#				gene = beards
#				template = scripted_character_beards_01
#				accessory = male_beard_western_01
#			}
#		}
#		weight = {
#			base = 0
#			modifier = {
#				add = 1000
#				exists = this
#				exists = character:90107
#				this = character:90107
#			}
#		}
#	}
#
#	90105_karl = { # Son of Ludwig the German
#		dna_modifiers = {
#			accessory = {
#				mode = add
#				gene = hairstyles
#				template = all_hairstyles
#				accessory = m_hair_ep2_western_01
#			}
#			accessory = {
#				mode = add
#				gene = beards
#				template = all_beards
#				accessory = male_beard_western_02
#			}
#		}
#		weight = {
#			base = 0
#			modifier = {
#				add = 1000
#				exists = this
#				exists = character:90105
#				this = character:90105
#			}
#		}
#	}
#
#	42019_ludwig = { # Son of Ludwig the German
#		dna_modifiers = {
#			accessory = {
#				mode = add
#				gene = hairstyles
#				template = all_hairstyles
#				accessory = m_hair_ep2_western_02
#			}
#			accessory = {
#				mode = add
#				gene = beards
#				template = all_beards
#				accessory = male_beard_mena_04
#			}
#		}
#		weight = {
#			base = 0
#			modifier = {
#				add = 1000
#				exists = this
#				exists = character:42019
#				this = character:42019
#			}
#		}
#	}
#
#	# King Louis #
#	30228_king_louis_start = {
#		dna_modifiers = {
#			accessory = {
#				mode = add
#				gene = hairstyles
#				template = scripted_character_hairstyles_01
#				accessory = male_hair_western_07
#			}
#			accessory = {
#				mode = add
#				gene = beards
#				template = ep2_beards
#				accessory = m_beard_ep2_western_01
#			}
#			accessory = {
#				mode = add
#				gene = headgear
#				template = ep1_crown_of_lombardy
#				accessory = male_headgear_secular_ep1_crown_of_lombardy
#			}
#			accessory = {
#				mode = add
#				gene = clothes
#				template = ep2_western_era1_high_nobility_clothes
#				accessory = m_clothes_sec_ep2_western_era1_nob_01_hi
#			}
#			accessory = {
#				mode = add
#				gene = cloaks
#				template = ep2_cloak_western_era1_high_nobility
#				accessory = m_cloaks_sec_ep2_western_era1_nob_01_hi
#			}
#		}
#		weight = {
#			base = 0
#			modifier = {
#				add = 2000
#				exists = this
#				exists = character:30228
#				this = character:30228
#				portrait_royalty_trigger = {
#					CULTURE_INPUT = western
#				}
#			}
#		}
#	}
#
#	30228_king_louis = {
#		dna_modifiers = {
#			accessory = {
#				mode = add
#				gene = hairstyles
#				template = scripted_character_hairstyles_01
#				accessory = male_hair_western_07
#			}
#			accessory = {
#				mode = add
#				gene = beards
#				template = ep2_beards
#				accessory = m_beard_ep2_western_01
#			}
#		}
#		weight = {
#			base = 0
#			modifier = {
#				add = 1000
#				exists = this
#				exists = character:30228
#				this = character:30228
#			}
#		}
#	}
#
#	#----------------------------------------------------867 The Great Adventures------------------------------------------------------------#
#
#	40605_rurik_rurikid_start = {
#		dna_modifiers = {
#			accessory = {
#				mode = add
#				gene = hairstyles
#				template = scripted_character_hairstyles_01
#				accessory = male_hair_northern_02
#			}
#			accessory = {
#				mode = add
#				gene = beards
#				template = scripted_character_beards_01
#				accessory = male_beard_northern_03
#			}
#			accessory = {
#				mode = add
#				gene = headgear
#				template = fp1_nobility
#				accessory = male_headgear_religious_northern_high_01
#			}
#			accessory = {
#				mode = add
#				gene = clothes
#				template = fp1_high_nobility_clothes
#				accessory = male_clothes_secular_fp1_nobility_01_high
#			}
#			accessory = {
#				mode = add
#				gene = cloaks
#				template = fp1_cloak_berserker
#				accessory = male_furs_secular_fp1_nobility_03
#			}
#		}
#		weight = {
#			base = 0
#			modifier = {
#				add = 2000
#				exists = this
#				exists = character:40605
#				this = character:40605
#				portrait_high_nobles_headgear_trigger = {
#					CULTURE_INPUT = western
#				}
#			}
#		}
#	}
#
#	40605_rurik_rurikid = {
#		dna_modifiers = {
#			accessory = {
#				mode = add
#				gene = hairstyles
#				template = scripted_character_hairstyles_01
#				accessory = male_hair_northern_02
#			}
#			accessory = {
#				mode = add
#				gene = beards
#				template = scripted_character_beards_01
#				accessory = male_beard_northern_03
#			}
#		}
#		weight = {
#			base = 0
#			modifier = {
#				add = 1000
#				exists = this
#				exists = character:40605
#				this = character:40605
#			}
#		}
#	}
#
#	159137_almos_arpad_start = {
#		dna_modifiers = {
#			accessory = {
#				mode = add
#				gene = hairstyles
#				template = scripted_character_hairstyles_01
#				accessory = male_hair_steppe_02
#			}
#			accessory = {
#				mode = add
#				gene = beards
#				template = scripted_character_beards_01
#				accessory = male_beard_western_09
#			}
#			accessory = {
#				mode = add
#				gene = headgear
#				template = steppe_royalty
#				accessory = male_headgear_secular_steppe_royalty_01
#			}
#			accessory = {
#				mode = add
#				gene = clothes
#				template = steppe_high_nobility_clothes
#				accessory = male_clothes_secular_steppe_nobility_01_high
#			}
#		}
#		weight = {
#			base = 0
#			modifier = {
#				add = 2000
#				exists = this
#				exists = character:159137
#				this = character:159137
#				portrait_royalty_trigger = {
#					CULTURE_INPUT = steppe
#				}
#			}
#		}
#	}
#
#	159137_almos_arpad = {
#		dna_modifiers = {
#			accessory = {
#				mode = add
#				gene = hairstyles
#				template = scripted_character_hairstyles_01
#				accessory = male_hair_steppe_02
#			}
#			accessory = {
#				mode = add
#				gene = beards
#				template = scripted_character_beards_01
#				accessory = male_beard_western_09
#			}
#		}
#		weight = {
#			base = 0
#			modifier = {
#				add = 1000
#				exists = this
#				exists = character:159137
#				this = character:159137
#			}
#		}
#	}
#
#	6448_count_eudes_start = {
#		dna_modifiers = {
#			accessory = {
#				mode = add
#				gene = hairstyles
#				template = scripted_character_hairstyles_01
#				accessory = male_hair_western_06
#			}
#			accessory = {
#				mode = add
#				gene = beards
#				template = scripted_character_beards_01
#				accessory = male_beard_northern_03
#			}
#			accessory = {
#				mode = add
#				gene = clothes
#				template = ep2_western_era1_low_nobility_clothes
#				accessory = m_clothes_sec_ep2_western_era1_nob_01_lo
#			}
#		}
#		weight = {
#			base = 0
#			modifier = {
#				add = 2000
#				exists = this
#				exists = character:6448
#				this = character:6448
#				portrait_low_nobles_trigger = {
#					CULTURE_INPUT = western
#				}
#			}
#		}
#	}
#
#	6448_count_eudes = {
#		dna_modifiers = {
#			accessory = {
#				mode = add
#				gene = hairstyles
#				template = scripted_character_hairstyles_01
#				accessory = male_hair_western_06
#			}
#			accessory = {
#				mode = add
#				gene = beards
#				template = scripted_character_beards_01
#				accessory = male_beard_northern_03
#			}
#		}
#		weight = {
#			base = 0
#			modifier = {
#				add = 1000
#				exists = this
#				exists = character:6448
#				this = character:6448
#			}
#		}
#	}
#
#	6878_jarl_haesteinn_start = {
#		dna_modifiers = {
#			accessory = {
#				mode = add
#				gene = hairstyles
#				template = scripted_character_hairstyles_01
#				accessory = male_hair_northern_03
#			}
#			accessory = {
#				mode = add
#				gene = beards
#				template = scripted_character_beards_01
#				accessory = male_beard_northern_02
#			}
#			accessory = {
#				mode = add
#				gene = headgear
#				template = fp1_low_nobility
#				accessory = male_headgear_secular_fp1_common_01
#			}
#			accessory = {
#				mode = add
#				gene = clothes
#				template = fp1_high_nobility_clothes
#				accessory = male_clothes_secular_fp1_nobility_02_high
#			}
#			accessory = {
#				mode = add
#				gene = cloaks
#				template = fp1_cloak
#				accessory = male_cloaks_secular_fp1_nobility_01
#			}
#		}
#		weight = {
#			base = 0
#			modifier = {
#				add = 2000
#				exists = this
#				exists = character:6878
#				this = character:6878
#				portrait_low_nobles_trigger = {
#					CULTURE_INPUT = northern
#				}
#			}
#		}
#	}
#
#	6878_jarl_haesteinn = {
#		dna_modifiers = {
#			accessory = {
#				mode = add
#				gene = hairstyles
#				template = scripted_character_hairstyles_01
#				accessory = male_hair_northern_03
#			}
#			accessory = {
#				mode = add
#				gene = beards
#				template = scripted_character_beards_01
#				accessory = male_beard_northern_02
#			}
#		}
#		weight = {
#			base = 0
#			modifier = {
#				add = 1000
#				exists = this
#				exists = character:6878
#				this = character:6878
#			}
#		}
#	}
#
#	251187_daurama_daura_start = {
#		dna_modifiers = {
#			accessory = {
#				mode = add
#				gene = hairstyles
#				template = scripted_character_hairstyles_01
#				accessory = male_hair_sub_saharan_01
#			}
#			accessory = {
#				mode = add
#				gene = clothes
#				template = sub_saharan_low_nobility_clothes
#				accessory = male_clothes_secular_sub_saharan_nobility_01_low
#			}
#		}
#		weight = {
#			base = 0
#			modifier = {
#				add = 2000
#				exists = this
#				exists = character:251187
#				this = character:251187
#				portrait_low_nobles_trigger = {
#					CULTURE_INPUT = african
#				}
#			}
#		}
#	}
#
#	251187_daurama_daura = {
#		dna_modifiers = {
#			accessory = {
#				mode = add
#				gene = hairstyles
#				template = scripted_character_hairstyles_01
#				accessory = male_hair_sub_saharan_01
#			}
#		}
#		weight = {
#			base = 0
#			modifier = {
#				add = 1000
#				exists = this
#				exists = character:251187
#				this = character:251187
#			}
#		}
#	}
#
#	#----------------------------------------------------867 Wrath of the Northmen------------------------------------------------------------#
#
#	163108_bjorn_ironside_start = {
#		dna_modifiers = {
#			accessory = {
#				mode = add
#				gene = hairstyles
#				template = scripted_character_hairstyles_01
#				accessory = male_hair_fp1_03
#			}
#			accessory = {
#				mode = add
#				gene = beards
#				template = scripted_character_beards_01
#				accessory = male_beard_fp1_01
#			}
#			accessory = {
#				mode = add
#				gene = headgear
#				template = fp1_royalty
#				accessory = male_headgear_secular_fp1_royalty_01
#			}
#			accessory = {
#				mode = add
#				gene = clothes
#				template = fp1_high_nobility_clothes
#				accessory = male_clothes_secular_fp1_nobility_01_high
#			}
#			accessory = {
#				mode = add
#				gene = cloaks
#				template = fp1_cloak
#				accessory = male_furs_secular_fp1_nobility_02
#			}
#
#		}
#		weight = {
#			base = 0
#			modifier = {
#				add = 2000
#				exists = this
#				exists = character:163108
#				this = character:163108
#				portrait_high_nobles_headgear_trigger = {
#					CULTURE_INPUT = northern
#				}
#			}
#		}
#	}
#
#	163108_bjorn_ironside = {
#		dna_modifiers = {
#			accessory = {
#				mode = add
#				gene = hairstyles
#				template = scripted_character_hairstyles_01
#				accessory = male_hair_fp1_03
#			}
#			accessory = {
#				mode = add
#				gene = beards
#				template = scripted_character_beards_01
#				accessory = male_beard_fp1_01
#			}
#		}
#		weight = {
#			base = 0
#			modifier = {
#				add = 1000
#				exists = this
#				exists = character:163108
#				this = character:163108
#			}
#		}
#	}
#
#	6863_ingrid_bjornsdotter = {
#		dna_modifiers = {
#			accessory = {
#				mode = add
#				gene = hairstyles
#				template = scripted_character_hairstyles_01
#				accessory = female_hair_northern_01
#				type = female
#			}
#		}
#		weight = {
#			base = 0
#			modifier = {
#				add = 1000
#				exists = this
#				exists = character:6863
#				this = character:6863
#			}
#		}
#	}
#
#	100500_eirikr_bjornsson = { # Son of Björn Ironside
#		dna_modifiers = {
#			accessory = {
#				mode = add
#				gene = hairstyles
#				template = all_hairstyles
#				accessory = male_hair_western_07
#			}
#			accessory = {
#				mode = add
#				gene = beards
#				template = all_beards
#				accessory = male_beard_fp1_03
#			}
#		}
#		weight = {
#			base = 0
#			modifier = {
#				add = 1000
#				exists = this
#				exists = character:100500
#				this = character:100500
#			}
#		}
#	}
#
#	6839_iliana_of_uppland = {
#		dna_modifiers = {
#			accessory = {
#				mode = add
#				gene = hairstyles
#				template = scripted_character_hairstyles_01
#				accessory = female_hair_northern_03
#				type = female
#			}
#		}
#		weight = {
#			base = 0
#			modifier = {
#				add = 1000
#				exists = this
#				exists = character:6839
#				this = character:6839
#			}
#		}
#	}
#
#	163110_sigurdr_snake_in_the_eye_start = {
#		dna_modifiers = {
#			accessory = {
#				mode = add
#				gene = hairstyles
#				template = scripted_character_hairstyles_01
#				accessory = male_hair_northern_02
#			}
#			accessory = {
#				mode = add
#				gene = beards
#				template = scripted_character_beards_01
#				accessory = male_beard_fp1_02
#			}
#			accessory = {
#				mode = add
#				gene = headgear
#				template = religious_northern_high
#				accessory = male_headgear_religious_northern_high_01
#			}
#			accessory = {
#				mode = add
#				gene = clothes
#				template = fp1_high_nobility_clothes
#				accessory = male_clothes_secular_fp1_nobility_02_high
#			}
#			accessory = {
#				mode = add
#				gene = cloaks
#				template = fp1_cloak
#				accessory = male_cloaks_secular_fp1_nobility_02
#			}
#
#		}
#		weight = {
#			base = 0
#			modifier = {
#				add = 2000
#				exists = this
#				exists = character:163110
#				this = character:163110
#				portrait_high_nobles_headgear_trigger = {
#					CULTURE_INPUT = northern
#				}
#			}
#		}
#	}
#
#	163110_sigurdr_snake_in_the_eye = {
#		dna_modifiers = {
#			accessory = {
#				mode = add
#				gene = hairstyles
#				template = scripted_character_hairstyles_01
#				accessory = male_hair_northern_02
#			}
#			accessory = {
#				mode = add
#				gene = beards
#				template = scripted_character_beards_01
#				accessory = male_beard_fp1_02
#			}
#		}
#		weight = {
#			base = 0
#			modifier = {
#				add = 1000
#				exists = this
#				exists = character:163110
#				this = character:163110
#			}
#		}
#	}
#
#	163111_ivar_the_boneless_start = {
#		dna_modifiers = {
#			accessory = {
#				mode = add
#				gene = hairstyles
#				template = scripted_character_hairstyles_01
#				accessory = male_hair_northern_01
#			}
#			accessory = {
#				mode = add
#				gene = beards
#				template = scripted_character_beards_01
#				accessory = male_beard_fp1_02
#			}
#			accessory = {
#				mode = add
#				gene = headgear
#				template = western_high_nobility
#				accessory = male_headgear_secular_western_high_nobility_01
#			}
#			accessory = {
#				mode = add
#				gene = clothes
#				template = northern_high_nobility_clothes
#				accessory = male_clothes_secular_northern_nobility_02_high
#			}
#			accessory = {
#				mode = add
#				gene = cloaks
#				template = fp1_cloak
#				accessory = male_cloaks_secular_fp1_nobility_03
#			}
#		}
#		weight = {
#			base = 0
#			modifier = {
#				add = 2000
#				exists = this
#				exists = character:163111
#				this = character:163111
#				portrait_high_nobles_headgear_trigger = {
#					CULTURE_INPUT = northern
#				}
#			}
#		}
#	}
#
#	163111_ivar_the_boneless = {
#		dna_modifiers = {
#			accessory = {
#				mode = add
#				gene = hairstyles
#				template = scripted_character_hairstyles_01
#				accessory = male_hair_northern_01
#			}
#			accessory = {
#				mode = add
#				gene = beards
#				template = scripted_character_beards_01
#				accessory = male_beard_fp1_02
#			}
#		}
#		weight = {
#			base = 0
#			modifier = {
#				add = 1000
#				exists = this
#				exists = character:163111
#				this = character:163111
#			}
#		}
#	}
#
#	163112_halfdan_whiteshirt_start = {
#		dna_modifiers = {
#			accessory = {
#				mode = add
#				gene = hairstyles
#				template = scripted_character_hairstyles_01
#				accessory = male_hair_fp1_06
#			}
#			accessory = {
#				mode = add
#				gene = beards
#				template = scripted_character_beards_01
#				accessory = male_beard_fp1_03
#			}
#			accessory = {
#				mode = add
#				gene = headgear
#				template = religious_northern_high
#				accessory = male_headgear_religious_northern_high_01
#			}
#			accessory = {
#				mode = add
#				gene = clothes
#				template = fp1_high_nobility_clothes
#				accessory = male_clothes_secular_fp1_nobility_02_high
#			}
#			accessory = {
#				mode = add
#				gene = cloaks
#				template = fp1_cloak
#				accessory = male_cloaks_secular_fp1_nobility_03
#			}
#		}
#		weight = {
#			base = 0
#			modifier = {
#				add = 2000
#				exists = this
#				exists = character:163112
#				this = character:163112
#				portrait_high_nobles_headgear_trigger = {
#					CULTURE_INPUT = northern
#				}
#			}
#		}
#	}
#
#	163112_halfdan_whiteshirt = {
#		dna_modifiers = {
#			accessory = {
#				mode = add
#				gene = hairstyles
#				template = scripted_character_hairstyles_01
#				accessory = male_hair_fp1_06
#			}
#			accessory = {
#				mode = add
#				gene = beards
#				template = scripted_character_beards_01
#				accessory = male_beard_fp1_03
#			}
#		}
#		weight = {
#			base = 0
#			modifier = {
#				add = 1000
#				exists = this
#				exists = character:163112
#				this = character:163112
#			}
#		}
#	}
#
#	168336_gudfrid = {
#		dna_modifiers = {
#			accessory = {
#				mode = add
#				gene = hairstyles
#				template = all_hairstyles
#				accessory = male_hair_fp1_05
#			}
#			accessory = {
#				mode = add
#				gene = beards
#				template = all_beards
#				accessory = male_beard_fp1_01
#			}
#		}
#		weight = {
#			base = 0
#			modifier = {
#				add = 1000
#				exists = this
#				exists = character:168336
#				this = character:168336
#			}
#		}
#	}
#
#	7627_earl_alfred_start = {
#		dna_modifiers = {
#			accessory = {
#				mode = add
#				gene = hairstyles
#				template = ep2_hairstyles_western
#				accessory = m_hair_ep2_western_02
#			}
#			accessory = {
#				mode = add
#				gene = beards
#				template = no_beard
#				value = 0.5
#			}
#			accessory = {
#				mode = add
#				gene = headgear
#				template = northern_common
#				accessory = male_headgear_secular_northern_common_01
#			}
#			accessory = {
#				mode = add
#				gene = clothes
#				template = northern_high_nobility_clothes
#				accessory = male_clothes_secular_northern_nobility_02_high
#			}
#		}
#		weight = {
#			base = 0
#			modifier = {
#				add = 2000
#				exists = this
#				exists = character:7627
#				this = character:7627
#				portrait_low_nobles_trigger = {
#					CULTURE_INPUT = western
#				}
#			}
#		}
#	}
#
#	7627_earl_alfred = {
#		dna_modifiers = {
#			accessory = {
#				mode = add
#				gene = hairstyles
#				template = all_hairstyles
#				accessory = m_hair_ep2_western_02
#			}
#			accessory = {
#				mode = add
#				gene = beards
#				template = all_beards
#				accessory = m_beard_ep2_western_01
#			}
#		}
#		weight = {
#			base = 0
#			modifier = {
#				add = 1000
#				exists = this
#				exists = character:7627
#				this = character:7627
#			}
#		}
#	}
#
#	33358_aethelred = { # Alfred's brother Aethelred
#		dna_modifiers = {
#			accessory = {
#				mode = add
#				gene = hairstyles
#				template = all_hairstyles
#				accessory = m_hair_ep2_western_01
#			}
#			accessory = {
#				mode = add
#				gene = beards
#				template = all_beards
#				accessory = m_beard_ep2_western_03
#			}
#		}
#		weight = {
#			base = 0
#			modifier = {
#				add = 1000
#				exists = this
#				exists = character:33358
#				this = character:33358
#			}
#		}
#	}
#
#	#---------------------------------------------------# 867 The Struggle for Iberia #-------------------------------------------------#
#
#	# Count Hermenexildo Gutierrez #
#	73857_mendo_guterres_start = {
#		dna_modifiers = {
#			accessory = {
#				mode = add
#				gene = hairstyles
#				template = scripted_character_hairstyles_03
#				accessory = male_hair_fp2_iberian_christian_02
#			}
#			accessory = {
#				mode = add
#				gene = beards
#				template = fp2_beards_straight
#				accessory = male_beard_fp2_iberian_christian_01
#			}
#			accessory = {
#				mode = add
#				gene = clothes
#				template = ep2_western_era1_high_nobility_clothes
#				accessory = m_clothes_sec_ep2_western_era1_nob_01_hi
#			}
#			accessory = {
#				mode = add
#				gene = headgear
#				template = fp2_scripted_headgear_01
#				value = 0.1 # For the randomness to work correctly
#			}
#		}
#		weight = {
#			base = 0
#			modifier = {
#				add = 2000
#				exists = this
#				exists = character:73857
#				this = character:73857
#				portrait_low_nobles_trigger = {
#					CULTURE_INPUT = fp2_iberian_christian
#				}
#			}
#		}
#	}
#
#	73857_mendo_guterres = {
#		dna_modifiers = {
#			accessory = {
#				mode = add
#				gene = hairstyles
#				template = scripted_character_hairstyles_03
#				accessory = male_hair_fp2_iberian_christian_02
#			}
#		}
#		weight = {
#			base = 0
#			modifier = {
#				add = 1000
#				exists = this
#				exists = character:73857
#				this = character:73857
#			}
#		}
#	}
#
#	73759_ermesenda = { # wife of count Mendo
#		dna_modifiers = {
#			accessory = {
#				mode = add
#				gene = hairstyles
#				template = scripted_character_hairstyles_03
#				accessory = male_hair_fp2_iberian_christian_01
#			}
#		}
#		weight = {
#			base = 0
#			modifier = {
#				add = 1000
#				exists = this
#				exists = character:73759
#				this = character:73759
#			}
#		}
#	}
#
#	# Lubb Muzez #
#	73813_lupp_ibn_musa_start = {
#		dna_modifiers = {
#			accessory = {
#				mode = add
#				gene = hairstyles
#				template = scripted_character_hairstyles_03
#				accessory = male_hair_fp2_iberian_muslim_01
#			}
#			accessory = {
#				mode = add
#				gene = beards
#				template = scripted_character_beards_02
#				accessory = male_beard_fp2_iberian_muslim_01
#			}
#			accessory = {
#				mode = add
#				gene = headgear
#				template = fp2_muslim_war_nobility
#				accessory = m_headgear_sec_fp2_iberian_muslim_war_nob_01_lo
#			}
#			accessory = {
#				mode = add
#				gene = clothes
#				template = fp2_muslim_war_nobility_clothes
#				accessory = m_clothes_sec_fp2_iberian_muslim_war_nob_01_hi
#			}
#		}
#		weight = {
#			base = 0
#			modifier = {
#				add = 2000
#				exists = this
#				exists = character:73813
#				this = character:73813
#				portrait_low_nobles_armor_trigger = {
#					CULTURE_INPUT = fp2_iberian_muslim
#				}
#			}
#		}
#	}
#
#	73813_lupp_ibn_musa = {
#		dna_modifiers = {
#			accessory = {
#				mode = add
#				gene = hairstyles
#				template = scripted_character_hairstyles_03
#				accessory = male_hair_fp2_iberian_muslim_01
#			}
#			accessory = {
#				mode = add
#				gene = beards
#				template = scripted_character_beards_02
#				accessory = male_beard_fp2_iberian_muslim_01
#			}
#		}
#		weight = {
#			base = 0
#			modifier = {
#				add = 1000
#				exists = this
#				exists = character:73813
#				this = character:73813
#			}
#		}
#	}
#
#	73783_oria = {  # Lubb's daughter
#		dna_modifiers = {
#			accessory = {
#				mode = add
#				gene = hairstyles
#				template = scripted_character_hairstyles_03
#				accessory = female_hair_fp2_iberian_christian_03
#				type = female
#			}
#		}
#		weight = {
#			base = 0
#			modifier = {
#				add = 1000
#				exists = this
#				exists = character:73783
#				this = character:73783
#			}
#		}
#	}
#
#	73815_mohamed = {  # Lubb's son
#		dna_modifiers = {
#			accessory = {
#				mode = add
#				gene = hairstyles
#				template = scripted_character_hairstyles_03
#				accessory = male_hair_fp2_iberian_christian_01
#			}
#		}
#		weight = {
#			base = 0
#			modifier = {
#				add = 1000
#				exists = this
#				exists = character:73815
#				this = character:73815
#			}
#		}
#	}
#
#	# Guifre the Hairy #
#	70150_wilfred_the_hairy_start = {
#		dna_modifiers = {
#			accessory = {
#				mode = add
#				gene = hairstyles
#				template = scripted_character_hairstyles_03
#				accessory = male_hair_fp2_iberian_christian_02
#			}
#			accessory = {
#				mode = add
#				gene = beards
#				template = scripted_character_beards_01
#				accessory = male_beard_western_06
#			}
#			accessory = {
#				mode = add
#				gene = headgear
#				template = fp2_christian_war_nobility
#				accessory = m_headgear_sec_fp2_iberian_christian_war_nob_01_hi
#			}
#			accessory = {
#				mode = add
#				gene = clothes
#				template = ep2_western_era1_war_nobility_clothes
#				accessory = m_clothes_sec_ep2_western_era1_war_nob_01_hi
#			}
#		}
#		weight = {
#			base = 0
#			modifier = {
#				add = 2000
#				exists = this
#				exists = character:70150
#				this = character:70150
#				portrait_low_nobles_armor_trigger = {
#					CULTURE_INPUT = fp2_iberian_christian
#				}
#			}
#		}
#	}
#
#	70150_wilfred_the_hairy = {
#		dna_modifiers = {
#			accessory = {
#				mode = add
#				gene = hairstyles
#				template = scripted_character_hairstyles_03
#				accessory = male_hair_fp2_iberian_christian_02
#			}
#			accessory = {
#				mode = add
#				gene = beards
#				template = scripted_character_beards_01
#				accessory = male_beard_western_06
#			}
#		}
#		weight = {
#			base = 0
#			modifier = {
#				add = 1000
#				exists = this
#				exists = character:70150
#				this = character:70150
#			}
#		}
#	}
#
#	168137_bernat_of_gothia = { # Wilfred's Liege
#		dna_modifiers = {
#			accessory = {
#				mode = add
#				gene = hairstyles
#				template = scripted_character_hairstyles_01
#				accessory = male_hair_western_07
#			}
#			accessory = {
#				mode = add
#				gene = beards
#				template = scripted_character_beards_02
#				accessory = male_beard_fp2_iberian_christian_02
#			}
#		}
#		weight = {
#			base = 0
#			modifier = {
#				add = 1000
#				exists = this
#				exists = character:168137
#				this = character:168137
#			}
#		}
#	}
#
#	barcelona_00003_count_sunyer = { # Wilfred's Cousin
#		dna_modifiers = {
#			accessory = {
#				mode = add
#				gene = hairstyles
#				template = scripted_character_hairstyles_03
#				accessory = male_hair_fp2_iberian_christian_02
#			}
#			accessory = {
#				mode = add
#				gene = beards
#				template = scripted_character_beards_02
#				accessory = male_beard_fp2_iberian_christian_04
#			}
#		}
#		weight = {
#			base = 0
#			modifier = {
#				add = 1000
#				exists = this
#				exists = character:barcelona_00003
#				this = character:barcelona_00003
#			}
#		}
#	}
#
#	# Emir Abd-al-Rahman Marwanez
#	73957_ibn_marwan_start = {
#		dna_modifiers = {
#			accessory = {
#				mode = add
#				gene = hairstyles
#				template = scripted_character_hairstyles_03
#				accessory = male_hair_fp2_iberian_muslim_01
#			}
#			accessory = {
#				mode = add
#				gene = beards
#				template = scripted_character_beards_02
#				accessory = male_beard_fp2_iberian_christian_02
#			}
#			accessory = {
#				mode = add
#				gene = headgear
#				template = fp2_muslim_low_nobility
#				accessory = male_headgear_secular_fp2_iberian_muslim_common_01_high
#			}
#			accessory = {
#				mode = add
#				gene = clothes
#				template = fp2_muslim_high_nobility_clothes
#				accessory = male_clothes_secular_fp2_iberian_muslim_nobility_02_high
#			}
#		}
#		weight = {
#			base = 0
#			modifier = {
#				add = 2000
#				exists = this
#				exists = character:73957
#				this = character:73957
#				portrait_high_nobles_headgear_trigger = {
#					CULTURE_INPUT = fp2_iberian_muslim
#				}
#			}
#		}
#	}
#
#	73957_ibn_marwan = {
#		dna_modifiers = {
#			accessory = {
#				mode = add
#				gene = hairstyles
#				template = scripted_character_hairstyles_03
#				accessory = male_hair_fp2_iberian_muslim_01
#			}
#			accessory = {
#				mode = add
#				gene = beards
#				template = scripted_character_beards_02
#				accessory = male_beard_fp2_iberian_christian_02
#			}
#		}
#		weight = {
#			base = 0
#			modifier = {
#				add = 1000
#				exists = this
#				exists = character:73957
#				this = character:73957
#			}
#		}
#	}
#
#	surunbaqi0001_sadun_of_porto = { # Marwan's friend
#		dna_modifiers = {
#			accessory = {
#				mode = add
#				gene = hairstyles
#				template = scripted_character_hairstyles_03
#				accessory = male_hair_fp2_iberian_muslim_03
#			}
#			accessory = {
#				mode = add
#				gene = beards
#				template = scripted_character_beards_02
#				accessory = male_beard_fp2_iberian_christian_03
#			}
#		}
#		weight = {
#			base = 0
#			modifier = {
#				add = 1000
#				exists = this
#				exists = character:surunbaqi0001
#				this = character:surunbaqi0001
#			}
#		}
#	}
#
#	# Emir Adanis
#	danis0005_emir_adanis_start = {
#		dna_modifiers = {
#			accessory = {
#				mode = add
#				gene = hairstyles
#				template = scripted_character_hairstyles_03
#				accessory = male_hair_fp2_iberian_muslim_03
#			}
#			accessory = {
#				mode = add
#				gene = beards
#				template = scripted_character_beards_02
#				accessory = male_beard_fp2_iberian_christian_03
#			}
#			accessory = {
#				mode = add
#				gene = headgear
#				template = fp2_muslim_low_nobility
#				accessory = male_headgear_secular_fp2_iberian_muslim_nobility_01
#			}
#			accessory = {
#				mode = add
#				gene = clothes
#				template = fp2_muslim_high_nobility_clothes
#				accessory = male_clothes_secular_fp2_iberian_muslim_nobility_01_high
#			}
#		}
#		weight = {
#			base = 0
#			modifier = {
#				add = 2000
#				exists = this
#				exists = character:danis0005
#				this = character:danis0005
#				portrait_high_nobles_headgear_trigger = {
#					CULTURE_INPUT = fp2_iberian_muslim
#				}
#			}
#		}
#	}
#
#	danis0005_emir_adanis = {
#		dna_modifiers = {
#			accessory = {
#				mode = add
#				gene = hairstyles
#				template = scripted_character_hairstyles_03
#				accessory = male_hair_fp2_iberian_muslim_03
#			}
#			accessory = {
#				mode = add
#				gene = beards
#				template = scripted_character_beards_02
#				accessory = male_beard_fp2_iberian_christian_03
#			}
#		}
#		weight = {
#			base = 0
#			modifier = {
#				add = 1000
#				exists = this
#				exists = character:danis0005
#				this = character:danis0005
#			}
#		}
#	}
#
#	# Others #
#	70292_king_gartzia = {
#		dna_modifiers = {
#			accessory = {
#				mode = add
#				gene = hairstyles
#				template = scripted_character_hairstyles_03
#				accessory = male_hair_fp2_iberian_christian_02
#			}
#			accessory = {
#				mode = add
#				gene = beards
#				template = scripted_character_beards_02
#				accessory = male_beard_fp2_iberian_christian_02
#			}
#		}
#		weight = {
#			base = 0
#			modifier = {
#				add = 1000
#				exists = this
#				exists = character:70292
#				this = character:70292
#			}
#		}
#	}
#
#	70019_king_adelfonso = { # King Adelfonso III of Asturias
#		dna_modifiers = {
#			accessory = {
#				mode = add
#				gene = hairstyles
#				template = scripted_character_hairstyles_03
#				accessory = male_hair_fp2_iberian_christian_01
#			}
#			accessory = {
#				mode = add
#				gene = beards
#				template = fp2_beards_straight
#				accessory = male_beard_fp2_iberian_christian_01
#			}
#			accessory = {
#				mode = add
#				gene = headgear
#				template = ep2_western_era1_royalty
#				accessory = m_headgear_sec_ep2_western_era1_roy_01
#			}
#			accessory = {
#				mode = add
#				gene = clothes
#				template = fp2_christian_high_nobility_clothes
#				accessory = male_clothes_secular_fp2_iberian_christian_nobility_02_high
#			}
#		}
#		weight = {
#			base = 0
#			modifier = {
#				add = 1000
#				exists = this
#				exists = character:70019
#				this = character:70019
#			}
#		}
#	}
#
#	#----------------------------------------------------867 Iranian Revival------------------------------------------------------------#
#
#	# Amir Yaqub Al-Laith #
#	163101_amir_yaqub_start = {
#		dna_modifiers = {
#			accessory = {
#				mode = add
#				gene = hairstyles
#				template = fp2_hairstyles_iberian_muslim_straight
#				accessory = male_hair_fp2_iberian_muslim_01
#			}
#			accessory = {
#				mode = add
#				gene = beards
#				template = scripted_character_beards_02
#				accessory = male_beard_fp2_iberian_muslim_01
#			}
#			accessory = {
#				mode = add
#				gene = headgear
#				template = mena_royalty
#				accessory = male_headgear_secular_mena_royalty_01
#			}
#			accessory = {
#				mode = add
#				gene = clothes
#				template = mena_high_nobility_clothes
#				accessory = male_clothes_secular_mena_nobility_01_high
#			}
#		}
#		weight = {
#			base = 0
#			modifier = {
#				add = 2000
#				exists = this
#				exists = character:163101
#				this = character:163101
#				portrait_royalty_trigger = {
#					CULTURE_INPUT = fp3_iranian
#				}
#			}
#		}
#	}
#
#	163101_amir_yaqub = {
#		dna_modifiers = {
#			accessory = {
#				mode = add
#				gene = hairstyles
#				template = fp2_hairstyles_iberian_muslim_straight
#				accessory = male_hair_fp2_iberian_muslim_01
#			}
#			accessory = {
#				mode = add
#				gene = beards
#				template = scripted_character_beards_02
#				accessory = male_beard_fp2_iberian_muslim_01
#			}
#		}
#		weight = {
#			base = 0
#			modifier = {
#				add = 1000
#				exists = this
#				exists = character:163101
#				this = character:163101
#			}
#		}
#	}
#
#	# Sebuk #
#	extra_turks_0001_sebuk = {
#		dna_modifiers = {
#			accessory = {
#				mode = add
#				gene = hairstyles
#				template = fp3_hairstyles_turkic_straight
#				accessory = m_hair_fp3_iranian_02
#			}
#			accessory = {
#				mode = add
#				gene = beards
#				template = thin_beards_straight
#				accessory = male_beard_steppe_01
#			}
#		}
#		weight = {
#			base = 0
#			modifier = {
#				add = 200
#				exists = this
#				exists = character:extra_turks_0001
#				this = character:extra_turks_0001
#				portrait_low_nobles_trigger = {
#					CULTURE_INPUT = fp3_turkic
#				}
#			}
#		}
#	}
#
#	# Caliph Al-Mutazz #
#	34014_Caliph_Al_Mutazz = {
#		dna_modifiers = {
#			accessory = {
#				mode = add
#				gene = hairstyles
#				template = mena_hairstyles_curly
#				accessory = male_hair_mena_04
#			}
#			accessory = {
#				mode = add
#				gene = beards
#				template = western_beards_straight
#				accessory = male_beard_western_07
#			}
#		}
#		weight = {
#			base = 0
#			modifier = {
#				add = 200
#				exists = this
#				exists = character:34014
#				this = character:34014
#			}
#		}
#	}
#
#	# Muhammad Tahirid #
#	1000230509_muhammad_tahirid_start = {
#		dna_modifiers = {
#			accessory = {
#				mode = add
#				gene = hairstyles
#				template = scripted_character_hairstyles_01
#				accessory = male_hair_mena_01
#			}
#			accessory = {
#				mode = add
#				gene = beards
#				template = fp3_iranian_beards_curly
#				accessory = m_beard_fp3_iranian_02
#			}
#			accessory = {
#				mode = add
#				gene = headgear
#				template = fp3_iranian_nobility
#				accessory = m_headgear_sec_fp3_iranian_nob_02
#			}
#			accessory = {
#				mode = add
#				gene = clothes
#				template = fp3_iranian_high_nobility_clothes
#				accessory = m_clothes_sec_fp3_iranian_nob_02_hi
#			}
#		}
#		weight = {
#			base = 0
#			modifier = {
#				add = 2000
#				exists = this
#				exists = character:1000230509
#				this = character:1000230509
#				portrait_high_nobles_trigger = {
#					CULTURE_INPUT = fp3_iranian
#				}
#			}
#		}
#	}
#
#	1000230509_muhammad_tahirid = {
#		dna_modifiers = {
#			accessory = {
#				mode = add
#				gene = hairstyles
#				template = scripted_character_hairstyles_01
#				accessory = male_hair_mena_01
#			}
#			accessory = {
#				mode = add
#				gene = beards
#				template = fp3_iranian_beards_curly
#				accessory = m_beard_fp3_iranian_02
#			}
#		}
#		weight = {
#			base = 0
#			modifier = {
#				add = 1000
#				exists = this
#				exists = character:1000230509
#				this = character:1000230509
#			}
#		}
#	}
#
#	# Amir-e Amiran Muhammad #
#	163100_Muhammad  = {
#		dna_modifiers = {
#			accessory = {
#				mode = add
#				gene = hairstyles
#				template = mena_hairstyles_afro
#				accessory = male_hair_sub_saharan_01
#			}
#			accessory = {
#				mode = add
#				gene = beards
#				template = mena_beards_curly
#				accessory = male_beard_mena_01
#			}
#		}
#		weight = {
#			base = 0
#			modifier = {
#				add = 200
#				exists = this
#				exists = character:163100
#				this = character:163100
#				portrait_royalty_trigger = {
#					CULTURE_INPUT = fp3_iranian
#				}
#			}
#		}
#	}
#
#	# Rostam Bavandid #
#	45105_rostam_start = {
#		dna_modifiers = {
#			accessory = {
#				mode = add
#				gene = hairstyles
#				template = scripted_character_hairstyles_01
#				accessory = male_hair_byzantine_02
#			}
#			accessory = {
#				mode = add
#				gene = beards
#				template = fp3_iranian_beards_curly
#				accessory = m_beard_fp3_iranian_03
#			}
#			accessory = {
#				mode = add
#				gene = headgear
#				template = fp3_iranian_low_nobility
#				accessory = m_headgear_sec_fp3_iranian_nob_01
#			}
#			accessory = {
#				mode = add
#				gene = clothes
#				template = fp3_iranian_low_nobility_clothes
#				accessory = m_clothes_sec_fp3_iranian_nob_03_lo
#			}
#		}
#		weight = {
#			base = 0
#			modifier = {
#				add = 2000
#				exists = this
#				exists = character:45105
#				this = character:45105
#				portrait_low_nobles_trigger = {
#					CULTURE_INPUT = fp3_iranian
#				}
#			}
#		}
#	}
#
#	45105_rostam = {
#		dna_modifiers = {
#			accessory = {
#				mode = add
#				gene = hairstyles
#				template = scripted_character_hairstyles_01
#				accessory = male_hair_byzantine_02
#			}
#			accessory = {
#				mode = add
#				gene = beards
#				template = fp3_iranian_beards_curly
#				accessory = m_beard_fp3_iranian_03
#			}
#		}
#		weight = {
#			base = 0
#			modifier = {
#				add = 1000
#				exists = this
#				exists = character:45105
#				this = character:45105
#			}
#		}
#	}
#
#	# Hasan the Missionary #
#	45108_hasan_the_missionary = {
#		dna_modifiers = {
#			accessory = {
#				mode = add
#				gene = hairstyles
#				template = mena_hairstyles_curly
#				accessory = male_hair_western_03
#			}
#			accessory = {
#				mode = add
#				gene = beards
#				template = mena_beards_curly
#				accessory = male_beard_western_03
#			}
#		}
#		weight = {
#			base = 0
#			modifier = {
#				add = 200
#				exists = this
#				exists = character:45108
#				this = character:45108
#				portrait_high_nobles_trigger = {
#					CULTURE_INPUT = mena
#				}
#			}
#		}
#	}
#
#	# Ismail samani #
#	8816_ismail_samani_start = {
#		dna_modifiers = {
#			accessory = {
#				mode = add
#				gene = hairstyles
#				template = fp3_hairstyles_iranian_straight
#				accessory = m_hair_fp3_iranian_01
#			}
#			accessory = {
#				mode = add
#				gene = beards
#				template = mena_beards_straight
#				accessory = male_beard_mena_04
#			}
#			accessory = {
#				mode = add
#				gene = headgear
#				template = fp3_iranian_low_nobility
#				accessory = m_headgear_sec_fp3_iranian_nob_01
#			}
#			accessory = {
#				mode = add
#				gene = clothes
#				template = fp3_iranian_low_nobility_clothes
#				accessory = m_clothes_sec_fp3_iranian_nob_01_lo
#			}
#		}
#		weight = {
#			base = 0
#			modifier = {
#				add = 2000
#				exists = this
#				exists = character:163157
#				this = character:163157
#				portrait_low_nobles_trigger = {
#					CULTURE_INPUT = fp3_iranian
#				}
#			}
#		}
#	}
#
#	8816_ismail_samani = {
#		dna_modifiers = {
#			accessory = {
#				mode = add
#				gene = hairstyles
#				template = fp3_hairstyles_iranian_straight
#				accessory = m_hair_fp3_iranian_01
#			}
#			accessory = {
#				mode = add
#				gene = beards
#				template = mena_beards_straight
#				accessory = male_beard_mena_04
#			}
#		}
#		weight = {
#			base = 0
#			modifier = {
#				add = 1000
#				exists = this
#				exists = character:163157
#				this = character:163157
#			}
#		}
#	}
#
#	# Nasr Samani #
#	163099_Nars_Samani = {
#		dna_modifiers = {
#			accessory = {
#				mode = add
#				gene = hairstyles
#				template = fp3_hairstyles_iranian_wavy
#				accessory = m_hair_fp3_iranian_03
#			}
#			accessory = {
#				mode = add
#				gene = beards
#				template = fp3_iranian_beards_curly
#				accessory = m_beard_fp3_iranian_02
#			}
#		}
#		weight = {
#			base = 0
#			modifier = {
#				add = 200
#				exists = this
#				exists = character:163099
#				this = character:163099
#				portrait_royalty_trigger = {
#					CULTURE_INPUT = fp3_iranian
#				}
#			}
#		}
#	}
#
#	# Suri of Mandesh #
#	1230316_suri_of_mandesh_start = {
#		dna_modifiers = {
#			accessory = {
#				mode = add
#				gene = hairstyles
#				template = fp3_hairstyles_iranian_straight
#				accessory = m_hair_fp3_iranian_03
#			}
#			accessory = {
#				mode = add
#				gene = beards
#				template = fp3_iranian_beards_straight
#				accessory = m_beard_fp3_iranian_01
#			}
#			accessory = {
#				mode = add
#				gene = headgear
#				template = mena_high_nobility
#				accessory = male_headgear_secular_mena_high_nobility_01
#			}
#			accessory = {
#				mode = add
#				gene = clothes
#				template = mena_high_nobility_clothes
#				accessory = male_clothes_secular_mena_nobility_02_high
#			}
#		}
#		weight = {
#			base = 0
#			modifier = {
#				add = 2000
#				exists = this
#				exists = character:1230316
#				this = character:1230316
#				portrait_high_nobles_trigger = {
#					CULTURE_INPUT = fp3_iranian
#				}
#			}
#		}
#	}
#
#	1230316_suri_of_mandesh = {
#		dna_modifiers = {
#			accessory = {
#				mode = add
#				gene = hairstyles
#				template = fp3_hairstyles_iranian_straight
#				accessory = m_hair_fp3_iranian_03
#			}
#			accessory = {
#				mode = add
#				gene = beards
#				template = fp3_iranian_beards_straight
#				accessory = m_beard_fp3_iranian_01
#			}
#		}
#		weight = {
#			base = 0
#			modifier = {
#				add = 1000
#				exists = this
#				exists = character:1230316
#				this = character:1230316
#			}
#		}
#	}
#
#	# Abdullah #
#	extra_habbaris_3_abdullah = {
#		dna_modifiers = {
#			accessory = {
#				mode = add
#				gene = hairstyles
#				template = indian_hairstyles_curly
#				accessory = male_hair_mena_01
#			}
#			accessory = {
#				mode = add
#				gene = beards
#				template = indian_beards_curly
#				accessory = male_beard_mena_01
#			}
#		}
#		weight = {
#			base = 0
#			modifier = {
#				add = 200
#				exists = this
#				exists = character:extra_habbaris_3
#				this = character:extra_habbaris_3
#			}
#		}
#	}
#
#	#--------------------------------------------------------1066 fate of england-------------------------------------------------------#
#
#	122_king_harold_start = {
#		dna_modifiers = {
#			accessory = {
#				mode = add
#				gene = hairstyles
#				template = scripted_character_hairstyles_01
#				accessory = male_hair_western_05
#			}
#			accessory = {
#				mode = add
#				gene = beards
#				template = all_beards
#				accessory = m_beard_sp2_western_01
#			}
#			accessory = {
#				mode = add
#				gene = headgear
#				template = ep1_western_royalty
#				accessory = male_headgear_secular_ep1_western_royalty_01
#			}
#			accessory = {
#				mode = add
#				gene = clothes
#				template = northern_high_nobility_clothes
#				accessory = male_clothes_secular_northern_nobility_01_high
#			}
#			accessory = {
#				mode = add
#				gene = cloaks
#				template = western_royalty
#				accessory = male_cloaks_secular_western_royalty_01
#			}
#		}
#		weight = {
#			base = 0
#			modifier = {
#				add = 2000
#				exists = this
#				exists = character:122
#				this = character:122
#				portrait_royalty_trigger = {
#					CULTURE_INPUT = northern
#				}
#			}
#		}
#	}
#
#	122_king_harold = {
#		dna_modifiers = {
#			accessory = {
#				mode = add
#				gene = hairstyles
#				template = scripted_character_hairstyles_01
#				accessory = male_hair_western_05
#			}
#			accessory = {
#				mode = add
#				gene = beards
#				template = scripted_character_beards_01
#				accessory = male_beard_western_05
#			}
#		}
#		weight = {
#			base = 0
#			modifier = {
#				add = 1000
#				exists = this
#				exists = character:122
#				this = character:122
#			}
#		}
#	}
#
#	123_queen_ealdgyth = {
#		dna_modifiers = {
#			accessory = {
#				mode = add
#				gene = hairstyles
#				template = scripted_character_hairstyles_01
#				accessory = female_hair_western_04
#				type = female
#			}
#		}
#		weight = {
#			base = 0
#			modifier = {
#				add = 1000
#				exists = this
#				exists = character:123
#				this = character:123
#			}
#		}
#	}
#
#	124_tostig = { # Harold's brother
#		dna_modifiers = {
#			accessory = {
#				mode = add
#				gene = hairstyles
#				template = all_hairstyles
#				accessory = m_hair_ep2_western_01
#			}
#			accessory = {
#				mode = add
#				gene = beards
#				template = all_beards
#				accessory = male_beard_western_05
#			}
#		}
#		weight = {
#			base = 0
#			modifier = {
#				add = 1000
#				exists = this
#				exists = character:124
#				this = character:124
#			}
#		}
#	}
#
#	131_eadgifu_the_fair = {
#		dna_modifiers = {
#			accessory = {
#				mode = add
#				gene = hairstyles
#				template = scripted_character_hairstyles_01
#				accessory = female_hair_western_07
#				type = female
#			}
#		}
#		weight = {
#			base = 0
#			modifier = {
#				add = 1000
#				exists = this
#				exists = character:131
#				this = character:131
#			}
#		}
#	}
#
#	140_william_the_bastard_start = {
#		dna_modifiers = {
#			accessory = {
#				mode = add
#				gene = hairstyles
#				template = northern_hairstyles_straight
#				accessory = male_hair_northern_03
#			}
#			accessory = {
#				mode = add
#				gene = beards
#				template = no_beard
#				value = 0
#			}
#			accessory = {
#				mode = add
#				gene = headgear
#				template = western_high_nobility
#				accessory = male_headgear_secular_western_high_nobility_01
#			}
#			accessory = {
#				mode = add
#				gene = clothes
#				template = western_high_nobility_clothes
#				accessory = male_clothes_secular_western_nobility_03_high
#			}
#		}
#		weight = {
#			base = 0
#			modifier = {
#				add = 2000
#				exists = this
#				exists = character:140
#				this = character:140
#				portrait_high_nobles_headgear_trigger = {
#					CULTURE_INPUT = western
#				}
#			}
#		}
#	}
#
#	140_william_the_bastard = {
#		dna_modifiers = {
#			accessory = {
#				mode = add
#				gene = hairstyles
#				template = northern_hairstyles_straight
#				accessory = male_hair_northern_03
#			}
#			accessory = {
#				mode = add
#				gene = beards
#				template = no_beard
#				value = 0
#			}
#		}
#		weight = {
#			base = 0
#			modifier = {
#				add = 1000
#				exists = this
#				exists = character:140
#				this = character:140
#			}
#		}
#	}
#
#	367_duchess_mathilde = {
#		dna_modifiers = {
#			accessory = {
#				mode = add
#				gene = hairstyles
#				template = scripted_character_hairstyles_01
#				accessory = female_hair_western_04
#				type = female
#			}
#		}
#		weight = {
#			base = 0
#			modifier = {
#				add = 1000
#				exists = this
#				exists = character:367
#				this = character:367
#			}
#		}
#	}
#
#	146_william_the_red = {
#		dna_modifiers = {
#			accessory = {
#				mode = add
#				gene = hairstyles
#				template = scripted_character_hairstyles_01
#				accessory = male_hair_western_06
#			}
#		}
#		weight = {
#			base = 0
#			modifier = {
#				add = 1000
#				exists = this
#				exists = character:146
#				this = character:146
#			}
#		}
#	}
#
#	984_king_malcolm_start = {
#		dna_modifiers = {
#			accessory = {
#				mode = add
#				gene = hairstyles
#				template = scripted_character_hairstyles_01
#				accessory = male_hair_western_07
#			}
#			accessory = {
#				mode = add
#				gene = beards
#				template = scripted_character_beards_01
#				accessory = male_beard_western_08
#			}
#			accessory = {
#				mode = add
#				gene = headgear
#				template = ep1_western_royalty
#				accessory = male_headgear_secular_ep1_western_royalty_01
#			}
#			accessory = {
#				mode = add
#				gene = clothes
#				template = western_high_nobility_clothes
#				accessory = male_clothes_secular_western_nobility_03_high
#			}
#			accessory = {
#				mode = add
#				gene = cloaks
#				template = western_royalty
#				accessory = male_cloaks_secular_western_royalty_01
#			}
#		}
#		weight = {
#			base = 0
#			modifier = {
#				add = 2000
#				exists = this
#				exists = character:984
#				this = character:984
#				portrait_royalty_trigger = {
#					CULTURE_INPUT = western
#				}
#			}
#		}
#	}
#
#	984_king_malcolm = {
#		dna_modifiers = {
#			accessory = {
#				mode = add
#				gene = hairstyles
#				template = scripted_character_hairstyles_01
#				accessory = male_hair_western_07
#			}
#			accessory = {
#				mode = add
#				gene = beards
#				template = scripted_character_beards_01
#				accessory = male_beard_western_08
#			}
#		}
#		weight = {
#			base = 0
#			modifier = {
#				add = 1000
#				exists = this
#				exists = character:984
#				this = character:984
#			}
#		}
#	}
#
#	986_donald_start = { # "The Fair", Malcolm's brother
#		dna_modifiers = {
#			accessory = {
#				mode = add
#				gene = hairstyles
#				template = all_hairstyles
#				accessory = male_hair_rtt_01
#			}
#			accessory = {
#				mode = add
#				gene = beards
#				template = no_beard
#				value = 0.5
#			}
#			accessory = {
#				mode = add
#				gene = headgear
#				template = no_headgear
#				value = 0.5
#			}
#		}
#		weight = {
#			base = 0
#			modifier = {
#				add = 2000
#				exists = this
#				exists = character:986
#				this = character:986
#				OR = {
#					portrait_commoner_trigger = {
#						CULTURE_INPUT = western
#					}
#					portrait_low_nobles_trigger = {
#						CULTURE_INPUT = western
#					}
#				}
#			}
#		}
#	}
#
#	986_donald = { # "The Fair", Malcolm's brother
#		dna_modifiers = {
#			accessory = {
#				mode = add
#				gene = hairstyles
#				template = all_hairstyles
#				accessory = male_hair_rtt_01
#			}
#			accessory = {
#				mode = add
#				gene = beards
#				template = no_beard
#				value = 0.5
#			}
#		}
#		weight = {
#			base = 0
#			modifier = {
#				add = 1000
#				exists = this
#				exists = character:986
#				this = character:986
#			}
#		}
#	}
#
#	988_duncan = { # Malcolm's son
#		dna_modifiers = {
#			accessory = {
#				mode = add
#				gene = hairstyles
#				template = all_hairstyles
#				accessory = m_hair_ep2_western_01
#			}
#		}
#		weight = {
#			base = 0
#			modifier = {
#				add = 1000
#				exists = this
#				exists = character:988
#				this = character:988
#			}
#		}
#	}
#
#	102505_queen_ingebjorg = {
#		dna_modifiers = {
#			accessory = {
#				mode = add
#				gene = hairstyles
#				template = scripted_character_hairstyles_01
#				accessory = female_hair_western_03
#				type = female
#			}
#		}
#		weight = {
#			base = 0
#			modifier = {
#				add = 1000
#				exists = this
#				exists = character:102505
#				this = character:102505
#			}
#		}
#	}
#
#	101515_king_svend_start = {
#		dna_modifiers = {
#			accessory = {
#				mode = add
#				gene = hairstyles
#				template = scripted_character_hairstyles_01
#				accessory = male_hair_western_09
#			}
#			accessory = {
#				mode = add
#				gene = beards
#				template = scripted_character_beards_01
#				accessory = male_beard_mena_04
#			}
#			accessory = {
#				mode = add
#				gene = headgear
#				template = fp1_royalty
#				accessory = male_headgear_secular_fp1_royalty_01
#			}
#			accessory = {
#				mode = add
#				gene = clothes
#				template = northern_high_nobility_clothes
#				accessory = male_clothes_secular_northern_nobility_01_high
#			}
#			accessory = {
#				mode = add
#				gene = cloaks
#				template = fp1_cloak
#				accessory = male_cloaks_secular_fp1_nobility_03
#			}
#		}
#		weight = {
#			base = 0
#			modifier = {
#				add = 2000
#				exists = this
#				exists = character:101515
#				this = character:101515
#				portrait_royalty_trigger = {
#					CULTURE_INPUT = northern
#				}
#			}
#		}
#	}
#
#	101515_king_svend = {
#		dna_modifiers = {
#			accessory = {
#				mode = add
#				gene = hairstyles
#				template = scripted_character_hairstyles_01
#				accessory = male_hair_western_09
#			}
#			accessory = {
#				mode = add
#				gene = beards
#				template = scripted_character_beards_01
#				accessory = male_beard_mena_04
#			}
#		}
#		weight = {
#			base = 0
#			modifier = {
#				add = 1000
#				exists = this
#				exists = character:101515
#				this = character:101515
#			}
#		}
#	}
#
#	101517_harald_the_whetstone = { # Svend's son
#		dna_modifiers = {
#			accessory = {
#				mode = add
#				gene = hairstyles
#				template = all_hairstyles
#				accessory = male_hair_northern_03
#			}
#			accessory = {
#				mode = add
#				gene = beards
#				template = all_beards
#				accessory = male_beard_fp1_02
#			}
#		}
#		weight = {
#			base = 0
#			modifier = {
#				add = 1000
#				exists = this
#				exists = character:101517
#				this = character:101517
#			}
#		}
#	}
#
#	101517_knud= { # Svend's son
#		dna_modifiers = {
#			accessory = {
#				mode = add
#				gene = hairstyles
#				template = all_hairstyles
#				accessory = male_hair_western_07
#			}
#			accessory = {
#				mode = add
#				gene = beards
#				template = no_beard
#				value = 0.5
#			}
#		}
#		weight = {
#			base = 0
#			modifier = {
#				add = 1000
#				exists = this
#				exists = character:101519
#				this = character:101519
#			}
#		}
#	}
#
#	102531_harald_hardrade_start = {
#		dna_modifiers = {
#			accessory = {
#				mode = add
#				gene = hairstyles
#				template = scripted_character_hairstyles_01
#				accessory = male_hair_northern_01
#			}
#			accessory = {
#				mode = add
#				gene = beards
#				template = scripted_character_beards_01
#				accessory = male_beard_northern_01
#			}
#			accessory = {
#				mode = add
#				gene = headgear
#				template = fp1_imperial
#				accessory = male_headgear_secular_fp1_imperial_01
#			}
#			accessory = {
#				mode = add
#				gene = clothes
#				template = northern_high_nobility_clothes
#				accessory = male_clothes_secular_northern_nobility_02_high
#			}
#			accessory = {
#				mode = add
#				gene = cloaks
#				template = fp1_cloak
#				accessory = male_furs_secular_fp1_nobility_03
#			}
#		}
#		weight = {
#			base = 0
#			modifier = {
#				add = 2000
#				exists = this
#				exists = character:102531
#				this = character:102531
#				portrait_royalty_trigger = {
#					CULTURE_INPUT = northern
#				}
#			}
#		}
#	}
#
#	102531_harald_hardrade = {
#		dna_modifiers = {
#			accessory = {
#				mode = add
#				gene = hairstyles
#				template = scripted_character_hairstyles_01
#				accessory = male_hair_northern_01
#			}
#			accessory = {
#				mode = add
#				gene = beards
#				template = scripted_character_beards_01
#				accessory = male_beard_northern_01
#			}
#		}
#		weight = {
#			base = 0
#			modifier = {
#				add = 1000
#				exists = this
#				exists = character:102531
#				this = character:102531
#			}
#		}
#	}
#
#	633_queen_yelizaveta = {
#		dna_modifiers = {
#			accessory = {
#				mode = add
#				gene = hairstyles
#				template = scripted_character_hairstyles_01
#				accessory = female_hair_western_08
#				type = female
#			}
#		}
#		weight = {
#			base = 0
#			modifier = {
#				add = 1000
#				exists = this
#				exists = character:633
#				this = character:633
#			}
#		}
#	}
#
#	#----------------------------------------------------------------------# 1066 Rags to Riches#----------------------------------------------------------------#
#
#	83355_petty_king_murchad_start = {
#		dna_modifiers = {
#			accessory = {
#				mode = add
#				gene = hairstyles
#				template = scripted_character_hairstyles_05
#				accessory = m_hair_fp3_iranian_03
#			}
#			accessory = {
#				mode = add
#				gene = beards
#				template = scripted_character_beards_03
#				accessory = m_beard_ep2_western_02
#			}
#			accessory = {
#				mode = add
#				gene = headgear
#				template = fp1_nobility
#				accessory = male_headgear_religious_northern_high_01
#			}
#			accessory = {
#				mode = add
#				gene = clothes
#				template = northern_low_nobility_clothes
#				accessory = male_clothes_secular_northern_nobility_01_low
#			}
#			accessory = {
#				mode = add
#				gene = cloaks
#				template = fp1_cloak
#				accessory = male_furs_secular_fp1_nobility_02
#			}
#		}
#		weight = {
#			base = 0
#			modifier = {
#				add = 2000
#				exists = this
#				exists = character:83355
#				this = character:83355
#				portrait_high_nobles_headgear_trigger = {
#					CULTURE_INPUT = northern
#				}
#			}
#		}
#	}
#
#	83355_petty_king_murchad = {
#		dna_modifiers = {
#			accessory = {
#				mode = add
#				gene = hairstyles
#				template = scripted_character_hairstyles_05
#				accessory = m_hair_fp3_iranian_03
#			}
#			accessory = {
#				mode = add
#				gene = beards
#				template = scripted_character_beards_03
#				accessory = m_beard_ep2_western_02
#			}
#		}
#		weight = {
#			base = 0
#			modifier = {
#				add = 1000
#				exists = this
#				exists = character:83355
#				this = character:83355
#			}
#		}
#	}
#
#	83357_brian = { # Murchad's son Brian
#		dna_modifiers = {
#			accessory = {
#				mode = add
#				gene = hairstyles
#				template = northern_hairstyles_straight
#				accessory = male_hair_western_07
#			}
#			accessory = {
#				mode = add
#				gene = beards
#				template = no_beard
#				value = 0.5
#			}
#		}
#		weight = {
#			base = 0
#			modifier = {
#				add = 200
#				exists = this
#				exists = character:83357
#				this = character:83357
#			}
#		}
#	}
#
#	522_duke_vratislav_start = {
#		dna_modifiers = {
#			accessory = {
#				mode = add
#				gene = hairstyles
#				template = all_hairstyles
#				accessory = male_hair_fp2_iberian_muslim_02
#			}
#			accessory = {
#				mode = add
#				gene = beards
#				template = scripted_character_beards_02
#				accessory = male_beard_fp2_iberian_christian_03
#			}
#			accessory = {
#				mode = add
#				gene = headgear
#				template = sp2_western_high_nobility
#				accessory = m_headgear_sec_sp2_western_hi_nob_01
#			}
#			accessory = {
#				mode = add
#				gene = clothes
#				template = western_high_nobility_clothes
#				accessory = male_clothes_secular_western_nobility_01_high
#			}
#			accessory = {
#				mode = add
#				gene = cloaks
#				template = ep2_cloak_western_era1_high_nobility
#				accessory = m_cloaks_sec_ep2_western_era1_nob_01_hi
#			}
#		}
#		weight = {
#			base = 0
#			modifier = {
#				add = 2000
#				exists = this
#				exists = character:522
#				this = character:522
#				portrait_high_nobles_headgear_trigger = {
#					CULTURE_INPUT = western
#				}
#			}
#		}
#	}
#
#	522_duke_vratislav = {
#		dna_modifiers = {
#			accessory = {
#				mode = add
#				gene = hairstyles
#				template = scripted_character_hairstyles_01
#				accessory = male_hair_mena_02
#			}
#			accessory = {
#				mode = add
#				gene = beards
#				template = scripted_character_beards_01
#				accessory = male_beard_mena_04
#			}
#		}
#		weight = {
#			base = 0
#			modifier = {
#				add = 1000
#				exists = this
#				exists = character:522
#				this = character:522
#			}
#		}
#	}
#
#	212892_ota_the_handsome = {
#		dna_modifiers = {
#			accessory = {
#				mode = add
#				gene = hairstyles
#				template = scripted_character_hairstyles_01
#				accessory = male_hair_western_07
#			}
#			accessory = {
#				mode = add
#				gene = beards
#				template = all_beards
#				accessory = m_beard_sp2_western_01
#			}
#		}
#		weight = {
#			base = 0
#			modifier = {
#				add = 1000
#				exists = this
#				exists = character:212892
#				this = character:212892
#			}
#		}
#	}
#
#	765_princess_swietoslawa = {
#		dna_modifiers = {
#			accessory = {
#				mode = add
#				gene = hairstyles
#				template = scripted_character_hairstyles_01
#				accessory = female_hair_western_03
#				type = female
#			}
#		}
#		weight = {
#			base = 0
#			modifier = {
#				add = 1000
#				exists = this
#				exists = character:765
#				this = character:765
#			}
#		}
#	}
#
#	1128_duke_robert_start = {
#		dna_modifiers = {
#			accessory = {
#				mode = add
#				gene = hairstyles
#				template = scripted_character_hairstyles_01
#				accessory = male_hair_western_08
#			}
#			accessory = {
#				mode = add
#				gene = beards
#				template = scripted_character_beards_03
#				accessory = m_beard_ep2_western_03
#			}
#			accessory = {
#				mode = add
#				gene = headgear
#				template = western_high_nobility
#				accessory = male_headgear_secular_western_high_nobility_01
#			}
#			accessory = {
#				mode = add
#				gene = clothes
#				template = western_high_nobility_clothes
#				accessory = male_clothes_secular_western_nobility_03_high
#			}
#			accessory = {
#				mode = add
#				gene = cloaks
#				template = ep2_cloak_western_era1_high_nobility
#				accessory = m_cloaks_sec_ep2_western_era1_nob_01_hi
#			}
#		}
#		weight = {
#			base = 0
#			modifier = {
#				add = 2000
#				exists = this
#				exists = character:1128
#				this = character:1128
#				portrait_high_nobles_headgear_trigger = {
#					CULTURE_INPUT = western
#				}
#			}
#		}
#	}
#
#	1128_duke_robert = {
#		dna_modifiers = {
#			accessory = {
#				mode = add
#				gene = hairstyles
#				template = scripted_character_hairstyles_01
#				accessory = male_hair_western_08
#			}
#			accessory = {
#				mode = add
#				gene = beards
#				template = scripted_character_beards_03
#				accessory = m_beard_ep2_western_03
#			}
#		}
#		weight = {
#			base = 0
#			modifier = {
#				add = 1000
#				exists = this
#				exists = character:1128
#				this = character:1128
#			}
#		}
#	}
#
#	1123_sichelgaita = { # Robert's wife Sichelgaita
#		dna_modifiers = {
#			accessory = {
#				mode = add
#				gene = hairstyles
#				template = scripted_character_hairstyles_01
#				accessory = female_hair_western_01
#				type = female
#			}
#		}
#		weight = {
#			base = 0
#			modifier = {
#				add = 1000
#				exists = this
#				exists = character:1123
#				this = character:1123
#			}
#		}
#	}
#
#	1140_duke_robert = { # Robert's son Bohemond
#		dna_modifiers = {
#			accessory = {
#				mode = add
#				gene = hairstyles
#				template = scripted_character_hairstyles_01
#				accessory = male_hair_western_08
#			}
#			accessory = {
#				mode = add
#				gene = beards
#				template = scripted_character_beards_03
#				accessory = m_beard_ep2_western_03
#			}
#		}
#		weight = {
#			base = 0
#			modifier = {
#				add = 1000
#				exists = this
#				exists = character:1140
#				this = character:1140
#			}
#		}
#	}
#
#	3924_emir_yahya_start = {
#		dna_modifiers = {
#			accessory = {
#				mode = add
#				gene = hairstyles
#				template = scripted_character_hairstyles_01
#				accessory = male_hair_mena_01
#			}
#			accessory = {
#				mode = add
#				gene = beards
#				template = fp3_iranian_beards_straight
#				accessory = m_beard_fp3_iranian_01
#			}
#			accessory = {
#				mode = add
#				gene = headgear
#				template = religious_muslim_high
#				accessory = male_headgear_religious_muslim_high_01
#			}
#			accessory = {
#				mode = add
#				gene = clothes
#				template = fp2_muslim_high_nobility_clothes
#				accessory = male_clothes_secular_fp2_iberian_muslim_nobility_01_high
#			}
#		}
#		weight = {
#			base = 0
#			modifier = {
#				add = 2000
#				exists = this
#				exists = character:3924
#				this = character:3924
#				portrait_high_nobles_headgear_trigger = {
#					CULTURE_INPUT = mena
#				}
#			}
#		}
#	}
#
#	3924_emir_yahya = {
#		dna_modifiers = {
#			accessory = {
#				mode = add
#				gene = hairstyles
#				template = scripted_character_hairstyles_01
#				accessory = male_hair_mena_01
#			}
#			accessory = {
#				mode = add
#				gene = beards
#				template = scripted_character_beards_01
#				accessory = male_beard_mena_03
#			}
#		}
#		weight = {
#			base = 0
#			modifier = {
#				add = 1000
#				exists = this
#				exists = character:3924
#				this = character:3924
#			}
#		}
#	}
#
#	7757_duchess_matilda_start = {
#		dna_modifiers = {
#			accessory = {
#				mode = add
#				gene = hairstyles
#				template = scripted_character_hairstyles_01
#				accessory = male_hair_western_03
#			}
#			accessory = {
#				mode = add
#				gene = headgear
#				template = sp2_western_high_nobility
#				accessory = m_headgear_sec_sp2_western_hi_nob_01
#			}
#			accessory = {
#				mode = add
#				gene = clothes
#				template = western_high_nobility_clothes
#				accessory = female_clothes_secular_western_nobility_01_high
#				type = female
#			}
#			accessory = {
#				mode = add
#				gene = cloaks
#				template = ep2_cloak_western_era1_high_nobility
#				accessory = f_cloaks_sec_ep2_western_era1_01_hi
#				type = female
#			}
#			accessory = {
#				mode = add
#				gene = additive_headgear
#				template = no_additive
#				range = { 0 1 }
#			}
#		}
#		weight = {
#			base = 0
#			modifier = {
#				add = 2000
#				exists = this
#				exists = character:7757
#				this = character:7757
#				portrait_high_nobles_headgear_trigger = {
#					CULTURE_INPUT = western
#				}
#			}
#		}
#	}
#
#	7757_duchess_matilda = {
#		dna_modifiers = {
#			accessory = {
#				mode = add
#				gene = hairstyles
#				template = scripted_character_hairstyles_01
#				accessory = female_hair_western_03
#				type = female
#			}
#		}
#		weight = {
#			base = 0
#			modifier = {
#				add = 1000
#				exists = this
#				exists = character:7757
#				this = character:7757
#			}
#		}
#	}
#
#	gottfried_the_hunchback = { # Matildas spouse Gottfried the Hunchback
#		dna_modifiers = {
#			accessory = {
#				mode = add
#				gene = hairstyles
#				template = ep2_hairstyles_western
#				accessory = m_hair_ep2_western_02
#			}
#			accessory = {
#				mode = add
#				gene = beards
#				template = scripted_character_beards_03
#				accessory = m_beard_ep2_western_03
#			}
#		}
#		weight = {
#			base = 0
#			modifier = {
#				add = 1000
#				exists = this
#				exists = character:20248
#				this = character:20248
#			}
#		}
#	}
#
#	#----------------------------------------------------------------------# 1066 Iberia in Pieces #----------------------------------------------------------------#
#
#	109500_king_garcia_start = {
#		dna_modifiers = {
#			accessory = {
#				mode = add
#				gene = hairstyles
#				template = scripted_character_hairstyles_01
#				accessory = male_hair_western_05
#			}
#			accessory = {
#				mode = add
#				gene = beards
#				template = scripted_character_beards_02
#				accessory = male_beard_fp2_iberian_christian_01
#			}
#			accessory = {
#				mode = add
#				gene = headgear
#				template = fp2_christian_royalty
#				accessory = male_headgear_secular_fp2_iberian_christian_royalty_01
#			}
#			accessory = {
#				mode = add
#				gene = clothes
#				template = fp2_christian_high_nobility_clothes
#				accessory = male_clothes_secular_fp2_iberian_christian_nobility_02_high
#			}
#			accessory = {
#				mode = add
#				gene = cloaks
#				template = western_royalty
#				accessory = male_cloaks_secular_western_royalty_01
#			}
#		}
#		weight = {
#			base = 0
#			modifier = {
#				add = 2000
#				exists = this
#				exists = character:109500
#				this = character:109500
#				portrait_royalty_trigger = {
#					CULTURE_INPUT = fp2_iberian_christian
#				}
#			}
#		}
#	}
#
#	109500_king_garcia = {
#		dna_modifiers = {
#			accessory = {
#				mode = add
#				gene = hairstyles
#				template = scripted_character_hairstyles_01
#				accessory = male_hair_western_05
#			}
#			accessory = {
#				mode = add
#				gene = beards
#				template = scripted_character_beards_02
#				accessory = male_beard_fp2_iberian_christian_01
#			}
#		}
#		weight = {
#			base = 0
#			modifier = {
#				add = 1000
#				exists = this
#				exists = character:109500
#				this = character:109500
#			}
#		}
#	}
#
#	108500_king_alfonso_start = {
#		dna_modifiers = {
#			accessory = {
#				mode = add
#				gene = hairstyles
#				template = scripted_character_hairstyles_03
#				accessory = male_hair_fp2_iberian_christian_01
#			}
#			accessory = {
#				mode = add
#				gene = beards
#				template = scripted_character_beards_02
#				accessory = male_beard_fp2_iberian_christian_03
#			}
#			accessory = {
#				mode = add
#				gene = headgear
#				template = all_headgear
#				accessory = male_headgear_secular_western_royalty_02
#			}
#			accessory = {
#				mode = add
#				gene = clothes
#				template = fp2_christian_high_nobility_clothes
#				accessory = male_clothes_secular_fp2_iberian_christian_nobility_01_high
#			}
#			accessory = {
#				mode = add
#				gene = cloaks
#				template = western_royalty
#				accessory = male_cloaks_secular_western_royalty_01
#			}
#		}
#		weight = {
#			base = 0
#			modifier = {
#				add = 2000
#				exists = this
#				exists = character:108500
#				this = character:108500
#				portrait_royalty_trigger = {
#					CULTURE_INPUT = fp2_iberian_christian
#				}
#			}
#		}
#	}
#
#	108500_king_alfonso = {
#		dna_modifiers = {
#			accessory = {
#				mode = add
#				gene = hairstyles
#				template = scripted_character_hairstyles_03
#				accessory = male_hair_fp2_iberian_christian_01
#			}
#			accessory = {
#				mode = add
#				gene = beards
#				template = scripted_character_beards_02
#				accessory = male_beard_fp2_iberian_christian_03
#			}
#		}
#		weight = {
#			base = 0
#			modifier = {
#				add = 1000
#				exists = this
#				exists = character:108500
#				this = character:108500
#			}
#		}
#	}
#
#	107511_sancha_start = { # Alfonso's mother
#		dna_modifiers = {
#			accessory = {
#				mode = add
#				gene = headgear
#				template = all_headgear
#				accessory = female_headgear_secular_western_nobility_01_2
#				type = female
#			}
#		}
#		weight = {
#			base = 0
#			modifier = {
#				add = 1000
#				exists = this
#				exists = character:107511
#				this = character:107511
#			}
#		}
#	}
#
#	70076_nuno = { # Alfonso's uncle
#		dna_modifiers = {
#			accessory = {
#				mode = add
#				gene = hairstyles
#				template = all_hairstyles
#				accessory = male_hair_western_04
#			}
#			accessory = {
#				mode = add
#				gene = beards
#				template = all_beards
#				accessory = male_beard_western_01
#			}
#		}
#		weight = {
#			base = 0
#			modifier = {
#				add = 1000
#				exists = this
#				exists = character:70076
#				this = character:70076
#			}
#		}
#	}
#
#	107500_king_sancho_start = {
#		dna_modifiers = {
#			accessory = {
#				mode = add
#				gene = hairstyles
#				template = scripted_character_hairstyles_01
#				accessory = male_hair_western_07
#			}
#			accessory = {
#				mode = add
#				gene = beards
#				template = scripted_character_beards_01
#				accessory = male_beard_western_09
#			}
#			accessory = {
#				mode = add
#				gene = headgear
#				template = western_royalty
#				accessory = male_headgear_secular_western_royalty_01
#			}
#			accessory = {
#				mode = add
#				gene = clothes
#				template = fp2_christian_high_nobility_clothes
#				accessory = male_clothes_secular_fp2_iberian_christian_nobility_01_high
#			}
#			accessory = {
#				mode = add
#				gene = cloaks
#				template = western_royalty
#				accessory = male_cloaks_secular_western_royalty_01
#			}
#		}
#		weight = {
#			base = 0
#			modifier = {
#				add = 2000
#				exists = this
#				exists = character:107500
#				this = character:107500
#				portrait_royalty_trigger = {
#					CULTURE_INPUT = fp2_iberian_christian
#				}
#			}
#		}
#	}
#
#	107500_king_sancho = {
#		dna_modifiers = {
#			accessory = {
#				mode = add
#				gene = hairstyles
#				template = scripted_character_hairstyles_01
#				accessory = male_hair_western_07
#			}
#			accessory = {
#				mode = add
#				gene = beards
#				template = scripted_character_beards_01
#				accessory = male_beard_western_09
#			}
#		}
#		weight = {
#			base = 0
#			modifier = {
#				add = 1000
#				exists = this
#				exists = character:107500
#				this = character:107500
#			}
#		}
#	}
#
#	108501_infanta_urraca_start = {
#		dna_modifiers = {
#			accessory = {
#				mode = add
#				gene = hairstyles
#				template = scripted_character_hairstyles_01
#				accessory = male_hair_western_08
#			}
#			accessory = {
#				mode = add
#				gene = clothes
#				template = fp2_christian_high_nobility_clothes
#				accessory = male_clothes_secular_fp2_iberian_christian_nobility_01_high
#			}
#			accessory = {
#				mode = add
#				gene = headgear
#				template = fp2_scripted_headgear_01
#				value = 0.1 # For the randomness to work correctly
#			}
#		}
#		weight = {
#			base = 0
#			modifier = {
#				add = 2000
#				exists = this
#				exists = character:108501
#				this = character:108501
#				portrait_low_nobles_trigger = {
#					CULTURE_INPUT = fp2_iberian_christian
#				}
#			}
#		}
#	}
#
#	108501_infanta_urraca = {
#		dna_modifiers = {
#			accessory = {
#				mode = add
#				gene = hairstyles
#				template = scripted_character_hairstyles_01
#				accessory = male_hair_western_08
#			}
#		}
#		weight = {
#			base = 0
#			modifier = {
#				add = 1000
#				exists = this
#				exists = character:108501
#				this = character:108501
#			}
#		}
#	}
#
#	106000_king_antso_start = {
#		dna_modifiers = {
#			accessory = {
#				mode = add
#				gene = hairstyles
#				template = scripted_character_hairstyles_01
#				accessory = male_hair_mena_01
#			}
#			accessory = {
#				mode = add
#				gene = beards
#				template = scripted_character_beards_01
#				accessory = male_beard_western_06
#			}
#			accessory = {
#				mode = add
#				gene = headgear
#				template = ep1_western_royalty
#				accessory = male_headgear_secular_ep1_western_royalty_01
#			}
#			accessory = {
#				mode = add
#				gene = clothes
#				template = fp2_christian_high_nobility_clothes
#				accessory = male_clothes_secular_fp2_iberian_christian_nobility_02_high
#			}
#			accessory = {
#				mode = add
#				gene = cloaks
#				template = western_royalty
#				accessory = male_cloaks_secular_western_royalty_01
#			}
#		}
#		weight = {
#			base = 0
#			modifier = {
#				add = 2000
#				exists = this
#				exists = character:106000
#				this = character:106000
#				portrait_royalty_trigger = {
#					CULTURE_INPUT = fp2_iberian_christian
#				}
#			}
#		}
#	}
#
#	106000_king_antso = {
#		dna_modifiers = {
#			accessory = {
#				mode = add
#				gene = hairstyles
#				template = scripted_character_hairstyles_01
#				accessory = male_hair_mena_01
#			}
#			accessory = {
#				mode = add
#				gene = beards
#				template = scripted_character_beards_01
#				accessory = male_beard_western_06
#			}
#		}
#		weight = {
#			base = 0
#			modifier = {
#				add = 1000
#				exists = this
#				exists = character:106000
#				this = character:106000
#			}
#		}
#	}
#
#	107590_el_cid = {
#		dna_modifiers = {
#			accessory = {
#				mode = add
#				gene = hairstyles
#				template = scripted_character_hairstyles_03
#				accessory = male_hair_fp2_iberian_muslim_03
#			}
#			accessory = {
#				mode = add
#				gene = beards
#				template = all_beards
#				accessory = m_beard_ep3_byzantine_01
#			}
#		}
#		weight = {
#			base = 0
#			modifier = {
#				add = 1000
#				exists = this
#				exists = character:107590
#				this = character:107590
#			}
#		}
#	}
#
#	110500_king_sancho_of_aragon = {
#		dna_modifiers = {
#			accessory = {
#				mode = add
#				gene = hairstyles
#				template = all_hairstyles
#				accessory = male_hair_fp2_iberian_muslim_02
#			}
#			accessory = {
#				mode = add
#				gene = beards
#				template = all_beards
#				accessory = male_beard_fp2_iberian_christian_02
#			}
#		}
#		weight = {
#			base = 0
#			modifier = {
#				add = 1000
#				exists = this
#				exists = character:110500
#				this = character:110500
#			}
#		}
#	}
#
#	#----------------------------------------------------------------------# Others (non-bookmarks) #----------------------------------------------------------------#
#
#	214_king_philippe_start = {
#		dna_modifiers = {
#			accessory = {
#				mode = add
#				gene = hairstyles
#				template = sp3_hairstyles
#				accessory = m_hair_sp3_western_01
#			}
#			accessory = {
#				mode = add
#				gene = beards
#				template = sp3_beards_straight
#				accessory = m_beard_sp3_western_01
#			}
#			accessory = {
#				mode = add
#				gene = headgear
#				template = sp3_western_royalty
#				accessory = m_headgear_sec_sp3_western_roy_01
#			}
#			accessory = {
#				mode = add
#				gene = clothes
#				template = sp3_western_royalty_clothes
#				accessory = m_clothes_sec_sp3_western_roy_01
#			}
#		}
#		weight = {
#			base = 0
#			modifier = {
#				add = 2000
#				exists = this
#				exists = character:214
#				this = character:214
#				portrait_royalty_trigger = {
#					CULTURE_INPUT = western
#				}
#				has_dlc_feature = couture_of_the_capets
#			}
#		}
#	}
#
#	214_king_philippe = {
#		dna_modifiers = {
#			accessory = {
#				mode = add
#				gene = hairstyles
#				template = sp3_hairstyles
#				accessory = m_hair_sp3_western_01
#			}
#			accessory = {
#				mode = add
#				gene = beards
#				template = sp3_beards_straight
#				accessory = m_beard_sp3_western_01
#			}
#		}
#		weight = {
#			base = 0
#			modifier = {
#				add = 1000
#				exists = this
#				exists = character:214
#				this = character:214
#			}
#		}
#	}
#
#	1316_emperor_heinrich_start = {
#		dna_modifiers = {
#			accessory = {
#				mode = add
#				gene = hairstyles
#				template = scripted_character_hairstyles_01
#				accessory = male_hair_byzantine_01
#			}
#			accessory = {
#				mode = add
#				gene = beards
#				template = scripted_character_beards_01
#				accessory = male_beard_mena_04
#			}
#		}
#		weight = {
#			base = 0
#			modifier = {
#				add = 2000
#				exists = this
#				exists = character:1316
#				this = character:1316
#				portrait_imperial_trigger = {
#					CULTURE_INPUT = western
#				}
#			}
#		}
#	}
#
#	1316_emperor_heinrich = {
#		dna_modifiers = {
#			accessory = {
#				mode = add
#				gene = hairstyles
#				template = scripted_character_hairstyles_01
#				accessory = male_hair_byzantine_01
#			}
#			accessory = {
#				mode = add
#				gene = beards
#				template = scripted_character_beards_01
#				accessory = male_beard_mena_04
#			}
#		}
#		weight = {
#			base = 0
#			modifier = {
#				add = 1000
#				exists = this
#				exists = character:1316
#				this = character:1316
#			}
#		}
#	}
#
#	1183_empress_bertha_start = {
#		dna_modifiers = {
#			accessory = {
#				mode = add
#				gene = hairstyles
#				template = scripted_character_hairstyles_01
#				value = 0.0 # For the randomness to work correctly
#			}
#		}
#		weight = {
#			base = 0
#			modifier = {
#				add = 2000
#				exists = this
#				exists = character:1183
#				this = character:1183
#				OR = {
#					portrait_royalty_trigger = {
#						CULTURE_INPUT = western
#					}
#					portrait_imperial_trigger = {
#						CULTURE_INPUT = western
#					}
#				}
#			}
#		}
#	}
#
#	1183_empress_bertha = {
#		dna_modifiers = {
#			accessory = {
#				mode = add
#				gene = hairstyles
#				template = scripted_character_hairstyles_01
#				value = 0.0 # For the randomness to work correctly
#			}
#		}
#		weight = {
#			base = 0
#			modifier = {
#				add = 1000
#				exists = this
#				exists = character:1183
#				this = character:1183
#			}
#		}
#	}
#
#	41552_maria_of_alania = {
#		dna_modifiers = {
#			accessory = {
#				mode = add
#				gene = hairstyles
#				template = scripted_character_hairstyles_01
#				value = 0.04 # For the randomness to work correctly
#			}
#		}
#		weight = {
#			base = 0
#			modifier = {
#				add = 1000
#				exists = this
#				exists = character:41552
#				this = character:41552
#			}
#		}
#	}
#
#	762_king_boleslaw = {
#		dna_modifiers = {
#			accessory = {
#				mode = add
#				gene = hairstyles
#				template = scripted_character_hairstyles_01
#				accessory = male_hair_western_07
#			}
#			accessory = {
#				mode = add
#				gene = beards
#				template = all_beards
#				accessory = m_beard_ep2_western_01 # As per Artur's request :)
#			}
#		}
#		weight = {
#			base = 0
#			modifier = {
#				add = 1000
#				exists = this
#				exists = character:762
#				this = character:762
#			}
#		}
#	}
#
#	161257_queen_wyszeslawa = {
#		dna_modifiers = {
#			accessory = {
#				mode = add
#				gene = hairstyles
#				template = scripted_character_hairstyles_01
#				accessory = female_hair_northern_03
#				type = female
#			}
#		}
#		weight = {
#			base = 0
#			modifier = {
#				add = 1000
#				exists = this
#				exists = character:161257
#				this = character:161257
#			}
#		}
#	}
#
#	73683_sultan_muhammad = {
#		dna_modifiers = {
#			accessory = {
#				mode = add
#				gene = hairstyles
#				template = scripted_character_hairstyles_03
#				accessory = male_hair_fp2_iberian_muslim_03
#			}
#			accessory = {
#				mode = add
#				gene = beards
#				template = scripted_character_beards_02
#				accessory = male_beard_fp2_iberian_muslim_01
#			}
#		}
#		weight = {
#			base = 0
#			modifier = {
#				add = 1000
#				exists = this
#				exists = character:73683
#				this = character:73683
#			}
#		}
#	}
#
#	476_salamon_of_hungary = {
#		dna_modifiers = {
#			accessory = {
#				mode = add
#				gene = hairstyles
#				template = byzantine_hairstyles_straight
#				accessory = male_hair_byzantine_02
#			}
#			accessory = {
#				mode = add
#				gene = beards
#				template = no_beard
#				value = 0
#			}
#		}
#		weight = {
#			base = 0
#			modifier = {
#				add = 1000
#				exists = this
#				exists = character:476
#				this = character:476
#			}
#		}
#	}
#
#	# Wards and Wardens special easter egg character
#	uzluk_of_narim_start = {
#		dna_modifiers = {
#			accessory = {
#				mode = add
#				gene = hairstyles
#				template = all_hairstyles
#				accessory = male_hair_steppe_01
#			}
#			accessory = {
#				mode = add
#				gene = beards
#				template = all_beards
#				accessory = male_beard_steppe_01
#			}
#			accessory = {
#				mode = add
#				gene = clothes
#				template = steppe_low_nobility_clothes
#				accessory = male_clothes_secular_steppe_nobility_02_low
#			}
#			accessory = {
#				mode = add
#				gene = headgear
#				template = steppe_common
#				accessory = male_headgear_secular_steppe_common_01
#			}
#		}
#		weight = {
#			base = 0
#			modifier = {
#				add = 2000
#				exists = this
#				exists = character:302866
#				this = character:302866
#				portrait_low_nobles_trigger = {
#					CULTURE_INPUT = steppe
#				}
#			}
#		}
#	}
#
#	uzluk_of_narim = {
#		dna_modifiers = {
#			accessory = {
#				mode = add
#				gene = hairstyles
#				template = all_hairstyles
#				accessory = male_hair_steppe_01
#			}
#			accessory = {
#				mode = add
#				gene = beards
#				template = all_beards
#				accessory = male_beard_steppe_01
#			}
#		}
#		weight = {
#			base = 0
#			modifier = {
#				add = 1000
#				exists = this
#				exists = character:302866
#				this = character:302866
#			}
#		}
#	}
#
#	gunes_of_narim = {
#		dna_modifiers = {
#			accessory = {
#				mode = add
#				gene = hairstyles
#				template = steppe_hairstyles_straight
#				accessory = female_hair_steppe_01
#				type = female
#			}
#		}
#		weight = {
#			base = 0
#			modifier = {
#				add = 1000
#				exists = this
#				exists = character:additional_karakar_3
#				this = character:additional_karakar_3
#			}
#		}
#	}
#	163115_ahmad_egypt = { # Ahmad ibn Tulun
#		dna_modifiers = {
#			accessory = {
#				mode = add
#				gene = hairstyles
#				template = all_hairstyles
#				accessory = male_hair_western_09
#			}
#			accessory = {
#				mode = add
#				gene = beards
#				template = all_beards
#				accessory = m_beard_fp3_iranian_02
#			}
#		}
#		weight = {
#			base = 0
#			modifier = {
#				add = 1000
#				exists = this
#				exists = character:163115
#				this = character:163115
#			}
#		}
#	}
#	# Harald Fairhair's hair when it ain't so fair.
#	144000_haraldr_vestfold = {
#		dna_modifiers = {
#			accessory = {
#				mode = add
#				gene = hairstyles
#				template = all_hairstyles
#				accessory = male_hair_northern_01
#			}
#			accessory = {
#				mode = add
#				gene = beards
#				template = fp1_beards_straight
#				accessory = male_beard_fp1_02
#			}
#		}
#		weight = {
#			base = 0
#			modifier = {
#				add = 1000
#				exists = this
#				exists = character:144000
#				this = character:144000
#				OR = {
#					has_character_modifier = harald_tanglehairs_vow_modifier
#					has_character_modifier = harald_tanglehairs_reminder_modifier
#					has_character_modifier = harald_tanglehairs_vow_broken_modifier
#				}
#			}
#		}
#	}
#	# Harald Fairhair's hair when it is fair.
#	144000_haraldr_vestfold = {
#		dna_modifiers = {
#			accessory = {
#				mode = add
#				gene = hairstyles
#				template = all_hairstyles
#				accessory = male_hair_northern_03
#			}
#			accessory = {
#				mode = add
#				gene = beards
#				template = fp1_beards_straight
#				accessory = male_beard_fp1_02
#			}
#		}
#		weight = {
#			base = 0
#			modifier = {
#				add = 1000
#				exists = this
#				exists = character:144000
#				this = character:144000
#				NOR = {
#					has_character_modifier = harald_tanglehairs_vow_modifier
#					has_character_modifier = harald_tanglehairs_reminder_modifier
#					has_character_modifier = harald_tanglehairs_vow_broken_modifier
#				}
#			}
#		}
#	}
#	163103_aella_northumberland = { # Aella
#		dna_modifiers = {
#			accessory = {
#				mode = add
#				gene = hairstyles
#				template = all_hairstyles
#				accessory = male_hair_western_01
#			}
#			accessory = {
#				mode = add
#				gene = beards
#				template = western_beards_straight
#				accessory = male_beard_western_09
#			}
#		}
#		weight = {
#			base = 0
#			modifier = {
#				add = 1000
#				exists = this
#				exists = character:163103
#				this = character:163103
#			}
#		}
#	}
#	41505_ashot_armenia = { # Ashot
#		dna_modifiers = {
#			accessory = {
#				mode = add
#				gene = hairstyles
#				template = all_hairstyles
#				accessory = male_hair_byzantine_02
#			}
#			accessory = {
#				mode = add
#				gene = beards
#				template = scripted_character_beards_01
#				accessory = male_beard_western_01
#			}
#		}
#		weight = {
#			base = 0
#			modifier = {
#				add = 1000
#				exists = this
#				exists = character:41505
#				this = character:41505
#			}
#		}
#	}
#	145201_gregorios_napoli = { # Gregorios
#		dna_modifiers = {
#			accessory = {
#				mode = add
#				gene = hairstyles
#				template = all_hairstyles
#				accessory = male_hair_western_03
#			}
#			accessory = {
#				mode = add
#				gene = beards
#				template = orthodox_beards
#				accessory = male_beard_mena_04
#			}
#		}
#		weight = {
#			base = 0
#			modifier = {
#				add = 1000
#				exists = this
#				exists = character:145201
#				this = character:145201
#			}
#		}
#	}
#	145646_dawit_dembiya = { # Dawit
#		dna_modifiers = {
#			accessory = {
#				mode = add
#				gene = hairstyles
#				template = all_hairstyles
#				accessory = male_hair_sub_saharan_01
#			}
#			accessory = {
#				mode = add
#				gene = beards
#				template = all_beards
#				accessory = male_beard_sub_saharan_03
#			}
#		}
#		weight = {
#			base = 0
#			modifier = {
#				add = 1000
#				exists = this
#				exists = character:145646
#				this = character:145646
#			}
#		}
#	}
#	161555_werner_worms = { # Werner Salian
#		dna_modifiers = {
#			accessory = {
#				mode = add
#				gene = hairstyles
#				template = all_hairstyles
#				accessory = m_hair_ep2_western_01
#			}
#			accessory = {
#				mode = add
#				gene = beards
#				template = all_beards
#				accessory = male_beard_western_05
#			}
#		}
#		weight = {
#			base = 0
#			modifier = {
#				add = 1000
#				exists = this
#				exists = character:161555
#				this = character:161555
#			}
#		}
#	}
#	82235_siemowit_wielkopolska = { # Siemowit Piast
#		dna_modifiers = {
#			accessory = {
#				mode = add
#				gene = hairstyles
#				template = all_hairstyles
#				accessory = male_hair_fp1_01
#			}
#			accessory = {
#				mode = add
#				gene = beards
#				template = all_beards
#				accessory = male_beard_mena_04
#			}
#		}
#		weight = {
#			base = 0
#			modifier = {
#				add = 1000
#				exists = this
#				exists = character:82235
#				this = character:82235
#			}
#		}
#	}
#	6811_dyre_kiev = { # Dyre the Stranger
#		dna_modifiers = {
#			accessory = {
#				mode = add
#				gene = hairstyles
#				template = all_hairstyles
#				accessory = male_hair_fp1_03
#			}
#			accessory = {
#				mode = add
#				gene = beards
#				template = all_beards
#				accessory = male_beard_fp1_02
#			}
#		}
#		weight = {
#			base = 0
#			modifier = {
#				add = 1000
#				exists = this
#				exists = character:6811
#				this = character:6811
#			}
#		}
#	}
#	159458_dumnarth_cornwall = { # Dumnarth
#		dna_modifiers = {
#			accessory = {
#				mode = add
#				gene = hairstyles
#				template = all_hairstyles
#				accessory = male_hair_western_05
#			}
#			accessory = {
#				mode = add
#				gene = beards
#				template = western_beards_straight
#				accessory = male_beard_western_07
#			}
#		}
#		weight = {
#			base = 0
#			modifier = {
#				add = 1000
#				exists = this
#				exists = character:159458
#				this = character:159458
#			}
#		}
#	}
#	145611_aba_socotra = { # Aba
#		dna_modifiers = {
#			accessory = {
#				mode = add
#				gene = hairstyles
#				template = all_hairstyles
#				accessory = male_hair_mena_01
#			}
#			accessory = {
#				mode = add
#				gene = beards
#				template = all_beards
#				accessory = male_beard_mena_02
#			}
#		}
#		weight = {
#			base = 0
#			modifier = {
#				add = 1000
#				exists = this
#				exists = character:145611
#				this = character:145611
#			}
#		}
#	}
#	81831_rhodri_gwynedd = { # Rhodri the Great
#		dna_modifiers = {
#			accessory = {
#				mode = add
#				gene = hairstyles
#				template = all_hairstyles
#				accessory = male_hair_western_03
#			}
#			accessory = {
#				mode = add
#				gene = beards
#				template = all_beards
#				accessory = male_beard_western_02
#			}
#		}
#		weight = {
#			base = 0
#			modifier = {
#				add = 1000
#				exists = this
#				exists = character:81831
#				this = character:81831
#			}
#		}
#	}
#	5788_gudrod_western_isles = { # Gudrod
#		dna_modifiers = {
#			accessory = {
#				mode = add
#				gene = hairstyles
#				template = all_hairstyles
#				accessory = male_hair_northern_02
#			}
#			accessory = {
#				mode = add
#				gene = beards
#				template = western_beards_straight
#				accessory = male_beard_western_07
#			}
#		}
#		weight = {
#			base = 0
#			modifier = {
#				add = 1000
#				exists = this
#				exists = character:5788
#				this = character:5788
#			}
#		}
#	}
#	1152_richard_capua = { # Richard Drengot
#		dna_modifiers = {
#			accessory = {
#				mode = add
#				gene = hairstyles
#				template = all_hairstyles
#				accessory = male_hair_western_09
#			}
#			accessory = {
#				mode = add
#				gene = beards
#				template = western_beards_straight
#				accessory = male_beard_western_10
#			}
#		}
#		weight = {
#			base = 0
#			modifier = {
#				add = 1000
#				exists = this
#				exists = character:1152
#				this = character:1152
#			}
#		}
#	}
#	20734_fariburz_shirvan = { # Fariburz
#		dna_modifiers = {
#			accessory = {
#				mode = add
#				gene = hairstyles
#				template = mena_hairstyles_wavy
#				accessory = male_hair_western_03
#			}
#			accessory = {
#				mode = add
#				gene = beards
#				template = fp3_iranian_beards_straight
#				accessory = m_beard_fp3_iranian_01
#			}
#		}
#		weight = {
#			base = 0
#			modifier = {
#				add = 1000
#				exists = this
#				exists = character:20734
#				this = character:20734
#			}
#		}
#	}
#	109610_shisnand_coimbra = { # Shishnand
#		dna_modifiers = {
#			accessory = {
#				mode = add
#				gene = hairstyles
#				template = fp2_hairstyles_iberian_christian_straight
#				accessory = male_hair_fp2_iberian_christian_03
#			}
#			accessory = {
#				mode = add
#				gene = beards
#				template = fp2_beards_straight
#				accessory = male_beard_fp2_iberian_muslim_01
#			}
#		}
#		weight = {
#			base = 0
#			modifier = {
#				add = 1000
#				exists = this
#				exists = character:109610
#				this = character:109610
#			}
#		}
#	}
#	724_alusian_vidin = { # Alusian
#		dna_modifiers = {
#			accessory = {
#				mode = add
#				gene = hairstyles
#				template = all_hairstyles
#				accessory = male_hair_western_03
#			}
#			accessory = {
#				mode = add
#				gene = beards
#				template = all_beards
#				accessory = male_beard_western_02
#			}
#		}
#		weight = {
#			base = 0
#			modifier = {
#				add = 1000
#				exists = this
#				exists = character:724
#				this = character:724
#			}
#		}
#	}
#	670_rostislav_tmutarakan = { # Rostislav
#		dna_modifiers = {
#			accessory = {
#				mode = add
#				gene = hairstyles
#				template = northern_hairstyles_curly
#				accessory = male_hair_mena_01
#			}
#			accessory = {
#				mode = add
#				gene = beards
#				template = all_beards
#				accessory = male_beard_western_03
#			}
#		}
#		weight = {
#			base = 0
#			modifier = {
#				add = 1000
#				exists = this
#				exists = character:670
#				this = character:670
#			}
#		}
#	}
#	20289_werner_aargau = { # Werner
#		dna_modifiers = {
#			accessory = {
#				mode = add
#				gene = hairstyles
#				template = all_hairstyles
#				accessory = male_hair_western_01
#			}
#			accessory = {
#				mode = add
#				gene = beards
#				template = all_beards
#				accessory = male_beard_mena_04
#			}
#		}
#		weight = {
#			base = 0
#			modifier = {
#				add = 1000
#				exists = this
#				exists = character:20289
#				this = character:20289
#			}
#		}
#	}
#	418_herbert_vermandois = { # Herbert
#		dna_modifiers = {
#			accessory = {
#				mode = add
#				gene = hairstyles
#				template = all_hairstyles
#				accessory = male_hair_western_03
#			}
#			accessory = {
#				mode = add
#				gene = beards
#				template = no_beard
#				value = 0.5
#			}
#		}
#		weight = {
#			base = 0
#			modifier = {
#				add = 1000
#				exists = this
#				exists = character:418
#				this = character:418
#			}
#		}
#	}
#	20770_ishaq_baalbek = { # Ishaq
#		dna_modifiers = {
#			accessory = {
#				mode = add
#				gene = hairstyles
#				template = no_hairstyles
#				accessory = bald
#			}
#			accessory = {
#				mode = add
#				gene = beards
#				template = all_beards
#				accessory = male_beard_mena_02
#			}
#		}
#		weight = {
#			base = 0
#			modifier = {
#				add = 1000
#				exists = this
#				exists = character:20770
#				this = character:20770
#			}
#		}
#	}
#	100546_erik_svealand = { # Erik the Heathen
#		dna_modifiers = {
#			accessory = {
#				mode = add
#				gene = hairstyles
#				template = all_hairstyles
#				accessory = male_hair_fp1_06
#			}
#			accessory = {
#				mode = add
#				gene = beards
#				template = all_beards
#				accessory = male_beard_fp1_02
#			}
#		}
#		weight = {
#			base = 0
#			modifier = {
#				add = 1000
#				exists = this
#				exists = character:100546
#				this = character:100546
#			}
#		}
#	}
#	20584_krutoj_nordmark = { # Krutoj
#		dna_modifiers = {
#			accessory = {
#				mode = add
#				gene = hairstyles
#				template = all_hairstyles
#				accessory = male_hair_northern_01
#			}
#			accessory = {
#				mode = add
#				gene = beards
#				template = all_beards
#				accessory = male_beard_northern_01
#			}
#		}
#		weight = {
#			base = 0
#			modifier = {
#				add = 1000
#				exists = this
#				exists = character:20584
#				this = character:20584
#			}
#		}
#	}
#	72048_piarres_albarracin = {
#		dna_modifiers = {
#			accessory = {
#				mode = add
#				gene = hairstyles
#				template = all_hairstyles
#				accessory = male_hair_fp2_iberian_christian_01
#			}
#			accessory = {
#				mode = add
#				gene = beards
#				template = all_beards
#				accessory = male_beard_fp2_iberian_christian_03
#			}
#		}
#		weight = {
#			base = 0
#			modifier = {
#				add = 1000
#				exists = this
#				exists = character:72048
#				this = character:72048
#			}
#		}
#	}
#	214000_john_ulster = {
#		dna_modifiers = {
#			accessory = {
#				mode = add
#				gene = hairstyles
#				template = no_hairstyles
#				accessory = bald
#			}
#			accessory = {
#				mode = add
#				gene = beards
#				template = all_beards
#				accessory = male_beard_western_02
#			}
#		}
#		weight = {
#			base = 0
#			modifier = {
#				add = 1000
#				exists = this
#				exists = character:214000
#				this = character:214000
#			}
#		}
#	}
#	218800_kulin_bosna = {
#		dna_modifiers = {
#			accessory = {
#				mode = add
#				gene = hairstyles
#				template = ep3_byzantine_hairstyle
#				accessory = m_hair_ep3_byzantine_01
#			}
#			accessory = {
#				mode = add
#				gene = beards
#				template = ep3_beards_curly
#				accessory = m_beard_ep3_byzantine_03
#			}
#		}
#		weight = {
#			base = 0
#			modifier = {
#				add = 1000
#				exists = this
#				exists = character:218800
#				this = character:218800
#			}
#		}
#	}
#	205570_rogier_albi = {
#		dna_modifiers = {
#			accessory = {
#				mode = add
#				gene = hairstyles
#				template = all_hairstyles
#				accessory = male_hair_byzantine_02
#			}
#			accessory = {
#				mode = add
#				gene = beards
#				template = all_beards
#				accessory = male_beard_western_05
#			}
#		}
#		weight = {
#			base = 0
#			modifier = {
#				add = 1000
#				exists = this
#				exists = character:205570
#				this = character:205570
#			}
#		}
#	}
#	125501_temujin_ulaanbaatar_start = {
#		dna_modifiers = {
#			accessory = {
#				mode = add
#				gene = hairstyles
#				template = all_hairstyles
#				accessory = m_hair_mpo_mongol_03
#			}
#			accessory = {
#				mode = add
#				gene = beards
#				template = all_beards
#				accessory = m_beard_mpo_mongol_02
#			}
#			accessory = {
#				mode = add
#				gene = headgear
#				template = mpo_mongol_commoner
#				accessory = m_headgear_sec_mpo_mongol_com_01
#			}
#			accessory = {
#				mode = add
#				gene = clothes
#				template = mpo_mongol_high_nobility_clothes
#				accessory = m_clothes_sec_mpo_mongol_nob_01_hi
#			}
#		}
#		weight = {
#			base = 0
#			modifier = {
#				add = 2000
#				exists = this
#				exists = character:125501
#				this = character:125501
#				portrait_high_nobles_headgear_trigger = {
#					CULTURE_INPUT = steppe
#				}
#			}
#		}
#	}
#
#	125501_temujin_ulaanbaatar = {
#		dna_modifiers = {
#			accessory = {
#				mode = add
#				gene = hairstyles
#				template = all_hairstyles
#				accessory = m_hair_mpo_mongol_03
#			}
#			accessory = {
#				mode = add
#				gene = beards
#				template = all_beards
#				accessory = m_beard_mpo_mongol_02
#			}
#		}
#		weight = {
#			base = 0
#			modifier = {
#				add = 1000
#				exists = this
#				exists = character:125501
#				this = character:125501
#			}
#		}
#	}
#	144228_nur_al_din_muhammed_nizari = {
#		dna_modifiers = {
#			accessory = {
#				mode = add
#				gene = hairstyles
#				template = all_hairstyles
#				accessory = male_hair_western_03
#			}
#			accessory = {
#				mode = add
#				gene = beards
#				template = all_beards
#				accessory = male_beard_mena_01
#			}
#		}
#		weight = {
#			base = 0
#			modifier = {
#				add = 1000
#				exists = this
#				exists = character:144228
#				this = character:144228
#			}
#		}
#	}
#	189226_gunda_orangallu = {
#		dna_modifiers = {
#			accessory = {
#				mode = add
#				gene = hairstyles
#				template = no_hairstyles
#				accessory = bald
#			}
#			accessory = {
#				mode = add
#				gene = beards
#				template = no_beard
#				value = 0.5
#			}
#		}
#		weight = {
#			base = 0
#			modifier = {
#				add = 1000
#				exists = this
#				exists = character:189226
#				this = character:189226
#			}
#		}
#	}
#	82198_algimantas_lithuanians = {
#		dna_modifiers = {
#			accessory = {
#				mode = add
#				gene = hairstyles
#				template = all_hairstyles
#				accessory = male_hair_western_07
#			}
#			accessory = {
#				mode = add
#				gene = beards
#				template = all_beards
#				accessory = male_beard_northern_03
#			}
#		}
#		weight = {
#			base = 0
#			modifier = {
#				add = 1000
#				exists = this
#				exists = character:82198
#				this = character:82198
#			}
#		}
#	}
#	232758_sargis_greater_armenia = {
#		dna_modifiers = {
#			accessory = {
#				mode = add
#				gene = hairstyles
#				template = ep3_byzantine_hairstyle
#				accessory = m_hair_ep3_byzantine_04
#			}
#			accessory = {
#				mode = add
#				gene = beards
#				template = ep3_beards_straight
#				accessory = m_beard_ep3_byzantine_02
#			}
#		}
#		weight = {
#			base = 0
#			modifier = {
#				add = 1000
#				exists = this
#				exists = character:232758
#				this = character:232758
#			}
#		}
#	}
#	144139_khusraw_malik_punjab = {
#		dna_modifiers = {
#			accessory = {
#				mode = add
#				gene = hairstyles
#				template = mena_hairstyles_straight
#				accessory = male_hair_western_09
#			}
#			accessory = {
#				mode = add
#				gene = beards
#				template = all_beards
#				accessory = m_beard_fp3_iranian_02
#			}
#		}
#		weight = {
#			base = 0
#			modifier = {
#				add = 1000
#				exists = this
#				exists = character:144139
#				this = character:144139
#			}
#		}
#	}
#	215529_andronikos_komnenos = {
#		dna_modifiers = {
#			accessory = {
#				mode = add
#				gene = hairstyles
#				template = byzantine_hairstyles_wavy
#				accessory = male_hair_western_09
#				type = male
#			}
#			accessory = {
#				mode = add
#				gene = beards
#				template = ep3_beards_curly
#				accessory = m_beard_ep3_byzantine_03
#				type = male
#			}
#		}
#		weight = {
#			base = 0
#			modifier = {
#				add = 1000
#				exists = this
#				exists = character:215529
#				this = character:215529
#			}
#		}
#	}
#	215518_manuel = {
#		dna_modifiers = {
#			accessory = {
#				mode = add
#				gene = hairstyles
#				template = byzantine_hairstyles_wavy
#				accessory = male_hair_western_08
#				type = male
#			}
#			accessory = {
#				mode = add
#				gene = beards
#				template = all_beards
#				accessory = male_beard_fp1_02
#				type = male
#			}
#		}
#		weight = {
#			base = 0
#			modifier = {
#				add = 1000
#				exists = this
#				exists = character:215518
#				this = character:215518
#			}
#		}
#	}
#	231066_theodora = {
#		dna_modifiers = {
#			accessory = {
#				mode = add
#				gene = hairstyles
#				type = female
#				template = ep3_byzantine_hairstyle
#				accessory = f_hair_ep3_byzantine_03
#			}
#		}
#		weight = {
#			base = 0
#			modifier = {
#				add = 1000
#				exists = this
#				exists = character:231066
#				this = character:231066
#			}
#		}
#	}
#	466517_tamar = {
#		dna_modifiers = {
#			accessory = {
#				mode = add
#				gene = hairstyles
#				template = ep3_byzantine_hairstyle
#				accessory = f_hair_ep3_byzantine_04
#				type = female
#			}
#			accessory = {
#				mode = add
#				gene = cloaks
#				template = no_cloak
#				value = 0.5
#			}
#		}
#		weight = {
#			base = 0
#			modifier = {
#				add = 1000
#				exists = this
#				exists = character:466517
#				this = character:466517
#			}
#		}
#	}
#	216510_rusudan = {
#		dna_modifiers = {
#			accessory = {
#				mode = add
#				gene = hairstyles
#				template = ep3_byzantine_hairstyle
#				accessory = f_hair_ep3_byzantine_03
#				type = female
#			}
#		}
#		weight = {
#			base = 0
#			modifier = {
#				add = 1000
#				exists = this
#				exists = character:216510
#				this = character:216510
#			}
#		}
#	}
#	216515_giorgi = {
#		dna_modifiers = {
#			accessory = {
#				mode = add
#				gene = hairstyles
#				template = ep3_byzantine_hairstyle
#				accessory = m_hair_ep3_byzantine_01
#				type = male
#			}
#			accessory = {
#				mode = add
#				gene = beards
#				template = ep3_beards_curly
#				accessory = m_beard_ep3_byzantine_04
#				type = male
#			}
#		}
#		weight = {
#			base = 0
#			modifier = {
#				add = 1000
#				exists = this
#				exists = character:216515
#				this = character:216515
#			}
#		}
#	}
#	225000_kilij_arslan = {
#		dna_modifiers = {
#			accessory = {
#				mode = add
#				gene = hairstyles
#				template = steppe_hairstyles_wavy
#				accessory = male_hair_steppe_01
#				type = male
#			}
#			accessory = {
#				mode = add
#				gene = beards
#				template = fp3_turkic_beards_straight
#				accessory = m_beard_fp3_iranian_02
#				type = male
#			}
#		}
#		weight = {
#			base = 0
#			modifier = {
#				add = 1000
#				exists = this
#				exists = character:225000
#				this = character:225000
#			}
#		}
#	}
#	225004_suleyman = {
#		dna_modifiers = {
#			accessory = {
#				mode = add
#				gene = hairstyles
#				template = steppe_hairstyles_wavy
#				accessory = male_hair_steppe_01
#				type = male
#			}
#			accessory = {
#				mode = add
#				gene = beards
#				template = ep3_beards_straight
#				accessory = m_beard_ep3_byzantine_01
#				type = male
#			}
#		}
#		weight = {
#			base = 0
#			modifier = {
#				add = 1000
#				exists = this
#				exists = character:225004
#				this = character:225004
#			}
#		}
#	}
#	225002_kaykhusraw = {
#		dna_modifiers = {
#			accessory = {
#				mode = add
#				gene = hairstyles
#				template = steppe_hairstyles_wavy
#				accessory = male_hair_steppe_01
#				type = male
#			}
#		}
#		weight = {
#			base = 0
#			modifier = {
#				add = 1000
#				exists = this
#				exists = character:225002
#				this = character:225002
#			}
#		}
#	}
#	34412_ioannes_kantakouzenos = {
#		dna_modifiers = {
#			accessory = {
#				mode = add
#				gene = hairstyles
#				template = ep3_byzantine_hairstyle
#				accessory = m_hair_ep3_byzantine_01
#				type = male
#			}
#			accessory = {
#				mode = add
#				gene = beards
#				template = ep3_beards_curly
#				accessory = m_beard_ep3_byzantine_04
#				type = male
#			}
#		}
#		weight = {
#			base = 0
#			modifier = {
#				add = 1000
#				exists = this
#				exists = character:34412
#				this = character:34412
#			}
#		}
#	}
#	34410_michael_kantakouzenos = {
#		dna_modifiers = {
#			accessory = {
#				mode = add
#				gene = hairstyles
#				template = byzantine_hairstyles_straight
#				accessory = male_hair_byzantine_02
#				type = male
#			}
#			accessory = {
#				mode = add
#				gene = beards
#				template = orthodox_beards
#				accessory = male_beard_western_03
#				type = male
#			}
#		}
#		weight = {
#			base = 0
#			modifier = {
#				add = 1000
#				exists = this
#				exists = character:34410
#				this = character:34410
#			}
#		}
#	}
#	215504_andronikos_angelos = {
#		dna_modifiers = {
#			accessory = {
#				mode = add
#				gene = hairstyles
#				template = ep3_byzantine_hairstyle
#				accessory = m_hair_ep3_byzantine_02
#				type = male
#			}
#			accessory = {
#				mode = add
#				gene = beards
#				template = ep3_beards_straight
#				accessory = m_beard_ep3_byzantine_02
#				type = male
#			}
#		}
#		weight = {
#			base = 0
#			modifier = {
#				add = 1000
#				exists = this
#				exists = character:215504
#				this = character:215504
#			}
#		}
#	}
#	215503_alexios = {
#		dna_modifiers = {
#			accessory = {
#				mode = add
#				gene = hairstyles
#				template = all_hairstyles
#				accessory = male_hair_western_09
#				type = male
#			}
#			accessory = {
#				mode = add
#				gene = beards
#				template = all_beards
#				accessory = m_beard_ep2_western_01
#				type = male
#			}
#		}
#		weight = {
#			base = 0
#			modifier = {
#				add = 1000
#				exists = this
#				exists = character:215503
#				this = character:215503
#			}
#		}
#	}
#	215508_ioannes = {
#		dna_modifiers = {
#			accessory = {
#				mode = add
#				gene = hairstyles
#				template = all_hairstyles
#				accessory = m_hair_ep2_western_01
#				type = male
#			}
#			accessory = {
#				mode = add
#				gene = beards
#				template = ep3_beards_curly
#				accessory = m_beard_ep3_byzantine_04
#				type = male
#			}
#		}
#		weight = {
#			base = 0
#			modifier = {
#				add = 1000
#				exists = this
#				exists = character:215508
#				this = character:215508
#			}
#		}
#	}
#	34281_alexios_palaiologos = {
#		dna_modifiers = {
#			accessory = {
#				mode = add
#				gene = hairstyles
#				template = ep3_byzantine_hairstyle
#				accessory = m_hair_ep3_byzantine_03
#				type = male
#			}
#			accessory = {
#				mode = add
#				gene = beards
#				template = ep3_beards_curly
#				accessory = m_beard_ep3_byzantine_03
#				type = male
#			}
#		}
#		weight = {
#			base = 0
#			modifier = {
#				add = 1000
#				exists = this
#				exists = character:34281
#				this = character:34281
#			}
#		}
#	}
#	34408_eirene = {
#		dna_modifiers = {
#			accessory = {
#				mode = add
#				gene = hairstyles
#				type = female
#				template = byzantine_hairstyles_straight
#				accessory = female_hair_byzantine_02
#			}
#		}
#		weight = {
#			base = 0
#			modifier = {
#				add = 1000
#				exists = this
#				exists = character:34408
#				this = character:34408
#			}
#		}
#	}
#	226000_saladin = {
#		dna_modifiers = {
#			accessory = {
#				mode = add
#				gene = hairstyles
#				template = mena_hairstyles_wavy
#				accessory = male_hair_western_03
#				type = male
#			}
#			accessory = {
#				mode = add
#				gene = beards
#				template = fp2_beards_straight
#				accessory = male_beard_fp2_iberian_muslim_01
#				type = male
#			}
#		}
#		weight = {
#			base = 0
#			modifier = {
#				add = 1000
#				exists = this
#				exists = character:226000
#				this = character:226000
#			}
#		}
#	}
#	226052_saphadin = {
#		dna_modifiers = {
#			accessory = {
#				mode = add
#				gene = hairstyles
#				template = mena_hairstyles_wavy
#				accessory = male_hair_western_03
#				type = male
#			}
#			accessory = {
#				mode = add
#				gene = beards
#				template = mena_beards_curly
#				accessory = male_beard_mena_02
#				type = male
#			}
#		}
#		weight = {
#			base = 0
#			modifier = {
#				add = 1000
#				exists = this
#				exists = character:226052
#				this = character:226052
#			}
#		}
#	}
#	226051_ali = {
#		dna_modifiers = {
#			accessory = {
#				mode = add
#				gene = hairstyles
#				template = mena_hairstyles_curly
#				accessory = male_hair_mena_04
#				type = male
#			}
#		}
#		weight = {
#			base = 0
#			modifier = {
#				add = 1000
#				exists = this
#				exists = character:226051
#				this = character:226051
#			}
#		}
#	}
#	223522_sibylla = {
#		dna_modifiers = {
#			accessory = {
#				mode = add
#				gene = hairstyles
#				template = western_hairstyles_straight
#				accessory = female_hair_western_03
#				type = female
#			}
#		}
#		weight = {
#			base = 0
#			modifier = {
#				add = 1000
#				exists = this
#				exists = character:223522
#				this = character:223522
#			}
#		}
#	}
#	223000_levon_roupenid = {
#		dna_modifiers = {
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#				template = all_beards
#				accessory = m_beard_ep3_byzantine_02
#			}
#		}
#		weight = {
#			base = 0
#			modifier = {
#				add = 1000
#				exists = this
#				exists = character:3046
#				this = character:3046
#			}
#		}
#	}
#	1700_basil_i = {
#		dna_modifiers = {
#			accessory = {
#				mode = add
#				gene = hairstyles
#				template = all_hairstyles
#				accessory = m_hair_ep3_byzantine_01
#			}
#			accessory = {
#				mode = add
#				gene = beards
#				template = all_beards
#				accessory = m_beard_ep3_byzantine_03
#			}
#		}
#		weight = {
#			base = 0
#			modifier = {
#				add = 1000
#				exists = this
#				exists = character:1700
#				this = character:1700
#			}
#		}
#	}
#	1732_konstantinos_x = {
#		dna_modifiers = {
#			accessory = {
#				mode = add
#				gene = hairstyles
#				template = all_hairstyles
#				accessory = m_hair_ep3_byzantine_04
#			}
#			accessory = {
#				mode = add
#				gene = beards
#				template = all_beards
#				accessory = m_beard_ep3_byzantine_04
#			}
#		}
#		weight = {
#			base = 0
#			modifier = {
#				add = 1000
#				exists = this
#				exists = character:1732
#				this = character:1732
#			}
#		}
#	}
#	215530_manuel_i_start = {
#		dna_modifiers = {
#			accessory = {
#				mode = add
#				gene = hairstyles
#				template = all_hairstyles
#				accessory = m_hair_ep3_byzantine_01
#			}
#			accessory = {
#				mode = add
#				gene = beards
#				template = all_beards
#				accessory = m_beard_ep3_byzantine_02
#			}
#			accessory = {
#				mode = add
#				gene = headgear
#				template = ep3_byzantine_era2_imperial
#				accessory = m_headgear_sec_ep3_byzantine_era2_imp_01
#			}
#		}
#		weight = {
#			base = 0
#			modifier = {
#				add = 2000
#				exists = this
#				exists = character:215530
#				this = character:215530
#				portrait_imperial_trigger = {
#					CULTURE_INPUT = byzantine
#				}
#			}
#		}
#	}
#	215530_manuel_i = {
#		dna_modifiers = {
#			accessory = {
#				mode = add
#				gene = hairstyles
#				template = all_hairstyles
#				accessory = m_hair_ep3_byzantine_01
#			}
#			accessory = {
#				mode = add
#				gene = beards
#				template = all_beards
#				accessory = m_beard_ep3_byzantine_02
#			}
#		}
#		weight = {
#			base = 0
#			modifier = {
#				add = 1000
#				exists = this
#				exists = character:215530
#				this = character:215530
#			}
#		}
#	}
#	223743_maria_of_antioch = {
#		dna_modifiers = {
#			accessory = {
#				mode = add
#				gene = hairstyles
#				template = ep3_byzantine_hairstyle
#				accessory = f_hair_ep3_byzantine_04
#				type = female
#			}
#		}
#		weight = {
#			base = 0
#			modifier = {
#				add = 1000
#				exists = this
#				exists = character:223743
#				this = character:223743
#			}
#		}
#	}
#
#	303211_togrul_ovorkhangai = {
#		dna_modifiers = {
#			accessory = {
#				mode = add
#				gene = hairstyles
#				template = all_hairstyles
#				accessory = male_hair_steppe_02
#			}
#			accessory = {
#				mode = add
#				gene = beards
#				template = all_beards
#				accessory = male_beard_steppe_02
#			}
#			accessory = {
#				mode = add
#				gene = headgear
#				template = steppe_high_nobility
#				accessory = male_headgear_secular_steppe_nobility_01
#			}
#			accessory = {
#				mode = add
#				gene = clothes
#				template = steppe_high_nobility_clothes
#				accessory = male_clothes_secular_steppe_nobility_01_high
#			}
#			accessory = {
#				mode = add
#				gene = cloaks
#				template = no_cloak
#				value = 0.5
#			}
#		}
#		weight = {
#			base = 0
#			modifier = {
#				add = 1000
#				exists = this
#				exists = character:303211
#				this = character:303211
#			}
#		}
#	}
#	303215_oghuul = {
#		dna_modifiers = {
#			accessory = {
#				mode = add
#				gene = hairstyles
#				template = all_hairstyles
#				accessory = male_hair_steppe_01
#			}
#			accessory = {
#				mode = add
#				gene = beards
#				template = no_beard
#				value = 0.5
#			}
#			accessory = {
#				mode = add
#				gene = headgear
#				template = no_headgear
#				value = 0.5
#			}
#			accessory = {
#				mode = add
#				gene = clothes
#				template = steppe_commoner_clothes
#				accessory = male_clothes_secular_steppe_nobility_01_common
#			}
#			accessory = {
#				mode = add
#				gene = cloaks
#				template = no_cloak
#				value = 0.5
#			}
#		}
#		weight = {
#			base = 0
#			modifier = {
#				add = 1000
#				exists = this
#				exists = character:303211
#				this = character:303211
#			}
#		}
#	}
#	marinid_1_mihyu_figuig = {
#		dna_modifiers = {
#			accessory = {
#				mode = add
#				gene = hairstyles
#				template = fp2_hairstyles_iberian_muslim_straight
#				accessory = male_hair_fp2_iberian_muslim_03
#			}
#			accessory = {
#				mode = add
#				gene = beards
#				template = fp2_beards_straight
#				accessory = male_beard_fp2_iberian_muslim_01
#			}
#			accessory = {
#				mode = add
#				gene = headgear
#				template = sub_saharan_common
#				accessory = male_headgear_secular_sub_saharan_common_01
#			}
#			accessory = {
#				mode = add
#				gene = clothes
#				template = mena_low_nobility_clothes
#				accessory = male_clothes_secular_mena_nobility_01_low
#			}
#			accessory = {
#				mode = add
#				gene = cloaks
#				template = no_cloak
#				value = 0.5
#			}
#		}
#		weight = {
#			base = 0
#			modifier = {
#				add = 1000
#				exists = this
#				exists = character:marinid_1
#				this = character:marinid_1
#			}
#		}
#	}
#	32993_abd_al_haqq = {
#		dna_modifiers = {
#			accessory = {
#				mode = add
#				gene = hairstyles
#				template = mena_hairstyles_straight
#				accessory = male_hair_western_09
#			}
#			accessory = {
#				mode = add
#				gene = beards
#				template = mena_beards_straight
#				accessory = male_beard_western_03
#			}
#			accessory = {
#				mode = add
#				gene = headgear
#				template = sub_saharan_common
#				accessory = male_headgear_secular_sub_saharan_common_01
#			}
#			accessory = {
#				mode = add
#				gene = clothes
#				template = afr_commoner_clothes
#				accessory = m_clothes_sec_afr_common_02
#			}
#			accessory = {
#				mode = add
#				gene = cloaks
#				template = no_cloak
#				value = 0.5
#			}
#		}
#		weight = {
#			base = 0
#			modifier = {
#				add = 1000
#				exists = this
#				exists = character:32993
#				this = character:32993
#			}
#		}
#	}
#	dabbabid_1_hamid = {
#		dna_modifiers = {
#			accessory = {
#				mode = add
#				gene = hairstyles
#				template = fp2_hairstyles_iberian_muslim_straight
#				accessory = male_hair_fp2_iberian_muslim_03
#			}
#			accessory = {
#				mode = add
#				gene = beards
#				template = mena_beards_straight
#				accessory = male_beard_mena_02
#			}
#			accessory = {
#				mode = add
#				gene = headgear
#				template = mena_common
#				accessory = male_headgear_secular_dde_abbasid_common_02
#			}
#			accessory = {
#				mode = add
#				gene = clothes
#				template = mena_low_nobility_clothes
#				accessory = male_clothes_secular_mena_nobility_02_low
#			}
#			accessory = {
#				mode = add
#				gene = cloaks
#				template = no_cloak
#				value = 0.5
#			}
#		}
#		weight = {
#			base = 0
#			modifier = {
#				add = 1000
#				exists = this
#				exists = character:dabbabid_1
#				this = character:dabbabid_1
#			}
#		}
#	}
#	fadlid_1_ghudayya_sukhna = {
#		dna_modifiers = {
#			accessory = {
#				mode = add
#				gene = hairstyles
#				template = mena_hairstyles_straight
#				accessory = male_hair_western_03
#			}
#			accessory = {
#				mode = add
#				gene = beards
#				template = mena_beards_straight
#				accessory = male_beard_mena_02
#			}
#			accessory = {
#				mode = add
#				gene = headgear
#				template = mena_common
#				accessory = male_headgear_secular_dde_abbasid_common_02
#			}
#			accessory = {
#				mode = add
#				gene = clothes
#				template = mena_low_nobility_clothes
#				accessory = male_clothes_secular_mena_nobility_02_low
#			}
#			accessory = {
#				mode = add
#				gene = cloaks
#				template = no_cloak
#				value = 0.5
#			}
#		}
#		weight = {
#			base = 0
#			modifier = {
#				add = 1000
#				exists = this
#				exists = character:fadlid_1
#				this = character:fadlid_1
#			}
#		}
#	}
#	fadlid_3_hadithah = {
#		dna_modifiers = {
#			accessory = {
#				mode = add
#				gene = hairstyles
#				template = mena_hairstyles_straight
#				accessory = male_hair_western_03
#			}
#			accessory = {
#				mode = add
#				gene = beards
#				template = mena_beards_straight
#				accessory = male_beard_mena_03
#			}
#			accessory = {
#				mode = add
#				gene = headgear
#				template = mena_common
#				accessory = male_headgear_secular_dde_abbasid_common_02
#			}
#			accessory = {
#				mode = add
#				gene = clothes
#				template = mena_low_nobility_clothes
#				accessory = male_clothes_secular_mena_nobility_02_low
#			}
#			accessory = {
#				mode = add
#				gene = cloaks
#				template = no_cloak
#				value = 0.5
#			}
#		}
#		weight = {
#			base = 0
#			modifier = {
#				add = 1000
#				exists = this
#				exists = character:fadlid_3
#				this = character:fadlid_3
#			}
#		}
#	}
#	172004_borte = {
#		dna_modifiers = {
#			accessory = {
#				mode = add
#				gene = hairstyles
#				template = mpo_mongol_hairstyles
#				accessory = f_hair_mpo_mongol_02
#				type = female
#			}
#			accessory = {
#				mode = add
#				gene = headgear
#				template = no_headgear
#				value = 0.5
#			}
#		}
#		weight = {
#			base = 0
#			modifier = {
#				add = 1000
#				exists = this
#				exists = character:172004
#				this = character:172004
#			}
#		}
#	}
#	172003_hoelun = {
#		dna_modifiers = {
#			accessory = {
#				mode = add
#				gene = hairstyles
#				template = steppe_hairstyles_straight
#				accessory = female_hair_steppe_02
#				type = female
#			}
#			accessory = {
#				mode = add
#				gene = headgear
#				template = no_headgear
#				value = 0.5
#			}
#			accessory = {
#				mode = add
#				gene = clothes
#				template = steppe_commoner_clothes
#				accessory = female_clothes_secular_steppe_nobility_02_common
#				type = female
#			}
#			accessory = {
#				mode = add
#				gene = cloaks
#				template = no_cloak
#				value = 0.5
#			}
#		}
#		weight = {
#			base = 0
#			modifier = {
#				add = 1000
#				exists = this
#				exists = character:172003
#				this = character:172003
#			}
#		}
#	}
#	155113_qaraqush = {
#		dna_modifiers = {
#			accessory = {
#				mode = add
#				gene = hairstyles
#				template = mena_hairstyles_straight
#				accessory = male_hair_western_03
#			}
#			accessory = {
#				mode = add
#				gene = beards
#				template = ep3_beards_curly
#				accessory = m_beard_ep3_byzantine_03
#			}
#			accessory = {
#				mode = add
#				gene = headgear
#				template = mena_war
#				accessory = m_headgear_sec_mena_war_nob_01_lo
#			}
#			accessory = {
#				mode = add
#				gene = clothes
#				template = mena_war_nobility_clothes
#				accessory = m_clothes_sec_mena_war_nob_01_lo
#			}
#			accessory = {
#				mode = add
#				gene = cloaks
#				template = no_cloak
#				value = 0.5
#			}
#		}
#		weight = {
#			base = 0
#			modifier = {
#				add = 1000
#				exists = this
#				exists = character:155113
#				this = character:155113
#			}
#		}
#	}
#	1066_inanch = {
#		dna_modifiers = {
#			accessory = {
#				mode = add
#				gene = hairstyles
#				template = mpo_mongol_hairstyles
#				accessory = m_hair_mpo_mongol_02
#			}
#			accessory = {
#				mode = add
#				gene = beards
#				template = mpo_mongol_beards
#				accessory = m_beard_mpo_mongol_03
#			}
#			accessory = {
#				mode = add
#				gene = headgear
#				template = mpo_mongol_nobility
#				accessory = m_headgear_sec_mpo_mongol_nob_01
#			}
#			accessory = {
#				mode = add
#				gene = clothes
#				template = mpo_mongol_commoner_clothes
#				accessory = m_clothes_sec_mpo_mongol_com_01
#			}
#			accessory = {
#				mode = add
#				gene = cloaks
#				template = no_cloak
#				value = 0.5
#			}
#		}
#		weight = {
#			base = 0
#			modifier = {
#				add = 1000
#				exists = this
#				exists = character:303226
#				this = character:303226
#				highest_held_title_tier <= tier_duchy
#			}
#		}
#	}
#	1066_kokotoy = {
#		dna_modifiers = {
#			accessory = {
#				mode = add
#				gene = beards
#				template = mpo_mongol_beards
#				accessory = m_beard_mpo_mongol_04
#			}
#			accessory = {
#				mode = add
#				gene = hairstyles
#				template = mpo_mongol_hairstyles
#				accessory = m_hair_mpo_mongol_03
#			}
#			accessory = {
#				mode = add
#				gene = legwear
#				template = mena_nobility_legwear
#				accessory = male_legwear_secular_mena_nobility_01
#			}
#			accessory = {
#				mode = add
#				gene = clothes
#				template = mpo_mongol_high_nobility_clothes
#				accessory = m_clothes_sec_mpo_mongol_nob_01_hi
#			}
#			accessory = {
#				mode = add
#				gene = headgear
#				template = fp3_turkic_nobility
#				accessory = m_headgear_sec_fp3_turkic_nob_02
#			}
#		}
#		weight = {
#			base = 0
#			modifier = {
#				add = 1000
#				exists = this
#				exists = character:303244
#				this = character:303244
#				highest_held_title_tier <= tier_duchy
#			}
#		}
#	}
#	1066_muhmud = {
#		dna_modifiers = {
#			accessory = {
#				mode = add
#				gene = beards
#				template = mpo_mongol_beards
#				accessory = m_beard_mpo_mongol_02
#			}
#			accessory = {
#				mode = add
#				gene = hairstyles
#				template = mpo_mongol_hairstyles
#				accessory = m_hair_mpo_mongol_02
#			}
#			accessory = {
#				mode = add
#				gene = legwear
#				template = mena_nobility_legwear
#				accessory = male_legwear_secular_mena_nobility_01
#			}
#			accessory = {
#				mode = add
#				gene = clothes
#				template = mpo_mongol_royalty_clothes
#				accessory = m_clothes_sec_mpo_mongol_roy_01
#			}
#			accessory = {
#				mode = add
#				gene = headgear
#				template = sp4_mena_royalty
#				accessory = m_headgear_sp4_mena_roy_01
#			}
#		}
#		weight = {
#			base = 0
#			modifier = {
#				add = 1000
#				exists = this
#				exists = character:144107
#				this = character:144107
#				highest_held_title_tier = tier_kingdom
#			}
#		}
#	}
#	1066_saru = {
#		dna_modifiers = {
#			accessory = {
#				mode = add
#				gene = beards
#				template = sp4_rus_beards
#				accessory = m_beard_sp4_rus_01
#			}
#			accessory = {
#				mode = add
#				gene = hairstyles
#				template = fp3_hairstyles_turkic_straight
#				accessory = m_hair_fp3_iranian_02
#			}
#			accessory = {
#				mode = add
#				gene = legwear
#				template = mena_nobility_legwear
#				accessory = male_legwear_secular_mena_nobility_01
#			}
#			accessory = {
#				mode = add
#				gene = clothes
#				template = mpo_mongol_royalty_clothes
#				accessory = m_clothes_sec_mpo_mongol_roy_01
#			}
#			accessory = {
#				mode = add
#				gene = headgear
#				template = mpo_mongol_royalty
#				accessory = m_headgear_sec_mpo_mongol_roy_01
#			}
#		}
#		weight = {
#			base = 0
#			modifier = {
#				add = 1000
#				exists = this
#				exists = character:806
#				this = character:806
#				highest_held_title_tier >= tier_kingdom
#			}
#		}
#	}
#	1066_tatus = {
#		dna_modifiers = {
#			accessory = {
#				mode = add
#				gene = beards
#				template = fp3_iranian_beards_curly
#				accessory = m_beard_fp3_iranian_02
#			}
#			accessory = {
#				mode = add
#				gene = hairstyles
#				template = fp3_hairstyles_iranian_straight
#				accessory = m_hair_fp3_iranian_03
#			}
#			accessory = {
#				mode = add
#				gene = legwear
#				template = mena_nobility_legwear
#				accessory = male_legwear_secular_mena_nobility_01
#			}
#			accessory = {
#				mode = add
#				gene = clothes
#				template = mpo_mongol_royalty_clothes
#				accessory = m_clothes_sec_mpo_mongol_roy_01
#			}
#			accessory = {
#				mode = add
#				gene = headgear
#				template = ep1_steppe_royalty
#				accessory = male_headgear_secular_ep1_mena_royalty_01
#			}
#		}
#		weight = {
#			base = 0
#			modifier = {
#				add = 1000
#				exists = this
#				exists = character:20641
#				this = character:20641
#				highest_held_title_tier = tier_kingdom
#			}
#		}
#	}
#	1178_inanch = {
#		dna_modifiers = {
#			accessory = {
#				mode = add
#				gene = beards
#				template = mpo_mongol_beards
#				accessory = m_beard_mpo_mongol_05
#			}
#			accessory = {
#				mode = add
#				gene = hairstyles
#				template = mpo_mongol_hairstyles
#				accessory = m_hair_mpo_mongol_01
#			}
#			accessory = {
#				mode = add
#				gene = legwear
#				template = mena_war_legwear
#				accessory = male_legwear_secular_mena_war_nobility_01
#			}
#			accessory = {
#				mode = add
#				gene = clothes
#				template = mpo_mongol_royalty_clothes
#				accessory = m_clothes_sec_mpo_mongol_roy_01
#			}
#			accessory = {
#				mode = add
#				gene = headgear
#				template = mpo_mongol_royalty
#				accessory = m_headgear_sec_mpo_mongol_roy_01
#			}
#		}
#		weight = {
#			base = 0
#			modifier = {
#				add = 1000
#				exists = this
#				exists = character:naiman_guchugud_1
#				this = character:naiman_guchugud_1
#				highest_held_title_tier = tier_kingdom
#			}
#		}
#	}
#	1178_wolila = {
#		dna_modifiers = {
#			accessory = {
#				mode = add
#				gene = beards
#				template = mpo_mongol_beards
#				accessory = m_beard_mpo_mongol_05
#			}
#			accessory = {
#				mode = add
#				gene = hairstyles
#				template = mpo_mongol_hairstyles
#				accessory = m_hair_mpo_mongol_03
#			}
#			accessory = {
#				mode = add
#				gene = legwear
#				template = mena_war_legwear
#				accessory = male_legwear_secular_mena_war_nobility_01
#			}
#			accessory = {
#				mode = add
#				gene = clothes
#				template = mpo_mongol_low_nobility_clothes
#				accessory = m_clothes_sec_mpo_mongol_nob_01_lo
#			}
#			accessory = {
#				mode = add
#				gene = headgear
#				template = mpo_mongol_nobility
#				accessory = m_headgear_sec_mpo_mongol_nob_01
#			}
#		}
#		weight = {
#			base = 0
#			modifier = {
#				add = 1000
#				exists = this
#				exists = character:188909
#				this = character:188909
#				highest_held_title_tier <= tier_duchy
#			}
#		}
#	}
#	1178_togrul = {
#		dna_modifiers = {
#			accessory = {
#				mode = add
#				gene = beards
#				template = mpo_mongol_beards
#				accessory = m_beard_mpo_mongol_04
#			}
#			accessory = {
#				mode = add
#				gene = hairstyles
#				template = mpo_mongol_hairstyles
#				accessory = m_hair_mpo_mongol_02
#			}
#			accessory = {
#				mode = add
#				gene = legwear
#				template = mena_war_legwear
#				accessory = male_legwear_secular_mena_war_nobility_01
#			}
#			accessory = {
#				mode = add
#				gene = clothes
#				template = mpo_mongol_low_nobility_clothes
#				accessory = m_clothes_sec_mpo_mongol_nob_01_lo
#			}
#			accessory = {
#				mode = add
#				gene = headgear
#				template = steppe_high_nobility
#				accessory = male_headgear_secular_steppe_nobility_01
#			}
#		}
#		weight = {
#			base = 0
#			modifier = {
#				add = 1000
#				exists = this
#				exists = character:303211
#				this = character:303211
#				highest_held_title_tier <= tier_duchy
#			}
#		}
#	}
#	1178_temujin = {
#		dna_modifiers = {
#			accessory = {
#				mode = add
#				gene = beards
#				template = mpo_mongol_beards
#				accessory = m_beard_mpo_mongol_02
#			}
#			accessory = {
#				mode = add
#				gene = hairstyles
#				template = mpo_mongol_hairstyles
#				accessory = m_hair_mpo_mongol_03
#			}
#			accessory = {
#				mode = add
#				gene = legwear
#				template = mena_war_legwear
#				accessory = male_legwear_secular_mena_war_nobility_01
#			}
#			accessory = {
#				mode = add
#				gene = clothes
#				template = mpo_mongol_imperial_clothes
#				accessory = m_clothes_sec_mpo_mongol_imp_01
#			}
#			accessory = {
#				mode = add
#				gene = headgear
#				template = mpo_mongol_commoner
#				accessory = m_headgear_sec_mpo_mongol_com_01
#			}
#		}
#		weight = {
#			base = 0
#			modifier = {
#				add = 1000
#				exists = this
#				exists = character:125501
#				this = character:125501
#				highest_held_title_tier <= tier_duchy
#			}
#		}
#	}
#	1178_temujin_king = {
#		dna_modifiers = {
#			accessory = {
#				mode = add
#				gene = beards
#				template = mpo_mongol_beards
#				accessory = m_beard_mpo_mongol_02
#			}
#			accessory = {
#				mode = add
#				gene = hairstyles
#				template = mpo_mongol_hairstyles
#				accessory = m_hair_mpo_mongol_03
#			}
#			accessory = {
#				mode = add
#				gene = legwear
#				template = mena_war_legwear
#				accessory = male_legwear_secular_mena_war_nobility_01
#			}
#			accessory = {
#				mode = add
#				gene = clothes
#				template = mpo_mongol_imperial_clothes
#				accessory = m_clothes_sec_mpo_mongol_imp_01
#			}
#			accessory = {
#				mode = add
#				gene = headgear
#				template = mpo_mongol_imperial
#				accessory = m_headgear_sec_mpo_mongol_imp_01
#			}
#		}
#		weight = {
#			base = 0
#			modifier = {
#				add = 1000
#				exists = this
#				exists = character:125501
#				this = character:125501
#				highest_held_title_tier >= tier_kingdom
#			}
#		}
#	}
#	1178_jamukha = {
#		dna_modifiers = {
#			accessory = {
#				mode = add
#				gene = beards
#				template = mpo_mongol_beards
#				accessory = m_beard_mpo_mongol_06
#			}
#			accessory = {
#				mode = add
#				gene = hairstyles
#				template = mpo_mongol_hairstyles
#				accessory = m_hair_mpo_mongol_01
#			}
#			accessory = {
#				mode = add
#				gene = legwear
#				template = mena_war_legwear
#				accessory = male_legwear_secular_mena_war_nobility_01
#			}
#			accessory = {
#				mode = add
#				gene = clothes
#				template = mpo_mongol_war_nobility_clothes
#				accessory = m_clothes_sec_mpo_mongol_war_01
#			}
#			accessory = {
#				mode = add
#				gene = headgear
#				template = mpo_mongol_war_nobility
#				accessory = m_headgear_sec_mpo_mongol_war_nob_01
#			}
#		}
#		weight = {
#			base = 0
#			modifier = {
#				add = 1000
#				exists = this
#				exists = character:mpo_mongol_1
#				this = character:mpo_mongol_1
#				highest_held_title_tier <= tier_duchy
#			}
#		}
#	}
#
#	bookmark_huang_chao = {
#		dna_modifiers = {
#			accessory = {
#				mode = add
#				gene = beards
#				template = tgp_japanese_beards
#				accessory = m_beard_tgp_japanese_01
#			}
#			accessory = {
#				mode = add
#				gene = hairstyles
#				template = tgp_chinese_hairstyles
#				accessory = m_hair_tgp_chinese_02
#			}
#			accessory = {
#				mode = add
#				gene = legwear
#				template = tgp_chinese_war_legwear
#				accessory = m_legwear_sec_tgp_chinese_war_nob_01
#			}
#			accessory = {
#				mode = add
#				gene = clothes
#				template = tgp_chinese_war_nobility_clothes
#				accessory = m_clothes_sec_tgp_chinese_war_nob_01
#			}
#			accessory = {
#				mode = add
#				gene = headgear
#				template = tgp_chinese_commoner
#				accessory = m_headgear_sec_tgp_chinese_com_01
#			}
#		}
#		weight = {
#			base = 0
#			modifier = {
#				add = 1000
#				exists = this
#				exists = character:bookmark_huang_chao
#				this = character:bookmark_huang_chao
#				highest_held_title_tier <= tier_kingdom
#			}
#		}
#	}
#
#	244004 = {
#		dna_modifiers = {
#			accessory = {
#				mode = add
#				gene = beards
#				template = tgp_chinese_beards
#				accessory = m_beard_tgp_chinese_03
#			}
#			accessory = {
#				mode = add
#				gene = hairstyles
#				template = tgp_chinese_hairstyles
#				accessory = m_hair_tgp_chinese_03
#			}
#		}
#		weight = {
#			base = 0
#			modifier = {
#				add = 1000
#				exists = this
#				exists = character:244004
#				this = character:244004
#				highest_held_title_tier <= tier_kingdom
#			}
#		}
#	}
#
#	li_674E_zhuye_1 = {
#		dna_modifiers = {
#			accessory = {
#				mode = add
#				gene = beards
#				template = tgp_chinese_beards
#				accessory = m_beard_tgp_chinese_02
#			}
#			accessory = {
#				mode = add
#				gene = hairstyles
#				template = tgp_chinese_hairstyles
#				accessory = m_hair_tgp_chinese_04
#			}
#			accessory = {
#				mode = add
#				gene = legwear
#				template = mena_war_legwear
#				accessory = male_legwear_secular_mena_war_nobility_01
#			}
#			accessory = {
#				mode = add
#				gene = clothes
#				template = mpo_mongol_high_nobility_clothes
#				accessory = m_clothes_sec_mpo_mongol_nob_01_hi
#			}
#			accessory = {
#				mode = add
#				gene = headgear
#				template = mpo_mongol_commoner
#				accessory = m_headgear_sec_mpo_mongol_com_01
#			}
#		}
#		weight = {
#			base = 0
#			modifier = {
#				add = 1000
#				exists = this
#				exists = character:li_674E_zhuye_1
#				this = character:li_674E_zhuye_1
#				highest_held_title_tier <= tier_kingdom
#			}
#		}
#	}
#
#	he_4F55_30_1 = {
#		dna_modifiers = {
#			accessory = {
#				mode = add
#				gene = beards
#				template = tgp_chinese_beards
#				accessory = m_beard_tgp_chinese_01
#			}
#			accessory = {
#				mode = add
#				gene = hairstyles
#				template = tgp_chinese_hairstyles
#				accessory = m_hair_tgp_chinese_01
#			}
#			accessory = {
#				mode = add
#				gene = legwear
#				template = tgp_chinese_war_legwear
#				accessory = m_legwear_sec_tgp_chinese_war_nob_01
#			}
#			accessory = {
#				mode = add
#				gene = clothes
#				template = tgp_chinese_war_nobility_clothes
#				accessory = m_clothes_sec_tgp_chinese_war_nob_01
#			}
#			accessory = {
#				mode = add
#				gene = headgear
#				template = tgp_chinese_era1_war_nobility
#				accessory = m_headgear_sec_tgp_chinese_war_nob_01_hi
#			}
#		}
#		weight = {
#			base = 0
#			modifier = {
#				add = 1000
#				exists = this
#				exists = character:he_4F55_30_1
#				this = character:he_4F55_30_1
#				highest_held_title_tier <= tier_kingdom
#			}
#		}
#	}
#
#	han_3310 = {
#		dna_modifiers = {
#			accessory = {
#				mode = add
#				gene = beards
#				template = tgp_chinese_beards
#				accessory = m_beard_tgp_chinese_04
#			}
#			accessory = {
#				mode = add
#				gene = hairstyles
#				template = tgp_chinese_hairstyles
#				accessory = m_hair_tgp_chinese_04
#			}
#			accessory = {
#				mode = add
#				gene = legwear
#				template = tgp_chinese_nobility_legwear
#				accessory = m_legwear_sec_tgp_chinese_nob_01
#			}
#			accessory = {
#				mode = add
#				gene = clothes
#				template = tgp_chinese_era1_nobility_clothes
#				accessory = m_clothes_sec_tgp_chinese_nob_01
#			}
#			accessory = {
#				mode = add
#				gene = headgear
#				template = tgp_chinese_era1_nobility
#				accessory = m_headgear_sec_tgp_chinese_hi_nob_01
#			}
#		}
#		weight = {
#			base = 0
#			modifier = {
#				add = 1000
#				exists = this
#				exists = character:han_3310
#				this = character:han_3310
#				highest_held_title_tier <= tier_kingdom
#			}
#		}
#	}
#
#	han_7308 = {
#		dna_modifiers = {
#			accessory = {
#				mode = add
#				gene = beards
#				template = tgp_chinese_beards
#				accessory = m_beard_tgp_chinese_01
#			}
#			accessory = {
#				mode = add
#				gene = hairstyles
#				template = tgp_chinese_hairstyles
#				accessory = m_hair_tgp_chinese_02
#			}
#			accessory = {
#				mode = add
#				gene = legwear
#				template = tgp_chinese_nobility_legwear
#				accessory = m_legwear_sec_tgp_chinese_nob_01
#			}
#			accessory = {
#				mode = add
#				gene = clothes
#				template = tgp_chinese_high_nobility_clothes
#				accessory = m_clothes_sec_tgp_chinese_nob_01
#			}
#			accessory = {
#				mode = add
#				gene = headgear
#				template = tgp_chinese_era2_nobility
#				accessory = m_headgear_sec_tgp_chinese_nob_02
#			}
#		}
#		weight = {
#			base = 0
#			modifier = {
#				add = 1000
#				exists = this
#				exists = character:han_7308
#				this = character:han_7308
#				highest_held_title_tier <= tier_empire
#			}
#		}
#	}
#
#	han_7436 = {
#		dna_modifiers = {
#			accessory = {
#				mode = add
#				gene = beards
#				template = tgp_chinese_beards
#				accessory = m_beard_tgp_chinese_06
#			}
#			accessory = {
#				mode = add
#				gene = hairstyles
#				template = tgp_chinese_hairstyles
#				accessory = m_hair_tgp_chinese_03
#			}
#			accessory = {
#				mode = add
#				gene = legwear
#				template = tgp_chinese_nobility_legwear
#				accessory = m_legwear_sec_tgp_chinese_nob_02
#			}
#			accessory = {
#				mode = add
#				gene = clothes
#				template = tgp_chinese_era2_nobility_clothes
#				accessory = m_clothes_sec_tgp_chinese_nob_02
#			}
#			accessory = {
#				mode = add
#				gene = headgear
#				template = tgp_chinese_era2_nobility
#				accessory = m_headgear_sec_tgp_chinese_nob_02
#			}
#		}
#		weight = {
#			base = 0
#			modifier = {
#				add = 1000
#				exists = this
#				exists = character:han_7436
#				this = character:han_7436
#				highest_held_title_tier <= tier_kingdom
#			}
#		}
#	}
#
#	viet_ly_10 = {
#		dna_modifiers = {
#			accessory = {
#				mode = add
#				gene = beards
#				template = tgp_chinese_beards
#				accessory = m_beard_tgp_chinese_03
#			}
#			accessory = {
#				mode = add
#				gene = hairstyles
#				template = tgp_chinese_hairstyles
#				accessory = m_hair_tgp_chinese_04
#			}
#		}
#		weight = {
#			base = 0
#			modifier = {
#				add = 1000
#				exists = this
#				exists = character:viet_ly_10
#				this = character:viet_ly_10
#				highest_held_title_tier <= tier_kingdom
#			}
#		}
#	}
#
#	dali_duan_12 = {
#		dna_modifiers = {
#			accessory = {
#				mode = add
#				gene = beards
#				template = mpo_mongol_beards
#				accessory = m_beard_mpo_mongol_01
#			}
#			accessory = {
#				mode = add
#				gene = hairstyles
#				template = western_hairstyles_straight
#				accessory = male_hair_western_09
#			}
#			accessory = {
#				mode = add
#				gene = headgear
#				template = ccp9_high_nobility_headgear
#				accessory = m_headgear_ccp9_dal_hi_01
#			}
#			accessory = {
#				mode = add
#				gene = clothes
#				template = ccp9_dal_nob_01_clothes
#				accessory = m_clothes_ccp9_dal_nob_01
#			}
#		}
#		weight = {
#			base = 0
#			modifier = {
#				add = 1000
#				exists = this
#				exists = character:dali_duan_12
#				this = character:dali_duan_12
#				highest_held_title_tier <= tier_kingdom
#			}
#		}
#	}
#
#	tangut_liang_1 = {
#		dna_modifiers = {
#			accessory = {
#				mode = add
#				gene = hairstyles
#				template = tgp_chinese_hairstyles
#				accessory = f_hair_tgp_chinese_03_common
#				type = female
#			}
#			accessory = {
#				mode = add
#				gene = headgear
#				template = ccp9_royalty_headgear
#				accessory = f_headgear_ccp9_tan_roy_01
#				type = female
#			}
#			accessory = {
#				mode = add
#				gene = clothes
#				template = ccp9_tan_roy_01_clothes
#				accessory = f_clothes_ccp9_tan_roy_01
#				type = female
#			}
#		}
#		weight = {
#			base = 0
#			modifier = {
#				add = 1000
#				exists = this
#				exists = character:tangut_liang_1
#				this = character:tangut_liang_1
#				highest_held_title_tier <= tier_kingdom
#			}
#		}
#	}
#
#	han_7897 = {
#		dna_modifiers = {
#			accessory = {
#				mode = add
#				gene = beards
#				template = mpo_mongol_beards
#				accessory = m_beard_mpo_mongol_03
#			}
#			accessory = {
#				mode = add
#				gene = hairstyles
#				template = tgp_chinese_hairstyles
#				accessory = m_hair_tgp_chinese_03
#			}
#			accessory = {
#				mode = add
#				gene = legwear
#				template = tgp_chinese_war_legwear
#				accessory = m_legwear_sec_tgp_chinese_war_nob_02
#			}
#			accessory = {
#				mode = add
#				gene = clothes
#				template = tgp_chinese_war_nobility_clothes
#				accessory = m_clothes_sec_tgp_chinese_war_nob_02
#			}
#			accessory = {
#				mode = add
#				gene = headgear
#				template = tgp_chinese_era2_war_nobility
#				accessory = m_headgear_sec_tgp_chinese_war_nob_02
#			}
#		}
#		weight = {
#			base = 0
#			modifier = {
#				add = 1000
#				exists = this
#				exists = character:han_7897
#				this = character:han_7897
#				highest_held_title_tier <= tier_kingdom
#			}
#		}
#	}
#
#	han_12371 = {
#		dna_modifiers = {
#			accessory = {
#				mode = add
#				gene = beards
#				template = tgp_chinese_beards
#				accessory = m_beard_tgp_chinese_01
#			}
#			accessory = {
#				mode = add
#				gene = hairstyles
#				template = tgp_chinese_hairstyles
#				accessory = m_hair_tgp_chinese_03
#			}
#		}
#		weight = {
#			base = 0
#			modifier = {
#				add = 1000
#				exists = this
#				exists = character:han_12371
#				this = character:han_12371
#				highest_held_title_tier <= tier_kingdom
#			}
#		}
#	}
#
#	han_12084 = {
#		dna_modifiers = {
#			accessory = {
#				mode = add
#				gene = beards
#				template = tgp_chinese_beards
#				accessory = m_beard_tgp_chinese_02
#			}
#			accessory = {
#				mode = add
#				gene = hairstyles
#				template = tgp_chinese_hairstyles
#				accessory = m_hair_tgp_chinese_04
#			}
#		}
#		weight = {
#			base = 0
#			modifier = {
#				add = 1000
#				exists = this
#				exists = character:han_12084
#				this = character:han_12084
#				highest_held_title_tier <= tier_kingdom
#			}
#		}
#	}
#
#	han_11957 = {
#		dna_modifiers = {
#			accessory = {
#				mode = add
#				gene = beards
#				template = tgp_chinese_beards
#				accessory = m_beard_tgp_chinese_04
#			}
#			accessory = {
#				mode = add
#				gene = hairstyles
#				template = tgp_chinese_hairstyles
#				accessory = m_hair_tgp_chinese_02
#			}
#		}
#		weight = {
#			base = 0
#			modifier = {
#				add = 1000
#				exists = this
#				exists = character:han_11957
#				this = character:han_11957
#				highest_held_title_tier <= tier_kingdom
#			}
#		}
#	}
#
#	han_8052 = {
#		dna_modifiers = {
#			accessory = {
#				mode = add
#				gene = beards
#				template = tgp_chinese_beards
#				accessory = m_beard_tgp_chinese_03
#			}
#			accessory = {
#				mode = add
#				gene = hairstyles
#				template = tgp_chinese_hairstyles
#				accessory = m_hair_tgp_chinese_02
#			}
#		}
#		weight = {
#			base = 0
#			modifier = {
#				add = 1000
#				exists = this
#				exists = character:han_8052
#				this = character:han_8052
#			}
#		}
#	}
#
#	206657 = {
#		dna_modifiers = {
#			accessory = {
#				mode = add
#				gene = beards
#				template = tgp_chinese_beards
#				accessory = m_beard_tgp_chinese_01
#			}
#			accessory = {
#				mode = add
#				gene = hairstyles
#				template = western_hairstyles_straight
#				accessory = male_hair_western_09
#			}
#		}
#		weight = {
#			base = 0
#			modifier = {
#				add = 1000
#				exists = this
#				exists = character:206657
#				this = character:206657
#				highest_held_title_tier <= tier_kingdom
#			}
#		}
#	}
#
#	su_82CF_1_base = { # Su Shi
#		dna_modifiers = {
#			accessory = {
#				mode = add
#				gene = beards
#				template = tgp_chinese_beards
#				accessory = m_beard_tgp_chinese_06
#			}
#			accessory = {
#				mode = add
#				gene = hairstyles
#				template = tgp_chinese_hairstyles
#				accessory = m_hair_tgp_chinese_02
#			}
#		}
#		weight = {
#			base = 0
#			modifier = {
#				add = 100
#				exists = this
#				exists = character:su_82CF_1
#				this = character:su_82CF_1
#			}
#		}
#	}
#
#	su_82CF_1 = { # Su Shi with the hat that is literally named after him!
#		dna_modifiers = {
#			accessory = {
#				mode = add
#				gene = beards
#				template = tgp_chinese_beards
#				accessory = m_beard_tgp_chinese_06
#			}
#			accessory = {
#				mode = add
#				gene = hairstyles
#				template = tgp_chinese_hairstyles
#				accessory = m_hair_tgp_chinese_02
#			}
#			accessory = {
#				mode = add
#				gene = headgear
#				template = tgp_chinese_era2_nobility
#				accessory = m_headgear_sec_tgp_chinese_nob_01
#			}
#		}
#		weight = {
#			base = 0
#			modifier = {
#				add = 1000
#				exists = this
#				exists = character:su_82CF_1
#				this = character:su_82CF_1
#				highest_held_title_tier < tier_kingdom
#			}
#		}
#	}
#
#	jurchen_tudan_1 = {
#		dna_modifiers = {
#			accessory = {
#				mode = add
#				gene = beards
#				template = mpo_mongol_beards
#				accessory = m_beard_mpo_mongol_03
#			}
#			accessory = {
#				mode = add
#				gene = hairstyles
#				template = mpo_mongol_hairstyles
#				accessory = m_hair_mpo_mongol_03
#			}
#			accessory = {
#				mode = add
#				gene = headgear
#				template = steppe_nobility
#				accessory = male_headgear_secular_steppe_common_01
#			}
#		}
#		weight = {
#			base = 0
#			modifier = {
#				add = 1000
#				exists = this
#				exists = character:jurchen_tudan_1
#				this = character:jurchen_tudan_1
#				highest_held_title_tier <= tier_kingdom
#			}
#		}
#	}
#
#	khmer_varman_9 = {
#		dna_modifiers = {
#			accessory = {
#				mode = add
#				gene = beards
#				template = mpo_mongol_beards
#				accessory = m_beard_mpo_mongol_03
#			}
#			accessory = {
#				mode = add
#				gene = hairstyles
#				template = western_hairstyles_straight
#				accessory = male_hair_western_03
#			}
#			accessory = {
#				mode = add
#				gene = headgear
#				template = tgp_southeast_royal
#				accessory = m_headgear_sec_tgp_southeast_roy_01_a
#			}
#		}
#		weight = {
#			base = 0
#			modifier = {
#				add = 1000
#				exists = this
#				exists = character:khmer_varman_9
#				this = character:khmer_varman_9
#				highest_held_title_tier <= tier_kingdom
#			}
#		}
#	}
#
#	earlyburman001 = {
#		dna_modifiers = {
#			accessory = {
#				mode = add
#				gene = beards
#				template = tgp_chinese_beards
#				accessory = m_beard_tgp_chinese_05
#			}
#			accessory = {
#				mode = add
#				gene = hairstyles
#				template = indian_hairstyles_wavy
#				accessory = male_hair_indian_01
#			}
#		}
#		weight = {
#			base = 0
#			modifier = {
#				add = 1000
#				exists = this
#				exists = character:earlyburman001
#				this = character:earlyburman001
#				highest_held_title_tier <= tier_kingdom
#			}
#		}
#	}
#
#	dayak_segara_11 = {
#		dna_modifiers = {
#			accessory = {
#				mode = add
#				gene = headgear
#				template = no_headgear
#				value = 0.5
#			}
#			accessory = {
#				mode = add
#				gene = beards
#				template = no_beard
#				value = 0.5
#			}
#			accessory = {
#				mode = add
#				gene = hairstyles
#				template = indian_hairstyles_wavy
#				accessory = male_hair_indian_03
#			}
#		}
#		weight = {
#			base = 0
#			modifier = {
#				add = 1000
#				exists = this
#				exists = character:dayak_segara_11
#				this = character:dayak_segara_11
#				highest_held_title_tier <= tier_kingdom
#			}
#		}
#	}
#
#	javanese_sanjaya_07 = {
#		dna_modifiers = {
#			accessory = {
#				mode = add
#				gene = beards
#				template = western_beards_straight
#				accessory = male_beard_western_05
#			}
#			accessory = {
#				mode = add
#				gene = hairstyles
#				template = western_hairstyles_straight
#				accessory = male_hair_western_09
#			}
#		}
#		weight = {
#			base = 0
#			modifier = {
#				add = 1000
#				exists = this
#				exists = character:javanese_sanjaya_07
#				this = character:javanese_sanjaya_07
#				highest_held_title_tier <= tier_kingdom
#			}
#		}
#	}
#
#	haripunjaya_ruler_7 = {
#		dna_modifiers = {
#			accessory = {
#				mode = add
#				gene = beards
#				template = ep2_beards
#				accessory = m_beard_ep2_western_03
#			}
#			accessory = {
#				mode = add
#				gene = hairstyles
#				template = indian_hairstyles_wavy
#				accessory = male_hair_indian_02
#			}
#		}
#		weight = {
#			base = 0
#			modifier = {
#				add = 1000
#				exists = this
#				exists = character:haripunjaya_ruler_7
#				this = character:haripunjaya_ruler_7
#				highest_held_title_tier <= tier_kingdom
#			}
#		}
#	}
#
#	japanese_taira_kanmu_34 = {
#		dna_modifiers = {
#			accessory = {
#				mode = add
#				gene = beards
#				template = no_beard
#				value = 0.5
#			}
#			accessory = {
#				mode = add
#				gene = hairstyles
#				template = no_hairstyles
#				accessory = bald
#			}
#			accessory = {
#				mode = add
#				gene = headgear
#				template = no_headgear
#				value = 0.5
#			}
#			accessory = {
#				mode = add
#				gene = clothes
#				template = tgp_chinese_buddhist_clothes
#				accessory = m_clothes_rel_tgp_buddhist_devoted_01
#			}
#		}
#		weight = {
#			base = 0
#			modifier = {
#				add = 1000
#				exists = this
#				exists = character:japanese_taira_kanmu_34
#				this = character:japanese_taira_kanmu_34
#				highest_held_title_tier <= tier_empire
#			}
#			modifier = {
#				factor = 0
#				has_tgp_dlc_trigger = no
#			}
#		}
#	}
#
#	japanese_minamoto_seiwa_10 = {
#		dna_modifiers = {
#			accessory = {
#				mode = add
#				gene = beards
#				template = tgp_japanese_beards
#				accessory = m_beard_tgp_japanese_04
#			}
#			accessory = {
#				mode = add
#				gene = hairstyles
#				template = tgp_japanese_hairstyles
#				accessory = m_hair_tgp_japanese_02
#			}
#		}
#		weight = {
#			base = 0
#			modifier = {
#				add = 1000
#				exists = this
#				exists = character:japanese_minamoto_seiwa_10
#				this = character:japanese_minamoto_seiwa_10
#				highest_held_title_tier <= tier_kingdom
#			}
#		}
#	}
#
#	japanese_minamoto_seiwa_6 = {
#		dna_modifiers = {
#			accessory = {
#				mode = add
#				gene = beards
#				template = tgp_japanese_beards
#				accessory = m_beard_tgp_japanese_03
#			}
#			accessory = {
#				mode = add
#				gene = hairstyles
#				template = tgp_japanese_hairstyles
#				accessory = m_hair_tgp_japanese_01
#			}
#		}
#		weight = {
#			base = 0
#			modifier = {
#				add = 1000
#				exists = this
#				exists = character:japanese_minamoto_seiwa_6
#				this = character:japanese_minamoto_seiwa_6
#				highest_held_title_tier <= tier_kingdom
#			}
#		}
#	}
#
#	japanese_minamoto_seiwa_21 = {
#		dna_modifiers = {
#			accessory = {
#				mode = add
#				gene = hairstyles
#				template = tgp_japanese_hairstyles
#				accessory = m_hair_tgp_japanese_02
#			}
#			accessory = {
#				mode = add
#				gene = beards
#				template = tgp_japanese_beards
#				accessory = m_beard_tgp_japanese_02
#			}
#		}
#		weight = {
#			base = 0
#			modifier = {
#				add = 1000
#				exists = this
#				exists = character:japanese_minamoto_seiwa_21
#				this = character:japanese_minamoto_seiwa_21
#			}
#		}
#	}
#
#	japanese_fujiwara_497 = {
#		dna_modifiers = {
#			accessory = {
#				mode = add
#				gene = beards
#				template = no_beard
#				value = 0.5
#			}
#			accessory = {
#				mode = add
#				gene = hairstyles
#				template = tgp_japanese_hairstyles
#				accessory = m_hair_tgp_japanese_01
#			}
#		}
#		weight = {
#			base = 0
#			modifier = {
#				add = 1000
#				exists = this
#				exists = character:japanese_fujiwara_497
#				this = character:japanese_fujiwara_497
#				highest_held_title_tier <= tier_kingdom
#			}
#		}
#	}
#
#	japanese_minamoto_seiwa_207 = {
#		dna_modifiers = {
#			accessory = {
#				mode = add
#				gene = beards
#				template = mpo_mongol_beards
#				accessory = m_beard_mpo_mongol_06
#			}
#			accessory = {
#				mode = add
#				gene = hairstyles
#				template = tgp_japanese_hairstyles
#				accessory = m_hair_tgp_japanese_01
#			}
#		}
#		weight = {
#			base = 0
#			modifier = {
#				add = 1000
#				exists = this
#				exists = character:japanese_minamoto_seiwa_207
#				this = character:japanese_minamoto_seiwa_207
#				highest_held_title_tier <= tier_kingdom
#			}
#		}
#	}
#
#	japanese_kiyohara_12 = {
#		dna_modifiers = {
#			accessory = {
#				mode = add
#				gene = beards
#				template = tgp_japanese_beards
#				accessory = m_beard_tgp_japanese_02
#			}
#			accessory = {
#				mode = add
#				gene = hairstyles
#				template = tgp_japanese_hairstyles
#				accessory = m_hair_tgp_japanese_01
#			}
#		}
#		weight = {
#			base = 0
#			modifier = {
#				add = 1000
#				exists = this
#				exists = character:japanese_kiyohara_12
#				this = character:japanese_kiyohara_12
#				highest_held_title_tier <= tier_kingdom
#			}
#		}
#	}
#
#	japanese_fujiwara_511 = {
#		dna_modifiers = {
#			accessory = {
#				mode = add
#				gene = beards
#				template = mpo_mongol_beards
#				accessory = m_beard_mpo_mongol_03
#			}
#			accessory = {
#				mode = add
#				gene = hairstyles
#				template = tgp_japanese_hairstyles
#				accessory = m_hair_tgp_japanese_01
#			}
#		}
#		weight = {
#			base = 0
#			modifier = {
#				add = 1000
#				exists = this
#				exists = character:japanese_fujiwara_511
#				this = character:japanese_fujiwara_511
#				highest_held_title_tier <= tier_kingdom
#			}
#		}
#	}
#
#	japanese_fujiwara_132 = {
#		dna_modifiers = {
#			accessory = {
#				mode = add
#				gene = hairstyles
#				template = tgp_japanese_hairstyles
#				accessory = m_hair_tgp_japanese_01
#			}
#			accessory = {
#				mode = add
#				gene = beards
#				template = no_beard
#				value = 0.5
#			}
#		}
#		weight = {
#			base = 0
#			modifier = {
#				add = 1000
#				exists = this
#				exists = character:japanese_fujiwara_132
#				this = character:japanese_fujiwara_132
#			}
#		}
#	}
#
#	japanese_fujiwara_1122 = {
#		dna_modifiers = {
#			accessory = {
#				mode = add
#				gene = hairstyles
#				template = tgp_japanese_hairstyles
#				accessory = m_hair_tgp_japanese_01
#			}
#			accessory = {
#				mode = add
#				gene = beards
#				template = no_beard
#				value = 0.5
#			}
#		}
#		weight = {
#			base = 0
#			modifier = {
#				add = 1000
#				exists = this
#				exists = character:japanese_fujiwara_1122
#				this = character:japanese_fujiwara_1122
#			}
#		}
#	}
#
#	japanese_minamoto_seiwa_5 = {
#		dna_modifiers = {
#			accessory = {
#				mode = add
#				gene = beards
#				template = tgp_chinese_beards
#				accessory = m_beard_tgp_chinese_05
#			}
#			accessory = {
#				mode = add
#				gene = hairstyles
#				template = tgp_japanese_hairstyles
#				accessory = m_hair_tgp_japanese_02
#			}
#		}
#		weight = {
#			base = 0
#			modifier = {
#				add = 1000
#				exists = this
#				exists = character:japanese_minamoto_seiwa_5
#				this = character:japanese_minamoto_seiwa_5
#				highest_held_title_tier <= tier_kingdom
#			}
#		}
#	}
#
#	han_12651_zhao_dun = {
#		dna_modifiers = {
#			accessory = {
#				mode = add
#				gene = beards
#				template = tgp_chinese_beards
#				accessory = m_beard_tgp_chinese_03
#			}
#		}
#		weight = {
#			base = 0
#			modifier = {
#				add = 1000
#				exists = this
#				exists = character:han_12651
#				this = character:han_12651
#			}
#		}
#	}
#
#	han_30000_qin_guan = {
#		dna_modifiers = {
#			accessory = {
#				mode = add
#				gene = beards
#				template = tgp_chinese_beards
#				accessory = m_beard_tgp_chinese_01
#			}
#		}
#		weight = {
#			base = 0
#			modifier = {
#				add = 1000
#				exists = this
#				exists = character:han_30000
#				this = character:han_30000
#			}
#		}
#	}
#
#	japanese_fujiwara_9 = {
#		dna_modifiers = {
#			accessory = {
#				mode = add
#				gene = beards
#				template = tgp_japanese_beards
#				accessory = m_beard_tgp_japanese_01
#			}
#		}
#		weight = {
#			base = 0
#			modifier = {
#				add = 1000
#				exists = this
#				exists = character:japanese_fujiwara_9
#				this = character:japanese_fujiwara_9
#			}
#		}
#	}
#
#	japanese_fujiwara_530 = {
#		dna_modifiers = {
#			accessory = {
#				mode = add
#				gene = beards
#				template = tgp_chinese_beards
#				accessory = m_beard_tgp_chinese_03
#			}
#		}
#		weight = {
#			base = 0
#			modifier = {
#				add = 1000
#				exists = this
#				exists = character:japanese_fujiwara_530
#				this = character:japanese_fujiwara_530
#			}
#		}
#	}
#
#	japanese_yamato_376 = {
#		dna_modifiers = {
#			accessory = {
#				mode = add
#				gene = hairstyles
#				template = tgp_japanese_hairstyles
#				accessory = m_hair_tgp_japanese_02
#			}
#		}
#		weight = {
#			base = 0
#			modifier = {
#				add = 1000
#				exists = this
#				exists = character:japanese_yamato_376
#				this = character:japanese_yamato_376
#			}
#		}
#	}
#
#	japanese_yamato_45 = {
#		dna_modifiers = {
#			accessory = {
#				mode = add
#				gene = hairstyles
#				template = tgp_japanese_hairstyles
#				accessory = m_hair_tgp_japanese_01
#			}
#			accessory = {
#				mode = add
#				gene = beards
#				template = no_beard
#				value = 0.5
#			}
#		}
#		weight = {
#			base = 0
#			modifier = {
#				add = 1000
#				exists = this
#				exists = character:japanese_yamato_45
#				this = character:japanese_yamato_45
#			}
#		}
#	}
#
#	japanese_minamoto_murakami_12 = {
#		dna_modifiers = {
#			accessory = {
#				mode = add
#				gene = hairstyles
#				template = tgp_japanese_hairstyles
#				accessory = m_hair_tgp_japanese_02
#			}
#			accessory = {
#				mode = add
#				gene = beards
#				template = no_beard
#				value = 0.5
#			}
#		}
#		weight = {
#			base = 0
#			modifier = {
#				add = 1000
#				exists = this
#				exists = character:japanese_minamoto_murakami_12
#				this = character:japanese_minamoto_murakami_12
#			}
#		}
#	}
#
#	japanese_minamoto_murakami_13 = {
#		dna_modifiers = {
#			accessory = {
#				mode = add
#				gene = hairstyles
#				template = tgp_japanese_hairstyles
#				accessory = m_hair_tgp_japanese_02
#			}
#			accessory = {
#				mode = add
#				gene = beards
#				template = tgp_japanese_beards
#				accessory = m_beard_tgp_japanese_02
#			}
#		}
#		weight = {
#			base = 0
#			modifier = {
#				add = 1000
#				exists = this
#				exists = character:japanese_minamoto_murakami_13
#				this = character:japanese_minamoto_murakami_13
#			}
#		}
#	}
#
#	japanese_kiyohara_15 = {
#		dna_modifiers = {
#			accessory = {
#				mode = add
#				gene = hairstyles
#				template = tgp_japanese_hairstyles
#				accessory = m_hair_tgp_japanese_02
#			}
#			accessory = {
#				mode = add
#				gene = beards
#				template = tgp_japanese_beards
#				accessory = m_beard_tgp_japanese_02
#			}
#		}
#		weight = {
#			base = 0
#			modifier = {
#				add = 1000
#				exists = this
#				exists = character:japanese_kiyohara_15
#				this = character:japanese_kiyohara_15
#			}
#		}
#	}
#
#	japanese_kiyohara_16 = {
#		dna_modifiers = {
#			accessory = {
#				mode = add
#				gene = hairstyles
#				template = tgp_japanese_hairstyles
#				accessory = m_hair_tgp_japanese_02
#			}
#			accessory = {
#				mode = add
#				gene = beards
#				template = tgp_japanese_beards
#				accessory = m_beard_tgp_japanese_02
#			}
#		}
#		weight = {
#			base = 0
#			modifier = {
#				add = 1000
#				exists = this
#				exists = character:japanese_kiyohara_16
#				this = character:japanese_kiyohara_16
#			}
#		}
#	}
#
#	japanese_minamoto_seiwa_365 = {
#		dna_modifiers = {
#			accessory = {
#				mode = add
#				gene = hairstyles
#				template = tgp_japanese_hairstyles
#				accessory = m_hair_tgp_japanese_02
#			}
#			accessory = {
#				mode = add
#				gene = beards
#				template = tgp_japanese_beards
#				accessory = m_beard_tgp_japanese_02
#			}
#		}
#		weight = {
#			base = 0
#			modifier = {
#				add = 1000
#				exists = this
#				exists = character:japanese_minamoto_seiwa_365
#				this = character:japanese_minamoto_seiwa_365
#			}
#		}
#	}
#
#	japanese_minamoto_seiwa_139 = {
#		dna_modifiers = {
#			accessory = {
#				mode = add
#				gene = hairstyles
#				template = tgp_japanese_hairstyles
#				accessory = m_hair_tgp_japanese_02
#			}
#			accessory = {
#				mode = add
#				gene = beards
#				template = tgp_japanese_beards
#				accessory = m_beard_tgp_japanese_02
#			}
#		}
#		weight = {
#			base = 0
#			modifier = {
#				add = 1000
#				exists = this
#				exists = character:japanese_minamoto_seiwa_139
#				this = character:japanese_minamoto_seiwa_139
#			}
#		}
#	}
#
#	japanese_taira_kanmu_65 = {
#		dna_modifiers = {
#			accessory = {
#				mode = add
#				gene = hairstyles
#				template = tgp_japanese_hairstyles
#				accessory = m_hair_tgp_japanese_02
#			}
#			accessory = {
#				mode = add
#				gene = beards
#				template = tgp_japanese_beards
#				accessory = m_beard_tgp_japanese_02
#			}
#		}
#		weight = {
#			base = 0
#			modifier = {
#				add = 1000
#				exists = this
#				exists = character:japanese_taira_kanmu_65
#				this = character:japanese_taira_kanmu_65
#			}
#		}
#	}
#
#	japanese_taira_kanmu_36 = {
#		dna_modifiers = {
#			accessory = {
#				mode = add
#				gene = hairstyles
#				template = tgp_japanese_hairstyles
#				accessory = m_hair_tgp_japanese_02
#			}
#			accessory = {
#				mode = add
#				gene = beards
#				template = tgp_japanese_beards
#				accessory = m_beard_tgp_japanese_02
#			}
#		}
#		weight = {
#			base = 0
#			modifier = {
#				add = 1000
#				exists = this
#				exists = character:japanese_taira_kanmu_36
#				this = character:japanese_taira_kanmu_36
#			}
#		}
#	}
#
#	japanese_fujiwara_514 = {
#		dna_modifiers = {
#			accessory = {
#				mode = add
#				gene = hairstyles
#				template = tgp_japanese_hairstyles
#				accessory = m_hair_tgp_japanese_02
#			}
#			accessory = {
#				mode = add
#				gene = beards
#				template = tgp_japanese_beards
#				accessory = m_beard_tgp_japanese_02
#			}
#		}
#		weight = {
#			base = 0
#			modifier = {
#				add = 1000
#				exists = this
#				exists = character:japanese_fujiwara_514
#				this = character:japanese_fujiwara_514
#			}
#		}
#	}
#
#	japanese_fujiwara_516 = {
#		dna_modifiers = {
#			accessory = {
#				mode = add
#				gene = hairstyles
#				template = tgp_japanese_hairstyles
#				accessory = m_hair_tgp_japanese_02
#			}
#			accessory = {
#				mode = add
#				gene = beards
#				template = no_beard
#				value = 0.5
#			}
#		}
#		weight = {
#			base = 0
#			modifier = {
#				add = 1000
#				exists = this
#				exists = character:japanese_fujiwara_516
#				this = character:japanese_fujiwara_516
#			}
#		}
#	}
#
#	japanese_fujiwara_500 = {
#		dna_modifiers = {
#			accessory = {
#				mode = add
#				gene = hairstyles
#				template = tgp_japanese_hairstyles
#				accessory = m_hair_tgp_japanese_02
#			}
#			accessory = {
#				mode = add
#				gene = beards
#				template = tgp_japanese_beards
#				accessory = m_beard_tgp_japanese_02
#			}
#		}
#		weight = {
#			base = 0
#			modifier = {
#				add = 1000
#				exists = this
#				exists = character:japanese_fujiwara_500
#				this = character:japanese_fujiwara_500
#			}
#		}
#	}
#
#	japanese_fujiwara_498 = {
#		dna_modifiers = {
#			accessory = {
#				mode = add
#				gene = hairstyles
#				template = tgp_japanese_hairstyles
#				accessory = m_hair_tgp_japanese_02
#			}
#			accessory = {
#				mode = add
#				gene = beards
#				template = tgp_japanese_beards
#				accessory = m_beard_tgp_japanese_06
#			}
#		}
#		weight = {
#			base = 0
#			modifier = {
#				add = 1000
#				exists = this
#				exists = character:japanese_fujiwara_498
#				this = character:japanese_fujiwara_498
#			}
#		}
#	}
#
#	japanese_nakahara_kiso_5 = {
#		dna_modifiers = {
#			accessory = {
#				mode = add
#				gene = hairstyles
#				template = tgp_japanese_hairstyles
#				accessory = f_hair_tgp_japanese_04
#				type = female
#			}
#		}
#		weight = {
#			base = 0
#			modifier = {
#				add = 1000
#				exists = this
#				exists = character:japanese_nakahara_kiso_5
#				this = character:japanese_nakahara_kiso_5
#			}
#		}
#	}
#
#	japanese_minamoto_seiwa_208 = {
#		dna_modifiers = {
#			accessory = {
#				mode = add
#				gene = hairstyles
#				template = tgp_japanese_hairstyles
#				accessory = m_hair_tgp_japanese_02
#			}
#			accessory = {
#				mode = add
#				gene = beards
#				template = no_beard
#				value = 0.5
#			}
#		}
#		weight = {
#			base = 0
#			modifier = {
#				add = 1000
#				exists = this
#				exists = character:japanese_minamoto_seiwa_208
#				this = character:japanese_minamoto_seiwa_208
#			}
#		}
#	}
#
#	209503_afonso = {
#		dna_modifiers = {
#			accessory = {
#				mode = add
#				gene = hairstyles
#				template = western_hairstyles_wavy
#				accessory = male_hair_western_06
#			}
#			accessory = {
#				mode = add
#				gene = beards
#				template = western_beards_straight
#				accessory = male_beard_western_08
#			}
#		}
#		weight = {
#			base = 0
#			modifier = {
#				add = 200
#				exists = this
#				exists = character:209503
#				this = character:209503
#			}
#		}
#	}
#}