﻿namespace = NEOW_start

NEOW_start.0001 = { #Starting Event for Marek Masaryk
    type = character_event
    title = NEOW_start.0001.title
    desc = NEOW_start.0001.desc
    theme = rival_relation

    immediate = {
        play_music_cue = mx_cue_rivalry
    }

    right_portrait = {
        character = root
        animation = war_over_loss
    }

    left_portrait = {
        character = character:zapadoslavia0012
        animation = ecstasy
    }

    lower_left_portrait = {
        character = character:zapadoslavia0014
    }

    option = {
        name = NEOW_start.0001.a
        send_interface_toast = {
            title = NEOW_start.gave_up
            left_icon = root
            add_gold = 100
            add_prestige = 150
        }
        ai_chance = {
            base = 10
        }
    }

    option = {
        name = NEOW_start.0001.b
        send_interface_toast = {
            title = NEOW_start.wants_to_fight
            left_icon = root
            create_maa_regiment = {
                type = NEOW_militia
			    check_can_recruit = no
                size = 1
            }
            add_gold = 50
            add_prestige = 300
        }
        trigger_event = {
            id = NEOW_start.0002
            days = 7
        }
        ai_chance = {
            base = 60
        }
    }

    option = {
        name = NEOW_start.0001.c
        send_interface_toast = {
            title = ;
            left_icon = root
            create_maa_regiment = {
                type = NEOW_militia
			    check_can_recruit = no
                size = 1
            }
            add_gold = 50
            add_unpressed_claim = title:k_bohemia
        }
        trigger_event = {
            id = NEOW_start.0002
            days = 7
        }
        ai_chance = {
            base = 30
        }
    }
}

NEOW_start.0002 = { #Starting Event for Marek Masaryk
    type = character_event
    title = NEOW_start.0002.title
    desc = NEOW_start.0002.desc
    theme = recovery

    immediate = {
        play_music_cue = mx_cue_positive
    }

    right_portrait = {
        character = root
        animation = thinking
    }

    left_portrait = {
        character = character:zapadoslavia0110
        animation = inspect_weapon
    }

    option = {
        name = NEOW_start.0002.a
        send_interface_toast = {
            title = NEOW_start.tom
            left_icon = root
            add_courtier = character:zapadoslavia0110
            add_opinion = {
                target = character:zapadoslavia0110
                modifier = pleased_opinion
                opinion = 50
            }
            character:zapadoslavia0110 = {
                set_relation_rival = {
                    target = character:zapadoslavia0012
                }
            }
            add_gold = 25
            domicile ?= {
				change_provisions = major_provisions_gain
			}
            add_prestige = 150
            create_maa_regiment = {
                type = NEOW_militia
			    check_can_recruit = no
                size = 1
            }
		    create_maa_regiment = {
                type = light_footmen
			    check_can_recruit = no
                size = 1
            }
        }
    }
}